#help-33

1 messages · Page 240 of 1

chrome jacinth
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Okay sweet, so

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Now let's go back to this problem.

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Now I told you that the inequality will be in the form:
Starting Value < x < Ending Value

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First of all, what is the "ending value" on the yellow part?

still temple
#

Infinity, nothing

chrome jacinth
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Wait when I mean ending value, it refers to the right most bit

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Like

still temple
#

ohh the arrow confused me LOL

chrome jacinth
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Would you agree that 4 is like the 'ending value' of this line?

still temple
#

So it'd be 4

chrome jacinth
#

You're good 👍

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Nice!

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Now,

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I said

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Well, you said

#

That the starting value is actually infinity, it should be negative infinity because it is going to the left side.

still temple
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okay yeah

chrome jacinth
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The final inequality?

still temple
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How do you write infinity

chrome jacinth
#

Oh you can just say "infinity" on the chat

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I'll know what you mean :)

still temple
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Okayy

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So, -infinity < x < 4 I completly did that wrong didnt i LOL

chrome jacinth
still temple
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Oh awesomeee

chrome jacinth
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Literally the starting value is -infinity, and the ending value is 4

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So the answer is literally just that

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(Maths is not supposed to be some giant leap. Usually the answers are pretty straight forward)

still temple
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What about the right bit

chrome jacinth
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Anyway

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Wait before we go to the right bit

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The yellow portion is

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-infinity < x < 4

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Now as you said, -infinity isn't really something a number can "stop at"

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So what we can do is

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We can just get rid of the -infinity

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That is, the final inequality would just look like:
x < 4

still temple
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ohh ok

chrome jacinth
#

And in a way, this kind of makes sense:
x < 4 is saying that x is a random number that is less than 4.

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Well, we do actually see that in the image -

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The line expands to everywhere before the point 4.

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So yeah, you don't need to write infinities when doing inequalities (but you will need to for interval notation, but that's for another day).

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Anyway.

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Yeah

still temple
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yeahh okay

still temple
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I think it would be infinity < x < 5

chrome jacinth
chrome jacinth
still temple
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I thought it would be since its an arrow going on beyond

chrome jacinth
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Yeah well the problem is,

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The arrow is going to the right.

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By the way, when I mean 'start' and 'end values' what I really should say is 'left' and 'right' values.

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So the starting value is the leftmost point and the ending value is the right most value.

still temple
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the start is the 5 or the one further to the right

chrome jacinth
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The start is the one on the left.

still temple
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is that because we are doing the right side now

chrome jacinth
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Oh no the starting value was always the left one

chrome jacinth
still temple
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So it'd be 5 < x < infinity?

chrome jacinth
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Perfect!

still temple
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Yipee

chrome jacinth
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How do you simplify this inequality?

still temple
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Oh gosh

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No idea to be honest

chrome jacinth
still temple
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Oh we get rid of the infinity?

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So it'd be 5 < x?

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Or

chrome jacinth
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Yep!

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Literally just get rid of the infinity

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So good!

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What you end up with is these two inequalities

still temple
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Would it be all together x < 4 and 5 < x?

chrome jacinth
still temple
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So the top left one?

chrome jacinth
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Not quite

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Wait before you choose your answer

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One thing further I will say

chrome jacinth
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Use the word 'or'

still temple
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okayy

chrome jacinth
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The short reason is

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You cant use 'and' here

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Because you don't want both of these things to be true

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As in

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A number cant be less than 4 and bigger than 5

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So instead, use the word 'or'.

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It is possible a number is less than four or bigger than five

still temple
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okayy

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I dont actually get which one it would be

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x < 4 or x > 5?

chrome jacinth
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Because

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What we had was

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x < 4 or 5 < x

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But that second inequality is just x > 5

chrome jacinth
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I.e

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You know how 2x = 4 is the same as 4 = 2x?

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You can do the same thing with inequalities

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5 < x is the same as x > 5

still temple
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Uhhhh

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i think

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ye

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ish

chrome jacinth
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One more thing

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You may find this helpsheet useful

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It is sort of a 'summary' of the things we discussed

chrome jacinth
# chrome jacinth

The common thing to note is that intervals always start on the left, and end on the right.

still temple
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okay

chrome jacinth
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That's why a is always on the left.

still temple
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yeah

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awesome okay

marsh citrusBOT
#

@still temple Has your question been resolved?

#
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dull spire
#

how to solve this without using lhopital?

marsh citrusBOT
dull spire
#

limit x-->0

stone fulcrum
#

Use Taylor series expansion

dull spire
#

alright

#

thanks

#

.close

marsh citrusBOT
#
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Use .reopen if this was a mistake.

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limpid oxide
#

no idea as to how i ought to even begin with this question, please help

winged geode
#

i think this may be squeeze theorem hinting

atomic ruin
#

try to find lim x->inf for the function on the left and right

winged geode
atomic ruin
winged geode
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i don't think they'd put f(x) between two functions if it wasn't squeeze theorem and if the two functions didn't have the same limit

limpid oxide
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atleast that's what I got

atomic ruin
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and the right?

winged geode
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i just checked

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it's 5 for both

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therefore it's 5 for the one in the middle as well by squeeze theorem

limpid oxide
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is what I'm getting

limpid oxide
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alright thanks

winged geode
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npp

limpid oxide
#

.close

marsh citrusBOT
#
Channel closed

Closed by @limpid oxide

Use .reopen if this was a mistake.

serene bramble
#

My guy the question's been answered KEK

marsh citrusBOT
#
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covert prism
marsh citrusBOT
quick shell
#

what have you tried?

covert prism
quick shell
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exactly what I said. have you tried to solve the question, and if so, what have you tried?

covert prism
#

i've tried doing 4g+90=180

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but i think that's wrong

quick shell
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where are you getting that from

covert prism
quick shell
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for reference I'll add a point P

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so you are saying that 4g + 90 = 180 because that's the sum of angles in triangle ABP... but aren't you forgetting a third angle down there?

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regardless, I don't think it's necessary

quick shell
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angle ABP?

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you know, the one sitting at the bottom of the triangle

covert prism
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yeah

quick shell
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you've neglected to include it in your sum

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and even if you did, you don't know what it is

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so that route is kinda a no-go

covert prism
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ok

quick shell
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you can do this an easier way by tackling angle DCA and angle ACB instead

covert prism
#

alternate interior angles?

quick shell
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that is, these two angles marked here

quick shell
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can't just throw out terms and hope they'll stick

covert prism
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ok

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what now

quick shell
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you can't just say "alternate interior angles". which two angles fit the bill?

covert prism
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i don't really

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get it

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sorry

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i'm tired

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@quick shell

quick shell
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if you want to specify a pair of angles as alternate interior angles, also say which pair you mean

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(also you don't have to tag me. I'll respond if and when I'm able)

covert prism
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A and C

quick shell
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I accept angle A being labelled that way, but not angle C

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there are three angles there, so you should probably specify which angle on C

covert prism
#

the red one

quick shell
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correct

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that would be angle DCA for your reference

covert prism
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ok

quick shell
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cool, so you've realized that angle DCA is an alternate interior angle partner to angle A

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what about the blue angle (angle ACB)?

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hint: look at lines AB and CB

covert prism
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they're congruent

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i see

quick shell
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so you get it now?

covert prism
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i just know that they're congruent

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still don't know how to get it

quick shell
#

they = what?

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which two angles?

covert prism
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AB and CB

quick shell
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ok the sides are congruent. so what does that mean for the blue angle?

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hint: what kind of triangle has two sides of the same length? what angle property does it have?

covert prism
#

wdym by angle property

quick shell
#

answer the first question first

covert prism
#

ok

quick shell
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thanks for spoiling the solution

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I guess I'll let you take over then

plain moat
#

Do

cobalt lion
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lmao bro coudn't wait

covert prism
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hey man

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you explain

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you said the solution

plain moat
#

you see there are two sides of that triangle equal right?

covert prism
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yeah

plain moat
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Therefore it's an isosceles triangle

covert prism
#

yes

plain moat
#

If you know what that is

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So this triangle has a special property where the angles opposite to equal sides are also equal

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Angles opposite to equal sides. Remember

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That means angle BAC = angle ACB

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Easy?

covert prism
plain moat
#

Take one of the two equal sides

covert prism
#

ok

plain moat
#

The angle opposite to it

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Exactly opposite

blissful kestrel
#

Can u please resend the question 😅
I might help u

covert prism
plain moat
blissful kestrel
#

Oh oki

odd agate
plain moat
blissful kestrel
covert prism
#

like

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in the solution

plain moat
#

Ok

covert prism
#

draw where it is

odd agate
#

why not we have you try drawing it instead, and we can confirm what you drew

plain moat
covert prism
plain moat
#

Isosceles triangle

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angles opposite to equal sides

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Are equal

odd agate
# plain moat Are equal

btw just a minor note: if a helper is already helping like quite a long way, try not to barge in with the direct solution straight away, esp. if no explanations are provided

plain moat
#

If that hurt u or anyone I'm sorry

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in the end you learn what u see

odd agate
#

well for one, generally direct solutions are kinda frowned upon unless the helpee and helper are really going nowhere
and for another it kinda undermines the effort of the existing helper to try to get them to understand the topic by themselves

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but you may continue here ofc

covert prism
#

okay i'm sorry for not understanding but what do you mean by opposite sides

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like B and C are opposite?

plain moat
#

It's "angles opposite to sides"

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The side which you see opposite of angle A

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Is BC

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Right?

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Wait I'll draw

covert prism
#

ok

plain moat
#

See this triangle for example

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The side opposite to angle C

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Is AB

covert prism
#

ooh

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so

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C is = AB??

plain moat
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Yeah

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And Side opposite to angle B is AC

covert prism
#

ohhhh

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i see it

plain moat
#

Therefore Angle B and Angle C are equal

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For every isosceles triangle

covert prism
#

the base is always equal

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for every isosceles?

plain moat
#

The angles

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Angle B and C

plain moat
covert prism
plain moat
#

Forget about the 2g

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See there are two angles = 4g

covert prism
#

yeah

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B =AC?

plain moat
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Those angles are equal

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BC = BA

covert prism
#

ah yep

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mb

plain moat
#

You get why that angle was 4g now?

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And for the 2g angle
It's because
AB is parallel with CD

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So that's why angle CDE = ABC

covert prism
#

ohhh

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is it corresponding angles

plain moat
covert prism
#

icicic

plain moat
#

Now just use angle sum properly of triangle

covert prism
#

you couldve told me that in the first place lol

plain moat
#

mb

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So 2g + 4g + 4g = 180

covert prism
plain moat
covert prism
plain moat
#

Just replaced 2g with 3g

plain moat
covert prism
#

so 3g+3g+3g=180

plain moat
#

Yep

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g = 20

covert prism
#

thank u bro

plain moat
#

Ur welcome

cobalt lion
#

btw

marsh citrusBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

covert prism
#

can I ask 2 more questions

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problems

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i mean

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sorry

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this the first oen

plain moat
#

Btw sorry @quick shell

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Oh

cobalt lion
quick shell
plain moat
#

You're mad at me

quick shell
#

no apologies needed. my only objective is to see OP learn, so if you can do it, sure.

plain moat
covert prism
#

here's some notes i made

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i forgot to draw the angle for 3x

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just imagine its between 3x and 12x

plain moat
covert prism
#

yes

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find x and y

plain moat
#

Do you know what's linear pair?

covert prism
#

yea

plain moat
#

Where do u see it

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You can get x easily from there

covert prism
#

3x+3x+12x

plain moat
#

Yea

covert prism
#

x=10

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?

plain moat
#

Yeah

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There's other linear pair with 5y if u see

covert prism
#

5y+5y=180???

plain moat
#

No

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5y + angle APB = 180

covert prism
#

5y+3x=180?

plain moat
plain moat
covert prism
#

wdym by APB

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the interior angles of APB?

plain moat
#

The angle C should be 5y

plain moat
#

And if u do the linear pair property, you get that angle as 180-5y

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If u ask how I got that

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Assume that angle is z
So 5y + z = 180

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So z = 180-5y

covert prism
#

hmm

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so what is y

plain moat
#

Now just use angle sum property of triangle

covert prism
#

3x+5y-180-5y=180?

plain moat
#

3x + 5y + 180-5y = 180

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Wait what

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Is the question wrong or something

covert prism
#

idk

plain moat
#

I think it is

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It's not possible

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Did u make it on your own?

covert prism
#

no

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it just gave that

plain moat
#

It's not possible

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We are getting x = 0 and 10 at the same time

covert prism
#

there's a give up option

#

do I click it

plain moat
#

Yes

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Im completely sure it's wrong

plain moat
covert prism
plain moat
#

Your labeling is wrong

plain moat
covert prism
#

@plain moat

plain moat
#

Um

covert prism
#

so x =10

plain moat
cobalt lion
#

eh how's it 4y

plain moat
#

First thing

#

Spot the isosceles triangle

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AC = AB

covert prism
#

can you explain how to get y

plain moat
#

Ok

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Is that small angle 3x again?

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Angle P

covert prism
plain moat
#

Ok

covert prism
#

it looks like its 4y

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but last time i was wrong

plain moat
#

Got it

plain moat
#

What can u say about angle C

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Remember I told u about isosceles triangle properly

covert prism
#

c = 4y?

plain moat
covert prism
#

p=4y?

plain moat
#

Nop

plain moat
#

P will be 90 degree

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Another property

covert prism
#

wdyn

#

wdym

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OHH

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BISECTOR

plain moat
#

Yeah

covert prism
#

6x+4y+4y=180??

#

@plain moat

#

sorry am in a rush

plain moat
#

6x?

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3x + 4y + 90 = 180

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We are talking about the smaller triangle APC

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You'll get 3x + 4y = 180

covert prism
plain moat
#

Now for the 2nd part
We will use the exterior angle property

covert prism
#

idt u can

plain moat
#

4y + 4y = 12x

covert prism
#

can u give me the equation for y

plain moat
covert prism
#

systems of equations?

plain moat
#

3x + 4y = 180
And
8y = 12x

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Find x and y

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6x = 180
x = 30

odd agate
plain moat
#

Im gonna get a warning probaby

plain moat
covert prism
#

is y = 15??

odd agate
#

still, I believe OP can attempt it himself

indigo nest
odd agate
#

but again, guess you've said it so it stays

plain moat
cobalt lion
sacred idol
# covert prism

you could also say triangle ACP is congruent to triangle ABP and find angle PAB
finding x and y would be easy from there by completing the remaining angles

plain moat
#

He wants to know it deeper

sacred idol
plain moat
#

Why like that

plain moat
odd agate
sacred idol
plain moat
cobalt lion
sacred idol
#

yeah but not like he directly pointed out congruence in this question

plain moat
sacred idol
#

idk man BISECTOR is kind of a weird way to put it

plain moat
#

I also mentioned it's a property of all isosceles triangles

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So please 🙏🏻

sacred idol
#

okay..

plain moat
#

@covert prism dude close this channel, people are yapping here

#

He went away, his doubts are over

cobalt lion
#

bro went to sleep

covert prism
#

sorry gais gotta close it

#

.close

cobalt lion
#

he's back

marsh citrusBOT
#
Channel closed

Closed by @covert prism

Use .reopen if this was a mistake.

cobalt lion
#

and gone

plain moat
#

phew

#

WHAT

marsh citrusBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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blissful pond
#

There are 2 coins in a bin. When one of them is
flipped, it lands on heads with probability .6, and
when the other is flipped, it lands on heads with
probability .3. One of these coins is to be randomly
chosen and then flipped. Without knowing which
coin is chosen, you can bet any amount up to 10
dollars, and you then either win that amount if the
coin comes up heads or lose it if it comes up tails.
Suppose, however, that an insider is willing to sell
you, for an amount C, the information as to which
coin was selected. What is your expected payoff
if you buy this information?

Note that if you buy it and then bet x, you will end up either winning
x− C or−x− C (that is, losing x + C in the lat-
ter case). Also, for what values of C does it pay to
purchase the information?

blissful pond
#

<@&286206848099549185>

odd agate
#

!15m please.

marsh citrusBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

blissful pond
#

i opened up again

obtuse umbra
#

what the hell is this paragraph

#

!status

marsh citrusBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
obtuse umbra
blissful pond
marsh citrusBOT
#

@blissful pond Has your question been resolved?

blissful kestrel
#

u there?

#

the probability of heads is .5*(.6)+.5(0.3)

#

which is .45

#

u need to calculate the expectation of the bet(win/loss)

#

if u bet x( anything between 0 and 10)

#

u will recieve x with a probability of .45

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and u will lose x with a probability of .55

#

so x(.45)-x(.55)

#

=(-0.1)*x

#

@gilded ice

#

this is without buying info

cobalt lion
#

hmm.. and -C

blissful kestrel
#

with info

#

case 1

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u get the coin with head probability 0.6

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so the tail probability would be 0.4

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expectation is x*(0.6-0.4)

#

= 0.2*x

#

it will be optimal if u bet x=10

#

ur payoff would be 2-C

#

ad do the same thing with case 2 the coin with .3 probab of tail

#

and u will find the best values for each case and optimal value of C for u

marsh citrusBOT
#
Channel closed

Closed by @blissful pond

Use .reopen if this was a mistake.

#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

fossil oasis
#

Find the volume of the solid that results when the region
enclosed by the given curves is revolved about the x-axis.

marsh citrusBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
fossil oasis
#

,w integrate pi * e^(2y) from 0 to 1 w.r.t y

fossil oasis
#

idk if this is correct

wanton slate
fossil oasis
#

and im doing the integration wrt y

gloomy merlin
fossil oasis
#

i must integrate wrt x

wanton slate
gloomy merlin
fossil oasis
gloomy merlin
#

Shell

#

,w integrate 2piye^y from 0 to 1

fossil oasis
fossil oasis
#

it makes sense tho

wanton slate
#

The question asks to revolve that around x axis

gloomy merlin
fossil oasis
wanton slate
wanton slate
#

Nah

#

Your question asks x axis

gloomy merlin
#

,, V = \int_0^1 (\t{cylinder})\dd x+ \int_1^e(\t{washer})\dd x

elfin berryBOT
gloomy merlin
#

Because the bottom boundary changes

fossil oasis
fossil oasis
gloomy merlin
#

Well its what Ishmam said

#

You revolved it around the wrong axis

#

Disks are always prependicular to the axis of rotation

fossil oasis
#

cant i use washer then

gloomy merlin
#

You can

gloomy merlin
fossil oasis
#

its gonna be 1-lnx ^ 2

#

why is there still a cylinder there

fossil oasis
#

alright i get it now

#

but i am more comfortable doing it with washer

#

first i will do from 0 to 1

gloomy merlin
fossil oasis
#

wait, that woul involve integrating lnx squared

gloomy merlin
#

Thats why washer is bery much so less than ideal here

#

Lol

fossil oasis
gloomy merlin
#

Thats what I did above

fossil oasis
#

what would be the integral in that case

gloomy merlin
gloomy merlin
fossil oasis
gloomy merlin
#

Yes

fossil oasis
#

is shell method kinda inverted

gloomy merlin
#

Wdym

fossil oasis
#

the question asks for x axis

#

but we're doin dy

gloomy merlin
#

But you can switch that easily

fossil oasis
#

but you are integrating wrt y

#

waaat

gloomy merlin
#

Okay maybe saying that wasnt helpful

fossil oasis
#

lmao

gloomy merlin
gloomy merlin
gloomy merlin
#

But yeah basically if you are rotating around the y axis you integrate with respect to x in shell and vice versa

fossil oasis
#

thats weir

gloomy merlin
#

Weirder that you understand washer but not shell as thats usually the "harder" one

fossil oasis
#

ik washer and disk and am comfortable wid it

#

also kno shell but its kinda weird

gloomy merlin
#

Okay well

#

Do you want me to walk you through how I set up that intehral or do you get it

fossil oasis
#

how can i tell if this is the situation to use a shell instead of washer?

#

can all shell problems be done using washers

gloomy merlin
#

Both are identical

#

You get the same result

gloomy merlin
fossil oasis
#

like in this one

#

i have to ibp lnx ^ 2 if i use washer

gloomy merlin
# wanton slate It's this region right

Washer requires you to integrate over x here when rotating around the x axis

Problem is: boundaries of the function change as you move along thr x axis! You'd need to consider two different integrals

On the other hand, shells require you to integrate over y when rotating around x. This is good here because the y boundaries are static between 0 and 1

fossil oasis
#

alr i messed up

#

the question is abt y axis

gloomy merlin
#

Yeah

#

Okay

#

Well

fossil oasis
gloomy merlin
#

Guess the prior conversation is pointless

fossil oasis
gloomy merlin
#

From x = 0 to x = 1 its just the x axis isnt it?

fossil oasis
#

oh

#

ahh k

gloomy merlin
#

But suddenly at x = 1, you switch to the curve

fossil oasis
#

gothca

gloomy merlin
#

Yeppie

fossil oasis
#

alr what if we integrate the shell, wrt x?

#

what region would that give us

gloomy merlin
#

Thatd give u the volume if the region was rotated around the y axis

#

Which should match what u got

#

The first time

fossil oasis
# gloomy merlin The first time

if i am revolving the shell around the x axis i integrate 2pi y f(y) dy
and i the shell is around y axis then i do 2pix f(x) dx

#

is that righ

gloomy merlin
#

Ye

fossil oasis
#

alright tx

#

ty

#

.close

marsh citrusBOT
#
Channel closed

Closed by @fossil oasis

Use .reopen if this was a mistake.

gloomy merlin
#

Well

#

Just to be clear its not always x or y

fossil oasis
#

wat

gloomy merlin
#

Its a function of the height

#

Like

fossil oasis
#

aight ill come back when i reach the shell questions

gloomy merlin
#

Lol ok

fossil oasis
#

im speedrunning calc js a min

gloomy merlin
#

Yeah uh

#

Good luck with that kekhands

marsh citrusBOT
#
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elfin badger
marsh citrusBOT
elfin badger
#

Can someone help me Integrate this

ionic ferry
#

it's pretty direct

#

Do you know the integral of x^n

stoic saddle
#

oh sniped

ionic ferry
#

jinx

pale dagger
#

Ones on phone, the other on latop

ionic ferry
#

what?

pale dagger
#

Lets not talk abt that here now

cobalt lion
#

Twist it was tablet

elfin badger
#

X^n-1/n-1

pale dagger
#

Thats not its intefration

elfin badger
#

Oops

#

I meant that

pale dagger
#

Even that isnt

#

The integral of x^n

#

Youre mixing up intdegration and derivation

ionic ferry
elfin badger
#

I meant x^n+1/n+1

pale dagger
#

Now u integrate the individual terms

#

And add em up

elfin badger
#

So

dim forge
pale dagger
elfin badger
#

2x^6/6

pale dagger
#

Continue

elfin badger
#

Then 4x-2/-2

pale dagger
elfin badger
#

I'm only stuck on the second term

#

Oh is that it

pale dagger
#

Keep going

elfin badger
#

,w integrate -1/(4x^3)

#

Hmm

pale dagger
#

I gotta ask(dont take it offensivsly), are you an undergrad?

elfin badger
#

Most certainly not

pale dagger
elfin badger
#

I meant am

#

Mb

#

Anyways

#

Why is this different to my answer?

pale dagger
#

Its not

#

?

elfin badger
#

Um

elfin badger
pale dagger
#

4 is on numerator, x - 2

#

These are all typing errors

elfin badger
#

4x^-2/-2

#

=

pale dagger
#

The question dictates 4 on the denominator....

elfin badger
#

-2x^-2

dim forge
pale dagger
#

Read the question pleasd

dim forge
#

isnt this it

pale dagger
marsh citrusBOT
# dim forge

The purpose of this server is to help you learn, not to hand out answers. Do not ask someone to give you the answer directly.

elfin badger
#

It is

#

BUT

#

I'm trying to understand why

marsh citrusBOT
# dim forge

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

pale dagger
#

Please read the question

elfin badger
#

OK

pale dagger
#

4 is on the denominator yet somehow magically you're putting on the numerator.

elfin badger
#

So it's -4x^-3

#

?

pale dagger
#

1/(4x^3)

#

Integrate this

dim forge
#

it is (1/4) x^-3

elfin badger
#

Ok

pale dagger
#

<@&268886789983436800> can you check this channels deleted messages?

quiet anvil
#

sure

pale dagger
#

Pretty sure someone sent an nsfw post

dim forge
elfin badger
#

1/4*1/x^3

dim forge
#

abuout omni man

pale dagger
#

Integrate it

pale dagger
quiet anvil
#

I found it.

delicate prairie
#

b&

elfin badger
#

x^-3 > x^-2/-2

cobalt lion
pale dagger
#

Continue

#

Now multiply 1/4 with this

pale dagger
elfin badger
#

Also maths is not my major so yes I am doing a undergraduate but not in maths

pale dagger
elfin badger
#

I know integration

pale dagger
#

Doesnt that now look familiar to wolfram alphas answer

#

Just integrate tje 3rd term now

elfin badger
#

I only needed help on the second term

pale dagger
#

Alrighty then

#

!done

marsh citrusBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

elfin badger
#

I'm assuming your a maths major

pale dagger
elfin badger
#

Then

pale dagger
#

The role doesnt imply you have to be a math major

#

Just means you study ug math

#

And that I do

elfin badger
#

Okay

pale dagger
#

Part of my branch's curriculum

elfin badger
#

Thanks

pale dagger
elfin badger
#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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wheat yew
#

for this question, in the answer key, they told to take substitution as x= pi/2 - h

why?!and how do we figure out what exactly to substitute?

gloomy merlin
#

What is the question asking?

wheat yew
#

Find the value of k

gloomy merlin
void elm
#

it says that f is continuous at x = pi/2

wheat yew
#

yes it is continous at x= pi/2

void elm
#

you need the two functions to be equal at pi/2 for continuity

wheat yew
#

ehh

#

ohhh

#

so how do we get that

#

for LHL why do we take substitution as x= Pi/2 - h

void elm
# wheat yew so how do we get that

well, we need to have kcos(x)/(pi - 2x) = 3 at x = pi/2 for f(x) to be continuous, but both cos(x) and pi - 2x are equal to 0 at that point, so our first step must be to compute the limit cos(x)/(pi - 2x) as x approaches pi/2

#

"limit of cos(x)/(pi - 2x) as x approaches pi/2" is the same as "limit of cos(pi/2 - h)/(pi - 2(pi/2 - h)) as h approaches 0"

#

so that's where the motivation for taking x = pi/2 - h comes from

#

once you have the value for that limit, you can easily find what k is MenheraSalute4

wheat yew
#

Okayyy

#

lemm e try

marsh citrusBOT
#

@wheat yew Has your question been resolved?

marsh citrusBOT
#
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#
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vale ermine
#

need clue for number b

marsh citrusBOT
vale ermine
#

<@&286206848099549185>

torpid swallow
#

then you seem to get some similarility proportion, maybe you can work that out

#

also what do the hints mean?

marsh citrusBOT
#

@vale ermine Has your question been resolved?

dreamy steppe
#

just add point W' as projection of Q on ZX

marsh citrusBOT
#
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still temple
#

can i get a hint for this? im stuck

marsh citrusBOT
plush elk
#

Write AE in terms of AC and AB

amber birch
#

it's easier if you let AC = x and AB = y

plush elk
#

And write AQ in terms of AC and AB

amber birch
#

then AE = AC + 2/5 * CB and now you can get CB in terms of x, y

#

AQ is c * AE by definition (scalar multiple)

#

then you'll also need to consider CQ = k * CD for some constant k

plush elk
#

||AE=(3/5)AC+(2/5)AB||, ||AQ=(1/2)AC+(1/2)AD=(1/2)AC+(1/3)AB||

oak oxide
#

There's a powerful formula to solve problems with collinear points, but w/o it you can express every other vectors in term of 2 vectors

still temple
#

i think wrting AQ in terms of AC and AB and AE in terms of AC and AB will give the answer

amber birch
#

solve the simultaneous equations

still temple
#

lemme try

#

yo i got the answer

#

but how do i know what to do

amber birch
#

one equation is AQ = c * AE

still temple
#

like the expression of what its asking for?

amber birch
#

the other comes from approaching Q from CQ

amber birch
still temple
#

wdym

#

i just didnt know what to do cos it looked hella complicated

#

anyways thx

#

.close

marsh citrusBOT
#
Channel closed

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amber birch
#

watch these worked examples

still temple
#

bruh i know how to do ts

marsh citrusBOT
#
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gaunt lake
#

Hi

marsh citrusBOT
gaunt lake
#

Oop wrong channel

sinful crest
#

bro what

gaunt lake
#

Uhh i thought this was discussy TwT

#

.close

marsh citrusBOT
#
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marsh citrusBOT
#
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oak oxide
#

\begin{cases}
x^2 + xy +y^2 = 9 \
y^2 + yz + z^2 =16 \
x^2 + xz + x^2 =25 \
\end{cases}
With out solving the above system of equations, Find $ xy+yz+xz $

elfin berryBOT
#

Fionna The Unemployed
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

oak oxide
#

okay I have no idea what's wrong with my LateX

cobalt lion
#

we get it dw

gloomy merlin
#

[
\begin{cases}
x^2 + xy +y^2 = 9 \
y^2 + yz + z^2 =16 \
x^2 + xz + x^2 =25 \
\end{cases}
]
With out solving the above system of equations, Find $xy+yz+xz$

oak oxide
#

I have tried complete the square , add the first 2 and subtract the third

elfin berryBOT
oak oxide
proper wagon
#

It is $x^2+xz+x^2$ and not $x^2+xz+z^2$? Just asking

elfin berryBOT
oak oxide
#

oh

chrome jacinth
proper wagon
oak oxide
#

lmao I meant x^2 + zx + z^2

proper wagon
#

yeah

oak oxide
#

Typo mb

oak oxide
chrome jacinth
#

Maybe if I rewrite it this way

#

||9 = x^2 + y^2 - 2xy(-1/2)||

cobalt lion
gloomy merlin
#

Triangles

chrome jacinth
#

Oh whoops

#

Yes

gloomy merlin
#

Good hint

chrome jacinth
#

25 not 9

#

I mean

#

9 not 25.

oak oxide
#

Got it

#

.close

marsh citrusBOT
#
Channel closed

Closed by @oak oxide

Use .reopen if this was a mistake.

oak oxide
#

Thanks y'all

marsh citrusBOT
#
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echo scaffold
#

I don’t understand how my teacher was able to solve for the a value ( the 2 ) without any point to plug in

echo scaffold
#

And how she was able to know to add ( x+2) to the numerator if that is not given information

#

This is all I have right now

jagged relic
#

The 2 comes from the horizontal asymptote

#

And it does say that the (x+2) factor can vary

echo scaffold
#

Huh

#

But the horizontal asymph don’t come from the factors

#

It comes from the Degr tee

#

Degree

#

I don’t understand how I am supposed to know that without the answer key

jagged relic
#

Not sure what you mean

echo scaffold
#

My teacher did not teach us this she was not here so I’m confused

jagged relic
#

,, y = \frac{\textcolor{red}{2}(x\textcolor{blue}{-3})(x\textcolor{blue}{+2})}{(x\textcolor{blue}{-4})(x\textcolor{blue}{+1})}

echo scaffold
#

I am not sure how I would know to put a two or any point if it is not in the given information on a test without an answer key

elfin berryBOT
jagged relic
#

When you take the limit at -inf or +inf, the blue parts become insignificant

pseudo flax
#

horizontal asymptote is the value the function approaches as the x values tend to infinity or negative infinity

jagged relic
#

All you're left with is 2 x^2/x^2 = 2

#

(which is the red factor)

echo scaffold
#

I’m really confused sorry

#

I don’t really undestand what you mean

echo scaffold
#

And I cant plug in points because I don’t have a complete equation I only have one intercept on the graph

jagged relic
blissful pond
echo scaffold
#

So how would I know if the infinite asymptote on the rigjt is above or below the y axis ish.

blissful pond
#

eh

echo scaffold
#

Yea we are given the horizontal asymph but no information to know where the line is

#

And I don’t know how I would know it has to be -2 or below

jagged relic
#

Wdym "where the line is"

echo scaffold
#

Like the intimate asymph line curve

jagged relic
#

It's a horizontal asymptote

echo scaffold
#

I don’t have a complete equation to know anymore points

jagged relic
#

A horizontal line that corresponds to the value 2

#

Of course it's the line y = 2

echo scaffold
#

I know that but there are also the curved lines

#

Not the dotted lines

#

The red lines

jagged relic
#

The red curve is h

#

That's what you're supposed to find

#

The asymptotes are given to you

echo scaffold
#

Yea but I cant find any more points on the line because I don’t have a complete equation

#

If I had a complete equation I would plug in -2,-3,-4, etc to know the line

jagged relic
#

I'm having a hard time understanding what you think the exercises is about

#

It's asking for a rational function with some properties

#

There aren't enough properties to make the answer unique, but you can still give an answer

echo scaffold
#

Sorry I’m just confused cus we where taught this lesson

#

And I don’t understand how we know there is an x intercept at any value below and including -2

#

It seems like is a guess and hope it is rigjt

#

Why cant the x intercept be at 1.5?

jagged relic
#

It does not include -2

echo scaffold
#

But there’s a point at (-2,0)

#

Yea but I don’t know how are expected to know there is a x interpet and where it should be

#

And I just don’t know how I would know on a test if I have to make up an x intercept, or a point, or a y intercept

jagged relic
#

The only one you know is (3,0)

#

That's given to you from h(3) = 0

#

The other one, you can choose as long as the other properties hold

#

As long as b > 1, that a valid formula for h(x)

echo scaffold
#

Ugh I hate that tbh I wish there was just a concrete answer

jagged relic
#

Note that I added an x-intercept at 1.5 but that's completely arbitrary

echo scaffold
#

idk why my teacher thought it was a good idea to give us a lesson packet without being there to teach the lesson 😭

#

Also jf if I had another set of info that included a hole disconunity would I plug in the x value of the hole and set it to the y value to find the a value

jagged relic
#

For a removable discontinuity (a hole) at x = d, you would just add (x-d) to both the numerator and the denominator

echo scaffold
#

Yea but we also have to find an a vlue

#

Value

#

So in this one 12 and idk how they got 12

#

And for another one the sub told me to plug in the hole value

jagged relic
#

You just solve the limit

echo scaffold
#

So in this case I would set the equation to 2 and plug in -1 go x

echo scaffold
jagged relic
#

$p(x) = \frac{a(x-1)}{(x+3)(x-5)}$, solve $p(-1) = 2$

elfin berryBOT
echo scaffold
#

But I don’t get 12

#

I get six

jagged relic
#

,w x(-1-1)/((-1+3)(-1-5)) = 2

jagged relic
#

You made a mistake I guess

echo scaffold
#

This is how I did it yesterday

jagged relic
#

,rccw

elfin berryBOT
jagged relic
#

... that's not the same question

echo scaffold
echo scaffold
#

Ok now I some how have -12

#

This happened yesterday also I orginally got the - version of the right answer

#

I think I maybe found the issue

jagged relic
echo scaffold
#

What’s WA?

jagged relic
#

Wolfram Alpha

echo scaffold
#

ohh

jagged relic
# elfin berry

That's correct (though you shouldn't really say f(-2) since that's undefined)

echo scaffold
#

When we use the equation to find points on the graph we use the reduce version right? So in this case we would take out the factor (x+1) in the numerator and denominator

jagged relic
#

Yes, you remove the discontinuity

#

since it's a removable discontinuity

#

In other words you plug the hole

echo scaffold
#

Waittt that’s a cool way of putting it

jagged relic
#

It's no longer the same function though, so be careful how you write it

echo scaffold
#

kk is it likely supposed to be another letter instead of f . Is usually our teacher doesn’t care about that kind of stuff

jagged relic
#

You can use another letter, or you can write the limit each time

marsh citrusBOT
#

@echo scaffold Has your question been resolved?

marsh citrusBOT
#
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marsh citrusBOT
#
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Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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junior owl
#

what ex2 second question means

marsh citrusBOT
junior owl
#

what are the characteristics of the vector velocity when t1=1s

plain moat
#

Dude we need full translation

stoic saddle
#

i think it isn't even a matter of "translation" so much as "french math terminology doesnt translate well and we also need to know WTF is meant by characteristics of a vector"

junior owl
#

yeah thats what am asking

stoic saddle
#

to help everyone else not break their eyes at the combination of poor typesetting and low resolution, i'm going to transcribe the problem

#

An object M moves in a rectangular coordinate system. Its acceleration vector is constant and equal to a = 8j.
At time t=0, M goes through the point (4, 7) with velocity v_0 = -3i + 3j.

  1. Find the equations of motion of the object (i.e. its x and y coordinates as functions of t).
  2. Give the characteristics(???) of the velocity vector v_1 at time t = 1 s.
plain moat
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How do u write so fast

junior owl
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should i ask chatgpt about the characteristics

plain moat
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Maybe characteristics of vector means the components along x y and z axis

junior owl
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only x nd y

stoic saddle
stoic saddle
night relic
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i must admit this is a guess, but usually we want to know the magnitude and direction in physics

junior owl
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what original french

night relic
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and if they wanted components they would have said "composants du vecteur", no?

plain moat