#help-38

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graceful zenith
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graceful zenith
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idk where to begin tackling the problem

dapper swift
graceful zenith
dapper swift
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Can the students be distinguished apart in the same group, or can they not?

dapper swift
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Cause the order doesn't matter

graceful zenith
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wait wouldn;t it just be 10C4

dapper swift
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Also from the question, student A can be selected but student B cannot

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And student B can be selected while student A is not

graceful zenith
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alr

dapper swift
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And of course students A and B could both not be selected

dapper swift
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So yeah the 'permutations' is actually just multiplying by 1 number

graceful zenith
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alr

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ok so u can't select 2 particular students

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so 8 options

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and we're choosing 6

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so 8C6?

dapper swift
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Wait I think that's just the answer sorry

dapper swift
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Wait no

dapper swift
graceful zenith
graceful zenith
dapper swift
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Yeah so if B has to be included, then it's 1 * 9 choose 5

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But then if B and A have to be included, it's 1 * 1 * 8 chose 4

dapper swift
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Yeah it helps to break the problem up into smaller and smaller cases

graceful zenith
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yea

dapper swift
graceful zenith
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lol

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alr tysm

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i got 140

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and i checked and its right

dapper swift
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Wait I think I'm undercounting

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Oh wait no

dapper swift
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(I did 56 + 28 + 28 accidentally haha)

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Yes now I get 140

graceful zenith
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ye

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thx

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dapper swift
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No worries

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flat wing
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can someone help explain this question

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flat wing
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since i dunno if im reading it wrong or if the answer is qrong

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because why when t = 0 x^. is = 0

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when the question says when t = 0 the velocity is u

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dense rover
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is this correct

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dense rover
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sorry for bad handwriting

zinc dove
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No, dy/dx should be 3x^2-3

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Power rule

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All minimums and maximums have a derivative of 0 but not all points with derivative 0 are mins or maxs

dense rover
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because sqrt of 1 = 1

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i think

vernal warren
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Could be negative or positive 1

dense rover
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oh right, so does this mean i have to redo everythign else?

vernal warren
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No do the same with -1

dense rover
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ohh right, so i have 2 answers

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solid kilnBOT
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Ransik

ionic pendant
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chain rule applies

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west whale
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What is the average distance between a surface S and the origin (0,0,0) ?

west whale
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which formula do i use for this ?

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the surface is a parametrized surface btw

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do i use this: integral integral sqrt(x^2+y^2+z^2) dS ?

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west whale
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What is the average distance between a surface S and the origin (0,0,0) ?

west whale
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which formula do i use for this ?
the surface is a parametrized surface btw
do i use this: integral integral sqrt(x^2+y^2+z^2) dS ?

edgy willow
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yea divided by integral of 1

west whale
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what

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why ?

edgy willow
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as in the surface area

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like how for an average you divide by the number of items, for calculus stuff you divide by the number of points basically

west whale
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ok but

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i dont have a number of points

edgy willow
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here's an example from something else

west whale
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hmm

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ok

edgy willow
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like if your surface is twice as big your integral would be twice as much even if the average is the same

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so you just divide to take that into account

west whale
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so i divide by the surface area

edgy willow
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ya

west whale
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ok could i ask you something else too ?

edgy willow
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sure

west whale
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a is a positive constant

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the question is : for which a is the center of mass above z=1 and the density is constant

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it's also mentioned that solving this problem directly is not recommended

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i tried and it's near impossible to simplify the M_xy / m

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what other method could we try ?

edgy willow
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yea you have to hope there's some symmetry that cancels things

west whale
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i assumed that x and y are symetric

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i tried to find z^-

edgy willow
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like if it was a helix curling up the z axis you don't really care where the curve is and can just look at the k-arrow values

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I'm trying to figure out what this surface even looks like but there's something with how the v cycles from 0 to 4pi and goes all around

west whale
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it looks like a screw or the helicopter that leonardo da vinci invented i think

edgy willow
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chances are you'll be able to reduce it to a 1-dimensional avk and just integrate that

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do you have a picture?

west whale
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let me geogebra it

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quite glamorous

edgy willow
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ok cool I got this

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so like a helix but you draw towards the axis

west whale
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ig

edgy willow
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so the symmetry is that if you just look in the z-direction, it's all the same amount of mass at every height

west whale
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hmm

edgy willow
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like it might as well just be a straight line up

west whale
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yhea

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i thought about that intuitivly

edgy willow
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there's probably a way of writing it in cylindrical coordinates or whatever

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but now it's av*k center of mass above 1

west whale
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changing a means squeezing it or extending it

edgy willow
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just find how high the line goes in terms of a, and the center of mass is halfway

west whale
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yhea

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ok ill try that

west whale
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integral integral sqrt(x^2+y^2+z^2) dS ?

edgy willow
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do you know that sqrt(x^2+y^2+z^2) is 3d distance

west whale
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yhea

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i came up with this

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but it was a guess

edgy willow
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in general for averages you add up each item times its value and divide by the number of items

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integral of that sqrt adds up all the distances basically

west whale
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my issue is with dS

edgy willow
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like how center of mass is integral of the mass

west whale
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yhea ok ill just apply it

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alr

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thank you very much

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shell basalt
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shell basalt
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need help with this please

low gazelle
shell basalt
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x^2-4

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which simplifies to (x+2)(x-2)

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two solutions?

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or two rational solutions that just have opposite signs

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idk

low gazelle
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A perfect square is something that can be written in the form a^2. In the case of quadratics it would be a quadratic that can be written as (ax+b)^2

shell basalt
shell basalt
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like 4

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is 2^2

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16 is 4^2

low gazelle
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ye

shell basalt
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yeah i knew that idk why i forgot it

low gazelle
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An example of a quadratic would be x^2+4x+4=(x+2)^2

shell basalt
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yep

low gazelle
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There is something special about the solutions of an equation of this form. Do you know what it is?

shell basalt
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uh

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this particular equation or just any equation in the form of ax^2+bx+c

low gazelle
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Any quadratic that is a perfect square, i.e. it can be written as (ax+b)^2

shell basalt
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one solution

low gazelle
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Exactly

shell basalt
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oh this whole time i was thinking of DOPS

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idiot

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so i couldnt fathom why the answer was to set the discriminant = 0

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because that means 1 solution not two

low gazelle
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Ah yeah

shell basalt
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its always the most simple mistakes

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So I just set the discriminant = 0 and solve for P right

low gazelle
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Yeah

shell basalt
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alright thank you

low gazelle
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np

shell basalt
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.cvlose

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.close

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rugged latch
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@low gazelle started and about to finish volume 3 today

low gazelle
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Damn bro im still on volume 2

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How long does it take you to read a volume

rugged latch
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not sure, i havent timed myself

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but im a very fast reader so

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and plus ive read a ton of ln's in the past

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so

low gazelle
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I see. This is my first ln so im quite slow

rugged latch
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dont u notice how we see a lot more of his personality in the ln?

rugged latch
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like in the anime, it just seems like hes some stoic, cunning mastermind

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but in the ln, he actually has normal emotions

low gazelle
rugged latch
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yea like he gets nervous around girls, and embarassed in front of the class sometimes

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never woulda expected that when watching the anime

low gazelle
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Yeah he just like me - the smart manipulator part

vagrant marsh
rugged latch
vagrant marsh
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_>

rugged latch
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idk if thats a good trait to have

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magic saddle
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Please help me solve this cyclic quad question (geometry)

main tusk
magic saddle
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wdym 😭😭

main tusk
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this is why i hate geometry

marsh forum
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to start find angle EBD

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and angle AEB

magic saddle
marsh forum
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hint:- AED=90

magic saddle
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90-36?

marsh forum
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yes

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how you can angle EAB

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*now

magic saddle
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would AEB be 108 degrees?

marsh forum
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how?

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90-36

magic saddle
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54 x 2

marsh forum
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where did 54 come from

magic saddle
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90 - 36

marsh forum
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so angle AEB is just 54 deg

magic saddle
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ohh right

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so AEB is 54

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so now i find EAB?

marsh forum
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next find angle EBD

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and EAB

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then use properties of cyclic quads

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sorry got to go now, I can't help anymore

magic saddle
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thats okay! thank you

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.close

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lone mauve
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lone mauve
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for the first one

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we have pivots

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but 1's above

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using RREF we can make it clear?

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[1,00],[0,1,0],[0,0,1] after RREF?

stark pilot
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you'd need column operations too

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but its fine

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you can ignore them

lone mauve
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so for the first one it's C?

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for the second it's A?

stark pilot
lone mauve
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yeah, I think I see it now

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second is A

stark pilot
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nope

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second is also c

lone mauve
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oh

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even with the zero vector?

stark pilot
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wait

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nevermind

lone mauve
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can it be both A and B for second?

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yeah that first one messes things up

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because same scalar will apply to x and z

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so it won't be able to span full R^3

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even if they are linearly dependent

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it doesn't span R^3

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i understand that correctly?

stark pilot
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does the 0 vector mess up the linear independence though

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I think it does

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according to the definition

lone mauve
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hmmm

stark pilot
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so both A and B

lone mauve
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right

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this one is a bit more tricky

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same thing? that zero vector causes A?

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but in this case it's the fourth vector, so a bit different

stark pilot
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A and B

lone mauve
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incorrect

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maybe in this case it does span?

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the 0 vector is just extra?

stark pilot
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what

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the site is tripping

lone mauve
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should i use RREF to check for A?

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or is it already obvious

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with that third column

lone mauve
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it spans R^3

stark pilot
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oh

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brain fart

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i thought 1st and 2nd vector were dependent

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sorry

lone mauve
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np

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steel spruce
#

Can I have some help making sense of this picture for the question?

steel spruce
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I believe the general solution it asks for would be
200 = x1 + x2
40 = x1 - x3 -x4
60 = x4 + x5
100 = x2 +x3 - x5
is that all I have to do for i)
and then put this into a matrix
to know its shape, I could rref it, right?

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@steel spruce Has your question been resolved?

steel spruce
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<@&286206848099549185>, I would like guidance for the right step

supple copper
steel spruce
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ii is putting it into a matrix and rref right?

supple copper
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Yeah

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Just for your information I have not learned about these 2 things together

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I know about networks and LA but not how they interact

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So I’m just going off intuition here

steel spruce
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This goes from

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to this

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Due to having 3 piviots, could I say the shape is a plane in R^5

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How can I find iii) <@&286206848099549185>

trim joltBOT
#

@steel spruce Has your question been resolved?

steel spruce
#

Could I have some help <@&286206848099549185>

molten vine
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What with

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Ok

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Hold up 1 sec

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Welll,ll I’m afrad you need to learn this sorry

steel spruce
#

.close

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lilac hawk
#

Is it possible to solve for n without the use of a calculator?

knotty locust
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yes

rough goblet
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yep

lilac dagger
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Yes (triple confirmation is better than double)

rough goblet
#

xD

lilac hawk
lilac dagger
lilac hawk
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without a calculator 😭 ?

lilac dagger
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Whoops

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In that case

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Since the base of all the numbers are the same

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You can ignore them

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So

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4n=3+1

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and solve for that

lilac hawk
lilac dagger
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Welp that didn’t work

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Then in that case you’re still gonna need log

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So your answer will be something like

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4log(3^1/5) or something

lilac dagger
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You can still solve for n it will just be in log form, not decimal form

trim joltBOT
#

@lilac hawk Has your question been resolved?

lilac dagger
#

Combine the right hand side

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And take log base 3 of both sides

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Then divide by 4

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That’s your answer

lilac hawk
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Could i get an answer without a log in it??

lilac dagger
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I don’t think so

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It’s like how your answer could be sqrt(2)

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Is the simplest you can go without a calculator

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It’s still a value that you can use

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I guess you can try waiting for someone else but I don’t think you can get rid of the log

lilac hawk
#

alright thank you

#

.close

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sacred wing
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regal bough
sacred wing
regal bough
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f'(1) x f'(-1/2) = -1

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use that expression

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product of perpendicular slopes is always -1

sacred wing
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is that differentiation right?

regal bough
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f'(x) is derivative, yes

sacred wing
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so i js sub in 1 and -1/2

regal bough
#

yeah

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into x

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did u get it?

sacred wing
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think so nearly done

regal bough
#

once done, type .closed to allow other users to use the channel

sacred wing
#

so after i get both values they both have to times to equal -1?

regal bough
#

yes

sacred wing
#

thanks so much

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.closed

regal bough
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jus .close

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mbmb

sacred wing
#

.close

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supple saffron
#

good

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dapper swift
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@supple saffron Has your question been resolved?

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pastel ingot
#

can anyone tell me the all factors of 105

wraith hinge
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Do you know what factors Are?

shrewd ridge
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there's 8

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just start naming them and stop when you have 8

pastel ingot
wraith hinge
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You know the long division method

dapper swift
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What is a number that divides 105?

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We're looking for the prime factorisation

wraith hinge
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Yeah this

pastel ingot
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ok done i have solve it

wraith hinge
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Prime factorisation not LCM, my bad

cosmic meadow
pastel ingot
dapper swift
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Nice, that's all correct

dapper swift
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Then, choose one number out of the following numbers to multiply together:
1, 3
1, 5
1, 7

cosmic meadow
dapper swift
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There are 2 choices each so 2^3 = 8 in total

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Or 8 factors

pastel ingot
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i see

dapper swift
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Yeah if you do competition maths

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A similar argument shows you that if you have (p1)^a * (p2)^b * (p3)^c * ....

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Where p1, p2, p3 are prime numbers

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And a, b, c are integers which are positive or 0

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Then the number of factors is (a + 1)(b + 1)(c + 1)(d + 1)....

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zealous sigil
#

Hi, I was hoping someone could help me with this. Is the number of elements in the set A x B always the number of elements in A multiplied by the number of elements in B even if we have empty sets in there etc.? Thanks!

dapper swift
#

You include the empty set separately ofc

zealous sigil
dapper swift
#

Yes it's just this

#

Npnp

#

Have a great day too

zealous sigil
#

I just wanted to confirm something else

#

If that's okay

dapper swift
zealous sigil
#

What would something like this be?

#

Is it like this? But I swear this doesn't even really make any sense

dapper swift
#

So the Cartesian product would have the second entry being the empty set

dapper swift
zealous sigil
dapper swift
solid kilnBOT
#

south
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

zealous sigil
#

Because I keep seeing stuff like this

#

So I was confused

dapper swift
#

{{āˆ…}, {āˆ…}} = āˆ…

#

Only for the empty set

dapper swift
#

Ah right it is

dapper swift
zealous sigil
#

Because I actually just wanted to know the number of elements in the cartesian product of these 2 sets

#

Because I wanted to know if this would still be no. of elements in first set * no. of elements in the second set

#

Or something else because of that empty set in there

trim joltBOT
#

@zealous sigil Has your question been resolved?

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@zealous sigil Has your question been resolved?

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@zealous sigil Has your question been resolved?

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lilac ridge
#

Hi i have no clue how to continue

trim joltBOT
lament plaza
#

i think you should continue living

#

dont give up

lilac ridge
#

The picture is slowly sending AH

lament plaza
#

i see

#

dont kys tho

marsh forum
#

AH?

lilac ridge
#

No i never intended to 🤧🤧

lament plaza
lilac ridge
#

Yeah expression

lilac ridge
#

Sorry

#

Oh finally

lament plaza
#

too many radicals

#

i give up on life

lilac ridge
#

Nooo

marsh forum
#

!original , please

trim joltBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

lament plaza
#

original ques pls

lilac ridge
#

Okay. I don't know how to continue

shrewd vessel
lament plaza
lilac ridge
lilac ridge
#

It didn't worked that way you told me

lament plaza
#

ohh

#

do we have to simplify it ?

lilac ridge
#

Aha yes

lament plaza
#

i fuckin hate radicals

#

imma try tho

lilac ridge
#

Do i look like i like em? I hate them to be honest

lament plaza
lilac ridge
#

What? To change letters? catglasses

lament plaza
#

nd just deal in cubes and squares

See if i can find an indentity

lilac ridge
#

I cant write this all again its painful

lilac ridge
#

Okay. I will rewrite.

#

I will put x as o and y as p

#

Is that ok?

lament plaza
#

yes anything ur choice

#

but beware

its just an idea i have
im trying too
its not looking so promising

lilac ridge
#

Okay

lament plaza
#

Phony PHONY

#

I GOT IT

#

omg

#

is the answer 3sqrty

shrewd vessel
#

okay those arrows were terrible but I hope you can see that they are arrows, those are steps where you made mistakes

lament plaza
shrewd vessel
#

I mean sure rewritting the letters would be nicer

lilac ridge
#

Lemme se

lament plaza
#

šŸ’€

#

i think i got it tho
my method was beautiful

lament plaza
lilac ridge
#

Hm

lament plaza
#

$( frac{ x sqrt{x} - y sqrt{y} }{x - sqrt{x} sqrt{y} } - frac { x- y} {sqrt x + sqrt y} )( frac{sqrt{x} sqrt{y} + 2x }{3x})^{-1}$

solid kilnBOT
#

Singularity

lament plaza
#

😭

lilac ridge
#

So i should like not multyply them

#

I don't get it

lament plaza
#

it makes it so much more easier

shrewd vessel
lament plaza
#

do you want me to post my working?

lilac ridge
#

Aha i think i see

#

But if you want, show me

lament plaza
lilac ridge
#

Sure

lament plaza
#

but did you get it tho

lilac ridge
#

I even started writing it for you

lament plaza
lilac ridge
#

Okay

#

Thank you both

#

.close

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#
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lament plaza
lilac ridge
#

Yes that's the jey

#

Key

lament plaza
#

nice

lilac ridge
#

You know stuff,respect

lament plaza
lilac ridge
#

.reopen

trim joltBOT
#

āœ…

lament plaza
lilac ridge
#

I am not a freshman

#

But i am third year yea

#

. close

#

. close

#

.close

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#
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reef plaza
#

How would one work out the standard deviation of the sum of two six sided dice

marsh sigil
#

calculate all possible results of both dice

reef plaza
#

yes

marsh sigil
#

all the combinations: 1&1 = 2, 1&2 = 3, ....6&6 = 12

reef plaza
#

produce a table of counts

marsh sigil
#

yes

reef plaza
#

But i need a formula

#

of som,e sort

marsh sigil
#

oh ez

reef plaza
#

coz for 2 six sided dice its easy

#

but i have 10 10-sided dice

#

that becomes a little harder

marsh sigil
#

oh formula for all?

#

whats the formula for 6?

reef plaza
#

i ddint use one

marsh sigil
reef plaza
#

i found one

marsh sigil
#

oh show me pls

#

im curious

reef plaza
#

couldnt have derived that

#

to save my life

marsh sigil
#

yes, 2 fractions in a root

#

oof

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sharp hemlock
#

Given is the function f with š‘“(š‘„) = 2š‘„ 3 - 9š‘„ 2 + 12š‘„ - 5. Let its graph be K. Show that K and the straight line g with š‘”(š‘„) = 4.5š‘„ - 3.25 touch at the point x = 0.5.

Pic is the solution.

I just inserted 0,5 in both functions, why do they derivate here also? THanks in advance:=)

trim joltBOT
#

Please don't occupy multiple help channels.

#

@sharp hemlock Has your question been resolved?

limpid dawn
#

at x = 0.5

#

g is basically tangential to K at x = 0.5

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zealous canopy
#

does anyone know if there is a formula that you can use to calculate the stability of electron orbitals?

zealous canopy
#

.close

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wraith hinge
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wraith hinge
#

how would i sketch the polar curve of this polar equation on an x-y axis

#

this has to do with polar coordinates

nimble stone
#

x=rcos(theta), y=rsin(theta) r^2=x^2+y^2
if youre sketching in the x-y plane, make use of those

wraith hinge
#

ok then

nimble stone
#

its at the origin when theta is 0, its at the origin a total of 4 times

#

what do you think

wraith hinge
nimble stone
#

which is the third one

wraith hinge
#

cuz that touches the origin

nimble stone
#

the third one never even goes to the origin

#

the second one is the one id go with

wraith hinge
#

ok then thank u

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#

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brave cloak
#

How do I do the part circled

trim joltBOT
brave cloak
#

So far I've done:

z^k = cos(ktheta) + isin(ktheta)
z^-k = cos(ktheta) - isin(ktheta)

#

that solves the first two parts

#

no idea where to even begin with the third part

vernal briar
brave cloak
#

would that count?

#

it's meant to be in terms of z, but that includes k in the powers?

#

Hm, apparently you're right according to the marks scheme

#

I guess it's just bad wording or I don't understand how "in terms of" works

vernal briar
#

Well k is a positive integer

#

cos(ktheta) is going to have to depend on k aswell obviously

#

Because it has k in it aswell

#

You're supposed to think of k as a constant

brave cloak
#

Ah, fair enough

#

ty for the help

#

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trim joltBOT
burnt mulch
#

$y=t+2$

solid kilnBOT
#

Civil Service Pigeon

burnt mulch
#

$-3<t<3 \implies -1<t+2<5 \implies -1<y<5$

solid kilnBOT
#

Civil Service Pigeon

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left aspen
#

hey guys I have a question

trim joltBOT
left aspen
#

so we calculated I3 and I1 from the second and third formulas

#

And I have a question

#

Why can't I replace I_3 in the second formula with the thing that we calculated (-4I_2 + 10j)?

#

When I did, I got I_2 but when I applied I_2 back to that I_3 formula (and we have to know the value of I_3) I got infinity

trim joltBOT
#

@left aspen Has your question been resolved?

left aspen
#

<@&286206848099549185>

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@left aspen Has your question been resolved?

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wraith hinge
#

Is this right?

trim joltBOT
wraith hinge
edgy willow
#

V is right, SA I'm not sure what your method is, like where 11+24 comes from, I get a different number

hollow basalt
#

yeah for sa i got another number too

#

i got 24 * 24 * 4+(24 * 24-11 * 11) * 2+24 * 11 * 4 = 4270

wraith hinge
#

Ok thanks guys

hollow basalt
#

moment šŸ˜‘

wraith hinge
#

.close

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heavy geyser
#

correct me on this because i made a mistake

How is this G, i got F because

y = 3/5x +b
4 = 3/5(-6) + b
4 = -18/5 +b
2/5 = b

y = 3/5x + 2/5

heavy geyser
#

i checked the key and it said it was G

weary cobalt
#

that is so goofy

#

wait thats not even right

#

parallel lines have the same slope

#

so m would be 3/5

#

and then u just substitute the point into the equation and solve for b

heavy geyser
#

i did that

shrewd vessel
shrewd vessel
#

which is?

weary cobalt
#

4 = 3/5(-6) + b
4=-18/5 + b
4 + 18/5 = b
20/5 + 18/5 = b
b = 38/5
y= 3/5x + 38/5

heavy geyser
#

LMAO

#

my bad yall

#

šŸ˜”

shrewd vessel
#

hehe no worries, everyone makes mistakes

heavy geyser
#

atleast i was doing my method correctly

#

phew

#

.close

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#
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keen marsh
#

Kinda bizarre question for an intro proofs class:

A self-descriptive sequence (SDS) is a sequence of 10 integers 0-9 where the index of a number indicates how many instances of the index number appear in the sequence. The first number in the sequence is at index 0, the second number is at index 1, and so on. For example, an SDS with a 7 at index 1 indicates that there are 7 instances of the number 1 in the sequence.

We are supposed to prove that no SDS can exist. I reasoned through it in class starting from index 9 and worked down from there. However i'm at a loss for how to prove it. all I know is that we're supposed to use cases.

trail ingot
#

the elements in the sequence need to sum to 10 right

keen marsh
#

no

#

there can be repeats

#

oh wait

#

i'm dumb

#

yeah the sum couldn't exceed 10

trail ingot
#

it needs to be exactly 10

#

else it's not a 10 length sequence

keen marsh
#

yeah

#

i'm just trying to figure out what my "cases" for the proof would be

#

i have an inkling that it'd be a fixed 0

#

but i'm not sure

trail ingot
#

yea maybe something to do with 0s hmmge

trail ingot
#

which is not self-descriptive

keen marsh
#

yeah

#

if they're all 0s it woulnd't be self descriptive either

#

index 0 must not be 0 in any case

#

because that's not self descriptive

trail ingot
#

ok me has an idea

#

ugh the index starting at 0 is a pain for what i'm about to describe

#

let's just look at the last index. say it's 2 (or larger than 2). then there must be two 9s elsewhere. so the sum is too big

#

so the last index can only be 0 or 1

#

similar with any index 5 or greater

#

those only have 2 possibilities

#

index 3 and 4 can't exceed 3

#

actually we can get tighter bounds than this

#

but do you see what i mean?

trim joltBOT
#

@keen marsh Has your question been resolved?

trail ingot
#

ok upgrade to my idea

#

can you see why this is true?
if S is a self-descriptive sequence then we can't have S_9 > 0

#

the intuition is basically: an element being nonzero has a large consequence on the sum of the elements

#

if you make index 5 a 2, then you need to put 2 other 5s in the sequence, which is already too big

#

and those 5s even force other numbers to show up which makes it even bigger

trail ingot
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#
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trail ingot
#

.reopen

trim joltBOT
#

āœ…

trail ingot
#

index 9 being greater than 1 is impossible since the sum immediately exceeds 10 in that case

#

so this forces S_9 = 0

#

it is easy to say S_8 <= 1 because if S_8 >= 2 then the sum of the elements is at least 2 + 8 + 8 (S_8 is at least 2, and at least two 8s need to show up)

#

it can also be argued S_8 can't be 1 (so must be 0)

#

and that S_7 must be 0

#

ok i may have just thought of a way to streamline this

trail ingot
#

S_9 is necessarily 0

#

FUCK nvm this is not better

trim joltBOT
#

@keen marsh Has your question been resolved?

trail ingot
#

this works but it's pretty awful, there's probably a more elegant argument

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echo jasper
trim joltBOT
echo jasper
#

hi

#

like i know the vertex will be 1,3

#

But my problem is

#

lets say i said my x is 0

#

or m y x is 2

#

how do i get the y

#

2, ?

#

1, ?

#

Like do i just plug it and solve?

#

becuz that isnt working fo rme

#

plz someone

zinc dove
echo jasper
#

i beg

#

Ok

#

I show

#

my work

zinc dove
#

šŸ‘

echo jasper
#

oh

#

i see

#

2,1

zinc dove
#

lol

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#

@echo jasper Has your question been resolved?

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hollow flax
#

My homework has asked me to prove that sin(x)^6 + cos(x)^6 = 1-3sin(x)^2cos(x)^2. I tried starting on the right side, and have managed to use proof by desmos to get it to (1+3cos(x)^4-6cos(x)^2sin(x)^2+3sin(x)^4)/4. How do I move forward from here?

hollow flax
#

what? could you explain further

verbal stream
#

Maybe a^3+b^3 formula will be helpful have you tried that

hollow flax
#

no, what would that be?

#

oh, it's just the standard factorisation of that

verbal stream
#

yeah that's what I meant

hollow flax
#

give me a minute I've been doing this for the last few hours and my head's hurting a bit and being slower than usual lol

#

wait so since (sin(x)^2+cos(x)^2) is one of the factors, doesn't that mean that sin(x)^6+cos(x)^6 = (1)(sin(x)^4-2sin(x)^2cos(x)^2+cos(x)^4)?

verbal stream
#

it's just -sin(x)^2cos(x)^2

#

sin(x)^4-sin(x)^2cos(x)^2+cos(x)^4

#

do you see how you can finish it now

hollow flax
hollow flax
#

sin(x)^4-sin(x)^2cos(x)^2+cos(x)^4=(1+3cos(x)^4-6+3sin(x)^4)/4 would then be the next step?

#

no wait, my signs are wrong somewhere
or I just got rid of (sinxcosx instead of the actual pythagorean identity)

#

4sin(x)^4-4sin(x)^2cos(x)^2+4cos(x)^4=sin(x)^2+cos(x)^2+3cos(x)^4-6cos(x)^2sin(x)^2+3sin(x)^4 is correct though

trim joltBOT
#

@hollow flax Has your question been resolved?

#
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wraith hinge
#

yo

trim joltBOT
wraith hinge
#

help

#

the sum of all numbers 1 to 50 is approximately what?

#

whats to formal

delicate belfry
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Arithmetic sum.

wraith hinge
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?

delicate belfry
#

Are you familiar with sequences?

wraith hinge
#

ye

delicate belfry
#

Then the sum formula for an arithmetic sequence.

wraith hinge
#

kk

trim joltBOT
#

@wraith hinge Has your question been resolved?

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finite path
#

hi! does anyone have any tips on determining the path of a rose? for example, if given r=6sin(5Īø), sketch/highlight 0 ≤ Īø ≤ pi/2, how would i determine that without a graphing calculator? do i just have to memorize the path of every rose?

finite path
#

the graph:

wraith hinge
# finite path hi! does anyone have any tips on determining the path of a rose? for example, if...

Well sin(5theta) = 0 for theta = nπ/5

So in general for theta in [0,2π), you have the set of values S = {0, π/5, 2π/5,..,9π/5, 10π/5}

And going from kĻ€/5 to (k+1)Ļ€/5 for 0≤k≤n means going through one loop of the rose counterclockwise

So pairing elements of S in the form (kπ/5, (k+1)π/5), you get 5 pairs so 5 loops

And the amplitude is 6, so the whole graph you plot will be inscribed in a circle of radius 6, with the tips of the petals touching the circle

Use the same logic for theta in [0,Ļ€/2]

finite path
#

OHH i never thought about it that way, thank you!

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echo jasper
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echo jasper
#

would the x int

#

be 2,0?

near vessel
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nope

#

what did you tried

#

to get (2,0)

echo jasper
#

I know a rule it is like get rid of the y for the X intercept

#

I tried something dumb like i removd the 6 and 1

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-2/-x = 2 , 0

#

like when i try to get the y i got red of -2 and -x and got 0,6

near vessel
#

thats not how you are supposed to do it

echo jasper
#

Oh

near vessel
echo jasper
#

Oh ok

near vessel
#

alright lets rewrite the function

#

,,y=\frac{6-2x}{1-x}

solid kilnBOT
near vessel
#

you said for x-intercepts, we want to make y zero

#

thats correct

echo jasper
#

Yes

near vessel
#

so we make our y 0

#

,,0=\frac{6-2x}{1-x}

solid kilnBOT
echo jasper
#

Oh

near vessel
#

now, how do you think we can remove that fraction

echo jasper
#

6-2x=0
1-x=0?

near vessel
echo jasper
#

oh

near vessel
#

and we are left with

#

,,0 =6-2x

solid kilnBOT
echo jasper
#

ah

near vessel
#

lets move 6 to the left side

#

,,-6=-2x

solid kilnBOT
near vessel
#

then x must be?

echo jasper
#

x= 3,0

near vessel
#

x=3

#

correct

#

but if you want to get the x-intercept

#

just add a 0

#

(3,0)

#

like that ^

echo jasper
#

Ok

#

Thnx very much for this steps

near vessel
#

youre welcome

echo jasper
#

.close

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toxic flicker
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toxic flicker
#

Anyone know how to do this, I've currently tried taking log base x of both sides

vernal warren
#

isnt log base 4 better?

light karma
#

then assume log base 4

#

as u

#

then solve quadratic

toxic flicker
#

Lemme try that

long sonnet
# toxic flicker

u can write the 2 in the exponent as log(16) base 4 and combine it with log(x) base 4 as log(16/x)base 4

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should make calculations easier

toxic flicker
#

Idk how to proceed by taking log base 4

long sonnet
toxic flicker
#

Yep

long sonnet
#

after taking log base 4 you'll get log(16/x)*log x=log pi

toxic flicker
#

Sry can you explain how taking log base 4 of (x^(log base 4 (16/x))) gives us log(16/x)*log(x)

#

Ik how to proceed from there tho

long sonnet
#

log x^n=n*log x right?

toxic flicker
#

Yep

long sonnet
#

same way

toxic flicker
#

Oh

#

Ty

long sonnet
long sonnet
toxic flicker
#

.close

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echo jasper
#

uh

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echo jasper
#

log32^(2)

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so it will be

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32^x=2?

#

df?

lusty delta
#

if you mean this, then yes

echo jasper
#

yes

#

So will be like fraction answer?

lusty delta
#

is correct

echo jasper
#

oh

#

thats the answre like that?

#

evaluated?

lusty delta
#

it's a fraction

echo jasper
#

oh

#

hm

#

how do i go about this i never reach this scenario before

#

32^ (fraction) = 2

#

_o

lusty delta
#

so if we have 32^x = 2

#

in this case it may be more clear if we take 1/x power of both sides

#

resulting in 32 = 2^(1/x)

echo jasper
#

Ok

lusty delta
echo jasper
#

oh ok

wraith hinge
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#

.close

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solid mirage
#

How do I get help?

solid mirage
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last falcon
#

Can someone tell me whether im correct or not? Im still trying to figure out the ( and [ and i know their meaning but shpuld i include or not

last falcon
#

For example -2 here

#

if i include it its gonna be zero so i should delete this one and include it right?

near vessel
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you got the [] and () switched

#

when you substitute 3 on the equation, it becomes undefined since (x-3) is in the denominator

#

subbing in 3 in x-3 makes it 0, making the whole denominator 0

#

which makes the function undefined

#

meaning, you should use parentheses like this for the interval from 3 to inf like this (3, inf)

#

same goes for -4

#

-4 isnt included in the solution set

#

because when you substitue -4, denominator becomes 0, making it undefined

#

so you use () for it like this (-inf, -4)

last falcon
#

hm so i shouldnt include zeros right?

#

also one more question while ur here

near vessel
last falcon
#

sometimes some numbers have both positive and negative numbers

last falcon
near vessel
#

alright leme clarify what i said

#

you made intervals right?

last falcon
#

yep

near vessel
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and you tested some numbers between those intervals

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right?

last falcon
#

yes

near vessel
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you gotta test the zeroes as well

#

test -4, test -2, test -1, and test 3

#

if they equal undefined, then that root isnt included in the solution set

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if the equal zero, then that root is included in the soultion set

last falcon
#

how can they be equal to undefined

near vessel
#

since the inequality is $f(x)\ge0$

solid kilnBOT
last falcon
#

mhmh

near vessel
#

for example

#

1/0, 2/0, 3/0

last falcon
#

oh for rational ones?

near vessel
#

they all equal undefined

last falcon
#

okay

#

but in this case we got none right?

near vessel
#

in this case

last falcon
#

in the question i sent

near vessel
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-4 and 3 makes the function undefined

last falcon
#

oh right

#

yeah

near vessel
#

try putting -4 and 3 here

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it makes it undefined

last falcon
#

yes

near vessel
#

therefore it isnt included

last falcon
#

oh got it

near vessel
#

so

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what should be the answer

last falcon
#

okay