#help-39

1 messages · Page 112 of 1

visual canyon
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why is your profile almost the exact color of discord dark mode

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anyways

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i am so sorry youve lost me

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lets just

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one moment

craggy tendon
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ok

visual canyon
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this is a parabola

craggy tendon
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how do you define a parabola?

visual canyon
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this is the vertex

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?

craggy tendon
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yep

visual canyon
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now for the focus

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and directrix i guess

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where would those be in this parabola

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and why...

craggy tendon
visual canyon
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oh the numbers r messed up

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zoomed too far

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whatever

craggy tendon
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umm you didn't answer my question

visual canyon
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oh sorry thought we moved past that with the actual image of a parabola

craggy tendon
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well like

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it doesn't help since I think you don't understand what the focus and the directrix are

visual canyon
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a parabola is a symmetrical open curve

craggy tendon
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so is a hyperbola

visual canyon
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ik that every point on the curve is equidistant from a point called a focus and a straight line called a directrix

kind rampart
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be more specific

craggy tendon
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so you do know how to derive the locus of a parabola is y^2=4ax

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correct?

visual canyon
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mhm

craggy tendon
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alright so you start from (a,0) as the focus correct?

visual canyon
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i didnt before but im getting what ur saying

craggy tendon
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and x=-a as the directrix

visual canyon
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oook

craggy tendon
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now you just derived it for y^2=4ax

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now what about x^2= 4ay?

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what do you think the focus and directrix are

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uhh i need to sleep, I'll let somebody else take over

visual canyon
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yeah sorry dude im not too sharp rn

idle cipher
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f=sqrt(1/(4a))

visual canyon
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pretty much never when im on this server i ask dumb questions when i get tired and cant figure stuff out

idle cipher
visual canyon
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farph?

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ah

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nooo it is not

kind rampart
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its an example graph

visual canyon
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that is just a random parabola

kind rampart
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so you know

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y^2 = 4ax

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and the directrix of that is

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y = -a

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and the focus is (a, 0)

visual canyon
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ok backtracking

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to get the directrix i need----

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to know the axis of the parabola, and the vertex of the parabola

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lets say the vertex is 0,0

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the axis would be..

kind rampart
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wdym by axis

idle cipher
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is there a correct answer for this question?

kind rampart
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yes

idle cipher
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why not 1/4

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i'm confused now

kind rampart
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read the question carefully

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it isnt in 4ay = x^2 form

idle cipher
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ok

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ik

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y=4(1/2)x^2

kind rampart
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nope

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but nice try

visual canyon
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alright what

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so

kind rampart
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are you back

visual canyon
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there is a correct answer yeah

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nature of the question

kind rampart
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ok so

visual canyon
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ive been here sorry just not sure what to say

kind rampart
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ill assume you know how to find focus when x is squared

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x^2 = 4ay

visual canyon
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not off the top of my head but i could figure it out

kind rampart
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ok

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just remember that the focus is inside the parabola while the directrix is out

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anyways

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8x^2 = y

kind rampart
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correct

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the only difference is that x^2 has an 8 next to it

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do you have any idea how to remove the 8

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how would you say remove the 8 in

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8x = 64

visual canyon
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ok so

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you just

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divide

kind rampart
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yes

visual canyon
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8x/8 64/8

kind rampart
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divide both sides by 8

idle cipher
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why not just (0,1/4a)

kind rampart
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wat

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elaborate

kind rampart
visual canyon
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no im confused

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so sorry

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ok im going to

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go watch a khan academy video on this

kind rampart
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(8x^2)/8 = y/8

visual canyon
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i just feel like i've missed a step in getting these values

kind rampart
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we have not done anything yet

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this is just the given in the equation you gave

visual canyon
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i have been looking back at the wrong problem

kind rampart
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good job

visual canyon
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yeah this makes sense

kind rampart
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so now you should have

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x^2 = y/8

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or x^2 = (1/8)y

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it should be quite clear what to do now

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x^2 = 4ay

visual canyon
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simplify

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one sec

kind rampart
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find out what a is

visual canyon
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8

kind rampart
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nop

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4a = (1/8)

visual canyon
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i have wasted your time for that i am sorry

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even looking at the right problem i am incompetent. think i should cut my losses run away and do some googling

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thanks for trying catlove

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.close

pearl pondBOT
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pearl pondBOT
#
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compact pewter
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I think I'm just actually incapable of solving this because I am completely lost, I'm able to get partway through but I have no idea what to do after that and how to get what they want

compact pewter
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I can understand that the distance along the shore is 8 - x and the distance along the triangle is sqrt(25 + x^2) but I really have no idea what to do from there other than plug into the distance = rate * time formula maybe

charred ocean
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Use distance/rate=time and minimize wrt time

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Can you use calculus?

compact pewter
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yeah I'm supposed to use calculus, wdym by wrt?

charred ocean
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With respect to

compact pewter
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oh

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wouldn't that just give me minimum total distance traveled or am I misunderstanding?

charred ocean
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What do you get?

compact pewter
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how do you do that nice math formatting on here?

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but if I solve for 0 after getting the derivative I get 2sqrt(5)

charred ocean
jolly parrotBOT
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Pixelius

charred ocean
compact pewter
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if I do that it'll give me a similar problem with different values

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would doing that help?

charred ocean
compact pewter
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so um

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that reset it

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this is the new question with the different values

glass meadow
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So on the boat it's sqrt(25 + (8-x)^2)

charred ocean
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Yeah $\frac{10}{\sqrt{5}}=2\sqrt{5}$

jolly parrotBOT
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Pixelius

compact pewter
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oh

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wait

dawn sand
# compact pewter how do you do that nice math formatting on here?

Its a markdown language called LaTeX. Wrap the math in dollar signs or use ,tex to get the bot to display that way, but i wouldnt recommend it unless you've learnt some LaTeX, since itll just look like a mess if you dont have proper formatting. Plain text suffices.

charred ocean
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Yeah so you need to convert it from distance from nearest point to distance from restaurant like what Damian is saying

compact pewter
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I think

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but solving that for x is rude

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I think it's 6sqrt5/5 tho

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okay so that was correct

charred ocean
compact pewter
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yes

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that worked as the answer

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it has a part b though

charred ocean
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Yeah

compact pewter
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which i actually just dont know how to do at all

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"if she walks at 3mi/hr find the minimum speed at which she must row so that the quickest way to the restaurant is to row directly (with no walking)?"

charred ocean
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So if our equation is $T=\frac{15-x}{3}+\frac{\sqrt{9+x^2}}{row speed}$

jolly parrotBOT
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Pixelius

compact pewter
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optimizations and related rates I think are the hardest things for me because most of the time visuals aren't provided and I'm really bad at visualizing

charred ocean
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Do you see how to solve it?

compact pewter
charred ocean
glass meadow
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Wouldn't it just be 3mi/hr?

compact pewter
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I'm definitely doing stuff wrong because I'm getting negative numbers

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Lol

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I got -3.9

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somehow

compact pewter
charred ocean
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It’s definitely not above 3, but it’s probably slightly less

compact pewter
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and its definitely not negative right?

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Lol

charred ocean
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Not negative

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Intuitively

compact pewter
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I end up with

glass meadow
charred ocean
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Yeah it just is 3

compact pewter
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which still gives me something negative if I plug in the value I had for x before

compact pewter
glass meadow
compact pewter
charred ocean
compact pewter
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one moment

charred ocean
compact pewter
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no matter what I do I keep getting negative values so um

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maybe the x value is different too?

charred ocean
compact pewter
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6sqrt(5)/5

charred ocean
glass meadow
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I feel like the question is wrong but I'm too tired to double check

charred ocean
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Now we’re changing the situation

compact pewter
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this is what it tells me when I get that second part wrong

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so I guess I need a new T function

charred ocean
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Sure, so what’s a good T function here?

compact pewter
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don't we do like T = sqrt(234)/x

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or something

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where x is the speed

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but I'm missing part of it

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but if no walking is happening isnt the other part just 0?

charred ocean
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Yes

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That’s how long it would take, but it doesn’t quite have the behavior we’re looking for

compact pewter
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yeah especially since

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the derivative would never be zero

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so what am I missing?

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is it

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do I have to like add the x/3 for walking even though no walking is happening?

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alright I'm lost

charred ocean
compact pewter
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yes

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I guess I can redo it again and see what response it wants from me and maybe that'll help it make more sense

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is there anything to try before that?

glass meadow
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Do (a) but with a rowing speed of 2.99mi/h

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If you find that x is not 0, then the minimum speed for (b) must be more than 2.99mi/h

compact pewter
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oh nvm

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ignore that

glass meadow
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@charred ocean that does make sense, right? I'm very sleepy right now thinkies

compact pewter
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that gives me like

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5.4517...

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unless I'm doing things wrong

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I started using a calculator because this evaluation is a lot

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Idk what I'm doing lol

glass meadow
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Idk either

compact pewter
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fair enough

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idk why I evaluated at 6sqrt5/5

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im tired

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as the 2 increases

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the value where the derivative equals zero goes rapidly to the right

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using 2.9 instead as the rowspeed

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the value where the derivative is 0 is larger than 10

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that value is the x value found earlier, 6sqrt(5)/5

little sundial
compact pewter
charred ocean
compact pewter
charred ocean
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As r->3 the optimal walking distance approaches -inf

compact pewter
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uh

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yes

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I understand

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We know that there's no walking happening

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I wonder if I need to evaluate the original equation and get the time it takes and compare that using the sqrt(234)/x equation to get a value smaller than the original

charred ocean
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But how do you know there’s no walking happening? Because the marginal benefit of walking, even a little bit, $\frac{\partial T}{\partial x}$ tends to negative infinity, when $\lim_{r\to 3}{T}$

jolly parrotBOT
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Pixelius

compact pewter
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well doesn't it say (with no walking)

charred ocean
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Now I’m getting sleeply lol

compact pewter
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right in the question

charred ocean
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Yeah, but if you just do $T=\sqrt{234}/r$ you get $\frac{dT}{dr}=\frac{\sqrt{234}}{-r^2}$

jolly parrotBOT
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Pixelius

compact pewter
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yes and that is never zero because of course it isn't

charred ocean
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Which never equals zero

compact pewter
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mhm alpharadNOD

charred ocean
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Btw what level calculus is this?

compact pewter
charred ocean
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Oh okay lol

compact pewter
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mhm I made the bold choice to take calc 1 and 2 in the summer to catch up on college courses

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so everything is very accelerated

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timewise

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Do you think i should just see what the program wants from me as an answer? since the first part is doable enough

charred ocean
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Yeah, all of calc 1 and 2 in like 10 weeks is a lot

compact pewter
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mhm

compact pewter
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I entered that

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It didn't like that

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I'll just put in 3 and show what happens

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and now I try again with new values

charred ocean
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Well in a crazy turn of events:

compact pewter
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what am I looking at here?

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also

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new values

charred ocean
compact pewter
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okay but how am I meant to solve this with no calculator or anything- I can do part a with no calculator just fine

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how do I arrive at a value like this?

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and why did you guys think it had to be 3?

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I'm so confused

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oh btw all of this calc 1 is meant to be done without calculator (which is weird because some of the homework stuff says to round to the nearest 4 decimals or something similar)

charred ocean
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You do part a, with a parameter r for the rowing speed

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Notice the orange and blue are the same

compact pewter
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okay that's something I can do

charred ocean
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Then you solve for r where x=0

compact pewter
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hm

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okay um

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I still somehow get negative values ahh

charred ocean
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Okay I think the answer should be 39/sqrt(194)

compact pewter
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that... worked...

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what on earth am I even doing

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ykw one sec

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g(x) should be the derivative of f(x)

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h(x) should be an equation that gives r based on various x values

charred ocean
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Part a:

compact pewter
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then you said where the derivative is zero

charred ocean
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Part b:

compact pewter
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so I did h(g(0))

compact pewter
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g(x) is the equation I solved for x for part a

charred ocean
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In part a set the derivative equal to zero and solve, given a value for s

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In part b, take the derivative, then set x=0, then set the simplified derivative to zero, and solve for the rowing speed

compact pewter
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alright

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thank you very much btw

compact pewter
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why did you guys think it was 3?

charred ocean
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Because if it was less than 3, there might be some benefit to walking just a little bit since it’s just a little faster, but my argument to begin with was that since going diagonal shortens the distance travelled you can justify a slightly slower speed, and still have a lower total time than any amount of walking would justify, but since the answer was very close to 3 I was convinced that it might actually be 3 by a convincing story and a numerical argument (when we approached 3 things got weird) but the answer is actually pretty simple now that we’ve seen it

compact pewter
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I see

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Thank you so much for your time

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How do I close this?

charred ocean
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.close

pearl pondBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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pearl pondBOT
jolly parrotBOT
pearl pondBOT
#

@midnight haven Has your question been resolved?

stoic pecan
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tried differntiating yet?

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t2 is basically y

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find gradient at 0

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in the range of 80-100

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oh damn

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how tf do you know latex without calc

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thats crazy

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do you know how to find mininum/max point?

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what have they tought you

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ah ic

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im not gonna lie i have no idea how to do this without calculus

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no working but like

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80 max value 100 min value

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if they ask just say " I felt it"

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like theres proof here that the bottom grows faster than the top

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but thats not the level of math here

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do you need working

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uh oh

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calculus

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which im assuming ur not taking

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sure

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shouldnt it be the same though

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oh

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dude im too braindead for this rn

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i should be able to do this

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yeah that formula seems right

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i mean you can

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just not sure how to proof it

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with actual working

midnight haven
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hi

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@midnight haven

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you pinged us ?

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im answering someone elses inquery

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im afraid you have to contact another helper

next elk
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Yes

dusky ocean
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Can you explain how you came up with this? we don't need calculus here

jolly parrotBOT
dusky ocean
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which course are you taking which has this question? breadthink

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Have you learned calculus? After reading more in-depth, this might be an optimization question breadthink

dusky ocean
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So if this equation is true then t2 is a continuous decreasing function so if you plug 80 for t1, you will get smallest t2 and plug 100 will give you largest t2

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You can round it

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Round it to nearest integer is quite common if you ask me

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Because we often model problems into continuous function

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So if we need integer, we need to round it

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round it to nearest integer

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According to rounding rule

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Because we need an integer

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But the formula for t2 of yours is in real number

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So we need to round it

pearl pondBOT
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@midnight haven Has your question been resolved?

pearl pondBOT
#
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shell brook
pearl pondBOT
shell brook
#

what do yall think

vital estuary
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what have you tried

shell brook
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oh i think its 2

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but then 0 is also an option

vital estuary
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yeah both work

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im assuming they either want you to count the solutions or circle all possible answers

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id circle 0 and 2 to be safe

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then ask your teacher about it

shell brook
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oh oka

vital estuary
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in case youre curious, the solution goes
n×n = n+n
n² = 2n
n²-2n = 0
n(n-2) = 0
n = 0,2

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i assume you did something similar

shell brook
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i just plugged in the options

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anyways thanks for the help

#

.close

pearl pondBOT
#
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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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midnight haven
pearl pondBOT
midnight haven
#

F(1+y) = 5+f(y)

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How do I use it later on

frank goblet
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f(n)=f(1)+...+f(1)=n*f(1)=5n

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Using this we can rewrite the sum you have to calculate

midnight haven
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Wdym

frank goblet
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What do you want to do

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Calculate the sum right?

midnight haven
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Yeah

frank goblet
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Or are you showing that f is odd

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Yeah

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So where is the confusion?

midnight haven
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Wait lemme rethink

midnight haven
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?

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How can you say that f(2) =f(1)

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And each of them is f(1)?

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I don't get this

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@frank goblet

frank goblet
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No

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f(5)=f(1+4)=f(1)+f(4)

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Then we do it again

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And get

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f(5)=5*f(1)

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I never said f(m)=f(1)

midnight haven
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This was ez

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Mb

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.close

pearl pondBOT
#
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pearl pondBOT
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pearl pondBOT
humble wedge
#

What

dusky widget
#

<@&268886789983436800> very weird

unborn abyss
#

wtf

#

.close

pearl pondBOT
#
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winged perch
#
Suppose you have a deck with only three cards. Each card has two sides, and each side is either black or white. One card has two black sides. The second card has one black and one white side. The third card has two white sides. Now suppose all three cards are placed in a bag and shuffled. Someone reaches into the bag and pulls out a card and places it flat on a table. A black side is shown facing up, but you don’t know the color of the side facing down. Show that the probability that the other side is also black is 2/3. Use the counting method (Section 2 of the chapter) to approach this problem. This means counting up the ways that each card could produce the observed data (a black side facing up on the table).
winged perch
#

I have:-

waxen condor
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So this is conditional probability

winged perch
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B1 
B2
B3
W1
W2
W3
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Yes, Now from this we can eliminate last three:_

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B1 
B2
B3
waxen condor
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See black side showing , so its either other side is black or white

winged perch
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I agree.

waxen condor
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its saying you to compute using bayes

winged perch
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Nope:_

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Use the counting method (Section 2 of the chapter) to approach this problem. 
waxen condor
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One side is black you know ,

waxen condor
winged perch
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B1 --> B1, B2
B2 --> B2, B1
B3 --> B3, W1
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I guess now from 3 cards, we have 2 possibilities where the second card is black.

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That's the answer 2/3.

waxen condor
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um !

winged perch
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Please correct me, if I am wrong.

waxen condor
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no it seems correct

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You re considering from a earlier stage

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That the side faced can either one of the full black colored card

winged perch
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Ohh

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But how it will change our outcome:-

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Show that the probability that the other side is also black is 2/3
waxen condor
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See i have considered we have already picked out a card

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And we know it has a black side

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Now in our sample set we had three cards

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Now we know its either one of the , two

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So i considered the probability to be merely 1/2

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But the question isnt asking that

winged perch
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I see.

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🙂

waxen condor
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we have total 6 posiblities

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C1 - B1,B2
c2 - w1,B1
c3 - W1,w2 like this

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Now we eliminated c3

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and we already have a black face

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So the other , can be black in 2/3 ways

winged perch
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Yes 🙂

waxen condor
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<I havent counted the faces fact in my consideration>

winged perch
#

No worries.

waxen condor
winged perch
#

Thank you for helping me out 🙂

waxen condor
#

Welcome !

winged perch
#

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cinder ledge
#

.reopen

pearl pondBOT
cinder ledge
#

the answer is x^2=1+2y

#

right?

random cypress
#

just checking visually on desmos it seems to be x²=1-2y

#

you might have gotten that sign wrong

pearl pondBOT
#

@cinder ledge Has your question been resolved?

vague saddle
#

The answer should combine both because its center can lie in 1st or 2nd quadrant

cinder ledge
#

cant find the problm

#

did i make any mistakes

cinder ledge
#

so you get x=sqrt(1-2x)

#

1-2x can be -ve

random cypress
#

no i said i just checked visually and the minus absolutely makes sense, it looks completely correct on desmos

cinder ledge
#

wait so wheres the mistake

random cypress
#

see it's clearly correct

random cypress
#

oh my god it said externally not internally

cinder ledge
#

but its opening downwards right

random cypress
#

i misread

cinder ledge
#

so its going to 3rd and 4th

random cypress
#

my bad then

#

oh therefore yours is correct yeah

#

my bad i thought the circle was inside the unit circle

#

yours is correct for outside and mine is correct for inside

cinder ledge
#

ohhh

#

thx

#

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obtuse oar
#

[cos(2001)pi] + [cot(2001)pi/2] + [sec(2001)pi/3] + [tan(2001)pi/4] + [cosec(2001)pi/6]

obtuse oar
#

i am unable to simplify this question

old marsh
#

Are the pi, pi/2, pi/3… part of the argument

#

Or just multiplied to the trig function

obtuse oar
#

i guess part of the argument

old marsh
#

$\cos (2001\pi) + \cot(2001 \cdot \frac {\pi}{2}) + \sec(2001 \cdot \frac {\pi}{3}) + \tan(2001 \cdot \frac {\pi}{4}) + \csc(2001 \cdot \frac {\pi}{6})$

#

It’s this right

obtuse oar
#

yeah

old marsh
#

Ok

obtuse oar
#

the answers -2

#

but idk how

muted shale
#

you can solve this

#

without a calculator

obtuse oar
#

yeah

#

but im confused what to convert the function to

muted shale
#

wdym?

obtuse oar
#

like simplify it

muted shale
#

lets go at it one term at a time

obtuse oar
#

alright

muted shale
#

what does cos(2001pi) simplify to?

jolly parrotBOT
obtuse oar
#

should i divide by 360 or 900?

muted shale
#

????

#

what

#
  1. why would you divide
obtuse oar
#

like in terms of 2pi?

muted shale
#
  1. why those numbers?
old marsh
#

Is this in degrees or radians

muted shale
#

remember that cos(x)=cos(x+2pi)

obtuse oar
#

radians

obtuse oar
old marsh
#

So you wouldn’t use 360 or 900

muted shale
#

so use that

obtuse oar
#

i then proceed with 2pi and 5pi

muted shale
#

why 5 pi?

#

huh

obtuse oar
#

if a number is greater than 1000 its better to cut it off by 900

muted shale
#

but why 900\

#

i dont understand

obtuse oar
#

for simplification

muted shale
#

i understand that part

#

i dont understand why 900

#

900 seems useless

obtuse oar
#

bcz its multiple of 90??

muted shale
#

why would oyu use a multiple of 90 and not just 360?

#

if you take a multiple of 90, then you have to keep track whehter its positive or negative

#

if you take a multiple of 360 you know that itll always stay the same sign

#

okay, anyway

#

use the fact that cos(x)=cos(x+2pi)

obtuse oar
#

visible confusion

muted shale
#

to simplify cos(2001 pi)

obtuse oar
waxen condor
#

2001 = 2+0+0+1 = 3

#

3/6 = 1/2 | try to understand

obtuse oar
#

im blown by what you just did

#

pls explain

muted shale
obtuse oar
#

i guess hes trying to do a multiple of 3, the rule of divisibility

muted shale
#

cos(2001pi)=cos(2001pi-2000pi)=cos(pi)=-1

#

here you go

#

this is what i was asking for

obtuse oar
#

oooooooh

#

okkkk next

muted shale
#

so how would we do cot(2001 pi/2)?

obtuse oar
#

same cot pi/2

#

but how bout sec 2001 pi/3

muted shale
obtuse oar
#

no....undefined

muted shale
#

its not undefined

#

it has an answer

obtuse oar
#

0?

muted shale
#

yes

#

so, so far we have -1+0+sec(....

obtuse oar
#

yup

muted shale
#

now we go calculate sec(2001 pi/3)

#

how would we simplify this first

obtuse oar
#

make it cos?

muted shale
#

sure

obtuse oar
#

667pi?

muted shale
#

yes

#

simplify it further

obtuse oar
#

then 720 - 53

muted shale
#

its in radians

#

not degrees

obtuse oar
#

then?

#

4pi -

muted shale
#

did you forget what we did like 5 minutes ago?

obtuse oar
#

ig

muted shale
#

the trigononometric functions are 2pi periodic

#

so you can always add or subtract 2pi

obtuse oar
#

yup

muted shale
#

so

#

add or subtract 2pi to 667 pi

#

until we have something inbetween 0 and 2 pi

obtuse oar
#

so well subtract something from 4pi?

muted shale
#

where tf are you getting 4 pi from??

obtuse oar
#

integral multiple of 2pi????

muted shale
#

*integer

#

but eah sure

#

yeah

#

but how is 4 pi useful here?

#

i would think 666pi is much more useful

#

which is also a multiple of 2 pi

obtuse oar
#

yaaa

#

so 667pi - 666pi

#

ig i can do the rest thanks!

#

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#
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brisk steeple
#

no one so.

#

,w arctan 2

jolly parrotBOT
brisk steeple
#

,w arctan 2 deg

jolly parrotBOT
brisk steeple
#

,w in degree arctan 2

jolly parrotBOT
brisk steeple
#

,w 1.1071487177940905*180/pi

jolly parrotBOT
brisk steeple
#

.close

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charred dome
#

howdo i do this?

pearl pondBOT
muted shale
#

How far do you have to simplify?

charred dome
#

how far?

#

just like solve i mean

#

idk how to do the first term though

muted shale
#

You could consider it "solved" now

charred dome
#

i need to subtract them

cunning comet
charred dome
#

.....

#

i need to do it by hand

#

idk whhat the first term would be though

grizzled dust
charred dome
#

yes simplify sry

cunning comet
charred dome
#

2√3 / 9

cunning comet
charred dome
#

?? lol

#

i just need help can someone help me

grizzled dust
#

do you know how to write roots as fractional exponents?

charred dome
#

no thats what im trying to get help for lol

jolly parrotBOT
#

∫oosh (lemonsaurus appreciator)
Compile Error! Click the errors reaction for more information.
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charred dome
#

ohh

#

yea i do actulaay

#

ahhh

#

makes sense

#

ok hold on

#

let me try this

grizzled dust
#

so just use that, and also write 9 in the denominator as 3^2, play around with the exponents according to common rules, get a common denominator and should be straightforward

charred dome
#

oo yeah

#

thanks

#

well i am actually doing this but i have no idea how they got the answer, i highlighted the part we're on

grizzled dust
#

@cunning comet what makes you so convinced it would be a negative number?

grizzled dust
#

ya

charred dome
#

i have no idea how to get common denominator now

grizzled dust
#

multiply by 3^(4/3) / 3^(4/3) (because then you add the exponents on the bottom to get 3^(2/3 + 4/3) = 3^2

#

just algebra

charred dome
#

wait wait

#

where did u get 3^(4/3)

#

i know its just algebra but i never did anything like this "complicated" before

grizzled dust
#

just generalize what you do usually...how do you get a common denominator in general? if you are given 1 / 2 and 7 / 20 what do you do? multiply the first fraction by 20 / 2 (youre essentially dividing the 2 denominators to decide what to multiply by) so in this case if you divide 3^2 by 3^(2/3) what do you get? 3^(4/3)

charred dome
#

i never thought of it this way before.. i always think that you multiply it by the LCD

grizzled dust
#

LCD? the LCD of 2 and 20 would be 2, how would it help to multiply by 2?

charred dome
#

i mean GCF

#

sry

#

isnt that right?

#

i havent done algebra in a while tbh

#

oh the LCM

grizzled dust
#

anyway it's no different than "simpler" fractions

#

but maybe you are out of practice with fractional exponents

charred dome
#

well how do i know which denominator is greater in this case?

#

yes i very much am

#

oh well i assume 2/1 is greater than 2/3

grizzled dust
#

you can always just multiply each fraction by the denominator of the other 🤷‍♂️

charred dome
#

so then i need to make 2/1 (3)

grizzled dust
#

then simplify later after the addition\ subtraction or whatever you need to do

charred dome
#

whicg is 6/3

grizzled dust
#

if thats easier to think about

charred dome
#

yes maybe it is

#

so is that correct then?

#

i just make the 3^ (2/1)(3)?

#

do i need to do anything to the numerator ? as well?

grizzled dust
#

im not entirely sure what you are asking

charred dome
#

For the denominator on the right side

#

I am trying to get that denominator to match the left side

grizzled dust
charred dome
#

So I need the exponents to have the same denominator correct?

charred dome
grizzled dust
#

right it's 2^(6/3) so if you want to bring that to denominator to 2^(2/3) is what youre asking?

charred dome
#

Bring it? Wat do you mean by that… but no I was asking if I had to change the numerator as well?

grizzled dust
#

you're losing me

#

: (

#

if you want to change the denominator, yeah you would have to multiply top and bottom by something right? so yes you would have to change the numerator if that's what you're asking?

charred dome
#

Yeah that’s what I meant

grizzled dust
#

so if the goal is to get a denom of 2^(2/3) on the right-hand term then what would you need to multiply top and bottom of that fraction by?

charred dome
#

By 3/3?

grizzled dust
#

...?

charred dome
#

Oh it needs to be exact

#

OK my bad

#

That’s where the confusion is

grizzled dust
#

you essentially need to multiply 2^(6/3) by something and get 2(2^3), this is like the equation:
x (2^(6/3)) = 2^(2/3)
x = 2^(2/3) / 2^(6/3)
do you see how this is just dividing the denominators

charred dome
#

I’m not actually sure tbh

#

Yeah

#

Let me try it

#

Do I need to make it 2^(6/3) or can we just directly change 3^2 to 3^2/3

charred dome
grizzled dust
#

i don't really have anything to add to this, already dissected it quite a bit, if you are still confused i suggest you watch some khan academy videos on how to get a common denominator or such

#

i don't think im very good at teaching algebra skills

charred dome
#

ok

#

ty for your help

charred dome
#

if you want to know what i did

#

.close

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#
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gilded talon
#

context: trying to prove there's a (i dont think necessarily unique yet) function phi(x) that satisfies the differential equation y'=f(x,y) given that f(x,y) and f_y(x,y) are continous around 0

gilded talon
#

even after assuming these 3, how does phi_n even build itself to phi

#

like how it's recursively defined doesn't clearly make sense

#

i think an example of the recursive definition would make it make more sense

pearl pondBOT
#

@gilded talon Has your question been resolved?

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viscid pivot
#

if you have a vector v=αu (u is also a vector) and u=/=0

viscid pivot
#

how come u is linearly independent?

tropic saddle
#

the set {u} is linearly independent, the set {u,v} is linearly dependent

viscid pivot
#

right, but can't {u} also be linearly dependent?

tropic saddle
#

its not the zero vector

viscid pivot
#

how come it can only be linearly independent?

tropic saddle
#

the only way to write a*u=0 is for a=0

#

which is the def of lin independent

viscid pivot
#

right

#

ah

#

ok

#

ty

#

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warm charm
pearl pondBOT
warm charm
#

i used this rule

#

and got (t+9)(6) - (6t+20)*1

#

all over (t+9)^2

#

im dumb holdon

#

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warm charm
pearl pondBOT
warm charm
#

im just guessing values, how do i know for sure?

woeful harness
#

remember what the derivative is

#

the slope of the tangent line at a point

warm charm
#

yeah

#

but it could be ANYTHING

#

quite literally

#

answer a could've been -1.0000001

#

not anything

woeful harness
#

oh i see what u mean

warm charm
#

but theres infinite answers that are graphically accurate

woeful harness
#

try using decimals to find the slope? looks like u just used integers

warm charm
#

so i have to guess?

woeful harness
#

i think so yeah

#

kinda a bad question

warm charm
#

alr

#

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warm charm
pearl pondBOT
warm charm
#

my original answer was one

#

whats up here?

west sapphire
#

what's goes wrong at x=-3 and x=5?

quiet tendon
#

also, are you sure you meant -3 and 5? those values aren't even displayed on this graph

west sapphire
#

maybe because they're the endpoints of the displayed graph?

quiet tendon
#

oh wait is that just where the graph gets cut off 😭

#

it's assumed that the function continues normally after that, it's not like the function just stops

#

this is just a zoomed in version of the graph

west sapphire
#

x=1 is certainly correct since the function is not even continuous there
but there are other points, look for "corners"

warm charm
#

my anser was 1

#

and it was wrong

#

and the clue said it's "not differentiable at corners"

#

which i assumed meant endpoitns

#

so i tried to add -3 and 5 on it

#

and still wrong

quiet tendon
#

corners are where the function doesn't really smoothly transition

#

1 is definitely correct

#

because discontinuous

warm charm
#

ohhhhh

quiet tendon
#

-3 and 5 are just where the graph stops after being zoomed in

#

they're not corners

warm charm
#

ok i see

west sapphire
#

"corners" are where there are different slopes to the left and to the right

warm charm
#

.close

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#
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warm charm
#

bruh wth

#

.reopen

pearl pondBOT
#

warm charm
#

what is [[x]]

west sapphire
#

as it says, it's the greatest integer function

quiet tendon
#

it's also sometimes called the floor function

#

look up a graph

#

and you'll easily see where it's not differentiable

warm charm
#

oh

#

.close

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#
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warm charm
#

.reopen

pearl pondBOT
#

warm charm
#

|1/x|/(1/x)

#

not = 1?

#

i guess not with x<=0

#

but it's never said where x lies

quiet tendon
#

it can either be 1 or -1

fluid axle
#

maybe they want you to answer undefined

#

even though it's weird af

warm charm
#

im tweaking out

fluid axle
#

well shit

quiet tendon
#

does it not accept either 1, -1, or +/- 1?

warm charm
#

💀 what the fuck

quiet tendon
#

bruh

fluid axle
#

that was my second guess lol

warm charm
#

the "watch it" video had the exact same problem as the question

#

i still dont get how thats an acceptable answer

fluid axle
#

it's true, just boring af tho

#

bloody webwork or whatever program that is

warm charm
#

webassign

#

charging $110 for this is diabolical

fluid axle
#

and that's just for one class holy shit

warm charm
#

one term yea

fluid axle
#

for 110 I'd expect real assignments and real ppl actually correcting my stuff

#

not this abomination

#

rip

warm charm
#

it's technically the homework + the textbook (ebook)

#

but i dont use the textbook at all

fluid axle
#

ah

warm charm
#

and theres no textbook option

#

no homework-only option*

fluid axle
#

🫂

#

as for your original question I guess we're done here

warm charm
#

whats the correct notation?

fluid axle
#

what do they say in more info

warm charm
fluid axle
warm charm
#

im so done with webassign

fluid axle
#

it's so cursed

warm charm
#

they really wanted me to copy and apste the U sign

#

alr

fluid axle
#

ah this works too

warm charm
#

thanks for your help

fluid axle
#

im already fed up w this crap too

#

let's hope you survive this class

warm charm
#

it's a lot more manageable than the college algebra class i took last summer

#

it's less homework

#

thanks again

#

.close

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#
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#
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north oriole
#

Sorry but I need help with trig again, anybody 😭

So I tried to do

arcsin (- 1/2 )

I know that sin (π/6) = 1/2.

Then I tried to find the reference angle to π/6. Is my final answer 5π/6 ?

quiet tendon
#

arcsin has a range of -pi/2 to pi/2

#

you're right in using the reference angle of pi/6

north oriole
#

Oh

quiet tendon
#

sin(5pi/6) is not only not in the right range, sin(5pi/6) is also 1/2

#

you need an angle below the x axis in the unit circle, and specifically between -pi/2 and pi/2

north oriole
#

On the unit circle, how do I figure out where the domain -π/2 and π/2 is?

quiet tendon
#

well the right half of the x-axis corresponds to the angle 0

#

2pi is all the way around, so pi is halfway around and pi/2 is a quarter of the way around

north oriole
#

Ok

quiet tendon
#

so -pi/2 is a quarter of the way around moving down from the angle 0

#

and pi/2 is a quarter of the way around moving up from the angle 0

#

hence the range -pi/2 to pi/2 is the right half of the unit circle

north oriole
#

So only quadrants 1 and 4 are possible answers for arcsin?

quiet tendon
#

yes

north oriole
#

So my final answer would be π/6 ?

quiet tendon
#

sin(pi/6) != 1/2

#

if you know that your sine value is negative and your options are either an angle in the first quadrant or the fourth quadrant, what can you conclude about the quadrant of your angle?

north oriole
#

Its probably in the 4th quadrant because ( x , -y ), right?

quiet tendon
#

yes

#

now you might be used to representing fourth quadrant angles in the range of 3pi/2 to 2pi

north oriole
#

Ohh so my answer isn't π/6, it's 11π/6

#

Yeah

quiet tendon
#

11pi/6 is the right angle, it satisfies sin(11pi/6) = -1/2

#

but

#

range of arcsin is -pi/2 to pi/2

#

is there a way to equivalently represent the angle 11pi/6 to be in this range?

north oriole
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I thought 11π/6 is in the range of that. It's in the 4th quadrant right?

quiet tendon
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technically -pi/2 to pi/2 covers angles in quadrants 1 and 4, yes

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but 0 degrees is the same as 360 degrees is the same as 720 degrees and so on

north oriole
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Oh

quiet tendon
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the actual representation of your angle needs to be between -pi/2 and pi/2

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angles are equivalent up to an integer multiple of 2pi (rotation by 360 degrees)

north oriole
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Ok

quiet tendon
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so if you want to find an equivalent angle to 11pi/6 in the range of [-pi/2, pi/2], you can just add or subtract 2pi until you get an angle in that range

north oriole
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So if I did

11π/6 + 12π/6 (One period)
Then 23π/6 is equivalent?

quiet tendon
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it is equivalent, but it's not in your range

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11pi/6 is already over your range

north oriole
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Oh I need to subtract

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If I subtracted it would be
-π/6

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I didn't think we can have negatives

quiet tendon
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your angle 11pi/6 corresponds to rotating counterclockwise by 11pi/6 radians. to get an output of arcsin, you need to be able to phrase the angle either in terms of a counterclockwise rotation of up to pi/2 radians, or a clockwise rotation of pi/2 radians

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and rotating 11pi/6 counterclockwise is the same as rotating by pi/6 clockwise, or -pi/6 counterclockwise

north oriole
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Oh my goodness that makes so much more sense

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So in that case, arccos (-1/2) would be π/3 ?

quiet tendon
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cos(pi/3) = 1/2

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not -1/2

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also arccos has a range of [0, pi]

north oriole
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Oh

quiet tendon
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so your options are either a quadrant 1 or quadrant 2 angle satisfying cos = -1/2

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you'd expect that to be a quadrant 2 angle

north oriole
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Because its a -1/2, right?

quiet tendon
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and you can do the same stuff with the reference angles to figure out what the angle is, and if that angle isn't in the range [0, pi], add or subtract 2pi until it is in that range

north oriole
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Ohh

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Ok so it's

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2π/3

quiet tendon
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yes

north oriole
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Ok ok ok

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I'm sorry, I have a quiz tomorrow and I've been struggling

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Can I try one more with you?

quiet tendon
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sure

north oriole
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Ok

quiet tendon
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no need to apologize btw, we're here to help

north oriole
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Thank uu

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arcsin (-√2 / 2 )

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So because its sin, the range is

[ -π / 2 , π / 2 ]

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?

quiet tendon
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yes

north oriole
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Ok then it must be in quadrant 4

quiet tendon
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yes

north oriole
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Is it 7π / 4 ?

quiet tendon
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right angle, but check the range

north oriole
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The range again? Hmm

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Ohh I'm out of bounds

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Ok so I need to subtract it right?

quiet tendon
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yes

north oriole
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Ok

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  • π / 3
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4

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I meant

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  • π / 4
quiet tendon
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is that a negative?

north oriole
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Yeah

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It wouldn't let me put it in

quiet tendon
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then yeah, arcsin(-sqrt2 / 2) = -pi/4

north oriole
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YAY oh my goodness I'm so thankful you helped me

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I seriously thought I was goingto fail my quiz tomorrow

quiet tendon
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no problem, be sure to memorize your ranges of inverse trig functions

north oriole
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Thank you so so so much, this means the world for me

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Ok

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Thank you!!

quiet tendon
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happy to help, good luck!

north oriole
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!done

pearl pondBOT
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If you are done with this channel, please mark your problem as solved by typing .close

north oriole
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.close

pearl pondBOT
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Channel closed

Closed by @north oriole

Use .reopen if this was a mistake.

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