#TCC GAME BASED IN "RUN AN EMPIRE"

1 messages · Page 1 of 1 (latest)

last hazel
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Helloo for everyone, I arrived in the tcc of computer science so i had a idea about a game like run an empire using sprint boot java and react, like a web application, i dont have experience with development, i need help with a way to follow, how can i do it?

stable dewBOT
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<@&1004656351647117403> please have a look, thanks.

last hazel
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what about i think, i search some tools like geojson and leaflet to use but i dont know how can i get the data

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the idea is use the location of device so the person will touch the button to start and this is the first coordinate and it will going to walk in the final the person will stop and in this moment we will catch the last coordinate

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with these 2 points the idea is make a colored shape in the map based in the way that the person walked

low acorn
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If you have no experience with development you'll certainly need to learn some Java before taking on Spring Boot development.

If you're starting programming from scratch we usually recommend the free online Helsinki MOOC Java course, or the 'Modern Java' book that is being developed here.

last hazel
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i know how to use java, but i never worked with development in a company

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a make some projects

low acorn
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Ahh 'Run an Empire' is a location-based mobile game. Mobile apps can request access to GPS information that would let you track movement.

last hazel
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yess

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i am searching about some tools to use

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but i dont find a way to go

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sorry for my bad english, it isnt my native language

low acorn
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I don't know how well it would work as a mobile-web game, requesting location information - I don't know how limiting the location tracking is from a browser perspective. It's likely the game-client would want to be a native app instead.

The backend would be where Spring Boot / Java would come in. But I don't know what kind of 'tool' you're looking for.

last hazel
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I was thinking about this: an application that would run on the web without needing to install anything. Upon entering, it would use the phone's location to work with maps. I'd want it to receive the player's coordinates and build the map model. However, this would have to be multiplayer and initially only for my city, and it would also use a database.

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I don't know if this makes sense, but my thesis advisor encouraged me even though I had no idea how to do it. I'd like an idea from someone with experience to evaluate it.

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i think that is a hard project to develope in one year

low acorn
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There are open map tiles, so once you have location you can place them on a map. I don't know about the browser APIs for location (but I'm sure that information is not hard to find).

Having a web-application with database is pretty a routine matter and the nature of the game might mean a very small API surface for the Spring application.

So it really depends on your level of current knowledge, and how much effort it is to build the web-client using a map service and location-information from the browser (that your page will need to request).

heady tartan
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It can be done

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It can be fast

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Find a tile map server

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And js plugin for the browser

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Then just periodically send the current location of the user to the server

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Save that position in a table, linked to a run

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In the browser just ask for the path done til now