#help-42

1 messages · Page 24 of 1

amber bolt
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thanks scerball, that's how

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it's like suppose you draw 3 aces, and then you draw 2 not aces, neatly ordered

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then this would count hands like that
well not hands, it would straight count the probability

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and then suppose you draw 2 non aces, and then 3 aces

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what would the formula become

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@fading blaze

fading blaze
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im not sure

amber bolt
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you don't understand that formula in the first place?

fading blaze
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the formula for the combinations?

amber bolt
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the formula for the probability of drawing 3 aces at the start ,and then not drawing the 4th one

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my picture

fading blaze
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oh the 48/49

amber bolt
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no?

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yes

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maybe

fading blaze
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you multiply the probabilities of the 3 aces per draw 4/52, 3/52, 2/50 and then the probability of not getting the 4th one which is 48/49

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?

amber bolt
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that's 4 draws

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there's 5th draw, you still need to not draw an ace
48/49 is you don't get the 4th one, and then 47/48 is you don't get one again

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yes

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that would be part of the final answer, one of the ways to have 3 aces is to do that

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the final asnwer is the sum of probabilities of all ways to do that

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if you do it in reverse, 2 non aces, and then 3 aces in a row, what's the probability of that

fading blaze
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48/52 etc then 4/50 etc

amber bolt
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correct

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that's actually the same number if you calculate it

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the numerators go in a different order

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the product is the same

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can you see it?

fading blaze
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yeah

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i tried this formula too and divided it with the total amount of hands overall from a 52 deck

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and its the same

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well around the same

amber bolt
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so that's 2 ways, but how many more

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5 choose 3 is how many total, so you multiply by 10

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5th row is actually 6th row i assume

fading blaze
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wouldnt the 5th row be 5!

amber bolt
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the 1 5 10 10 5 1 is the row for 5!

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it's 6th row

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it's shifted like that

fading blaze
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ah

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wait 5 choose 3 is the total of what

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hands with 3 aces?

amber bolt
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it's like orders

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how exactly you draw 3 aces, 2 at the start then 1 at the end?

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3 at the start?

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3 in the middle?

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honestly that's also pretty hard to get

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i have no f-ing clue, how this question makes sense

fading blaze
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HAHA mb

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but also even if in a diff order the probability would still stay the same

amber bolt
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it's too advanced to say "use pascal's triangle buddy"

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guess im dumb

fading blaze
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its okay im dumber

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i think ill just find a way to bs that i used pascals triangle maybe my prof will accept it

amber bolt
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there's one use of pascal's triangle to find 5 choose 3

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that's reasonable

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the solution makes sense

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but yeah

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the professor is doing parkour

fading blaze
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very confusing

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im not even in like a math focused course so i completely forget these things

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thank u for the help i think ill close this now

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.close

calm coralBOT
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rugged monolith
calm coralBOT
rugged monolith
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How do they integrate that expression

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I haven't encountered integrating a function over a function

amber hearth
rugged monolith
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could you give me an example

amber hearth
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sure (I'll do the one above and explain)

rugged monolith
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Thanks

amber hearth
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A lot of the time to try and get the correct method you might need to try smething and see if it works

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however with this we are sort of forced to use substituion as integration by parts doesn't apply

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after the bottom line we can integrate with respect to u and then after substitute it back in:

amber hearth
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hang on

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I've made a mistake smewhere one sec

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got it (i made a mistake early on)

rugged monolith
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yeah my solution didn't get that

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Here is the full

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Do they use the quotient rule?

amber hearth
amber hearth
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I can just never see it

rugged monolith
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I don't know what happened in the middle part

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du/dx = -2x

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du = -2x dx

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how does that got to -1/2 integrate upper bound 2 lower bound 0 1/u^1/2 du

amber hearth
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the -1/2 is to cancel out the fact that du is -2x. so that means that we are just left with du = x hence why the x is removed from the numerator (as we are effectivly multiplying by x in the du)

rugged monolith
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oh you make dx = du/-2x

amber hearth
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yes, sorry its not very clear

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and then sub it in an re-arrange

rugged monolith
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nah it's good

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I just didn't realise that dx is actually a part of the equation

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I thought that was just there to show what you are differentiating in respect to

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I've never had to do anything with the dx I don't get it

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Howcome you can do stuff with the dx?

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I thought it was just notation

amber hearth
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dx means "delta x" or change in x

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have you done differentiation by first prinicples?

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(also know as the delta method)

rugged monolith
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no

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uh yes

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actually

amber hearth
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cool

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so you know how you do that has h-->0 so that the increment of x gets infintesimally small

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dx is exactly that

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it just means a really small change in x

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and so when we add different variables (for example du) the "effect of the increment" may be different. Sorry I'm struggling to explain it

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this may be a better explanation

rugged monolith
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thank you I will look at that

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btw for the above question, was there a simpler way to do it

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like quotient rule I think you might use for it

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because it's a function over a function

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or is that substitution method the only way

amber hearth
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honestly idk, I'll have a go with the quotent rule and see. It is probably possible but whether it is easier or not can start to get subjective about what bits you find easy

rugged monolith
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it's just because it was an example in the textbook about an unrelated topic

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and they just breezed through it without having any explanation which is very unlike the textbook

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so I was wondering if it was because there is a easy way to do it

amber hearth
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is this edexcel fmaths?

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or even maths cuz I'll have the textbook and might be able to see what they wanted

amber hearth
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Imo it's very tricky to integrate sqrt(4-x^2)

rugged monolith
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OH

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The dx is there because it is multiplying the height of the integral sign with the function inside it

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by infitesimally small widths of delta x

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so dx is not notation and is actually part of the equation that makes sense

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thank you for the help, that article was really good

amber hearth
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np :).

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I may have the working for that q is lesson, lemme see what we did then

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sorry I don't, I also think that substution is the way to go with those questions where you think that differentiating one of the functions may be tricky otherwise the quotiont rule is fair game

amber hearth
# rugged monolith OH

https://youtu.be/GzEx5x_ph2g?si=Zjk9u36ywMjGoPFa I recommend you get comfortable with substiution as it is useful in later questions. (I'm still getting to grips with this chapter tbh)

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Any more questions?

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rugged monolith
rugged monolith
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no that's all thank you for that

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versed roost
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Please tell me how to calculate the tasks a and b. I am in 9th Grade in Russia and i got into this discord because its late and thare is no other way of getting help because its to late. a) In the plane, two points A and B are given. Determine all points P in the plane for which the sum of the distances |AP| + |BP| from point P to points A and B is minimal (i.e., as small as possible). Provide the minimum value.

b) In the plane, a square ABCD is given. Determine all points P in the plane for which the sum of the distances |AP| + |BP| + |CP| + |DP| is minimal.

rugged monolith
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For a) it would just be any point on the line between A and B

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and the mininal value is just AB

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minimal*

versed roost
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thanks. And what about b)

calm coralBOT
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@versed roost Has your question been resolved?

rugged monolith
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I don't know I don't do the same syllabus as you

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so I don't know about the problem with squares

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neon pine
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hi i need help understanding the solution to this problem

neon pine
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im doing a similar question

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and i dont wanna just copy the answer

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this is the way my teacher solved it

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the question is the exact same except is a 9 instead of a 8

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what I dont understand is how she got y''

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i get how she got y'

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but after that I'm lost

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or is it that its wrong?

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<@&286206848099549185>

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<@&286206848099549185>

midnight knoll
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that first derivative isnt even correct

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there shouldnt be any ln(x) terms

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(in question 16)

neon pine
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so how would it be solved?

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ill show my question

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oh wait

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wrong one

midnight knoll
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what do you think y' is first of all?

neon pine
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the way she does it confuses me

midnight knoll
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to get the first derivative

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we do the power rule as we see a (...)^4

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which gives us 4 ( ... ) ^3

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but then we need to remember the chain rule

neon pine
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bring it to the front and multiply

midnight knoll
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yes

neon pine
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then multiply everyhthing by the derivative of the inside function

midnight knoll
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exactly

neon pine
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but then

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how do i get that

midnight knoll
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and the derivative of 9 + 3/x is -3/x^2

neon pine
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fractions r scary

midnight knoll
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the derivative of 9 is 0

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and the derivative of 3/x is the derivative of 3x^-1

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so we get (-1) 3x^(-2)

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which is -3/x^2

neon pine
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wait so

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its 4(9+3/x)^3 * -3/x^2?

midnight knoll
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yes

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wait

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the first bracket should be cubed

neon pine
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yea sorry just saw that

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mb

midnight knoll
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np

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thats correct for the first derivative

neon pine
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so how do I get y''

midnight knoll
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$y' = 4\left(9 + \frac{3}{x}\right)^3 \times -3x^{-2}$

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thats the first derivative

neon pine
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yea

midnight knoll
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so to get the second derivative

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we need to use the product rule

neon pine
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oh

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f' x g + g' x f?

midnight knoll
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yes

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and you know f and g

neon pine
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hm

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f is 4(9+3/x)^3 ?

midnight knoll
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yes

neon pine
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and g is 3x^-2

midnight knoll
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yes

neon pine
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is it that

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for f' its chain rule again?

midnight knoll
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yes

neon pine
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ok

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so f' is 12(9+3/x)^2 * 3x^-2?

midnight knoll
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mhm

neon pine
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and g' is -6x^-3?

potent lotusBOT
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Frog_Man

midnight knoll
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well ye apart from the fact that i realised i forgot a minus sign earlier

neon pine
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so its positive 6?

midnight knoll
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yes

neon pine
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i got this

midnight knoll
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yes

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and that indeed matches with one of the multiple choice answers

neon pine
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Does it?

midnight knoll
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12 x 3 = 36

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6 x 4 = 24

neon pine
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Ah I see

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let me put it all together

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Like that

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Right ?

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I had to put them back as fractions to understand

midnight knoll
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ye nice job

neon pine
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Thank you very much

midnight knoll
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np

neon pine
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have a good day

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.close

calm coralBOT
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remote mural
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HI

calm coralBOT
remote mural
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I need help with the next

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problem

supple needle
swift marsh
remote mural
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I have a problem

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I thought that the translator would work but it have math signs and it is a mess

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I am doing it manual

supple needle
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Take your time

remote mural
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I will

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close

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wouldnt it be fair if you closed this and ask when ready to ask

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and open again

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yeah

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.close

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remote mural
calm coralBOT
remote mural
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already

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I will upload my try

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I know it is wrong

calm coralBOT
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@remote mural Has your question been resolved?

calm coralBOT
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@remote mural Has your question been resolved?

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@remote mural Has your question been resolved?

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@remote mural Has your question been resolved?

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remote mural
#

How do I get a reciprocal of -12?

calm coralBOT
remote mural
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Or any whole numbers

hollow perch
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reciprocal means 1/()

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that's all

remote mural
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So the reciprocal would be 1/12?

hollow perch
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-1/12

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doesn't affect the negative

remote mural
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Oh alr thank u

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spare pecan
#

I haven't done anything except showing d is a metric @warm warren
Intuitively we can think of an infinite matrix, with entries x_{m,n}
we want to show that if the sequence sequence of rows converge, then every column converges to the elements of the row sequence

calm coralBOT
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@spare pecan Has your question been resolved?

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@spare pecan Has your question been resolved?

spare pecan
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spare pecan
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.reopen

calm coralBOT
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spare pecan
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(\tilde{A}=A/\sim)

I have worked it out and found proved that every ball in (B_r([a])=\bigcup_{a'\in[a]} B_{r}(a'))

potent lotusBOT
spare pecan
#

thus I can write (A=\bigcup {[a]\in \tilde{A}}B{r(a))
}(a))

potent lotusBOT
spare pecan
#

is this what they meant by union of equivalence classes?

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oh and here r is dependent on the elements of \tilde A, similar to when we express open sets as union of open balls

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sry I have made intermixed [a] and a in some places

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.close

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remote mural
#

Trying to simplify equation above to standard sphere formula. Here’s my work but website says my answer is wrong. Not sure which part

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main spade
calm coralBOT
main spade
#

how do you do

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i am very confused.

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@main spade Has your question been resolved?

main spade
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<@&286206848099549185>

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inland geyser
calm coralBOT
hollow perch
#

what's the problem

inland geyser
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im tryna sort these least to greastest

hollow perch
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yeah so what don't you understand

ancient vapor
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-3 7/10 -3.45

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-3 1/4

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-3 7/10= -3.7

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-3 1/4 = -3.25

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always use a calculator

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if youre able to

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mortal lantern
#

hi math guys

calm coralBOT
mortal lantern
#

i need help with a question on my assignment if anyone knows smth about vectorfunctions

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"In a coordinate system, a point P moves such that at time t the position vector r(t) of the point P is given by r(t)=(t^2+3t,t), -5≤t≤5"

Determine the time when the velocity vector is parallel to a line l: x-4y-4=0.

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ive tried drawing it but it doesnt make sense

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first i find the derivate of the vectorfunction r(t) obviously

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then im not sure but i think im supposed to find the n vector for the line l ?

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and if theyre parallel r(t) should be a multiple of the vector n

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where k is a constant

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then im lost on what to do next

calm coralBOT
#

@mortal lantern Has your question been resolved?

calm coralBOT
#

@mortal lantern Has your question been resolved?

pure kayak
#

(x-4)/4 =(y-0)/1=s
x=4s+4
y=s so the line can be said to be of the equation r=(4,0)+s(4,1) with direction vector (4,1) if v is parallel to the line then v is a multiple of (4,1)

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@mortal lantern

mortal lantern
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ayy

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ty for pinging me

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didnt see

pure kayak
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np

pure kayak
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its a way of making cartesian equations into vector equations
you have to make them parametric
so i start with x-4y-4=0, then x-4=4y, (x-4)/4=y=s, where s is going to be our parametric variable
then (x-4)/4=s and y=s

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from there you just rearrange to get x=4s+4

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then you can express (x,y) for a point on the line as (4+4s, s)

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=(4,0)+s(4,1)

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hence (4,1) is our direction vector for the line l

mortal lantern
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yes

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i am so far

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i just didnt really understand how u got to it

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but yes thats true

pure kayak
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once you have that, you know that a vector is parallel to a line if it is a multiple of the lines direction vector

mortal lantern
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yes

pure kayak
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so you just apply that, v=(2t+3, 1) so you must then know that 2t+3=4

mortal lantern
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wait go back

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how do i know that k = 4

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or the multiple is 4

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why is it = 4

pure kayak
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we have direction vector (4,1), we have v=(2t+3, 1) since the second entry of both is 1, then 4=2t+3 also

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they are just equal vectors

mortal lantern
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ooh ye ok

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so t = 0.5 ?

pure kayak
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should do

mortal lantern
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ok i think i get it Hmm

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"so i start with x-4y-4=0, then x-4=4y, (x-4)/4=y=s, where s is going to be our parametric variable
then (x-4)/4=s and y=s
from there you just rearrange to get x=4s+4
then you can express (x,y) for a point on the line as (4+4s, s)
=(4,0)+s(4,1)
hence (4,1) is our direction vector for the line l"

this is just to find the directional vector right?

pure kayak
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yup

mortal lantern
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okay

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then i understand it

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ty alot bro

pure kayak
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nw

mortal lantern
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.close

calm coralBOT
#
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calm coralBOT
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spare pecan
#

could someone guide me with these

calm coralBOT
spare pecan
#

and is there some general strategy for a given quotient

calm coralBOT
#

@spare pecan Has your question been resolved?

spare pecan
#

<@&286206848099549185>

#

seems like I can reduce
(x^2-3,2x+4)=(4x+6,2x+4)=(2,2x+4)=(2)
So (a) is Z[x]/(2)?

#

nvm what I did here was wrong

calm coralBOT
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spare pecan
calm coralBOT
spare pecan
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.close

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feral urchin
#

I have no idea how to solve this problem

feral urchin
#

Am I suppose to do like 4x=36?

quiet swan
#

Use the formula: volume=length*width*height to figure out the volume of the box

feral urchin
#

so 36x36x36?

#

46656?

quiet swan
feral urchin
#

alright

#

(thank you for helping btw)

quiet swan
quiet swan
#

some examples

feral urchin
#

I got the whole concept of me trying to find volume and the algorithm to get it but I dont understand how to incorporate using x or what function the question is askiing about

quiet swan
dull wagon
#

first get an expression for the side length of the base

quiet swan
feral urchin
#

because it was a box i assumed it was even on all sides though im realizing i dont know the height of the box so that's x/

#

*?

quiet swan
feral urchin
#

okokok so itd be something like 36x36x(4x)

quiet swan
quiet swan
feral urchin
#

okay cool

quiet swan
#

just that the height is not 34 inch

feral urchin
#

the height is a inch

#

?

quiet swan
#

u r right

feral urchin
#

mind was doing backflips

quiet swan
#

so the volume in this case is 34*34*1 inch^3

#

So now lets move on to the more general case: what would be the volume if x inch is cutoff?

#

We define V(x) to be a function that outputs the volume if x inch is cutoff

feral urchin
#

V(x)=1156x?

quiet swan
#

thats what the question means by "volume" with respect to x

quiet swan
feral urchin
#

V(x)=34x34x(x)

#

wait

quiet swan
quiet swan
feral urchin
#

ok

#

V(x)=(36-x)(36-x)(x)?

quiet swan
feral urchin
#

oh

#

2x?

#

replace those x's with 2x

#

with the 36?

quiet swan
feral urchin
#

yes

quiet swan
#

correct!

feral urchin
#

lordtcatKing

#

thank you

quiet swan
#

usually it is best to draw some diagrams

#

writing down steps clearly would help figuring out where the mistake is

#

is that all you need help with?

feral urchin
#

yeah see I was trynna do that with my brain

feral urchin
quiet swan
feral urchin
quiet swan
feral urchin
#

gotcha

quiet swan
#

Depending on the prof though

feral urchin
#

Yeah majority of this class is looking self taught to hell due to the professor but aye we gonna get this done

quiet swan
feral urchin
#

keep it a buck no I was thinking it has to be in the dimensions of 36

#

I checked using desmos thinking the x's btwn infinity would give me a clue but

quiet swan
#

imagine cutting off 37inch out of a 36 inch box

#

💀

feral urchin
#

lmao gotcha on that but for values x wouldn't equal 36 at its max

quiet swan
#

so we need 36-2x>0 and x>0

#

the bound is a bit tighter

feral urchin
#

OKOKOK

#

SO 18

#

or 17

#

wait maximize the volume

quiet swan
#

so it is just 0<x<18

feral urchin
#

gotchaaa and at this point the last input can just plug in the numbers giving the biggest which would be 6?

quiet swan
#

depending on how much stuff you were taught u can prove it is 6

feral urchin
#

dope dope dope

#

prove it was 6 how exactly? see I took ap stats and pre calc and have all the notes so after this im going on a review bing

#

e

feral urchin
#

ap calc terrified me after pre calc

quiet swan
#

so with calc, the idea is as follows:

the function is differentiable everywhere, so local max/min is when derivative is 0

global maximum in [0,18] must be achieved either at the end points or at the local max

feral urchin
#

gotchaaaaa okay and graphing seeing 6 on the graph its the local max

quiet swan
feral urchin
#

Im glad my prof lets me use my calculator but the whole graphing shit on ti 84s is atrocious

quiet swan
#

charging over hundreds for a graphing calc

feral urchin
#

its ridiculous

#

IT SAID IM WRONG I HATE LUMEN

quiet swan
#

third is maximum volume

feral urchin
#

...

quiet swan
#

💀

feral urchin
#

im gonna cry

#

I can do this thing 4x but I will do inexplicable things to the world trade center if I get to that point

severe dawn
#

Online problem sets in math is hell on earth

quiet swan
feral urchin
#

Alright with this new info i'm gonna see how this other stuff goes thank you qwerty I hope inexplicably good things happen to you

quiet swan
#

@feral urchin btw .close to close the channel

feral urchin
#

.close

calm coralBOT
#
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feral urchin
#

.reopen

calm coralBOT
#

feral urchin
#

I dont know where i went wrong

dull wagon
#

how are you getting 4.5

feral urchin
#

desmos graphing the local minimum being 4.5

dull wagon
#

you're not being asked for min

feral urchin
#

so it's still 1.5?

dull wagon
#

no

feral urchin
#

oh then it'd be 54?

dull wagon
#

yes

#

V(x) = 54 when x=1.5

feral urchin
#

gotchaaaaa

#

thanksKEK

#

.close

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barren nymph
#

how are these two angles related?

calm coralBOT
dull wagon
#

supplementary

barren nymph
#

but wouldn't that cause the answer to change?

dull wagon
#

sin(x) = sin(180° -x)

barren nymph
#

oh

dull wagon
#

supplementary property for sine

barren nymph
#

oh

#

well could you elaborate a bit why cos and tan become negative when you do the supplementary angle thing on them?

dull wagon
#

unit circle and/or compound angle identitites

barren nymph
#

so is theta always smaller or larger than 180

#

because assuming lets say...

#

I have cos(355)

#

oh

#

its negative because when you subtract 180 from the angle goes into the other quadrant it becomes a negative right

velvet osprey
#

cos(355) is positive

barren nymph
#

indeed

velvet osprey
#

"the other quadrant" is vague

barren nymph
#

when cos355 is in Quadrant 4 its positive

#

so when you subtract 180 it goes into quadrant 3

velvet osprey
#

bad wording

#

also no, 355 - 180 = 175 and that is in quadrant 2 not 3

barren nymph
#

oh yea your right

#

wait, wouldn't sin(355) become sin(-175)

#

so it would be in quadrant 3 in the "negative unit circle"

#

so its technically sin(5)?

#

so it would be sin 5 or sin175

#

<@&286206848099549185>

#

:/

#

.close

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ripe trout
#

v1,v2...,vm,w are vectors in V
prove that if {v1,...,v1m} is linearly independent
and
{v1-w,v2-w,..,vm-w} is linearly dependent
then w is a linear product of {v1,..,vm}

ripe trout
#

if a1v1+...+aivi+...+amvm = 0 then a1 = ... = ai = .. = an = 0

#

and there are values b1...bi...bm so bi != 0 and b1(v1-w) + ...+ bi(vi-w) +...+bm(vm-w) = 0

#

but we can open the brakects and get
b1v1 + ... +bivi+...+bmvm -w(b1+..+bi+...+bm) = 0

#

move it to the other side
b1v1 + ... +bivi+...+bmvm = w(b1+..+bi+...+bm)

#

bi != 0 =>b1v1 + ... +bivi+...+bmvm != 0

#

(b1+..+bi+...+bm) != 0

#

and now we divide by (b1+..+bi+...+bm) and we get w as a linear prudct of v1,,,,vm

#

is it ok?

vagrant bobcat
#

Do you hae a picture of the probnlem instead?

#

or the work

#

Im confused on what we are trying to prove

novel turtle
ripe trout
#

thx

#

the problem is not in english so I had to translate it

#

that might have caused mistakes

ripe trout
#

.close

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#
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formal sinew
#

$a^2 - 1 = 0$

can u say "using the commutavity of multiplication we get:"

$(a-1)(a+1) = 0$

potent lotusBOT
formal sinew
#

Or are there more steps

#

Field axioms

vagrant bobcat
#

I think this relies solely because we are factoring a quadratic equation

#

This looks like a factorization rule of

#

$x^2 - y^2 = (x-y)(x+y)$

potent lotusBOT
#

downhill

prime skiff
#

difference of two squares is name of rule

calm coralBOT
#

@formal sinew Has your question been resolved?

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sudden nebula
#

Graphing Calculator X84

calm coralBOT
sudden nebula
#

I'm using a Graphing Calculator X84 and notied I get a syntax error when I try this:

#

Anyone have an idea why ? My professor didn't get one

prisma mango
#

How are you typing it into your calculator?

#

@sudden nebula

sudden nebula
#

exactly the same

#

oooo

#

I figured it out

#

So there's a symbol for a negative sign that I have to click

#

I tried just putting a minus but I guess it read it differently

prisma mango
#

Yeah there's a separate button for minus and negative

sudden nebula
#

Yeah some other calculators don't have this issue

#

from what I recalll

prisma mango
#

The ti calculators are designed like that

sudden nebula
#

ohhh

#

okay

#

gotcha

#

.close

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sudden nebula
calm coralBOT
sudden nebula
#

Can someone give me a hint for the total weight

#

The distribution of the sample is non-normal left skew, the mean is 150lb and SD is 27 with n = 35

#

Would I just take 5,000 / 35 ?

calm coralBOT
#

@sudden nebula Has your question been resolved?

sudden nebula
#

.close

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unborn stone
#

How do I do this

calm coralBOT
old frigate
#

Domain and range?

unborn stone
#

Yeah

void frost
#

Also, define range

#

After that, you should notice how to get them

old frigate
#

Domain is basically all the possible values of x

unborn stone
#

So it’s [-4,4)?

uneven shell
#

Why )?

#

You've got a full dot

unborn stone
#

What full dot

steady notch
unborn stone
#

??

steady notch
#

on the graph

#

at x=-4

unborn stone
#

Yeah

steady notch
#

its shaded

unborn stone
#

Yeah so it’s [

steady notch
#

and at the upper bound

#

its also shaded

#

so both have to be

#

]

unborn stone
#

How come on this they just combined both of them together then

#

And not (-6,-1]U(-1,5]

steady notch
#

but notice how -1 is defined for one line and not the other

#

however the domain are the values of x where it is defined for the whole graph

#

and not just the line

unborn stone
#

It’s open

steady notch
#

yes and?

#

thats why its a parentheses

unborn stone
steady notch
#

it is for the domain

unborn stone
#

Their answer was (-6,5]

steady notch
#

yeah all the values from -6 to 5

#

it is included

unborn stone
#

Cus that’s through entire graph

#

@steady notch

steady notch
#

upper bound should be a bracket

#

since its not open

unborn stone
#

It is in a bracket

steady notch
unborn stone
#

@steady notch

#

How about these

#

It’s same graph

steady notch
#

same shiz

#

values of x

#

where the line would be equal to and under y=0

unborn stone
#

Só c is just 4

#

D I got 0,-1

steady notch
#

oh i thought you were asking d

steady notch
steady notch
unborn stone
unborn stone
steady notch
steady notch
#

is y=4

unborn stone
#

So is it -4,4

steady notch
#

its g(x)

#

so the values inside the parentheses are x

#

and your answers are the corresponding y value

calm coralBOT
#

@unborn stone Has your question been resolved?

calm coralBOT
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old pagoda
#

<@&286206848099549185> I'll rephrase the question,
I'm trying to to approximate tan(0,1) using the Taylor polynomial around x = 0 with a remainder less than 0,001.
I solved one way of doing it but digitally, how would you show that the remainder of the polynomial you get is less then 0,001?

old pagoda
#

Tried Lagrange form but it's not like sinx or cosx, you cant really know a boundary for the derivatives of tan x right?

calm coralBOT
old pagoda
#

Only switched chanel cause mine got taken while trying to phrase my question better in desperate need of help.

calm coralBOT
#

@old pagoda Has your question been resolved?

calm coralBOT
#

@old pagoda Has your question been resolved?

calm coralBOT
#

@old pagoda Has your question been resolved?

old pagoda
#

.close

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glad dock
#

$a$ and $b$ are two integers such that:
$$(1+\sqrt{2})^{2020} = a + b\sqrt{2}$$

What is the value of: $a^2 - 2b^2$?

potent lotusBOT
#

gkeocog

glad dock
#

Without using newton's binomials or something related to it

old frigate
#

Isn't this just a linear equation?

calm coralBOT
#

@glad dock Has your question been resolved?

glad dock
#

<@&286206848099549185>

leaden thunder
#

"anything related to it" is also vague

glad dock
leaden thunder
#

so why are you doing this problem

hollow mural
#

thse olympiad questions always have weird tricks

hollow mural
calm coralBOT
#

@glad dock Has your question been resolved?

calm coralBOT
#

@glad dock Has your question been resolved?

still marlin
#

@glad dock Notice that $a^2 - 2b^2$ is $(a - b\sqrt{2})(a + b\sqrt{2}))$, then try to express $a - b\sqrt{2}$ in terms of known numbers

potent lotusBOT
#

992qqoloy

still marlin
#

You'll have to mentally expand a lil in your mind but you don't need the coefficients, so that's doable without binomial theorem

#

Well you do need to know something about the coefficients, just not the exact values of them

#

Wishful thinking is rly helpful herw

calm coralBOT
#

@glad dock Has your question been resolved?

calm coralBOT
#
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empty tartan
#

i dont get what im meant to do.

calm coralBOT
velvet osprey
#

find the x^10 and x^11 terms themselves maybe, for a start?

empty tartan
#

okay

#

do i equate them like something x^10=soemthing x^11

visual nimbus
#

yea

empty tartan
#

would the coefficient for x^10 be 15C5 x 5^5 x 2^10

visual nimbus
#

$\binom{15}{10} 2^{10} 5^{5} x^{10}$

potent lotusBOT
#

Herels

empty tartan
#

I think thats what i wrote

#

right

visual nimbus
#

you wrote 15C5

#

🤔

empty tartan
#

oh

#

wait

#

i got the right answer somehow

visual nimbus
#

yea because 15C5 = 15C10 too

empty tartan
#

oh what

visual nimbus
#

$\binom{n}{k} = \binom{n}{n-k}$

empty tartan
#

then does it matter whit your write for nCr for 'r'

potent lotusBOT
#

Herels

empty tartan
#

is it just better to write 10

visual nimbus
#

you write what you want i guess

#

15C5 and 15C10 are the same

empty tartan
#

wow thats so weird

#

thanks anyways, got me questioning this nCr thingy

#

.close

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#
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empty tartan
#

what does it mean by using the binomial theorem

empty tartan
#

why is image so zoomed in

#

yeah anyways how do i use binomial theorem

#

cant i just use nCr formula

rugged crater
empty tartan
#

the nCr or binomial one

teal drift
#

I dunno if you were asking about this

empty tartan
#

i was just asking what they want me to do

#

do i just make nC1 = n!/n! and then thats it

rugged crater
#

is there anything else on top is that the whole question?

empty tartan
#

no

teal drift
empty tartan
#

okay

#

i think i got the gist of this question where i do nC2 = 28 but it should be nC2 x a^something = 28 right?

#

and nC3 x a^something = 264 but not sure what that something needs to be

#

.close

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#
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valid geyser
calm coralBOT
valid geyser
#

pls help

prisma mango
#

Are you allowed to use a calculator

valid geyser
#

yes

void frost
#

What's the context? Have you learned about Taylor series?

prisma mango
#

Did you use it?

valid geyser
#

?

prisma mango
valid geyser
#

bonjour

calm coralBOT
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prisma mango
valid geyser
prisma mango
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Did you use the calculator to find sin(47)?

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What did you get

void frost
# prisma mango You don't need this

You don't if this is a calculator exercise..
But I could imagine this coming up after you learn about Taylor series, using a = 45° and estimating the error

valid geyser
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i got 0.12357312274

void frost
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I assume this is not about Taylor series then, though

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Since OP doesn't mention anything about them

prisma mango
valid geyser
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what do u mean?

prisma mango
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It means what it means

void frost
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It should be around 0.7, not that

prisma mango
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Are you in degree or radian mode in the calculator

valid geyser
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wait lemme try again

prisma mango
void frost
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Yep

valid geyser
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0.7313537016

void frost
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Yeah

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Around sqrt(2)/2

prisma mango
valid geyser
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0.73?

prisma mango
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Yes

valid geyser
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ty

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have a loveley day sir

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god bless ya

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.close

calm coralBOT
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languid sentinel
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can somone check the answer

calm coralBOT
rancid geyser
calm coralBOT
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@languid sentinel Has your question been resolved?

rancid geyser
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perfect, im dyslexic as shit sorry about that

languid sentinel
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lol np

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languid sentinel
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.reopen

calm coralBOT
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rancid geyser
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looks good to me, i got the same basically the same way you did, but i did my working a lil different, i did most of the differentiating then just went straight to making it equal to 18, but it was just a corner cut no real difference, but yeah looks good to me 👍

languid sentinel
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could u show what u did to get the answer?

rancid geyser
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sure gimme a sec to write it all back down

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i set it out so horribly im sorry, hopefully you get the gist from that

languid sentinel
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thanks

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also ca u help me out with this question as well

rancid geyser
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sure, ill be back in a second though

calm coralBOT
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@languid sentinel Has your question been resolved?

languid sentinel
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could u check the answer?

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@rancid geyser

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<@&286206848099549185>

languid sentinel
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@rancid geyser

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.close

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tulip herald
calm coralBOT
tulip herald
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Im having trouble phrasing this better

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could anyone help me with this or is it fine

humble ivy
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<@&268886789983436800>

clear sapphire
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<@&268886789983436800>

soft kettle
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If you want to promote, promote somewhere else, this is a math server, not some crypto market promotion area.

humble ivy
tulip herald
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alright thanks for verifying

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brittle gate
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im not sure if i got these right, could someone check for me?

raven pier
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In the expansion of27() (3 2 )+−axx, the coefficient of the 8xis -320. Find the value of a.

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median schooner
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Find the point on the surface $z^2 = xy + 1$ which is closest to the point $(4, 2, 0)$

potent lotusBOT
median schooner
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I started with

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$d = \sqrt{(x - 4)^2 + (y - 2)^2 + (\pm \sqrt{xy + 1} - 0)^2}$ so we have the equation $d = \sqrt{x^2 - 8x + y^2 - 4y + xy + 21}$

potent lotusBOT
median schooner
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Then we know this is minimized when $d^2$ is minimized

potent lotusBOT
median schooner
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How do I setup the lagrange multiplier using the partial derivative

marsh valley
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Can't you just minimize d^2 using a horizontal gradient?

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Unless you have clear constraints you can't really use lagrange multipliers

hollow totem
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The surface is the constraint, no?

sweet briar
hollow totem
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or wait, you got rid of the z parameter

median schooner
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I think I took the wrong approach

marsh valley
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I'm still not entirely sure why you'd need LM here.

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You can do it with it, but since you've plugged it in alreaady you just get a function of 2 variables which you can simply solve for extrema

hollow totem
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You might need to be careful that your "distance"^2 doesn't attain a negative value anywhere

median schooner
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wait so we have $z^2 = xy + 1$ which gives us $z^2 - xy = 1$ we have $f(x, y, z) = z^2 - xy$ and our constraint is $f(x, y, z) = 1$

potent lotusBOT
hollow totem
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By solving for z you made the false assumption that it was real everywhere

median schooner
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okay

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so using this then, I find the gradient / partials and set them equal to 0

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$\triangledown f = (-y, -x, 2z)$

hollow totem
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You find the gradient of the level curve and the gradient of the distance to (4,2,0) squared

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and then you set them to be multiples of each other

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isn't it +2z?

median schooner
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oops

potent lotusBOT
hollow totem
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So then g(x,y,z) is square of distance to (4,2,0)

median schooner
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ohh

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so the constraint is g(x, y, z) = 1?

hollow totem
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nah

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your constraint is f=0

median schooner
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oh

hollow totem
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or f=1 ig

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If you leave the constant there

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g is the function you're trying to minimize

median schooner
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oh ok so we have $g(x, y, z) = (x - 4)^2 + (y - 2)^2 + z^2$

potent lotusBOT
hollow totem
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right

median schooner
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and then we have $\triangledown g = \lambda \triangledown f$

potent lotusBOT
median schooner
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to setup the lagrange

hollow totem
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yeah

median schooner
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so we want

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oh I should've calculated the gradient of g

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$g(x, y, z) = x^2 - 8x + 16 + y^2 - 4x + 4 + z^2$ so $\triangledown g = (2x - 8, 2y - 4, 2z)$

potent lotusBOT
median schooner
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and then we can setup the linear system

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wait I've messed something up I think

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$$2x - 8 = \lambda(-y)$$
$$2y - 4= \lambda(-x)$$
$$2z = \lambda(2z)$$

potent lotusBOT
hollow totem
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yeah

median schooner
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this implies $\lambda = 1$ so $8 - 2x = y$ and $4 - 2y = x$

potent lotusBOT
hollow totem
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or z=0

median schooner
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o

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how do i carry forward with that

hollow totem
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solve both

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it's quite possible to get multiple solutions

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then you have to test them all

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start with yours though

median schooner
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do I solve for which x, y satisfies $8 - 2x = y$ and $4 - 2y = x$ first

potent lotusBOT
hollow totem
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yeah sure

median schooner
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x = 4, y = 0

hollow totem
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yeah

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then find z

median schooner
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how do I do that since I assumed lambda = 1

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that has all values of z give 2z = 1(2z)

hollow totem
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right

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so it's a different constraint

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other than the lambda thing, what do you know about your point

median schooner
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we need z^2 = xy + 1

hollow totem
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Yeah

median schooner
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so z is 1

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if x = 4, y = 0

hollow totem
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or -1

median schooner
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oh, true

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so we have found (4, 0, -1) and (4, 0, 1)

hollow totem
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Right

median schooner
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so these points on the surface are equal in distance to (4, 2, 0)

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and that sounds right just thinking about it

hollow totem
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Yeah the surface is symmetric about the xy-plane

median schooner
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did you know that prior to finding to us finding the points? i didnt recognize that

hollow totem
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So if there's a closest point where z≠0, its mirror is also closest

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yeah

median schooner
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is it because we are squaring z

hollow totem
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yeah

median schooner
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oh i see then

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thank you

hollow totem
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You're welcome

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Then there's the z=0 thing

median schooner
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do we still use the constraint z^2 = xy + 1

hollow totem
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Yeah

median schooner
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$$8 - 2x= \lambda{y}$$
$$4 - 2y = \lambda{x}$$
$$z = 0$$

potent lotusBOT
hollow totem
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Yeah

median schooner
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$$\frac{8 - 2x}{y}= \lambda$$
$$\frac{4 - 2y}{x} = \lambda$$
$$\Rightarrow \frac{8 - 2x}{y} = \frac{4 - 2y}{x} = \lambda$$

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so this follows from the system

potent lotusBOT
median schooner
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since we have $z = 0$ how do we resolve the $\lambda$ since it is allowed to take on any value and still satisfy $0= \lambda * 0$

potent lotusBOT