#help-27

1 messages · Page 410 of 1

severe prairie
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i lowkey forgot how to do these lol

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how do i find a and b

devout snowBOT
severe prairie
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statistics btw

faint zinc
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I assume you haven't yet found a and b?

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@severe prairie

timber pebble
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looks like a test

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o the url

faint zinc
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I've never heard of past papers at Papa Cambridge, but from the title, I would reckon that this is from previously given tests

devout snowBOT
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@severe prairie Has your question been resolved?

velvet coral
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I feel like a, b coudl have multiple values tho

velvet coral
velvet coral
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whcih will give you enouogh info to find a

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To find b use fact that F needs to be right continuous

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we know that F(6) = F(6+) = 1

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so then b = 7/25

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then use F is non decreasing to find other

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severe prairie
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severe prairie
severe prairie
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obtuse stirrup
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Someone help

devout snowBOT
obtuse stirrup
#

Calculating turning point coordinates

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<@&286206848099549185>

sand pumice
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,rcw

woven radishBOT
sand pumice
obtuse stirrup
sand pumice
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did you not differentiate it first?

winter prairie
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Hmm

obtuse stirrup
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I tried but derive is too big

sand pumice
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use the power rule

obtuse stirrup
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I need to convert x/9 to xpower-9

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Its -9x power -10

sand pumice
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huh

obtuse stirrup
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How to do it then

sand pumice
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you have 9x^(-1)

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how would you differentiate it?

obtuse stirrup
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OHhHhh

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Wait wait

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Are you sure

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Oh my

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No i mean the derivaigobe

sand pumice
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!nosols

devout snowBOT
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As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

obtuse stirrup
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Deriavitive

obtuse stirrup
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Now help me understand actually pls

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Ok can you help me understand now

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Thats easy just substitide

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Ye but for b?

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F of x?

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Yes

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Dy/dx = 0

sand pumice
obtuse stirrup
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Is

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Yes but power rule i was wrong?

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9x power -1 will it be

sand pumice
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don't forget the other x you have btw

obtuse stirrup
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So then -1×9 power -1-1?

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After diffrentiate

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😡

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Waitt

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It was x/9

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So use power rule

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Turns to

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9 power

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😡

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Brother what is this

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Yes

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Then

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Wait wait

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oh yes

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Your right

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Howw

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Whats the rule say?

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I

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Ok

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No its ok

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Why would you bracket out 9

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Diffrentiate has propertys?

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I didnt know that

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How did you know that

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Ok what do i search

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Wheres my materials

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Iam igcse edexcel

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Iam just studying past papers..

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No i only do past papers

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Omg found it

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Thanks too much walnut

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7 marks too, very big

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Close

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close.

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vocal hull
#

How to find powered variables values
Like
$5^x=25$

woven radishBOT
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Weinnion

topaz axle
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calculator

upbeat seal
vocal hull
upbeat seal
topaz axle
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,calc log(25) / log(5)

woven radishBOT
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Result:

2
upbeat seal
nimble dragon
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Wow

glossy dew
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true enough

vocal hull
upbeat seal
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yea

woven radishBOT
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Weinnion

upbeat seal
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or u can use logs

vocal hull
upbeat seal
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did you learn laws of logs yet?

vocal hull
upbeat seal
vocal hull
vocal hull
upbeat seal
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I suggest u watch this

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its helpful

vocal hull
woven radishBOT
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Weinnion

upbeat seal
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log_a (x^n) = n log_x a

vocal hull
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Oh wait

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$\log_a (x^n) = n \log_x n$

woven radishBOT
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Weinnion

vocal hull
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Did you mean this?

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Also

nimble dragon
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And x inside log

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Not n

vocal hull
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$a^x=b$ $\rightarrow$ $x = log_a(b)$

nimble dragon
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Remember it as pulling the n out

woven radishBOT
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Weinnion

vocal hull
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is this how you take into log?

harsh stream
vocal hull
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Okay resolve this help channel

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.close

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bitter sky
#

ABCD is a quadrilateral where AB=AD and BC not equal to CD, CA bisects BCD, prove A,B,C,D are concycli

vital edge
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!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
bitter sky
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well

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2

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i was usin

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ptolemys extension

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and somehow tryin to

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find a contradiction

vital edge
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Idk what ptolemys extension is but

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Draw a diagram

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And think about what exactly you wanna prove

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Actually why are you using ptolemy

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Use the angle property of cyclic quadrilaterals

bitter sky
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not really very useful

bitter sky
vital edge
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Would help to show what you've done so far then

bitter sky
vital edge
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I realized, the product property yeah

bitter sky
bitter sky
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normal quadrilaterals

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and product is > the sum

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so i was tryin to assume

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its a normal quadrilateral

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and tryin to contradict

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@bitter sky Has your question been resolved?

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@bitter sky Has your question been resolved?

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@bitter sky Has your question been resolved?

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@bitter sky Has your question been resolved?

lunar harbor
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@bitter sky Has your question been resolved?

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tardy ravine
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I need help with algebraic expression

devout snowBOT
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Asking the actual question right away is more likely to get responses.

Asking "Can I ask...?" or "Does anyone know about...?" doesn't give people enough information to decide whether they can help, and answering can feel like a promise to help with the actual question, which they might find themselves unable to.

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@tardy ravine Has your question been resolved?

granite island
#

is there a question you re struggling with

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crystal saffron
#

I need help with this question I know I need to replace the x or y to find the intercepts but once I get to solving for x I am struggling

crystal saffron
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the last part i wrote is where i was just attempting to do something because i was lost

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im hoping to get redirected to the right path

still garnet
# crystal saffron

Even if u break it down u are not being able to find a real value of x intercept,are u?

crystal saffron
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Im not sure what you mean

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are you trying to say that there is no x intercept?

still garnet
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Yes that when u draw a graph,u wont see the any intersection between the shape and x axis

crystal saffron
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ohh okay

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When i graph the x intercept is -5

still garnet
crystal saffron
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So would the x intercept be -5 and the y would be 4?

still garnet
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Do we know what intercept means?

crystal saffron
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yes

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I don't really know what abcissa is though

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I know the intercept is where a graph meets the x or y axis

still garnet
crystal saffron
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Ohh alright

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so the x intercept would be written as (-5,0) correct?

still garnet
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So we dont hv an intercept for x axis

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This is a rough drawing ,u see the ellipse doesnt intersect x axis at all

crystal saffron
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Oh okay I see now

still garnet
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When u try to gind x intercept, set the value of y as 0 and for y intercept x=0
If u find non real value,u will know physically it doesnt intersect the axis

But if u want to put values ,u can try inputting the complex number u get after u plug y=0

crystal saffron
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Okay

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do you think you could show me how I would go about solving for them through the equation?

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thank you for the help btw

crystal saffron
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Thank you

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I understand a lot better now!

still garnet
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That's great

crystal saffron
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yes

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have a nice day or night

still garnet
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U too

crystal saffron
#

.close

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bitter sky
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#

@bitter sky Has your question been resolved?

bitter sky
#

also it will be helpful if someone can help me solve it w

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ptolemy

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i really tried to use ptolemy but

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didnt make a breakthrough

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bitter sky
#

dude wy does ts keep closin sob

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bitter sky
#

i tried that construction earlier, couldnt make muc use of it

bitter sky
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Please don't occupy multiple help channels.

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olive mural
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olive mural
#

i know how to do base case and inductive hypothesis but no idea how to proceed from there

gloomy aurora
#

Please specify clearly where you are stuck.

olive mural
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i proved where n=1

gloomy aurora
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k

olive mural
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i assumed n=k is true

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and n=k-1 is true

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and then im stuck

gloomy aurora
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so you proved that if it is true for $n=k-1$ then it is true for $n=k$? Or do you need help there?

woven radishBOT
#

Annie Maqionde

olive mural
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no i assumed both

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for the inductive hypothesis

gloomy aurora
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do we have to use induction>

olive mural
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yes

gloomy aurora
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k ill give you a hint: consider the product $(x^k + \frac{1}{x^k})(x+\frac{1}{x})$ after assuming for $n=k,k-1$

woven radishBOT
#

Annie Maqionde

olive mural
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i asked chatgpt and it told me to do the same thing
how would i know to do that tho

gloomy aurora
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I mean experience while solving problems mostly.

olive mural
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is there nothing to look for

gloomy aurora
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I mean patterns exist; forms like above when there's like 1) addition of powers 2) two inductive assumptions

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So then yk its multiplication

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you need to multiply something by something to add the powers

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and we use the 1/x so that we can diminish the power(two inductive cases)

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also for your proof to be rigorous, you'll need to prove for both $x=1$ and $x=2$

woven radishBOT
#

Annie Maqionde

olive mural
#

i see

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.close

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orchid shuttle
#

Help

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orchid shuttle
nimble dragon
#

put x=z in equation 1

orchid shuttle
#

Am I correct

nimble dragon
#

huh

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did you add -z to the left and +z to the right?

orchid shuttle
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Yes

nimble dragon
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thats not right

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you have to add the same value on both sides

orchid shuttle
#

😿

nimble dragon
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2=2

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2+3=2+3

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2-3 is not 2+3

orchid shuttle
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So what do I do

nimble dragon
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thats it

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its given x is the same as z

orchid shuttle
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If I add -Z to both sides will it be correct

nimble dragon
#

so it doesnt matter if you write x+y or z+y

orchid shuttle
glossy dew
nimble dragon
#

they didnt ask to state the axioms used

orchid shuttle
nimble dragon
#

you may state any of the five axioms

glossy dew
nimble dragon
#

yea whatever

glossy dew
#

but like what about the axioms you used to prove z + y = 10

orchid shuttle
nimble dragon
#

yea thats right

glossy dew
#

writing the equations is half of it

nimble dragon
#

also dont put an equals sign before every line

orchid shuttle
#

Things which are added to the same thing are equal to one another

nimble dragon
#

its misleading and (slightly) triggering

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you may use a two way implies sign instead

orchid shuttle
#

.close

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green crypt
orchid shuttle
green crypt
orchid shuttle
green crypt
#

oh

#

i just understood what you meant

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ripe grove
#

Let a = (1, −3, 2), b = (2, −1, 1) and c = (2, −5, 4) be vectors in R3
.
Write the vector c as a linear combination of the vectors a and b.

My peers are being so collectively strange about this. Just to confirm I'm not a psycho; we can't solve this yep?

ripe grove
#

I.e. there exists no linear combination

wicked turtle
#

they're linearly independent

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so no, it's not possible

uncut crow
ripe grove
#

Sane people still exist 😭

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bitter garnet
#

Hello, I would like to learn geometry. I am a beginner at it.
I am planning to learn it alongside number theory and abstract algebra

bitter garnet
#

I am seeking for recommendations thereof.

rare kernel
bitter garnet
#

.close

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sharp quartz
#

Given a block ABCD.EFGH, with AB= 6; BC=4; CG=3. Find AD to BE

sharp quartz
#

so I got the answer (6√5)/5

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But I'm not sure if it's correct

#

I used the comparison of area of ABE

devout snowBOT
#

@sharp quartz Has your question been resolved?

#

Show your work, and if possible, explain where you are stuck.

sharp quartz
#

<@&286206848099549185>

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my work:

#

I'm stuck cus the answer I found isn't in the options

devout snowBOT
#

@sharp quartz Has your question been resolved?

sharp quartz
fossil anvil
#

bro

sharp quartz
#

dude I feel so gaslit

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by these questions

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chatgpt for some reason answered 6

sharp quartz
devout snowBOT
#

@sharp quartz Has your question been resolved?

true pollen
#

You found the shortest distance between A and BE, but the question is to find the distance between AD and BE. You need a distance that is represented by a line that is perpendicular to both lines. Your lenght is only perpendicular to BE. But this link explains the whole thing: https://youtu.be/t7vDAe3-PV8?si=PBYAIqJZuvOlNI4U

In this beautiful video, we first look at the 3D animation of 2 skew lines and try to get a feel of the minimum distance between them. We then find this minimum distance in vector form. We then apply our knowledge of vectors to find the distance in cartesian form as well.

Courses on Khan Academy are always 100% free. Start practicing—and savi...

▶ Play video
true pollen
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karmic sun
#

Hey,
Can anyone please explain why 0^0 is undefined even though any other number raised to 0 is 1?
Thanks!

polar chasm
#

if we look at it my way, it should be 0. Your way it should be 1. So which one should it be?

#

the simplest resolution is just leaving it undefined. For specific context (e.g. in combinatorics), its sometimes helpful to define it, usually to be 1.

karmic sun
#

This helped

#

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vast drift
#

For context, Im taking a computer vision and image processing course and on their prerequisites, it hardly mentions anything about math background

Then I found out after starting the course that most of it is discussing applications of fourier transforms on processing of images for refining training data set (seems to occupy quite a notable portion of the course)

ATM Im self studying fourier transforms because I have never learnt it, my question is how important the more 'theortical' part is, i.e., do I need to understand some measure theory etc, will it significantly hinder my understanding of how fourier transform works if I dont understand the more 'pure-math ish part'

I do want to gain a holistic understanding but I don't think my time permits me to do that atm, probably will be revisiting fourier transforms quite formally in a math course next term.

supple knot
#

you probably don't need to know measure theory to do fourier transform problems

#

the minimal measure theory you'd need is enough to understand the delta functional. it can come up if you ask yourself "how can something have area 1 but also 0 at all points except 0"

stone stump
#

lots of people understand fourier transforms well enough for their purposes without having a single clue about how lebesgue integrals or distributions work

vast drift
#

okay I will look into that then.
Just not exactly sure how much detail Im missing out because some resources and vid I watched kept mentioning L1 spaces and Lebesgue integrals and they currently mean nothing to me

#

Thx 🙏

#

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scenic bridge
#

@devout snow how to smart in math:v

scenic bridge
#

Okie:v

devout snowBOT
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heavy current
#

my equations for part b) are
\begin{align*}
\ddot{r} - r \dot{\theta}^2 - r^2 \sin^2 \theta \dot{\phi}^2 & = 0 \
\ddot{\theta} + \frac{2}{r} \dot{r} \dot{\theta} - \sin \theta \cos \theta \dot{\phi}^2 & = 0 \
\ddot{\phi}^2 + \frac{2}{r} \dot{r} \dot{\phi} + 2 \cot \theta \dot{\theta} \dot{\phi} & = 0
\end{align*}

woven radishBOT
#

higher!

heavy current
#

I'm confused on the last part though

#

how do I verify that solutions of these correspond to straight lines? pikathink

faint zinc
#

Not an expert in diff geo, but my first instinct would be "simply" convert from spherical coords to cartesian.

heavy current
#

that sounds like an absolute horrid mess Sobbingcrying

faint zinc
#

Yeah

heavy current
#

I had that idea but really wanted to avoid it, since this problem's been enough work as is cat_happycry

#

I suppose if I convert these eqs into Cartesian, I'd end up concluding smth like \ddot{x} = \ddot{y} = \ddot{z} = 0?

faint zinc
#

Well, maybe the inverse problem would be easier: take a general line in Cartesian coordinates, convert to spherical and then show that you get what you wrote

woven vale
#

is it enough to verify that the curve maintains a constant angle with a known line for all t?

faint zinc
heavy current
#

I'm not sure how you'd get from a line to these equations though MenheraThink3

#

I can see how you might get to a line from these eqs

heavy current
#

...it's true that x.. = y.. = z.. = 0 implies that the solution is a straight line, right? kongouderp

faint zinc
#

Or a point

heavy current
#

no curvature in the x, y, or z directions due to 0 2nd derivative

heavy current
faint zinc
#

But that being said, there are other situations where you get a straight line with non-zero second derivatives. For instance, accelerating motion along a line

heavy current
#

hm, that's true.. pikathink

#

I guess the only way to figure out what I'll get is to actually do it, but I really kinda well... don't want to do it right now cat_happycry

faint zinc
#

That's fair, it looks heinous

#

Best of luck!

heavy current
#

then I'll put it off till the 'morrow kHehe

#

thank you for the help OE EB_EspeonLove

#

I'll close this for now c:

faint zinc
#

Maybe shoot your prof an email

heavy current
#

it's not for a course actually

faint zinc
#

Ask if that's the path forward, or if there's a clever solution

heavy current
#

I'm doing a DRP with a grad student, and she's given me this problem to work on, but idt she's yet solved it herself hehe

faint zinc
#

Oh nice

heavy current
#

alright, I'll go and do another problem for now then MenheraSalute1

faint zinc
heavy current
#

and return to this tomorrow thumbsupanimegirl

#

thank you OE!!!

#

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fickle moon
devout snowBOT
supple knot
#

yea i think so

fickle moon
supple knot
#

well do you know how to plot y = 6?

fickle moon
#

yuh

supple knot
#

do you know how to plot a single point (-2, -6)

fickle moon
#

yuh

supple knot
#

do you know where?

fickle moon
#

but like why would i plot one at -2, -6

#

isnt -2 restricted

supple knot
#

oh sorry i have those swapped

#

f(x) = -6 everywhere except one point, and that other point is ?

fickle moon
#

-2

supple knot
#

x=-2, what's the y value?

fickle moon
#

6

supple knot
#

right. draw that graph and try to answer the limit question

fickle moon
fickle moon
supple knot
#

The answer to the limit is correct but the plot is not

#

There's only one value of x that f(x) equals 6

devout snowBOT
#

@fickle moon Has your question been resolved?

supple knot
#

Perfect

devout snowBOT
#

@fickle moon Has your question been resolved?

fickle moon
fickle moon
#

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rich schooner
devout snowBOT
rich schooner
#

is there a way to figure out each value without looking at the unit circle? i don’t have it memorized so i just looked at it

#

also, could you help me on the 2 that I have wrong

royal laurel
#

No

#

You should have all of them memorized and be familiar with the rationale behind it

bright phoenix
#

Kind of... but not really there are some tricks to learn common ones without having to brute memorize the circle . it'll serve you better in the long run to get comfortable traversing the unit circle though

#

you can quickly convert radians to degrees as every pi radians is 180 degrees. That may help you visualize the angles better if thats the problem

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keen sundial
#

what is this slide saying?

devout snowBOT
keen sundial
supple knot
keen sundial
supple knot
# keen sundial yes

What examples did you learn that have a measurement that depend on two correlated variables

keen sundial
#

an incallibrated scale

devout snowBOT
#

@keen sundial Has your question been resolved?

keen sundial
#

not sure what a quadrature is

devout snowBOT
#

@keen sundial Has your question been resolved?

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@keen sundial Has your question been resolved?

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small surge
devout snowBOT
small surge
last parrot
#

Multiple choice?

devout snowBOT
#

@small surge Has your question been resolved?

small surge
mint cairn
#

This is a depressed cubic.

The discriminant of a depressed cubic in the form of $x^3 + cx + d = 0$ can be calculated using the formula below:
$\Delta = -4c^3-27d^2$.

To have two equal roots, $\Delta = 0$.

woven radishBOT
#

Restarter

devout snowBOT
#

@small surge Has your question been resolved?

mint cairn
small surge
#

I see

twilit comet
devout snowBOT
# woven radish **Restarter**

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

small surge
#

I don't understand the discriminant thing

#

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trim pewter
twilit comet
#

i mean it was just the straight up answer

river rune
#

it looks like a solution, but ren should have targeted Restarter's message instead of the LaTeX rendering.

river rune
devout snowBOT
mint cairn
#

So step by step guide aren't allowed.

Noted.

#

I'll just observe next time.

small surge
#

.close

upbeat forge
#

to be fair you kinda left the easiest part for the OP without even giving them a chance for a challenge and response.

upbeat forge
mint cairn
mint cairn
upbeat forge
#

I don't think posting a solution that isn't understood is still a justification for (pretty much) direct solsposting, but sure.

mint cairn
#

I'll refrain myself from posting anything in the future. 😁 👍

#

The last time I did that.

Nobody mentioned.

#

So was it a biased opinion then?

upbeat forge
#

I don't know where else you did that, so I only mentioned it on the one time I saw it.

#

of course, I'm not the absolute authority here, so if the mods say you're fine, then I apologize and you may continue helping your way.

#

I'm not going to dig through your history and reprimand every single occurrence.

mint cairn
mint cairn
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small surge
devout snowBOT
small surge
#

.close

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karmic basalt
#

how to do 3)?

devout snowBOT
#

Please don't occupy multiple help channels.

karmic basalt
#

@quaint hearth ici svp

woven radishBOT
#

woody6978

karmic basalt
#

par quelle propriete?

#

PGCD(a;b)=PGCD(a;a-kb)?

quaint hearth
#

oui

#

je sais pas si vous avez le droti de l'utiliser

karmic basalt
#

cest loppose je pense?

karmic basalt
#

jai trouvé un resume

quaint hearth
karmic basalt
#

cela est la partie des PGCD

karmic basalt
quaint hearth
#

ah oui +1

#

oui je pense que ça peut s'utiliser c'est un peu implicite ici

karmic basalt
#

c'est dure pour moi

#

honnetement

#

ce casse ma tete

quaint hearth
#

tkt au debut c'est difficile puis en faisant pleins d'exercices tu trouveras surement celui ca super facile

devout snowBOT
#

@karmic basalt Has your question been resolved?

karmic basalt
#

je penser que je va passer a l'anlyse

#

merci!

#

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coral zephyr
#

Can I get help on this one

devout snowBOT
dull parrot
coral zephyr
#

I need a lot of help with intuitive thought

coral zephyr
dull parrot
coral zephyr
#

Yes

dull parrot
#

so how can you get v(t) then?

#

from the first question

coral zephyr
#

Integrate acceleration?

dull parrot
#

now you're given that a(t) = -5cos(t)i - 5sin(t)j

coral zephyr
#

Yea

dull parrot
# coral zephyr Yea

since you said to get v(t), you integrate a(t), you just need to integrate -5cos(t)i - 5sin(t)j

coral zephyr
shy osprey
#

but remember after integrating, the limits are from time t to 0

#

hence you will have to subtract the given initial value of v, v(0) = ....

coral zephyr
shy osprey
#

when you integrate a(t), you gotta keep some limits right?

coral zephyr
shy osprey
#

as we want velocity at a given time right?

#

v(t) basically means velocity at definite time 't'

#

hence why the def integration and limits need to be applied

devout snowBOT
#

@coral zephyr Has your question been resolved?

devout snowBOT
#

@coral zephyr Has your question been resolved?

coral zephyr
#

<@&286206848099549185>

#

Can I get help on this

shy osprey
#

okay how about a different approach

coral zephyr
#

I integrated a(t)

shy osprey
#

and whatd u get?

coral zephyr
#

I got v(t) = 5sinti - 5costj

shy osprey
#

erm

coral zephyr
#

Oops

#

What happened

shy osprey
#

yeah integral of cos x isnt -sinx

#

its just sinx

coral zephyr
#

Oh okay

#

Alright so

shy osprey
coral zephyr
#

So switch signs

shy osprey
#

similarily integral of sinx is -cosx

shy osprey
coral zephyr
#

v(t) = -5sinti + 5costj

shy osprey
#

thats correct!

#

okay good

#

but the problem here is that it initally too had some velocity

#

so inoder to find the velocity at a given time, you need to add its intially velocity

#

this is one of those basic concpets of physics

coral zephyr
#

Okay now I’m confused

#

I never took physics

magic wind
#

v(t) = -5 sin(t) i + 5 cos(t) j + C, determine C with v(0)

shy osprey
#

??

coral zephyr
#

<@&268886789983436800>

#

Alright

coral zephyr
magic wind
#

v(t) is the antiderivative of a(t), but you can always add a constant value to it. This constant can be calculated with the initial consitions.

#

Same procedure from v(t) to r(t)

coral zephyr
shy osprey
#

hey i think you gotta explain in more basic terms i tried the same thing, he got a lil confused

magic wind
#

Example: if a(t) = 2 -> v(t) = 2*t + C

coral zephyr
#

Yes

magic wind
#

If v(0) = 16, then 2 * 0+C = 16 => C = 16, thus v(t) = 2*t + 16

#

sorry, fixed that typo.

coral zephyr
#

v(t) = 2t + c is a family of functions that are valid anti derivatives of a(t) correct

magic wind
#

yes

coral zephyr
# magic wind yes

Okay and an initial velocity will tell you the instantaneous rate of change of the object at an initial time correct

#

Instantaneous rate of change = velocity

#

Right

shy osprey
magic wind
#

It does not have to be the initial time, you have to know the velocity for some time

coral zephyr
#

I’m tryna understand the logic behind the initial values

magic wind
#

You could solve for c with v(5) = 20 for example.

coral zephyr
#

Wait so essentially we want the correct function of the family of functions so that’s why we need to solve for C?

icy sail
magic wind
#

correct

coral zephyr
#

Because it actually narrows down all the possible anti derivatives into the scenario we need to consider

#

Right

magic wind
#

Yes, it "narrows it down" to one possibility.

coral zephyr
magic wind
#

Sure

coral zephyr
# magic wind Sure

Okay so I just wanna make sure I have this right

When we talk about derivatives for vector functions, we are talking about the instantaneous rate of change at a point on the curve represented by the vector function

What that means is the displacement from some point a to another tiny point / a tiny amount of time ?

magic wind
#

That sounds correct.

coral zephyr
coral zephyr
# shy osprey yes

And subsequently I can say that acceleration is the instantaneous rate of change of the instantaneous rate of change of displacement?

#

Which is just the instantaneous rate of change of velocity?

shy osprey
#

yup spot on

coral zephyr
shy osprey
#

aka

#

dr/dt

coral zephyr
#

@shy osprey

#

As the green vector gets closer and closer to the blue one you get their difference to be the displacement vector at a very very small disposition?

shy osprey
# coral zephyr

thats just the explanation of the derivative format but yeah thats the geometrical one

shy osprey
#

when it becomes infinitesmally small, you call it instantaneous

coral zephyr
# shy osprey yes

Why do we express that very very small displacement (red vector) as a vector necessarily?

#

Because when I think of displacement I think of changing from one point to another right

#

So why do we wanna express that as a vector necessarily here

shy osprey
#

as you are expressing other positions, blue and red as vectors too

coral zephyr
#

@shy osprey I have another question, why do we end up with another function for velocity when deriving the position function?

#

Like why do you get a desperate curve

shy osprey
#

as in ?

coral zephyr
# shy osprey as in ?

Okay so let’s look at it this way If you differentiate a position function you are basically finding the instantaneous rate of change of position on all points on the curve right ?

coral zephyr
#

Like a new graph for velocity

shy osprey
#

because differentiation and integration is basically changing the fucntion right?

coral zephyr
#

Is it because all those instantaneous rates of changes of positions give you a new position or something and all those new positions connect to a new path or something ?

shy osprey
#

if you look at it geometrically, at each point, the chnage is different than the actaul values

coral zephyr
coral zephyr
#

And all those changes are changes in position

#

And then it’s a new position

shy osprey
#

yupp

#

yup

coral zephyr
#

Connect all new positions together

shy osprey
#

there we go

coral zephyr
#

= whole new path

#

Oh my God finally

#

Now I know what derivatives are after 2 and something years of first learning them

#

🌝

shy osprey
#

aw thats nice

coral zephyr
shy osprey
coral zephyr
#

So like what about integrals

#

I know they undo everything

#

But how does that work geometrically

#

Also we know integrals to also be for calculating areas and stuff so that’s a lil confusing

#

For why areas and volumes are related to rates of changes

shy osprey
#

explaining integrals geometrically might be a little challenging at your level

coral zephyr
#

Oh

shy osprey
#

this should be sufficient

shy osprey
coral zephyr
shy osprey
#

ah so ur 19-20?

coral zephyr
#

i could be

#

i could be not

#

i dont wanna specify tbh

shy osprey
#

mr aristotle over here🥀

coral zephyr
#

😂

shy osprey
coral zephyr
#

youre good

shy osprey
#

.close?

coral zephyr
shy osprey
#

sure why not

#

but i gotta head to sleep bro

#

4am here forme

coral zephyr
coral zephyr
#

<@&286206848099549185> I have a question, so I understand what derivative is graphically but what does the rate of change really give us

#

Like what does it really mean when we say velocity aside from derivatives and stuff

#

What does it mean to say a rate of change of something

weak rapids
#

Yeah nice question...I would also like a explanation to this

sage ibex
#

how much it changes given a rate=$

#

or speed of change

#

how fast or slow it changes from a to b

coral zephyr
sage ibex
#

say before 10 years my height was 100 cm now 160 cm

#

the difference in time is 10 years and difference is height is 60

#

so the speed is 6cm/year

#

this is average rate of change

coral zephyr
sage ibex
#

ofc because i wont get my height decreased

#

+6cm/year

coral zephyr
#

like velocity is just how much something changes / time correct?

#

like thats just what it is you cant like see it or something

weak rapids
#

But you know I'm coming from the psychology to understand mine cause from the question you asked...it kinda makes me feel like you want your answers beyond maths

weak rapids
sage ibex
coral zephyr
coral zephyr
sage ibex
#

yeah right

weak rapids
#

So for me this is wat it is...
It measures how one thing responds when another thing changes.
If time moves, how does position respond?
If price changes, how do sales respond?
If effort increases, how does performance respond?
That’s rate of change.
It tells us not just what is happening, but how the situation is evolving.
In real life, your brain uses rate of change thinking all the time... especially in decision making.

If someone is walking and you see water on one side and nails on another end, you can predict their next step, that it will definitely be a clear spot where it is comfortable (the result). Why? Because you observe the current movement and the surrounding factors. From that, you can tell the likely direction of the next move.
That is the same idea mathematically.
When we look at a curve on a graph, maybe I have an irregular curve like that of a trade...now let me say that at a maximum point it start sloping downwards and I know that it won't eventually reach the bottom and out...it might change at another certain time, I can pick a point and ask:
“At this exact moment, which direction is this moving, and how strongly?”
If the rate of change is positive, it’s moving upward.
If it’s negative, it’s moving downward.
If it’s zero, it’s about to change direction or pause.
So rate of change is like a prediction tool.
It tells you the immediate next tendency of a system based on how it is moving right now.
So in simple words let me say:
A function tells you where you are.
Rate of change tells you where you’re heading next.
That’s the real-life meaning behind it...

ocean quest
#

Although changed from a scalar to a vector form

#

Speed is the absolute value of velocity

coral zephyr
#

Interesting

coral zephyr
coral zephyr
willow path
#

you can interpret this a few ways

#

Velocity = speed • unit vector (gives direction)

#

Speed is the magnitude of velocity

#

etc

coral zephyr
#

@willow path

#

Like what is “how fast it changes”

willow path
#

velocity is the rate at which position changes

coral zephyr
#

Which is??

willow path
#

in other words, velocity is the derivative of position

coral zephyr
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Yes but

willow path
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Say i’m moving at 10ms in the x direction

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every second, i’m covering 10 meters

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my position at t=0 is 0, t=1 is 10m, t=2 is 20m

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etc

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the rate at which this position changes, is my velocity

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if you plot those positions as a graph, you get a linear function

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the slope of that function is the velocity

coral zephyr
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But like when you’re taking the derivative of a function at a point, you get the rate of change from a point to another very close point almost reaching your original point, that is gonna spit out some value, but what IS that value that’s spat out

willow path
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The value that’s given is just the derivative at that point, it’s your instantaneous rate of change

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If i take the derivative of my position and get a velocity of 10m/s

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at that EXACT moment

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i’m moving 10m/s

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next moment could be different or the same

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all that a derivative says is the value of that point

coral zephyr
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Not a value

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Right

willow path
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I’m sorry wdym?

coral zephyr
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Like

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Take this

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I’m dividing the change in one position to another by the time it took for that to happen

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Right

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@willow path

willow path
willow path
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for the former, you’re picking 2 points (hopefully close) and getting a value of the average slope

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not the slope of an exact point

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the second formula is the limit definition of a derivative

coral zephyr
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But I meant to represent velocity in two different applications

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Normal functions and vectors

willow path
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Velocity can be represented both ways yes

coral zephyr
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But I’m having trouble grasping the idea of the formula which is the rate of change

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Like what are you really getting it’s not clicking for me

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Like

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You’re dividing distance by the time it took for the displacement to happen

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Right

willow path
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so you aren’t understanding what rate of change means specifically ?

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yes in an approximation

coral zephyr
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I get the math but not the abstract concept

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Like I don’t get the essence of it

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You know?

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<@&286206848099549185>

willow path
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you’re taking the value at one point

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because you’re making the difference between the two point infinitely small

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that’s what the limit definition does

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you take a delta that approaches infinitely close to 0

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giving you the answer for the point

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does that make sense?

coral zephyr
# willow path giving you the answer for the point

I get the operation mathematically but there’s two things I’m still not fully understanding:

1- once you have the velocity function that maps to all the infinitely small rates of change between every single point, when you plug in time t , you get it’s instantaneous rate of change of that point t and the infinitely small point right after it? Right before it?

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Let’s start with 1

willow path
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there is not “infinitely small point right after it

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it’s just that pint

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if hou take a measurement that’s infinitely small, it just gives you the point

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think about it this way

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i’m getting infinitely close to a value, Delta= 0000…..

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can there be anything after an infinite string of zeros ?

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no

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there isn’t an end to infinity

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so there’s no “infinitely small point” next to it, it’s just the individual point

coral zephyr
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Right

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There wouldn’t be a rate of change because that point being there isn’t changing

willow path
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Yes you’re taking a snapshot of a moment

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Like a picture of time at the moment measured

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If i take a picture of someone running, were they not still running?

coral zephyr
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Ohhh

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Okay so

coral zephyr
coral zephyr
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Undergrad

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I know what a limit is I’m just trying to understand the abstraction behind derivatives

willow path
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it’s exactly as it sounds, it’s a definition

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it tells you that a derivative is when you take the change in value of a function, and shrink it down until you’re measuring just one point

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and what it’s instantaneous change is

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same way we can define an integral with a summation

coral zephyr
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Bro who’s reacting like that

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The hell

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Weirdos

willow path
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Idk 🙁

ionic heron
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Is it undergrad algebra?

coral zephyr
coral zephyr
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Yeah I know

light storm
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what do yyou need help with

coral zephyr
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Understanding derivatives fully

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So so far I understand that derivatives are the instantaneous rate of change of some point

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But you wanna measure it’s change from point to another tho

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This isn’t making sense

willow path
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If you use point slope formula

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you’re measuring the change between 2 identified points

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we want to find the derivative of the initial point right

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P1

coral zephyr
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Yes

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So if you wanna take a rate of change between it and another point

willow path
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so half the distance between the next point

coral zephyr
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How can it be that point only

willow path
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our answer is more accurate

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half it again

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and again, and again

coral zephyr
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But it’ll never be it right

willow path
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if you half it infinitely, that difference shrinks to zero

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not just close to zero

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it is zero

coral zephyr
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It’ll always be so close to the point where it’s almost that point

willow path
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i think you’re having trouble grappling with the concept of infinity

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it’s not just close

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infinitely close is the same as being at that point

coral zephyr
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So what does limit as Δt approach 0 mean

willow path
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infinity never ends, if i’m infinitely close im standing right on that point

coral zephyr
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It’s approaching right

willow path
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it means it is getting infinitely close to 0

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which fundamentally is 0

ocean quest
coral zephyr
willow path
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Yes that is one caveat

ocean quest
coral zephyr
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Okay so then we are dividing by 0 or what 🙂

willow path
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technically not the point, but for purposes of our calculation it is infinitely close to said point

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fun nature of infinities

ocean quest
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like, if you have the function $\frac{(x+1)(x-1)}{(x-1)}$, the function is discontinuous at x=1, but the limit of the function still exists at x=1

woven radishBOT
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Mr. BananaHead

coral zephyr
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Yes but in terms of derivatives

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There’s rate of change that we wanna calculate

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Shouldn’t it be between TWO points???

willow path
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instantaneous rate of change

coral zephyr
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Because that’s the only way you can take an average to begin with

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Like

willow path
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no there doesn’t need to be 2 points as we make an infinitely small gap

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there is no average

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a derivative isn’t an average

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it is an exact value at the point

ocean quest
willow path
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(assuming no discontinuity

coral zephyr
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Wait so

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This is confusing ngl

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I’m tryna wrap my head around how we are considering the change in displacement/ time of just a single point

willow path
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i’d recommend finding extra content to watch on how to better understand the nature of infinities

ocean quest
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yeah, calculus is difficult to learn because when you learn it, it is very different from any other mathematics you've taken beforehand

willow path
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incredibly helpful for calculus, they can be weird so it’s about coming to terms with their implications

willow path
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average velocity is

coral zephyr
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Velocity is instantaneous rate of change from a point to another ?

willow path
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what you have there is the formula for average velocity, velocity itself is defined as the derivative of position

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dp/dt

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it is the rate at which your position changes at your exact point, not from one point to another

coral zephyr
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Okay how does your position change at its exact point

willow path
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position itself doesn’t change at the exact point, it just defines the rate of change at that point

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position changes relating to whatever position function you’re using

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in the most simple case, a linear one

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Take p(t) = 2t

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each t value is your position, that derivative just tells you how fast your position will be changing

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in this case v(t) = 2 so constant change

ocean quest
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maybe it would actually be easiest to explain in terms of integration

coral zephyr
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How does the limit as h approaches 0 of this give you what you just said

ocean quest
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let's say you know someone's current position and speed

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or, velocity in this case

willow path
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until it is essentially zero

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so imagine that second point being dragged closer and closer until it’s on top of the other point

coral zephyr
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Yes

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Then you have a difference of what divided by what?

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When that happens

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When it gets smaller and smaller infinitely

ocean quest
# ocean quest or, velocity in this case

if the speed is constant, it's very easy to calculate their future position for some time t. it's just the constant velocity c multiplied by the change in time t, and you get ct

coral zephyr
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Then it’s what - f(a)?

ocean quest
willow path
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try it out

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using the limit definition to calculate dy/dx (x^2)

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f(x+h) = (x+h)^2

coral zephyr
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(x+h)^2 - x^2 / h

willow path
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x^2+2xh+h^2 then -f(x) = -x^2

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simplify from there by dividing h out

coral zephyr
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That’s so weird

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Okay yes

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But like

ocean quest
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the main idea here is that $h \neq 0$

woven radishBOT
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Mr. BananaHead

coral zephyr
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But @willow path said it’s eventually 0

ocean quest
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it's not

willow path
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it’s not exactly 0

ocean quest
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the limit is a separate value from the value of h itself

willow path
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yes the calculation is performed first

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anyways, i have to go to a club meeting so ill let Banana take it from here goodluck man

ocean quest
#

it's like how $\lim_{x \to \infty} \frac{1}{x} = 0$ but $\frac{1}{x} \neq 0$ for all x

woven radishBOT
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Mr. BananaHead

coral zephyr
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Hm

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Okay so let’s just get this clear

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Velocity at a point is what

ocean quest
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it's an object's current speed in a certain direction

coral zephyr
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Okay, so

coral zephyr
ocean quest
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for our purposes, we are only looking at motion along a single line

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so direction is either positive or negative

coral zephyr
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Is this correct

ocean quest
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then you start getting into partial derivatives and stuff like that so to keep it simple, it's best to only look at motion along a line for now

coral zephyr
ocean quest
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yes

coral zephyr
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What’s the change in position at some point a when considering it’s derivative

ocean quest
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basically it gives you an approximation of where the function will be close to the point you take the derivative at. This takes the form of a tangent line at that point

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the closer you are to the point, the better the approximation the tangent line yields

coral zephyr
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So from point a to another point?

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So another point - point a

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/ time it took to go from point at to another point

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See rhinos what’s confusing me because it’s from point a to where

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If it’s at that point