#help-19

1 messages · Page 95 of 1

mental wharf
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the first point can be connected to the second one, third one and so on

autumn dove
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My math book has the answer but without actually solving it

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It says 8 points

mental wharf
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do you know about the choose function

autumn dove
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No

mental wharf
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its fine then

autumn dove
#

.

mental wharf
#

this seems like a problem to teach the choose function

autumn dove
# autumn dove

Can you explain why this is the formula? Apparently its the answer

mental wharf
#

lets say one of the endpoints is a_1

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how many options are there for the other endpoint

autumn dove
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uh

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im not sure

mental wharf
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it should be in terms of n

autumn dove
#

I still dont understand

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This is too difficult

mental wharf
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there are n-1 options because it can be connected to any of the other points

autumn dove
#

Ohh

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But why is it (n²-n)/2=28

mental wharf
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now instead of a_1 lets say it was a_2 or a_3

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how many options are there for the other endpoint

autumn dove
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N-1

mental wharf
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yes

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now how many options are there for the first endpoint

autumn dove
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N-1

mental wharf
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not quite

autumn dove
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N-2?

mental wharf
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no

autumn dove
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Uh

mental wharf
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it could be a_1, a_2, a_3...a_n

autumn dove
#

So n options

mental wharf
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yes

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so we have n(n-1)

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now, dont forget that we are counting both a_1a_2 and a_2a_1 as different segments but are they?

autumn dove
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No

mental wharf
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this is why we divide by 2

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because we over count each segment once

autumn dove
#

I think i got it

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Ty for the help i think ill close

mental wharf
#

np

autumn dove
#

.close

odd edgeBOT
#
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signal oar
#

\begin{problem} Let $V$ be a $K$-vector space with $n = \dim V < \infty$, and $\varphi: V \to V$ linear. Let $\varphi$ be nilpotent and $d \in \mathbb N$ minimal with $\varphi^d = \underline 0$. Show that[
\operatorname{ker}(\varphi) \neq {0_V} \text{ and } \operatorname{image}(\varphi) \subsetneqq V.] \end{problem}

signal oar
#

This seems similar to the one we did last time, @fresh ruin

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So we just need to find something that makes phi zero, other than the 0 vector, right?

fresh ruin
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yea something akin to the eigenvalues being 0 for some eigenvector, not sure how to do it with less tools though

echo ginkgo
echo ginkgo
#

yea

signal oar
echo ginkgo
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so there's a v such that phi^(d-1)(v) != 0

signal oar
#

Yeah

echo ginkgo
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what's $\phi(\phi^{d-1}(v))$ then ?

clever fjordBOT
#

aPlatypus

signal oar
#

So phi^(d-1)(v) is in the kernel

echo ginkgo
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& it's not zero

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gg

signal oar
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Ok, great

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Now the second condition

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image(phi) subsetneq V

echo ginkgo
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if you're lazy you could just use rank-nullity

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gtg for a bit

signal oar
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Thanks

signal oar
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And apparently this is wrong?

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According to the comment

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Or am I missing something

echo ginkgo
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yea that question seems broken

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@signal oar

signal oar
signal oar
echo ginkgo
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yes

signal oar
#

ok

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Thank you. By the way, do you know a proof of the rather famous theorem

signal oar
#

.close

odd edgeBOT
#
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signal oar
odd edgeBOT
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celest aspen
#

can someone help me understand this question, dont get the square bracket formatting

celest aspen
desert marlin
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They’re just parenthesis

ivory dock
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The real question I guess is whether 3/n is part of the sum or not...

desert marlin
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It has to be

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Oh nevermind, we are summing over k

ivory dock
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does it? I hate it when people don't use parenthesis with limits and cause confusion

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same with sums and stuff

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I guess it really depends on what notation op is used to by his teacher

celest aspen
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ngl this is kind of confusing... 3/n is zero but k also approaches infinity, idk how to solve

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this is a calc bc practice exam

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but i never seen this format before

signal quest
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ooh thats cool

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its not very clear though, are you allowed to assume that 3/n is 0?

celest aspen
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no clue, answer is 39

signal quest
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i would assume that 3/n is part of the sum, otherwise they would have just put it in front or not even have included it

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well

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you can kind of treat it like a constant and pull it out though'

ivory dock
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ye lol

signal quest
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maybe try pulling 3/n out and expanding

celest aspen
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3/n makes every term zero at infinity

signal quest
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yeah but its a sum, not a sequence

celest aspen
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idk how to solve for the sum tho

signal quest
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so we care about the behavior before it gets to infinity

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wdym

celest aspen
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it kind of looks like a power series which are pretty difficult to find the sum of

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im also confused at how the limit part plays into the equation, like what is the difference between just having n at infinity

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also as n approaches infinity each term is divided by infinity no matter what K you are on

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so shouldnt it all be zero

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nvm i found the limits of sum definition

signal quest
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honestly

celest aspen
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.close

odd edgeBOT
#
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signal quest
#

this is reminding me of the integral definition

odd edgeBOT
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dapper glacier
#

how would i go about solving this?

odd edgeBOT
crisp wadi
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Start by expressing l in terms of k

dapper glacier
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l= (x-k)+ e^k

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e^k = 12?

odd edgeBOT
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@dapper glacier Has your question been resolved?

west merlin
#

i got it finally

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line L can be seen as some line with form y=mx+b. where m is the slope and b is the y-intercept. L is tangent to y=e^x at (k, e^k). so their slopes must be the same at that point. thus m=y'(k).

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and the y-intercept is given to you, 1/2

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you should then have an equation for your line, with everything in place except for that value of k. you can find that by plugging in the point of intersection given (k, e^k) into the function of your line

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you will need to use the lambert w function in order to solve the equation though

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eternal glade
#

when is this matrix diagonalizable? i got: either b,c=0 and every a or b,c!=0 and a is free to choose

eternal glade
#

is this correct?

odd edgeBOT
#

@eternal glade Has your question been resolved?

gray bronze
#

what is the difference between the two things you said? is every a different from a is free to choose?

echo ginkgo
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b,c=0 / b,c!=0, you mean both are zero or both are non-zero right ?

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@eternal glade

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in that case, gg you're right

odd edgeBOT
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sharp flume
#

for finding antideriv

odd edgeBOT
sharp flume
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do you divide each term by sqrt(t) or do you bring the sqrt(t) out of denominator

marsh nacelle
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I would divide each term by sqrt(t)

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what do you mean bring sqrt(t) out of denominator

sharp flume
#

cant you turn it into a negative expnonet?

marsh nacelle
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Just do this

sharp flume
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got it

marsh nacelle
#

Then you can integrate each part individually

odd edgeBOT
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lavish frost
odd edgeBOT
lavish frost
#

how do you go about solving this

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I know that when you get derivative of integral you basically replace t with x from the integral

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and then apply chain rule if needed

zinc glacier
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you can imagine the integral is some function F such that F' = 1/(2+t^4)

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by ftc, the integral is F(x^3)-F(x^2)

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then you take the derivative of that and use chain rule

odd edgeBOT
#

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lavish frost
#

I see

odd edgeBOT
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cedar geyser
#

how do i do a

odd edgeBOT
signal halo
#

If it’s telling you the integral from -6 to 5 and you know the area under the curve there you can get the constant

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And then you can use that constant to get the integral of the other section

cedar geyser
cedar geyser
signal halo
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The integral from -6 to 5 is 7

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This is different from the area under the curve

cedar geyser
#

oh yeah

cedar geyser
signal halo
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Basically it’ll be like this

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Given integral = calculated area + c

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You use those to solve for c

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And then you will have unknown integral = calculated area + c

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You can solve that cuz you will already know c

cedar geyser
#

so given integral = ∫-6 -> -2f(x)dx

cedar geyser
signal halo
cedar geyser
signal halo
#

So the line from -2 to 0 (which is -x-1) goes all the way to -6

cedar geyser
signal halo
#

Actually that’s the smarter way to do it

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Then you only have to find the area under -2 to 5

cedar geyser
#

I don’t understand how that works

signal halo
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Integral from -6 to 5 is equal to integral from -6 to -2 plus integral from -2 to 5

cedar geyser
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Oh and because the upper and lower bound = each other this it is splittable

signal halo
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Yeah

cedar geyser
#

Oh wait that actually makes sense

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And then they moved the integral they solve for to the other side

signal halo
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Yeah

cedar geyser
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But how did they solve the area of the very right integral

signal halo
#

This only works in the case that the integrals share a start or endpoint tho

signal halo
cedar geyser
odd edgeBOT
#

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surreal mountain
#

Can someone check if this is right? Its different from the answers i see online but i dont get how its wrong. The question is find the equation of the plane passing through P( 3, 5, -1) and contains L : x = 4 - t , y = 2t - 1 , z = -3t

surreal mountain
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I got vector v and point Q from the given line equation

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Found vector PQ and crossed it with v to find the normal vector

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@surreal mountain Has your question been resolved?

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@surreal mountain Has your question been resolved?

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@surreal mountain Has your question been resolved?

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sweet blade
odd edgeBOT
blissful sonnet
#

hi

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dry ice
#

Where do we get that (x+9) from? I can do the long division I just do not know how to do that part on the right and also what it means

viral forum
#

!help

odd edgeBOT
#

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nimble blaze
#

that's from the quotient

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that you have at the very top

dry ice
#

thank you

odd edgeBOT
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restive sparrow
#

Is the solution for dy/dx=y/x y=cx or y=c|x|

molten vector
#

As far as i'm aware the mod x is only so that lnx is possible, I think as soon as you raise e to both sides you can remove it

molten vector
#

Looked it up, you don't technically need it because whether x is positive or negative, this sign will be absorbed into the constant C

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So theoretically yes you could add it there, but whether you do or don't, your constant will be positive or negative once you solve for it and will be correct either way

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nova falcon
#

hello, it here i can ask for help ?

odd edgeBOT
nova falcon
#

ok ok so

odd thunder
#

yea

nova falcon
#

i have a issue with the 4)

odd edgeBOT
#

@nova falcon Has your question been resolved?

nova falcon
#

<@&286206848099549185>

fleet nest
#

Al Kashi @nova falcon

nova falcon
#

with my last results

fleet nest
#

vect(BC)**2 = ||BC||**2 = a**2

nova falcon
#

ok ok and

fleet nest
#

show me what you found for 2 and 3

nova falcon
#

alors c'est en français donc

fleet nest
nova falcon
#

i write my results in french so

fleet nest
#

envoie

nova falcon
#

roh

#

en gros pour la 2) j'ai utilisé la relation de Chasles

fleet nest
#

C'est quoi cette photo

nova falcon
fleet nest
#

déjà je t'aide râle pas

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t'es en quelle classe pour savoir ?

nova falcon
fleet nest
#

c'est ça

nova falcon
#

puis j'ai mis le tout au carré car (u.v)^2= u^2.v^2 + 2(u.v)

nova falcon
fleet nest
#

ok ok ça va

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si tu m'avais dit plus j'aurais eu peur

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cos(BA, AC) = cos(AB, AC + pi)

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= -cos(AB,AC)

nova falcon
#

puis la 3) j'ai utilisé la relation v=-u et la relation de chasles pour trouver -BA . AC/II ABII . II ACII

fleet nest
#

=-cos(A)

nova falcon
#

ok ok

fleet nest
nova falcon
#

j'ai capté

fleet nest
#

bah c'est fini là

fleet nest
nova falcon
#

AAAAH ok ok c'est bon

fleet nest
#

B

odd edgeBOT
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subtle heron
#

Hi, can somebody help me understand how does a tomographic reconsturction works? So from what Ive understood, lets say that we have a scanner, that rotates 360 times to make one slice, for each slice we calculate a Radon transform which yields the intesity at such projection line and after the whole rotation cycle (360) we end up with a sinogram for that specific slice. My question is, why cant we just do the inverse radon transform to obtain a tomographic image?

subtle heron
#

So if i understand it correctly, the process is: rotation -> radon transform which gives intensity going through specific projection line of tissue -> some process which is not inverse radon transform to construct a 2d image of all the instenities through the issue and then do this for whole object to have 3d model

odd edgeBOT
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burnt dragon
#

Can someone please explain why this is true

zinc venture
#

the water is increasing, but the rate at which the level of water (h) is slowing down, so the graph is concave down

burnt dragon
#

wait how isnt it poured at a constant rate?

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wait wait sorry

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so

zinc venture
#

the questiuon asks abt teh rate of h tho

burnt dragon
#

yeah so its increasing

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oh wait is it because the cone is getting wider to the top?

zinc venture
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the height is increasing, but it increases slower as the radius of the cone increases

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yeaa

burnt dragon
#

so for every idk cm of h, it needs more time to fill up because surface is larger

zinc venture
#

yup! but the ratio*

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or yeah that works ig

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idk but u got it i think

burnt dragon
#

like ratio of height to surface increases?

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or is it opposite

zinc venture
#

think of the volumeof a cone and area of a circle

burnt dragon
#

okay i think ill just try to explain it in more peasant terms to myself otherwise my brain will blow up lol

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but thanks for the help! i think i get it...maybe...probably catthumbsup

fringe rune
#

Ill show you how you can prove it

burnt dragon
#

oo okay thatd be great

fringe rune
#

$$\frac{dV}{dh} = \frac{2}{3} \cdot \pi * r$$
$$\frac{dh}{dt} = \frac{dh}{dV} * \frac{dV}{dt}$$

burnt dragon
#

so

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dV/dt is the change in volume of water?

fringe rune
burnt dragon
#

oh mb dV/dh

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change in volume of water over time

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right

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no height

fringe rune
#

$$V = \frac{1}{3}\cdot\pir^2h$$
$$\frac{dV}{dh} = \frac{1}{3} \cdot\pir^2$$
$$\frac{dh}{dt} = \frac{dh}{dV} * \frac{dV}{dt}$$
$$\frac{dh}{dt} = \frac{3}{\pi
r^2} * \frac{dV}{dt} = \frac{3}{\pi*r^2} * k$$

burnt dragon
#

so

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thats

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volume of water?

clever fjordBOT
#

Melkor

burnt dragon
fringe rune
#

therefore $$\int{dh} = \int \frac{3}{\pi*r^2}*k dt$$

clever fjordBOT
#

Melkor

burnt dragon
#

okay

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i dont get it

fringe rune
#

$h = \frac{3}{\pi*r^2}kt$

clever fjordBOT
#

Melkor

fringe rune
#

wait maybe i did something wrong

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im so sorry

burnt dragon
#

no its fine no worries

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i dont think im actually supposed to know this so the explanation i got is okay

fringe rune
#

my brain has stopped working

burnt dragon
#

catglasses no fr same

zinc venture
#

this is an ex of a volume of cone with height of 9

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upside down cone*

burnt dragon
#

oh

zinc venture
#

concave down

burnt dragon
#

ohh

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okay

zinc venture
#

its derivative is a downwards slope

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the derivative is the rate at which water is being added

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its going down because there is a larger radius

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i think this is right lol but im not rlly sure

burnt dragon
#

ohh okay

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got it

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alr

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thanks a lot of both of u!

zinc venture
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awesomeeee

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ya just think like in real life

burnt dragon
#

yeahh ill prolly just do that

zinc venture
#

👍 have good day

burnt dragon
#

u too!!

#

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fringe rune
fringe rune
fringe rune
odd edgeBOT
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flint shore
#

I did (1 + a/n)^n = e^a
with n+k and n+2k
then I got e^k/e^2k = e^-1 (e^-1 is the result of the equation ln(e³x) = 2
e^-k = e^-1 so I'd say the result is 1
but the paper says the result is -1
the paper could be wrong tho it wouldn't be the first time

fringe rune
flint shore
#

hm interesting

#

so the paper ans is probably wrong

#

I'll show to my teacher tm thx

fringe rune
fringe rune
flint shore
#

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cobalt forge
#

how is the first picture not a redex

odd edgeBOT
cobalt forge
#

the second picture is the whole term and the second picture is a part of it

#

when i look at the answer sheet they didnt count the term in the first picture as a redex, why can we not apply the outer x inside

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digital nest
#

A 20N painting hangs on a nail in such a way that the supporting rope is at an angle of 60°. What is the stress in each segment of the rope?

pastel orbit
odd edgeBOT
#

@digital nest Has your question been resolved?

digital nest
#

I have tried it

#

But I'm not exactly sure it's correct

#

<@&286206848099549185>

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#

@digital nest Has your question been resolved?

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@digital nest Has your question been resolved?

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copper raptor
#

how would i go about solving this problem? i know i’m supposed to use derivatives to solve this problem but i don’t know how i should apply derivatives to solve it

summer cradle
#

comic sans

dense mirage
#

use the equation of a line y-y_1 = m(x-x_1), m is the derivative at A, and A=(x_0,y_0)

#

or whatever way you find the equation of a line with a point and the gradient

signal quest
odd edgeBOT
#

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#
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copper raptor
#

.reopen

odd edgeBOT
#

copper raptor
#

i don’t get how to find the derivative at a point 😭😭😭

thick harness
#

you just need to find the derivative then plug in the x value the find the value of the derivative at the point

#

if that makes sense

odd edgeBOT
#

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naive python
#

is this correct?

odd edgeBOT
half fulcrum
#

you just multiply the outside exponent with the inside exponents

naive python
#

so is it correct

hushed gate
naive python
#

i dont have to play with the denominators?

half fulcrum
#

it sould be 2^(2/3) * x^(6/12)

naive python
#

i see

#

so denominators dont matter i just multiply everything

#

got it thanks

half fulcrum
#

yes

naive python
#

i appreciate it

#

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clever violet
odd edgeBOT
clever violet
#

how do i determine the coordinates/

odd edgeBOT
#

@clever violet Has your question been resolved?

clever violet
#

<@&286206848099549185>

clever violet
#

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formal crest
#

i need help understanidn on how to write the ned behaviour for NPV/x int

formal crest
#

i dont understand how we got what we got for 1/f(x) for the bottom part

#

i understand where we got the numbers but idk the rest

#

its unit recipricols btw

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#

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white flax
odd edgeBOT
white flax
#

how do i find the inverse of this?

#

mathway can't seem to find the inverse function

dusk lark
#

swap x and y

white flax
#

what do i do from here

dusk lark
#

so you get x = y^3+2y+3

white flax
dusk lark
#

what do you have to do?

white flax
#

find the inverse

dusk lark
#

whats the question asking?

#

send question?

white flax
dusk lark
#

thats the inverse ig?

white flax
#

derivative of the inverse

dusk lark
#

ohhh

#

you didnt mention deravitive

#

xd

#

omfg i should study for ap calc 2mrrw

#

mb

white flax
#

do i need to use this formula or something? @dusk lark

#

the inverse formula

empty cedar
white flax
#

i just dk how to find the inverse

empty cedar
#

differentiate on both sides

dusk lark
#

its smth like that

white flax
#

where did you get this?

empty cedar
white flax
#

differentiate both sides of this?

white flax
empty cedar
#

oh

white flax
empty cedar
#

yea

white flax
#

so find f'(x)?

empty cedar
#

no no

white flax
#

but then what lol

empty cedar
#

wait lemme send the image

white flax
#

ok

empty cedar
#

is the answer 1/5

#

@white flax

white flax
feral solar
#

use the sum rule

#

end with 3x^2+2 as the derivative of f(x)

white flax
#

oh i'm dumb

feral solar
#

lol

#

then get the inverse

white flax
#

@empty cedar he legit just uses the definition of derviatives

white flax
feral solar
#

get the inverse of f(x)

white flax
feral solar
#

dude

#

ok look

white flax
#

that's the problem

feral solar
#

bro

#

do you know how to get the inverse?

white flax
feral solar
#

just say x=y^3+2y+3 and solve for x

#

lol

white flax
empty cedar
#

that wont work

white flax
#

you can't lol

feral solar
#

ok

#

i will

white flax
#

you can't solve for x

#

it doesn't work

empty cedar
#

you can do it by the property of inverse and differentiate

feral solar
#

wdym

empty cedar
feral solar
#

you plug in the inverse

white flax
#

that's helpful though

empty cedar
feral solar
#

wait just differentiate the inverse

#

???

empty cedar
#

thats what

white flax
empty cedar
white flax
# empty cedar

yeah because when you plug y into the inverse you get back x right?

#

okay that makes sense

white flax
#

hm

empty cedar
#

thats the first property they taught us

#

weird

white flax
#

here wait here is the sample solution he wrote

#

he just guesses i think which is super strange

empty cedar
#

what 😭

white flax
#

my teacher has amazing handwriting 😭

empty cedar
#

amazing 😭

white flax
#

oh i see

#

a=0

#

so he sets the equation equal to 0

#

then solves for x

empty cedar
#

yea

white flax
#

and gets -1

#

so (-1, 0) is on f(x)

#

then he just flips it for the inverse

#

so (0, -1) is on f'(x)

#

so f'(0)=-1

#

that's so stupid LMAO

#

ngl

empty cedar
#

that genius 😭

white flax
#

just like tons of stuff to remember

#

😭

#

okay thanks man for the help

#

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#
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odd edgeBOT
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whole haven
#

hi, is this correct?

odd edgeBOT
whole haven
#

A Norman window has the shape of a rectangle surmounted by a semicircle. If the perimeter of the window is 34 ft, express the area A of the window as a function of the width x of the window.

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whole haven
#

.close

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boreal yacht
#

I can help

odd edgeBOT
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boreal yacht
#

To express the area ( A ) of a Norman window as a function of the width ( x ), we need to consider both the rectangular and semicircular parts of the window.

Let’s denote:

( x ) as the width of the window (and also the diameter of the semicircle).
( y ) as the height of the rectangular part of the window.
( r = \frac{x}{2} ) as the radius of the semicircle.
The perimeter ( P ) of the window, which is the sum of the width of the rectangle, the height of the rectangle (twice since there are two sides), and the circumference of the semicircle, is given as 34 ft. Therefore, we have: [ P = x + 2y + \pi r ] [ 34 = x + 2y + \pi \frac{x}{2} ]

Now, we need to express ( y ) in terms of ( x ) using the perimeter equation: [ 2y = 34 - x - \pi \frac{x}{2} ] [ y = 17 - \frac{x}{2} - \frac{\pi x}{4} ]

The area ( A ) of the window is the sum of the area of the rectangle and the area of the semicircle: [ A = xy + \frac{1}{2} \pi r^2 ] [ A = x\left(17 - \frac{x}{2} - \frac{\pi x}{4}\right) + \frac{1}{2} \pi \left(\frac{x}{2}\right)^2 ]

Simplifying the expression, we get: [ A(x) = 17x - \frac{x^2}{2} - \frac{\pi x^2}{4} + \frac{\pi x^2}{8} ] [ A(x) = 17x - \frac{x^2}{2} - \frac{\pi x^2}{8} ]

So, the area ( A ) of the Norman window as a function of the width ( x ) is: [ A(x) = 17x - \frac{x^2}{2} - \frac{\pi x^2}{8} ]

This function will give you the area of the window for any given width ( x ), as long as the perimeter remains 34 ft. Remember, this is a simplified model and assumes the thickness of the window frame is negligible. If you need to account for the frame, additional adjustments would be necessary

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#

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raw trail
#

Why is the topologist sine curve connected but not path connected?

desert marlin
#

what's the dfn of path connected

raw trail
#

For two arbitrary points in S there is a continuous path connecting the two points that lie in S

desert marlin
#

keyword continuous

#

try proving there is not a continous path between these two points

summer cradle
#

is bottom left on the curve?

#

that’s not (0,0)

desert marlin
#

idk just somewhere over there

raw trail
#

Yes I think

desert marlin
#

(0,0) I didn't read the axis

raw trail
#

Cuz it’s the y axis from -1 to 1

summer cradle
summer cradle
raw trail
#

Yeah intuitively it’s not path connected

#

But I’m not getting the connected part

#

Like why is it connected

desert marlin
desert marlin
raw trail
#

It cannot be broken into two open sets that is disjoint

#

And their union is equal to S

summer cradle
#

this isn’t super intuitive but the key is (0,0) is a limit point

desert marlin
#

and actually their closures are disjoint

raw trail
#

Yeah I’m not getting this part

#

I tried thinking about it

#

Like in the proof

#

I read other proofs

#

But I’m stuck

desert marlin
#

Show a proof you're not getting, and explain what's confusing you about a particular step

#

then we can help

raw trail
#

Well intuitively speaking it doesn’t make sense though

#

Cuz we r getting arbitrarily close to the y axis

#

Not touching it

#

But somehow it is commected

#

Connected

desert marlin
#

the reason is because any open set containing the points that are arbitrarily close as you say above

#

will contain within its closure, the origin

raw trail
#

Wait would you mind elaborating a bit

desert marlin
#

So suppose you can seperate this into two disjoint open sets A and B

#

such that Aclosure intersect B is empty, and Bclosure intersect A is empty

raw trail
#

Ok

desert marlin
#

very bad drawing of the scenario

#

but imagine anything like this

#

where the open sets are meeting at some points on the nice part of the curve

#

clearly this will fail

#

see the yellow and green lines

#

say yellow is A and contains everything to the left of that point

#

and the green is B and contains everything to the right of that point

#

Either

  1. we're missing a point in between yellow and green, as the sets are open
#

or

#
  1. yellow and green are the same point
#

in which case their intersections are not empty

#

so it fails if we try doing something like that

raw trail
#

Can you explain 1 plz

desert marlin
#

since the sets are open, they do not contain their boundary points

raw trail
#

Ohhh

desert marlin
#

so

#

this was the "easy" example to see anyways

#

because

#

clearly something is going on near the origin

#

right

raw trail
#

Yes

desert marlin
#

say we split it into A and B differently

#

such that A contains the origin, and say B contains everything else

raw trail
#

Ok

desert marlin
#

The closure of B

#

will include the origin

#

because as you said earlier

#

the curve oscillates arbitrarily close to the origin

#

which contradicts that B closure intersect A is empty

raw trail
#

Right and the origin is the limit point

desert marlin
#

yes

#

This was just like a very heuristic explanation and would not be a good proof

#

but that's why it is connected

raw trail
#

Ooooo

#

That’s cool

#

Would u mind if I add u as a friend

#

U r so smart

#

Like legit

#

Everyone I met today was super smart lol

desert marlin
#

Sure

raw trail
#

Thx so much!!!

#

.close

odd edgeBOT
#
Channel closed

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Use .reopen if this was a mistake.

desert marlin
#

@summer cradle ur not included

#

btw

summer cradle
raw trail
#

Super smart

#

Yup stop shaking ur head

#

It’s true

odd edgeBOT
#
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wide crescent
#

help

odd edgeBOT
#

Please don't occupy multiple help channels.

wide crescent
#

<@&286206848099549185>

#

help

raw trail
#

Maybe consider it’s complement

brittle notch
#

now what is probability of getting 3?

#

@wide crescent

wide crescent
#

1/6

#

0r 2/12

brittle notch
#

then what is the prob of getting odd number 2nd time?

wide crescent
#

3/6

#

do i then add them togeather or

brittle notch
#

is it and or or?

wide crescent
#

and so multiply

#

how would i multiply them>

brittle notch
#

yep

#

what

wide crescent
#

?*

#

the top numbers

brittle notch
#

2/12 * 1/2

wide crescent
#

isnt it

#

2/12 * 1/12

#

got 1/12

brittle notch
wide crescent
#

thankyou very much :)))

#

.close

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#
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#

Please don't occupy multiple help channels.

desert marlin
#

that's not allowed

azure turtle
#

It's fine

#

New here

#

Or maybe we can just ping to warn them?

#

<@&268886789983436800> idk if I should ping or not

viscid flint
#

.close

odd edgeBOT
#
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cinder perch
#

what topic is this?

odd edgeBOT
cinder perch
#

is this taylor series

#

i dont know how to integrate the x!

cold swift
#

yeah it’s taylor

#

do you remember what the taylor representation of e^x is?

cinder perch
#

uh

#

no

#

let me write it out

cold swift
#

alright

cinder perch
#

centered at what

#

do i just inclue

#

c

cold swift
#

it’s centered at 0

cinder perch
#

ok

#

1/1 + x/1! + x^2/2!

#

in that order

cold swift
#

yeah

#

so basically $e^x=\sum_{n=0}^{\infty}\frac{x^n}{n!}$

clever fjordBOT
cinder perch
#

yes

#

how did you write it that fast

cold swift
#

so what value of x did they plug in here

#

experience

cinder perch
#

OH

#

ohhhh

#

ln6

#

so just e^ln6?

#

that so cool

cold swift
#

well

#

close

cinder perch
#

yeah im wrong

#

hmm

cold swift
#

notice how it’s alternating signs

cinder perch
#

let me think

cold swift
#

but our series doesn’t alternate signs

#

what did they plug in to make it alternate?

cinder perch
#

Yeah

#

Wait my laptop screen just died

#

Gimme a minute

#

I didn’t even see the - sign

#

ok its back

#

-1^(n)

#

right

cold swift
#

well yes it’s alternating

cinder perch
#

caues its negative at 2nd

#

oh wait

cold swift
#

but what did they plug in

#

for x

cinder perch
#

oh

cold swift
#

to get it to alternate

cinder perch
#

-ln6?

#

oh right

#

damn tahts cool

#

so for taylor series i just convert the stuff

#

i watched this video from this guy

#

but it juts clicked

#

ty

cold swift
#

yeah

#

you just need to remember series representation for like sine cosine ln and e^x

#

and maybe the geometric series one too

cinder perch
#

ln?

#

i watched organic chem tutors

#

to start

#

so i tihnk i rember taht

#

0+1(x-c)^1/1!

#

if i remember

cold swift
#

it doesn’t have the factorial

true garnet
cold swift
#

yeah

#

those are the main 5 that you should remember

odd edgeBOT
#

@cinder perch Has your question been resolved?

odd edgeBOT
#
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finite palm
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just started two variables functions can anyone explain why the level curves of f(x,y) = xy look the way they do. We learnt that you can find what a level curve looks like by setting f(x,y) to 0 but that doesnt seem to work

fervent hawk
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I'm not very familiar with the topic, but I hope I can help.
since when we plot the graph for f, we will usually set z=f(x,y)
so, setting f(x,y) to a constant 'a' is just saying that drawing a line on the plane z=a

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where the line will be f(x,y)=a

fervent hawk
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and for special 'a' such as 0

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the line will be non very typical

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while it still works

finite palm
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oh thank you that makes a lot more sense

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i couldnt wrap my head around it

fervent hawk
finite palm
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haha

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odd edgeBOT
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finite palm
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.open

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.reopen

odd edgeBOT
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finite palm
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Just started two variables graphs and having trouble sketching level curves and sketching the 3d graphs

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u cant just post a messsage over mine

odd edgeBOT
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primal token
odd edgeBOT
primal token
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How do i Do this

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<@&286206848099549185>

odd edgeBOT
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@primal token Has your question been resolved?

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fickle blaze
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I need help with math

odd edgeBOT
fickle blaze
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I believe I need to work on the arrange

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but I cant find all the one with my calculation

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hello?

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@icy vault are you still there?

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okay

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thanks for cooperation

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odd edgeBOT
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elfin warren
#

"Determine some values ​​of α and β for which the line integral
I =....
becomes independent of the choice of integration path γ. Determine for these α and β:
(a) a potential Φ(x, y) to the field F(x, y), such that F(x, y) = ∇Φ(x, y);
(b) the value of I along some curve γ that runs from (0,0) to (1, 1) through I = Φ(1, 1) − Φ(0, 0) ;
(c) the value of I along the distance from (0,0) to (1, 1) by direct calculation"

elfin warren
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i dont really understand what i am supposed to do here

true garnet
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same

elfin warren
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haha

true garnet
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sorry that was useless lol but i dont know the math or the language lol

elfin warren
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its okay

odd edgeBOT
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@elfin warren Has your question been resolved?

odd edgeBOT
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@elfin warren Has your question been resolved?

odd edgeBOT
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@elfin warren Has your question been resolved?

elfin warren
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odd edgeBOT
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zenith mountain
#

Hello, I saw this question on a practice paper and couldn't figure it out, so here's my working out so far. I've labled the area of shape A and n, the area of shape B as n + 70, and i know if I can figure out the area of shape a, i can just square root it and add 4 since root n = Length of line on shape B - 4. I think the question might have smth to do with simultaneous questions but I cant figure it out. Its a calculator paper so i'll be able to use a calculator for the question.

ivory dock
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Hint : Write out all equations you can, for both surfaces of A and B, and then observe them as a system of equations

zenith mountain
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Alright, thanks, give me a min or 2

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oh, i think i got it

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alr, so we know that n + 70 = L ^2 (where L is the length of one side on shape B)

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and we also know that n = (b-4)^2, where n is the area of shape A and we get the (b-4) bit from on side on shape A being 4 less the one side on shape B

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now we can rearrange both for n

ivory dock
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Not quite right

zenith mountain
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really?

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alr, ill go over it

ivory dock
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maybe try to make your lettering a bit more clear

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so we have shape A having sides a

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and shape B having sides b

zenith mountain
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oh, alr, ill edit it

ivory dock
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as you said a^2 + 70 = b^2

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so far so good

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but what about the second equation?

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It doesn't deal with surfaces, it deal with lengths, so there should be no squares involved in it

zenith mountain
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i was thinking that since i have n = b^2 - 70, and the other equation, n = (b -4)^2, i could just expand out the second equation. This gives me n = b^2 - 8b + 16, and now since both are equal to n, i could make a new equation where b^2 - 70 = b^2 - 8b = 16

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wait, that last = is suppose to be a +

ivory dock
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the second equation is wrong

zenith mountain
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srry, let me rewrite it

ivory dock
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stop writing n, it's confusing you

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write a^2 instead

zenith mountain
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alr, so then rn we have a^2 = b^2 - 70, and a^2 = (b-4)^2

ivory dock
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ok, that second equation is wrong

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now tell me, why does it have squares in it?

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squares denote surface, that second equation stems from lengths

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it should have no squares

zenith mountain
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i was thinking that since a = b-4, i could rewrite it as a^2 = (b-4)^2, i wanna try to make the equations equal so i could just take away the b^2 from both and just rearrange for the value of b

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yes

ivory dock
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No need to square that

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just plug in a in the first equation now

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a = b-4

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this, you have it

zenith mountain
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alright, then for the first equation, we have a^2= b^2 - 70

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if we plug in our value of a

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we get (b-4)^2 = b^2 - 70

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alr, now we expand out

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ye

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alr, so now we have b^2 - 8b +16 = b^2 - 70

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we take away b^2 from both sides, leaving us with -8b +17 = -70?

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oh yeah, srry, misclick

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now we can just - 16 from both sides, giving us -8b = - 54

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now we divide by -8

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giving us b = 6.75

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I think thats right, thats what i got when i did the working out, ima double check

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oh, i added 16, i didnt take it away

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that gives us-86

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10.75

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115.5625, but since it said 3sf, its 116 cm^2

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alr, thanks to both of u, i appreciate it

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.close

odd edgeBOT
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odd edgeBOT
#
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hearty kelp
odd edgeBOT
hearty kelp
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am i right with B

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just want to double check

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<@&286206848099549185> r

signal quest
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that seems reasonable

hearty kelp
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thank you sm

signal quest
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the domain from $(-{\infty}, 0)$ isn't defined

clever fjordBOT
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Cyphercrit

signal quest
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@hearty kelp

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wait

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that says range lol

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but your answer is still fine because the range never goes to infinity

hearty kelp
odd edgeBOT
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hearty kelp
odd edgeBOT
hearty kelp
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am i right with C?

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want to double check

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<@&286206848099549185> r

ivory dock
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ye

hearty kelp
ivory dock
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ye

hearty kelp
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it wouldnt be A right

hearty kelp
slender plume
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C?

hearty kelp
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yeah

hearty kelp
slender plume
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What are those things caleld

ivory dock
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Matrices

hearty kelp
ivory dock
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How long are you taking this quiz lol, ye you good

hearty kelp
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ive been posting here all day

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.cose

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odd edgeBOT
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tawny terrace
#

Why is y=0, when x approaches -∞?

odd edgeBOT
torpid owl
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because of the negative exponent

ember oak
clever fjordBOT
tawny terrace
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infinity no? you get basically (-1x)^4 which is (-1(-∞))^4

ember oak
clever fjordBOT
tawny terrace
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infinity

ember oak
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So if $x^4$ approaches $\infty$, what does $-x^4$ approach?

clever fjordBOT
tawny terrace
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negative infinity

ember oak
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there you go

tawny terrace
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yes but now I'm struggling to understand how -x^4 when it approaches -infinity, it's still -infinity

ember oak
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Because you're basically doing $-(-\infty)^4$

clever fjordBOT
tawny terrace
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oh I get it thank you

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odd edgeBOT
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sour basin
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$\sqrt[6]{-8}$ how can i find the solutions with moivres theorem. I am not sure how to find r or the angle

clever fjordBOT
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Benschko

sullen ferry
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try writing the number as the root of a polynomial

mortal trench
sour basin
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so like this:
$\z^6+8=0$?

clever fjordBOT
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Benschko
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sullen ferry
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mhm

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no need for \ for letters