#help-19

1 messages · Page 105 of 1

keen mirage
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like -2-1012

gilded shard
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so if the x value is -4 how many units is it being translated by

keen mirage
#

but i only kinda understand that

gilded shard
keen mirage
#

uh yes

gilded shard
#

well do more charts after this

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but for the translation

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because its -4 its being moved to the left as thats where negastive numbers are on a graph

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so we would say its being translated 4 units left

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got that?

keen mirage
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oh so the h value determines where it lies on the x axis

gilded shard
#

correct

keen mirage
#

ok so the k value should represent the stretch on the x axis right?

gilded shard
#

no remember you said tyhat was the a value

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K value representsd the Y point on the graph

keen mirage
#

so where it lies only the y axis

gilded shard
#

yes

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and because its +7 we would say it has been translated 7 units up

keen mirage
#

so a is the vertical stretch which is 1/2

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and k is the y axis so that means its translated 7 units up

gilded shard
#

correct on which value but because its less then one its compressed

keen mirage
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ohhh

gilded shard
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0.1-0.9 is compressed

keen mirage
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os it has a vertical compress of 1/2

gilded shard
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Yes

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compression*

keen mirage
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and h is x so it is 4 units left

gilded shard
#

Correct

keen mirage
gilded shard
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either or is correct

keen mirage
#

is that the answer for 9a

gilded shard
gilded shard
keen mirage
#

oh okay so for 9b

gilded shard
#

try this one now ok

keen mirage
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it has a vertical compression of -4

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it is translated 2 units right along the x axis

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and is translated 1 unit down?

gilded shard
#

that was good but one was wrong ill explain

gilded shard
keen mirage
#

oh

gilded shard
#

because its not a decimal or a fraction its still going to be a compression i should have clarified that

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so anyuthing like 0.whaver is going to be a compression

keen mirage
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but if its a whole number its going to be a stretch

gilded shard
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so 4 is still a stretch

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also

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because its a negative value

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remember it flips the porabola making it open down

keen mirage
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wait it doesnt open up

gilded shard
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no because its a negative A value the porabola opens down

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anythign less then 0 opens down and 0+ opens up

keen mirage
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ohhh okay wait i get it

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so it has a vertical stretch of -4

gilded shard
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yup

keen mirage
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and the parabola opens down becuse the a value is negative

gilded shard
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correct

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all good on that now?

keen mirage
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yes

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are you okay with helping me with this one problem though?

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or should i call another helper

gilded shard
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i looked at 10 and its a Longer explanation i dont have enough time sorry i have a math exam tommorow morning and im a few questions off being done studying and then i need to sleep

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gl on your work tho i hope this helped

keen mirage
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oh okay tysm btw

gilded shard
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for sure

keen mirage
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i just do <@&286206848099549185> to get another right

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?

dense summit
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stinky poopoo

gilded shard
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pretty sure idk i j jopined this server like 30 mins ago or smthn

dense summit
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me

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2

gilded shard
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😭 what did that guy j say

keen mirage
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oh lol ok maybe ill start a new one then idk

keen mirage
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.close

odd edgeBOT
#
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glass silo
#

rahhhh

odd edgeBOT
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lost sky
#

anyone know the answer?

odd edgeBOT
#

@lost sky Has your question been resolved?

hardy panther
odd edgeBOT
#

@lost sky Has your question been resolved?

lost sky
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is it 2381?

hardy panther
lost sky
hardy panther
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I may be on the cusp though

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ok I got it

lost sky
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so wut the answer?

hardy panther
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dammit

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nevermind

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it's not integral

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I have a typo somewhere

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but look here's what I tried to do

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,rotate

clever fjordBOT
hardy panther
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where w=z^7

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oh I got it now

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um

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I got b=0 :/

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and if that were true,

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then the factorization would be

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$(\sqrt{34}w-\sqrt{70}i)(\sqrt{34}w+\sqrt{70}i)\
=(\sqrt{34}z^7-\sqrt{70}i)(\sqrt{34}z^7+\sqrt{70}i)$

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...except then be isnt a positive integer and neither q or r are positive integers

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I give up.

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sorry

clever fjordBOT
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Melvin Eugene Punymier

hardy panther
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Fyi: the first thing I tried was doing long division with pq+r and using remainder thrm, but I tapped out since it was getting ugly and I thought I would need to guess-and-check

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I got this far just now woth remainder thrm. That's really all the insight I have for this one, sorry

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(and b is a multiple of 34)

odd edgeBOT
#

@lost sky Has your question been resolved?

odd edgeBOT
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odd edgeBOT
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warped wharf
odd edgeBOT
static ocean
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can i get help

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i need the equation

warped wharf
#

wrong channel pal

static ocean
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what channel do i go to

warped wharf
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any channel without names

undone basin
static ocean
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ok thanks

undone basin
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post there fast

warped wharf
nova galleon
undone basin
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this point?

warped wharf
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wait i found it

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just wanting to see if its correct

low karma
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yeah just checked it and it seems all correct

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what does the mark shceme say?

crimson agate
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i need a help

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<@&286206848099549185>

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@low karma

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help me

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please

low karma
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ok well you need to go to a diferent channel

warped wharf
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also

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is there any quicker way to do this?

low karma
crimson agate
low karma
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nah it seems the only way to do it is the way you did it

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its a long process

warped wharf
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bruh alright than thank you

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.close

odd edgeBOT
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low karma
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@crimson agate what do you need help with

crimson agate
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@low karma

low karma
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ok dude i actually have to go so if you @ helpers then more people will come to help you, and they will be here soon

crimson agate
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@peak aurora

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<@&286206848099549185>

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i need help

odd edgeBOT
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ebon badger
#

$\int_{0}^{\infty}\frac{\ln\left(\frac{1+x^{11}}{1+x^{5}}\right)}{\left(1+x^{2}\right)\ln x}dx$

clever fjordBOT
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$.Night!

ebon badger
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Can anyone help to solve this one ?

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<@&286206848099549185>

frigid canopy
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!15m

odd edgeBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

cursive field
#

not entirely sure, but reminds me of the gamma function.

odd edgeBOT
#

@ebon badger Has your question been resolved?

odd edgeBOT
#
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ancient crow
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@frigid canopy can you help me

odd edgeBOT
frigid canopy
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why me

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If I can help, I will

ancient crow
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Which is best

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Like adding fractions

frigid canopy
#

understand

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I can suggest some videos

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see this

odd edgeBOT
#

@ancient crow Has your question been resolved?

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red ivy
#

So for my maths project I am attempting to fit a curve to a curved road using the least squares approach. My plan is to take a screenshot of the road from google maps and insert it into GeoGebra and generate co-ordinates . However, I am struggling with how to scale the road accurately. Any suggestions?

odd edgeBOT
#

@red ivy Has your question been resolved?

odd edgeBOT
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harsh gull
#

how to graph |y|=2|x+3|-5? I know I have to graph one for +y and one for -y but idk what to do after that

mystic saffron
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i think the first step is to start making the graph of mod x-3

spice geyser
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mod x-3?

mystic saffron
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|x-3|

spice geyser
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isnt it casework on x+3>0, x+3<=0, y>0, y<=0

mystic saffron
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bruh i mean there are so many methods how u can make it

harsh gull
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what does modding even mean

mystic saffron
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any method would work

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but ok i think ur method would be easier

summer cradle
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pun pun meant modulus

spice geyser
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i got confused because i thought mod |x-3| is looking at the restricted interval (0,|x-3|)

summer cradle
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not "modding out" by something

mystic saffron
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oh i thought mod and modulus the same thing

spice geyser
frigid canopy
mystic saffron
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like i know in higher studies mod is soemthing like 3 lines or smth like that

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i mean like the symbol

harsh gull
summer cradle
mystic saffron
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yea mb 😭

spice geyser
harsh gull
#

is that necessary? I know how to do the transformation

spice geyser
harsh gull
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damn alr

spice geyser
harsh gull
#

yeah I do

spice geyser
spice geyser
spice geyser
harsh gull
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for y<0 too

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but after checking the middle gets cut out for some reason

harsh gull
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why though

spice geyser
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you get |y|=-5

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how could a positive value be -5

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hence no points plotted

harsh gull
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oh

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I kinda get it

spice geyser
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so you would expect (-5.5, -0.5) to be cut out

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as those values of x gives a negative value for |y|, absurd!

harsh gull
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so the only way to know that you have to cut out a part is just by checking?

spice geyser
harsh gull
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yeah

spice geyser
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or you can just plot the graph like you did

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every step you did in plotting the graph should be corrrect

spice geyser
harsh gull
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ohh alright gotcha 👍

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thanks a bunch

spice geyser
#

no worries

harsh gull
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.close

odd edgeBOT
#
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ancient crow
#

@frigid canopy I understood fractions but I doubting myself

odd edgeBOT
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grave sail
#

There are 17 points on a plane and are connected by lines colored red, blue, and yellow. Prove that there is a monochromatic triangle.

grave sail
#

Given to me by my middle school math tutor, I believe it involves Ramsey's Theorem

odd edgeBOT
#

@grave sail Has your question been resolved?

mortal trench
#

IS THIS EVEN TRUE?

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what if all points are collinear?

grave sail
#

<@&286206848099549185>

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is finding the amount of lines and triangles a good stepping stone?

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even then i dont even know what to do after

nova galleon
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number of lines is 17c2

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136

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and triangles are 17c3

grave sail
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i understand,

nova galleon
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680

grave sail
#

i just am absolutely stuck after that point

nova galleon
#

yeah i am pretty sure it involves ramsey's theorem

odd edgeBOT
#

@grave sail Has your question been resolved?

grave sail
#

<@&286206848099549185>

grave sail
#

<@&286206848099549185>

#

<@&286206848099549185>

vivid girder
#

I don't know what your professor expects you to do / answer given that you are in middle school. One way that may be appropriate for you is possibly to show a coloring for a specific set of points and hand-wavily argue that similar can be done in any set of 17 points fulfilling the conditions given by the problem.

#

Apparently there are only two of these colorings, in this article the proof for the 17 points and 3 colors is given (your specific question), although I don't know how much of it you can understand.

grave sail
grave sail
vivid girder
#

There was a misunderstanding. Those two are apparently the only colorings for 16 points where there are no monochromatic triangles (triangles with the same color in all edges.), there are 40 edges of each color, confirming your question. Using these one can prove that for 17 there must be some monochromatic triangles. This is basically done by taking any of these 2 colorings for 16 and placing another point, then proving that there is no way to avoid a monochromatic triangle when connecting this new point to the other 16 points.

grave sail
vivid girder
#

thats what's being explained in text accompanying the colorings in the image I sent. Once again I don't know what your teacher expects from you, does he expect you to know that these 2 colorings for 16 points exist and that they are the only ones, or does he want you to understand why there are only 2 of these?

grave sail
#

It was a combinatorics class, he was teaching about the pigeonhole principle and stuff

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Gave some examples and questions

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And then pulled this one right out of nowhere and assigned it as homework

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This isn't middle school btw, I'm in a math camp.

grave sail
vivid girder
#

I see, there's a version of Ramsey's theorem for 2 colors proven using pigeonhole , maybe that's a better starting point, since its result is used on the 3 colors one I presented you with before.

grave sail
#

The 2 colour case is clear as day for me

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Where should I go from here?

vivid girder
#

I think I somewhat understand the proof for 3 colors. We start with 16 points, and select a vertex $v$ among them

clever fjordBOT
#

Crystopher

vivid girder
#

now let's draw some red edges from $v$ to other vertices $w_1,w_2,...,w_m$, in this case let's say that $m=6$

clever fjordBOT
#

Crystopher

vivid girder
#

these vertices $w_1,w_2,...,w_6$ are called the 'red neighborhood' of $v$ in the proof.

clever fjordBOT
#

Crystopher

vivid girder
#

Now we take these 6 vertices, obviously there cannot be any red edges among them, otherwise some red triangle would form like shown in this image where $v,w_4,w_5$ form a red triangle

clever fjordBOT
#

Crystopher

vivid girder
#

This means that edges between $w_1,w_2,...,w_6$ must either be blue or green

clever fjordBOT
#

Crystopher

vivid girder
#

This sounds very familiar to Ramsey's Theorem for 2 colors, using that result you may notice something's amiss here

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namely that there are 6 vertices and 2 colors to color their complete graph

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this is impossible as shown in the case of 2 colors

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so there can at most be 5 vertices in the red neighborhood of $v$, that is there are at most the vertices $w_1,w_2,...,w_5$ which have a red edge with $v$.

clever fjordBOT
#

Crystopher

vivid girder
#

The same argument can be made for the green and blue neighborhoods of $v$ (they can have at most 5 vertices)

clever fjordBOT
#

Crystopher

vivid girder
#

this gives at most 5 + 5 + 5 + 1 = (red neighborhood+green neighborhood+ blue neighborhood + v itself) = 16 vertices for there to be a coloring without a monochromatic triangle.

#

using pigeonhole maybe you could say that if you have 17 vertices then from any vertex there are at least 6 edges with the same color, and then the subgraph formed by the vertices these connect to would always give a monochromatic triangle, as shown by Ramsey's theorem for 2 colors.

odd edgeBOT
#

@grave sail Has your question been resolved?

odd edgeBOT
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sonic pollen
#

really struggling with e

odd edgeBOT
green elm
#

probably you have a trig identity

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for cos(a)cos(b) + sin(a)sin(b)

dawn tiger
#

it's exactly cos(a - b)

latent quiver
#

yup

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so it should be cos(2theta - theta) = cos(theta)

sonic pollen
#

2 being a and theta b?

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alr alr tysm guy

#

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sonic pollen
#

there has to be an easier way to do f that what im thinking right? does this not js become an abomination real quick

drowsy root
#

use trig identities

sonic pollen
#

yh but surely it become a hugge mess using identities

drowsy root
#

in particular, double angle formulas

drowsy root
sonic pollen
#

alr ty ill give it a shot it js felt wrong to me

#

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dusk abyss
#

Hello, I need some help with this question. Not sure if I'm just being an idiot rn or what but my brain is not mathing, thanks!

dusk abyss
#

Like, I've done these before but they've been consecutive (like FG+GH instead or something similar) not sure how exactly to go about this one

lethal pond
#

ok so it's a parallelogram

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so line AEB is parallel to DGC yes?

dusk abyss
#

yea

lethal pond
#

furthermore, E,G,F,H are midpoints

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so AE = EB

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and DG=GC

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as vectors

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so magnitude and direction

dusk abyss
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so it would be EF?

lethal pond
#

match up

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wait

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furthermore AE = GC

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cuz they're parallel and the midpoints themselves are forming a parallelogram

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so FG + AE = FC

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now that's not amongst the options

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but HD is

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which again matches up because its parallel to FC

dusk abyss
#

oh because their parallel it doesn't matter?

lethal pond
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and again has same magnitude

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yeah so parallel vectors will have same direction

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if their length/magnitude is same

dusk abyss
#

ok, wasn't sure if that's how it worked. That makes sense though, thanks

lethal pond
#

then they're equal

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sure

dusk abyss
#

.close

odd edgeBOT
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drifting junco
#

I ask wise ones of this server: radians.. god what are they

drifting junco
#

(you can tell im studying precalc)

drifting junco
#

when radius = arc length?

royal herald
#

Wow \sum AC you just taught me something cool

tall veldt
forest sky
#

we get the formula
s = r θ
where s is the arc length, r is the radius, and θ is the angle in radians

drifting junco
#

I'm sorry, whats the name of the greek letter?

forest sky
#

θ is theta, which is often used for denoting angles

drifting junco
#

then what's the difference between pi.diameter and 2pi?

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both seem to be for circumference

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go send that in a available channel

forest sky
#

the circumference of a circle is
c = πd = 2πr
where d is diameter, r is radius. note that d = 2r

drifting junco
#

ye so circumfrence is pi.d

forest sky
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(note that this shows that there are 2π radians in a full circle)

drifting junco
#

ah

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im sorry: I meant to ask this means 2pi.r = 2pi.rad?

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(also do I just copy paste pi symbol)

forest sky
#

we said earlier that the arc length (length of a part of a circle) is given by
$$s = r \theta$$
where $r$ is the radius, and $\theta$ is the angle. the arc length of a full circle is its circumference. we know that the circumference is given by
$$c = r (2 \pi) = r \theta $$
therefore the angle of a full circle is
$$\theta = 2\pi$$

clever fjordBOT
drifting junco
#

hm

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ok.

#

but why is it considered negative when counter clockwise?

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sorry clockwise*

forest sky
#

on a number line, negative is in the opposite direction (left) from positive (right), so we just adapted that to the unit circle

drifting junco
#

makes sense.

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ok thank you.

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.close

odd edgeBOT
#
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odd edgeBOT
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vale compass
odd edgeBOT
vale compass
#

confused on derivation of the thing i circled

#

i dont understand how N cancels out on right side but not left

#

it shouldnt cancel out on both sides.

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@vale compass Has your question been resolved?

odd edgeBOT
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@vale compass Has your question been resolved?

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quiet berry
#

it doesn't?

#

10>=x is the same as x<=10

odd edgeBOT
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ancient tinsel
#

I'm a little stooped, can someone let me know where I went wrong?
I chose to have all the equations =to A based off the first solution.
2nd solution: 2a=HB1+B2------> A=(HB1+B2)/2
3rd solution: B1=(2a/h)-B2--->(B1+B2) x H divided whole things by 2
4th solution: B1=given----> H(B1+0.5HB2) divide whole by 2

ancient tinsel
#

Oh I'm dumb, for the second one, its a=(HB+B2) /2?

#

I still get the same answer for the third one though

pearl cargo
ancient tinsel
#

Ohhh from the way he was saying it, I thought the solution I had for the third one was also incorrect and kept doing it hahaha

#

Thank you guys

#

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charred current
#

I only need help determining the interval, I'm not entirely sure what it's asking for this question.

charred current
#

I assume it needs to be answered in interval notation

#

which isn't an issue I know how to do that, but I'm not sure what numbers exactly I'm looking for

#

this is also instructor created so there's not an example included in mathXL which is what I have been using to learn this stuff

#

which sux...

odd edgeBOT
#

@charred current Has your question been resolved?

charred current
#

<@&286206848099549185>

#

I don't know if I provided enough information, but the equation I'm working from is there

#

if you need anything let me know

odd edgeBOT
#

@charred current Has your question been resolved?

charred current
#

got it lol

#

.close

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outer wadi
#

Why is the answer to this B and D?

odd edgeBOT
outer wadi
#

I got B C D

#

I did x^2 - y^2 >= 0

#

y <= -x, y <= x

#

wouldn't c be under both the line y=x and y=-x

nimble blaze
#

how did you get

y <= -x, y <= x

outer wadi
#

I added y^2 to both sides

#

then took the square root of both sides

#

sqrt(x^2) >= sqrt(y^2)

nimble blaze
#

can't square root like that for inequalties

#

i mean you can, but that'll give you
|x| >= |y|

#

and from there you can apply definition of the abs val and do some casework

#

personally i would do
(x+y)(x-y) >= 0
and consider when both factors are positive
or when both are negative

outer wadi
#

ok i'll try that

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steel tartan
#

I think the one I picked is correct but I’m not sure

steel tartan
#

.close

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steel tartan
#

.reopen

odd edgeBOT
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steel tartan
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.close

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lofty patio
#

$$Hi, I am having issues evaluating a quotient with imaginary numbers.
Question: Evaluate the quotient, and write the result in the form a + bi.
\frac{8-3i}{1-8i}$$

clever fjordBOT
lofty patio
#

Hi, I am having issues evaluating a quotient with imaginary numbers.
Question: Evaluate the quotient, and write the result in the form a + bi.
$$\frac{8-3i}{1-8i}$$

clever fjordBOT
glossy perch
#

multiply the top and bottom by the complex conjugate of the denominator

#

which is 1+8i

lofty patio
#

.close

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odd edgeBOT
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elfin bear
#

left of the coma is set 1, right of it is set 2

how do i check if one set is a subset of another here? since there is cartesian product im not sure

elfin bear
#

taking $x \in$ subset 1 or subset 2 is something im not sure how to do exactly

clever fjordBOT
#

Ayanokoji

odd edgeBOT
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pastel orbit
#

fastest doubt cleared in the west

normal niche
#

No

#

It's not ckeard

#

cleared

odd edgeBOT
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solemn tinsel
#

How would u calculate surface area for a can that has one side open??

latent scaffold
#

So a cylinder without one of the bases?

solemn tinsel
#

Yeah

desert marlin
#

find the surface area of the cylinder first

#

and then find the area of the base you remove

solemn tinsel
#

Ohhhhh that makes sense

#

OK THank you

#

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strong jewel
#

How to solve the inverse of 9/4-x^2

odd edgeBOT
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red portal
#

why arent +-1 also critical points?

odd edgeBOT
red portal
#

last sentence?

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fair remnant
#

Hi, question about probability. Taking two cards from a deck in a row, two events are dependent. I want to find the probability of the first card being an ace OR second card being ace.
So I know we use addition rule
P(A or B) = P(A) + P(B) - P(A and B)

P(A) = 4/52 = 1/13
P(B | A) = 3/51 = 1/17
P(A and B) = 1/13 * 1/17 = 1/221

But I'm stuck at P(B) because it's dependent on whether A was an ace or not
I suppose it would be either:

  1. second card is an ace given first card wasn't an ace: 4/51
    plus second card is an ace given first card was an ace: 3/51
    equals 7/51

  2. 4/52 = 1/13 because we're counting it's individual probability

but wouldn't 1) be more correct because those two events are mutually exclusive so we can use addition rule

Someone please enlighten me. I don't have the answer because this is something I just thought up on my own

pearl cargo
fair remnant
#

wdym by -A and B

pearl cargo
#

[not A] and B

#

i.e. split on the cases

#

check the probability for when the first card is an ace and the one when the first card isn't, and sum them up

#

it actually simplifies though, with your [- P(A and B)]

fair remnant
#

alr thanks

#

.close

odd edgeBOT
#
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pearl cargo
#

hopefully that makes sense when you think about it

#

those are mutually exclusive events, and what you want is equivalent to knowing when either one happens

#

so just sum the probabilities

odd edgeBOT
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atomic zinc
#

Hi guys, I need to solve example 2

odd edgeBOT
nimble blaze
#

partial fration decomp

frigid canopy
odd edgeBOT
#

@atomic zinc Has your question been resolved?

atomic zinc
#

.close

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rough lantern
#

What is the length of AB? <A=<BOD and <COD=<DBO

rough lantern
#

I keep getting 13 but the answer is 12

odd edgeBOT
#

@rough lantern Has your question been resolved?

grave geode
#

idk trig

#

gl😂

rough lantern
#

this shit is like

#

8th grade

#

😭

grave geode
#

i never did sin cos tan shit

#

google says get the angle, with the angle get the length of the base

rough lantern
#

with what may i get the angle

#

its not given

grave geode
#

u already have like half of it u can do this on ur own fr

fickle coral
#

It is congruency question

grave geode
grave geode
rough lantern
grave geode
#

yoo conguency

#

no clue wtf that means

fluid tundra
rough lantern
#

Or this one

#

an amount of white baloons is x

#

an amount of blue baloons is 3x

#

1 costs 1.5$

#

and the answer

#

is 6x

#

but

hollow quarry
#

by share, I mean "they have both have"

rough lantern
#

ok

#

.close

odd edgeBOT
#
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odd edgeBOT
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elfin bear
#

if I have given;
1/x < x < 1-1/k

can I say;
0 < x < 1?

odd edgeBOT
#

Please don't occupy multiple help channels.

icy kindle
#

only if k and x are both positive, nvm x has to be positive for this to hold.

#

since k is usually positive in these types of things, yes you can (probably) say that

icy kindle
#

well... maybe this could work with negative x...
if x = -.5
Then 1/x = -1/.5 = -2
So 1/x < x but x < 0, so unless you know they're positive this may not hold.

#

and obviously, if k is negative then 1 - 1/k > 1 so there's nothing to guarantee that x < 1
So you need to know those are positive to begin with.

#

If you know x and k are positive, then you already have 0 < x
And then 1 - 1/k < 1, so you have 0 < x < 1

odd edgeBOT
#
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odd edgeBOT
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random yew
#

I need help

odd edgeBOT
random yew
unreal pawn
#

Just put x=8 and y=-3

random yew
#

?

#

Green box is 8?

#

and the other box is 3?

unreal pawn
#

nope

#

calculate T(8,-3)

random yew
#

them..

#

ohh

#

I dont have a calcultair.

unreal pawn
#

its not that hard 😉

random yew
#

I Dont have a calculator

unreal pawn
#

💀

thick island
random yew
#

you guys should just tell me the answer. I'm being timed and u guys are sitting here taking 50 hours

#

once the timmer is over, that will be my score

unreal pawn
#

XDDDD

#

should just tell the answer?

random yew
#

I'm on question number 1

#

Tell me the question

unreal pawn
#

if u cant to this, then u should fail this exam

molten palm
#

So if you don't understand what's happening. T is a function that takes in x and y, and uses them in the function to spit out new answers. For example if i have f(x) a function that takes in only x. and set it equal to f(x)=x+1. In this case the outcome of a coordinate x like x=2 the function does as follows. f(2)=2+1=3. Now to look at the question if we take our function T(x,y) and set the values to the values of the point we get new coordinates according to the "translations" or calculations inside the function. A translation are operators and an image is the outcome when a point is inserted into a function. For example the image of x=2 in the funciton f(x)=x+2 will be 4 because f(2)=2+2=4

molten palm
unreal pawn
#

bruh

random yew
random yew
#

How hard is that

molten palm
#

@random yew u know what an image is?

unreal pawn
#

xdddd

#

I cant

thick island
#

T is a function and when you put (x,y) it spits out (x-4,y+7)

molten palm
random yew
#

I'M BEING TIMED

unreal pawn
#

we wont give u just an answer

thick island
#

So if T(8,-3) we get (8-4,-3+7)

unreal pawn
#

I hope so we wont

frigid canopy
#

This is a test ?

thick island
#

So try calculating that

#

Oh it’s a test?

random yew
thick island
#

I see

random yew
#

THE HELL ARE EXPLAING FOR

upbeat hearth
#

help him

thick island
#

In that case I can’t answer

upbeat hearth
#

xd

random yew
#

I'M BEING TIMED

upbeat hearth
#

girl

#

if u dont get our of here

unreal pawn
molten palm
#

If I have the function T(x,y)=(x+5,y+3) and I enter x=2 and y=3 for example. Then the translation is (2+5,3+3)=(7,6) Now apply this logic to your form

#

@random yew

random yew
upbeat hearth
random yew
#

idc abt that

upbeat hearth
molten palm
#

You are not getting the answers. You have to calculate it yourself. It is not that hard if you take a good look at what is being asked

mystic saffron
#

you don't want to risk it

random yew
#

are

#

bye bitch

unreal pawn
#

helpers help

random yew
#

your non helper

molten palm
#

Yes we help with steps

unreal pawn
#

dont give u an answer

#

🙂

random yew
#

steps by taking so long

unreal pawn
#

cause there was one step

molten palm
#

Helping someone is not giving the answers. If i did im not a helper but rather just a cheat for you

unreal pawn
#

and it was too much for u xd

molten palm
#

when have you learned anything by just getting the answers

random yew
#

I'LL GUESS THE ANSWER IS 4,4

frigid canopy
#

<@&268886789983436800> cheating in a test

mystic saffron
#

rude to people who were trying to help too

upbeat hearth
#

any mods here?

upbeat hearth
haughty scaffold
#

for someone whos being timed mid exam she sure has enough time to argue on discord

haughty scaffold
#

they were, u just didnt want help u wanted the answers

#

thats cheating

random yew
#

no its not

upbeat hearth
random yew
#

its helping like my teacher said

atomic cape
#

.close

odd edgeBOT
#
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proven cape
#

$\int \frac{x^3}{x^3 -1}$

odd edgeBOT
clever fjordBOT
#

Penaldo

proven cape
#

How do I get out of here?

frigid canopy
#

$\int \frac{x^3-1}{x^3-1} + \frac{1}{x^3-1}dx$

clever fjordBOT
#

ƒ(Why am. I here)=I don't Know

frigid canopy
#

use partial fractions for the second part

proven cape
frigid canopy
#

what's the og question?

clever fjordBOT
#

Penaldo

proven cape
frigid canopy
#

why do you want to do the limit

proven cape
#

Can't I do this to fix it?

frigid canopy
#

to fix what?

#

this is integrable

proven cape
#

The integral

frigid canopy
#

no need to fix it

frigid canopy
proven cape
#

I used limits, is it the same?

frigid canopy
#

no, because this is an indefinite integral

proven cape
#

Lebesgue Dominated Convergence Theorem

#

I use this

#

Comb

#

With

#

Monotone Convergence Theorem

frigid canopy
#

If you need to use those, I'm not sure, never heard of any of them

proven cape
#

Can I use your method?

proven cape
#

Linearity of the integral?

clever fjordBOT
#

Penaldo

proven cape
#

$x+\int \frac{1}{(x-1)(x^2 +x +1)}dx$

clever fjordBOT
#

Penaldo

green elm
#

now do partial fractions

proven cape
#

$x+\int \frac{A}{x-1}+\frac{Bx+C}{x^2 +x +1}$

clever fjordBOT
#

Penaldo

proven cape
#

$x+\int \frac{(Bx+C)\cdot(x-1)+(x^2 +x +1)\cdot A}{(x-1)\cdot(x^2 +x +1)}dx$

clever fjordBOT
#

Penaldo

proven cape
#

<@&268886789983436800>

#

<@&286206848099549185>

hollow ginkgo
#

Don't spam here

fluid tundra
odd edgeBOT
#

@proven cape Has your question been resolved?

odd edgeBOT
#
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light gazelle
#

Hey, I need help with an important task. I have to set up a cone placed at a defined point as an equation using a set of functions ("Funktionsschar" in German). The uppermost point, the apex, is the position vector. This position vector should then create a circular cone with the help of direction vector(s). Unfortunately, I'm really unsure how to do this. I might have thought of a circular equation (or similar) as the x,y value of the direction vector, i.e. with cos(a) and sin(a) as x,y. The Z value is already clear. The Z value is already clearly defined, as the gradient is always the same, negative.

wanton bison
lethal spoke
wanton bison
light gazelle
#

Hab keinen richtigen Zettel dafür. Ich soll aber einfach einen Kegel in einem 3d-Koordinatensystem durch eine Geradenscharr darstellen. Dabei soll dieser Kegel Vertikal stehen, also wie ein normaler Kegel auch. Unten soll er sozusagen einen Kreisbilden. Verstehst du?

#

Nehmen wir an der OV liegt bei (0,0,0) Dann soll nach unter ein drei Dimensionaler Kegel "strahlen"

odd edgeBOT
#

@light gazelle Has your question been resolved?

light gazelle
#

<@&286206848099549185>

wanton bison
#

und für x²+y²=1 müsste man z=0 berücksichtigen

odd edgeBOT
#

@light gazelle Has your question been resolved?

odd edgeBOT
#
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odd edgeBOT
#

Please don't occupy multiple help channels.

open crown
#

Have u heard about intergral?

#

Do it then?

#

?

#

Yeah

#

You just need get the antiderivative of y=20 - x -x^2

#

Then F(a) - F(b) = intergal(f(x)) {from a to b}

#

💀

#

Aint no way you're 13

#

And study calculus

#

LMAO

light agate
#

just find the roots of the polynomial

open crown
light agate
#

right those are the limits

open crown
#

Now he need to find the intergral

#

Thats the antiderivative

open crown
#

F(a) is this

#

Cap

#

🧢

lethal spoke
light agate
#

$-x^2-x+20=0$

$-x^2-5x+4x+20=0$

$-x(x+5)+4(x+5)=0$

$(-x+4)(x+5)=0$

$x={-5,4}$

clever fjordBOT
#

esca (@ with reply)

open crown
light agate
open crown
#

Bro, you should learn Numerical Analysis

#

Nah Real Analysis is even better

#

Bro is capping so hard

#

💀

#

Remember me when u get the Fields Medal dude

#

Honestly, I could teach u calc 1 and 2 for fun

#

Then real analysis

#

Then numerical analysis

#

Too old to be cool, too young to be wise

#

This is approximation method

#

AKA Riemann sum

#

Nope

#

Approximation never gives you the correct answer

#

Unless the iteration goes on infinity

#

But irl, no approximation method could give u the exact answer

#

There's 3 well known approximation methods

#

Riemann Sum

#

Trapezoidal Rule

#

And Simpson rule

#

The sigma?

#

Its addition

#

Basically, a small delta X * Y = the area of 1 rectangle

#

Kid game

#

Do ur homework buds

#

You probably haven't get to quadratic

#

Bruh

#

Capping

dawn tiger
#

why is bro competing with how fast someone's learning math 😭

open crown
lethal spoke
#

Wait you only study math ?!

lethal spoke
#

Ah thank God

#

You are not one of them

dawn tiger
#

i think it's cool that bro is trying to get into more difficult mathematics, even if he doesn't necessarily have the most thorough background for it

dawn tiger
#

i found myself much more motivated and interested when i studied ahead on my own, even if i didn't fully understand everything that was going on

open crown
#

For example, in this case, he didn't fully understand what's root and limit means

dawn tiger
#

i don't see too much harm in covering basic RA while learning calculus

#

if it's already going to be new to you, might as well formalize it along the way

#

so you don't have to ask as many "why"s

open crown
#

Fair

#

But skipping from basic algebra to calculus is....not that useful, I think the effort would be better use for geometry or trig then pre-calc

dawn tiger
#

no that makes sense fs cause if you don't know basic trig and you don't have your algebra fundamentals down then calc is pretty useless

open crown
#

How many root does sin(5x) have?

light agate
#

judging from their work here they seem fine

open crown
#

...

#

Thats the answer

dawn tiger
#

i mean math is math everywhere, even if we call it different things lol

light agate
#

by "limit" kaccha means the boundaries of the region

#

limit has a different meaning, so you should probably use the term "boundary"

#

that doesnt mean he doesnt know basic algebra or anything

#

mhm

dawn tiger
#

yeah we usually call that "boundary" or "endpoints" to avoid confusion with an actual limit

open crown
light agate
dawn tiger
#

do you not find it a little silly to be so concerned with how fast a 13 year old is learning math?

#

i'm personally impressed that he's even trying to learn it compared to what most 13 yos are doing

lethal spoke
dawn tiger
#

oh

open crown
#

Why are u guys not seeing the problem? The problem is not he's learning calculus, the problem is he doesnt have the basic skill for calculus, you guys should encourage him to study thing like geometry and trig then precalc

light agate
lethal spoke
#

Learn the basics is what he means

light agate
#

its not our place to police what he should or shouldnt learn anyway

dawn tiger
#

what's the formula for the volume of a cylinder? what's sin(pi)?

light agate
#

mhm so thats something youll wanna learn

dawn tiger
#

he seems fine

#

though review unit circle lol

#

would sin(pi) not have fallen under trig values?

#

kinda hard to learn trig without a unit circle

open crown
#

Is the GCSE for highschool student getting into college?

#

Bruh

kind frigate
#

wait im dumbfounded

#

how do you do it

#

thanks

lethal spoke
#

😏

#

Wouldn't the area be approximate

#

Cool

odd edgeBOT
#

@mystic saffron Has your question been resolved?

#
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lilac bluff
#

can someone check if my explanation is bad?

clever fjordBOT
odd edgeBOT
#

@lilac bluff Has your question been resolved?

neon badge
#

guys

#

i got issue

#

how i prove that devise at zero is not allowed

odd edgeBOT
#

@lilac bluff Has your question been resolved?

odd edgeBOT
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radiant shell
#

I have X ~ Bin(n = 100, p = 0.3)

odd edgeBOT
radiant shell
#

I need to find upper bound of P(X > 40) using Markov's inequality

#

That's P(X >= 40), but since this is discrete, we need to take care of the P(X = 40) case right? So, we should do P(X >= 40) - P(X = 40) to get P(X > 40)? So, using Markov's, we get 3/4 - dbinom(40, 100, 0.3) = 0.7415098

#

However, what I am thinking is that it should also be the same if I try to find the upper bound of P(X >= 41) using Markov's inequality, but that gives me 30/41 = 0.7317073, which obviously is not the same

#

why is that so?

green elm
#

because the markov bound isn't necessarily tight

#

both bounds are in fact true

#

P(X >= 41) is less than both 0.7415098 and 0.7317073

#

P(X >= 41) is 0.0125, assuming this calculator i found online is correct

radiant shell
#

i guess, what would be the more correct way to write it though

#

would it be P(X >= 41) since it gives a tighter bound?

green elm
#

depends on what you want

#

both are correct

#

but the markov bound would be 30/41

#

any number greater than 0.0125 is a valid bound

radiant shell
#

ok thanks

#

.close

odd edgeBOT
#
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odd edgeBOT
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pulsar pond
#

Can anyone help me solve this question? I understand that you must use the binomial distribution to calculate the probabilities from 18-27 but it doesn’t specify how many decimals to input and I’m not even sure if I’m right

pulsar pond
#

I used this calculation

proven beacon
#

wow extrasensory perception

pulsar pond
#

Yeah lol

thin geyser
#

Are you given no tools to do this problem? That is kind of annoying if you are expected to write it out by hand without software for that many terms

zinc glacier
#

they are using wolfram tbf

pulsar pond
#

We have a formulas sheet with a table but it 1) doesn’t provide the precision the question is asking for, and 2) doesn’t go up to n=27

thin geyser
#

In any case, your proposed answer is not close

zinc glacier
#

you dont have to put the 0.5^9 and the like because its accounted for in the 0.5^27 in the front

pulsar pond
#

What about the (1-p)^n-x term?

#

Or q^n-x

zinc glacier
#

p^x(1-p)^(27-x)

#

lets plug in p=1/2

pulsar pond
#

Right

zinc glacier
#

we get (1/2)^x(1/2)^(27-x)

pulsar pond
#

So the 0.5^27 can be factored since it is common to each of the terms

zinc glacier
#

yup

pulsar pond
#

Then it’s just the 27 choose x times 0.5^27-x

#

For 18 through 27

zinc glacier
#

no, you factored out the .5^whatever stuff alreafy

pulsar pond
#

But I haven’t though

zinc glacier
#

whats the probability of getting 9 heads?

pulsar pond
#

.5^9

zinc glacier
#

out of 27 flips*

pulsar pond
#

Oh I mean it would be 27 choose 9 times .5^27 times .5^18 no?

zinc glacier
#

show me how you are using the formula

pulsar pond
zinc glacier
#

remember its (n choose x)(p)^x(1-p)^(n-x)

#

youre using p^n

pulsar pond
#

Oh lmao

#

Yeah that fixes it

#

Thank you

zinc glacier
#

youre welcome

pulsar pond
#

.close

odd edgeBOT
#
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odd edgeBOT
#
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heady plover
#

how do they know the maximal size of Jordan block from the dim of kerspace?

heady plover
#

And when ker(A-3I), why isnt the maximal size of block equal to 1? It said "greater 1" , i dont understand

odd edgeBOT
#

@heady plover Has your question been resolved?

heady plover
#

<@&286206848099549185>

spare kelp
#

That null spaces is basically the eigenspace for the eigenvalue 3. By definition, jordan blocks are n x n matrices having eigenvalues on the diagonal, where n is the multiplicity of the said eigenvalue. That is the dimension of the eigenspace.

#

If it is known that the space with dimension 1 is certainly not the full space, the jordan block should be bigger than 1, otherwise a 1x1 matrix would suffice. However, it shouldn't given that the space is not the full space.

heady plover
#

if the jordan block is 1*1, then it will be diagonalisable so it wouldnt be jordan , am I understanding right?

spare kelp
#

Yeah,a 1x1 is literally just an entry, but it is technically a matrix.

#

A related fact that is that, a matrix is diagonalisable if and only if its jordan form consist of only 1x1 blocks.

heady plover
#

and only when >1, the eigenspace is full space ?

spare kelp
#

What value that should be depends on the question.

#

Here, it is 2, if I understood correctly.

heady plover
#

A is this one

#

so the maximal size of jordan block = dim of ker?

spare kelp
#

It happened to be like that for this question, but that is not a general fact. You may have a 10x10 matrix, and 4 different eigenvalues as well, right ?

#

So, the maximal size of the jordan block is equal to the dimension of the biggest eigenspace

#

whatever that value happens to be

#

you would need to check them all, here it is straightforward

heady plover
#

wait ,the dim of ker(A-\lambda I) is the dim of eigenspace?

spare kelp
#

Yeah, it is just a different way of saying it.

#

To put it shortly, an eigenvector means that when you multiplu this matrix with that said vector, you get the same vector, but scaled by a constant, we call this the eigenvalue. So, eigenvectors for a matrix are values that satisfy this equation:

#

$A \cdot v = \lambda v$

#

Now, you rearrange this equation, to get a set of vectors that can satify this equation. This is basically the definition for the eigenspace, it is like this:

#

$E = {v: (A-\lambda I)v = 0}$

clever fjordBOT
#

banana of rivia

spare kelp
#

A cooler way to say this in linear algebraic terminology is $ker(A- \lambda I)$.

clever fjordBOT
#

banana of rivia

heady plover
#

I see !

#

Lemme disgust the original question a bit, but thank you very much for this !!

spare kelp
#

Oh wait I made a typo in the above equation. it is supposed to be this, my bad:

clever fjordBOT
#

banana of rivia

heady plover
#

the dim of ker(A-3I) also happen to be 2

#

but maybe it can be 1?

spare kelp
spare kelp
heady plover
#

Ohh yea I think I got confused by something. Thank you anyway !!!

#

.close

odd edgeBOT
#
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odd edgeBOT
#
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placid hamlet
#

Hello

odd edgeBOT
placid hamlet
#

Anyone here

south plume
#

ask your question

placid hamlet
#

Ok

#

For the second question

#

@south plume

#

<@&286206848099549185>

#

<@&286206848099549185>

south plume
odd edgeBOT
# placid hamlet <@&286206848099549185>

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placid hamlet
#

Oh ok this is really important that’s why

south plume
# placid hamlet

note that CE is a shared side and is hence equal in two triangles BCE and DCE

#

you are also given that they have the same angle

#

i.e. 1 and 2 are congruent

placid hamlet
#

Any other information

#

About triangles AEB and AEA

south plume
#

additionally, in a kite diagonals intersect and right angles so these two angles are right and the same

#

so you have two angles and a side

placid hamlet
#

Ok so this problem

#

Hello?

#

Anyone there?

south plume
placid hamlet
#

Yea

#

I have tried drawing a triangle

#

And then I got stuck on the second part

#

The reasoning on where the circle pool is placed as well as yes

#

Can u help me figure this out

#

<@&286206848099549185>

#

Helpers

#

Come on

bold kayak
placid hamlet
#

No for the last question about the pool

#

That’s the one I’m most confused on

bold kayak
#

Try to remember something you studied that can help in this scenario

#

Or try to visualize it

unreal quiver
#

If I remember right. This involves the intersection of lines in a triangle

odd edgeBOT
#

@placid hamlet Has your question been resolved?

odd edgeBOT
#
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gaunt pilot
#

guys pls help me, i play robloz pls pls pls i need the errrm acturaly head

gaunt pilot
#

<@&286206848099549185>

dawn tiger
#

!15mins

odd edgeBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.