#help-39

1 messages · Page 215 of 1

white estuary
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i don't know what to do next

obtuse oar
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lol

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you got the points right?

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just put them on equation of line and they should satisfy the equation

white estuary
#

ohh ok

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tysmmm

obtuse oar
#

:))

white estuary
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ok

#

tysmm

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.close

pearl pondBOT
#
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pearl pondBOT
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cedar solar
pearl pondBOT
cedar solar
#

this is my third time sending this i think

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someone help

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and give me a answer please

pearl pondBOT
#

@cedar solar Has your question been resolved?

flint basalt
# cedar solar

median means its in the middle. look for which one is in the middle.

cedar solar
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what do i take as median class

flint basalt
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you use the class part of the table

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because its asking for the median class

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also even by looking at the answer choices, you can tell which part of the table you need to use.

cedar solar
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median class should be taken as the class having higher value than n/2 or equal and greater than n/2

flint basalt
#

well, look at the choices. and look at the table. which row do you think you would have to use to get the answer?

flint basalt
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especially since it has an odd number of values

flint basalt
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take one off from each side. see what you're left with when you have one value left

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take one off from the left and one off from the right. keep crossing it off until you have one value left

cedar solar
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one off from where? 💀

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the frequencies?

flint basalt
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the class bro, i already mentioned before that you're using the class values to get the answer

cedar solar
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how does that work

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do you know how to find the class by cumulative frequency

flint basalt
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"The median CLASS is"

cedar solar
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yes

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but you can’t just take the middle most class

flint basalt
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you mentioned you have to find it by frequency. so now rearrange the table so that frequency goes from least to greatest

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and then find the median

midnight arch
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@flint basalt i believe ur taking the wrong approach here

flint basalt
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how so?

cedar solar
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10-20
50-60
60-70
70-80
20-30
40-50
30-40

midnight arch
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since its a cumulative frequency table we will first need to add all the frequencies and then divide it by two. which in this question gives us 45. and then we see in which class the 45th value stands at which in this question is in the 30-40th class

cedar solar
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answer is given 40-50

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it’s probably wrong

flint basalt
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please stop sending these here.

midnight arch
cedar solar
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class cf
10-20 5
20-30 20
30-40 45
40-50 65
50-40 72
60-70 80
70-80 90

midnight arch
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im not sure why the answer shows 40-50

cedar solar
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okayy

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got it now

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thank you for the help

midnight arch
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np

cedar solar
#

.close

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#
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midnight haven
#

isn't this one also telescoping

pearl pondBOT
midnight haven
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oops wrong question

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isn't this one also telescoping

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tm gave this formula

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but how would it work for this one

toxic lichen
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this series is not telescoping in any neat fashion

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it is the sum of two geometric series

midnight haven
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how?

graceful yacht
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It asks for the result of [n = 0, n = 1, n = 2, n = 3] and then for diverging, you'll simply reference large numbers in a series(10, 100, 1000, etc.).

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Oops? I guess that's too complicated.

midnight haven
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how would i find the sum of the series from that

rough stream
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So hopefully you can recognize that Σ (1/7)ⁿ is geometric. That's rⁿ for some r < 1

midnight haven
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P SERIES

rough stream
#

Not p series, because the exponent is not a constant

midnight haven
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emm okay

graceful yacht
#

My bad. I looked it up: It actually does refer to geometric series. Can I provide an image for aid?

midnight haven
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ok

graceful yacht
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Although I think you could just look up an image on Google, I stole this directly from there for reference:

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You have a function, right? :)

midnight haven
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yes

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i understand now thanks @graceful yacht

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,close

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.close

pearl pondBOT
#
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near pine
pearl pondBOT
near pine
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no idea wherer to start

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i know rref stuf

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ff

hallow tide
pearl pondBOT
#

@near pine Has your question been resolved?

near pine
pearl pondBOT
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tired vigil
#

Hello, I have doubts about whether I correctly reduced my 3x3 matrix using the Gauss method.

tired vigil
spare lark
#

,rccw

jolly parrotBOT
tired vigil
spare lark
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i advice you to put the line starting with a 1 on top

tired vigil
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you mean change the second line with the first one?

spare lark
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yes

tired vigil
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Ohh I see

spare lark
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its less harder to reduce after

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having a pivot = 1

tired vigil
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I'll remember it for the next reduction, thank you very much for the help!

spare lark
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i didn't check if it was correct tho

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well 2nd line is wrong

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if you do -2L2

tired vigil
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If you give me 5 minutes I can do it again, it will be less tedious.

spare lark
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sure

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retry

tired vigil
spare lark
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what are you doing for the second line ?

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1 1 2

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2 1 -3

tired vigil
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multiply the numbers by -1 and 2 to get 0 on the first line

spare lark
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so what is 2* L1 ?

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and what is -1*L2

tired vigil
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It would be multiplying the second line by 2 and the first line by -1

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I don't know if I'm making myself clear

spare lark
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well since you swap them its 2*first line and -1*second line

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so that you have 2

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on first

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and -2 on the second

tired vigil
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Indeed yes, I do the calculation on the right so that there is a record of it, then I add the result of the first line and the second and they give me the value of 0 at the beginning

spare lark
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the issue here is not the idea but the way you multiply the line

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you do 2*L1 which should be 2 2 4 but you calculate it as 2 2 2

tired vigil
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OOHHHH

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You're right, JAJAJAJA I don't know how I didn't notice it

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the final result is 0 0 7

spare lark
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and now you can swap 2nd line and 3rd to end the reduction

tired vigil
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yeaaa

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It would just be a mistake then, I have to be more careful, as I rush to solve it and I make mistakes with the numbers, it is not the first time that it happens

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I have to go more calmly

spare lark
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so to keep in mind :

  • try having 1 on top left if it don't imply having horrible things elsewhere
  • becareful on line operations
  • always recheck twice when starting the gauss method
tired vigil
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okey, I will

spare lark
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perfect

tired vigil
#

I appreciate you helping me with this

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you're awesome

spare lark
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you're welcome

pearl pondBOT
#

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@tired vigil Has your question been resolved?

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frozen quiver
#

hey guys quick question elementary really but when completing a square what number do you subtract form the equasion

plush bramble
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,tex .cts

jolly parrotBOT
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riemann

frozen quiver
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alright i was confused on whether I was supposed to subtract b/2 or b/2^2

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its b/2^2 right?

spare lark
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(B/2)²

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Yes

frozen quiver
#

alright thanks comrade

#

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oblique sphinx
#

\text{I need some seroious help: I have a sequence }u \text{ defined on N with }u_n=3\text{and for all whole number n:}
\
u_{n+1}=\frac{2}{1+u_n}
\
\text{Then I have the sequence v:}
\
v_n=1-\frac{3}{u_n+2}
\

oblique sphinx
toxic lichen
oblique sphinx
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So now I need to prove that v is geometric (in the form of v(n+1)=q*v(n)

oblique sphinx
plush bramble
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sounds like induction

toxic lichen
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the endless \text commands

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that ain't it

oblique sphinx
#

I didn't know how to use the latex bot on the server

toxic lichen
oblique sphinx
#

So i typed it out on a random website lol

toxic lichen
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inshallah it reduces itself down to a constant

oblique sphinx
#

I've tried all that but just can't find a way

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Let me grab a pic

hasty edge
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<@&268886789983436800>

oblique sphinx
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lol

toxic lichen
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<@&268886789983436800> scam

hasty edge
#

My bad

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Apparently too many people wanna troll and make their names similar to moderator

oblique sphinx
toxic lichen
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let it also be known this guy is a huge loser for setting his name to "im scared of women"

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,rccw

jolly parrotBOT
oblique sphinx
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I've managed to solve the v(n+1)/v(n) down to there

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But just can't find a way to make it simpler

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After that I also tried to use a hypotese that q=-0.5 (gotten from calculating v(0)/v(1)), but also got stuck

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I tried to get ChatGPT to solve this (I am really stuck lol) but even it won't give me a correct answer

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Now I am begining to doubt the question 😭

pearl pondBOT
oblique sphinx
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Yeah I know, but was just too stuck :(

plush bramble
oblique sphinx
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factorizing by -1 won't really get me anywhere

plush bramble
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don't see where you use induction anywhere

oblique sphinx
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Does induction mean simplify?

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Or like using a hypothese to deduce something?

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I've tried to continue developing the hypothese (which I suppose is also called induction?), but somehow got the result that un=1?

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Which is obviously wrong, but I just can't find out where

plush bramble
oblique sphinx
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ima try now

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fml doing maths at 11pm

pearl pondBOT
#

@oblique sphinx Has your question been resolved?

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supple fractal
#

<@&286206848099549185>

pearl pondBOT
supple fractal
#

How did it get that?

random ermine
#

expand (x+h)^3

plush bramble
pearl pondBOT
# supple fractal <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

haughty sigil
#

Then solve

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And also expand (x+3)³

haughty sigil
pearl pondBOT
#

@supple fractal Has your question been resolved?

hasty edge
jolly parrotBOT
#

mathisfun

pearl pondBOT
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fallow junco
#

Posted this earlier but still looking for thoughts - could not find a solution 😦

Hard Game Theory Question:

You are forced to play a game with 44 other players. Each of you are presented with 5 boxes - each labelled 1 through 5. You must place the value on the box inside one of the boxes (eg. you may choose to put 1$ into box 1, or 2$ into box 2). Players have no information on any other players' strategies, or which boxes they played (no collusion).

After everyone places their money in a box, the game master comes in, and takes the box with the most money in it, selecting uniformly at random in the case of ties.

Everyone who's money was not in that box gets their money back. Assuming all players are rational, what is the optimal strategy for this game, and what is your EV?

Is this even solvable w/o numeric methods? I tried using monte carlo as well as multinomial to define a loss function and got ~-0.597 as EV, but there r some flaws in the method i used

pearl pondBOT
#

@fallow junco Has your question been resolved?

fallow junco
#

<@&286206848099549185>

pearl pondBOT
#

@fallow junco Has your question been resolved?

thorn shoal
#

i don't even get the question

fallow junco
pearl pondBOT
#

@fallow junco Has your question been resolved?

latent oasis
#

I'm working maybe when I have a sec

latent oasis
fallow junco
latent oasis
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gotcha

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otherwise I think you just always put it in box 5 and it's easy

fallow junco
latent oasis
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oh

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there's only 5 boxes

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oh

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I see

fallow junco
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yeah

latent oasis
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ok

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I thought each player had 5

fallow junco
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And whichever has the most money gets taken

latent oasis
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@fallow junco Have you determined the game master's distribution as a function of the player's distribution? Because that's what I would start with

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(Assume all players are playing optimall and thus have the same distribution)

fallow junco
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But (at least to the best of my belief) this isnt the nash equilibrium

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Verified it w monte carlo too so unless i messed up my code idt its right

latent oasis
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we want the player to be indifferent

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not the game master

fallow junco
#

What ive thought abt is find the distribution s.t. for any box, the probability the 45 (weighed) votes for each box makes it the majority * ev of box (if it is majority) is indifferent

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But idk if that is computable rly

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And also the probability dist s.t. if 44 other players play w/ that dist, no matter which pure strategy choice we make we are indifferent in EV

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Which is what i used for monte carlo sim

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to get the -.597 Ev

latent oasis
#

shouldn't the distribution for the game master be approximately 60/137 * [1, 1/2, 1/3, 1/4, 1/5] ?

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as the number of players approaches infinity

fallow junco
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Im not sure if this is true or not but that was my intuition at first too

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But at least for 45 case we can see it isnt true

latent oasis
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how would the players be indifferent then

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sure it's not true for 45

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it's true for infinite people though

fallow junco
fallow junco
latent oasis
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uhhhhh

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I think so it's zero sum right?

fallow junco
latent oasis
#

it's still zero sum

fallow junco
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Im not sure if ur wrong or not haha just thinking out loud

latent oasis
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the sum of all money leaving is the money put in

fallow junco
#

But wouldnt the odds of who wins be more like a multinomial based on the player distribution

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rather than just like adding it up and being proportional to the distribution itself

latent oasis
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well the EV for all the players is the same

fallow junco
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yeah

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hm

latent oasis
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like

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for n players

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boss's EV is -n*player's EV

fallow junco
#

Wait lets assume infinite players

then ev of playing w ur dist (assuming p1, p2, etc) ~>

0.2(60/137)(1) + 0.2(30/137)(2) + 0.2(20/137)(3) + 0.2(15/137)(4) + 0.2(12/137)(5) = 0.43

but we can deviate to only picking 1 -> 0.2(1)(1) = 0.2 exp loss

latent oasis
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wait isn't the expected loss 60/137 ?

fallow junco
latent oasis
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uhh

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the boss is picking box 1 60/137 times

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so

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we lose $1 60/137 times

fallow junco
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so hed pick them all equally

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bc if u place into box 5, ur putting 5$ into it

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Wait am i missing something 😭

latent oasis
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idk lol

fallow junco
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yeah im confused

latent oasis
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sorry I'm multitasking

fallow junco
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nah u are so good

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dw

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thank u so much for the help ive been stuck on this all day 😭

latent oasis
fallow junco
latent oasis
#

so that from the player's perspective the EV of each box is the same

fallow junco
#

Hmm

#

So find probability vector s.t. odds 1 is majority is 60/137, 2 is 30/137, etc?

latent oasis
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I can lose $5 or I can be 5 times as likely to lose $1

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etc.

fallow junco
fallow junco
#

Lemme try this out rq

fallow junco
# latent oasis yeah I think so

(used monte carlo so there may be some leniency here) but seems to not hold true necessarily - EV when everyone plays is -0.97 ish, and when i tried my old strategy against this new one, there was a pretty significant benefit from deviating to the old strategy

fallow junco
#

Used a search algo to minimize MSE between monte-carlo generated vector representing probability boss picks the box for a given strategy vector p vs the vector you gave

latent oasis
#

wait

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is the money pooled ?

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like

fallow junco
latent oasis
#

we're not trying to maximize the EV per players

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that's a very different problem

fallow junco
#

We're trying to maximize EV as one individual

fallow junco
latent oasis
#

oh I see

fallow junco
#

And there was a pretty large difference in EV (in favor of the one person)

latent oasis
#

how was the EV for the new strategy not -60/137 though?

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shouldn't it be by construction?

fallow junco
#

I did run this for only 45 players tho fyi

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So maybe that makes a huge difference

latent oasis
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I don't think it matters actually

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the boss's distribution has to be the same for the nth player to be indifferent

fallow junco
#

Tbh honestly even more confused though -> ur logic seems to make sense and is the same as what I was thinking before w/ the selecting strategy s.t. we generate odds the boss picks the box are proportional to the cost of picking the box

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Maybe i just fucked up the code somehow but we'll see

latent oasis
latent oasis
fallow junco
#

S.t. the odds boss picks * cost is indifferent

latent oasis
#

yeah

fallow junco
# latent oasis yeah

Thanks for the help though ❤️ continued running tests and seemed to still hold bad performance

#

Hopefully will figure it out soon

#

my guess is that even though the boss picks each box inversely proportion to the boxes' actual value, there is a difference between that and picking it both in respect to that value asw as the expected amt of players picking that

latent oasis
#

or at least there's no reason to think the boss should be

fallow junco
#

right

latent oasis
#

I mean like

#

the boss might get a higher EV by changing his strategy but he's obligated by the rules not to

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if that makes sense

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the boss doesn't get to choose his strategy

fallow junco
#

he has full info

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I dont rly see how he could improve on EV past that

latent oasis
#

oh I see

#

ok that's still not indifferent though

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that's greedy

fallow junco
#

yeah i just assumed what u meant is as in

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we'd find the strategy s.t. the vector representing odds each is the largest is [60/137, 30/137...]

latent oasis
#

yeah

fallow junco
#

w/ respect to values ofc

latent oasis
#

(ignoring ties)

fallow junco
#

yeah i just had it sample uniformly in case of tie

latent oasis
#

not sure how much those matter

fallow junco
#

Which wouldnt actually occur anyway so

fallow junco
latent oasis
#

yeah so I don't think it would matter

pearl pondBOT
#

@fallow junco Has your question been resolved?

pearl pondBOT
#
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minor tide
pearl pondBOT
keen quail
minor tide
#

yes

#

r u sure i use it

keen quail
#

yes
but instead of $a^2+b^2-2abcos 30$ use $a^2+b^2+2abcos30$

jolly parrotBOT
#

strizz

keen quail
#

as the angle given is between the vectors

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for the second part

minor tide
#

i did that

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i may have made a mistake tho

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lemme retry

keen quail
#

yes

minor tide
#

can i replace p^2+q^2 with 28

keen quail
#

yep

minor tide
#

ok

#

i still got pq in the equation 😔

#

what do i do then

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help

#

i did not cook

keen quail
#

wait

minor tide
#

kk

keen quail
#

you'll get pq= something write

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write p in terms of q using this

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then replace it back into $p^2+q^2=28$

jolly parrotBOT
#

strizz

keen quail
#

so that it's all in one variable

minor tide
#

mhm

keen quail
#

$p^2+q^2=28 -- a\
p^2+q^2+2pqcos30 = 52 ---b\
b-a\
2pqcos30 = 24 \
pq =8\sqrt{3} \
p = 8\sqrt{3}/q \
(8\sqrt{3}/q)^2 +q^2 = 28$

#

WHAY

minor tide
#

LOL

keen quail
#

oh

jolly parrotBOT
#

strizz

keen quail
#

it's solvable from here

minor tide
#

where did the 52 come from

keen quail
#

from squaring 2sqrt(13)

minor tide
#

oh ofc

#

wait what

#

when was that suppose to happen

#

OH SHIT

#

nonno

#

miswrite

#

i copied one line wrong from the one above

keen quail
#

ohhh

minor tide
#

one secc

civic drum
minor tide
#

wait i justed checked

#

i got 2pqcos30 = -24

#

whatdaheck

keen quail
#

no

#

do b-a

pearl pondBOT
#

@minor tide Has your question been resolved?

pearl pondBOT
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subtle fulcrum
pearl pondBOT
subtle fulcrum
#

Is this value correct

unkempt yacht
#

,rcw

jolly parrotBOT
toxic lichen
#

what does this notation mean?

#

@subtle fulcrum

#

did you try to write down "the product of all natural numbers from 1 to 100 inclusive"?

#

@subtle fulcrum tagging you here again so you can find this more easily

subtle fulcrum
toxic lichen
#

"the product of all natural numbers from 1 to 100 inclusive"

#

ok right

#

the correct notation for that is $\prod_{n=1}^{100} n$

subtle fulcrum
#

Thanks

jolly parrotBOT
toxic lichen
#

and your value for it is wrong.

subtle fulcrum
#

Ok sorry

#

So what is right value

toxic lichen
#

the factorial of 100 cannot really be written in any neater way than 100! i am afraid

#

but if you want to know the value "in full"...

#

,w 100!

toxic lichen
#

it's still a fuckoff big number, with 158 digits

vagrant briar
toxic lichen
#

comparing to yours...

#

,w (36288 * 10^12)^10 * 36288^10

toxic lichen
#

your number overshoots it by like 40+ orders of magnitude

subtle fulcrum
#

Thank you sir 🙏🙏🙏🙏🙏🙏🙏🙏🙏 for answer because I am only 13 year old I was just trying sir

toxic lichen
#

don't call me "sir" please.

subtle fulcrum
#

Sorry so what I call

toxic lichen
#

just my name (Ann) will be perfectly fine.

subtle fulcrum
#

Thank you Ann

#

Ann do have tricks for calculate fast for multiplication

toxic lichen
#

not really

#

the best i can offer for multiplying tons of integers together by hand is "group factors of 2 and 5 into 10 and similar easy to calculate numbers"

pearl pondBOT
#

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flint fjord
#

Yo

pearl pondBOT
flint fjord
#

Help me dawg

#

I can’t do anything

vagrant briar
#

which question do you require help with

pearl pondBOT
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limpid python
#

Alright so it's not as much of a problem with one question as it is in general with a variety of similar problems:
say for example, you have 52 cards and you need to pick out 3 cards one after the other from the deck without replacement, what would be the probability that you'd get 2 red cards and 1 black card?
I tried this problem in two ways:

  1. I used the multiplication theorem of probabilities and did (26/52)×(25/51)×(26/50), using this I got the correct answer.
  2. I did (26C2×26C1)÷52C3, from this method I got basically the above answer multiplied by 3. I don't know what the error is and any help would be greatly appreciated.
toxic lichen
#

do you want two reds and one black in that order?

#

or is e.g. red-black-red also OK for your purposes? @limpid python

limpid python
#

Nope

#

Order doesn't matter

toxic lichen
#

in that case 2) is actually the right answer

limpid python
#

yeah I was thinking that as well, but at the same time 1) was given to be the correct answer which had me confused

#

what's the problem with the first method in that case?

toxic lichen
#

can you show the problem exactly as stated? it sounds like there might be a minor detail getting lost in translation here.

graceful yacht
#

(26/52)×(26/51)×(25/50) red-black-red order

#

It's working on assumption that you picked them in order.

limpid python
toxic lichen
#

ok so the way they're solving it

limpid python
toxic lichen
#

they do in fact imply that they want red-red-black in that order

#

or wait no

#

red-black-red

#

but if you did not care about order you'd need to consider all 3 possible orders anyway (RRB, RBR, BRR)

#

and this would give you the same answer as your method 2

limpid python
#

wouldn't those orders be considered in the probabilities themselves?

#

like, if we take a smaller example of 6 cards where 3 are red and 3 are black, and we have to pick 2 cards where 1 has to be Black and another has to be Red

toxic lichen
#

the solution manual says unambiguously: first red, second black, third red

#

they consider only this draw order to be valid, and not the two others

graceful yacht
#

The probability for:
RRB RBR BRR

Versus the probabilities of:
RRR RBB BBR BRB BBB

limpid python
#

The fact that the cards aren't being replaced, could it have something to do with not counting the other draw orders?

regal herald
#

your probability in (1) has the specific of RBR

if it was purely the probability of drawing 2 reds 1 black without any order
then you have RRB, RBR and BRR, all of which have the same probability
so you get 3 times it

#

as found in (2)

limpid python
#

okay, I guess it's just an error on the book's part

#

Thank you all for helping out 😄

#

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midnight haven
pearl pondBOT
midnight haven
#

I did not understand how did they solve this.

#

Topic: Analysis of Variance Tests ANOVA

pearl pondBOT
#

@midnight haven Has your question been resolved?

midnight haven
#

<@&286206848099549185>

pearl pondBOT
#

@midnight haven Has your question been resolved?

midnight haven
#

<@&286206848099549185>

flint basalt
#

dont spam helpers, just wait for someone to respond

midnight haven
#

After 15 minutes, feel free to ping @ Helpers.

graceful yacht
#

This feels like cobwebs(for me!) from a few years back but I'll ask about what you have thought about so far.

errant cedar
#

You want to fill this table so you can show your working to compute F and do the hypothesis test for the equality of the means, the critical value for the test can be found in a table like the one I just sent. You reject equality of the means if the F > critical value.

#

To fill the table you use formulas like $SS_{total} = \sum_{i=1}^k \sum_{j=1}^{n_i} (y_{ij} - \bar{y})^2$

#

$k$ is the number of groups, $n_i$ the number of observation per group, $y_{ij}$ the value of the observation $j$ in group $i$ and $\bar{y}$ the mean of all the observations

#

you should have these formula somewhere in your notes

flint basalt
jolly parrotBOT
#

pola_touche

#

pola_touche

pearl pondBOT
#

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proud valve
#

explain which vectors are considered equivalent by this distance function

proud valve
#

.close

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tawdry axle
#

hello

pearl pondBOT
tawdry axle
#

is the answer here not wrong?

#

reflection over y axis means the negative in front should be inside right?

#

is the answer not showing a reflection in x axis?

leaden wadi
#

Yes, for a reflection across the y-axis, the negative sign should be inside the radical.

leaden wadi
#

Yes.

tawdry axle
#

does that mean the graph is also wrong?

leaden wadi
#

Either the answer is wrong or there was a typo and the question should say x-axis rather than y -axis.

leaden wadi
tawdry axle
#

ohh ok

leaden wadi
#

Send an email to the publisher.

tawdry axle
#

this book has so many mistakes its really annoying

#

thank you so much for ur help

#

yea

leaden wadi
#

They love getting corrections and could very likely acknowledge you in the next edition. 😉

tawdry axle
#

haha good idea

#

thanks

#

have a good one ❤️

leaden wadi
#

You as well.

tawdry axle
#

.close

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zenith sparrow
#

I don’t understand how to do this, I don’t know what to do with the info given…can someone explain this in simple terms? I’m lowkey struggling with summation

zenith sparrow
#

yeah its the area usign rectangle

hasty edge
zenith sparrow
#

like the integral splits the area using recntangles

#

then u add the recntabgles up

hasty edge
#

Hmm.

zenith sparrow
#

thas what my teacher say

hasty edge
#

$\int_a^b f(x)dx=\lim_{n\to\infty}\sum_{k=1}^n\Delta xf(a+\Delta x\cdot k)$, where $\Delta x=\frac{b-a}{n}$

jolly parrotBOT
#

mathisfun

zenith sparrow
#

he told me to use this one example from earlier, but idk how to use it

#

can i show ?

zenith sparrow
#

it is f(ci)delta x

hasty edge
zenith sparrow
#

but i dont understand how to use this for that proble m

hasty edge
#

$\int_0^2 f(x)dx=\lim_{n\to\infty}\frac{2(n+1)(3n+2)}{n^2}$

jolly parrotBOT
#

mathisfun

zenith sparrow
#

oh

#

so

#

It’s sum like this?

hasty edge
zenith sparrow
#

okay wait can i try to do it and then send it here to see if im doing it right

#

wait

zenith sparrow
#

cant i just use that limit rule

#

since 6n^2/n^2 = 6/1 so its 6?

hasty edge
#

Yes

zenith sparrow
#

oh

#

omg

zenith sparrow
#

i only have to multyply the top out

#

look for big exponent and use that one limit rule ?

#

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#
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zenith sparrow
#

um

pearl pondBOT
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ivory wasp
pearl pondBOT
#

@ivory wasp Has your question been resolved?

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full prism
#

Exercise 21. (0–3 points)

Paul cut out a right-angled triangle ABC from cardboard, with legs measuring 12 cm and 16 cm (drawing I). Then, he connected the midpoints of the longer leg and the hypotenuse with a dashed line parallel to the shorter leg and cut triangle ABC along this line into two figures. He then rearranged these figures to form trapezoid PRST (Drawing II).

Calculate the difference between the perimeters of triangle ABC and trapezoid PRST. Show your calculations.

full prism
#

T is 16 cm

hasty edge
#

Be specific.

full prism
#

Yes.

#

Also

#

16 cm*

pearl pondBOT
unborn hearth
pearl pondBOT
#

@full prism Has your question been resolved?

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full prism
#

Hello

pearl pondBOT
robust kraken
#

hello

#

do you need help?

full prism
unborn hearth
pearl pondBOT
#

@full prism Has your question been resolved?

unborn hearth
pearl pondBOT
#

@full prism Has your question been resolved?

latent quail
#

Exercise 21. (0–3 points)

Paul cut out a right-angled triangle ABC from cardboard, with legs measuring 12 cm and 16 cm (drawing I). Then, he connected the midpoints of the longer leg and the hypotenuse with a dashed line parallel to the shorter leg and cut triangle ABC along this line into two figures. He then rearranged these figures to form trapezoid PRST (Drawing II).

Calculate the difference between the perimeters of triangle ABC and trapezoid PRST. Show your calculations.

pearl pondBOT
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river cliff
pearl pondBOT
river cliff
#

im stuck at log(a^5 b)^1/2

#

because where i would make it 5 log a normally now theres also that 1/2

#

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whole lynx
#

I dont understand how to do the second part of this question (Find x and p so that Ax = p is the best approximation to b in C(A).

whole lynx
#

This is my work for the first part of the question

#

I'm unsure where to go from there

sharp vigil
#

you can use the normal equation to find the least-squares solution

whole lynx
#

sorry, im not sure what that is

#

would you mind showing me what you mean?

whole lynx
#

alright i'll take a look!

whole lynx
#

.close

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scarlet glade
#

Does this look right?

pearl pondBOT
scarlet glade
#

Oh uh... I cropped the original problem

flint zenith
#

what you have looks correct

#

but I think sin is bounded by -1 and 1 if the original problem doesn't specify anything

scarlet glade
#

Ok, good the sin in the numerator made me cautious

#

Oh I guess that makes sense

flint zenith
#

because the range of sin(x) is -1 <= y <= 1

scarlet glade
#

Yeah, idk why I choose 2

flint zenith
#

alg but I would use -1 and 1 if you have to submit this for an assignment

scarlet glade
#

will do, thanks!

flint zenith
#

anytime 🙂

scarlet glade
#

.close

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jaunty jacinth
pearl pondBOT
jaunty jacinth
#

how do you do this problem

#

like theres only y we can plug in no x

#

and theres multiple like "slopes" for every y

heavy snow
jaunty jacinth
#

u mean like

#

but

heavy snow
#

for example these are all the same slope

#

in the circle

#

and the same goes for every "row"

jaunty jacinth
#

oh

#

so if we plug in 5?

heavy snow
#

yeah youd plug in 5 for y and the x coordinate wouldnt matter

jaunty jacinth
#

i see

#

i have 1 more question if u dont mind

heavy snow
#

what is it

azure notch
jaunty jacinth
#

for this question

azure notch
#

the derivatives are all functions of y

jaunty jacinth
#

where is the 1/10 coming from

heavy snow
#

average

#

you divide by the length of the time interval, which is 10 seconds

azure notch
# jaunty jacinth

do you know how to find the avg value of a function over an interval?

jaunty jacinth
#

oh wait i remember now

#

ty

#

.close

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#
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lucid oasis
#

.reopen

azure notch
#

idts

lucid oasis
#

nah they didnt

#

how old are ygs

pearl pondBOT
#
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pearl pondBOT
#

Please don't occupy multiple help channels.

fervent tartan
#

This approach could work, but proving that U is finite-dimensional actually turns out to be rather hard here

#

A better approach could be to essentially 'build' a basis for U, starting with an empty set of vectors and adding independent vectors to the set until it spans U; This process must eventually stop, since the size of the set can never grow larger than dim(V)

#

As far as I can tell, the approach I gave is the best, at least assuming we're working from the ground up

#

If you mean the "set can never grow larger than dim(V)", that part is trivial since a set of size, for example, dim(V)+1 could not possibly be independent in V

lilac jackal
#

the reason the process stops relies on the fact that an independent set is no longer than a spanning set, and this itself takes some time to prove

#

sure, i usually phrase it as if v1..vk are independent in V and u1..uj span V then k<=j

#

the strategy here is already given by 823

#

you make a recursive process for building an independent set in U

#

yeah quite a few preliminary facts about independence and span (in finite dim spaces) can be proven by recursive processes, its very neat

#

you should justify with one line why the new set is independent

#

also its not clear why the process stops

#

maybe youre trying to invoke this but not clearly

if v1..vk are independent in V and u1..uj span V then k<=j

#

ill rephrase the fact as "an independent set is no longer than a spanning set"

#

so i'd say the process ends as n=dimV (any spanning set of V has size n) and by the above fact we cannot build an independent set longer than n

#

no prob

#

823 gave you the strat

#

more recusion

#

but if you mean easily

#

then the book already gave a very short proof

#

you can prove 2.46 directly using recursion (and my fact)

#

or prove 2.45 using my fact then use 2.45 to prove 2.46

#

yeah recursion is probably the ONLY way for 2.40

#

induction might work

#

i never bothered bc the recusive algo appealed so much to me

#

yes

#

fortunately my prof didnt use LADR and fully developed determinants in lecture

#

its one of the few crap that properly develops it

#

his lecture notes

#

he started at postulating properties of an "oriented volume" function

#

and showed a construction of the function and how it led to determinants

#

i attribute my fortune to my prof's physics oriented mind

#

i had the same prof for my dynamical systems course

#

books have wide variety of quality

#

some do that and some just do definition lemma theorem repeat

#

bourbaki algebra

#

this book will kill u with dryness

#

its simply that bourbaki books arent intended for undergrads

#

(btw bourbaki refers to a group of authors, its a fun rabbit hole if u have time)

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lilac jackal
#

np

pearl pondBOT
#
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sour sluice
pearl pondBOT
sour sluice
#

sorry locke

#

^^ am I supposed to find the equations for f(x) and g(x) based on the graphs before starting the problem?

fossil jewel
#

They already give you f and g

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You don't need to find an explicit equation, no

sour sluice
limpid lily
#

Right.

sour sluice
#

but won’t that just be zero?

limpid lily
#

It might be.

#

Why do you think it's zero?

sour sluice
#

derivative of any number is zero/ I see that g(x) is zero at x = 2

#

I am walking through the dark here

limpid lily
#

No, that's not the derivative of 2.

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That's the derivative of f(x) at x = 2 and the derivative of g(x) at x = 2.

#

f(x) is not 2. g(x) is not 2.

sour sluice
#

oh wait

limpid lily
#

It's like if f(x) = x^2.

#

f'(x) = 2x.

#

f'(2) = 2(2) = 4.

#

You only get zero with something like this:

#

q(x) = 10, so q'(x) = 0, so q'(2) = 0.

#

You're differentiating f(x), and then filling in 2 for x.

#

Or you're differentiating q(x), and then filling in 2 for x.

#

With f, the derivative becomes 2x and then you fill in 2 for x.
With q, the derivative becomes 0 and then you fill in 2 for x.

#

So, it's the differentiation step that can give you zero, not the argument to f' or q'.

sour sluice
#

i’ll be back with an attempt at the problem, thanks

#

.close

pearl pondBOT
#
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limpid lily
#

No problem.

pearl pondBOT
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sour sluice
pearl pondBOT
sour sluice
#

we’re back

#

does this look good for a.

limpid lily
#

Yes, that looks good.

sour sluice
#

heckayes

#

appreciate it

limpid lily
#

No problem.

sour sluice
#

.close

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jolly kernel
pearl pondBOT
jolly kernel
#

None of these match

#

I am confused

#

I tried solving it by hand and none made sense either

sharp vigil
#

you may need to change the zoom to match the zoom shown in the charts

jolly kernel
#

is it V?

#

I got it now thank you

#

I forgot about zoom/windows

#

.close

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raven geode
pearl pondBOT
raven geode
#

did they do the reduction formula twice

#

?

summer imp
#

Yes

raven geode
#

is there a better way to solve this crap other than using the reduction formula

summer imp
#

Probably is with trig identities and stuff, but I doubt any of it will be less annoying than reduction

proven sable
#

im not sure about sec and its powers

#

but i know for cos and sin powers

proven sable
#

which you can then get cos^n in the form of multiple angles of cos

#

then integral each term like that

#

so z = cos theta + i sin theta
(by demoive), z^-1 = cos theta - i sin theta
then 2 cos theta = (z^1 + z^-1)

#

then you can raise that up to the power of n and its all good

#

im not sure if it could work with negative powers

#

RHS expansion wont work though for negative powers to get it cleanly

pearl pondBOT
#

@raven geode Has your question been resolved?

pearl pondBOT
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sour sluice
#

scared to continue this problem. I need a helping hand.

sour sluice
woven garnet
sour sluice
#

I will adjust that

#

actually

#

i’ll fill it out best I can

#

and return shortly

#

@woven garnet

#

please tell me

#

it was a noble effort

fair creek
#

worry not

#

if it looks linear

#

the derivative is a straight horizontal line

#

if it looks parabolic, the derivative is a straight line with slope depending on concavity

fair creek
#

well you've done that much

#

whats the problem then sully

woven garnet
#

Should look like a \

sour sluice
#

the sketch of dy/dx h(x)

fair creek
#

btw for the parabola

#

the entire inverval has a straight line derivstive

fair creek
# sour sluice

your solution is wrong due to the parabolas since you made the parabolic derivative discontinuous

#

they are continous and a singular straight line

sour sluice
#

and are you saying that if

#

f(x) is continuous then f’(x) must be as well?

fair creek
#

not necessarily

#

but the parabolic derivative is

sour sluice
fair creek
#

uh?

sour sluice
#

negative*

fair creek
#

i'm not sure what it's x^2 coefficient is but

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yes it is a negative value

sour sluice
#

1/-2 is -1/2

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approx

fair creek
#

okay then that's the value

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why did you split the derivative into two then?

sour sluice
#

because there’s a zero at (-4,4)

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approx

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horizontal tangent line

fair creek
#

that just means that the slope is zero at that point

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not a total zero 💔

#

or a discontinuity

sour sluice
#

hmm

#

chewing my pencil so hard rn

#

we need an expert

#

<@&286206848099549185>

fair creek
#

look here's a similar graph with the same zeroes

#

this expands to some quadratic polynomial

#

oop

#

if you take it's derivative

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you'll notice that is a continuous straight line

#

because the derivative is continuous!!!

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for a parabola

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@sour sluice

sour sluice
#

ok ok I got schooled

fair creek
sour sluice
#

working on it

fair creek
#

sinusoidal

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so it's derivative is also sinusoidal

sour sluice
#

that really sucks ngl.

#

this means that

#

the base equation is like

#

degree three polynomial?

fair creek
#

dw the derivative is just that function but shifted by half cycle

fair creek
sour sluice
#

what makes it sinusoidal?

fair creek
#

y=Asin(wt+phi)

fair creek
sour sluice
#

woahhhh that’s perceptive

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having trig flashbacks rn

fair creek
#

if you count the distance between zero and turning points

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they're equal too

fair creek
#

happy mathing

sour sluice
#

i’m gonna print some more copies of my sheet and then use pen

#

i’ll be back soon

sour sluice
#

will it be inverted in the graph of f’(x)

fair creek
#

inverted?

sour sluice
#

yeah

fair creek
#

don't think too hard, just shift it by quarter cycle

sour sluice
#

like what would the derivative of an unknown sinusoidal function look like?

fair creek
#

in periodicity

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then just look at the tangent at that point

#

and find out the initial slope at the start of the interval

sour sluice
#

how’s this?

#

original

fair creek
#

the function is at the half ofthe cycle at the start of the interval

#

so it should not be taking a maxima at that point

pearl pondBOT
#

@sour sluice Has your question been resolved?

sour sluice
#

and should I put open circles anywhere else, such as at x=-1
and x=-7

fair creek
#

myabe yeah

sour sluice
#

<@&286206848099549185>

#

tldr- close to finishing this problem

#

verification on last two images (f(x) and f’(x)) needed

fair creek
snow arch
#

guys help me with my MIT integral math homework question(idk how)

pearl pondBOT
#

@sour sluice Has your question been resolved?

pearl pondBOT
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lunar bone
#

given that A is a point on fx and B is a point on the line y, find the minimal value of AB if AB is vertical to the line y

lunar bone
#

ive tried using the formula of the distance between a line and a dot, and that the product of their slopes should be equal to -1 and that didn't help

snow sail
#

i dont think youd need this

#

youre given the slope of the minimal line

#

so you should also know the slope of both functions an the intersection of them and AB

#

is that enough of a hint?

lunar bone
#

so i need to do
f'(x) = -1?

snow sail
#

no

lunar bone
#

and work my way through there

#

oh

snow sail
#

wait am i right

lunar bone
snow sail
#

even easier

#

you have the formula for the minimal distance line

#

just find th.

#

the intersection with f directly

#

then you can use the distance formula

#

@lunar bone hopefully that seems a little easier

lunar bone
#

With the derivative?

snow sail
#

no

#

you know the slope of AB

#

and you know a point

#

so you can use point slope to get the formula of AB

#

at which point its just algebra to find the intersection between f and AB (there might be more than one)

lunar bone
snow sail
#

oh my bad, i thought you were given B

lunar bone
#

Lol

#

Ill try using the -1 in the derivative

#

To get a point

pearl pondBOT
#

@lunar bone Has your question been resolved?

tardy reef
# lunar bone so i need to do f'(x) = -1?

To expand on what jan niku said, since you know that the distance AB is minimum, AB must be normal to the curve, or a line perpendicular to AB is tangent at A (which makes it parallel to y = x-3).

pearl pondBOT
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odd mauve
#

can anyone help me

pearl pondBOT
odd mauve
#

take the derevative of V = (pir^2((2025-r^2))^0.5)/3

random horizon
#

i can help u

#

please explain about problem

odd mauve
#

i will send the problem

#

wait

#

here

#

find the maximum volume

#

with 3 significant digits