#help-33

1 messages · Page 19 of 1

hot mantle
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-32 is the minimum

flat raft
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yeah I see

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I guess what you've done is basically another way of plugging in -b/2 for x

hot mantle
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The boxed equations above were the only given sets up information fyi

flat raft
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yeah I see

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the natural thing to do here is just to plug in (-b/2, -32) into the equation for x and solve

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but I suppose you could also formulate it getting the curves to coincide, but that's basically implicitly plugging in x = -b/2, y = -32 since if you're asserting that's the vertex form of the equation, you're basically saying that this is a point on it

hot mantle
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Everything following that step is relatively simple

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It’s just a matter of substitution

flat raft
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well, in what you wrote for the vertex form, you're basically implicitly assuming that the vertex occurs at x=-b/2

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because the vertex form is just y = x^2 shifted by the vertex coordinates

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so it's just potatoe potato

hot mantle
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Right, but in order to produce that value, I had to complete the square and factor for x^2+2ab+b^2

flat raft
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no, you wrote this by just saying that it's the vertex form

hot mantle
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I skipped a few steps

flat raft
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okay but I'm not talking about that

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I'm talking about writing the second equation you did

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the point is that you have to somehow show that every quadratic is a translated and rescaled version of y=x^2 to actually say that's the vertex form

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I'm sure you're just taught this fact and told to accept that every quadratic can be written as a(x-b/2a)^2 + c = y, but this has to actually be proven lol

hot mantle
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Proving stuff pfft

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Lame

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Alright thank you

flat raft
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and that proof yields also that x = -b/2a is the x-coordinate of the vertex

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so it's not really a biggie that you have to actually find it

hot mantle
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I came up with it tho

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I wasn’t familiar with that formula

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Did I assume by inserting the y in the equation?

flat raft
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I just set up the equation in vertex form
wdym? I'm saying that saying that you wrote something in "vertex form" is implicitly assuming what I said

hot mantle
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Oh my bad my bad

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You’re absolutely right

flat raft
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like there's no reason to believe that (x-b/2)^2 - 32 = y is the same curve as the one you're talking about unless you know that (-b/2, -32) is the vertex

hot mantle
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Yup

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I see what you’re saying now

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Took me a minute 😅

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Anyways thank you

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.close

marsh citrusBOT
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hot mantle
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.reopen

marsh citrusBOT
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hot mantle
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But is vertex form not in fact applicable to all quadratics?

flat raft
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it is

hot mantle
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Okay thx

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.close

marsh citrusBOT
#
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random gust
marsh citrusBOT
random gust
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I am supposed to simplify this to a+bi form

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which I did

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but

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I got separate answers from the answer key

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Answer key answer

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My answer

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I just need someone to show me their work.

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*oops there is also a i multiplied to the end of both answers

devout mauve
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I wouldn't call either of those simplified

random gust
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just "change to a+bi form

devout mauve
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uhm that seems wrong

random gust
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??

devout mauve
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that is a purely complex number with no real part

random gust
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the first part is the real part

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2+5 square root of 2

devout mauve
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that's not how you write this

random gust
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a+bi?

devout mauve
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written like this you mean (2+5sqrt2)*(sqrt5+sqrt10)*i

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so what you mean is I guess (2+5sqrt2) + (sqrt5+sqrt10)i ?

random gust
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answer is textbook

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in

devout mauve
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so the textbook has the plus but you just decided to ignore it?

random gust
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oh shoot yeah forgot the plus

devout mauve
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also the imaginary part in that picture is again different

random gust
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oof im just typing them onto desmos for the photo

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the point is my answer is different

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than the textbook give one

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anyone can do the work??

devout mauve
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well of course we could. but that's not exactly what we are here for

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how about you show your work

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and we can check where you went wrong

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did you write the original picture correctly?

devout mauve
marsh citrusBOT
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@random gust Has your question been resolved?

marsh citrusBOT
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pure bloom
marsh citrusBOT
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Please don't occupy multiple help channels.

pure bloom
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Need help with a

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Someone posted in the other channel same time as me oops

proud ice
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oh joy conics

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Okay well first, do you know how the standard form looks?

pure bloom
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😭

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yes its x-h^2/a^2 +y-k^2/b^2=1

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right

proud ice
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Ooh parentheses would be nice

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But yes, I can make it out

pure bloom
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sorry im mid problem solving 😭

proud ice
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nw

pure bloom
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ive grouped together like terms and have it equal to -185

proud ice
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It would be +(y... or -(y... depending on the type of conic

pure bloom
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it should be +y right

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since the y^2 is positive

proud ice
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But the x^2 is negative

pure bloom
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wait nvm

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its a hyperbola

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okay

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right

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it would be y first then x

proud ice
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Fun fact but irrelevant, it could also be a straight line.

pure bloom
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oh really

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but we can assume it isnt since it says conic right

proud ice
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Conic's usually write x^2 term first and positive

pure bloom
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yes

proud ice
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lines and points are conic equations too in the extreme case

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Edge cases

pure bloom
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ah gotcha

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prob wont run into that if its not too prevalent

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so i currently have the y's and x's grouped and it = -185

proud ice
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okay

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And what next?

pure bloom
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i want to complete the square correct

proud ice
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yes precisely

pure bloom
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so i would add 184

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so it equals -1

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right

proud ice
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why are you adding 184?

pure bloom
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isnt that part of completing the square?

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or no

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getting it =1

proud ice
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You want to complete the squares for the x and y terms

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That is you want some kind of (x-h)^2 and (y-k)^2

pure bloom
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oops my bad

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okay yes

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so if its 9y^2-90y

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how do i go about figuring that through

proud ice
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If you have ax^2+bx, to complete the square, you need +(b/2a)^2

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Then you have (x+b/2a)^2

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If it's ax^2-bx, then you still add +(b/2a)^2, but now the squared term is (x-b/2a)^2

pure bloom
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okay let me track

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talk me through it a little please sorry 😭

proud ice
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sure

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You have 9y²-90y

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So you need to add (b/2a)² or (90/2*9)²

pure bloom
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okay and is this just a typical part of completing the square? you always add b/2a^2?

proud ice
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If you have the first two terms, yes

pure bloom
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you mean the squared value and the y value

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i think all of mine have that

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except the last one which is y^2-4y-12 but thats pretty easy

proud ice
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indeed

pure bloom
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okay and so i add (90/2*9)^2

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to which part of it

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like how do i physically add it to the 9y^2-90y

proud ice
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Add the value to both sides of the equation

pure bloom
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so its (9y^2-90y)+(90/2*9)^2

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and then i add that on the -185 side aswell

proud ice
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mhm

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gotta keep the equation equal

pure bloom
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okay and so i do 8/2*4)^2 for the x portion?

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And the y looks like this?

proud ice
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It's 90/(2*9)

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And yes for x

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I gtg so good luck

pure bloom
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okay no worries ty for helping

marsh citrusBOT
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@pure bloom Has your question been resolved?

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woeful viper
#

Hello

marsh citrusBOT
woeful viper
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0.2, 0.3, 1.1, 1.4, 4.8, 0.3, 1.9, 3.8, 2.1, 0.1, 1.6, 2.2, 2.5, 1.6, 1.8, 2.4

  1. The table at the right shows the time spent waiting in line (in minutes) at a local supermarket

a) Perform a one-variable analysis of this data by finding the mean, median, mode, variance, standard deviation, range, and first and third quartiles.

b) Determine if there are any outliers. Explain how you did this.

c) Create a modified box-plot for this data.

marsh citrusBOT
#

@woeful viper Has your question been resolved?

marsh citrusBOT
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marsh citrusBOT
cobalt sentinel
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Yea gimme a sec

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First write the 8^(x-1) with a base of 2

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@fast crest

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Nice now calculate this

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We’ll get to that

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Just do this first

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Now how can we write a square root as an exponent

elfin berryBOT
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Stephen

cobalt sentinel
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Yea 2^[(2x-3)/2]

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= this

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Np

marsh citrusBOT
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torpid anvil
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Can anybody explain to me what an arch length is

proper zodiac
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in what context

torpid anvil
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Like the relationship between arch length radius and theta

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In a circle

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Oh wait no

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I get it now

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.close

marsh citrusBOT
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young garden
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Any ideas pls

marsh citrusBOT
open shale
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I am pretty sure there is missing info

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but if a = 0

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we have an arithmetic progession

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and sin a = 0

young garden
young garden
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Sin 0 = 0

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So everything will cancel?

open shale
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0<a<180

open shale
young garden
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Ahh true☠️

open shale
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ok

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what i know

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is that it must be an decreasing sequence

open shale
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3sin x, 4sinxcos x, 3sinx-4sin³x

young garden
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Idk how u got the last one

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Sin x + 2x?

open shale
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yes

young garden
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Ahh ok then

young garden
open shale
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Well

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0<a<180

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so sin x >0

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so 3sin x > 3sinx -4sin³x

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The problem is 4sinxcosx

young garden
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Yeh

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Hmm

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I don't have a clue 😭

open shale
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We have 2 possibilities

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3sinx-4sin³x< 4sinxcos x < 3sin x

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or

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3sinx-4sin³x<3sin x < 4sinxcos x

open shale
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4sincosx/2 = 3sinx-4sin³x +3sinx

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sinx!=0

young garden
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Is that x factorial or not equal to?

open shale
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2cos x = 6-4sin²x

open shale
young garden
open shale
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cos x = 3-2sin²x

open shale
young garden
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Ahh right

young garden
open shale
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wait what

young garden
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,solve 4sincosx/2 = 3sinx-4sin³x +3sinx

open shale
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nah

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delete that

elfin berryBOT
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The following error occured while calculating:
Error: Invalid left hand side of assignment operator = (char 12)

open shale
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it is easy

young garden
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Oh lol

open shale
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what is the maximum value of 2sin²x

young garden
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4cosxsinx=0?

open shale
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why

young garden
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2sin2x =0

young garden
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For max point?

open shale
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what?

young garden
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Wait that's wrong?😭

open shale
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dude

young garden
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That's the max value? I'm probably overcomplicated it

open shale
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$-1\leq \sin x \leq 1 \implies 0\leq \sin^2 x \leq 1$

elfin berryBOT
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sopinha

young garden
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Ahhhh

open shale
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so the maximum is

young garden
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1

open shale
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no, of 2sin²x

young garden
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2

open shale
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okay

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cos x = 3-2sin²x

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what is the lowest value of 3-2sin²x

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lowest

young garden
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1

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1

open shale
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what is the domain of cos

young garden
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-1 to 1

open shale
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so?

young garden
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Wait

young garden
open shale
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Yes

young garden
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3-2?

open shale
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And the range of cos is -1 to 1

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so sin²x must be 1

young garden
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Yea

open shale
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We have x = 90

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only solution

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(to this case)

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now we wish it would be an arithmetic progression

young garden
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So now we have a solution of x = 90

open shale
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well

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we have to check if it fits

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3sinx-4sin³x,4sinxcos x ,3sin x if x = 90

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3-4, 0, 3
-1,0,3

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nope

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either i did a mistake

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or

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idk

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ah

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It sould've benn 4sincosx = (3sinx-4sin³x +3sinx)/2

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The solutions on wolfram aren't beautiful

young garden
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,calc 4sinxcosx = (-4sin^3x +6sinx)/2

elfin berryBOT
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The following error occured while calculating:
Error: Invalid left hand side of assignment operator = (char 11)

open shale
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My internet is shit so the site isn't loading

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the only readable solution was x=0

marsh citrusBOT
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@young garden Has your question been resolved?

young garden
marsh citrusBOT
#

@young garden Has your question been resolved?

young garden
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@ionic lava sry abt the @ but u got any clues?

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U helped with something similar b4

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So I was wondering if u had any ideas abt this one

ionic lava
young garden
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Well we do have cos a° actually but it's in terms of k

ionic lava
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you looking for a° ?

young garden
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Nah we want sin a°

young garden
ionic lava
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it's easy to find sin(a°) in term of k

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since cos²(a°) + sin²(a°) = 1

young garden
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Oh Yeah that's pretty easy

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But how do we get the actual value?

ionic lava
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i will try to solve it

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if i found something i will send it

young garden
marsh citrusBOT
#

@young garden Has your question been resolved?

ionic lava
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@young garden i guess K = 5

young garden
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so whats sin a?

ionic lava
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$sin(a) = \frac{sin(3a) + 2 sin(2a)}{K - 2}$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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this is what i found

young garden
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ohhh nvm nvm

ionic lava
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since $cos(a) = \frac{\sqrt{k} - 1}{ 2}$

young garden
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so, 0.786

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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$2cos(a) = \sqrt{k} - 1$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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$2cos(a) + 1= \sqrt{k}$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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so $K = (2cos(a) + 1 )² = 4 cos²(a) + 4 cos(a) + 1$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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we know that : $sin(3a) = sin(a) (4cos²(a) - 1)$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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so $4cos²(a) = \frac{sin(3a)}{sin(a)} + 1$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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and we know that
$2 sin(2a) = 2 \cdot 2cos(a)sin(a) = 4 cos(a) sin(a)$

elfin berryBOT
#

Mehdi_Moulati

young garden
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you think thats right?

ionic lava
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$sin(a) = \sqrt{1 - cos²(a)} = \sqrt{1 - \frac{\sqrt{K} - 2}{2}}$

elfin berryBOT
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Mehdi_Moulati

young garden
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great, ill try it

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i got 0.939

ionic lava
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i make a mistake

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$sin(a) = \sqrt{1 - cos²(a)} = \sqrt{1 - (\frac{\sqrt{K} - 1}{2})²}$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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,w sqrt(1 - (sqrt(5) - 1)²/2²)

elfin berryBOT
young garden
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😭 thats wrong for some reason

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how did you get k = 5

ionic lava
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i proved that $K = (2cos(a) + 1 )² = 4 cos²(a) + 4 cos(a) + 1$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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$K = 4 cos²(a) + 4 cos(a) + 1$

elfin berryBOT
#

Mehdi_Moulati

ionic lava
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first of all K must be positive (because K is inside the square root)

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so K>= 0

young garden
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did you get an arithmetic sequence?

ionic lava
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i just try to find sin(a) in terms of sin(3a) and sin(2a)

young garden
#

any luck

marsh citrusBOT
#
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still temple
#

whats the answer?

marsh citrusBOT
still temple
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pls do

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Alright, first of all, do you remember what m and c represent visually?

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m is gradient

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c is y intercept

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right?

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True! (because if you input x=0, you get m*0+c=c, so f(0) is just c)

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ok

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So, in this case, what would c be?

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-4

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Alright, that's the easy part - Now, you need to pick any 2 x values

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In theory they can be anything but I suggest you pick 0 and 1 in this case because it makes the math easier

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okay

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0 and 1

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First:

  • What is f(0)?
  • What is f(1)?
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what's f?

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The function of the line

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Oh, I guess I should've said t

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Because it's the line T, my bad

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np

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So...

  • What is t(0)?
  • What is t(1)?
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idk

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Hmmm, alright, let me show you

still temple
#

Is this not how you reason through it?

still temple
# still temple wait is it t(0)=0

Nope, t(0) is the value of y when x is 0, a.k.a. the y-intercept (sorry, I'm not sure how to explain this well, it might sound like word mash)

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wait

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r u explaining the American way

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The American way?

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I had no idea there was a difference-

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Pretty sure this is standardized internationally

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there's a moderate difference when u teach it, however the answer is the same

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Yeah, there's different ways to find it

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In fact I was gonna end this by showing you another way to get m

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Which doesn't work as often but is still nice to know

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Everything on the purple line is on x=2

still temple
#

And everything on this line is on y=3

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yes

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And, as you can see, the point that is both on x=1 and y=1 is also on the line

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Hence, when it comes to this line, when x is 1, y is 1,

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Which in turn implies that t(1)=1 (in general it should be t(x)=y)

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t(x)=y)

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or the t(1)=1

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?

still temple
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didn't c that

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Alright, do you now see how to read the graph?

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yes

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So, do you know what t(0) is?

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yes

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👀... So what is it?

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-4

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True, which is also the y-intercept, because the x=0 line is the same as the y line (try to wrap your head around this, I know it sounds confusing)

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So we now know that our function is of the form mx-4

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Okay my brain just did a 360

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You don't need to x values for this step, I just realised, you only need one

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Let's pick x=1 because that'll make the calculations easier

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If we plug in x=1, we get m*1-4=m-4, and we know that this should equal 1

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Hence we get the equation m-4=1, which should be easy to solve

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@still temple Everything good so far? Note, math class is confusing sometimes, but at least the teacher has experience in teaching. I don't, I'm just a volunteer

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I'm taking this silence as a no-

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Do ping me when you come back, and feel free to ask as much questions as possible to make this crystal clear

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@still temple

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I'm very sorry, I couldn't find my laptop charger

still temple
still temple
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Is everything clear?

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And, if not, which message first gave you any confusion?

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Everything tbh

still temple
#

Even if it was just a slight confusion, that still counts

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I have another question if u dont mind

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Sure

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Ah, you see, in theory if I teach you how to solve the first problem correctly you should easily learn how to solve the second

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So, let's go back to that

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Do you get that t(0) is -4 and t(1) is 1?

#

Yes,

#

And do you get why the function must be of the form mx-4?

#

may u remind me why pls

#

Well, do you see why all linear functions are of the form y=mx+c?

#

yea

#

And do you remember how we found out that c is -4 in this case?

#

Yeah

#

the y intercept

#

Yeah, a.k.a. the value of y when x is 0

still temple
still temple
#

Ah, see now why math teachers hate it so much when you say that what you didn't understand was "everything"? ;) Clearly you understand quite a bit in fact

still temple
#

And we get y=mx-4

#

The last piece of the puzzle is that m value

still temple
#

The trick here starts by picking any x value

#

In this case, I'll pick x=1 because that tends to make the calculations easier

still temple
#

i find it kinda confusing

still temple
#

Once you know that c is -4, it's easier to replace all instances of c with -4

#

It means you have less unknowns, less pieces of the puzzle to find

still temple
still temple
# still temple And we get y=mx-4

So therefore, you can replace x with 1, in which case you also have to replace y with 1 for it to stay true (similarily, if you replaced x with 0, you would have to replace y with -4), which gives you m*1-4=1 (obviously m*1 is just m)

#

@still temple Everything clear so far?

#

Ping me when you come back

#

Alright, I'll have to go. When you come back, ping the "Helpers" role, and ask them to explain anything I said which was confusing

marsh citrusBOT
#

@still temple Has your question been resolved?

marsh citrusBOT
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broken wadi
#

Hey, I'm currently learning about Taylor and Mauclarins approximations. Is the encircled part the remainder?

broken wadi
#

Reason why I'm asking is that the remainder should essentially be how off the approximation is

#

The quesiton in my book states to estimate the error when approximating ln(1+x) approx 0.1

#

However, I'm a bit unsure on how to do this

main idol
#

can you show the whole page

#

or you could try calculating the remainder for that function and see if it matches

broken wadi
#

It's in Swedish.

main idol
#

yea it is

#

"maclaurins" gives it away

broken wadi
#

Ahh

#

My question, after thinking for a bit more, is when should you know whether theta should be 0 or 1?

#

or in your example, c?

#

I know that a = 0 since it's mauclaurins but how about theta? Textbook never demonstrated on how to decide its value, only that it's between 0 and 1

#

ahh solvedi t

#

.close

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crimson dragon
marsh citrusBOT
crimson dragon
#

Need help on this problem^^

untold spruce
crimson dragon
untold spruce
crimson dragon
untold spruce
untold spruce
crimson dragon
#

V means speed so it can not be negative

#

Yes I just do not know which one it would be because the graph is like the one I put above

#

How can I identify a minimum speed of a graph like that?

untold spruce
crimson dragon
#

Ty @untold spruce

marsh citrusBOT
#

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#

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deft apex
marsh citrusBOT
deft apex
#

how do I know i've selected the correct vectors for a and b for the cross product

#

so I would use OR and OQ

#

but my head gets clogged in 3D space if I try to imagine too many points

#

anyone know how tf to get it each time?

whole hazel
#

Doesn’t a parallelogram have 4 vertices?

#

Or is the origin included

deft apex
#

origin is one

whole hazel
#

oh ok

#

Just do R and Q

deft apex
#

yeah I got OR and OQ

#

but I had no idea to select those without graphing it on a calc

eternal tundra
#

doesn't the vector product give us the area formed by the two vectors?

#

i mean the absolute of the product

deft apex
#

yes

eternal tundra
#

meaning
A=|v x w|

deft apex
#

its |a x b|

eternal tundra
#

yeah

whole hazel
#

Yea

eternal tundra
#

a and b are given

deft apex
#

no no the issue is selecting the vectors by knowing which ones are the edge

whole hazel
#

yea the parallelogram spammed

#

spanned*

eternal tundra
#

a=(1,1,0)
b=(2,2,2)

deft apex
#

if I was given like 2 other vector points

whole hazel
#

@deft apex you just choose two adjacent sides

#

It doesn’t matter which

eternal tundra
#

a x b=(2,-2,0)
|a x b|=sqrt(2^2+2^2)=sqrt(8)=2sqrt(2)

deft apex
#

yep

eternal tundra
#

,calc sqrt(8)

elfin berryBOT
#

Result:

2.8284271247462
deft apex
#

got 3

#

like

#

how did you look at those points and know which ones are the adjacent sides

#

or

#

guess ill just draw 50 thousand things till I get it

#

.close

marsh citrusBOT
#
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brisk light
#

Can someone explain how to do this to me?

marsh citrusBOT
silk sable
#

The sum of those two segments must equal JK.

#

JL + LK = JK.

#

You are given JL = 2/3 LK. Substitute that into the above equation and solve for LK.

brisk light
#

oh i see

#

thank you

#

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still temple
#

4 2 3
4 4 4
4 4 4

guys is this a lineraly dependent matrix?

marsh citrusBOT
#

Please don't occupy multiple help channels.

main idol
#

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#

.close

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silver star
marsh citrusBOT
silver star
#

heres how i set it up i got the intengral from 10 to 1

#

(2 pi x (x^3 - 4 pi x ^2 - 4 pi x )) and its wrong ?

#

<@&286206848099549185>

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#

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golden sun
#

Can someone please explain to me how this works?

marsh citrusBOT
#

@golden sun Has your question been resolved?

indigo nacelle
#

ok basically you need to break this into parts (at least thats how i understand it)

#

$\lim_{n\to \infty} \frac{1}{n} = 0$
$\lim_{n \to \infty} \frac{n+1}{n} = 1$
so,
$\lim_{n \to \infty} 8(4^{\frac{1}{n}} - 4^{\frac{n+1}{n}} = 8(4^0 - 4^1) = 8(-3) = -24$
and
$\lim_{n \to \infty} n(1-4^{\frac{1}{n}} 😒

elfin berryBOT
#

AJ_l0l
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indigo nacelle
#

how did they get ln

#

lol

golden sun
indigo nacelle
#

nvm -- i tried 😭

golden sun
indigo nacelle
#

yea like that makes sense -> you get -24

#

but then howd he get ln(4)

golden sun
#

but Idk how he got 4^1 from 4^(n+1/n) when subbing in infinity

#

ngl

indigo nacelle
#

cuz the denom turns into n(1-4^0) = n(-3)

golden sun
#

he lost me at the 0/0

#

:')

indigo nacelle
#

oh yea

#

now i rmmr

#

i tried using latex and its confusing

#

let me write it on paper

golden sun
#

tysmm

marsh citrusBOT
#
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indigo nacelle
#

this took me too long

#

but like you just apply lhr

golden sun
#

.reopen

marsh citrusBOT
#

indigo nacelle
#

but to do that you turn the inf * 0 to 1/inf * 0 and stuff

#

cuz the top is easy to get, its -24

#

and then you apply lhr to the bottom and get the -ln4

golden sun
#

ohh ic tysm

#

I think I just need to review the lhr bc it's been a while but thanks!

#

.close

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vivid tusk
#

not an actual question, just need someone else's opinion

vivid tusk
#

the answers in this multiple choice should be written using OR, not AND, no?

#

like when stating solutions to a quadratic, you use OR. Using AND wouldn't make sense cus you'd need both x at the same time

stoic saddle
#

you are exactly right

#

all these ANDs should be ORs

marsh citrusBOT
#

@vivid tusk Has your question been resolved?

vivid tusk
#

thanks, now to convince my friend to change their and into ors lol

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marsh citrusBOT
whole jetty
#

Find the dimensions of these

marsh citrusBOT
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whole jetty
#

.close

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thin bison
marsh citrusBOT
elfin berryBOT
#

Basudev

$P(F \cup A) = \frac{6}{52} + \frac{2}{52}$
thin bison
#

Should be this right??

#

Question umber 10a

stoic saddle
#

surely there are 12 face cards in the deck, not 6?

thin bison
#

Oh ye

#

F

stoic saddle
#

it says "face card or red ace", not "red face card or red ace"

thin bison
#

Ye my mind slipped

elfin berryBOT
#

Basudev

thin bison
#

This right??

stoic saddle
#

aye

thin bison
#

Thx

#

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celest shadow
marsh citrusBOT
celest shadow
#

can anyone explain why 6 turns to 1/6 in my professors notes?

glass silo
#

Think of it more as $\int_{0}^{\frac{4\pi}{3}} \sin(u) \cdot \frac{1}{6} du$

elfin berryBOT
#

chartbit

glass silo
#

Replace the dx with 1/6 du, if that makes it clearer why?

celest shadow
#

no im still kinda confused

#

sorry

#

so i replace dx with 1/6 but where does the 1/6 come from

latent jay
#

u = 6x
therefore du/dx = 6
therefore du = 6 * dx

late geode
#

the work is coloured in lime

latent jay
#

therefore dx = (1/6)*du

#

so they substitute that in

#

and they swap out 6x for u

marsh citrusBOT
#

@celest shadow Has your question been resolved?

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orchid oracle
#

How do I solve this?

marsh citrusBOT
orchid oracle
#

This is the answer if it helps:

late geode
#

consider the first few derivatives,
leave stuff in expanded/exponent form
and you should see a pattern

orchid oracle
#

So, I have to calculate, lets say the first 3 derivatives, and I should see a pattern?

#

Let me try 😼

#

Okay I got it, thx

#

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tardy basin
#

Mates English isnt my first language someone give me answer 💀

tardy basin
#

Is it 26?

deft apex
#

please dont tell me this is some type of survey thing bleakkekw

tardy basin
#

No

#

It isn't

#

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still temple
#

should i use product rule for finding d/dx(xy)??

strange hazel
#

yes

still temple
strange hazel
#

just replace u=x and v=y you will get your answer

still temple
#

should i further convert it and write dy/dx = -y/x?

raw saddle
#

depends on whether you intend on doing anything further with it and what your school requires

strange hazel
#

i think no

raw saddle
strange hazel
#

cuz you are not given any function

#

so leave it like this is better option

still temple
#

i need to apply this in a question so ig i should just leave it this in the first form..

#

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still temple
#

How do I find the antiderivative of this?

marsh citrusBOT
fleet dagger
#

$2\sqrt{t} - \frac{4}{\sqrt{t}} + 3$

#

right the bot was down

elfin berryBOT
#

Doggo
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still temple
eternal epoch
#

and integrate separately

#

so f(t) = 2root(t) - 4/root(t) + 3

#

now integ separately @still temple

still temple
eternal epoch
#

so it becomes 2root(t)

#

then use intx^n formula

fleet dagger
#

I was thinking of the $\frac{-4}{\sqrt{t}}$ for a sec ignore me

elfin berryBOT
still temple
#

wait how did we get 2sqrt(t)?

still temple
fresh salmon
#

my math bot said

#

To find the antiderivative of a function, we can use the rules of integration. To start, we can write the given function as the product of two simpler functions:

$$\frac{2t-4+3\sqrt{t}}{\sqrt{t}} = \frac{2t-4}{\sqrt{t}} + \frac{3\sqrt{t}}{\sqrt{t}}$$

#

doesnt work

#

smh

elfin berryBOT
#

dqvidutzul
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eternal epoch
#

@still temple

#

tell me can u understand

still temple
#

ok i see what you mean

eternal epoch
#

did u understand it tho

still temple
eternal epoch
#

yeaaa

#

good job

still temple
#

thanks for the help

#

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sullen sable
#

Hi, I got the following question

There are 2 halls the sum of the people in them is 900
If 100 people will move from hall A to hall B the amount of people in hall B will be twice as large as the amount of people in hall A so here's what I've already done

sullen sable
#

$a+b=900$
$a-100= $

#

Why is this not working?

main idol
#

bot's borked

sullen sable
#

Well anyway I don't know what shall I put on the 2nd side

#

Like I do

#

2(b+100)

#

But I don't know why is it true

bitter warren
#

Did you get
A + B = 900
A-100 = 2(B+100)
?

sullen sable
#

Yes

#

But

#

About the last equation

#

Idk why is it working

#

But that's what are teacher told us to do

#

I just don't understand the logic behind it

bitter warren
#

So we know that 100 people moved from A to B, so we get (A - 100) and it says that when 100 people move into B (B+100) the amount of people in B is twice as large (2*(B+100)) as the amount in A

sullen sable
#

Right

#

But why not 2b+100

#

Wouldn't that make more sense

#

Oh

#

Wait

#

Nope I thought I understood but I didn't

marsh citrusBOT
#

@sullen sable Has your question been resolved?

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tight crest
#

This question is under the topic Rolle's theorem and Lagrange theorem.
Show that $x^5+5x=5$ has exactly one solution. Any help?

elfin berryBOT
main idol
#

mean value theorem?

#

set $f(x) = x^5 + 5x - 5$

elfin berryBOT
#

riemann

main idol
#

and find an interval where the zero occurs

#

then apply MVT to the interval

tight crest
devout mauve
#

that takes care of at least one but not exactly one

main idol
#

oh balls

tight crest
#

all answers says is suggestion is consider the interval [0,1]

main idol
tight crest
#

I have another question. How do I know what interval to use?

#

I did the following, I don't see how this proves there is exactly one solution. Any help?

main idol
#

one way is to show the function doesn't have any turning points / critical values

#

or equivalently (i think), the function is either increasing/decreasing

elfin berryBOT
tight crest
#

Therefore f`(x) has no real solution therefore no turning points therefore strictly increasing?

marsh citrusBOT
#

@tight crest Has your question been resolved?

tight crest
#

.close

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soft flare
#

/help

marsh citrusBOT
soft flare
#

may I ask why the f of X the has a exponent which is negative -1 and I wanna know the reason to that

#

sutdying the basics of inverse function rn

swift cypress
#

similarly a^(-1) is the inverse of a

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so mathematicians just copied that notation

soft flare
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monkey words please

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like

swift cypress
#

???

still temple
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It's the definition of inverse function

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You can check the wiki page or some online course

soft flare
#

so u basically just write it when u get the FA when finding the inverse of the function??

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okay nvm I get it know

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mb HAHAHAHAH

#

so basically when finding the inverse the negative 1 there is the proper notation for the inverse function?

still temple
#

yes f the function f-1 the inverse function of f

soft flare
#

.close

marsh citrusBOT
#
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split fulcrum
#

Hey

marsh citrusBOT
split fulcrum
#

Can anyone help with contour integrals?

main idol
split fulcrum
#

i have found a = 3 and b = 2

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and know i need to do the contour integral

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and i have made it this far

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And i feel like the first part is 3(2pii)

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but i dont knoe

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know

main idol
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use residue theorem

hushed egret
split fulcrum
#

hmmm

hushed egret
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cauchy's integral formula

split fulcrum
#

so i have this example from my book

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which kinda look a like

split fulcrum
hushed egret
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oh gosh

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the wikipedia entry on residue theorem

hushed egret
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or like

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just the 1/z integral

elfin berryBOT
split fulcrum
#

what is the last integral

hushed egret
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but by cauchy-goursat its 0

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since its not in the interior domain of C

split fulcrum
#

where i get confused is, i know the result is 10 pi i

hushed egret
#

oh wait

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no it is in the interior domain lol

#

you evaluate it in the exact same way

split fulcrum
#

so its 2(2 pi i) ?

hushed egret
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yeah

split fulcrum
#

Thank you so much. Can i ask one more question before you leave?

#

it is a nearly identical problem

#

how do i see if it is in the interior domain?

#

so z+1 is not in the domain?

marsh citrusBOT
#

@split fulcrum Has your question been resolved?

marsh citrusBOT
#
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thorn pebble
#

Can someone help me with this

marsh citrusBOT
#

@thorn pebble Has your question been resolved?

marsh citrusBOT
#

@thorn pebble Has your question been resolved?

nova crescent
#

so i guess they just want you to state the values on the unit circle that are on the bottom half

thorn pebble
#

yea

thorn pebble
nova crescent
#

that would be like all the values that are from

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sorry the point should be c(t) not t

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i mean the answer is just the angle from pi to 2pi

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because that's literally how the unit circle is defined

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if you plug in values of t from pi to 2pi, you will end up drawing the lower half of the unit circle

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if you plug in values of t from 0 to 2pi, you will end up drawing the entire unit circle

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sorry i dont know how to explain it good

thorn pebble
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but how would i figure out its those values

nova crescent
#

you know how angles work in the unit circle

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you start at 0 at the extreme right

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and the top is pi/2

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the left is pi

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the bottom is 3pi/2

thorn pebble
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ok that makes sense

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thank you

nova crescent
#

and the x values are cos and the y values are sin

thorn pebble
#

there was one more question can you help me with it

nova crescent
#

if the angle is defined as pi, which is 180 degrees, then the x value is cos(pi) and the y value is sin(pi)

cos(pi) is -1 and sin(pi) is 0, which you can infer from the chart since you just look at

nova crescent
thorn pebble
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yes I do

nova crescent
#

i think you got the first question wrong btw

#

its not 11pi/4

#

wait

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let me check again just to make sure

thorn pebble
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yea its not 11pi/4

nova crescent
#

yeah i dont think its 11pi/4

thorn pebble
#

so what would it be

nova crescent
#

then you can just add 2pi to the answer because the period for sin and cos are 2pi, so after you add 2pi they just revert back to the same value

#

i got -sqrt2 by finding the normal coordinate from the polar form

#

the r and theta given in the problem are -2 and pi/4 so the x coordinate is rcos(theta) which means -2cos(pi/4)

#

same procedure for sin

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and you find that both x and y coordinates happen to be -sqrt2

thorn pebble
#

ok

marsh citrusBOT
#

@thorn pebble Has your question been resolved?

#
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rapid geyser
#

hey

marsh citrusBOT
rapid geyser
#

I was able to get the partials but am unsure how to show all the solutions

#

here is what I have so far

marsh citrusBOT
#

@rapid geyser Has your question been resolved?

rapid geyser
#

<@&286206848099549185>

thorny slate
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Im Not sure i just started partials

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But get the deritive in each plane

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And set them = to 0

rapid geyser
#

didnt i already get all the derivatives

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in respect to each axis

rapid geyser
thorny slate
rapid geyser
#

I got the derivatives just not all the CP's

#

cause Im not sure how to fully solve a 3 varaible equation

thorny slate
#

Yeah , we only did 2 variables is well

#

A critical point is when the deritive is 0 right?

rapid geyser
#

yes

thorny slate
#

And you’ve solved for x,y and z

rapid geyser
#

thats what i was trying to do

#

but it seems like there are more solutions

thorny slate
#

Do yk like how you have

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X(y+1)=0

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That also implies x=0 Is a solution

rapid geyser
#

yes i have that written down

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and -1,-1,-5

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but that one can become an infinite differnt version of itself

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so how do i get all or a funcion of it?

thorny slate
#

WOLFRAM ALPHA TIMEEEEW

rapid geyser
#

i tried

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did it work for you?

thorny slate
#

Gimme a sec

rapid geyser
#

ok

thorny slate
#

I’ve asked chatGPT

rapid geyser
#

lol same

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but not always right

thorny slate
#

No sols

rapid geyser
#

what you get

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and i will say what i got

thorny slate
#

Yeah I dont think it calculated the deritives correctly

rapid geyser
#

i had it solve the three equations but it said not possible

thorny slate
rapid geyser
#

which is wrong

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yeah thats wronf

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shoudl I just ping for someone else?

thorny slate
#

Yeh get help jaha

rapid geyser
#

lol

#

thx tho

#

<@&286206848099549185>

proven timber
#

People need to stop using chatbots for math

rapid geyser
#

real

proven timber
#

Can you post the images again so I don't gotta scroll up

proven timber
#

How do you get x(y + 1) = 0

rapid geyser
#

that was a mistake i see

#

but still would that give me a definite set of solutions?

proven timber
#

Idk I haven't worked it out

marble glacier
rapid geyser
#

yeah

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but wont that still give inifnite solutions

#

anyways

proven timber
#

Work it out and see

rapid geyser
#

ok

#

well think about it

#

cause if you have an x and y

#

and you use them in equation

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1

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then you can just alter the z to fit the numbers

#

i will show

#

look

#

so do y(x+1)=0