#help-36

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storm storm
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np

steep forum
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dull matrix
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i need help with logistic growth

final saddleBOT
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Please don't occupy multiple help channels.

dull matrix
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<@&286206848099549185>

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i need help with logistic growth in geogebra

marsh temple
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static oak
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Is this correct

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@static oak Has your question been resolved?

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loud acorn
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when doing the root test on a power-series (p-series) (hopefully it translate to p-series) is there a way to find out if it is absolute convergent and divergent for the result.

loud acorn
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As an example. let say the root test gives 1, therefore the convergence radius R=1. My teacher, always writes directly after that for example, x<1 is convergent and x>1 is divergent, how does he come to that conclusion? I assume he must be doing some test that is not written but I am not sure.

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  • Is there any better chanel to be asking these kinds of questions about series?
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yes, hold on

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question

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translate to find what x converge the series

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and to use the conjugat and seperate to two different term

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full solutions

loud sundial
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Ig he used the ratio test

loud acorn
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yes, sorry. But still doesnt understand

loud sundial
loud acorn
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yes, but checking again did he not use the root-test?

loud sundial
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Oh true

loud acorn
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(a_k)^1/k is root test right?

loud sundial
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Oh I see

loud acorn
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does this apply to all series that has a convergence radius of 1

loud sundial
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Radius is 1 -> it converges for all x that are up to 1 away from 0

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So yeah if you had just x and R=1, you can say it converges for |x|<1

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Ignore what I said esrlier

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I have 2 brain cells rn

loud acorn
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okay, alright.

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bro i appreciate all the help i can get, i am very thankful!

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thank you so much i got it now!

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glad sandal
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How can I simplify this further?
8.5 * (7.5 * 10^8) / (6.6710^-11)

sharp shadow
glad sandal
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The number is too massive, @sharp shadow . And i need to compare this to earth's mass to see which is larger

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I cant easily compare that massive whole number to 5.9722*10^22

sharp shadow
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ahh i see

bright epoch
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i feel like that should be 6.67*10^-11

glad sandal
bright epoch
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if it's G yes there should be a *

glad sandal
bright epoch
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in which case u can move the 10^-11 up top and get 10^11

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to get (8.5*7.5/6.67)*10^19

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and comparing that to the earth's mass is way easier

glad sandal
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Exaclty what I need! Thanks @bright epoch.
But if I may ask:

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How exactly did you "move" 10^-11 to the "top"?
I feel quite silly asking.

bright epoch
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well, 1/(a^-b) is identical to a^b

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sorry by move to the top i mean converting the fraction such that that part of the denominator becomes part of the numerator in such a way as to give something numerically identical

glad sandal
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I think Ill just acept that it works untill I understand it.

bright epoch
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e.g. if I have $\frac{5}{2^{-2}}$, that's the same as $\frac{5 \cdot 2^{2}}{1}$

soft zealotBOT
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Out Of Nosh

bright epoch
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only instead of 2^-2 it's 10^-11

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and the 6.67 gets left where it is

glad sandal
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Oh ok. Interesting. I never knew that.
Thank you, @bright epoch . You were incredibly helpful.
This answers my question.

Now how do I close the help channel?

bright epoch
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.close

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like that

glad sandal
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.close

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sacred lynx
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in a garden there is apple and orange trees. bob picked 300kg from one apple tree andd 800kg from orange tree . from one tree he picked 600kg average what percent of trees are the apple trees

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sacred lynx
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<@&286206848099549185>

sacred lynx
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<@&286206848099549185>

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crisp carbon
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Find a basis, B, of $R^3$ with the first vector of which is $\vec{b_1} = \begin{bmatrix}1\0\0\end{bmatrix}$ and so that the coordinates of $\begin{bmatrix}1\2\3\end{bmatrix}$ with respect to B are $\begin{bmatrix}0\1\1\end{bmatrix}$ and the coordinates of $\begin{bmatrix}3\2\1\end{bmatrix}$ are $\begin{bmatrix}1\0\1\end{bmatrix}$

soft zealotBOT
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šŸž Is Toast Modern? šŸž

crisp carbon
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I tried doing an algebra type system where b_1 + 2b_2 + 3b_3 = 0,1,1 and so on, but that didn't get me very far

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or is it saying that b2 + b3 = 1, 2, 3?

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@crisp carbon Has your question been resolved?

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@crisp carbon Has your question been resolved?

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@crisp carbon Has your question been resolved?

lime ginkgo
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@versed meteor

lament geode
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hey @crisp carbon im taking a peek at this now, ill let you know if i come up with anything

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You are correct, you need a system of equations. Here is how I started

lime ginkgo
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@unverified

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modest pollen
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Hi i need help with naming carbon compounds, ik this is a maths server but i rly need help im sure there is people who can help me, all the other chem servers im in rn are super ded nobody online

modest pollen
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this is the homework i need to do

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stray lark
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how do i do this?

final saddleBOT
west berry
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Substitute the equation of line in the parabola

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And it should intersect at one point, so after you get the quadratic in x set D=0

west berry
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Yes

west berry
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Yes

stray lark
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how do i kow it intersects once?

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idk if that dumb to ask

west berry
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Cuz it's a tangent

stray lark
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ohhh

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thank you

west berry
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Np

stray lark
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paper talon
final saddleBOT
paper talon
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i get the 9-2x part

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but then at the bottom left

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we multiply by x again

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why?

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<@&286206848099549185>

final saddleBOT
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@paper talon Has your question been resolved?

woven valley
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Volume=lengthƗwidthƗheight
Height=x

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paper talon
woven valley
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The rectangles x*(9-2x) are folded up,so x becomes height

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steel tinsel
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help with this please

final saddleBOT
versed crater
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What’s an orthogonal matrix

steel tinsel
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R^T dotted with R is equal to the identity

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basically a matrix inverse is just its transpose

versed crater
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What if you just slapped a RR^t

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Using the definition of R

steel tinsel
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im trying that but stuck

versed crater
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Show ur work

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(Also I don’t entirely know where I’m going with this)

steel tinsel
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ok one sec and its the right path i think

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<@&286206848099549185>

versed crater
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How did your first vv^t become v^tv

steel tinsel
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i think thats how it works no?

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transpose both vectors

versed crater
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(vw)^t = w^tv^t no?

steel tinsel
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correct

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(v^tw) = vw^t i think

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since (v^t)^t m= v

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forget the m

versed crater
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So you have (vv^t)^t

steel tinsel
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yes

versed crater
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That’s (v^t)^tv^t

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Which is vv^t

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What happened on line 5

steel tinsel
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i thought (vv^t)^t is v^tv

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oh no your right

versed crater
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But (vw)^t is w^tv^t

steel tinsel
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i get it now it flips

versed crater
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You did it correctly on line 2

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But somehow copied it wrong in the working

steel tinsel
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which means R^t is just R

versed crater
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It does seem so!

steel tinsel
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so now i want RR =In

versed crater
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Yeah

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Probably try and distribute?

steel tinsel
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how tho

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i will

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its dot product tho

versed crater
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Wdym dot product

steel tinsel
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i find it tricky to do it when i dont have values

versed crater
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We have no concept of a dot product

steel tinsel
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is it not R dotted with R equal to identity

versed crater
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They are matrices we do matrix multiplication to them

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Dot products are defined for vectors

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ā€œNot matricesā€ (this is technically false but not the point)

steel tinsel
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but matrix multiplication is just dot the first row with the columns of the other etc

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i will try and just multiply by distrubtuion it dosenet feel correct

versed crater
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Yeah but a dot product is…

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Uh

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Very scuffed

steel tinsel
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This where I’m air

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At not air

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omg i see it

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i think

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it just simplify to In which i wanted so R is orthogonal correct or no?

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no wait maybe not

versed crater
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Look at your wack term

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The last one

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Pull the constants out

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You get vv^tvv^t

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But v^tv is clearly just v • v ok the dot product is kinda useful I guess

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But that’s also just ||v||²

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Which is a scalar so just pull it to the front

steel tinsel
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why can i pull the constants outfrom the first one?

versed crater
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aAbB = abAB where lower case is scalars and upper case is matrices

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Since matrices are linear

steel tinsel
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ok thabk you

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so pull them out now why is vv^ just v doote dbwith v

versed crater
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No it’s not

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v^tv is v • v

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vv^t is a matrix

steel tinsel
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Like this

versed crater
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,rotate

soft zealotBOT
steel tinsel
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Ahhh wait I see what your saying

versed crater
# soft zealot

Yo what happened to the square on the norm of v on the last line

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It just disappeared into this air

steel tinsel
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Oh yes my mistake

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Thanks

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Didn’t mean to

versed crater
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Also (-2)² is most definitely not -2

steel tinsel
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I though you said pull out constant

versed crater
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Also (||v||²)² is also not ||v||²

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Yeah but there’s still 2 copies of the constants

steel tinsel
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Ahh wait so square it first then pull it that makes more sense to me

versed crater
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They don’t escape the squaring scottfree

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Yeah lol

steel tinsel
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Ok give me a few min and I’ll give you nest solution of where im at if that’s ok

versed crater
steel tinsel
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Thank you

versed crater
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Except a and b were your constants

steel tinsel
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Yes I get you

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,rotate

soft zealotBOT
steel tinsel
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Just want now to understand why v^tv is v dotted v

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thats the only bit i donet get

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and also does R being symmetric have anything to do with it

versed crater
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Well the way they constructed R makes it symmetric

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Or do you mean does being orthogonal imply symmetry

final saddleBOT
#

@steel tinsel Has your question been resolved?

final saddleBOT
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gleaming bluff
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can someone help me with this?

final saddleBOT
gleaming bluff
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this is the sketch btw

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i havent included multiplying by -2 here

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but im solving question according to desmos and according to desmos f(x) = 1/x and f(x-2)'s graph is not this

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so im doin smthn wrong but idk what im doing wrong

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this thing u see is my graph for f(x-2)

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This is the one according to desmos

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it doesnt even intercept with +1

gleaming bluff
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ocean robin
#

Guys

A = 115° b = 15 c = 10
Find a B C
Help me solve this guys please
Im having a hard time

ornate knot
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use laws of sines and cosines to solve

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actually u can only use law of sine in here to solve the entire question

pliant shore
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Then law of sines

final tangle
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cos will be required

ocean robin
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yeah a / sin A b / sin B c / sin C?

ornate knot
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oh wait thats angle A and not B , my bad

pliant shore
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Okok

ocean robin
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Ok which angle do i start on

pliant shore
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Start by finding side c using the cosine rule

ocean robin
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c^2=a^2+b^2-2ab cos(C)

pliant shore
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frank nebula
#

How to integrate from -pi/2 to pi/2; (sin^2(x))/(1+sinxcosx)

warm python
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try using king's rule

frank nebula
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i did,

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numerator became one

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what next?

warm python
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$2I=\int \frac{dx}{1+\sin\left(x\right)\cos\left(x\right)}$

soft zealotBOT
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ʒ(Why am. I here)=I don't know

pliant shore
frank nebula
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yes

warm python
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now integrate this

frank nebula
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will dividing by cos^2(x) work?

warm python
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probably

frank nebula
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ok

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#
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pliant shore
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Alternatively, $I = \int \frac{\sin^2 x}{1 - \sin x \cos x} \ dx$

soft zealotBOT
pliant shore
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So $2I = \int \frac{2 \sin^2 x}{1 - \sin^2 x \cos^2 x} \ dx$

soft zealotBOT
pliant shore
#

Ah that integral isn't as nice

pliant shore
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The more you know

final saddleBOT
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gleaming bluff
final saddleBOT
gleaming bluff
#

I havent included multiplying by -2 here

but im solving question according to desmos and according to fedmod f(x) = 1/c and f(x-2)’s graph is not this. So im doing smthn wting but idk what im doing wrong.

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Desmos shows this

it doesnt even intercept with +1

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va = vertical asymptote
ha = horizontal asymptote

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i asked this question here before but the channel got closed due to timeout after a short time so i guess i can tag helpers

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this happened 3 hours ago

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<@&286206848099549185>

tired galleon
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have a look at -f(x) and see if that makes things a little clearer

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If the part confusing you is why the y-int isn't where you expect it?

inland kettle
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!15m

final saddleBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

pliant shore
#

Recall that y = 1/x fills only the 1st and 3rd quadrants: the 2nd and 4th quadrants are completely empty

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So y = -1/x, reflecting 1/x across the y-axis, fills the 2nd and 4th quadrants and leaves the 1st and 3rd quadrants empty

pliant shore
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-2 * -2 is 4 > 0 so the shape will look similar to 1/x

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Except that it is translated right a few units

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Also it's not that hard to find $-2f(x - 2) = -2 \frac{-2}{(x - 2) - 2}$ explicitly

soft zealotBOT
final saddleBOT
#

@gleaming bluff Has your question been resolved?

gleaming bluff
gleaming bluff
# inland kettle !15m

i already explained the reason I tagged them. I asked this question 3 hours ago. Please read my texts before writing this šŸ¤¦šŸ»ā€ā™€ļø

tired galleon
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-f(x) is a reflection in the y-axis

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The 2 is just a stretch scale factor 2, also in the y axis (main thing being it doubles the value of your y-int)

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Anything outside the brackets in f(x) is in relation to the y-axis and anything inside is in relation to the x axis (and also sorta does the opposite of what one might assume, hence f(x-2) is a shift to the right by 2 units)

gleaming bluff
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oh okay

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then it intercepts

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alr

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Thanks

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wintry cipher
#

How many routes exist from A to B? The two cubes touch at the bottom front righttop left rear corners respectively. Please explain which method and which principle you used to get your answer.

zenith pollen
wintry cipher
#

I don’t think you can visit the same vertice more than one

#

You just get from route A to route B using pascals method or the recursive method

zenith pollen
#

hmm I haven't seen pascal's method for paths that let you essentially go backwards before

wintry cipher
#

Here’s an example

zenith pollen
#

the way I'd go about it is counting the paths from A to the first corner, starting with a rightward move. you'd probably need to just draw out the 4 or 5 paths, and then with symmetry you can figure out all the paths to the first corner and then all the paths to B

zenith pollen
# wintry cipher

hmm for both of these methods you're assuming you can only take certain moves, like this weird looping path isn't allowed, and I'm wondering if it's allowed in your initial question

wintry cipher
#

It should be allowed

#

I’m sure as long as you go from route a to b without going over the same line your fine

zenith pollen
#

ok, I just don't think you can use pascal's method then, you sort of just have to draw all the paths for a simple case and then multiply it out to the full amount

#

like all the pascals' methods I see online have a certain movement restriction

wintry cipher
#

😰

#

What is that omg I’m in grade 12 math I can’t do allat

zenith pollen
#

assuming any path at all, I'd start with this and find all the paths to get to the corner

wintry cipher
#

Ok lemme try

zenith pollen
#

if the problem said you can only travel down/right/frontward then you'd be able to use pascal/recursion for something like this, but your question would have to mention that??

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nocturne ravine
#

How can we prove that a power series is decreasing if we dont know its x value

nocturne ravine
#

Like in this question

#

You would assume the x value is in the IOC (0,1/10)?

#

And i k the formula for the power series is x^n/n

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dapper lodge
#

I have question about combinatorics

final saddleBOT
dapper lodge
#

About this equation

#

The equation in the middle why can’t I simplify it by n

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eager stirrup
#

how would i do this? im not sure where to start

mellow axle
#

try a simpler version of this question, there are 3 stones and you can split any 2 stones into 2 groups of 1 stone each with equal weight

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eager stirrup
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@eager stirrup Has your question been resolved?

eager stirrup
#

Anyone??

#

Please

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@eager stirrup Has your question been resolved?

eager stirrup
#

Anyoneeee

#

Pleaser

sturdy cypress
#

i don't get it but it's a cool question

eager stirrup
#

lol

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@eager stirrup Has your question been resolved?

steep tendon
#

if any 12 stones can be put into 2 groups of 6 then bothe sides are = right? if you randomly change the arrangement of the 12 stones it stays the same

eager stirrup
#

interesting

steep tendon
#

so does that logically mean the 12 stones are the same

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#

@eager stirrup Has your question been resolved?

sturdy cypress
#

i googled the solution

sturdy cypress
#
  • the stones can't have both odds and evens, then it would always be possible to choose 12 stones that add up to something odd
  • out of all possible solutions, for the weight of 13 stones, lets choose any solution where the max weight is smallest possible, and they aren't all equal. Is it all evens or all odds?
  • if all stones are odd, we can subtract 1 from each weight, and it will still work, so it must be all evens
  • but then we can divide all weights by 2 and it will still work
  • so this solution can't exist, except if dividing doesn't do anything to the weights. That can only be 0,0,0,0,0,0... but we were choosing a solution where they aren't equal
#

very confusing

distant ridge
#

prob by contradiction

#

there is a stone that doesn't weight the same and for the 13 stones, you can pick 12 of them and split them into two groups of 6 of equal weight

#

any arrange would be weight{x,x,x,x,x,x} = weight{x,x,x,x,x,x} with y outside

#

swapping one x with y, would be weight{x,x,x,x,x,y} which doesnt equal weight{x,x,x,x,x,x} with x outside

#

ok probably i did a mistake cuz i dont think it would be that easy

sturdy cypress
#

yeah i get it, so any solution would necessarily let us do āˆ’1 or /2 to it

#

which must end in all zeroes, therefore we started from all-equal

#

i'd never think of it

#

no wait

#
  1. a solution with all evens lets us divide it by 2 and get another solution
  2. this solution still has all odds or all evens, because it's a solution
  3. a solution with all odds lets us subtract 1 and get another solution
  4. this will eventually end with 0,0,0,0,0, and by reversing the process we would get to original solution. And that solution will be all equal
#

this seems flawless, so hard to think of though

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frail mountain
#

Hi, what subjects am I working with here? I know it's multivariable calculus, but I don't know what keywords I should be looking up

frail mountain
pliant shore
# frail mountain

You need to set the partial derivatives with respect to x and y equal to 0, for questions 1 and 2

#

The key word is "optimisation"

desert mantle
#

googling for local extrema multivariable calc is probably gonna give better results

pliant shore
#

For 3, this should remind you of similar problems for functions in one variable
For example, the functions under the square root have to be 0 or greater

#

And like the denominator can't be 0 etc

frail mountain
#

Gotcha, there was also a specific way to describe the domain something like D:(x,y) etc is there a name for this format?

desert mantle
#

do you mean set builder notation?

#

{(x,y): ....}

frail mountain
#

I think so

#

Thanks yall

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ruby bough
final saddleBOT
ruby bough
#

how whould i expand smth like this

terse folio
dense crystal
#

notice $(x-2)(x+2)$

soft zealotBOT
dense crystal
#

you should recognize this is a difference of 2 squares formula

ruby bough
terse folio
#

you want to factorize or expand

dense crystal
#

oh

terse folio
#

oh

#

let u = x^2

dense crystal
terse folio
#

u get u^2-3u-4, this can be factorized easily

#

(u-4)(u+1), resubstitute:
(x^2-4)(x^2+1)
a^2-b^2:
(x+2)(x-2)(x^2+1)

ruby bough
#

oh ok that's a smart way to think about it

#

thank you

dense crystal
#

a good rule would be, if you notice x^4 and x^2 and a constant term

#

just make u=x^2

ruby bough
#

ok thank you

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tranquil pine
#

a,b,c is a geometric progression. b-a c-b and c-a is a arithmetic progression. Find q. Q is (r or multiplication calue.)

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#

Please don't occupy multiple help channels.

tranquil pine
#

.

vast summit
#

b/a=c/b, (c-b)-(b-a)=(c-a)-(c-b)

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tranquil pine
vast summit
#

is q the common ratio of the geometric series? If so then try rearranging the second equation to get c as the subject, and substitute into the first to solve for b/a

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chrome prism
#

In a standard deck of playing cards, there are 52 different cards. Each card is one of 13 different values, and one of 4 different suits (of which there are 2 red suits and 2 black suits). How many 9-card hands contain four cards of the same value?

final saddleBOT
#

@chrome prism Has your question been resolved?

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#

@chrome prism Has your question been resolved?

cyan kayak
#

@chrome prism you must have one of 13 values 4 times. So you have 13 choices, then the other 5 cards are chosen from the remaining 48, so 48 choose 5.

However, it is possible to have two sets of 4 cards using this method, so you need to subtract those because you double counted. So choose two sets, 13 choose 2, and then one card from the remaining 44.

chrome prism
#

sorry i forgot to reply to the bot!!! mb g

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trail dove
#

My notes for pre-cal/trig probably need to be rewritten, but im almost done with class so just pushing through it. Will my pre-cal/trig notes be useful for future classes though?

dense coral
#

possibly

#

depends on how much more math you want to study, and how well you’ve internalized the material already

trail dove
#

Im going for a comp science degree so going to be doing a lot of math

dense coral
#

well, if you already know the material like the back of your hand, your notes will probably not be useful because you won’t need them

#

otherwise, they could help

lucid marsh
#

well you probably need precalc for, you know, calc, but calculus isnt that hard w/o notes from previous classes

dense coral
#

yeah if you haven’t already internalized the content, calc will probably force you to lol

#

after that, the notes will likely not be useful

#

but for calc specifically, perhaps they could be of use

trail dove
#

If I have the formulas Im usually good, thats what most my notes are.

#

They just need to be better organized, which I got some advice on already.

#

My calc and my trig notes are in the same book which is part of the problem as well lol

#

Alright, I may try and trim it down for reference later then still.

languid yoke
#

I've never really found previous notes to be helpful. Usually if the content overlaps, the prof will go over it again so you can just take new notes

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trail dove
#

Im not understanding where the B_2 is coming from?

vast summit
#

there are usually multiple solutions to trigonometric equations

#

sin(theta)=sin(180-theta)

ornate knot
#

sinB is positive this means that angle B lies in either Quadrant 1 or 2 (in these quadrant sin(angle) must be positive) so if it lies in Quadrant 1
sinB = 0.522
B = sin inverse 0.522 (the general angle )
if it lies in Quadrant 2 , then
theta = 180 - general angle

#

btw cos theta is positive in quadrant 1 and 4
tan theta is positive in quadrant 1 and 3

trail dove
#

So is it only when its outside Q1?

#

Dont guess it matters for me actually, gonna be easier to check with 180-angle than decide the quad

#

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limpid burrow
#

How to find the smallest value of the function y=-x² on the interval [-1;3]?

tranquil pine
#

are you familiar with derivatives?

limpid burrow
#

I don't think so

#

No

tranquil pine
#

hmm

#

are you allowed to evaluate it graphically?

limpid burrow
#

Yes

tranquil pine
#

🫔

wise crescent
#

to find the answer to this while in exam, we can simply use logic

#

we want to find smallest value of -x^2

#

so that means we need the largest value of x^2

#

which we get at x=3

#

hence the smallest value is y=-9

limpid burrow
#

Okay thanks

#

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trail dove
final saddleBOT
trail dove
#

So I just did law of cos after not being able to use law of sin

#

but im wondering why I get a different answer for law of sin. Isnt it 7*sin(34)/4?

#

then sin^-1(.9785875)

distant ridge
#

mmm

#

what angle you found first

trail dove
#

A, hence the 34

distant ridge
#

with cosines?

trail dove
#

yeah, then attempted the other 2 with law of sins

#

but they were wrong

#

sorry realizing I may not have explained well enough.
I used law of cos for A which was correct, so then tried to use law of sin for B and C, but couldnt get the right answer so then just did law of cos for B and C

#

The answers for law of cos for B and C are right, but wondering why law of sin was giving me wrong answers for B and C

#

Since they should result in the same answer unless im misunderstanding something

distant ridge
#

ok i think i know why

#

because of the range of sin^-1

#

it would be from -90 to 90

#

and b has an angle greater than 90

#

sin(180-x)=sinx

#

because of sin^-1 you got then sin^-1(.9785875)=78.12183566197

#

but the angle is greater than the range of sin^-1

#

so it should be 180-78.12183566197

#

for c,.. uhm i dont think you would get a wrong answer (using sines)

trail dove
#

I dont think I did c actually, gave up with b now that I recall

distant ridge
#

cosines always work because the range of arccos is from 0 to 180

#

and any angle of a triangle is in that interval

#

ok maybe too much stuff

#

recap

#
  1. sin^-1(x) returns a value between -90 to 90 degrees
#
  1. because the angle you are trying to find is greater than 90 degrees, you have the use the identity sin(180-x)=sinx
#
  1. 180-78.12183566197 aprox 102
trail dove
#

Ok, I think I gotcha

#

I wasnt aware of 1.

#

2. & 3. make sense though

#

Should I just stick with cos for future reference then?

distant ridge
#

cosine will never fail, but using sines could be a shortcut if you have a picture of how the triangle looks like (if the angle is not acute, then use 180-angle)

#

ok just

#

yes, cosine will never fail

#

but you can still use sines by doing 180-arcsin for "big" angles

#

the ones greater than 90

trail dove
#

Alright, I think I got what youre saying. has to do with the range and since triangles are always 180 cos always works vs sin you need to do the identity after 90

distant ridge
#

yes

trail dove
#

Much appreciated then, usually just doing equations without fully understanding what's going on so nice to get a grasp on things lol
I sorta got the deleted part, but probably a bit out my wheelhouse for now. I got the main stuff though

bronze otter
#

I actually understand Sin and Cos now .. what the holy ...

trail dove
#

.close

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trail dove
#

...what?

#

.reopen

final saddleBOT
#

āœ…

lusty pecan
trail dove
#

I made a graph and the points make a line

#

thats it

#

ive never seen a question like this and the book doesnt show a example of one.

lusty pecan
#

have you learned how to find the distance between two points?

#

as a hint its related to the pythagorean theorem

trail dove
#

sqrt((x_1-x_2)^2+(y_1-y_2)^2)

#

Ok, I think I can work with that. Forgot about it honestly. šŸ˜…

lusty pecan
#

all good lol

trail dove
#

It just making a line on the graph also just confused the hell out of me

#

I got it, thanks for the reminder lol.

#

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tranquil pine
final saddleBOT
tranquil pine
#

getting very weird answers even though my process seems right

#

nvm

#

.close

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fiery prism
#

how would i solve b

final saddleBOT
random rampart
#

put everything to left hand side

#

to make it into something like ax^2+bx+c=0

#

then solve for x

honest egret
#

and you have to change the signs

fiery prism
#

what

final saddleBOT
#

@fiery prism Has your question been resolved?

signal vector
#

Move everything to one side

#

You will have a quadratic equation after doing so

#

Solve the quadratic equation

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wise flame
#

Hello! I'm trying to wrap my head around double and triple integrals. It makes sense to me that Double integrals would be finding the volume under a 3-D surface. So the area of the region would just be the double integral when f(x,y) = 0

wise flame
#

for triple integrals, it is finding the 4D volume? I'm not sure how to think of this

formal trail
#

well if you integrate f(x,y,z) = 1 then it would be the volume, like if you integrate f(x,y) = 1 it's the area

wise flame
#

additionally if w = 1 then am i finding the volume of the region?

#

is the region 3d?

#

yeah

#

i think it is

#

so then when we find mass from a mass density function whats really going on there

#

what is a mass density funciton

#

my text didnt really explian

formal trail
#

other than that, while there is technically a "4d volume" you could pursue, it may be easier to go with some other physical analogy, for example if f(x,y,z) is the mass density of a region, then its integral is the mass

#

a mass density function is a function that gives the amount of mass per unit volume in a region

wise flame
#

so literally the density

#

oik

formal trail
#

mass/volume * volume is mass, so when we integrate we are multiplying it by the volume and getting mass out

wise flame
#

oh

formal trail
wise flame
#

right

wise flame
#

aren't we summing the mass/volume

#

OPOOh

#

srry

#

f(xi,yj,zk) dV

#

sum

#

the differential

#

is that right?

formal trail
#

yes

wise flame
#

where dv. = dx dy dz

#

oooh

#

so f(x,y,z) is the mass density function = mass/volume

#

ok

#

still feel like im missing something

#

because the triple riemenn sum

#

are we just summing the mass in different directions

#

which gives us total mass

#

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dense garnet
#

Define a parallel rectangle P in R^n to be an n-fold Cartesian product of compact intervals, so its sides are parallel to the coordinate axes. Let an oblique rectangle O be a rectangle whose sides are not parallel to the coordinate axes; it is obtained as the image under an orthogonal transformation T of a parallel rectangle, so T(P)=O. An almost disjoint collection of sets means that the sets intersect each other at most along their boundary. v(.) is the volume of a rectangle, i.e. the product of the length of its sides (where length of say [a,b] is simply b-a). Note, that since an orthogonal transformation preserves lengths and angles, we have v(P)=v(O).

Consider then the following lemma in my lecture notes:

soft zealotBOT
#

Philip

dense garnet
#

How hard is it to prove this lemma? Do you know a proof or a reference where this is proved? I'm grateful for anything! Prior to this, the author has proved some results about parallel rectangles which may be useful in proving the above lemma. If you want to know more, let me know and I'll post some more results the author has already proved.

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The above lemma is from here by the way.

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on page 27, section 2.8 on linear transformations

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It's a critical result that most of the theorems in that section rely on, hence my eagerness to see a proof of the lemma.

fading dock
# dense garnet How hard is it to prove this lemma? Do you know a proof or a reference where thi...

I think I remember discussing this lemma in one of the analysis channels, is that correct? iirc it boiled down to whether the volume of an oblique rectangle is equal to its Lebesgue measure. Looking at it again, I remember a result for the Lebesgue measure on R^n that generalizes the properties of translation invariance and dilation equivariance; specifically, that for any invertible linear transformation T we have that for any Lebesgue measurable set A then m(T(A)) = |det T|m(A). I think you would need to use this property to prove the lemma, which would give you that last step

#

because basically you obtain an oblique rectangle from a rotation and a translation, so it has the same measure as the parallel rectangle it was achieved from because rotation matrices have determinent 1 and also by translation invariance

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actually you don't even need the translation invariance, just the rotation

dense garnet
# fading dock I think I remember discussing this lemma in one of the analysis channels, is tha...

indeed, I posted about it in one of the analysis channels. thanks for responding there and here šŸ™‚ I agree, it does boil down to whether the volume of an oblique rectangle is equal to the Lebesgue measure of the oblique rectangle. I think this has not yet been established in the text. But do you think that the identity m(T(A)) = |det T|m(A) can be proved without the above lemma? The identity m(T(A)) = |det T|m(A) is in that section as another proposition, but it comes later.

fading dock
#

does your textbook assume the lemma in that proof? I would think not

final saddleBOT
#

@dense garnet Has your question been resolved?

dense garnet
fading dock
#

hmm that's unfortunate. what's your textbook, out of curiosity?

dense garnet
# fading dock hmm that's unfortunate. what's your textbook, out of curiosity?

I'm using these lecture notes. In the document outline on the left, you can navigate to section 2.8, where you'll find the lemma (it's page 31 in the pdf). Theorem 2.31 is the theorem you are talking about, i.e. mu^star(T(A))=mu^star(A), where T is orthogonal and mu^star is Lebesgue outer measure, which is the Lebesgue measure when restricted to the Lebesgue measurable sets.

fading dock
# dense garnet I'm using these [lecture notes](https://www.math.ucdavis.edu/~hunter/measure_the...

Hmm yeah it seems this source goes about things in a different order than I have previously seen. Unfortunately, without assuming anything about the behavior of the Lebesgue measure under linear transformations, I can't think of any clean way to show the lemma. It probably requires a very tedious argument using inner or outer regularity or some other construction but I'm not sure. Sorry I couldn't be more help.

dense garnet
dense garnet
#

i.e. invariance under translation and dilation, but I have not been able to find anything about a general linear transformation

fading dock
#

He does. Theorems 2.44 and 2.45 and corollary 2.46

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lime cedar
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lime cedar
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The explanation is this, but I would like some help interpreting it.

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I haven't taken a Stats class, but in my state's competition you're expected to know how to use combinations and permutations to find probability so oftentimes I don't know what the explanations are trying to say

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trail mango
#

damn i wanted to prove it carelessly

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@old hornet Has your question been resolved?

static fractal
#

the LHS is the number of ways to select a k-subset of from [n]. for each subset, we could alternatively choose to include the element 1, then pick k-1 elements from the remaining n-1, or exclude the element 1, then pick k elements from the remaining n-1

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the RHS corresponds to this second way of picking subsets

#

try giving an explicit bijection using this construction

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tranquil pine
#

being f and g defined as [a, +infinity[and such that lim x-> +infinity f(x)/g(x) =0, lim x->+infinity g(x)=0 and g(x)!=0, to every x >= a. Calculate , if exists, lim x->+infinity f(x).

tranquil pine
#

someone can explain it to me

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muted ore
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muted ore
#

not sure how to do this?

#

I don't know how to parametrise it

#

or if that's even necessary

formal trail
#

to parameterize a line, the simplest way is to pick a range for t from 0 to 1

#

then you know at t = 0 it's at the starting point and at t = 1 it's the end point

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and in between then it should be a linear function of t

muted ore
#

right, that makes sense

#

a function r(t)=(x_1 * t,x_2 * t) would work? @formal trail

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with t ranging from 0 to 1

formal trail
#

yes

muted ore
#

Is this the correct setup?

#

dotP being the dot product between the two vectors

formal trail
#

the line integral of the vector field will be V(r(t)) * dr/dt

muted ore
#

ah, right

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solemn nimbus
#

Open.

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solemn nimbus
#

Number 3.

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I was having trouble understanding the solution.

#

If anyone could explain it to me, it would be great.

#

Or if anyone has a different approach, feel free to let me know.

#

I got it on my own.

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uneven quarry
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uneven quarry
#

how do i find the normal vector of the plane

#

this is the vector equation of the plane

zenith pollen
#

you do the cross product of the vectors with variables in front

uneven quarry
#

thanks

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plush mason
#

is there any technique to solve this rapidly

wintry kindle
#

for an arbitarily large linear system of equations

craggy plank
#

The two equations represents a line in a 3D space

plush mason
plush mason
wintry kindle
#

but Gauß-Algorithm is the main one called

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which, again, lets you solve any linear system of equations

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regardless of size

craggy plank
#

The two non-parallel plane can form a line

plush mason
#

can u graph it

craggy plank
#

With parametric equation, you can briefly list every spots on the line

craggy plank
craggy plank
plush mason
#

so this line is the solutions

craggy plank
craggy plank
#

yes it is

#

(0,0,0) (6,-16,0)…

wintry kindle
#

yields a line as sky/night mentioned

plush mason
wintry kindle
plush mason
plush mason
wintry kindle
#

what

craggy plank
plush mason
#

or y = n

craggy plank
#

There is not only one parametric equation

plush mason
#

but from the very bigging

craggy plank
#

or t or m, anything you like

wintry kindle
# plush mason like x = n

the first image solves it via Gauß-Algorithm and gives you x,y,z with respect to z. In the second image I define the set of solutions to be independent of x,y,z to get the set of vectors which fulfill the given system of equations

plush mason
#

wait does this have any relation with the vector space lesson

wintry kindle
#

its a subvector space of R³ in this case

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as it goes through the origin

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and is closed under addition/multiplication

#

and Sky/Night provided the geometric interpretation

#

you have two equations in normal form

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=> two planes

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and any vector fulfilling both equations

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must lie in the intersection

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which is, at its largest, a plane

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and at its smallest, nothing

#

in this case the intersection was a line

#

meaning the two planes are intersecting, but they aren't parallel

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because if they weren't intersecting, the set of solutions would be empty

#

if they were parallel and intersecting, then the set of solutions would be a plane

wintry kindle
plush mason
#

now i understand better

#

this equation was for getting the ker of an app

#

but i think that they are wrong

#

look

wintry kindle
#

just abstracted a little using the linear combination brackets <...>

plush mason
wintry kindle
#

what's with it

plush mason
wintry kindle
#

because it makes it more clear what the steps were

#

and this process is better to generalize

#

than the way they wrote

plush mason
wintry kindle
#

yes

plush mason
wintry kindle
#

here a little piano piece I wrote as a reward šŸ¦‡

plush mason
#

.close

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tranquil pine
#

Can anyone use the fact that derivative of x^2 is 2x and construct a world problem so that i can understand how differentiation works in real life

I am very new to calculus

mellow axle
#

suppose your position at time x is x^2

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how fast are you going at x = 1

tranquil pine
#

Am slowly understanding

mellow axle
#

suppose you weigh x^2 pounds at time x

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how fast do you gain weight at time x = 2

pliant shore
pliant shore
#

And your square's sides are increasing at a rate of 1 unit per hour

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Then your area is actually increasing by 2x per hour

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At that instant

tranquil pine
tranquil pine
pliant shore
#

So you need the difference to be very very tiny

mellow axle
#

difference between successive values of a function
yes but the 'successive values' are getting arbitrarily close together

pliant shore
#

If we have (x + 0.01)^2 - x^2, you get 2(0.01)x + 0.01^2

pliant shore
#

So we can write this tiny value as 2(dx) x + dx^2

mellow axle
#

derivative is just slope between two points, when those two poitns are getting closer and closer

pliant shore
#

But dx^2 goes to 0 very quickly, faster than dx goes to 0, so we can say when dx is practically 0, the dx^2 term disappears

mellow axle
#

THANKS BRUV

pliant shore
#

That's the really important bit

#

Approaching 0

#

Or arbitrarily close etc

tranquil pine
pliant shore
#

Or (2 * (2 dx) + (2 dx)^2)/dx

#

But dx goes to 0 so you would have (4 dx + 4 (dx^2))/dx = 4 + 4 dx -> 4

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Or 4 units per hour

#

Shit you need to divide by dx

#

Yeah this is the proper explanation, sorry for that

tranquil pine
pliant shore
pliant shore
#

dx is the change in x

#

So (change in y)/(change in x) = slope

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tranquil pine
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final saddleBOT
pliant shore
#

There you go, we've shown that d/dx x^2 = 2x

tranquil pine
pliant shore
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misty sequoia
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misty sequoia
#

could anyone explain the meaning of what's written in the parentheses?

versed cave
#

A union B is the set of all x in the set M such that x is in A or x is in B

#

it means that, given two subsets of M called A and B, all of the elements of A∪B are elements x of M such that x is in either A or B (inclusive)

#

@misty sequoia theres your explanation, if thats all you needed please type .close

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@misty sequoia Has your question been resolved?

misty sequoia
#

Does 'v' sign mean 'or', and '^' sign mean 'and'?

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proud marsh
#

I know the answer but idk what is wrong in my working out

proud marsh
#

I'll send it in a min

#

the correct answer is 7/2

gritty solar
#

$\frac{a^b}{a^c} = a^{b-c}$

soft zealotBOT
#

²⁰Ne

gritty solar
#

you seemed to have taken it to be b/c instead

proud marsh
#

but when they all have the same base, can you not just equate the powers?

gritty solar
#

yeah you can

#

but you technically haven't

#

you just removed the base

soft zealotBOT
#

²⁰Ne

gritty solar
#

you need to have a set up like this

proud marsh
#

ah okay

#

so I just do 5-3/2 = x

gritty solar
#

yes

proud marsh
#

thanks

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rich tide
#

you are my sunshine

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vale nova
#

Hello, how do I find the maximum and minimum of these? I don’t know how to do it with log and how to understand it

hard lintel
#

find the derivative first

vale nova
hard lintel
#

then get the stationary points

vale nova
#

It’s
-e^-0,5x+6e^-3x

vale nova
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glass pawn
#

So do you want me to send the solution?

#

@vale nova Like this?

vale nova
#

Ooooooo

#

How do you know when to use the ln

glass pawn
vale nova
#

Alright

#

Thank taub

#

You

#

šŸ’•šŸ’•šŸ’•

glass pawn
#

Maybe you may want to make it 2 over 5 as a final answer. Also, maybe check whether it is a maximum or minimum. But it seems correct anyway

glass pawn
# vale nova You

Also, it is important that sometimes you may not be able to take a log of both sides

#

But in the case when you have anything (positive) to power x, it will be always larger than 0. Thus in practically all cases you may want to use log, You will be able to

#

But for the equation

#

$e^x = -1$

soft zealotBOT
#

mlysikowski

glass pawn
#

It does not make any sense

#

As there are no real solutions

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red leaf
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red leaf
#

i got 300(.97)^x=200e^.03x

#

i dont know how to solve

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@red leaf Has your question been resolved?

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solid pond
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solid pond
#

i dont understand how i am supposed to answer this question

#

i feel like more than 1 answer is true

#

i know d is true for sure

#

i know a and b are wrong

#

but c seems true and d

west berry
#

If you use trig identities you can rewrite it as
y=2cos(2x)+3

#

Just to simplify it

solid pond
#

the way they layed it out was supposed to make all the variables obvious

#

u can see k here without factoring

#

<@&286206848099549185>

vast summit
#

I think the question is a bit unclear

#

What function is it transforming from

solid pond
#

wdym

#

using the variables given in the function deterime the transformation and which one is true or not

#

its a simple question my problem is i see there are 2 answers

vast summit
#

yeah but it doesn’t specify transformation from what

solid pond
#

?

#

wdym from what

#

the function they showed is the transfored function

vast summit
#

from sin? from cos? from some not trig function? a combination of them?

solid pond
#

there are 2 answers in my eye

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c and d

#

and i am pretty a mc question can only have 1 answer

#

it doesnt say select all that apply

vast summit
#

if it’s transforming from sin then yeah c and d

solid pond
#

?

#

wdym as directly

vast summit
#

not sure what they mean

solid pond
#

the c value is + 3

#

aka up 3

vast summit
#

I would just answer c and d

solid pond
#

.close

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marsh hamlet
#

I am unsure how to do 3)

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@marsh hamlet Has your question been resolved?