#help-19

1 messages · Page 68 of 1

weary creek
#

Ooh maybe I could use the rate of water

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Hang on...

uneven sable
#

A hint is that the ratio of height of water and maximum radius of the water cone is constant

weary creek
#

:OOO alr

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😭😭 man can't figure anything out

weary creek
#

We don't know the radius of the height h

uneven sable
#

okay so do you know trigonometry?

weary creek
#

Yes

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Oohhh

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It makes sense

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It's a triangle

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Tyyy ima try to find the angle ...

uneven sable
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no problem

weary creek
#

Turns out that r = 1/4h from making up a triangle with adjacent h and radius r

#

I would've never thought about it lol tyyy

#

.close

odd edgeBOT
#
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cobalt reef
odd edgeBOT
cobalt reef
#

How do I Graph s(t), v(t) and a(t) on the same grid

lavish jackal
remote vine
cobalt reef
#

its 6 homework questions and the instructions are in the post hold

remote vine
#

Is s(t) relating to displacement, v(t) velocity and a(t) acceleration?

cobalt reef
#

yes

remote vine
#

My initial thoughts would be have an x axis of time, and a y axis not of distance or speed or whatever - but just of numbers, so you can use the same axis, and therefore the same grid for the 3 graphs

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Are you alright finding the velocity and the acceleration functions?

cobalt reef
#

i know that you gotta the derivative so the first derivative is velocity

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and the 2ncd one is acceleration

remote vine
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Yup

cobalt reef
#

i got v(t) = 4(t^2-4)

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a(t) = 12t^2-16

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and i got it graphed on desmos

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Now whats MTO and MAFO intervals

remote vine
cobalt reef
#

ye 4t

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mb i forgot to type the t

remote vine
#

although im sure someone else will be able to help u :)

cobalt reef
#

okay

odd edgeBOT
#

@cobalt reef Has your question been resolved?

uneven sable
#

whats the question?

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Oh right

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@cobalt reef you still need help or?

cobalt reef
#

Ye what MTO and MAFO intervals

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With the

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I'm eating rn so mb If I reply late

uneven sable
#

moving towards origin and moving away from the origin\

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ping me nextime

odd edgeBOT
#

@cobalt reef Has your question been resolved?

cobalt reef
#

The particle is moving away from the origin ( MAFO) in the intervals (-infinity, -2) and (0,2)
And it's moving toward the origin (MTO) in the interval (-2,0).

#

this is what i got

#

@uneven sable

odd edgeBOT
#

@cobalt reef Has your question been resolved?

odd edgeBOT
#

@cobalt reef Has your question been resolved?

odd edgeBOT
#
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odd edgeBOT
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echo parrot
odd edgeBOT
desert tree
#

!status

odd edgeBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
desert tree
#

Where are you

odd edgeBOT
#

@echo parrot Has your question been resolved?

mystic saffron
odd edgeBOT
#

@echo parrot Has your question been resolved?

odd edgeBOT
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fast ivy
odd edgeBOT
#

Please don't occupy multiple help channels.

fast ivy
#

.close

odd edgeBOT
#
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ember shell
#

The hint said to make it a difference of squares thingy

ember shell
#

11.2.6 btw

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Sorry lol

summer river
#

so (x-a)(x+a) = x^2 - ax + ax - a^2 = x^2 - a^2

ember shell
#

Uhm...

#

My brain isn't functioning right now

summer river
ember shell
#

U learned it differently

summer river
#

t^2 - 49

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that's similar to x^2 - a^2

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x = t

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a = 7

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then subbing stuff in

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you get (t-7)(t+7)

ember shell
#

Yes I know how to factor lol

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Uhm

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Like

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Can u read the question I'm bad at explaining

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painnn

summer river
ember shell
#

What is up

summer river
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is this the question @ember shell ?

ember shell
#

yessireeee

summer river
ember shell
#

oh

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skully

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wellll

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its in the aops book

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so ig im using it now

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haha

dawn scarab
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@summer river do you want to help or do you want me to?

ember shell
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i dont know if they are alive rn..

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the hint is that you need to find a way to make it a difference of squares

summer river
ember shell
#

i flipped to that page

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alrighty

dawn scarab
#

Guess I can step in then. So, as your hint said, making stuff into difference of squares is the play here. And I'll give you one more, I started with the x^4 one

ember shell
#

wdym by that

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oh the like

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x four equals y 4 thingy

dawn scarab
#

The first equation I started working on is the one with x^4 in it

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Do you see a way to turn this into a difference of squares?

ember shell
#

Kinda

ember shell
#

dont mind the work on top

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just look at the spaced out one

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starting from x^4 ig

dawn scarab
#

yeah that is the way I went too

ember shell
#

ic

dawn scarab
#

Do you have any idea of how to proceed further?

ember shell
#

doing a system?

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how do you do a system of 2 variabels with 3 equations tho

dawn scarab
#

for this one you don't actually have to. I was talking about working with $\ x^4 - y^4 = 18\sqrt{3}\$further

clever fjordBOT
#

Σ balls

odd edgeBOT
#
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ember shell
#

oh ok

odd edgeBOT
ember shell
#

thats awkward

dawn scarab
#

eh? Bot's tweaking

ember shell
#

yeah

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so you're trying to find x-y

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so you just simplify the 18 thingy

dawn scarab
#

oh I see, you posted your question right after the previous question closed, but before the bot could re-mark the channel as free

ember shell
#

the 18√3

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and then uhm you do the thingy

dawn scarab
#

happens ¯_(ツ)_/¯

#

You don't actually have to touch that for now, you can factor x^4 - y^4 more

ember shell
#

ok

#

would that be

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(x^2+y^2) (x^2-y^2)

dawn scarab
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yup!

ember shell
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and then the uh

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u can simplify

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the second

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so thats

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(x+y)(x-y)

dawn scarab
#

exactly

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Now you just have to look back at the question and you'll notice some things :)

ember shell
#

ohhh

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and then they give u like the other htingies

dawn scarab
#

yeah! So you can just plug in and solve

ember shell
#

oh wait

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ok so is it like

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or am i like tweaking rn

dawn scarab
#

I don't know why a square root appeared on x-y but yeah you're getting there!

ember shell
#

oh wait parenthesis

#

i went ahead of myself

ember shell
#

You gotta click the full image tho

dawn scarab
#

That's also the answer I got, congrats :)

ember shell
#

yay ur a life saver bro

#

😭

dawn scarab
#

Any time :D

ember shell
#

:d

#

:D

#

.close

odd edgeBOT
#
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mystic saffron
#

@olive needle Sorry there's one more thing I'm stuck on

mystic saffron
#

I know the area of a square is s^2

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And the derivative is 2s plug in 10 then the ans is 20

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But the ans says 5/8 and I have no idea how they got that

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+-5/8

olive needle
#

Can you show your work?

mystic saffron
mystic saffron
#

That's all I did

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I am lost

olive needle
#

What is f(a)?

mystic saffron
#

10?

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I think

olive needle
#

What is the approximation a?

mystic saffron
#

1/32

olive needle
#

No, that is the error in the measurement which you will use later.

mystic saffron
#

So it was 10

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?

olive needle
#

Correct.

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So what would the linear approximation look like using that information?

mystic saffron
#

Just to make sure

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Is the original function s^2

olive needle
#

Yes.

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A(s) = s^2

mystic saffron
#

100+20(x-10)

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100+20x-200

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20x-100

olive needle
#

Ok, now use the error in measurement to calculate what x to use.

#

You are using 10 inches plus/minus 1/32 of an inch.

mystic saffron
#

,calc 10-1/32

clever fjordBOT
#

Result:

9.96875
mystic saffron
#

,calc 10+1/32

clever fjordBOT
#

Result:

10.03125
olive needle
#

Either should give a satisfactory result.

mystic saffron
#

20(9.96875)-100

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,calc 20(9.96875)-100

clever fjordBOT
#

Result:

99.375
mystic saffron
#

Solid.

radiant gulch
#

What 2+2👁️👄👁️

mystic saffron
#

,calc 20(10.03125)-100

clever fjordBOT
#

Result:

100.625
olive needle
#

And you know the area of the square for 10 inches.

mystic saffron
#

How did it get 5/8

olive needle
#

So the error would be?

mystic saffron
#

100.625-100

#

0.625

olive needle
#

👍

mystic saffron
#

Oh is that the same

#

,calc 5/8

clever fjordBOT
#

Result:

0.625
mystic saffron
#

Ah

olive needle
#

The tricky part is understanding what information the question is giving you.

mystic saffron
#

Do u mind if I do 26 real quick

olive needle
#

Go for it.

mystic saffron
#

Alr so area of a circle pi r^2

#

Derivative becomes 2pi r

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,calc 16^2

clever fjordBOT
#

Result:

256
mystic saffron
#

256pi+32pi(x-16)

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,calc 32 * 16

clever fjordBOT
#

Result:

512
mystic saffron
#

256pi+32pi x - 512pi

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32 pi x - 256pi

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,calc 16+1/4

clever fjordBOT
#

Result:

16.25
mystic saffron
#

,calc 16-1/4

clever fjordBOT
#

Result:

15.75
mystic saffron
#

,calc 32(3.14)(15.75)-256(3.14)

clever fjordBOT
#

Result:

778.72
small ore
#

Hi

mystic saffron
#

,calc 32(3.14)(16.25)-256(3.14)

clever fjordBOT
#

Result:

828.96
mystic saffron
#

Hmm

#

3.14 x 16^2

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,calc 3.14 x 16^2

clever fjordBOT
#

The following error occured while calculating:
Error: Undefined symbol x

mystic saffron
#

,calc 3.14 * 16^2

clever fjordBOT
#

Result:

803.84
mystic saffron
#

I mean I guess they're close enough

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What do u think

olive needle
#

One moment, let me verify.

#

You can just type pi when using ,calc.

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,calc 32pi16.25 - 256*pi

clever fjordBOT
#

Result:

829.38046054771
olive needle
#

But if you evaluate it by hand, you will find a much easier answer, 264pi.

#

,calc 264pi

clever fjordBOT
#

Result:

829.38046054771
mystic saffron
#

Wait

#

It looks exactly the same

#

Is there no difference?

olive needle
#

From the error to the actual value?

mystic saffron
#

,calc 32pi15.75 - 256*pi

clever fjordBOT
#

The following error occured while calculating:
Error: Undefined symbol pi15

mystic saffron
olive needle
#

There is an error.

mystic saffron
#

,calc 32pi15.75 - 256*pi

clever fjordBOT
#

Result:

779.11497809027
mystic saffron
#

Oh there is

#

,calc 32pi16.25 - 256*pi

clever fjordBOT
#

Result:

829.38046054771
mystic saffron
#

16.25 seems fine

#

But the other one is off

olive needle
#

,calc (16)^2 *pi

clever fjordBOT
#

Result:

804.24771931899
olive needle
#

What is the error?

mystic saffron
#

,calc 16^2

clever fjordBOT
#

Result:

256
olive needle
#

The radius of a circle of 16 inches.

mystic saffron
#

Am I tripping

#

You did the same thing and got a different answer

#

,calc 256 * pi

clever fjordBOT
#

Result:

804.24771931899
mystic saffron
#

,calc 256pi

clever fjordBOT
#

Result:

804.24771931899
mystic saffron
#

Holy I'm an idiot

#

That's a whole different number

#

Oh my god

#

Thank you so much @olive needle you are truly a lifesaver

olive needle
#

np

mystic saffron
#

.close

odd edgeBOT
#
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odd edgeBOT
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gusty sonnet
odd edgeBOT
gusty sonnet
#

Is limit at x = 2 and at x = 5 defined here?

#

We say that limit is defined if left and right limits are equal

#

If we take a look at 2-, it seems it's going to negative infinity
If we take a look at 2+, it seems it's going to negative infinity

#

So does it exist or not?

#

Yeah

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Because they are the same

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It should be

#

Am I misunderstanding something?

#

Yeah, it exists, but it's not the same you say?

clever fjordBOT
gusty sonnet
#

Yes

#

I thought that's the same thing?

#

Makes sense

#

Understood

#

Thank you very much!

odd edgeBOT
#

@gusty sonnet Has your question been resolved?

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cinder sierra
odd edgeBOT
hushed island
#

this looks like a change base problem?

cinder sierra
#

can someone confirm if simplifying this gets me 531441n^4 or 1594323n^4

hushed island
#

what...

#

$9^4^(log_9(27n))$

haughty fulcrum
#

,calc 27^4

clever fjordBOT
#

Result:

5.31441e+5
haughty fulcrum
#

approved 😎 👍

hushed island
#

(9^4)^2/3 + log_9(n)

#

a

odd edgeBOT
#

@cinder sierra Has your question been resolved?

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crisp flume
#

F_A and F_B are linear mappings

odd edgeBOT
crisp flume
#

how can ii show that their composition is also linear?

#

i can not plug rv+sw so i dont know how to show that

low locust
#

why can you not plug that in

crisp flume
#

better said i dont know where should i plug it in

low locust
#

well into the function

crisp flume
#

what function?

low locust
#

the one you are supposed to show is linear?

wanton niche
crisp flume
# crisp flume

yes i know this but since i dont have any notation for this function i dont know where should i put it

#

could you please show me

low locust
#

F_B circ F_A is the function

crisp flume
#

yes and should i do something like this? (F_B circ F_A)(rv+sw)=(F_B circ F_A)(rv)+(F_B circ F_A)(sw)=r(F_B circ F_A)(v)+s(F_B circ F_A)(w)

low locust
#

well thats what you are supposed to show, yes

#

but why do these equalities hold

crisp flume
#

well i dont have a clue

#

i just did it xd

low locust
#

how does function composition work

crisp flume
#

e is wector with 1 at i position and zero everywhere esle

low locust
#

I mean in general

#

what does $(f\circ g)(x)$ mean

clever fjordBOT
#

Denascite

crisp flume
#

that you first run that x through function g and then this result you run through f

low locust
#

ok

#

in symbols?

uneven sable
#

f(g(x))

crisp flume
#

yes

#

soo then f(g(rv+sw))=f(rg(v)+sg(w))=f(rg(v))+f(sg(w))=rf(g(v))+sf(g(w))

low locust
#

ok, so if we plug our thing into the function we then get $F_B\circ F_A(rv+sw) = F_B(F_A(rv+sw))$

clever fjordBOT
#

Denascite

low locust
#

why do those equalities you wrote hold

crisp flume
#

because we know that g is linear so first step holds and then f is also linear and thats why the second and trird one hold

low locust
#

yes

#

and thats it

crisp flume
#

alright finally xd

#

thx for help

#

.close

odd edgeBOT
#
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hollow ibex
odd edgeBOT
hollow ibex
#

If a/b = c/d, then show that sqrt(a²+c²)/sqrt(b²+d²) = (pa+qc)/(pb+qd)

#

The third one

clever fjordBOT
#

gwwy

say $\frac{a}{b} = k = \frac{c}{d}$
So a=kb and c=kd
LHS is $\frac{\sqrt{k^2(b^2 + d^2)}}{\sqrt{b^2 + d^2}}$ 
RHS is $\frac{k(pb+qd)}{pb+qd}$
hollow ibex
#

Thank u dudeee

#

I got it

#

thanks @uneven sable

#

.close

odd edgeBOT
#
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crisp flume
#

what numbers are in this set ${z \in \mathbb{C} \vert |z|=1}$?

clever fjordBOT
#

Slowaq

desert marlin
#

z=1

#

z=-1

crisp flume
#

numbers like i or 1?

desert marlin
#

numbers of the form a+bi

#

such that |a+bi|=1

crisp flume
#

yes and can it be just i?

desert marlin
#

what is |i|

crisp flume
#

sqrt(1^2)?

desert marlin
#

why

crisp flume
#

well a+bi so 0+1i thus |i|=1?

desert marlin
#

No

crisp flume
#

😦

desert marlin
#

What is |a+bi|

#

in general

crisp flume
#

sqrt(a^2+b^2)?

desert marlin
#

Okay

#

so then |i| being |0+1i|

#

is?

crisp flume
#

sqrt(0^2+1^2)?

desert marlin
#

=1

#

yes

#

it has been 1 this whole time I just wasn't satisfied with your explanation

crisp flume
#

xd alright thx for help

#

.close

odd edgeBOT
#
Channel closed

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crisp flume
#

.reopen

odd edgeBOT
#

crisp flume
#

and also inverse

#

inverse is -z

#

for z?

desert marlin
#

What do you mean by neutral element

#

or the inverse

low locust
#

group theory

crisp flume
#

yes

desert marlin
#

Want to take over then

low locust
#

well for starters what is your operation

crisp flume
#

ah yes sorry i forgot to mention it

#

its multiplication

crisp flume
#

so neutral will be 1

low locust
#

yes

crisp flume
#

and inverse will be 1/z?

low locust
#

yes

#

why is that again in the set?

crisp flume
desert marlin
#

I got this one

#

Why is 1/z in that set described above

low locust
#

the inverse needs to again be in the set

desert marlin
#

given that z is

crisp flume
#

ah yes since |z|=1 thus 1/1 is 1 and 1 is in set

desert marlin
#

|1/z|=|1|/|z|=1/1=1

#

yes

crisp flume
#

yes alright that should be all thx

#

.close

odd edgeBOT
#
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night rapids
#

0

odd edgeBOT
night rapids
#

how do i write up the solution set for this marix

sonic nova
#

Go to either 1st or 2nd row and write out the equation it's describing

#

I'll abitrarily pick the 2nd row

#

Do you call the variables x, y, z or x1, x2, x3?

night rapids
#

lets just say x1=1

sonic nova
#

Well we cant pick a value for them

night rapids
#

oh

#

ok

sonic nova
#

Maybe they can take on any value

#

Maybe theres only 1 specific value

#

Maybe no values work

#

Those are the 3 possibilities

night rapids
#

mhh ok

sonic nova
#

So I'll call the variables x1, x2, x3

night rapids
#

sure

sonic nova
#

If you read the 2nd row's underlying equation

#

It states

x2 + (1/3)x3 = -1/3

night rapids
#

yeah

sonic nova
#

You need to solve for either x2 or x3

#

In terms of the other

night rapids
#

x2 = x3/3 - 1/3

sonic nova
#

Oh wait ncm

#

Nvm****

#

Ignore that

night rapids
#

ok

sonic nova
#

Ok good so far

#

Now go to the first row

#

Solve for x1 in terms of x3 as well

night rapids
#

x1 = 4x3/3 - 5/3

sonic nova
#

Ok now you know x1, x2, and x3 in terms of x3

#

You can write a vector that describes the answers in terms of x3

#

[ 4x3/3 -5/3, x3/3 -1/3, x3]

#

Separate that into the sum of two vectors

#

One that contains all the x3 terms and one that contains the non variable parts

night rapids
#

like so

#

and now ill seperate them

sonic nova
#

Yea

#

Perfect so far

#

Oh wait

#

No nvm it's good

night rapids
#

we isolated x3 wrong the first time

#

of wrong +/- in front

sonic nova
#

Correct lol

night rapids
#

but i think i fixed it

sonic nova
#

Should both be negative my bad

#

x2= -x3/3 - 1/3

night rapids
#

i just didnt write it in my matrix

#

but only in my calculations lol

sonic nova
#

Ok cool

night rapids
#

mb

sonic nova
#

No my fault too its ok

night rapids
#

right or

sonic nova
#

Not the bottom entry

#

Does x3 + 1 = x3?

night rapids
#

so 0

#

instead

sonic nova
#

Yea

#

Good

night rapids
#

the solution sheet writes it up slighty differnt

sonic nova
#

Well factor out the x3

#

And then rename it s

#

And you get the same thing

night rapids
#

yeah, ok, i thought so

sonic nova
#

x3 is a free variable

#

It can vary across all real numbers

night rapids
#

x3 is the free varialbe because the third row has all 0's?

sonic nova
#

Whenever you have under defined systems, you will.get infinite solutions with free variables

sonic nova
night rapids
#

yeah, but it could also just be x1

sonic nova
#

The 0 0 0 row is a useless equation without information

night rapids
#

it is just notation

sonic nova
#

You would get a slightly different end result

#

But you can solve with either x1, x2, or x3 free

#

All answers would give you the same solution set but as the sum of slightly differing vectors

#

The easiest and shortest way was to choose x3

#

Since you could directly solve for x1 and x2 in terms of x3 in their respective equations

night rapids
#

alright

#

many thanks

sonic nova
#

Yw good.luck with your class work

night rapids
#

))

sonic nova
#

A handy rule of thumb, the number of free variables will equal the number of zero rows in your echelon form

odd edgeBOT
#

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odd edgeBOT
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gleaming hedge
#

Need help understanding this in the ring Z_n of division with equal remainders

gleaming hedge
#

if a1 is in a dash

#

how did we get to a(dash)=a1(dash)

#

a1∈a <=> a1=a+ns1 <=> a(dash)=a1(dash)

#

is confusing me

sharp oak
#

a(dash) is the set of all numbers, where the remainder is the same as a.

#

a1 being in a(dash) means a1's remainder is the same as a's.

#

a1(dash) and a(dash) end up being equal sets too.

gleaming hedge
sharp oak
#

I don't think they rigorously show that they're the same set, here. But they are

#

Every number has a remainder (after division by n)

gleaming hedge
#

right

sharp oak
#

10 is the same as 1, when we are in (mod 3) arithmetic

#

10 is an element of 1(dash)

#

10(dash) and 1(dash) are the same set. For example, they both include 13.

gleaming hedge
#

same remainder?

#

ohh

#

10=3x3+1

#

so both 1 and 10 are in 3(dash)

tall veldt
#

(Also lacertae ik you've studied relations in general, this is showing a fact that you already know, if two things are related by an equivalence relation then their equivalence classes are the same)

gleaming hedge
#

yeah

#

.

sharp oak
#

Note that 1 and 3 do not have the same remainder after division by 3, so 1 is not in 3(dash).

#

If you're comfortable with relations, then yeah these are just equivalence classes!

gleaming hedge
#

alright I'll try to think this through

#

it's a little confusing I think it's because of the abstract aspect

#

ty guys though

#

.close

odd edgeBOT
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lethal tulip
odd edgeBOT
lethal tulip
#

I’m trying to solve this proof via induction and without using the binomial thereom but I have no clue where to start

#

<@&286206848099549185>

odd edgeBOT
#

@lethal tulip Has your question been resolved?

odd edgeBOT
#

@lethal tulip Has your question been resolved?

lavish knot
#

it might be beneficial to prove $n! \leq \left(\frac{n+1}{2}\right)^n$ instead.

clever fjordBOT
#

emphatic_wax

lavish knot
#

or $n! \cdot 2^n \leq \left(n+1)\right)^n$

clever fjordBOT
#

emphatic_wax

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dire garden
odd edgeBOT
viral frost
#

You need to find y'?

dire garden
#

yep

viral frost
#

Do you know what's $\dv{\sin^{-1}(x)}{x}$ in general?

clever fjordBOT
#

! What the hell am I doing here?

dire garden
#

no

#

1/square root of 1-x2

viral frost
#

yeah

dire garden
#

the formula i think

viral frost
#

What's that no for?

dire garden
#

the picture you sent

#

im not familliar

#

is it same to my formula?

viral frost
#

The derivative of arcsin(x) is

viral frost
#

(Which is also what I asked)

dire garden
#

yep

viral frost
#

So what's bothering you?

dire garden
#

i said no only

viral frost
#

Um, what?

dire garden
#

i mean i dont know that formula

viral frost
#

But you do ...

dire garden
#

noo

viral frost
#

You can derive it if you'd like.

dire garden
#

then how

viral frost
#

By using the definition of differentiation.

#

Using limits.

dire garden
#

teach me how to do this

viral frost
#

Let's start over, what's the issue again?

dire garden
#

in my solution the left side is 3/2 1/√1-(x-1)^2 * 1

#

how to do the right side

viscid flint
#

do you know what differentiation is in general?

dire garden
#

nope

#

i mean yess

#

i forgot how to do it again

#

.close

odd edgeBOT
#
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mystic saffron
#

How do I find the derivative of 1/2bh

odd edgeBOT
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mystic saffron
#

In this proof,$ L_1(\mathbb{R})$ refers to f being inside the family of $L_1$ norms, right?

clever fjordBOT
#

radar ashe

mystic saffron
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#

@mystic saffron Has your question been resolved?

odd edgeBOT
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@mystic saffron Has your question been resolved?

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gleaming hedge
#

In Horner's scheme, what does this scheme tell us?

gleaming hedge
#

where a_0-a_n is coefficients

#

this was the polynomial

#

divided by x-α where a is a root

#

we got this

odd edgeBOT
#

@gleaming hedge Has your question been resolved?

gleaming hedge
#

<@&286206848099549185>

odd edgeBOT
#

@gleaming hedge Has your question been resolved?

odd edgeBOT
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woeful rivet
#

hello

odd edgeBOT
woeful rivet
#

is this right?

#

question C

pearl snow
#

should be

woeful rivet
#

i thought u couldnt divide vectors

pearl snow
#

u can

woeful rivet
#

oh

#

ok

#

thx

#

u just cant divide vectors by vectors?

pearl snow
#

no

#

what ur looking at is a scalar multple

#

so it can be divided

woeful rivet
#

i drew this

#

and it doesnt look like a parallelogram

pearl snow
#

u just havent drawn D yet

woeful rivet
#

.close

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echo vapor
#

How do I compute this? I'm guessing this is the solution but I am not really sure

odd edgeBOT
#

@echo vapor Has your question been resolved?

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wooden hazel
#

Hey everyone,

I'm working on a quizzing application and I'm in need of some statistics guidance. Not sure what terminology to google for, so pointers in the right direction are much appreciated.

I have a record of:

  • multiple choice questions
  • the answers a user gave
  • when the user gave the answer
  • whether they were correct

Now, I want to estimate the chance that someone answers correct if they are quizzed X again.

Initially I tried estimating based on the percentage of corrects someone has given for X. All correct? Good chance it'll be correct again, and vice versa. But this has drawbacks:

  • Small sample sizes can make the estimate seem confident, when it isn't
  • If you've been answering a lot of incorrects for a long while, but have been answering correct in the more recent past, those incorrects still outweigh your recent string of corrects. So somehow I'd like to take confidence or reliability into account based on time.

What branch of statistics should I look into here? How do I incorporate confidence of the samples and sample size into this model?

sleek moth
# wooden hazel Hey everyone, I'm working on a quizzing application and I'm in need of some sta...

In probability theory, the rule of succession is a formula introduced in the 18th century by Pierre-Simon Laplace in the course of treating the sunrise problem. The formula is still used, particularly to estimate underlying probabilities when there are few observations or events that have not been observed to occur at all in (finite) sample data.

wooden hazel
#

intense reading happening here 😎

#

(Wait, this is by Laplace Transform's Laplace? nice)

hardy panther
#

The difficulty you have is that you need A LOT of data to make good predictions for this and you are only assuming one variable (scores on the last test) as a predictor for the score on the next test. There are other confounding variables that can affect scores on future tests which you may not have data to track, including study time, homework completion rates, illnesses, etc.

#

Fun fact: Aeries gradebooks DO predict student performance with a graph and trajectory, but they are able to keep track of all assignments, assessments, tardiness, absences, and illnesses, and have an extraordinary amount of data to tune those predictions to

wooden hazel
#

That's certainly true, though the app isn't testing for anything that will result in certification or anything, it's more for fun

#

Think more in terms of spaced repetition systems like Anki (if you've heard of that), where the probability of getting asked X again is based on how well you've done in the past

#

@sleek moth yeah that's certainly in the right direction! Never heard about this, but the paragraph about there being two pseudocounts is super helpful

odd edgeBOT
#

@wooden hazel Has your question been resolved?

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wooden hazel
#

Yeah, I've got enough reading material to continue. Thanks for your help, Stipendi 🙂

odd edgeBOT
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topaz solar
odd edgeBOT
topaz solar
#

Does someone know how to get from that horrible system of equations to these solutions

#

it was a problem with lagrange multipliers and i have a system of 5 equations but i dont know the method to solve it

#

<@&286206848099549185>

quartz walrus
#

I wonder if multiplying the first three equations, each by $x$, $y$, and $z$ respectively would help bring the first three equations to fewer variables by elimination. That might be a start.

clever fjordBOT
#

eToThe2iPi

quartz walrus
#

@topaz solar

topaz solar
#

i tried something like that but idk i kinda gave up somewhere, maybe i did something wrong

odd edgeBOT
#

@topaz solar Has your question been resolved?

quartz walrus
#

@topaz solar I'm not sure I follow the last half.

#

Specifically the $y = \frac{-2z+6x}{3}$, etc.

clever fjordBOT
#

eToThe2iPi

topaz solar
#

thats - before the 6x

#

i expressed y from the first constraint

#

and plugged it in

#

which didnt help at all

stark socket
#

What a terrible system of equations bleakkekw

topaz solar
#

my professor is from hell

odd edgeBOT
#

@topaz solar Has your question been resolved?

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lone heart
#

can someone help me with this?
so far ive only simplified the [1+1/2sin(2A)], which is (1+sinxcosx)

lone heart
#

i tried foiling aswell but it didnt take me anywehre

noble palm
#

ok

#

uh

#

can you represent 1 in terms of cosine and sine?

lone heart
#

yes

noble palm
#

how would you do that

lone heart
#

sin^2x+cos^2x

noble palm
#

yup

#

so now we have (sin A - cos A) (sin^2 A + sinA cosA + cos^2 A)

#

try multiplying this out

lone heart
#

(sin^3 A + sin^2AcosA + sin Acos^2 A -cos A sin^2 A - sinA cos^2 A -cos^3 A)

#

let me

#

further

#

simplfy

noble palm
#

sure

#

there are terms that cancel

lone heart
#

(sin^3 A -cos^3 A )

noble palm
#

👍

lone heart
#

lmao

#

ty

noble palm
#

this works because

#

(x^3-y^3) = (x-y)(x^2+xy+y^2)

#

np

lone heart
#

yah

noble palm
lone heart
#

.close

odd edgeBOT
#
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lavish escarp
#

help me

odd edgeBOT
lavish escarp
#

e

tender lagoon
lavish escarp
#

ok so

#

we are doing pre algebra in math, and im confused

#

idk what im confused abt js im confused

tender lagoon
#

Are u trolling mate

#

:/

lavish escarp
#

no im srs

copper quarry
#

how can we help you if you don’t even know what you’re confused about

tender lagoon
#

Show the question

lavish escarp
#

hold up let me grab my notes

tender lagoon
#

Kul

lavish escarp
#

ok so, i cant send a pic but ill type it here

#

its like 9 to the power of 6 (9^6) and its like "evaluate and show this in expanded form"

odd edgeBOT
#

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lavish escarp
#

.close

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serene urchin
odd edgeBOT
serene urchin
#

Part c

#

What line to draw?

odd edgeBOT
#

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serene urchin
#

.close

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mystic saffron
#

An airplane flies 110 kilometers from an airport in a direction of 200◦. How far west (the
adjacent side of a reference angle to the direction the plane is traveling) of the airport
is the airplane then? How far south? In navigation, directions are given in degrees
measured clockwise from north.

I have no clue how I can go about this...I been sick ever since school started so have no clue what has transpired over the past 2 weeks. I have a few problems I need help with. If I can learn to solve them, I'm sure I'll be able to solve the rest

long basin
#

I would start with trying to draw this out, helps visuilizing it

mystic saffron
#

alright

mystic saffron
#

110 kms from 200 angle?

#

ok so I unleashed 100% of my brain power and arrived at
37.6km west
103.4 km south

#

would that be correct?

#

When Brett and Will ride the carousel, Brett always selects a horse on the outside row,
whereas Will prefers the row closest to the center. These rows are 20 ft 8 in. and 13 ft 1
in. from the center, respectively. The angular speed of the carousel is 2.9 revolutions per
minute. What is the difference, in miles per hour, in the linear speeds of Brett and Will?

odd edgeBOT
#

@mystic saffron Has your question been resolved?

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#

@mystic saffron Has your question been resolved?

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#
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gleaming coral
#

how can i integrate this, is the cos my start?

fluid tundra
#

you want u-substitution

#

try see if you can simplify this integral a bit by choosing u

gleaming coral
#

we have not learned u substitution offically yet, but i have backgroud with it soooo. Its same properties i assume?

#

i got stuck again

#

got to

Sin U + c

#

now idk

meager juniper
#

Substitute back. However, you missed a step in the u substitution.

#

You have to replace the inside of your function with u, and then change the dx to an expression involving only u and du

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(and constants and such)

#

So if you have u = 3-5x, then du = -5 dx, so dx = -1/5 du

So you need to integrate -1/5 cos(u) du

#

@gleaming coral ^

leaden widget
gleaming coral
#

or dx = -1/5

leaden widget
#

differentiate u = 3-5x in respect to x

#

du/dx = -5, now separate the differentials (hopefully youre comfortable with that): du = -5dx

gleaming coral
#

we can differntiate du?

leaden widget
#

u?

#

well u is a variable defined as a function of x, so yes why not be able to differentiate it?

#

if i gave you more familiar names, y = 3-5x, then you would know how to do dy/dx = -5 right?

#

it's the same thing but another name, and name isn't important

#

@gleaming coral i sense you might be a bit confused, anything that needs clarification?

gleaming coral
#

well this is our first day on indefinate intergrals so i would assume i just have to expierence it more

#

thank you

#

.close

odd edgeBOT
#
Channel closed

Closed by @gleaming coral

Use .reopen if this was a mistake.

#
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small ore
#

What would I do for this problem?

odd edgeBOT
small ore
#

<@&286206848099549185>

#

Yo can anyone help me

cursive field
#

okay

#

so you need to figure out the surface area for the shape

#

dyk how to figure out a cylinder's surface area?

odd edgeBOT
#

@small ore Has your question been resolved?

cursive field
#

...

small ore
#

Not really

#

Sorry

cursive field
#

lol

#

still playing fn?

#

;-;

small ore
#

It’s connected to my account and my cousin is playing

cursive field
#

eh idm

small ore
#

I was getting help from someone else but I got confused so I’m going back to here

cursive field
#

anyway do you know how to find the surface area of a cylinder??

small ore
#

Formula?

cursive field
#

well, yes, but also why it works in the first place

small ore
#

2pir^2h

warm quartz
#

they appear to be asking abt the shape’s volume

cursive field
#

yes

small ore
#

We are looking for volume

warm quartz
#

closest to the volume of the 3d shape below

cursive field
#

i am such a bad helper aren't i lmao

#

okay nvm

small ore
#

The Total surface area is just the other questions

cursive field
#

im dumb ok gimme a break

small ore
#

Its asking which choice is closest to the volume

#

Idk

cursive field
#

kk

small ore
cursive field
#

alright anyway you know how to figure the volume out right

small ore
#

Not really

warm quartz
#

so you would just find the volume of cylinder + volume of hemisphere

cursive field
#

okay

warm quartz
#

i think

cursive field
#

yes

#

let me explain it to yo

#

*you

small ore
#

Ok

cursive field
#

a shape's volume is (usually) the base's area times the height

small ore
#

Ok

cursive field
#

what's the cylinder's area?

small ore
#

Um

cursive field
#

figure it out using the radius

small ore
#

Ok

#

Wait

#

471.24

#

If I’m correct

cursive field
#

i'm sorry?

small ore
#

Oops

cursive field
#

okay let's go slowly

#

what's the area of the base of the cylinder

small ore
#

78.54

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I think

cursive field
#

just express it in terms of pi

small ore
#

Wait

#

What is the formula for the area of the base of the cylinder again?

#

I’m going to try something

cursive field
#

pi x r^2

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take ur time

small ore
#

Yeah

#

78.53

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Idk how those are different

#

But I got that

cursive field
#

in terms of pi?

#

is fine, dw

small ore
#

I typed pi5^2

cursive field
#

probably floor vs round off

cursive field
#

so 25pi right

small ore
#

Huh

cursive field
#

now what's the height

small ore
#

10

cursive field
#

okay

small ore
#

Do you need a photo

cursive field
#

so what's the volume of the cylinder

small ore
#

Of the question

cursive field
#

no no

small ore
#

Ok

cursive field
#

nah i got it

small ore
#

Wait what

#

I got

cursive field
#

??

small ore
#

785.4

cursive field
#

yes

small ore
#

Oh ok

cursive field
#

that's perfectly corrcet

#

*correct

small ore
#

Let’s goo

cursive field
#

don't call me sir lol

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im probably younger than u

small ore
#

I’m not

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It’s a phrase

cursive field
#

i get it lol

#

but idk it makes me feel weird sorry

small ore
#

Oh mb

cursive field
#

np

#

anyway in my suggestion express this as 250pi

#

for now

small ore
#

Alright

cursive field
#

so dyk the volume of a sphere?

small ore
#

No

#

Wait

cursive field
#

okay

#

i'll wait, n

#

np

small ore
#

Tell me the formula rq

cursive field
#

4/3 times pi times r^3

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for a full sphere

#

keep in mind that this is a HALF sphere

small ore
#

523.6

#

Divided by 2?

warm quartz
#

i wonder where the equation for volume of sphere comes from actually

small ore
#

261.8

cursive field
warm quartz
#

i know its possible to find it w a triple integral

cursive field
#

i made one myeslf

cursive field
small ore
#

@cursive field is it 261.8

warm quartz
#

but i was wondering if there was one that didnt require calc

cursive field
#

@small ore don't mind us just nerding out

cursive field
small ore
#

Ok

#

Mb

cursive field
#

DM me @warm quartz

#

not here

warm quartz
#

because you could technically just integrate 1 in spherical coordinates i think

#

ok

cursive field
#

@small ore correct!

#

:D

small ore
#

Let’s go

#

So do I add them

#

261.8 + 785.4

cursive field
#

no

small ore
#

Oh.

cursive field
#

remember, 785.4 is 250pi

cursive field
#

actually for this question u can add them

#

go ahead

small ore
#

1047.20

cursive field
#

it doesn't matter

#

yes

small ore
#

Which is Answer Choice C

#

Let’s go

#

@cursive field thank you for the help

cursive field
#

nice!

#

np

#

do .close if ur done

small ore
#

What

cursive field
#

do .close if ur qusetion has been solved

#

it closes the channel

small ore
#

Oh ok

#

.close

cursive field
#

so someone else can ask a question here

odd edgeBOT
#
Channel closed

Closed by @small ore

Use .reopen if this was a mistake.

#
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lapis nacelle
odd edgeBOT
lapis nacelle
#

How am I supposed to calcualte?

#

with the Pytahgoean theorm to check??

#

Would the numbers be in order of a,b,c?

#

I got it

chilly lily
#

the 2 smaller numbers should be squared and added to equal the squared number of the bigger one

lapis nacelle
#

The answer is JUST b

#

thanks

#

.close

odd edgeBOT
#
Channel closed

Closed by @lapis nacelle

Use .reopen if this was a mistake.

odd edgeBOT
#
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dapper raptor
odd edgeBOT