#help-39

1 messages · Page 293 of 1

stoic imp
#

what if codomain cardinality 5 and domain cardinality 4

cinder flower
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then there are no surjective functions

stoic imp
cinder flower
stoic imp
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we cant have two different output for same input

cinder flower
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sure

stoic imp
#

ok

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anyways by this analysis of yours we conclude that we are talking about bijective functions

cinder flower
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yes, any surjective function here is bijective

stoic imp
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ok about the conditions

modern talon
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(as an aside, you have surjective function between two sets of the same size so it has to be injective)

stoic imp
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1 3 5 7

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odd + even = odd

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even + even = even

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odd + odd = even

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2 4 6 8

cinder flower
#

one thing i wanted to mention is that if you look at outputs here, they look like a permutation of 1234. the permutation 1432. every bijection corresponds to a permutation in this way

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so you can kinda just remove all the function language from the problem and just view it as counting permutations of 12345678 with some constraints

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which i would personally find easier

stoic imp
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how

cinder flower
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how what?

stoic imp
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4 x 4 x 6!

stoic imp
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4 choices of odd 4 choices of even

cinder flower
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we want to count permutations of 12345678 for which

  1. the first two numbers sum to an odd number
  2. the 3rd number is less than the 4th
  3. the 4th number is less than the 5th
stoic imp
#

, w 446!

cinder flower
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what is this a calculation of?

stoic imp
cinder flower
stoic imp
cinder flower
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the what

cinder flower
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are you saying it’s a problem as in you don’t know how to work with it, or that you don’t agree this is a correct reframing of the problem?

stoic imp
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former

cinder flower
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well the positions 3,4,5 need to be assigned three numbers. and once you choose the three that will go there, there is only one possible order to put them in

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and for any three numbers, you can assign them there, in consecutive order

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once you fix positions 1 and 2 and you have 6 numbers left, you can choose any 3 of them to go in positions 3,4,5

pearl pondBOT
#

@stoic imp Has your question been resolved?

pearl pondBOT
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ancient mauve
#

help me

pearl pondBOT
ionic merlin
#

And break all the forces in their x-y components

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Show me ur work

pearl pondBOT
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@ancient mauve Has your question been resolved?

ancient mauve
idle hedge
idle hedge
#

So, system or one block?

#

Hint: also consider external forces acting on the system VS the block

pearl pondBOT
#

@ancient mauve Has your question been resolved?

pearl pondBOT
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proud turret
#

How can I determine if this is an odd or even function when it's not passing through (0,0)?

feral sedge
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Test some points using the definitions of even and odd

pearl pondBOT
#

@proud turret Has your question been resolved?

pearl pondBOT
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sharp smelt
pearl pondBOT
sharp smelt
#

I'm interested in how I'd find $E\left(X_1^2(1-X_2)^3\right)$

jolly parrotBOT
sharp smelt
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Like when you find the pdfs you find X_1 and X_2 are indepndent

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but that's about it

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Like what I've been able to come up with is

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$E(X_1^2(1-X_2^3-3X_2+3X_2^2))$

jolly parrotBOT
sharp smelt
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the issue is then finding $E(X_2^3)$ quickly ( without explicitly finding the 3rd moment of $X_2^3$. And ofcourse this asumes $X_1^2$ and $X_2^3$ are indepndent, which I doubt

jolly parrotBOT
modern talon
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indep of x1 and x2 imply transformations are als indep

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so their squared and cubed are indep

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as for a quick calculation

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ah

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well

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you just gotta calc it i think

sharp smelt
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I just have to bite the bullet there I suppose

modern talon
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indeed

sharp smelt
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😔

modern talon
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sorry twin

sharp smelt
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Eh, it's a fairly simple function tbf, just VERY painful

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thanks

#

.close

pearl pondBOT
#
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sharp smelt
#

.reopen

pearl pondBOT
sharp smelt
modern talon
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hm

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oh just sorry for you that you have to calculate 3rd raw moment

sharp smelt
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Oh, I thought you were going to correct something

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lol, thanks

modern talon
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though at least its pdf

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gl

sharp smelt
#

.close

pearl pondBOT
#
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pearl pondBOT
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stoic imp
pearl pondBOT
jolly parrotBOT
#

Renato

cursive wraith
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what have you tried?

stoic imp
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I dont know

wary bane
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this is a counting problem yh?

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one way of counting jumps out at me as maybe being faster / doable

stoic imp
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care to elaborate?

wary bane
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i was hoping you'd have at least some ideas 😭

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|A| = |A n B| + |A n B'|

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Because "not injective" is awkward to count on its own, I feel.

stoic imp
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what does A represent

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what does B represent

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B is injective?

wary bane
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this was meant to be my hint for how I think it might be faster to count, that you might try

wary bane
stoic imp
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what is A

wary bane
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if the universal set is all functions with that domain and codomain

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one condition is the functions which satisfy f1 < f3 < f5

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the other condition is the functions which satisfy not injective

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i'm suggesting you let A be the functions which satisfy f1 < f3 < f5

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B be the functions which satisfy injectivity

wary bane
stoic imp
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how

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|A| - |A n B| = |A n B'|

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how do I count A and AnB

cursive wraith
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Let's start by choosing f(1), f(3) and f(5) for those

stoic imp
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12 x 11 x 10

cursive wraith
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not exactly

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that would imply choosing f(1), f(3) different from f(1), and f(5) different from the other two

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so they are 2 by 2 distinct, but that doesn't tell you if the inequality chain is verified

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Start by choosing 3 distinct numbers, without saying which one is f(1), which one is f(3) and so on

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How many ways are there to choose 3 distinct numbers among {1,...,12} (without ordering them)?

wary bane
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i'd also point out if you're struggling to count these.
You can try a toy example like
f : {1, 2, 3} > {1, 2, 3, 4, 5}
and then have the condition be just
f1 < f2
for example

cursive wraith
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choosing without ordering means choosing a subset of 3 elements

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not a list

stoic imp
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care to elaborate?

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not following

wary bane
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if this was {1, 2, 3} and we were choosing 2 distinct numbers you would be answering 3 x 2

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What are the 6 pairs you think we can choose here?

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I reckon there are only 3.

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3x2 = 6 would be with ordering.

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(1, 2)
(2, 1)
(2, 3)
(3, 2)
(1, 3)
(3, 1)

stoic imp
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3 x 3 x 2 x 1

cursive wraith
cursive wraith
stoic imp
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well

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for the triples

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(3,2,1)
(3,1,2)
(2,1,3)
(2,3,1)
(1,2,3)
(1,3,2)

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3 x 2 x 1 x 2

wary bane
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there's miscomms

wary bane
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there are 2 questions you could be answering here

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this one

stoic imp
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ok

wary bane
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no

cursive wraith
wary bane
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with order is counting the tuples of 3 elements (without any element repeated)

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without order is counting the sets of 3 elements

cursive wraith
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Your previous logic was:
"I choose the first number, then the second, then the third"
And that gave you 12 * 11 * 10

wary bane
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(1, 9, 3) is distinct from (9, 1, 3)
{1, 9, 3} is the same as {9, 1, 3}

your first answer of 12 x 11 x 10 is counting the tuples of 3 elements (without any element repeated)

stoic imp
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I need help

cursive wraith
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That's what we're trying to do

cursive wraith
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And you do this

"I choose the first number, then the second, then the third"

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Can you understand that something is wrong with the way you're doing it?

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no, it's worse

cursive wraith
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that's not my problem

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When I ask you to give me distinct numbers without ordering them
This is my problem

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I'm asking you to pick numbers without ordering them, and what you do is "pick the first, then the second, then the third"

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you're ordering them when I'm asking you not to

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thus overcounting

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because for any triple {a,b,c}

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there are 6 orderings possible (= 3!)

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abc
acb
bac
bca
cab
cba

stoic imp
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so

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6 x 12 x 11 x 10

cursive wraith
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... the other way around

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if 12 * 11 * 10 is overcounting by a factor of 6

cursive wraith
stoic imp
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what do you mean overcounting

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where

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when

stoic imp
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that 12 x 11 x 10 is overcounting by 6

cursive wraith
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I want you to pick a subset {a,b,c} of 3 distinct numbers

cursive wraith
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because you decided to count them with ordering

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when I asked them unordered

stoic imp
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I see

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this is what other helper was saying

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in permutation you are counting tuples

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in combinations you are counting sets

stoic imp
wary bane
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it is for the reason of this confusion I avoid names like 'permutation' and 'combination', but rather refer to them as "order matters" or "order doesn't matter"
and then make sure I am not confusing myself with small toy examples of 3 to 4 elements

stoic imp
#

wait

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so what do I do now

cursive wraith
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12 * 11 * 10 is counting 6 times the number of ways to choose {a,b,c} unordered from {1,...,12}

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so the actual number of ways to choose {a,b,c} unordered is ...?

stoic imp
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also please ping me

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if replying

wary bane
wary bane
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and since order doesn't matter

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we just simply put them in ascending order to get the inequality sign, as desired

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does that make sense?

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eg. we have {10, 5, 11}
that means we've chosen

f(1) = 5
f(3) = 10
f(5) = 11

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the next step is given we fix f1, f3, f5, how many functions are there? So choose where the other numbers in the domain go

wary bane
pearl pondBOT
#

@stoic imp Has your question been resolved?

cursive wraith
#

How many ways are there to choose the other images

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(Number of ways to choose f(2)) = ...
(Number of ways to choose f(4)) = ...
etc

stoic imp
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from the 10 numbers from the domain

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we are fixing 3

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7 are left

wary bane
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wait what

stoic imp
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f is injective or not

wary bane
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You can therefore map the other 7 numbers to any of the 12

stoic imp
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yes

wary bane
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sounds like it

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So in total, functions which satisfy just f1 < f3 < f5 would be?

stoic imp
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12 x 11 x 10 /6

wary bane
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no, thats just choosing where f1 f3 f5 go

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what about choosing f2 f4 f6 f7 f8 f8 f10 ?

stoic imp
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please ping if you are replying

stoic imp
wary bane
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ok

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next.

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The next step is to find the functions which satisfy f1 f3 f5 AND are injective. Which means choosing f1 f3 f5 the same way as before, but choosing the images of the other 7 numbers differently.

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(since f1 < f3 < f5, the same method of choosing them as before will satisfy injectivity, thankfully)

stoic imp
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|A| - |A n B| = |A n B'|

wary bane
wary bane
stoic imp
wary bane
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A = {functions with f1 < f3 < f5}
B = {injective functions}

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A n B is therefore {injective functions with f1 < f3 < f5}

wary bane
stoic imp
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ok

wary bane
#

|A| = 12 x 11 x 10 / 6 x 12^7

stoic imp
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12 x 11 x 10 /6 x 12^7

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what does each represent

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each term

wary bane
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(12 x 11 x 10 / 6) choose f1 f3 f5 order doesnt matter

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aka choosing the set {f1 f3 f5} which must be 3 distinct elements

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12^7 is choosing f2 f4 f6 f7 f8 f9 f10 (which need not be distinct)

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=====

wary bane
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but u have to choose the others differently in order to satisfy injectivity

stoic imp
wary bane
stoic imp
wary bane
#

{f1, f3, f5} is a set of 3 elements

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it is only in this way we can count the triples which satisfy f1 < f3 < f5

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If our set is {5, 2, 4} this uniquely determines what f1 f3 f5 must be

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(aka theres a bijection between the assignment, make sense?)

stoic imp
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there's a bijection because of the strict inequalities

wary bane
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{5, 2, 4} corresponds uniquely to the assignment
f1 = 2
f3 = 4
f5 = 5

wary bane
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it is the same assignment we d give to {2, 4, 5}

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that is why we count with order not mattering

stoic imp
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ok

stoic imp
#

I get A now...

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what about AnB

wary bane
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A n B is therefore {injective functions with f1 < f3 < f5}

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Do you agree choosing f1 f3 f5 in the same way as we did before makes sense?

stoic imp
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ok

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yes

wary bane
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then the challenge is to choose f2 f4 f6 f7 f8 f9 f10

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choose these 7 so we have injectivity.

stoic imp
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let's see

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12 x 11 x 10 / 6 x 9! / 2

wary bane
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explain 9! / 2

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oh its 9! / 2! ?

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sounds right, ill think about it for a bit

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yeah i agree

stoic imp
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(12 x 11 x 10 / 6) x ?
before the wildcard "?" is just addressing f(1) < f(2) < f(3)
then, if we need injective functions we already used 3 of the 12 spots, (12-3=9), (bijection because of strict inequalities)
furthermore, we got 9 spots left for the outputs, however our domain has only cardinality 10, and we used 3 spots, we have 7 spots more
9! / 2!

wary bane
#

So fully, i would write
$\frac{12!}{9!3!}\frac{9!}{2!}$

jolly parrotBOT
wary bane
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And finally, i think u can address the original question, with this.

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So the first keypoint was considering the common counting technique which is complements

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You do this when you think the complement is maybe easier to count

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(in this case, i feel it very much is)

stoic imp
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|A| = 12 x 11 x 10 / 6 x 12^7
|AnB| = 12 x 11 x 10 / 6 x 9! / 2
|AnB^c| = 12 x 11 x 10 / 6 x 12^7 - 12 x 11 x 10 / 6 x 9! / 2

wary bane
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yes and id factor the final answer

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or compute it, if u need to

stoic imp
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,w 12 * 11 * 10 / 6 * 12^7 - 12 * 11 * 10 / 6 * 9! / 2

stoic imp
#

counting is hard

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,w 12 * 11 * 10 / 6 * 12^7 - 12 * 11 * 10 / 6 * 9! / 2 = 12^7 * 12 C 3 - 12 C 3 * 9!/2!

stoic imp
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is this equal to this or not?

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,w binom (12,3)

stoic imp
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,w 12 * 11 * 10 / 6 * 12^7 - 12 * 11 * 10 / 6 * 9! / 2 = 12^7 * 220 - 220 * 9!/2!

stoic imp
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i see

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🤓 😎

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ty you too @cursive wraith

stoic imp
#

.solved

pearl pondBOT
#
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pearl pondBOT
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coral pecan
pearl pondBOT
coral pecan
#

Gng can someone like explain this to me step by step

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I know it's like super basic stuff but I never understood column vectors , translations and all those

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And like adding column vectors

ancient slate
#

Ok which one do you know understand

pearl pondBOT
#

@coral pecan Has your question been resolved?

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coral pecan
#

.reopen

pearl pondBOT
ancient slate
#

which one do you know understand

#

both?

pearl pondBOT
#

@coral pecan Has your question been resolved?

pearl pondBOT
#
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coral pecan
pearl pondBOT
ancient slate
#

ok

#

do you know vector addition and substraction?

coral pecan
#

Like vectors

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Or column vectors

ancient slate
#

both

ashen ivy
coral pecan
#

I never understand completely

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That's why I'm struggle rn

ancient slate
#

ok then

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listen carefully

coral pecan
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I was doing my 101 side quests

ancient slate
#

xD

coral pecan
ancient slate
#

AB is a vector and AC is one too

coral pecan
#

Wait can you give me like 2 minutes I put my noodles into the microwave

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I'm so sorry

ancient slate
#

sure

coral pecan
#

I feel super bad but it's gonna get burnt

ancient slate
#

xD

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i brb too

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back

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ping me when you're back

coral pecan
#

Okk I'm back

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I'm so sorry I left I feel super bad about it

ancient slate
#

nah its np

coral pecan
#

@ancient slate

ancient slate
#

so AB and AC are vectors

coral pecan
#

Hmm

ancient slate
#

We get BC by adding BA and AC

coral pecan
#

That's why it's given as column vector yah?

ancient slate
#

BA is -AB

coral pecan
ancient slate
#

mhm

coral pecan
ancient slate
#

ok wait

coral pecan
#

Like multiply by -1 yah ?

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Like from AB -->BA

coral pecan
ancient slate
#

adding together 2 vectors are just putting one to the end of another

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in this case

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AB + BC = AC

coral pecan
#

Ohh wait

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This makes sense when I visualize

ancient slate
#

right

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oh

coral pecan
#

Wait let me look at this for like 2 minutes maybe I'll get it

ancient slate
#

xD

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just remember AB + BC = AC

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its one of the basics of vectors

coral pecan
#

Wait quick question

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Is this only for like triangles

ancient slate
#

sure

coral pecan
#

Or any shape ?

ancient slate
#

idk what you mean

coral pecan
ancient slate
coral pecan
ancient slate
#

same here AB + BC + CD = AD

coral pecan
#

Okk makes sense I think

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Makes sense

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Is it like the small sides added up is the big side or I'm I saying a bunch of bs

ancient slate
#

umm

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🧐

coral pecan
#

I feel like I'm one of those people that's really frustrating to teach maths to

coral pecan
#

AB+BC = AC

ancient slate
#

like look there

coral pecan
#

I'm looking

ancient slate
#

here is it again

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theres the AB

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then you put BC to B

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and then connect AC

coral pecan
#

I feel like I kinda got it for triangle but any other quad I don't think I'll do it properly

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You get what I mean 😭😭

ancient slate
#

yea

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look here are 2 vectors

coral pecan
#

Ok

ancient slate
#

we move C to B

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then connect AD

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that is AB + CD

coral pecan
#

Hmm

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Ohhh

#

I think I got it 🤠?

ancient slate
#

thats how you add 2 vectors

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ok so next

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you know imagined BA+AC=BC

coral pecan
#

Yes ?

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I know I think

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(-2,-7 ) column vector is BA

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And then AC IS 10,11

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Column vector

ancient slate
#

then we can write them in so $-\binom{2}{7}+\binom{10}{11}$

jolly parrotBOT
ancient slate
#

that is $\binom{-2+10}{-7+11}$

jolly parrotBOT
coral pecan
#

Yes

ancient slate
#

so a is good

coral pecan
#

I want to learn how to use latex

coral pecan
ancient slate
#

lets do one thing at time

coral pecan
#

Continue

ancient slate
#

do you understand or not

coral pecan
#

Yes

ancient slate
#

ok now lets prove ABE is straight line

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for ABE to be a straight line BE should be the multiple of AB

coral pecan
#

E would be like on top of AB yah ?

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So translation ?

ancient slate
#

yes

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now B+BE=E

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right?

coral pecan
#

Shouldn't be B-BE ?

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Becuase we want E?

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No is that's wrong

ancient slate
#

oh no sorry

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wait no im right

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B+BE=E

coral pecan
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But why can I not do B -BE

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Will that make E Like negative

ancient slate
#

we want to know BE because we know E

coral pecan
#

Okk makes sense

ancient slate
#

BE = E - B

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right

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so we get $\binom{58}{203}$

jolly parrotBOT
coral pecan
#

Yes

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Yes

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When we do subtraction

ancient slate
#

which is a multiple of $\binom{2}{7}$

jolly parrotBOT
coral pecan
#

Then we divide it yah ?

#

Like 58/2 and 203/7

ancient slate
#

no

coral pecan
#

No ?

ancient slate
#

$\binom{58}{203} = 29 * \binom{2}{7}$

jolly parrotBOT
coral pecan
#

Where did we get 29 from 😕

ancient slate
#

we just know

coral pecan
ancient slate
#

because $\binom{58}{203} / \binom{2}{7} = 29$

jolly parrotBOT
coral pecan
#

Isn't this what I said tho

ancient slate
#

oh idk

coral pecan
#

It's like divide no ?

#

Ok continue

ancient slate
#

i might have misunderstood

coral pecan
#

So finally answer 29?

#

Yah ?

ancient slate
#

no because the question was to prove

coral pecan
#

What else should I do

ancient slate
#

we proved it

#

here is the full proof.

#

B + BE = E

BE = E - B = $\binom{58}{203}$

AB = $\binom{2}{7}$

$\binom{58}{203}$ = 29 * $\binom{2}{7}$ --> BE = 29*AB

coral pecan
#

Okk I got it Thank you

#

Appreciate it

#

.close

pearl pondBOT
#
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jolly parrotBOT
ancient slate
coral pecan
#

But I'm in the middle of folding my clothes

#

And class

crystal dew
ancient slate
#

xD

coral pecan
pearl pondBOT
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inland laurel
#

Let
$$
A=\begin{bmatrix}
1 & 0 & 0\
2 & 1 & 0\
3 & 2 & 1
\end{bmatrix}
$$

If $u_1$ and $u_2$ are column matrices such that
$$
A u_1=\begin{bmatrix}1\0\0\end{bmatrix}, \quad
A u_2=\begin{bmatrix}0\1\0\end{bmatrix},
$$
then find $u_1+u_2$.

jolly parrotBOT
#

BlackidoZΣ

inland laurel
#

a) mat [ 1 -1 -1]
b) mat [ -1 1 0]
c) [-1 1 -1]
d) [ - 1 - 1 0 ]

#

how to do dis

#

A(u1 + u2) = [ 1 1 0]

tropic saddle
#

well you could just check what A*(all of those options) is

fresh juniper
#

x²+y²-10x+16
can any one help to find the center and radius from this eqn

pearl pondBOT
toxic lichen
#

say by gaussian elimination

glass meadow
#

Only one option works for the first row anyway

inland laurel
#

okay by options

glass meadow
#

A * [a b c] = [a x y]

#

The first row of A is 1 0 0, so whatever the first value of u_1 + u_2 is, it will be the first value of the result A*(u_1+u_2)

inland laurel
#

oh thx

#

.close

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#
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thin badger
#

Anybody can help me with this math problem??

toxic lichen
#

image uploading?

thin badger
toxic lichen
#

it's not showing up

#

maybe send again? there's no image

pearl pondBOT
#

@thin badger Has your question been resolved?

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hexed vortex
#

heya people so i dont understand how we are getting our delta... more precicely how are we getting our

constant to bound x^2+x+1

plush bramble
#

"getting out delta" is vague

hexed vortex
#

getting the delta* misstyped it

hexed vortex
plush bramble
#

they got delta by doing these steps and working backwards

hexed vortex
plush bramble
#

there's 2 examples which one are you reading

hexed vortex
plush bramble
#

because x is approaching 5

hexed vortex
#

ohhhhh okay okay

hexed vortex
#

this clears out a lot and i mean a lot of issues i was having

#

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waxen basin
#

hey

pearl pondBOT
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south ice
#

Hello

pearl pondBOT
south ice
#

I have a question

#

Regarding equations of planes

#

Say you have an equation of a plane such as 2x+3y-z6 = 9

#

You know that the normal vector would be <2,3,-6>

#

Now you’re left off with <x,y,z> as the other arbitrary vectors

#

So now all together we have <2,3,-6> dot <x,y,z> = 9??

#

But then it can’t be 9 if they must be orthogonal

#

It has to be 0

west sapphire
#

<x,y,z> isn't generally a vector in the plane, so <2,3,-6> doesn't have to be orthogonal to it

south ice
#

But the equation is equal to 9 which I’m assuming implies that the dot product of those two is equal to 9 which doesn’t entail orthogonality

west sapphire
#

but you can rewrite the plane equation in the form <2,3,-6> . <x-x0, y-y0, z-z0> = 0, where (x0, y0, z0) is a point in the plane

#

so <x-x0, y-y0, z-z0> is a vector parallel to the plane, and you get that it's orthogonal to the normal vector

south ice
#

Yes but it’s equal to 9 tho

west sapphire
#

what is equal to 9

south ice
#

The equation

#

It’s equal to 9

west sapphire
#

yes?

south ice
west sapphire
#

i don't think you have read anything i wrote above

south ice
#

I’m just wondering how we can make it equal to 9

west sapphire
#

what is "it"?

west sapphire
#

first find a point on the plane

south ice
#

If the equation is equal to 9, then that ⇒ they set the dot product equal to 9

#

Right ?

west sapphire
#

for example (6,1,1) is a point on the plane

#

thus <2,3,-6> . <6,1,1> = 9

#

so you can write:

#

<2,3,-6> . <x,y,z> = <2,3,-6> . <6,1,1>

#

or equivalently

#

<2,3,-6> . (<x,y,z> - <6,1,1>) = 0

#

or

#

<2,3,-6> . <x-6, y-1, z-1> = 0

#

the vector <x-6, y-1, z-1> is an arbitrary vector parallel to the plane

#

and it is orthogonal to <2,3,-6> as desired

south ice
#

Ohhhh

west sapphire
#

yep!

south ice
#

So it’s all about where your origin is right

west sapphire
#

right exactly

#

<x,y,z> has its origin at <0,0,0> so it's not parallel to the plane (unless the plane passes through the origin)

#

whereas <x - x0, y - y0, z - z0> has its origin at <x0, y0, z0>, so if you choose the latter to be any point in the plane you're good

south ice
#

@west sapphire thanks for the help man

west sapphire
#

sure yw

south ice
#

.close

pearl pondBOT
#
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pearl pondBOT
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lunar mist
#

im stuck with a task, it says create a graph like this

lunar mist
#

but it doesnt say what the graph is

#

how can i know what the function of this graph is?

versed mica
#

can you show the full question

#

this looks like a right vs left riemann sum

lunar mist
#

heres example 4

versed mica
#

it never says you need to graph any particular function?

#

it just says any generic strictly decreasing function?

#

its a rough sketch

#

it doesn't ask to plot points or anything

lunar mist
#

it says create a figure

versed mica
#

ok and?

lunar mist
#

similar to the one in example 4

versed mica
#

this is just any generic curve dude

lunar mist
#

just the opposite

#

since the one in example 4 is increasing

versed mica
#

in this example they did any strictly increasing one

#

so just draw one that strictly decreases

lunar mist
#

yes how do i do that

versed mica
#

uhh

#

just make a curve that goes down?

#

like what

lunar mist
#

it needs to be like f(x)= 2x^2 - 4 or something

#

i cant draw using a pen

versed mica
#

why?

lunar mist
#

well its in geogebra

#

it needs to be a function?

versed mica
#

well of course it needs to be a function

lunar mist
#

do you know a function that can work?

versed mica
#

you have to do this in geogebra?

lunar mist
#

yes

versed mica
#

you don't know any decreasing functions?

#

do you know any increasing functions?

#

if you do, then just negate it

lunar mist
#

i dont know any in my head

versed mica
#

how about something easy like an exponential

lunar mist
#

i just draw random stuff trying to guess

versed mica
#

why are you complicating it with other things

#

just do something of the form b^-x

#

,w plot 2^-x

lunar mist
#

great thats what i was looking for

#

i just need to remember it next time

#

.close

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#
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inland laurel
pearl pondBOT
inland laurel
#

how to do the second part

#

b

toxic lichen
#

for part a you took the starting position of the projectile as (0,0) yes?

inland laurel
#

yes

toxic lichen
#

ok then the distance from the thrower is sqrt(x^2+y^2)

#

find d/dx (x^2+y^2) in terms of theta and try to figure out a condition to make it always positive

inland laurel
toxic lichen
#

we are not assuming anything to be straight

inland laurel
#

dr/dx = 2vcos(theta)*t

toxic lichen
#

"distance to the thrower" is the straight line distance from (0,0) to (x,y) only, trajectory does not matter

#

it does not mean distance traveled

inland laurel
#

oh okay displacement

#

in coordinates

toxic lichen
#

sure

inland laurel
#

dr/dx = 2vcos(theta) * t

#

this is positive when theta is positive and it is in the 4th quadrant

toxic lichen
#

can you show me what you got for r itself

inland laurel
#

r = x^2 + y^2
dr/dx = 2x
and from previous part x = vcos(theta) * t

toxic lichen
#

dr/dx = 2x + 2y dy/dx

inland laurel
#

oops i forgot we are considering y in our function

toxic lichen
#

💀

#

you will need your answer to part a

inland laurel
#

R/H =4cot(theta)

#

this was answer to 1st part a

toxic lichen
#

and what was y(x)?

inland laurel
#

= x tan(theta) - gx^2/(2v^2cos^2(theta))

#

equation of trajectory

toxic lichen
#

ok good. work out dy/dx for this

toxic lichen
inland laurel
#

while differentiation of y(x) i am not able to identify which varible like x , theta is constant and which one is to be differentitate

inland laurel
#

dy/dx = tan(theta) - gx/vcos^2(theta)

toxic lichen
#

why did v^2 become v?

#

anyway i guess you will have some kind of cubic with no constant term (if my foresight is correct)

#

so you can divide it by x then painstakingly work out the discriminant

#

maybe easier to do like y=Ax-Bx^2 and work out dr/dx in that way

inland laurel
#

dy/dx = theta(theta) - (g/(2v^2cos^2(theta)) (2x)

#

simplifying

#

dy/dx = tan(theta) - gx/[v^2 cos^2(theta]

pearl pondBOT
#

@inland laurel Has your question been resolved?

pearl pondBOT
#
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abstract rampart
pearl pondBOT
abstract rampart
#

,rotate

jolly parrotBOT
abstract rampart
quick venture
#

Write it as lnxx^-4

#

And then do the usual method

abstract rampart
#

I dk how to integrate lnx sorry

quick venture
#

It's 1/x

#

So you'd split it into two parts

#

The lnx and x^-4

abstract rampart
abstract rampart
quick venture
#

,w integrate lnx

abstract rampart
quick venture
#

That's the integrate

abstract rampart
#

Reverse chain rule states ∫u dx = ux - ∫x dx

#

If we take u=lnx

#

xlnx - (x²/2) should be the ans

#

Wait no

#

It's du

#

How do you ∫ x d(lnx)

toxic lichen
summer imp
# abstract rampart But how did we get that value: xlnx - x

You can compute the integral of ln(x) itself using integration by parts.

Now in this case however, you don’t need to compute it as it’s the wrong choice of u and dv.
You want to pick u and dv such that it overall gets simpler when you compute du/dx or int(dv), and in particular differentiating ln(x) gets simpler than integrating it.

abstract rampart
#

Isn't that how we define the reverse chain rule

#

u=lnx and v=x

summer imp
#

I mean choosing u = 1/x^4 and dv =ln(x) dx is wrong (and would require you to compute the integral of dv, aka ln(x)

abstract rampart
#

What i don't get is when applying the reverse chain rule to lnx I can't get the desired integrated value

#

Instead I have to solve stuff like ∫x d(lnx)

summer imp
abstract rampart
#

But still

#

How do you integrate x with respect to d(x/x)

summer imp
#

Huh?

#

$\int x \cdot \frac{\dd{x}}{x} = \int \frac{x}{x} \dd{x} = \int dx = x + C$

abstract rampart
jolly parrotBOT
#

Azyrashacorki

summer imp
#

Again I'm not totally following here because while this is how you would usually show that $\int \ln(x) dx = x\ln(x) - x + C$ and this is a useful thing to know how to do, your original problem doesn't require you to integrate $\ln(x)$ at any point.

jolly parrotBOT
#

Azyrashacorki

summer imp
#

And the fact that you mentioned you "integrated x^(-4) separately" and are now integrating ln(x) on its own makes me think something went wrong along the way, so it would be helpful to see what you've done so far working on the problem.

pearl pondBOT
#

@abstract rampart Has your question been resolved?

pearl pondBOT
#
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tender pulsar
#

you could've just... integrated 1/(x^4) and left lnx as is

tender pulsar
#

and then get the derivative of lnx

#

.close

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#
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royal galleon
#

https://math.stackexchange.com/questions/1776315/intermediate-value-for-derivative-apostol-text. I am having trouble seeing how we can be sure that k will take every value from a to b. Wouldn't that only work is k = x everytime?

solar ember
#

Is your query about the asnwer posted to that question?

royal galleon
worldly jewel
#

f' takes on every value from a to b because g takes on every value from a to b and g(x) = f'(k) for some k

#

sorry (f(b)-f(a))/(b-a) not b

royal galleon
worldly jewel
#

wdym work for all k in (a, b)

#

the logic is like this

#

Suppose I give you some ξ ∈ (f'+(a), f'-(b)) and you wanna find some k such that f'(k) = ξ

#

Suppose for the first case that ξ lies between f'+(a) and (f(b)-f(a))/(b-a), then with g defined as in the picture you have g(x) = ξ for some x

#

Then, since g(x) = (f(x)-f(a))/(x-a), by the mean value theorem on the interval from a to x, you know (f(x)-f(a))/(x-a) is equal to f'(k) for some k lying between x and a

#

Hence, we have produced a k such that f'(k) = ξ as required.

solar ember
jolly parrotBOT
worldly jewel
#

The other case where ξ lies between (f(b)-f(a))/(b-a) and f'-(b) is similar.

royal galleon
#

One sec let me read all of this

royal galleon
worldly jewel
#

that's the notation for one sided derivative

#

,tex $ xi in (f'+(a), f'-(b)) $

jolly parrotBOT
royal galleon
worldly jewel
#

no this x is in (a, b)

#

you know that g(a) = f'+(a), g(b) = (f(b)-f(a))/(b-a), and g is continuous

#

so you apply the regular intermediate value theorem to conclude the existence of some x in (a, b) such that g(x) = ξ

grave mirage
royal galleon
#

So why are we doing the mean value theorem up to x and not just always from a to b

worldly jewel
#

because you want to equate this g(x) = (fx-fa)/(x-a) to some f'

royal galleon
#

But g(x) is defined from a to b?

worldly jewel
#

if you apply it from a to b you get some j such that f'(j) = (fb-fa)/(b-a), which is useless

worldly jewel
royal galleon
worldly jewel
#

well yes, it guarantees in particular that the point (fb-fa)/(b-a) = f'(j) for some j

#

but that's just one point in the whole interval

royal galleon
#

I'm still confused on how we make it that any point in the interval works

worldly jewel
#

Ok well backtrack a lil

#

The goal is to show that f'(k) = ξ for some k

#

We have shown that ξ = g(x) = (fx-fa)/(x-a) for some x

#

right?

royal galleon
worldly jewel
#

What do you mean?

#

for all x what

#

Do you understand why, ξ = g(x) = (fx-fa)/(x-a) for some x ?

royal galleon
#

Is it not because of the intermediate value theorem. If xi is in (f'(a), g(b))

#

Then intermediate value confirms that it is an out of g(x)

worldly jewel
#

Okay, so

#

we have

#
  • g is continuous on [a, b]
  • g(a) = f'+(a)
  • g(b) = (fb-fa)/(b-a)
  • and we assume that ξ is lying between f'+(a) and (fb-fa)/(b-a)
royal galleon
#

Yes

worldly jewel
#

Yes okay, so we apply the IVT to conclude...

royal galleon
#

That one of the ouputs of g(x) on that interval equals xi

worldly jewel
#

Yes that's right, but the way you word it is imprecise

#

"one of the ouputs of g(x) on that interval" is not a proper way to say it

royal galleon
#

Xi is guaranteed to be an output?

worldly jewel
#

You want to say, "ξ is attained by some x in (a, b)", or "g(x) = ξ for some x in (a, b)", etc

#

Always remember to bring your quantifiers with you

royal galleon
#

Understood

worldly jewel
#

Okay, so now we have this

  • ξ = g(x) = (fx-fa)/(x-a) for some x
royal galleon
#

Yes

worldly jewel
#

So consider now the restriction of f to the interval [a, x]

#

Since it is differentiable, we can apply the mean value theorem to conclude...

#

Remember, the goal is to produce some k such that f'(k) = (fx-fa)/(x-a) = g(x) = ξ

royal galleon
#

Well we can produce that. Just by the mean value theorem. Since it guarantees us f'(k) = f(x) -f(a)/x-a for k in (a,x). I am just having trouble seeing how that concludes it. Since all we have done is shown that we can for one value k we can have f' = g(x)

worldly jewel
#

Okay so you know now that f'(k) = g(x) = ξ for some k in (a, x) ⊂ (a, b) right?

royal galleon
#

Ok so why is it proper subset and not just subset since x could be b

worldly jewel
#

⊂ can mean proper or non-proper subset fyi

#

it is weaker than < vs ≤

#

it's inconsistent but it's how most people use it shrug

royal galleon
#

I'm confused. I thought the one with the line under was more general???

worldly jewel
#

,tex some people use $\subset$ to mean $\subseteq$

jolly parrotBOT
royal galleon
#

What? Why? Isn't that just confusing.

worldly jewel
#

it is what it is 3b1b_pi_shrug

#

tradition

royal galleon
#

Ok

#

So going back we still just have one point where f' equals g(x)

worldly jewel
#

mhm

royal galleon
#

But that is just as good as if we applied mean value theorem on [a,b]

worldly jewel
#

No it is not just as good

#

Because you need f'(k) to equal this value ξ that we are given

royal galleon
#

I think my confusion stems from how can we treat f'(k) as f'

worldly jewel
#

There is no "treating f'(k) as f'"

#

Ok I think you may be confused with the high level structure of the proof

#

So let's say you have to prove some statement like this: prove that all values between 0 and 1 are attained by some function h

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Here's the strategy: you can imagine an advisory (me), producing any number, ξ, lying between 0 and 1

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You, the defender, have to describe a procedure, that produces a k, corresponding to this ξ, such that h(k) = ξ

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Does that make sense?

royal galleon
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So I always need to be able to find a k such that h(k) equal xi

worldly jewel
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yes exactly

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let's try this with h(x) = x²

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I produce ξ = 1/4, can you give me a corresponding k?

royal galleon
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K equal 1/2

worldly jewel
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exactly

royal galleon
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Or negative 1/2

worldly jewel
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can you do this with any ξ ∈ [0, 1] that I give you? why or why not? can you describe a general procedure to produce a k, given an ξ?

royal galleon
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So for x^2 given xi I sqrt it and find k

worldly jewel
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yes exactly

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so you have described a way, given any ξ ∈ [0, 1] from the advisory (me), for the defender (you) to produce a k so that h(k) = ξ

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this is the general structure of this proof

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It is very similar to ε-δ proofs that you have done in the past

royal galleon
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We are saying that we can always find the ouputs of f' to equal xi

worldly jewel
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mhm

royal galleon
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Wait why are we restricting to [a,x]?

worldly jewel
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well, that's the MVT guarantees you

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but all we need is that (a, x) ⊆ (a, b)

royal galleon
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We want to show that the ouputs of the deirvate will also be xi given that our input is from a to x which is a subset of a to b but then doesn't a to b contain all subsets. Meaning that if we wanted f' to take the value xi given any value from a to b we should just use (a,b)

worldly jewel
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No...

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You want f'(k) to equal (fx-fa)/(x-a)

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if you apply the MVT to f on [a, b], that would just give you some j for which f'(j) = (fb-fa)/(b-a), which is not what we needed

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You may want to revise the statement of the mean value theorem

royal galleon
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And the mean value theorem tells us that the f'(k) that I am producing is the one that is equal to g(x) which is equal to xi

royal galleon
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Ok so let me make sure I am understanding everything correctly. We have xi which is in (f'(a),f'(b)). Next we are looking at g(x) which is continuous on [a,b]. Now if xi is defined on (g(a),g(b)) then the ivt guarantees it. Meaning that there exists an x in (a,b) such that g(x) =xi and g(a)≤g(x)≤g(b). Next I want to show that given this xi I can produce a k where k in (a,x) such that f'(k) = xi. The mvt for f on [a,x] tells us that I can find a f'(k) = f(x)-f(a)/x-a =g(x) = xi. Since [a,x] is a subset of [a,b]. This means that given a xi defined by g(x) from a to b I can find you a corresponding k on one of the subitnervals that will give me the corresponding xi value. And since I can do that on [a,b] that means that f' takes on xi for some k on [a,b]

worldly jewel
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yes this is essentially correct, except for a detail at the beginning

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what we have proven is that any ξ between f'(a) and (fb-fa)/(b-a) is attained

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but we want to show that any ξ between f'(a) and f'(b) are attained, so how do we remedy this?

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the answer is to repeat the proof to show that any ξ between (fb-fa)/(b-a) is also attained

royal galleon
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So go from g(b) to f'(b)

worldly jewel
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since these two intervals (f'a to (fb-fa)/(b-a), and (fb-fa)/(b-a) to f'b) together cover the interval from f'a to f'b, we are done

royal galleon
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I have one concern when I was writing it up I wrote that if xi is in the interval g(a) to g(b). That isnt guaranteed right?

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Which is why we have to look at the other one too

worldly jewel
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yes you basically prove 2 separate lemmas

worldly jewel
royal galleon
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Ok I see. Thx so much. Everything seems to be very clear now.

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.solved

pearl pondBOT
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worldly jewel
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It is quite similar to the first

royal galleon
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Will do. Thx again

pearl pondBOT
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warm bobcat
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Did not understand this

pearl pondBOT
warm bobcat
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How is reflex POR 200?

glacial bluff
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by the inscribed angle theorem and the size of PQR, which is subtended by the arc PR with reflex POR as its central angle.

Inscribed angle theorem is also called the central angle theorem where the angle inscribed in a circle is half of the central angle. Learn more about the interesting concept of inscribed angle theorem, the proof, and solve a few examples.

indigo iris
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Angle at the centre is double the angle at the circumference on the same arc, so ∠POR = 2 × 100° = 200° (this is a reflex angle).
The interior central angle in triangle POR is 360° − 200° = 160°.
OP = OR (radii of the circle), so triangle POR is isosceles.
Angles in triangle POR add to 180°, so 2∠OPR + 160° = 180°.
Solving gives ∠OPR = 10°.

pearl pondBOT
indigo iris
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oops

warm bobcat
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So it doesn't have to be always like this?

glacial bluff
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no.

warm bobcat
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Mmkay

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ty

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.close

pearl pondBOT
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pearl pondBOT
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fading nexus
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Could somebody just check these for me in the most ify on four

fresh solar
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After that I couldn't understand your handwriting in 4

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1 and 2 seems correct

pearl pondBOT
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@fading nexus Has your question been resolved?

fading nexus
fading nexus
fresh solar
fresh solar
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Why is it 1.5?

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It should be just 24

fading nexus
fading nexus
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To get x by itself

fresh solar
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π/6 divided by 4 gives π/24

fading nexus
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ohhh

pearl pondBOT
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plush bay
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Q. A carton contains 25 light bulbs, eight of which are defective. What is the probability that if a sample of four bulbs is chosen, exactly two of them will be defective?

Here is my approach, I was hoping someone could tell me if this is correct or not.
I use the binomial approach here, total events are 4 and exactly 2 of those events must satisfy the condition that the bulb is defective
here is the formula:
$ \binom{4}{2} {\frac{8}{25}}^2 {\frac{17}{25}}^2 $

plush bay
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ah how do I get the bot to mathify this

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alright

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$\binom{4}{2} {\frac{8}{25}}^2 {\frac{17}{25}}^2$

jolly parrotBOT
plush bay
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here we go

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the squared is on the entire fraction

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$\binom{4}{2} (\frac{8}{25})^2 (\frac{17}{25})^2$

jolly parrotBOT
plush bay
plush bay
rough stream
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Though the binomial distribution will be very close, there is a better choice

plush bay
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$\binom{4}{2} \frac{8}{25} \frac{7}{25} \frac{17}{25} \frac{16}{25}$

jolly parrotBOT
plush bay
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is this it?

plush bay
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oh wait no, the denominator

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$\binom{4}{2} \frac{8}{25} \frac{7}{24} \frac{17}{23} \frac{16}{22}$

jolly parrotBOT
plush bay
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this might be it

rough stream
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That might actually be it.

However, there is a distribution for this, called the hypergeometric distribution

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Where you draw from a population without replacement, and want to find n successes

plush bay
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i see

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I will remember to look up that term

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thank you kaynex

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.close

pearl pondBOT
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pearl pondBOT
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viscid turtle
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3^x > -3

the answer is x∈R, right? an exponent base should not be negative or so i think

glass meadow
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a^x > 0 for all real x and for all real a > 0

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quick venture
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For the highlighted bit why are the values different?shouldn't they be the same

jolly parrotBOT
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Civil Service Pigeon

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sacred hollow
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help

pearl pondBOT
sacred hollow
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i have 0 clue how to proceed with this

unborn abyss
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one way would be to set P = [ a, b; c, d ]

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and just find equations

sacred hollow
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oh

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ohhh

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i c i c i will try

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.close