#help-36

1 messages · Page 273 of 1

jagged flare
covert tree
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welp based on the edge case you provided

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it seems like there should be a non-standard way to solving it

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cuz it ain't symmetric

jagged flare
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huh

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wdym

covert tree
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is what i meant by non-symmetric

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u don't have a symmetric looking thing that achieve anywhere close to the minimum

jagged flare
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yeah this problem is really funky

covert tree
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idk i never had success using these big name theorem to get a min/max that is not symmetric/look nice

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feeeeel like they work better in those cases

jagged flare
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although theres a part 2 with \frac{x_n}{x_n+2x_{n+1}} which im not too excited about

covert tree
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cuz many cases the min/max for those inequalities in those theorems is achieved when everything is equal

jagged flare
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yeah thats what my intuition thought aswell

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until it was betrayed

covert tree
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intuition should tell us that the min should be 1 as well

jagged flare
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yeah i will

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hmm does it

covert tree
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cuz the first part of my solution would not carry through

jagged flare
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ok i think it does

covert tree
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if it is not increasing, the lower bound becomes 2/3

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by my method

jagged flare
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(the min being 1)

covert tree
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not 1

jagged flare
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wait wth

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err

covert tree
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well but there must be two increasing chunk max

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cuz if there were more than 3, same argument applies and we have 3 chunks each greater than or equal to 1/3

jagged flare
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playing around with the graph i couldnt get anything under 1

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but it does apprach 1 more easily

covert tree
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yeah it prob is 1

jagged flare
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alright

covert tree
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my argument prob works you just have to deal with 2 increasing chunk

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some random ahh bound

jagged flare
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possibly

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im gonna try the problem now

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i think ill close this, if i dont get it ill open another one cause i dont know how long ill take D:

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thank you guyss

covert tree
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welp gl

jagged flare
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.solved ❤️

final saddleBOT
#
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jagged flare
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im too used to instagram where double pressing means a like lmao

final saddleBOT
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dry kraken
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In metric space...d is distance function and it is always >=0

dry kraken
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so why did they take range set as real numbers

runic needle
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they not wrong

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they could just add that d>=0 as an axiom

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what does it say in quotes there?

cosmic warren
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Yeah range \neq codomain

final saddleBOT
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@dry kraken Has your question been resolved?

bold turtle
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@dry kraken Compare how you can write f: R - > R; f(x) = x²

dry kraken
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here i will take all the values from R but range set would be >=0

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Yeah we can take R

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Thanks

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.close

final saddleBOT
#
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hard blaze
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Answer sheet says there are 3 images between D and G but I only count two, is there a mistake with the diagram or a mistake in my understanding?

hard blaze
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<@&286206848099549185>

iron frigate
hard blaze
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thank you

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do you have time for one small question related to kinematics?

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I'lll post it anyway to see if another helper can help, for question a I used that s=ut+1/2*at^2 but I used the horizontal displacement instead of the vertical displacement for s and I got the wrong answer and I want to know why that is. The cannonball is travelling horizontally so why are we using the vertical displacement instead of the horizontal?

iron frigate
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wait im not good at english ill help

hard blaze
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nws take ur time and i appreciate ur help

iron frigate
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do you know when you fire a cannon ball, the horizontal speed is same

iron frigate
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bc it just gets gravity

iron frigate
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it doesnt change

hard blaze
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ohh so the speed is the same but its going down because of gravity?

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until it eventually hits the water

iron frigate
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the vertical speed changes

hard blaze
hard blaze
iron frigate
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so you just have to get the time while the cannonball falls 67m

hard blaze
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And for question 3 why is the displacement not needed when calculating vertical velocity?

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.close

final saddleBOT
#
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strange pelican
hard blaze
strange pelican
#

you can

final saddleBOT
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mortal island
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Could someone check this for me?

final saddleBOT
mortal island
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Here are the questions as well

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There’s more to the assignment still but I want to make sure I at least have the first part right

final tangle
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firstly you should be using () instead of []
and you've misidentified a few intervals

mortal island
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Firstly…..where

final tangle
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everywhere

mortal island
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Im not sure that’s right….

final tangle
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where you had a bracket, you should've had ()

mortal island
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I don’t think that’s right-

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Because it’s meant to represent included and excluded points

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OMG TWINNNN

blissful meadow
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I think their point is that generally "increasing" and "decreasing" are meant in the strict sense.

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So not including stationary points

mortal island
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Idk which one of us you’re talking about

final tangle
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and you've misidentified stuff like from
-4 → 0
in Q2

mortal island
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Which problem

final tangle
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in Q2

mortal island
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Quadrant two….what?????

final tangle
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yes

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in question two

mortal island
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QUESTION two

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Ok

final tangle
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you've misidentifed the interval (-4,0)

mortal island
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Hold on lemme look

final tangle
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(2,4) in Question4

mortal island
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OHHH I REMEMBER WHAT HAPPENED THERE

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Ok ok I know why that’s wrong

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Wait is the 4,inf right in q2?

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The last interval?

final tangle
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question 5 you have (1,0) which makes no sense,
having (0,1) doesn't align with the domain you had either

mortal island
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Hold on hold on

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Slow down

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I’m still on 2

final tangle
mortal island
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Anything else in 2?

final tangle
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no

mortal island
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On

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Ok*

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The next issue is 4?

final tangle
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what i've been able to spot, yes

mortal island
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Ok what’s the issue with 4

final tangle
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double check whether your intervals are increasing/decreasing

mortal island
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Ok gimme 2 seconds

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Is it the 2,4?

final tangle
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yes

mortal island
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Ok ok

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Any other issues there?

final tangle
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q4, no

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multiple issues after that

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did q5→8 ask for extra stuff?

mortal island
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Figures cus that’s where I had no help and the types of questions changed

mortal island
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In the picture for 5-8 it has the new directions as well

final tangle
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question 5 you have (1,0) (as an interval) which makes no sense,
having (0,1) doesn't align with the domain you had either

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for intervals of increase / decrease you should've had
(-inf, 0)
(0,inf)

mortal island
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Interval…?

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Wait hold on

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Lemme read that again

final tangle
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what you've been doing in questions 1→4

mortal island
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Ok

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Can you explain…why that is

final tangle
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you've yourself identified the domain to be (-inf, inf)

mortal island
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Yes

final tangle
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so why are you starting your interval at
what i'm assuming was intended to be -1
instead of -inf

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and stopping at 1 in (0,1) instead of going to inf

mortal island
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So it’s the interval that’s wrong and not the domain/range right?

final tangle
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yes, that's what i said

mortal island
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I just wanna make sure

final tangle
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the interval for increase/decrease

mortal island
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Any other issues with 5?

final tangle
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no

mortal island
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Right anything else?

final tangle
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Q6 has many errors,
that i'll get you to redo that question again

mortal island
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I’m just gonna have you look over 7 and 8 too so I can erase once and not 3 times

final tangle
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q7, (0,-1) and (0,1) aren't intercepts, the curve is just very close to the y-axis

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it wouldn't be a function, and you could do a quick check by plugging x=0 into the function

mortal island
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So just erase the whole thing?

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I know 8 isn’t right there’s no way

final tangle
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Q7 just erase the extra intercepts

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other parts of that question are fine

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Q8, domain and range are wrong
and intervals of increase/decrease are wrong, same issue as before, why stop and start at -1 and 1

mortal island
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Domain and range are wrong?

final tangle
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yes, that's what i said

mortal island
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How do you see that-

final tangle
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what's your reasoning for putting (-inf, inf) for both?

mortal island
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It extends indefinitely upward and extends indefinitely to either side-

final tangle
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extends infinitely upward, yes,
but is the graph extending infinitely downward anywhere?

mortal island
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If it gets long enough I would think so

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It looks like it should

final tangle
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it will not
didn't spot it earlier, but the end behaviour was also wrong

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the graph here has what are referred to as asymptotes

mortal island
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So is it….. 0,inf?

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I know nothing about asymptotes

final tangle
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yes, but becareful whether you use a ( or [ for 0

mortal island
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Uhhhh it does not include zero….i think

final tangle
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yeh, it will not include 0 here

mortal island
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Is the domain alright?

final tangle
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algebraically,
$$\frac{8}{x^{4/5}}$$
as $x$ gets large, that'll get closer and closer to 0

soft zealotBOT
#

ραμOmeganato5

final tangle
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no, as mentioned earlier, domain was also wrong

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is the function defined at x=0?

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it should be clearer in the above fractional form

mortal island
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Uh….no

final tangle
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thus that shouldn't be in your domain

mortal island
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Right so…. Is the domain like…. Split?

final tangle
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yes

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this was the same issue as Q6

mortal island
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Are the intercepts ok?

final tangle
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for Q8 yes

mortal island
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Ok let me fix the top line on 8

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So (-inf, 0) (0,inf)?

final tangle
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yeh

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you'd want a $\cup$ in between

soft zealotBOT
#

ραμOmeganato5

mortal island
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I don’t think we’ve used that before….

final tangle
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essentially states the combination of your two intervals

mortal island
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Ok and what’s up with the end behavior

final tangle
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as mentioned earlier, the graph doesn't shoot down to -inf

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but instead gets closer to 0

mortal island
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So that one is….. (0?

final tangle
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no,

mortal island
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I’m a little lost

final tangle
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as x→-inf, f(x)→0

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is the end behavious component

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x→inf, f(x)→ 0

mortal island
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Just….0?

final tangle
#

yes

mortal island
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Wait hold on

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And the regions of increase and decrease?

final tangle
#

similar issue as before
why stop at -1 and start at 1

mortal island
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Is it 0?

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Cus it goes past -1 and 1 but not…in the space provided on the graph

final tangle
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the arrow indicates the graph keeps going

mortal island
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Yeah

final tangle
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it'll will keep going until 0, (but won't reach as that isn't in the domain)

mortal island
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so exclude zero?

urban raptor
mortal island
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Oh hello

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Right so back to our…….problem area…. 😬 6

final tangle
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with all the problems i've pointed out for 5,7,8
you should now be able to do Q6

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(if you've understood everything and fixed those mistakes)

mortal island
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Im gonna talk though it

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So the domain I’m thinking is -inf to 0 and then 0 to inf? Because I assume it’ll continue to go inward until it’s ALMOSF zero but not

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Is that what an asymptote is?

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Range would be….0,inf since it doesn’t go below zero… at least that I can tell

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Intercepts…I’m not 100% sure on this one can’t lie

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It doesn’t intercept y I know that

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But I can’t….really tell what the x intercept should be

final tangle
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you need to show whether you're using () []

urban raptor
mortal island
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Does that matter in domain and range?

mortal island
final tangle
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whether something is included/excluded matters everywhere

mortal island
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Oh shit

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So (-inf, 0) u (0,inf) for the domain

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And [0,inf) for range?

urban raptor
mortal island
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So it’s not included

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So (0,inf)

urban raptor
mortal island
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Ok so what about these intercepts?

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Cus it looks like it’s touching zero…everywhere

final tangle
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again recall what you just answered for range and why

mortal island
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But it never touched zero…so…..no intercepts…?

final tangle
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yes

mortal island
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Yessirrrr

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End behavior ok ok

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I’m thinking x -> -inf , f(x) -> 0 and the same thing for positive?

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It’s not approaching infinity because it’s not going up

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It’s not approaching negative infinity because that isn’t in the range

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So 0?

final tangle
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yes

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you're also giventhe function equation
so you don't need to soloely rely on the graph

mortal island
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Do you not need to handle this..

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Peak

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Lmao

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I’m a more visual person that equation- is freaking me out

compact laurel
mortal island
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I’m thinking….(-inf,0) it’s increasing and (0,inf) its decreasing?

final tangle
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yes

mortal island
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Alright!

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So now we have 9 and 10 which are a different type of question

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And I’m…not sure how to do these

compact laurel
mortal island
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I presume

compact laurel
# mortal island I presume

Well, let’s start with orientation. How can we at least get the graphs to point in the same directions

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(For 9)

mortal island
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Change the direction

compact laurel
mortal island
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I don’t know

compact laurel
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Well, usually, it’s as easy as reflecting the graph about an axis

mortal island
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That’s how it’s phrased

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Ok

compact laurel
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Can we do that for 9? Reflect about an axis (x or y) and get them pointing in the same direction?

mortal island
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Y

compact laurel
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Reflect about the y?

mortal island
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Yes

compact laurel
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So, that gets them point in the same direction

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But now to (stretch or compress) the graph

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Horizontal stretch and compression, or vertical stretch and compression

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Do you know what those are?

mortal island
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Horizontal stretch

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By a factor of……3?

compact laurel
mortal island
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I presume so….

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Looks like 3 to me

compact laurel
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Why does it look like 3?

mortal island
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Where it gets to one

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It changes from 1 unit to 3 units

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Where y=1 on the normal one it’s x=1 but on the dotted one it’s x=-3

compact laurel
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Bingo!!!

mortal island
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Ok so for 10…

compact laurel
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And does it want you to state the function afterwards, or no?

mortal island
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I have no clue

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So I’m not Finn

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Gonna**

compact laurel
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Alr!!

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So let’s start with orientation

compact laurel
mortal island
#

Rotate it…

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90° clockwise…

compact laurel
mortal island
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Then reflect it over the x axis I guess

compact laurel
#

So, once we’ve reflected it, are the any stretches or compressions?

mortal island
#

I don’t think so

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And it doesn’t need to be translated

compact laurel
compact laurel
mortal island
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No I was looking at it wrong

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It needs translated up….3

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I don’t think it needs to go left or right

compact laurel
compact laurel
mortal island
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Right

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I’ll be back but I gotta go get dressed

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.close

final saddleBOT
#
Channel closed

Closed by @mortal island

Use .reopen if this was a mistake.

final saddleBOT
#
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mortal island
#

I’m back! Could anyone help with some of these?

rich swallow
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have you tried to graph them out?

mortal island
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I can’t for this assignment

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I know for 11 it reflects over…I presume the x axis

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And it’s stretched….in some direction by 3

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How do I determine wether it’s horizontal or vertical-

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Because for this problem it does matter…

acoustic oar
#

the transformation multiplies the output of the function by 3

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so the values become more extreme

mortal island
#

Right I get that

acoustic oar
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so its a vertical stretch

mortal island
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Ok-

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I have 12 done

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So for 13- I have to apply the changes to the function

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So I think…..it would be 3(1/x -2)?

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The 3 makes it stretch and the -2 makes it go right….

acoustic oar
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I think its right yea

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<@&268886789983436800>

mortal island
#

????

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What happened

acoustic oar
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there was a bot with scam

mortal island
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Ah

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14…I’m not too sure what to do

acoustic oar
#

what is the reflection about y-axis?

mortal island
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Uhm…like- the negative version of the original function..?

acoustic oar
#

that would be -f(x)

mortal island
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Ohhhh

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So…my answer would be -f(x) = - sqrt x + 2?

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(2 not included in the square root)

acoustic oar
mortal island
#

Wait huh

acoustic oar
#

you should try to draw

mortal island
#

I can’t

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I don’t have anything to draw it on

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Nor do I know what this function looks like

acoustic oar
mortal island
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I’m not allowed to use that

acoustic oar
#

why not

mortal island
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Or I’d have this assignment done by now

mortal island
#

She doesn’t believe in subtraction

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Or division

acoustic oar
#

then take some exercise you have already done and play with it in desmos

mortal island
#

Or making life easier

acoustic oar
#

if you know how these transformations look like you will have an easier time thinking about them and applying them

mortal island
#

Or you could just…explain why it doesn’t do what it does

acoustic oar
#

okay

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if you reflect about y - axis that means that every point is symmetrical wrt this y-axis so f(x) = f(-x) and the reflection about the x - axis takes the function output and flips the sign so its -f(x)

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its not cheating if you just go to desmos and apply transformations that way you can even see if what you are doing is correct

mortal island
#

So it’s….-f(-x)?

acoustic oar
#

yes thats the first transformation of 14

mortal island
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And it equals (sqrt x) + 2

acoustic oar
#

the result?

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no not quite

mortal island
#

Wait no

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It’s sqrt x +2

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Just without the parentheses

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But the 2 isn’t under the square root

acoustic oar
#

where did the reflections go about x and y axis

mortal island
#

On the first part???,

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Like you said???,

acoustic oar
#

we do f(-x) then 2f(x) and then -f(x)

mortal island
#

????

acoustic oar
mortal island
#

I’m not picking up what you’re putting down

acoustic oar
#

we have $\sqrt{x}$ first transformation takes does f(x) -> f(-x), so we get $\sqrt{-x}$

mortal island
#

Ok..

soft zealotBOT
acoustic oar
#

,w graph sqrt(x)

soft zealotBOT
acoustic oar
#

,w graph sqrt(-x)

soft zealotBOT
mortal island
#

Wait is it…

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-sqrt -x +2?

acoustic oar
#

lets see

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,w graph -sqrt(-x) + 2

soft zealotBOT
acoustic oar
#

not quite its not stretched

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+2 transforms the output up by 2 units

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oh wait

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nono mb i misread

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nvm

mortal island
#

So is that right?

acoustic oar
#

its like I said

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no

mortal island
#

It’s not -sqrt -x + 2?

acoustic oar
#

you added +2 to sqrt(-x)

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lets see what this does

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,w graph sqrt(-x)

soft zealotBOT
acoustic oar
#

,w graph sqrt(-x) + 2

mortal island
#

Hold on lemme reformat it

soft zealotBOT
mortal island
#

(-sqrt -x) + 2

acoustic oar
#

we moved it 2 units up

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we wanted to stretch so not quite what we wanted

mortal island
#

So…..

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2(-sqrt -x)

acoustic oar
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yes thats right

mortal island
#

Ok

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15 and 16….i don’t know how to do

acoustic oar
#

set y = f(x) for brevity

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and manipulate this

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so you get x = (something in terms of y and not in terms of x)

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but idk maybe they want you to use transformations

mortal island
#

Huh…

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It wants the inverse

acoustic oar
#

yes, but we can do this in two ways algebraically or using transformations

mortal island
#

I don’t know…

acoustic oar
#

so algebraically it would be like this, suppose we had to find inverse of $y = x^3 + 5$ then I want to manipulate to have only x on one side, so we would do $y - 5 = x^3$ and then $\cbrt(y-5) = x$, so our inverse is $f^{-1}(x) = \cbrt(x-5)$

soft zealotBOT
#

rose
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

blazing summit
#

think about solving for x

acoustic oar
mortal island
#

So am I just…solving for x

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Or y rather

blazing summit
#

essentially, first solve for x, in terms of y, then you just swap the variables after

mortal island
#

….what

blazing summit
#

ill help you get started. On 15, add 2 to both sides giving you f(x)+2 = -2/(x+2)

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you can rewrite f(x)= y

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just for clarity sake

mortal island
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What does “solve for x in terms of y” even mean…..

blazing summit
#

basically, x= some equation with y

mortal island
#

Ok

blazing summit
#

so, if we wanna solve for x, can you think about what to do next after we added 2 to both sides?

mortal island
#

Multiply by the denominator

blazing summit
#

correct

mortal island
#

Right so now I have y+2 (x+2) = -2

blazing summit
#

good

acoustic oar
mortal island
#

I know

blazing summit
#

so now what do we divide both sides to further isolate x?

mortal island
#

Divide by…y+2?

blazing summit
#

yup

mortal island
#

And then subtract 2

blazing summit
#

yes

mortal island
#

So x= -2/y+2 -2

#

So I did all the math for no reason

#

Because it literally just…swaps

#

Is that in all cases or just this one?

blazing summit
#

yeah, for 15 it’s one of those weird self‑inverse ones so solving it just lands you back on the same formula. the ‘swap x and y’ thing is literally what the algebra is formalizing, so at least now you’ve seen why it swaps in this case lol

#

so the inverse is -2/x+2 -2

#

you just swap x and y at the end

mortal island
#

Interesting

#

So 16

#

Start by adding 3 on both sides

blazing summit
#

yes

mortal island
#

So y+3 = (x-2)^5

blazing summit
#

good

mortal island
#

How do I get out of that situation

blazing summit
#

you take the 5th root of both sides

mortal island
#

So 5throot of y+3 +2 = x?

blazing summit
#

yeah

mortal island
#

Ok!

acoustic oar
#

whats the inverse of 1/x?

mortal island
#

That’s the last of this assignment but I still have more to do

blazing summit
#

dont forget to swap y and x at the end

mortal island
#

Oh gotcha

blazing summit
#

so the inverse would be 5th root of (x+3) + 2 = f^-1(x)

mortal island
#

Perfect gotcha

#

Alright now I’ve got to work on- asymptotes

#

I have actually no clue what those are or how to do them

blazing summit
#

so an asymptote is basically a line the graph gets closer and closer to but never reaches

mortal island
#

Ok…

blazing summit
#

i can provide an image of one to help you visualize it better

mortal island
#

No I know what the definition is

#

I don’t know what I’m doing

blazing summit
#

okay

mortal island
#

I couldn’t look at that equation and tell you what anything is or how to find anything

#

I missed the whole unit on asymptotes

blazing summit
#

You factor the top and bottom, cancel any common factor (that gives holes), whatever’s left in the denominator gives vertical asymptotes, and then you look at the degrees to get the horizontal/slant one

mortal island
#

Uh….

#

You’re gonna have to help me out w that one

blazing summit
#

alright

#

lets look at number 1

mortal island
#

Ok

blazing summit
#

so i want to make this easier to look at so i can infer more about function

#

one way to do that is to factor the denominator

#

are you comforable with that?

mortal island
#

You…can’t factor the denominator-

#

It’s in the most factored form

blazing summit
#

you actually can factor it

mortal island
#

Oh wait

#

Ok Ik what you’re saying

#

One sec

#

-x+1/ (x-3)(x-1)

blazing summit
#

yes correct

mortal island
#

But -x+1 is Essentially……x-1?

blazing summit
#

no, -x+1 = 1-x

#

but anyways

#

you have those two terms in the denominator

mortal island
#

Oh yeah

#

Can it be like…factored out…?

blazing summit
#

to find the vertical asymptote, look at the denominator, and find the values of x that makes the denominator 0

mortal island
#

So….3 and 1?

blazing summit
#

yes

mortal island
#

So is it just….

#

Like- how do I write that

blazing summit
#

so what this tells you is the vertical asymptotes are at x= 3, and x=1

#

for the horizontal one, the top has degree 1 and the bottom degree 2, so as x→±∞ the fraction goes to 0 → horizontal asymptote y=0.

mortal island
#

…what

ripe jewel
mortal island
#

I know nothing about asymptotes

#

I’m assuming the horizontal one is on the x axis

ripe jewel
#

well learning about them would be a good place to start

mortal island
#

Well I don’t have time for that

#

I have to turn this in so I don’t fail my class

ripe jewel
#

ah,that's rough. good luck with that

mortal island
#

Yeah…

#

The school system is designed to make children fail if they’re ill

blazing summit
#

if i were you, i would play with desmos a little and test different functions

mortal island
#

I’m not allowed to

#

My teacher is psychotic

ripe jewel
#

I don't think you'll get very far by being bitter, though. maybe you should try learningt about asymptotes, they're really not very complex

mortal island
#

I’m not bitter she’s actually crazy 😭😭😭 she doesn’t believe in subtraction or division

ripe jewel
#

nevertheless

mortal island
#

She has all these weird rules about formatting that no one understands which makes it like impossible to get help

ripe jewel
#

this server is to help you learn stuff, not to give you answers without explanation, so, it is what it is

#

want me to teach you?

mortal island
#

I’m not looking for answers with no explanation I’m looking for guidance

#

I would like that yes

ripe jewel
#

sure okay

mortal island
#

I just have no prior knowledge

ripe jewel
#

let's start with horizontal asymptotes because they're easier

mortal island
#

Sure

ripe jewel
#

familiar with limits?

#

at all?

mortal island
#

Uhhhh i think it’s like- a graph can get extremely close to a certain point but not pass it?

ripe jewel
#

that's not a bad start

#

here we're dealing with limits at infinity

#

it tells you the "end behavior" of a function as the input gets very very large

#

or very very small (negative)

#

$$f(x) = \frac{x}{x+1}$$

soft zealotBOT
#

gfauxpas

ripe jewel
#

example:

#

if you put in x = -100, x=-1000, x = -10000000

#

do you see how this function becomes very close to a horizontal line?

mortal island
#

Yeah

ripe jewel
#

so a horizontal asymptote is a horizontal line that a function "acts like" when x approaches +infinity or -infinity

#

a function need not have a horizontal asymptote at all, or it can have 2

mortal island
#

so the options are 0 or 2?

#

It can’t have 1?

ripe jewel
#

or 1

#

if the limit at positive infinity and the limit at negative infinity act the same

mortal island
#

Ok-

ripe jewel
#

so, try it for your exercise

#

$$f(x) = \frac{-x+1}{x^2-4x+3}$$

soft zealotBOT
#

gfauxpas

ripe jewel
#

the bottom grows much faster than the top

mortal island
#

Yeah-

ripe jewel
#

so, whether towards +infinity or negative infinity

#

it just acts like what horizontal line?

mortal island
#

I’m lost-

#

What am I trying to do

ripe jewel
#

trying to see if the function acts like a horizontal line for very large x or very negative x

mortal island
#

Right and how do I do that-

ripe jewel
#

well for any function where the denominator grows much faster than the numerator

#

it's just going to go to zero pretty fast right

mortal island
#

I guess-

ripe jewel
#

well, try it

#

f(10000000)

#

numerator: 10000000-1

#

denominator: 10000000^2 - 4(10000000)+3

#

the denominator is huge

#

much larger than the numerator

mortal island
#

Ok…

#

I see that

ripe jewel
#

so as x->+infinity or x->-infinity, this function is going to be approximately zero

#

in other words, approximately the horizontal line y = 0

mortal island
#

Ok…

#

I’m not sure that I’m following

ripe jewel
#

we say that y=0 is a horizontal asymptote of f, because f(x) has a constant limit (0) as x->infinity or x->-infty

#

all that means is

#

as x is very large, f(x) is essentially constant, 0

mortal island
#

Ok-

ripe jewel
#

there's another problem on your page where f has a horizontal asymptote y = 0, which is it?

mortal island
#

Is that not what I said earlier? That a horizontal asymptote was always gonna be at y=0?

ripe jewel
#

which function acts like y=0 as x->infinity

ripe jewel
#

consider $\frac{x}{x+1}$

mortal island
#

4..?

soft zealotBOT
#

gfauxpas

ripe jewel
#

has a horizontal asymptote at y=1

mortal island
#

I’m really not sure that I’m following

ripe jewel
#

at which part did you get lost

mortal island
#

All of it

#

I’m a very visual person-

ripe jewel
#

oh, sure, let's do a graph

mortal island
#

Ok-

ripe jewel
#

as x gets larger and larger, the function becomes almost a horizontal line at 0

mortal island
#

Yeah

#

Is that not…also what I said earlier 😭😭😭😭 it can get super close but never touch?

ripe jewel
#

yeah but it's not always at y=0

#

here's the x/(x+1) example

#

it approaches the line y=1

mortal island
#

Ok-

ripe jewel
#

now, here's the trick

#

when you have a fraction where the numerator and denominator are both polynomials - know what those are?

mortal island
#

Difficult-

ripe jewel
#

a polynomial is an expression like 5x^4+3x^2-x+1

#

all powers of x are whole numbers and multiplied by numbers

mortal island
#

Yeah I know that

ripe jewel
#

okay

#

so when you have a fraction of polynomials

mortal island
#

It’s difficult hahah I’m so funn

ripe jewel
#

the horizontal asymptotic behavior only depends on the terms with the highest power

#

so for example

#

$$\frac{-x+1}{x^2-4x+3} \sim \frac{-x}{x^2}$$

soft zealotBOT
#

gfauxpas

ripe jewel
#

the reason is that when x becomes extremely large, those terms are so much bigger than the other terms that they determine the behavior of the whole function

mortal island
#

Ok…

ripe jewel
#

-x/x^2 = -1/x, and is it obvious to you that this acts like 0 as x->infinity?

mortal island
#

I guess…?

ripe jewel
#

well, you can look at the graph, or you can try putting in numbers

#

if you're not convinced

mortal island
#

Is there like a crash course type video you could show me so I don’t have to waste your time?

ripe jewel
#

youre not wasting my time, but you can try khan academy

mortal island
#

Ok brb

#

What would be a good topic name to search. Up

ripe jewel
#

infinite limits

#

asymptotes

mortal island
#

Ok

mortal island
#

Oh cool

mortal island
#

I don’t know that I love his explanations especially since he did the entire problem wrong- I’m gonna try a different explanation and brb

ripe jewel
#

or explore other videos

#

idk

mortal island
#

IMO it most likely did change the answer

#

But I didn’t work out the original problem

ripe jewel
#

it does not change the answer

#

in this case

mortal island
#

We’re gonna try organic chemistry tutor’s all encompassing video on….basically everything the assignment is asking

final saddleBOT
#

@mortal island Has your question been resolved?

mortal island
#

Ok so I think I get the first part- but I still need to figure out the other parts

final saddleBOT
#

@mortal island Has your question been resolved?

mortal island
#

Ok now that I have a rough concept of what’s happening…. <@&286206848099549185>

#

@ripe jewel I’m backkk

#

Helloooo?

kindred mortar
mortal island
#

Oh yes

mortal island
kindred mortar
#
  1. ?
mortal island
#

Yes

#

Let me show what I have so far-

kindred mortar
#

ok you factorized the denominator. Now you have do determine if the function as a vertical asymptote in 1 and 3 or not

#

Do you know how to do it ?

mortal island
#

The vertical asymptotes are on the side of the page

#

That’s the VA

kindred mortar
#

oh sorry didnt read well

#

do you know how to rotate documents ?

mortal island
#

Uhhhh

#

,rotate

soft zealotBOT
mortal island
#

HAH

kindred mortar
#

perfect

mortal island
#

And HA is the horizontal asymptote

kindred mortar
#

ok so it is not correct for va

mortal island
#

Oh- how is that?

#

It cancels out the bottom to 0

kindred mortar
#

yes but numerator goes to 0 aswell in the case of 1

mortal island
#

How do you figure that,

kindred mortar
#

replace x by 1 in the numerator

mortal island
#

Ohhh no I see

#

So would it just be…3

kindred mortar
#

ok so this is not that simple for this cas

kindred mortar
#

because when x goes to 3 denominator goes to 0

#

but numerator stays bounded

mortal island
kindred mortar
#

so yes 3 is a va

mortal island
#

Cus it’s (3-3) and (3-1)

#

Which would leave 2 in the denominator

#

Would it not?

kindred mortar
#

0 * 2 = ...

mortal island
#

Ah I see

kindred mortar
#

so 3 is va

#

no problem

mortal island
#

Ok

kindred mortar
#

but 1 we dont know yet

#

and now i dont really now what tools you are supposed to use

mortal island
#

Is 1 a hole then? Since I cancels both the top and bottom?

kindred mortar
#

do you know limit ?

mortal island
#

Vaguely yes

kindred mortar
#

Ok the technic i would use here

mortal island
#

Well it’s not a VA because it cancels the top…

kindred mortar
#

factorize num and denominator by (x-1)

#

and cancel them

#

for $x \neq 1$

soft zealotBOT
#

Lin Xia

mortal island
#

Uhh…

kindred mortar
mortal island
#

It should be 🥲

#

This is the first problem

#

Factories it where x ≠ 1?

kindred mortar
#

you can have numerator goes to 0, denominator goes to 0 but fraction goes to 2 for example or +inf

kindred mortar
#

if you factorize what do you get ?

mortal island
#

Uhhhh…let me figure that out

#

I really have no clue on tbat

kindred mortar
mortal island
#

What

kindred mortar
#

around x-1 like that (x-1)

#

parentheisis ?

mortal island
#

But you only use that for the inside….

kindred mortar
#

i dont know the word

mortal island
#

You only use that for the factored part- what’s left-

kindred mortar
#

and your denominator should stay the same right ? It is already factorized

mortal island
#

I guess

kindred mortar
#

not convinced ?

mortal island
#

No not that just confused

#

It makes sense in theory but I don’t get why….

kindred mortar
#

you dont get why what ?

#

why we do that ?

mortal island
#

Cus don’t you have to do it on both the top and the bottom?

#

Like whatever you do on the top you also have to do on the bottom

kindred mortar
mortal island
#

Ok I guess

kindred mortar
#

you can multiply a fraction on num and denom by the same thing

#

but that's not what we are doing here

mortal island
#

Ok

#

Do the top and bottom cancel?

kindred mortar
#

we are factorizing numerator so that a factor (x-1) appears and cancels with the denominator's one

#

show me what you got now

mortal island
kindred mortar
#

almost perfect

#

you should have brackets on the num aswell

mortal island
#

that’s not how my teacher does it but I’ll trust you

kindred mortar
#

because if you expend now x - 1(-1) you'll have x + 2 that is not equal to -x + 1 right ?

mortal island
#

No…

#

That’s not how that works

kindred mortar
#

oh ?

mortal island
#

1x1 doesn’t equal 2

kindred mortar
#

lol

#

y mb

#

+1 sorry

mortal island
#

Lmao

#

Either way lol

kindred mortar
#

x + 1 still not equal to -x + 1

mortal island
#

Fair enough

#

I fixed it w the parentheses

kindred mortar
#

perfect

#

and now you have the same factor on num and denom

mortal island
#

Do the x+1’s cancel?

kindred mortar
#

so you can cancel them

mortal island
#

That’s some sort of hole yes?

kindred mortar
#

when x\neq 1

#

and yes

mortal island
kindred mortar
mortal island
#

In what context

kindred mortar
#

what we are doing

#

we are supposing that x is not equal to 1

mortal island
#

What is that for

kindred mortar
#

because in 1 our expression is not defined

mortal island
#

And how do I write…the hole…?

#

Just x-1?

kindred mortar
#

since you devide by (x-1)

mortal island
#

Yeah I got that

kindred mortar
#

okok

mortal island
kindred mortar
#

so now you have a new expression

#

1/(x-3)

mortal island
#

Yes

kindred mortar
#

and when x goes to 1

#

this stay bounded

#

so you can say that 1 is a hole

#

and not an asymptote

mortal island
#

Just….1?

kindred mortar
#

yes

mortal island
#

Isn’t a hole supposed to be a coordinate?

kindred mortar
#

hum

#

can be

mortal island
#

It has to be if it’s on a coordinate plane

kindred mortar
#

ok so 1 is the first coordinate

#

what is the second one you think ?

mortal island
#

Uhhhh

#

You’d have to plug something in-

kindred mortar
#

it is the value that f is supposed to take on 1

mortal island
#

Right so y

#

But we don’t know y

kindred mortar
#

use what we did so far

#

you have a simplified expression of f

#

what does it give when x goes to 1 ?

mortal island
#

So…plug in 1 for x?

kindred mortar
#

yes but not in the original version of f

#

because we saw that it doesn't work

mortal island
#

Yeah that’s what I mean

kindred mortar
#

so use the simplified version we got

mortal island
#

-1/4?

kindred mortar
#

not exactly

#

show me your calc

mortal island
kindred mortar
#

ok almost

#

you did put x = -1

#

but it is x = 1

mortal island
#

OH

#

So -1/2?

kindred mortar
#

not exactly either

#

but we are close

mortal island
#

1-3=-2

kindred mortar
#

yes

mortal island
#

And -1 on top…..

kindred mortar
#

yes

mortal island
#

So……

#

What’s wrong

kindred mortar
#

-1/(-2)

mortal island
#

That means the same thing

kindred mortar
#

is the same as 1/2

#

not -1/2

mortal island
#

So….

#

(1,1/2)?

#

Right

#

So we have a hole, a vertical asymptote and a horizontal asymptote…

#

We still need x and y intercepts and intercepts at vertical and “slant” asymptotes

mortal island
#

No…

kindred mortar
mortal island
#

I’m not 100% sure…

kindred mortar
#

let's assume it is

#

you have one vertical asymptote, what is its y intercept ?

#

x intercept sorry

mortal island
#

I might redo this tomorrow and ask my teacher since I’m not…rly sure what most of this is asking and/or what I’m supposed to be doing

kindred mortar
#

ok we can do asymptotes for questions 2,3,4 if you want

mortal island
#

I might just switch assignments to optimize my time

kindred mortar
#

okok

mortal island
#

New issue- proofs

#

And it’s been a hot minute since I’ve done proofs

#

<@&286206848099549185>

timber basin
#

Hey, I would try to go from one side to the other

#

to prove that they are equal

mortal island
#

You can’t cross sides

#

That’s like the number 1 rule of proofs

timber basin
#

look at 1 for example: 1/(cot^2 x) is equal to tan^2 x

mortal island
#

No it’s not

#

Wait yes it

#

Is

#

But I don’t have 1/cot^2

#

I have cot^2 by itself

timber basin
#

its the denominator

#

so you can pull it out of the expression

#

2sinxcosx / cot^2 x = (2sinxcosx)(1/cot^2 x)

mortal island
#

Idk about that-

timber basin
#

its multiplicative so it works,

mortal island
#

But I could also just….change it to 1/tan^2

#

Or I could change it to csc^2 -1

#

There’s a lot that could be done here but I’m not sure what benefits me the most

timber basin
mortal island
#

I can’t see fha

timber basin
#

sorry

#

this is how you pull out 1/ cot^2x

#

and then we know by definition that cot x = 1/ tanx right?

#

so 1/cot^2x = tan^2x

mortal island
#

I just said that

timber basin
#

yeah

mortal island
#

And gave you another way to change it as well

#

Right so now that I’m here….

timber basin
mortal island
timber basin
#

then use the double angle identity

#

2cosxsinx= sin2x

mortal island
#

Forgive me it’s been a few months since I’ve worked with proofs

timber basin
#

haha, no worries bro

mortal island
#

There’s still more

#

Just give me a sec to write it down

timber basin
#

for proofs in general, i'd just try to manipulate the left side to match the right one. It should work generally quite well in these eqs 🙂

mortal island
#

Ok so for number 2

#

The only thing I’m seeing applicable would be power reducing formulas

#

Only problem is….nothing is over 2

timber basin
#

this one, i would look for the other double angle identity

#

you have cos2x-->sin^2 (x) in some way

#

and cos^2 (x) too

mortal island
timber basin
#

well, you have to reduce the argument of the cos function

#

and you generally do that through a double angle identity

mortal island
#

What????

#

What are you on about…

timber basin
#

these identities come in very handy when doing these proofs

mortal island
#

I have all of these

#

The papers are sitting beside me

#

What the fuck does “the argument of cos” mean

timber basin
#

cos(argument)

#

basically just whatever is in the brackets

mortal island
#

Again…huh

#

Where are you seeing brackets anywhere in this equation…

timber basin
#

well, for sin and cos and those kinds of functions, the brackets are implied

#

sorry for the confusion

mortal island
#

I guess

timber basin
#

anyway, let's use the cos(2theta) identities here

mortal island
#

Could you not…manipulate the RHS using the powder reducing formulas..?

timber basin
#

you can do that too! It just depends on your preference

#

I generally go from left to right, but you can go from right to left as well

#

just don't mix and match

mortal island
#

I know

#

That was just the first thing I saw that looked similar

timber basin
#

I feel like maybe cos(2theta) = 1- 2sin^2(theta) could be useful here. Try putting it into your numerator

mortal island
#

Ok but…what about the 1 out in front

timber basin
#

it cancels out!

mortal island
#

No….?

#

Cus you have to prove that it cancels out

#

Everything has to be explained

timber basin
#

and for the bottom, i'd use cos(2theta) = 2cos^2(theta)-1

mortal island
#

It can’t just happen for no reason

#

But you can’t…do that

#

You can’t just say it cancels for no reason

timber basin
#

here

mortal island
#

What….

timber basin
timber basin
#

for cosine

mortal island
#

I don’t think you can do that…it doesn’t coincide with any of the identities

timber basin
#

cos (2theta) = (1-2sin^2x) is given as an identity in the sheet

mortal island
#

Yeah but you can’t do that if the 1’s are attached…

timber basin
#

ahh, i see what you mean, the 1s are basically not a part of it

#

you can substitute it as a part of the equation actually

mortal island
#

Then why did I get points taken off the last time I did it like that 🥲

timber basin
#

I don't know, perhaps it was a similar siutation with a slightly different syntax

mortal island
#

Ugh why is this shit so confusing

timber basin
#

hey, i get it man, it's confusing, trig's my least favourite part of math actually

mortal island
#

There are no fucking numbers

#

Math is numbers

timber basin
#

haha

mortal island
#

This is a vague concept

#

It’s like the fucking Lacroix of math

#

Like you ate a strawberry and farted in the can- that doesn’t mean it’s strawberry flavored

timber basin
#

I'm not gonna interrupt your tangent here, but yeah, it's kinda hard

#

but it gets much easier when you just accept that okay, i guess this is how it is

mortal island
#

Point being math is hard and Lacroix is nasty

timber basin
#

and just use the identities like religiously

#

you wanna go for nr. 3?

mortal island
#

No

#

I’m not even grasping the concept of 2

timber basin
#

cool, okay

mortal island
#

Also I think your identities are backwards

timber basin
#

let's work through it?

timber basin
mortal island
#

Yes please

timber basin
#

okay, well, using my backwards identities, since they are the only one i have

mossy inlet
#

wait i just got here, whats the problem ? (sorry for inconvenience; ill try to help)

timber basin
mortal island
#

You better not be a freshman that knows more than me I will start crying

#

Genuine tears

tepid valley
#

Oh which one?

timber basin
mossy inlet
#

ah which number problem?

timber basin
#

nr. 2

mossy inlet
mortal island