#help-41
1 messages · Page 63 of 1
:/
mb
ok
so
DBC = DAC
also
ABD = 90
since
AD is diameter
so you can figure out
ABC
so from trinagle
you can figure out DAB
so you can find out
DCB
SO you can gigure out BDC
=BAC
now jst show BDF - ACF
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I need to solve this differential equation, to start I have to check if it is exact. I did this and I am pretty sure it is not exact.
But I have no clue what method to use or where to start to try and solve it
Then you need to check again.
So it's d(esiny)
It is exact?
The other side is easier !
Thanks, made a stupid mistake I understand it now
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I've got a bit stuck on this one, I'm not very good with standard form and inequalities
i get that i cube root -1728 and square root 160 and i get -12 and 4 root 10 respectively but
im not sure how to format it
So the first set gives x ≥ -12 and second set gives -4√10 ≤ x ≤ 4√10. Take the intersection.
oh ok i get you
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Why is it that when we partially differentiate a 2 deg 2 var equation like a parabola, pair of straight lines etc , with respect to x and y separately and find the intersection of the two resulting lines we get the "center" of the original curve?
I was told that this works in class as a shortcut but don't know why this works
Do you have concrete examples
Let me send exactly what we did
This is for a pair of straight lines but is supposed work for other curves also
And x1 , y1 is supposed to be intersection of the POSL
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can you type out the writing in the picture?
Ok
Define S as ax^2 +2hxy +2by^2 + 2gx +2fy +c =0
Differentiate S partially keeping y constant:
ax +hy +g = 0
Now same but keeping x as constant:
hx + by +f =0
Now find point of intersection of these lines and this point is supposed to be the center of S
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Please help me on this question
So far, I know that in 15 seconds, Andy can run 3/8 of the track
which also means that Andy claps hands with Bob 2 times every 40 seconds
but idk what to do with this info
please help
@hazy bluff
How far does Bob run in 15 seconds?
3/4 of the track?
5/8?
i meant 24
Yes 👍
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Because it says that the width of the original sheet becomes the length of the folded one?
yes
the new long side is the old short side
and the new short side is half the old long side
but the ratio of the long side to the short side stays the same
Oh so the ratio will have roots in it
The ratio of the long side to the short side is 2:1, right?
yes
√2:1 (which becomes 1:(√2/2) = 1:1/√2)
do you see why?
Unfortunately, no
what do you get when you solve this?
what is l/w equal to?
it's equal to 2w/l
yes
you're welcome
So after I rationalize the denominator here, I should get the answer
i put $\sqrt 2 : 1$ into the thing but it said i got it wrong?
Eatdonuts
wait
oh wait it's asking to put it as a common fraction
so $\sqrt 2$ im guessing should work
Eatdonuts
bruh it said root 2 was wrong too
what was it
root 2 over 2
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stumped by this question
1/2A:2/5B:2/7C
2, 5 and 7 have 70 in common, right
nothing before that
you just need to find A:B:C
1/2 of a just means
0.5A
like how you have
2A:3B:4C
except here
the fractions are instead of 2, 3, 4
As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.
mb
honestly i dont understand😭
i havent done maths since june 2024
you have whole numbers
integers
it's a proportion
but instead
the coefficients in the proportion are given as fractions, and you need to get the proportion simplified to an integer form such as 2A:3B:4C
yes
this is how i do it
i nthink
first i times all the fractions by 2
to make it 1A
then by 5 to make it
2b
does anything happen with a?
so far
it went from
the original
times all by 2
to become
A: 4/5B: 8/7C
^ incorrect
correct below
A:4/5B : 4/7C
then i think i should times by 5 and then 7
yes
so it should have no fractions remaking
you made a mistake here
if you multiply 2 by 2
it's not 8
yes
correct
glad to be of service
let me know if u need help w explaining again
np
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Can someone please help me on this question:
So far, I know that x will take m minutes and x+8 will take m-30 minutes
btw x=usual speed and m=minutes
<@&286206848099549185>
usual speed x = 120 / h (h = time for the trip in usual speed) -> h = 120/x
now adjust this formula for an increasing the speed by 8 mph and reducing the time by half an hour.
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Can you solve for the variable of a quadratic equation without making it into perfect square form
Instead using and area model and going from there
You can use the abc formula
What is that😭
For a quadratic $ax^2+bx+x=0$ has roots at $x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}$
Bonk
Thats the quadratic formula
Im just wondering like in general
Yes there are many different methods to solving a quadratic, like graphing, quadratic formula, factoring
Yeah there's many different ways to solving a quadratic
It just depends on the complexity
Like if you're unable to factor then you can complete the square, else use the quadratic formula
for example for a) u can do this:
(x+3)(x+9) = 0
Whats it mean to factor?
and u will get -9 and -3
Literally what you did in part b or d of that image
So making the x thing then making an area model
on part b u can just divide by 4 and then solve for the sqaure root
The "x thing" is called factoring
Nah the easier way is recognizing that it's a difference of squares so it's factorable that way
Wait so if unable to solve it like what i did in b then you add the c term to both sides then divided and square the b term and if thats bot possible do quadratic equation?
if u can use calculator its ez
I mean if you mean no solution for the equation then the graph is above x
You don't even have to do that, you can just solve for x directly
like X axis
learning to factor by expanding a polynomial to (x+1) (x+ 2), is very important later on. its very useful saves alot of time.
just a tip
Learn 5 Methods for solving quadratic equations in this video math tutorial by Mario's Math Tutoring. We discuss the graphing, factoring, quadratic formula, completing the square, and the taking square roots methods and go through 1 example of each type in this video.
Related Videos to Help You Succeed!:
Graphing Parabolas:
https://youtu.be/H...
Alright ima watch this vid its the fact that theres so many different things to this it hurts my brain to have to know all of these
As I mentioned, it depends on the complexity of the problem
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Show your diagram with coordinates of all points P, O, Q, R, S in terms of b
did you check my solution to the other exercise
ok
(Area Triangle QRS) / (Area Triangle QOP) = 9/25 = ((PO)/(SR))^2 = ((OQ)/(RQ))^2
(PO)/(SR) = 3/5 = (OQ)/(RQ)
yeah mb
Where are the coordinates? I asked you to solve the line equations and give me coordinates of points O,P,R,S
I'm struggling with that part
For instance, O being Origin is (0, 0)
P is (0, b)
As P is intersection of line equations: x = 0 and y = b - x
So, (x, y) = (0, b - 0) = (0, b)
Similarly, what is given equation for line RS? What are coordinates of points R and S?
is my Q correct?
Yes. So, the measurements OP = b and SR = ?
SR=b-4
(b-4)/b = 3/5
b-4 = (3/5).b
b - (3/5)b = 4
(5/5)b - (3/5)b = 4
(2/5)b = 4
b = 4 . (5/2)
b = 10
what am I even doing bruh
b is between (0,4) 
(b - 4) is a negative number. Measurement of sides of a triangle cannot be negative
then my S is incorrect
ok my bad
So now, (4 - b)/b = 3/5 is easy to solve
I appreciate the help. you dunno how much i struggle with geo
that depends but yeah NT it's maybe a little harder. depending on the problem
but specifically for me even basic geometry is hard for me
but idk, I am just ducking around and finding out ig
are you studying for amc 10/ amc 12?
preparing for cemc cayley
I wish you good luck on your amc preparation 
thx you too
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I’m stuck on the second question, can’t seem to start it right and everything I’ve tried to do ends up being wrong/ not working please help <33
@eager viper Has your question been resolved?
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@eager viper Has your question been resolved?
Use these:
tan 2x = (2tan x)/(1-tan² x)
log_b² a = 1/2 log_b a
This will help simplify your equation to f(x)/g(x) = 1/2(x² - 7x - 8)
Which is simply a polynomial equation.. which you can simplify n solve
Ok let me try that right now ty <3
Wait are these for the first or the second question?
Oh, you got through the first part? What x did you get?
i got 8 or -1
which tbh im not sure its right or not since both of those are also in my restrictions
Both x = -1 and 8 are incorrect
wait i just realized i forgot a whole part at the start
give me a minute to redo it lol
As, for x = -1, f is not defined. And for x = 8, 1/g is not defined
oh so my restrictions are right then?
Yes. But you forgot x ≠ 0 is necessary for j to be defined
i included htat i just didnt say it lol
its because j is a log so it cant be equal to 0/ cant be negative but since it says x is positive (absolute value) we only say it cant be 0 right?
Solve the equation n let me know what x you get
ok thank you so much <3
There's two more restrictions on x, did u get them too?
- and - 4 right?
So x can't be {-1, 8, 0, -5, 2/3}
No.. x can totally be 4, in fact x = 4 satisfies the equation
woahh where did the 2/3 and 5 come from
is it from the g(x) after using factor theorem
Put g(x) = 0. As g is in denominator, it can't be 0
thats the same as this right?
Yeah
you used factor theorem and then found the roots which are at (x- 8)(x-2/3) and (x+5)
Hm
thank you so much by the way you have no idea how confused i was b4 you showed me this
uh i think i did something wrong
i ended up getting a 7 degree polynomial?
right now i have (112.5x/x+1)/(9x^4-39x^3-320x^2+468x-160) = 1/2(x^2 -7x -8)
Ahahah
stop i can solve super hard trig identites and yet i cant do 7th grade math 😭
g(x) is basically (x - 8)(x + 5)(3x - 2)² and (x² - 7x - 8) = (x + 1)(x - 8)
omfg.
Can you cross out the polynomial factors?
i only did that for the restrictions
💀
the x- 8
oh wait
then you move the x+1 over
and cross those out too
ohhhhhhh
You should be dealing with a cubic now
225x = (x + 5)(3x - 2)²
right now i have 112.5x= ((x+5)(3x-2)^2)/2
ok we have the same thing
i just didnt move over the 2 yet
do yo get rid of the sqaure root next
Huh square root?
Yeah, expand and rewrite polynomial
Should be getting ||9x³ + 33x² - 281x + 20 = 0||
oh
i square rooted it to make it simplier
so i got 3x^2 -2x -10
and that also simpifies my final answers
?? Square rooted it? Can you show your work?
Nuuuu, what about √x and √(x + 5) ??
omg
Taking square root on both sides gives √(225x) = √(x+5) (3x-2)
.
im sorry my brain is so fried from staring at this question since like 12

not gonna look at that just yet wanna make sure i get it on my own
Ok I think I got it
Oh you were right before 4 does satisfy the equation
Thank you so much for your help I actually understand this now
Now onto #2 lol
I think I did it right
Where's the 0 on the number line?
Did you forget the x in the expression?
No, as the expression has (3x - 2)², you need not mark 2/3 on your no. line, as it doesn't affect the inequality
Oh
Why is that?
Sorry my teacher never explained that to me
Oh wait is it because it’s order 2 so it doesn’t count as a turning point (it bounces off the point)
Yes
Because (x - 2/3)² ≥ 0 for any real value of x. So you might as well treat it as not affecting the inequality
So then is this my final answer?
Ohhhhh
Thank you so much by the way my teacher like barely teaches so this for super helpful
Yes. (-inf, -5] U (-1, 0] U [8, inf)
You're doing great if that's the case. You got on the right track every time I corrected you ✓ and you were initially not that clueless either
Ok thank you again you’ve been a literal life saver <3
Ahhh thank you so much I’m trying so hard to get above a 90 in this course (I have an 85 right now)
Btw which stylus do you use for your tablet? If it's one (@_@;) or maybe a writing pad?
I got a Samsung recently but I can't find a Samsung pen for it. So I'm looking for options
Oh I use an Apple Pencil lol but I’ve had a Adonit note+ before and it was good
Same with the jam Jake palm stylus
hi
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Help
this page you showed us doesn't have anything on slopes
the slope would be the derivative of a graph (at a particular point)
One guy said you need desmos for it
So i was concerned
how do I get the solution
For that
??
You dont need desmos for graphing it you just need to know the properties of a quadratic function
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could u explain me demoivres theorem
Two examples of how to find complex roots using Demoivre's Theorem. Hope this helps!
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this version?
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I have to give a presentation on The Ehrenfest Model Of Diffusion in my probability course. So, I don't know that how to prepare for this presentation. Can any of you help me out with it, since I'm confused with the topic that what it says about the probabilities, i mean, i want to know about the main theme of the topic in the realm of probability.
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min value of 1+x, (x>0)
using am gm we get
x+1 >= 2 *(x^1/2)
but x is from 0 to 1, so min value of RHS = 0
whereas min value of LHS =1 (considering x tends to 0+)
did math just break?
2 root x mb
OKKKKKKKKKKKKKKKKKKKKKKKKK
The minimum doesn't exist
y?
wouldnt minimum of 1+x where x>0 be 1.000000000001
you can't find a min val in open interval (1, +\inf)
x + 1 >= 2 * x^(1/2) only implies that for all x > 0, the sum of x and 1 will always be greater than this specific product: 2root(x)
1 >= 0 is true, nothing broke
mb
= means "> or ="
You must have a concrete proof step by step for whatever you say. If you don't, even if looks correct, you must not accept it.
do you wanna prove that theres no minimum or do you wanna find the minimum(you cant)
In this case we establish that this is definitely true, and nothing more than that we can say.
What do you mean 'x is from 0 to 1'?
he probably thought too hard about the = in >=
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How can I be able to identify what rules to use for each specified steps as there are many rules at once and wanted to know for which specific problems to indentify from
Discrete math
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um
What
can you tell me whcih one is $\wedge$ and which one is $\vee$ again
Arnavutköy
i forget which one is 'and' and which one is 'or'
$\wedge$ is and
lambda_1
ok
$\vee$ is or
lambda_1
so we start with $q\implies u\wedge t$
Arnavutköy
so let us assume $q$ is true
Arnavutköy
this implies that now, $q$, $t$, and $u$ are true, right?
Arnavutköy
Ys
we know that $\neg s$ is true right?
Arnavutköy
Yes and is given as. apremise
so now, let us suppose $r$ is not true
Arnavutköy
we want to get a contradiction, right?
Yes
Arnavutköy
we now apply $u\to p$
Arnavutköy
so, we now know that $p,q,t,u$ are all correct
Arnavutköy
right?
It came from simplification rule and so I am wondering how can identify you need to ue that rule
Yes as from the premise rule
basically we try to find all premises which we know are true
we see that there is a rule which requires a signle u
and we know that t\wedge u is correct
Agreed
Okay then
so if we know that $p,q,t,u$ are correct
Arnavutköy
then, we know that $p\wedge t$ is satisfied, right?
Arnavutköy
Arnavutköy
Yes
but, we know that $s$ is false right?
Arnavutköy
How would you know s itself is false or not
because we know that $\neg s$ is a premise
Arnavutköy
Okay as does make sense for that then
so if $s$ is false, but $r\vee s$ is true, then $r$ must be true
Arnavutköy
With the use of modus ponens rule
yes
Yes
so this satisfies $q\to r$
Arnavutköy
i gtg now
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i dont think my approach is correct
!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
so what i had done was
i can you determine the equation of the tangent line, then you find the intersection points
i considered a pt x1,y1
should i take the pts like A(x1,0) and B(y1,0)?
no, the intersection points are determined by the line
if you take A=(10,0) and B=(0,1000) its not tangent to the ellipse
so i need to take a variable pt (h,k)?
you need to take a point on the ellipse
and then find the tangent line at that point
ye done
whats your equation
xx1/9 + yy1/4 = 1
i meant of hte tangent line
isnt it this itself?
thats for the ellipse
oh
its not a tangent line
and then what are x1 and y1
the assumed pts on the ellipse?
yes
My urge would be to, consider the points as (acosø,bsinø)
nd this
wrong newbie lol
i got m=0 🗿
i equated those two equations
its wrong
ye ik
!nosols
As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.
key is wrong
like a human being man
you gotta know these shi
i am 9th grade guy
mb
answer is 6
look for options. search which is 6
uh ez
look
lemme break it down
breaking sounds
oops it broke
bruv
just know that answer is 6
and i cant send pictures
good night brother
going to solve some ez pz contour triple integrals
helpo
another equation?
iran
country of ease and peace
*for deads only
anyway
send equations brah
i am 9th grade but studying college shi
which?
aight look man
you made us go mad
ill convert my hand writings to latex (my internet is crap and cant send a photo)
What is O?
I would assume the origin
So it's a right triangle?
not necessarily
well, it meets at points A and B, both of which lie on the coordinate axes (which I assume are the x and y coordinate axes) so from the origin to any of these points, in order for it to be a triangle, it's gotta be a right triangle, right?
ye
coordinate axes are at 90 to each other?
it's still a right triangle
at the origin point
other than that its a right triangle man
0,3 and 2,0, that sounds like a right triangle.
so basically
no it wouldnt be a triangle at those points cause the tangent line doesnt touch the axes
you just have express the area of the triangle by x where x is an x coordinate of a point on the ellipse right?
it would be because it has two perpendicular sides (line from (0, 0) to (0,3) and line from (0, 0) to (2, 0))
and then find the min where x is between (0,3)
wont it be better if we find the POI on the x and y axes and us 1/2 bh?
\begin{array}{l}
\frac{x^{2}}{9} +\frac{y^{2}}{4} =1\
\
\
\
\arrowbullet equation\ tangent\ going\ to\ ellipse\ in\ point\ of\ ( x_{1} ,y_{1}) =\
\frac{xx_{1}}{9} +\frac{yy_{1}}{4} =1\
\
\
\
\arrowbullet \ since\ cordinates\ of\ ( x_{1} ,y_{1}) satisfy\ the\ ellipse\ equation\ we\ can\ say:\
\frac{x_{1}^{2}}{9} +\frac{y_{1}^{2}}{4} =1\
\
\arrowbullet \ x\ and\ y\ intercepts\ when\ we\ set\ x=0\ and\ y=0\
\frac{xx_{1}}{9} =1\ \rightarrowtail x=\frac{9}{x_{1}}\
\
\frac{yy_{1}}{4} =1\ \rightarrowtail \ y=\frac{4}{y_{1}}
\end{array}
Flynn-Flix
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
this
holy yaper of yapers
tf is a yaper
person who writes alotta bullsh thing
you mean a yapper?
yapper
youll go to then area of triangle (i was too tired to write those shits down too) and calculate
as 9th grade i calculate this way. opinions?
How's this not a right triangle?
brooo why arguing over this crap
holy yappers of yappingtons of yapps
😭
its ez tho
How come?
just a little of equation
hmm ill try tomorrow
And in this cause you just get an infinitely long rectangle
What do you mean? We are talking about the tirangle AOB, which is a point that is on the x axis, a point that is on the y axis, and a point on the origin. The triangle that forms from these 3 points is always a right triangle.
ill explain to you man
if the tangent to the ellipse is chosen at specific points you dont get a triangle because the line doesnt touch the one of the coordinate axes
O is the origin. A is just a point on one of the axes (x or y) and B is a point on one of the axes (x or y) and both lie on the perimeter of the elipses - atleast that's what I thought.
In 4 cases there is either no A or no B
but there is no use in arguing this as the area doesnt matter anymore in these 4 cases
holy yappington💀
I thought these were the 4 triangles that can possibly be formed
Bro went to sleep anyways
oh you just solved the problem
good job
wait nevermind
you mightve gotton close though
Nevermind
The question meant like this
the area seems to be 3 but the choices don't show that... so I'm either wrong or the key word in the question minimum indicates the answer is 2
That makes a lot more sense because it has to be a tangeant line to the elipses.
@night snow Has your question been resolved?
Okay, I get the basic idea of how to solve it but solving it is another issue. You have to find the line that is the smallest from the origin point to the perimeter of the elipses. Once you find the line and the ending point of that line that touches the ellipses (C), you run the tangeant along that because it is minimizing the area... and then you have to find A and B based on what points of the axes it will hit from that point (by using maybe derivation). I don't think it matters which quadrant you are working in, so we can just limit it to the top right quadrant...
just post it at least so he can find it tomorrow or something
and so I can be at peace
I think the answer is B though
is B 6?
either B or C
No, B was 4. But I knew it had to be > 2 and probably < 8 because it can't be that much of a difference from 3 (which is the maximum area of the triangle inside the ellipses)
We need to find the intercepts of the line
The tangent line?
So how did you find the tangent line?
Those are the intercepts of the ellipse, not the tangent line.
We already know all 4 intercepts of the ellipse
there are infinite intercepts
For the tangent line?
Yea, for the tangent because there are infinite points along the ellipse.
the right triangle will be enclosed by two intercepts of the line and the origin
so we can just find the function for the intercepts
then minimise them
we don't know the function of the line
Well, we do know that it's the derivative of the ellipse function
because that's what a derivative is
$x^2/9+y^2/4 =1$
Banana Steeler
for x it's 3, for y it's 2
y = 2; x = 3
Banana Steeler
Banana Steeler
so we know it will be (0, 4/y) for the y intercept
now we solve for the x intercept
so set y=0
$x^2/9=1$
Banana Steeler
Banana Steeler
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The two points we know it will be is (9/x, 0) and (0,4/y)
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nvm if you want me to explain it just dm or something
y = sqrt(4(1 - ((x^2)/9)))
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DC/BD = 3/4
area ABD = 24 cm^2
(area ADC / area ABD) = (3/4)^2
Area ADC / Area ABD = 9/16
area ADC = (9/16) x 24cm^2
,w (9/16) * 24
so answer is 13.5 cm^2?
its not similar triangles, MB
if i call AB=y
then BD=4x and DC=3x
0.5(4x)y=24
0.5(3x)y=A
Result:
18
A is 18cm^2
sure, you could make xy the subject or just 'divide one equation by the other'
so to speak
how so?
0.5(4x)y=24
0.5(3x)y=A
(0.5(4x)y)/(0.5(3x)y) = 24/A
A . (4/3) = 24
A = 24 . (3/4)
,calc 24 * (3/4)
Result:
18
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help this explaination isnt explaining
"multiply the quotient of the coefficients"
like what 💀
dont u have to divide first then
Wait what do you need help understanding
the explaination
its so confusing
oh wait i get it by looking at the pictures but the explaination is confusing af
so basically i dont need help with anything
.close
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Uhh ok
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Does there exist a divergent monotone seqeunce with a cauchy subseqeunce? I was thinking $a_{2n}= n^2$, $a_{2n+1} = \frac{1}{n}$
math rocks(wai)
i dont think so? (not evne in uni yet) so u might have quite a 'hand wavy' answer
from google cauchy subsequence is bounded
if ur sequence is increasing and bounded isnt that now convergent
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its not a very good answer but i think u can get the pt
(never heard of rigour in my life)
It has a cauchy subsequence that's bounded. Does that necessarily mean that the sequence itself is bounded?
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No
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How do i find and angle between two 3d vector3's?
you can use the dot product along with the fact that $\vec u\cdot\vec v = ||\vec u||,||\vec v||\cos\theta$
Ham
What do the symbols mean? 😅 i don't work with maths at this high of a level..
double bars is just the absolute value
theta in this case is the angle between u and v which is what you wanted
its called the dot product
Can you give a demonstration of your problem?
Its hard to but im trying to make a player forcibly look towards a position so i want the target angle and stuff to move the camera towards said position
in a game engine?
so what are the 2 vectors you have?
The postion and my position
the position of the camera?
so you wanna turn the player camera towards a position
Yes
wdym by camera forward and forward vectors
Like a little ahead of the actual positon yet relative to the coordinates 0, 0, 0
well, you could use the method i told you to find the angle between the camera facing vector and the vector from player to the position
it's in first person right?
Both 1st and 3rd person
I think i can turn off 3rd person tho let me check rq
Can't find it 😅
Ye pretty sure
Using what Ham said, you can rearrange for theta to get
theta = arccos(dot(u,v)/abs(u)abs(v))
i feel like there should be a better way to do this than to find the angle and manually turn it that angle
but if thats the only way then theoretically you calculate this to get the angle
I mean its the best way i can find im just trying to lock the player camera onto a point
but since it's in 3d, you'd probably wanna find 2 angles for pitch and yaw
instead of a single angle between the 2 vectors
Idk if i can set 2 at once tho
You have the angle, now you just need the axis to rotate aabout
Which is simply player_fwd x target_dir, where x is cross prod
Like I said yesterday, Unity provides helper maths functions in their scripting api, so use that
Namely, Quaternion.AngleAxis
Read the docs for usage
whats the method for your camera rotation?
does it rotate along an axis by an angle?
🤷♂️
I believe Unity stores both quat and matrix representations of orientations
So can just rotate quat by quat
No, looks like it’s only stored as mat
But you can just cast the quat to mat4 in any case
Doesn't even work aswell i look at it with left and right not up and down well i can but the up and down is relative to me
My code sucks 🤣
Switch to the system I described, it is far more flexible
Especially if you decide to animate it with easing functions
Nah its fine ill just add distance to the up and down rotation and then subtract the y height and see if that works
And if it doesn't work ill just give up the idea
I give up vectors/quaternions are stupid im never working with that crap again
@rigid swallow Has your question been resolved?
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Let $(a_n)$ be a Cauchy sequence. Then determine if $(c_n)=(-1)^{n} a_n $ forms a Cauchy sequence.
\
\
As $(a_n)$ is cauchy, it follows that $\abs{a_n-a_m} < \varepsilon,$ for $n,m>N$. Thus $\abs{a_n-a} +\abs{a-a_m} < \varepsilon$.
We now examine $\abs{(-1)^{n}a_n - (-1)^{m}a_m}$. If $n,m$ are both even it follows trivially that it's $a_n - a_m$, from which we can conclude that $\abs{a_n-a_m} < \varepsilon$. We now suppose that one of $n,m$ is even.Suppose $n$ is odd. It then follows we have $\abs{-a_n-a_m} \leq \abs{a-a_n} + \abs{a-a_m}$. Which is once again less than $\varepsilon$. The case where $n$ is even and $m$ is odd follows similarly. Now suppose both $n$ and $m$ are odd. We then have $\abs{-a_n+ a_m} = \abs{a_m-a_n}$, which is less than $\varepsilon$. We can thus conclude that $(-1)^{n} a_n$ forms a cauchy seqeunce.
math rocks(wai)
What about a_n = 1 though? Don't think c_n is cauchy in that case
But is $a_n$ cauchy then
math rocks(wai)
why not?
Take epsilon = 1, if n and m have different parity the absolute difference is always 2 which is greater than 1
c_n would look like 1, -1, 1, -1, 1, -1, ....
That is true, which is why I split it using the triangle inequality
$|-a_n-a_m| \leq |a-a_n|+|a-a_m|$ is wrong
rbit
mfw the case doesn't follow similarly
oops, yeah
So I just give this counter example and I'm done
right
yes
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Square $ABCD$ has side lengths of $13$ units. Point $E$ lies in the interior of the square such that $AE = 5$ units and $BE = 12$ units. What is the distance from $E$ to side $AD$?
938c2cc0dcc05f2b68c4287040cfcf71
i would recommend drawing a diagram
instead of units, use mm or cm and draw it out with a pencil and ruler
but we dont where E should be placed inside ABCD
is it in the diagonal?
in that cause
case *
use coordinates
so for instance.
A is (0,0)
B is (13,0)
C is (13,13)
D is (0,13)
yeah no
E = (0,5)
that is way overkill
how to draw E then
what does that even mean
u can deffo draw it
just put it wherever your heaart desires
if the proportions look wrong then adjust it
ok
like place two rulers, one at 5cm and one at 12 cm
whereevr they intersect
is ur point E
this way could be used if ur numbers are big or in exams when u dont have time to draw it out
You can use a compass to draw radii of 5 and 12
the height of what
the altitude to AB in the triangle ABE
well do you know any formulas involving the altitude?
where are you getting this?
was trying to use pythagoraa
how about involving the height?
then you're probably assuming 2 segments are equal when they aren't or something
5^2 = h^2 + x^2
12^2 = h^2 + y^2
I am trying
hmm
i don't suppose you've learned heron's formula
also there's something special about the values 5, 12, 13
Pythagoras triple
right, which means?
idk
doesnt matter, draw a point E inside, and draw the given things. then its straightforward.
if the 3 sides of a triangle are a pythagorean triple, what does that make the triangle
I am trying 
or draw a circle center A and a circle with center B.
right triangle
okay
how can we find the area of a right triangle