#help-39

1 messages · Page 236 of 1

warm elbow
#

oh mannn i hate this class so. much 😭

#

$ \
\begin{array}{cccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & w_7 & M &\
-3 & 2 & 4 & 1 & 0 & 0 & 0& 0 & 1\
-1 & 4 & 3 & 0 & -1 & 0 & 1 & 0 & 3 \
-2 & 0 & -8 & 0 & 0 & 1 & 0 & 0 & 2\
\hline
-1 & 4 & 3 & 0 & -1 & 0 & 0 & 1 & 3\
\end{array}$

jolly parrotBOT
warm elbow
#

So i'm guessing here you still eliminate $w_2$

jolly parrotBOT
warm elbow
#

\textit{Initial Simplex Tableau} \
$
\begin{array}{ccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & Z &\
-3 & 2 & 4 & 1 & 0 & 0 & 0 & 1\
-1 & 4 & 3 & 0 & -1 & 0 & 0 & 3 \
-2 & 0 & -8 & 0 & 0 & 1 & 0 & 2\
\hline
7 & 12 & 10 & 0 & 0 & 0 & 1 & 0\
\end{array}
$ \ \
Initial BFS: $w_1=0, w_2 = 0, w_3 = 0, w_4 = 1, w_5 = -3, w_6 = 2 \implies$ Infeasible. Introduce artificial variable $x_7$ \ \
\textit{Phase I} \
Minimize $M = w_7$\
Subject to \
$-3w_1 + 2w_2 + 4w_3 + w_4 = 1$ \
$-w_1 + 4w_2 +3w_3 -w_5 + w_7 =3$\
$-2w_1 - 8w_3 + w_6 = 2$\
$z + 7w_1 + 12w_2 + 10w_3 = 0$\
$w_1, w_2, w_3, w_4, w_5, w_6, w_7 \geq 0$
$ \
\begin{array}{cccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & w_7 & M &\
-3 & 2 & 4 & 1 & 0 & 0 & 0& 0 & 1\
-1 & 4 & 3 & 0 & -1 & 0 & 1 & 0 & 3 \
-2 & 0 & -8 & 0 & 0 & 1 & 0 & 0 & 2\
\hline
0 & 0 & 0 & 0 & 0 & 0 & -1 & 1 & 0\
\end{array}$\
\ Eliminate $w_7$ from Tableau
$ \
\begin{array}{cccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & w_7 & M &\
-3 & 2 & 4 & 1 & 0 & 0 & 0& 0 & 1\
-1 & 4 & 3 & 0 & -1 & 0 & 1 & 0 & 3 \
-2 & 0 & -8 & 0 & 0 & 1 & 0 & 0 & 2\
\hline
-1 & 4 & 3 & 0 & -1 & 0 & 0 & 1 & 3\
\end{array}$
\pagebreak
\
Introduce $w_2$ into the solution, Pivot around $a_{12}$
$ \
\begin{array}{cccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & w_7 & M &\
-3 & 2 & 4 & 1 & 0 & 0 & 0& 0 & 1\
5 & 0 & -5 & -2 & -1 & 0 & 1 & 0 & 1 \
-2 & 0 & -8 & 0 & 0 & 1 & 0 & 0 & 2\
\hline
5 & 0 & -5 & -2 & -1 & 0 & 0 & 1 & 1\
\end{array}$
\ \
Introduce $w_1$ into the solutions, Pivot around $a_{21}$
$ \
\begin{array}{cccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & w_7 & M &\
0 & 2 & 1 & -1/5 & -3/5 & 0 & 3/5& 0 & 8/5\
5 & 0 & -5 & -2 & -1 & 0 & 1 & 0 & 1 \
0 & 0 & -10 & -4/5 & -2/5 & 1 & 2/5 & 0 & 12/5\
\hline
0 & 0 & 0 & 0 & 0 & 0 & -1 & 1 & 0\
\end{array}$

jolly parrotBOT
warm elbow
#

@rough forge out of curiosity would this be optimal for the final tableau? since the cost = 0?

rough forge
#

i have no idea but i checked with an online calculator that got -11 as max

warm elbow
#

\textit{Phase II}\
Drop $w_7$ \
$
\begin{array}{ccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & Z &\
0 & 2 & 1 & -1/5 & -3/5 & 0 & 0 & 8/5\
5 & 0 & -5 & -2 & -1 & 0 & 0 & 1 \
0 & 0 & -10 & -4/5 & -2/5 & 1 & 0 & 12/5\
\hline
7 & 12 & 10 & 0 & 0 & 0 & 1 & 0\
\end{array}$
\ \
Apply a correction by eliminating $w_1, w_2$
\
$
\begin{array}{ccccccc|c}
w_1 & w_2 & w_3 & w_4 & w_5 & w_6 & Z &\
0 & 2 & 1 & -1/5 & -3/5 & 0 & 0 & 8/5\
5 & 0 & -5 & -2 & -1 & 0 & 0 & 1 \
0 & 0 & -10 & -4/5 & -2/5 & 1 & 0 & 12/5\
\hline
0 & 0 & 11 & 4 & 5 & 0 & 1 & -11\
\end{array}$
\
We have reached an optimum solution of $Z = -11$ at $w_1 = 1/5, w_2 = 4/5, w_3 = 0$

jolly parrotBOT
rough forge
#

funny thing is i am also studiying optimization currently but there are so many ways how to do simplex so i cant follow

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but it's prob right now

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like butter on toast

warm elbow
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okay thank you for confirming -11 though

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i thought i was tripping hard 😭

warm elbow
#

esp when theres a shit ton of fractions

rough forge
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agree

warm elbow
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we just learned simplex, big M, and 2 phase

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and now we're doign somethign with strong duality theorem and CSp

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which it was more theory based though i feel like im just bashing alot

pearl pondBOT
#

@warm elbow Has your question been resolved?

#
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pearl pondBOT
grim fractal
#

I think it's probably pi or something

solid pier
#

.close

pearl pondBOT
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cobalt hinge
#

What are you doing?

cobalt hinge
broken fossil
solid pier
#

channel is closed

pearl pondBOT
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dapper kraken
#

given positive integer $k\geq 2$, prove there exists an infinite amount of positive integer $n$ such that both
$$kn+1 \quad\quad (k+1)n+1$$ are squares

jolly parrotBOT
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skissue.in.a.teacup

dapper kraken
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my best lead is contradiction with finite n?

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but im not sure how to pull that off

plush bramble
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that or just find the formulas for the squares

dapper kraken
plush bramble
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special case of k=4

dapper kraken
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no

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lemme read

plush bramble
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although it doesn't imply 5n+1 is square

dapper kraken
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hm

plush bramble
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maybe kn + 1 = s^2 and kn + n + 1 = n + s^2 = t^2 and then some algebra and probably induction

dapper kraken
plush bramble
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i originally thought if you could prove it for k=4, it could be extended to any k

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if p = 4m + 1 = x^2 + y^2 then you have 4m + 1 equal to a sum of squares.

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but that was wrong, you want 4m + 1 and 4m + 4 + 1 are separately squares

versed mica
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i’m not sure how to produce a larger one but i bet it would be useful to suppose it’s finite and thus has a maximum n then try to construct some n larger than it

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probably the idea

pearl pondBOT
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@dapper kraken Has your question been resolved?

dapper kraken
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if it matters at all the topic was pythagorean triples and pell's equations

pearl pondBOT
#

@dapper kraken Has your question been resolved?

dapper kraken
#

.close gtg

pearl pondBOT
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steady wolf
#

how come this is wrong

pearl pondBOT
#

Please don't occupy multiple help channels.

steady wolf
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oops

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.close

pearl pondBOT
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pearl pondBOT
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shrewd rune
pearl pondBOT
shrewd rune
#

b

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what the duck do i do

toxic lichen
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divide num and denom by x^(2/3)

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that, or squint

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top behaves like x^(2/3) and bottom is just x^1

shrewd rune
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ohhh

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can i firsly take out

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cbrt(x^2) /x

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and then divide it by x^2/3

toxic lichen
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that is what i said

shrewd rune
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but how do i divide

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cbrt(x^2) by x^2/3

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is the answer is 1

toxic lichen
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idk what you mean by "how do i divide cbrt"

shrewd rune
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and then x/(x^2/3)

shrewd rune
#

ohh ok i got it

#

.close

pearl pondBOT
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mortal geyser
#

Hi im an algebra 2 student wondering if i could get an explanation on how to solve the following problem relating to imaginary numbers

autumn fossil
#

conjugate of a + bi is a - bi in general

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so e.g. conjugate of 1 + i is 1 - i, conjugate of 5 - 4i is 5 + 4i etc...

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oh and imporantly, you gotta multiply both the numerator and denominator, otherwise the fraction would be changed

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do you know what the conjuagate of 3 - i is?

mortal geyser
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3 + i

autumn fossil
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$\frac{\left(6+2i\right)\left(3+i\right)}{\left(3-i\right)\left(3+i\right)}$

jolly parrotBOT
#

MathIsAlwaysRight

autumn fossil
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alright, then this is what you get when you multiply both the numerator and the denominator by that conjugate

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now you may notice that the denominator (3 - i)(3 + i) looks exactly like (a - b)(a+b), which is a^2 - b^2. So (3 - i)(3+i) is just 3^2 - i^2 = 9 - (-1) = 10

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$\frac{\left(6+2i\right)\left(3+i\right)}{10}$

jolly parrotBOT
#

MathIsAlwaysRight

autumn fossil
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so it becomes just this

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now just multiply out the numerator and simplify

autumn fossil
mortal geyser
mortal geyser
autumn fossil
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so it would become 9 - (-1)

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which is 9 + 1

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or 10

mortal geyser
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oh right right

autumn fossil
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(a + bi)(a - bi) will always be a^2 + b^2, so if you wanna save some time, you can just square both the coefficients and add them up

mortal geyser
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alright

mortal geyser
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oh wait actually i see the answer now thank you for your help

#

.close

pearl pondBOT
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pearl pondBOT
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daring bay
pearl pondBOT
daring bay
#

yo

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idk how to do the a)

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let me translate

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[file name] IMG_4930.jpeg
[file content begins]
21. Rescue Tunnel
In a mining accident, an attempt is made to reach the miners trapped in the shaft AB and the cavities ( H_1 ) and ( H_2 ) using six rescue drillings ( g_a ) originating from the tower T (4|6|0).

Data:
A (8|2|–2); B (15|16|–9)
( H_1 ) (22|6|–14); ( H_2 ) (12|16|–4)

[g_a : \vec{X} =
\begin{pmatrix}
4 \
6 \
0
\end{pmatrix} + r
\begin{pmatrix}
13-a \
a-4 \
a-11
\end{pmatrix}]

a = 0, 2, 4, 6, 8, 10

a) Is the shaft AB intersected by any of the drillings? If yes, where?
b) Determine whether the cavities ( H_1 ) and ( H_2 ) are reached.
c) Determine if any of the drillings point vertically downward.

[file content ends]

jolly parrotBOT
#

law
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

daring bay
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nice

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yeah so i gotta check If the drill hits vecotr AB

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but

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how

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can i just check with B-A and put into the equation etc

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or?

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<@&286206848099549185>

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helll

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help

broken fossil
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what is thew(this new) notation bruh

daring bay
broken fossil
# daring bay huh

ive never seen A(x|y|z) used for vectors or i atleast thats what i assume it means

rough forge
daring bay
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here u go

broken fossil
rough forge
daring bay
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oh

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but listen

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im confused on the AB vector

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was soll ich überhaupt machen bei der a digga

rough forge
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AB ist eine Strecke, also eine Gerade tatsächlich

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Also zB. x = A + t(B-A)

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dann setzt x = g_a und schaust ob es für die Werte von a eine Lösung für t gibt, weil dann existiert ein Schnittpunkt

daring bay
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achso

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also soll ich schauen ob die ein schnittpunkt haben

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digga das dauert soooo lange

rough forge
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Bei der b) ist vermutlich gefragt, ob die Punkte H1 und H2 auf der Geraden g_a liegen, für einen Wert von a. Also auch hier H1 = g_a und H2 = g_a und für a jeweils lösen

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Bei der c) denke ich will man schauen, ob für ein a, die Gerade g_a den Richtungsvektor (0,0,-z) hat

rough forge
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also ein Vielfaches von (0,0,-1) weil der würde ja senkrecht nach unten zeigen

rough forge
#

links ist ein Koordinatensystem zur Orientierung

daring bay
#

ich bin dir ehrlich ich glaub in einem test kommt nt so eine behinderte textaufgabe

rough forge
#

wieso behindert, du rettest hier menschenleben

daring bay
#

ich mach die a) dann gehe ich pennenoder so

pearl pondBOT
#

@daring bay Has your question been resolved?

rough forge
daring bay
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letzte frage

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hier gibt es doch keinen wert von a

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bei den doe geraden g und h parallel sind

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weil der richtungsvektor muss ja der selbe sein

rough forge
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r(12,a-9,-2a) = (2,-2,1)

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Für identisch guckst du g_a = h

daring bay
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weil 12 vielfaches von 2 isr

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ok

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und a dann halt ausrechnen

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aber wenn es kein vielfaches gibt dann kann ich es direkt sehen

rough forge
#

ne

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solltest schon richtig prüfen

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Wenn du es direkt sehen könntest damn wärst du krass weil dann könntest auf ein LGS gucken und einfach sagen obs lösbar ist oder nicht ohne zu rechnen

daring bay
#

ja ich improvisiere einbisschien

pearl pondBOT
#

@daring bay Has your question been resolved?

broken fossil
#

bruh

pearl pondBOT
#
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pearl pondBOT
#
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tight loom
#

What the heck is this now how do I solve this?

tight loom
#

B

cursive wraith
tight loom
#

Wdym

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I tried to just turn cos and ran into x and y so I can understand it a bit better but it didn’t help

cursive wraith
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maybe you could try putting everything on one side

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say the left hand side

tight loom
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I did that

cursive wraith
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and factor

tight loom
#

(X^2) (y)

cursive wraith
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x^2?

tight loom
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=0

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Oh

#

No

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Not that

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Wait no

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I HATE THIS

cursive wraith
#

let's try factoring together

tight loom
#

ITS SO STUPID I HATE IT

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SO MUCH

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THIS IS SO DUMB

tight loom
cursive wraith
#

we got $\cos \theta \tan \theta - \cos \theta = 0$

jolly parrotBOT
#

rafilou is not not born in 2003

cursive wraith
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how could we factor the left hand side?

tight loom
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Take cos out of both

cursive wraith
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yeah factor by cos

tight loom
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And then cos (tan -1)

cursive wraith
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$\cos \theta (\tan \theta - 1) = 0$

jolly parrotBOT
#

rafilou is not not born in 2003

cursive wraith
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now we have a product of two things equal to 0

tight loom
#

Yeah

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But like what now

cursive wraith
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so a * b = 0 type of thing

tight loom
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There’s not even any numbers

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Just -1

cursive wraith
#

when is a product of two real numbers 0?

tight loom
#

When they cancel out

cursive wraith
#

?

tight loom
#

I don’t know

cursive wraith
#

no

tight loom
#

I DONT KNOW

cursive wraith
#

ok, let's try out a few stuff

tight loom
#

okay😕

cursive wraith
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first of all, something * 0 = ?

tight loom
#

0

cursive wraith
#

yes

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0 * something = ?

tight loom
#

0

cursive wraith
#

alright

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and if both a and b aren't 0

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what can we say about ab?

tight loom
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They don’t = 0

cursive wraith
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ab is not 0 yes

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so

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it turns out

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that we do have ab = 0

tight loom
#

Because cos is 0

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And the brackets are 0

cursive wraith
#

both at the same time are 0?

tight loom
#

No

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I don’t know

cursive wraith
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only one needs to be zero

tight loom
#

1 divided by tan

cursive wraith
#

so

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a is cos(theta)

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b is tan(theta) - 1

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we now wonder when a is 0

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and when b is 0

cursive wraith
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what angles theta make this so?

tight loom
#

Okay

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Would I do second cos 0

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Or just regular cos

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90

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1

cursive wraith
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90° is one of the angles that work

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you can give them in radians or degrees whatever you prefer

tight loom
#

Degree

cursive wraith
#

ok

warm spindle
tight loom
#

This really just doesn’t make any sense

cursive wraith
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do you have a restriction on where you draw your angles from?

tight loom
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What does second tan cos or sin even find

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How is it different from the regular ones

tight loom
#

0 and 90

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Must be between

cursive wraith
#

ok

limpid lily
tight loom
#

The -1

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Option

cursive wraith
#

that's arccos

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cos^-1

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you mean

tight loom
#

Yes

cursive wraith
#

that's not cosine function

limpid lily
#

That means arccos, which does the opposite of cos.

cursive wraith
#

that's the opposite

tight loom
tight loom
cursive wraith
#

if you're solving cos(x) = a on [0,90]

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you input cos^-1(a)

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and boom

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that gives you the x

limpid lily
#

Well, let's say cos(45) = sqrt(2)/2.

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cos takes an angle and gives you a number.

tight loom
#

45 is the angle

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And what’s the number

cursive wraith
#

sqrt(2)/2

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the output of cos

limpid lily
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arccos takes that number and gives you (one of) the angles you put into cos to get sqrt(2)/2.

tight loom
#

But what is it for

limpid lily
#

It's to undo cosine.

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Like cos(45) = sqrt(2)/2, right?

cursive wraith
#

cos(x) = a

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x = cos^-1(a)

tight loom
#

And then I put the new number into cos-1 and I get 45

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Allegedly

limpid lily
#

arccos(sqrt(2)/2) = 45.

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Right.

tight loom
#

Oh my gosh

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Wow

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Alright

cursive wraith
#

this is the same with all the "^-1" functions

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I wanna solve tan(x) = sqrt(3)

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I write on my calculator "tan^-1(sqrt(3))"

tight loom
#

Sigh

cursive wraith
#

gives me the angle

tight loom
#

60

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Yeah

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I’m gonna try a different question

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THIS IS SO DUMB

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WHY CANT NOTHING JUST MAKE SENSE

limpid lily
#

Which question are you looking at?

tight loom
#

I GOT 1/2 AND -3 AND IT JUST DOESNT WORK

#

D

mental vine
#

what seems to be the problem here?

limpid lily
#

OK, how did you get 1/2 and -3?

tight loom
#

I DID IT LIKE A QUADRATIC IGNROINH THE COS AND THEN AFTER I PLUGGED IN BOTH ANSWERS AND IT JUST DOESNT WORK

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IM SO FRUSTERATED

mental vine
#

please calm down, show your full work

limpid lily
#

OK, so usually you have like 2x^2 + 5x - 3 = 0.

cursive wraith
limpid lily
#

And then you get x = one thing and x = another thing.

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But here, you're not doing x.

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You're doing cos(theta).

cursive wraith
#

but you're looking for theta

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stopping at cos(theta) = ... doesn't say what theta is

limpid lily
#

So you get what rafilou said.

tight loom
limpid lily
#

OK, but you had cos(theta) instead of x.

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So, your factoring says that x = -1/2 or x = 3.

cursive wraith
#

watch the x here

tight loom
#

ugh

#

I SWEAR IT WAS JUST A - 5

limpid lily
#

But since the "variable" was cos(theta), you have cos(theta) = -1/2 or cos(theta) = 3.

tight loom
#

AN DI CHANGED UT BECAUSE I WANST RIGHT

#

AND I JUST CHANGED IT

#

EHNDJDBDBDBD

#

OH MY GOSH

#

IM SO UPSET

#

IM SP ANGRY

limpid lily
#

,w factor 2x^2 + 5x - 3

limpid lily
#

So, you get x = 1/2 or x = -3 like before.

tight loom
#

I was right the first time

#

Yes

cursive wraith
tight loom
#

Ugh

#

Okay what’s next

cursive wraith
#

so remember that 'x' stands for cos(theta)

tight loom
#

I have my stupid answers

#

Okay

cursive wraith
#

so we're looking to solve for theta

tight loom
#

Okay

#

How

cursive wraith
#

so now, for each value of cos(theta) we found

tight loom
#

Okay -3 and 1/2

cursive wraith
#

we're just gonna try to look for the theta that works

tight loom
#

Okay

cursive wraith
#

yep

tight loom
#

So how would I even check that

cursive wraith
#

well let's start with cos(theta) = -3

tight loom
#

Because it’s just giving me the stupid same answer on my dumb calculator

cursive wraith
#

does it sound... alright?

tight loom
#

Yes

#

No idk

cursive wraith
#

cos(theta) = -3 doesn't look strange?

tight loom
#

It’s error

cursive wraith
#

do you know why?

tight loom
#

Cos-1 right

#

No

limpid lily
#

Your calculator is right.

cursive wraith
#

you never learnt the range of cos?

tight loom
#

No

#

My teacher didn’t teach it

#

He didn’t do anything

limpid lily
#

Sine and cosine can go all the way up to 1 and all the way down to -1.

cursive wraith
tight loom
#

He just threw the stupid work at my head and hoped it would go into my brain

limpid lily
#

But -3 is below that, so it's impossible to get.

tight loom
#

But this is supposed to be circles

cursive wraith
#

but then another way to see why it never goes out of [-1,1]

tight loom
#

Okay

cursive wraith
#

is that the trig circle's radius is 1

#

(so length of hypothenuse)

#

so the cosine length must be smaller than that

tight loom
#

Okay

#

So now what

cursive wraith
#

so does cos(theta) = -3 give us solutions?

tight loom
#

No

cursive wraith
#

alright

#

so now we turn to the other possible value

tight loom
#

1/2 gives us 60

#

Is that the answer

#

Is that the angle

limpid lily
#

That's what theta is.

tight loom
#

Thank God

limpid lily
#

The 60 you got is 60 degrees, so the degrees means an angle.

tight loom
#

Okay

#

Phew

#

I’m gonna try another one

#

Is this 90

#

Degrees

cursive wraith
#

c)?

#

yeah I have only theta = 90°

tight loom
#

Yes

#

Oh my gosh wow

#

Guys and this is standard of excellence

#

I’m so smart

#

Thanks guys

limpid lily
#

No problem.

tight loom
#

I got this🫂

#

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#
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daring bay
#

yo guys

pearl pondBOT
daring bay
#

just a quick question

#

can i solve the linear equation system like this directly or do i have to move the numbers to the other sides first

toxic lichen
#

if you can think of some "direct" way to do it then nobody's stopping you from going for that

daring bay
#

or maybe express the greek thing by another combination

toxic lichen
#

there is no formal requirement to bring the system into this or that form

toxic lichen
daring bay
toxic lichen
#

there are two greek things here

#

there is lambda and there is mu

daring bay
toxic lichen
#

what is this though

daring bay
#

yeah

toxic lichen
#

-2 + λ [???]

daring bay
#

paramter

toxic lichen
#

that is a k?

daring bay
#

like a unknown

toxic lichen
#

one very distorted k...

daring bay
#

variable

toxic lichen
#

the letter looks unrecognizable

daring bay
#

so

toxic lichen
#

!xy btw

pearl pondBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

daring bay
#

yk sometimes

#

u have to express a variable through another

#

thats tricky yk

pearl pondBOT
#

@daring bay Has your question been resolved?

pearl pondBOT
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subtle stream
pearl pondBOT
#

@subtle stream Has your question been resolved?

summer imp
#

One way you can interpret this is that with this fixed radius, your varying parameter is the angle between the two cuts made. To get the volume of the cone generated, you need :

  • the circumference of the base that hasn't been cut away
  • the height of the cone

If you express both of those in terms of the angle you start with, then you should end up with a formula for the volume of the cone solely depending on the angle. Using calculus you can then maximize this function.

subtle stream
#

.close

pearl pondBOT
#
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summer imp
#

Actually I think I overcomplicated this

pearl pondBOT
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loud ember
#

How to do part (c)? I need a brief explanation

random ermine
#

the limit N --> infinity is the infinite sum

loud ember
#

I am just confirming something

random ermine
#

i didn't work it out

loud ember
random ermine
#

yes

loud ember
#

..

random ermine
#

what ru confirming

loud ember
#

the answer

random ermine
#

u can show ur working

#

i may check it

loud ember
random ermine
#

x=1 should converge

#

but not x= -1

loud ember
#

bruh the answer scheme is wrong then

loud ember
loud ember
#

0 < x < 1 or something?

random ermine
#

what no

#

-1 < x <= 1

random ermine
#

x = 1 a bit subtle

loud ember
#

ok

#

got it

#

ty

#

.close

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#
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random ermine
pearl pondBOT
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iron sigil
#

this is the information on how to conduct a binomial hypothesis testing and how to find p value or critical reigon. However, I dont understand wht does 'p' refer to

iron sigil
#

I also dont get the logic for finding critical value

pearl pondBOT
#

@iron sigil Has your question been resolved?

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iron sigil
#

.reopen

pearl pondBOT
#

pearl pondBOT
#

@iron sigil Has your question been resolved?

pearl pondBOT
#

@iron sigil Has your question been resolved?

pearl pondBOT
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sonic hound
#

Find (5424904012659,690821867186)

pearl pondBOT
sonic hound
#

,w GCD(5424904012659,690821867186)

dapper kraken
#

??

sonic hound
#

If it evaluates to 1, there must be a trick!

dapper kraken
#

try euclids division algorithm

sonic hound
#

(x,y) represents the GCD of x and y.

#

That's too long.

#

There must be a trick for the GCD is 1.

#

Yk when things cancel out, and there remains a simple expression

dapper kraken
#

thats the trick

#

idk what to tell you man

sonic hound
#

No, that's the most basic method

#

Who would not try to use that method?

dapper kraken
#

wait making sure euclids division algorithm is the one that constantly use gcd(a,b)=gcd(a-mb,b) right?

sonic hound
#

Yes,

#

a = bx + r
Then (a,b) = (b, r)

#

Where r < b

#

??

#

<@&286206848099549185>

midnight haven
#

idk use math

fair creek
#

what's the issue exactly?

midnight haven
#

i dont know math

fair creek
#

just a really long chain of

#

euclid's algorithm

midnight haven
#

ok my job here is done too

fair creek
#

long numbers though... why do you wanna compute it manually?

sonic hound
#

(2^100 - 1)/(2^50 + 1)/(2^50-1)

#

One would think to first calculate 2^50 + 1, then 2^100 - 1 and then 2^50 - 1, perform division and get the answer.

#

But no. There is a trick.

#

It simplifies to 1. Just like how this simplifies to 1, there must be a trick that simplifies the GCD to 1.

toxic lichen
#

were they given to you exactly like this, as raw decimal representations?

#

or did you deliberately obfuscate them again?

iron basin
fair creek
iron basin
#

i don't get what you mean

fair creek
#

feels like just overcomplicating things sully

sonic hound
#

Useless server.

#

.close

pearl pondBOT
#
Channel closed

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toxic lichen
#

<@&268886789983436800>

verbal whale
#

There's no need of explanation @sonic hound

#

It's not even the first time you have this behaviour

toxic lichen
#

undue hostility...

sonic hound
#

what?

radiant terrace
# sonic hound what?

It is fairly hostile to respond to peoples good faith attempts to help you by calling the whole server (and them by proxy) useless. You should not do this.

sonic hound
#

Oky.

toxic lichen
#

.reopen

pearl pondBOT
#

verbal whale
#

And you shall always try to provide the original context/exercise of your questions

#

Since you never do it...

sonic hound
#

Thanks for your help blurple_galaxy, parabolicinsanity, Ann, Alberto Z. and skissue.in.a.teacup.

#

I come up with questions.

toxic lichen
#

for the record, this is what it looks like if you rawdog euclid (with a bit of lubricant)

radiant terrace
#

Okay, that is cool. But people also cannot read your mind.

toxic lichen
#

absent a more elegant representation for either initial number, there cannot possibly be any trickery available.

radiant terrace
#

They do not know what you have tried or what other requirements you have for solving the problem.

sonic hound
#

sorry, I won't do it again

dusky grove
#

Hey guys I'm struggling with a question "5x/3-x-2/4=9/4-(x-2x-1/3)" can anyone help

pearl pondBOT
radiant terrace
#

If you had simply added "without using the euclidean algo" or something that clarifies that you wanted a solution that was less time consuming than that they could have accounted for your constraint.

twilit harbor
#
​No Category:
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Type !help command for more info on a command.
You can also type !help category for more info on a category.
pearl pondBOT
toxic lichen
#

@sonic hound so now we got through this,

can you answer my query regarding the form of the problem as presented to you

#

or alternatively, where on earth you got these numbers from

sonic hound
#

I got them randomly. I used Wolfram Alpha. It told GCD = 1. So...

cursive wraith
#

There's no big universal trick for showing gcd=1 in my knowledge

toxic lichen
cursive wraith
#

So if you got them at random, chances are there's not a direct proof apart from euclid

#

Or prime factorization (which is worse like 90% of the time)

toxic lichen
#

"most" (informally) pairs of big numbers are coprime

sonic hound
#

,w GCD(3242342868883543111, 2999111919299911)

sonic hound
#

You are right.

#

Sad.

toxic lichen
#

what do you stand to gain by bashing GCDs of ex-recto 12+ digit numbers

sonic hound
#

Nothing.

#

Thanks for your help again "blurple_galaxy", "parabolicinsanity", "Ann", "Alberto Z.", "rafilou is not not born in 2003" and "skissue.in.a.teacup".

#

.close

pearl pondBOT
#
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pearl pondBOT
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patent pagoda
#

Hi

pearl pondBOT
patent pagoda
#

I need help with finding z

#

could i use exterior angle theorem? therefore it would be 57 + 75

#

so 132

#

oh i just complicated it

#

i could have just used angles on a straight line

#

but thanks

dapper kraken
#

did you solve the problem?

patent pagoda
#

yes

#

but i need help on this one pls

verbal whale
patent pagoda
#

i made 2 equations
x-y+2x+y+2x-y=22cm then simplified it to 5x-y = 22cm then i made another and its x-y=2x+y but when i simplify it it doesnt make sense it become -2y=x

verbal whale
#

Yeah all good

#

Why do you think it's making no sense?

#

Now you can substitute x = -2y in the first equation

patent pagoda
#

cause then i times 5x-y=22cm by 2 and the ys cancel out but then i cant add x+44

verbal whale
#

So that you can solve for y and then get the value of x as well

verbal whale
patent pagoda
#

my bad so what should i do after i form those 2 equations

verbal whale
#

Read my messages above 😅

patent pagoda
#

5(−2y)−y so it would becpme like this?

verbal whale
#

= 22

#

Yeah

#

Just as simple as that, isn't it?

patent pagoda
#

−10y−y=22 then −11y=22 y=−2

#

then x=−2(−2)=4

verbal whale
#

Exactly

patent pagoda
#

ok thanks

worldly peak
#

@patent pagoda was the question resolved? Consider typing .solved to signal that the question is solved.

patent pagoda
#

.solved

pearl pondBOT
#
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sonic hound
#

Consider pqr = a typical term in a sum where
p, q, r are distinct positive integers and between 1 and n, including 1 and n. That is, the sum contains every term ABC, where A neq B neq C, and 1 <= A <= n, 1 <= B <= n and 1 <= C <= n
Consider S(n) = the sum of all the unique combinations of A, B and C --- (product ABC).

sonic hound
#

Find S(n) in terms of n.

#

For n = 5, the sum would be:
1 * 2 * 3 + 1 * 2 * 4 + 1 * 2 * 5 + 1 * 3 * 4 + 1 * 3 * 5 + 1 * 4 * 5 + 2 * 3 * 4 + 2 * 3 * 5 + 2 * 4 * 5 + 3 * 4 * 5.

#

,w 1 * 2 * 3 + 1 * 2 * 4 + 1 * 2 * 5 + 1 * 3 * 4 + 1 * 3 * 5 + 1 * 4 * 5 + 2 * 3 * 4 + 2 * 3 * 5 + 2 * 4 * 5 + 3 * 4 * 5

sonic hound
#

S(n) is the coefficient of x^(n - 3) in the expansion of (x-1)(x-2)(x-3)....(x-n).

toxic lichen
#

so it would appear

#

well, it's -1 times that

sonic hound
#

Okay.

#

S(n) = |coeff. x^(n-3)|

toxic lichen
#

if you wanna view this thru the lens of generating functions i think it might be more "cooking" to view S(n) as the coeff of x^3 in the product (1+x)(1+2x)...(1+nx)

#

but i do not yet see an elegant way to proceed from there

#

if you're willing to sit down and go through some sigma notation bullshit, then you can say $$S(n) = \sum_{p=1}^{n-2} \sum_{q=p+1}^{n-1} \sum_{r=q+1}^n pqr$$

jolly parrotBOT
toxic lichen
#

which is mildly unpleasant (but even then, much less so than if you had gone to write all of your summations with dotdotdots spread like grains of sand)

sonic hound
#

This is a machinegun.

toxic lichen
#

?

#

i fail to see the metaphor

sonic hound
#

Nothing.

tropic saddle
#

I would probably introduce T(n) as the sum of products of two terms and U(n) as the sum of products of one term (easy). and then you can give a recursion and maybe try to solve that

#

actually yeah no, what Ann did is easy enough

inland ivy
#

Its a bit brute-forcey but you can just take the sum of all the (non-unique) products and then subtract the duplicates

#

There's not too many cases

pearl pondBOT
#

@sonic hound Has your question been resolved?

sonic hound
#

okay, let me do it

pearl pondBOT
#

@sonic hound Has your question been resolved?

slow grove
toxic lichen
#

im having to sum a quartic

iron basin
#

summations from n = 5 to 10 for the curious

#

or even till 20

#

a very interesting series

sonic hound
#

S(n) = 1 * (2 * 3 + 2 * 4 ............) + 2(3 * 4 + 3 * 5..............) + k[(k+1)(k+2) + (k+1)(k+3)........ + (k + (n - k - 1))(k + (n - k)] = sum from k = 1 to k = n of
k[(k+1)(k+2) + (k+1)(k+3) + (k+1)(k+4) + ....................... + (k + (n-k-1))(k + (n-k))]
Consider this now:
(k+1)(k+2) + (k+1)(k+3) ................... + (k + (n-k-1))(k + (n-k)) = K
So S(n) = kK
Number of terms = (n-k)(n-k-1)/2
A typical term = (k + p)(k + q) = k^2 + kp + kq + pq
K = (n-k)(n-k-1)k^2/2 + (n-k-1)(n-k)(n-k+1)(3n - 3k + 2)/24 + k[(1+2) + (1 + 3) + (1 + 4) + ........ + ((n-k-1) + (n-k))]
Let [(1+2) + (1 + 3) + (1 + 4) + ........ + ((n-k-1) + (n-k))] = P
Then S(n) = k[(n-k)(n-k-1)k^2/2 + (n-k-1)(n-k)(n-k+1)(3n - 3k + 2)/24 + kP]

P = [(1 + 2) + (1 + 3) + (1 + 4) + ......... + (1 + m)] + [(2 + 3) + (2 + 4) + ..........+ (2+m] + [(3 + 4) + (3 + 5) + ............ (3 + n)]...................... + [((m-1) + m] =
sum from i = 1 to to (m-1) of
[(i + (i+1)) + (i + (i + 2)) + ............. + (i + (i + (m-i))]
The number of terms = m - i
So the expression is (m-i)(i)(2) + (m-i)(m-i+1)/2
The sum = (m-1)(m)(m+1)/2
P = (m-1)(m)(m+1)/2
m = n - k
So P = (n - k - 1)(n-k)(n-k+1)/2

S(n) = k[(n-k)(n-k-1)k^2/2 + (n-k-1)(n-k)(n-k+1)(3n - 3k + 2)/24 + kP] = k[(n-k)(n-k-1)k^2/2 + (n-k-1)(n-k)(n-k+1)(3n - 3k + 2)/24 + k(n-k-1)(n-k)(n-k+1)/2]
*the sum from k = 1 to k = n

#

 k[(n-k)(n-k-1)k^2/2 + (n-k-1)(n-k)(n-k+1)(3n - 3k + 2)/24 + kP] = k[(n-k)(n-k-1)k^2/2 + (n-k-1)(n-k)(n-k+1)(3n - 3k + 2)/24 + k(n-k-1)(n-k)(n-k+1)/2]
The sum from k = 1 to k = n```
iron basin
#

hmm

tropic saddle
iron basin
#

op started at 5

tropic saddle
#

well ok. n=3

iron basin
#

random

#

like i said

#

op started at n=5

#

and this series does match a diagonal in the sterling numbers

iron basin
#

anyways

#

we have a quintic sum now

#

🥳

#

have fun finding the summation of whatever this abomination is

slow grove
#

the answer can be found with the wikipedia page
its ||(n+1 choose 2) * (n+1 choose 4)||

iron basin
#

😭

#

explains the oddly high number of ten multiples

#

now i wonder where op got this problem from...

slow grove
#

its a pretty natural question, someone else asked something similar recently

sonic hound
iron basin
iron basin
sonic hound
#

I am actually working on another problem.

#

It is. It is the absolute value of the coefficient of x^(n-3) in the expansion of (x-1)(x-2)(x-3)...(x-n).

iron basin
sonic hound
#

👍

#

Thanks y'all.

slow grove
#

<@&268886789983436800>

sonic hound
#

What

slow grove
#

some spammer

sonic hound
#

okay

#

i thought you called them because of me not closing the channel

#

lol

slow grove
#

lmao

sonic hound
#

,w substitute n = 10 in n^2(n-2)(n-1)(n+1)^2/48

sonic hound
#

This seems to be the simplified form.

#

,w substitute n = 5 in n^2(n-2)(n-1)(n+1)^2/48

slow grove
#

you did /4 not 48

sonic hound
#

Goodo.

#

Lol.

slow grove
sonic hound
#

Good. It matches.

#

I shall close this now. I will now find this for the product of four terms.

#

Thanks.

#

.close

pearl pondBOT
#
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little swan
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<@&268886789983436800>

pearl pondBOT
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little swan
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<@&268886789983436800>

pearl pondBOT
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lone nimbus
#

if you're trying to find the surface integral of a sphere, does your "r" (radius) have to be a constant?

i ask this because in physics (gauss's law), when finding the electric field at some variable distance "r", we put "r" as the radius of an imaginary gaussian sphere
and we integrate over that sphere

tiny lintel
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Hello, if I remember correctly. The law of gauss says that the electric field is proporcional to the charge inside a closed surface. So we “vary” the surface in order to get the value of the electric field at every boundary. In the case where the surface is a sphere, we vary the radius of the sphere in order to get the “ successive” surfaces.

lone nimbus
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if I have an insulating charged sphere with radius R, and I wanna find the electric field at some arbitrary distance r that is greater than R, when I would draw the gaussian sphere with radius "r", is my "r" here fixed or variable?

flat cedar
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Why would the radius matter if it's given to be already greater than R? The amount of charged enclosed will remain same at any 'r'

lone nimbus
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integral (E dot dS) = qenc/e_0

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the flux will be the same, but not the E-field

flat cedar
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If the electric field will change, so will the surface area

lone nimbus
#

actually it will have the same expression

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kQ/r^2

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it will depend on r, so r is a variable here

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but when we draw the gaussian surface (to find the expression for the field), we put "r" as our radius, im confused whether we can have a variable radius

midnight haven
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The radius of a sphere of a certain size is fixed. You dont want r to vary as you integrate. Im not sure I understand what your confusion is

lone nimbus
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my confusion comes from the application of surface integrals in physics, namely, gauss's law, when we wanna find the field at some variable distance r, we create a gaussian surface with radius "r", which is a variable, when it should be a constant

flat cedar
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Why should it be constant if you are finding it at any variable distance r?

lone nimbus
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Because the surface integral of a sphere has a constant radius

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we're integrating over the gaussian sphere

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int(E dot dS) = qenc/e0

midnight haven
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the variation in r is a product of the integration. If you set up the integral you are just integrating dA

flat cedar
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I am not sure if I am understanding you correctly but, we find the electric field at 'any' distance 'r' from the centre. Now the formula thus formed will be in terms of this 'r' (which you would have integrated from 0 to r). Now you put in 'any' constant value for r.
It's more of 'any' than 'variable'

midnight haven
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Spherical charge is nice because E will always be perpendicular to the surface. So if you set up the integral Then you are only integrating dA since E will be constant as well. the surface integral of dA is 4pi r^2. Then when you E in terms of r and Q you can solve for it at any radius

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the radius of your gaussian sphere you drew is completely unimportant. Its just r. if its large or small you still get the same answer for your surface integral

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so yes it is variable as in you can change it to test E at different distances away from the charged object. But in terms of solving for E you dont have to do anything fancy with it

pearl pondBOT
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@lone nimbus Has your question been resolved?

pearl pondBOT
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bitter herald
#

<@&268886789983436800>

obtuse relic
#

NO MATH QUESTION?

pearl pondBOT
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mild lion
#

<@&286206848099549185> i took a test today and my professor made a bonus question, i think it was like this

ruby cargo
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!15min

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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

mild lion
#

k

autumn fossil
mild lion
autumn fossil
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so you'd have
y = x^2 = 2x^2 = 3x^2 = ...
which can only be true if x = 0

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and then y = 0

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so it would be function with domain {0} mapping the only element - 0 to 0

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but i think youre just misremembering the question

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wasnt it asking what the graph approaches perhaps?

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in that case, it would be approaching the half-line from origin going up on the y-axis

mild lion
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that was my first thought

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so if x=1 the function gives out 1^2, 2(1^2), 3(1^2), and so on

autumn fossil
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then it's not a function

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function can't have that many y-values for a single x value

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function only has 1 output per input

mild lion
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so its impossible to represent this as a function

mild lion
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an actual function

autumn fossil
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it doesnt

mild lion
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wait

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couldnt we replace 1x^2, 2x^2, 3x^2 as another varialbe

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variable*

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like a

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ax^2

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a=1 we get x^2

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a=2 we get 2x^2

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@autumn fossil couldnt this be a multivariable function?

pearl pondBOT
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@mild lion Has your question been resolved?

autumn fossil
#

you can do
f(x, n) = nx^2

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but like, is that really what the professor wanted?

#

i think youre just misremembering the question

pearl pondBOT
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trail forum
pearl pondBOT
trail forum
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.close

#

nvm

pearl pondBOT
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hoary nacelle
#

Help

pearl pondBOT
hoary nacelle
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Please help me with checking my proof of thm 5.1.1 which I did along though and a couple examples

#

They are exercises on the books

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They are a lot of notations errors I know especially open covers ish thing maybe should be chain of open sets but I am not really not really a math student like for real so please point them out

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@rough forge you’re there and you not talking it made me sad

regal herald
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theyre likely just reading, give it a bit

hoary nacelle
pearl pondBOT
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@hoary nacelle Has your question been resolved?

pearl pondBOT
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fathom fulcrum
#

E

pearl pondBOT
summer imp
#

e

fathom fulcrum
#

Why does ts bot close channel 💔

errant cedar
#

please try drawing it yourself first

#

we are here to help not to directly give the answers

errant cedar
pearl pondBOT
#

@fathom fulcrum Has your question been resolved?

fathom fulcrum
fathom fulcrum
#

basically we know
M here is midpoint
which must be 2,2
and AC = AM + MC
BD = BM + MD

errant cedar
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yep i just finished to solve it on my side

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i think

fathom fulcrum
fathom fulcrum
errant cedar
#

for me the next step was to construct a perpendicular vector to AM

fathom fulcrum
errant cedar
#

using a little trick in R^2 if you have (a,b) then (-b,a) is perpendicular to the first and of the same length

fathom fulcrum
errant cedar
#

since the intersection of the diagonal of a square cut in half the diagonals then can you see how to get OB of OD?

#

i mean that’s the solution i got if you find out something else you’re on your own unless you get another helper

fathom fulcrum
# errant cedar

yeah this way i know as i already told u at start

tho thanks a lot for your effort <33

errant cedar
#

anyhow at the end i got the area of 40 (0,6) for B

fathom fulcrum
errant cedar
#

yep

errant cedar
fathom fulcrum
errant cedar
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tbh it feels wrong not to use coords the anwser is coordinates

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there is this construction in red from euclidiean geometry to construct the perpendicular bisector

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you could try to find the 2 intersection between the 2 red circles

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then scale it by 1\sqrt(2) but getting theses intersections that’s still using coords

errant cedar
pearl pondBOT
#

@fathom fulcrum Has your question been resolved?

pearl pondBOT
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hollow hound
#

ρcosϕ=1 how do i describe this surface

hollow hound
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this is calculus 3/ multivariable calculus

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nevermind i forgot that ρcosϕ = z

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i always forget these important formulas bro 😭

#

thanks

#

.close

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faint sky
#

Hellooo!

pearl pondBOT
faint sky
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What did I do wrong here

#

Wait hold up

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This one has the plotted points

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🙂

dapper kraken
faint sky
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Yes is that not right?

dapper kraken
#

its asking for y>-1?

faint sky
#

Wait shouldn’t it be a horizontal line

dapper kraken
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no thars correct

faint sky
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Bcuz

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Oh ok

dapper kraken
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your only mistake was the red is y>0, when its asking for y>-1

faint sky
#

So is it the shaded area that’s wrong or

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I’m sorry I’m slow lol

dapper kraken
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the red graph is incorrect

faint sky
#

Oh okay gotcha tyvm

#

I understand now

#

.close

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manic cape
#

I need help with this

pearl pondBOT
manic cape
#

Idk how to solve for x and y

plush bramble
#

angles that make up a straight line add up to 180 degrees

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And the sum of angles inside a triangle also sum to 180

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The unlabeled angle inside the triangle can be expressed in terms of x

manic cape
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how do i solve tho

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from where do i start

plush bramble
manic cape
plush bramble
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If you didn't learn what I said then I don't know how you can do the problem

manic cape
#

wait but when it has those lines isn't 360 ?

plush bramble
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What are you saying equals 360

manic cape
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the sum

plush bramble
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Use equations rather than "it"

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What sum are you talking about

manic cape
manic cape
plush bramble
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Said what

drowsy adder
#

dude explain what youre trying to say

plush bramble
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Exterior what

drowsy adder
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dont just say sum 360 exterior and expect us to understand

manic cape
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just look at the triangle

plush bramble
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Lol

manic cape
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listen

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The triangle in the picture is it interior or exterior angle ?

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Cause the way I solved the first part is by starting with z= 180

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but I think I should have used z=360

#

you tell me to explain and then you leave

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<@&286206848099549185>

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I need help with this question

pine temple
#

Z’s wrong

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Perpendicular angles are 2 angles that add up to 180

plush bramble
manic cape
pine temple
#

No

limpid lily
#

z and 51 degrees are two angles that touch.

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Combined, they make a straight line.

pine temple
#

Z + 51 = 180

limpid lily
#

If some angles touch and combine to make a straight line, you can add them together and you'll get 180 degrees.

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So, like z and 51 degrees add up to 180 degrees.

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x and y add up to 180 degrees.

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What else on your diagram combines to make a straight line?

manic cape
#

but in my notes it says ''The sum of the exterior angles of a triangle is 360''

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That's what I'm confused about

limpid lily
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You need the exterior angles to be sort of in the same direction.

pine temple
#

Well, z + 117 + y = 360

limpid lily
#

Like angle z and y are sort of tilting clockwise.

manic cape
#

then why did you tell me its 180 digree

limpid lily
#

But 117 degrees is tilting counterclockwise.

obsidian egret
#

guys

limpid lily
#

Like the lower left vertex.

obsidian egret
#

I need help in a ITF (inverse trignometric function) question

pearl pondBOT
limpid lily
#

The angle inside the lower left vertex can be split into two.

pine temple
#

No offense

limpid lily
#

Then if you continue to draw the splitting line outside the triangle, it'll look like this:

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See how z is a little bit clockwise from that red line?

pine temple
#

…what?

limpid lily
manic cape
#

I don't get what chai is saying

limpid lily
#

The green line there is a little bit clockwise from the red line.

manic cape
#

pls don't confuse me more

limpid lily
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OK.

manic cape
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What is the sum of the triangle i sended ?

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is it 180 or 360

pine temple
#

Anyways

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Two angles based off a straight line will add to 180

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So z + 51 = 180

manic cape
#

what about x and y

pine temple
manic cape
#

ok

#

...

pine temple
#

But in the meantime, Z + 51 = 180

manic cape
#

so Z =129 ?

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@pine temple

pine temple
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Sorry!

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That is correct

manic cape
#

so now 180-129-51

pine temple
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= 0

manic cape
#

yup im not doing this right

pine temple
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Eh, it’s ok

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I’m still here

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Now, we want to find the value of the unmarked interior angle

manic cape
#

ok

pine temple
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If we can find that, we can find x

manic cape
#

ok

pine temple
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So the missing angle equals 180 - 117

manic cape
#

are you solving for x ?

pine temple
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No

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Not yet

manic cape
#

what are you solving for

pine temple
golden fjord
#

oh you want to solve for z?

pine temple
#

We already did

pine temple
golden fjord
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sorry