#help-17

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vast shale
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Thanks so much omg

vocal sleetBOT
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@vast shale Has your question been resolved?

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frank drift
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Prove that the angle bisecotor of an angle and the perpendicular bisector of the side opposite to that angle meet at the circumcircle of the triangle which we're talking about.

glad owl
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It's a very common result

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Basically draw the angle bisector, let it interesting circumcircle at any point

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Join the other 2 vertex of triangle

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Now that new triangle is isosceles after doing basic angle chasing

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Now it's easy right?

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Then just draw the perpendicular

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And prove that it's the perpendicular bisector of the base

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Easyyy

vocal sleetBOT
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@frank drift Has your question been resolved?

frank drift
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I contemplated the following:
DE = EB since AF is the perpendicular bisector of BD and the centre of the circle is A.
angle DAE = angle BAE
angle DCB = 2θ (let)
angle DCF = angle FCB = θ (since CF is the angle bisector of angle C)
angle DAB = 2 * 2θ = 4θ
angle DAE = 2θ
angle DBC = x (let)
angle ACB = x + 2θ - 90
angle FCA = θ - (x + 2θ - 90) = 90 - x - θ
angle CAF = 2θ + 2x
angle CFA = 180 - (2θ + 2x + 90 - x - θ) = 90 - θ - x = angle FCA
This implies AC = AF = radius = R
But the circle is the locus of every point at a fixed distance from a given point, which is here the central point A.
So F must lie on the circumcircle to satisfy that AF = AC = radius.
Done.
Is this proof of mine correct?

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<@&286206848099549185>

ripe parcel
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Riddle

frank drift
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!help

vocal sleetBOT
#

To ask for mathematics help on this server, please open your own help channel or help thread. See #❓how-to-get-help for instructions.

glad owl
ripe parcel
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BE = AD

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I’ve been thinking about it for a long time

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Couldn’t solve it

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So maybe it’s not possible with the given

frank drift
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Bruh

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go make your own channel

ripe parcel
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Oh I’m supposed to make my own channel

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My bad

frank drift
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I think constructing another pair of intersecting lines might help (as shown in the figure)

ripe parcel
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Don’t know how this server works lmao

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Alr

frank drift
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<@&286206848099549185>

glad owl
frank drift
frank drift
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.clsoe

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.colseo

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.cose

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.lcose

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.close

vocal sleetBOT
#
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vocal sleetBOT
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lost basalt
vocal sleetBOT
#

@lost basalt Has your question been resolved?

vocal sleetBOT
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strange junco
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Who wanna grind with me on khan academy the pre-algebra section, i'm trying to pick up math.

vocal sleetBOT
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Please don't occupy multiple help channels.

atomic jasper
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!1c

vocal sleetBOT
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Please stick to your channel.

strange junco
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.close

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atomic jasper
vocal sleetBOT
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vocal sleetBOT
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@limpid plover Has your question been resolved?

#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
limpid plover
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Do we need to use combinations?

vocal sleetBOT
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weary harness
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Show that for this system there is an infinity of real solutions for x, y, z.

I honestly don't know how to solve this and the single Idea I had was to add them🤷‍♂️

If somebody can help me solve this problem I would really appreciate it!!!🙏

vast shale
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by doing one of the equations taking away another

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if you end up with two equations that are the same that means there are infinitely many solutions

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at least that’s how I did it when the equations are like ax+by+cz=0

spiral turtle
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If we multiply through by xyz and add all three equations we get x^2 + y^2 + z^2 = xy + xz + yz + 7xyz

The fact that the left is a sphere is interesting, and it might be possible to do something with that?

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I'm honestly not sure.

weary harness
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I stood on this problem for almost 2 hours today, so I would really appreciate a solution 😊

bitter pilot
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😊 no

spiral turtle
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Maybe a change of variables might be useful? a = 1/x, b = 1/y, c = 1/z

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This would cut down a little bit in the degree of the expression.

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ab - b^2 + bc = ac + 2b

And so on

vocal sleetBOT
spiral turtle
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Nothing personal, just against the server rules

weary harness
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I'm learning really well when you show me how to actually solve it. I have problmes vizualizing hints that might or might not take me to the solution...

spiral turtle
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Well, to be honest I don't see the solution either

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I'm just trying stuff

weary harness
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I also tried to replace y=z=k and x=t and I didn't get results...

spiral turtle
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<@&268886789983436800>

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Thx!

weary harness
spiral turtle
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There was a spammer

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ab - b^2 + bc = ac + 2b
ac + bc - c^2 = ab - 3c
-a^2 + ab + ac = bc - 6a

Each of these is a quadratic. From the third we can get

a^2 - (6 + b + c) + bc = 0

Or a = ((6+b+c) ± √((6+b+c)^2 - 4bc))/2

Which is gross, but I guess in principle can be substituted into the first and second equation.

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@weary harness there is almost certainly a better way to do this

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But I just don't see it

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Remember though that 0 ≠ {a,b,c} due to the substitution

weary harness
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I'll have to look at this tomorrow, because I'm way too tired rn.

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should I close the thread?

spiral turtle
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Up to you

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It will time out automatically eventually if you aren't refreshing it

weary harness
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.close

vocal sleetBOT
#
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vocal sleetBOT
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sudden delta
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i need help with understanding how integrating a^(x) dx gets you 1/ln(a) x a^(x), would be nice if sm1 could break it down for me

oak magnet
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a^x = e^ln(a^x) = e^xln(a)

sudden delta
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oh and then its just like integrating e^ax

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ah i get it now tysm

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.close

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slow olive
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I need help understanding Rotational Kinematics. I watched the lecture the professor provided us and am looking at kinematic equations but I am still unsure how I could solve these problems. This is one of the problems.

slow olive
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This is Physics btw

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possible kinematic equations

edgy sapphire
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you'll also need v=wr

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and come up with what both people have in common when on the same merry-go-round

slow olive
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v=(omega)r right?

vocal sleetBOT
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@slow olive Has your question been resolved?

heavy yoke
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both friends are on the same merry go round. what quantity might they both have in common based on that information

slow olive
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Angular velocity since they are on the same merry go round?

heavy yoke
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yes, the angular velocity is the same for the entire merry go round

slow olive
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would the different between them be tangential velocity since they are on different points on the merry go round?

heavy yoke
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yes

slow olive
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for step one its just 8 seconds since they are on the same merry go round

heavy yoke
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they do both have the same period, yes

slow olive
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let me look at my notes to try to find the equation to find average linear speed

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solved it. The friend was going at 4 m/s since they are twice as far from the center as you are

vocal sleetBOT
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@slow olive Has your question been resolved?

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heavy palm
#

number 38 is the one im doing

vocal sleetBOT
quiet echo
# heavy palm r,-r?

Think about the 2D region you are integrating. Also note the definition of a torus.

heavy yoke
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you have a formula for the surface area of a solid of revolution. think about how you might construct a torus as a solid of revolution

heavy palm
quiet echo
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Okay. How would that relate here?

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i.e., what graph (in 2D) should you be integrating over (via the definition of a torus)?

quiet echo
bitter pilot
quiet echo
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Note the shape the outer ring has, if you take cross sections perpendicular to the shape.

quiet echo
bitter pilot
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mb

quiet echo
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But we can still utilize it anyways.

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It’s fine, it’s only one piece of the puzzle.

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Try to draw (or graph in your mind) a 2D circle as described. Where would it’s center be, as well as it’s radius?

quiet echo
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Well, it wouldn’t be the optimal place, but that works.

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So what line would we be revolving it around? And what is the radius of the circle described?

quiet echo
heavy palm
heavy palm
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adn R-r

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but thats all i know

quiet echo
heavy palm
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placement of origin

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i guess

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.close

vocal sleetBOT
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vocal sleetBOT
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glad epoch
#

is this correct?

vocal sleetBOT
flat whale
steady plover
glad epoch
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3x(x-3)-4(x-3)?

steady plover
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wait one second does the question say 6x^2 -26+24 or 6x^2-26x+24

steady plover
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and what do you have to do with it?

glad epoch
steady plover
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Won’t it just be 6x^2 - 2 then

glad epoch
steady plover
#

can you explain what you have done from the 3rd step to the 4th step

glad epoch
steady plover
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because your final answer is the factorisation of 6x^2 -26x+24

steady plover
steady plover
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That’s why I asked if it was 26x or just 26

glad epoch
# steady plover

im not too sure how to explain but i dissembled -13 because there are no common factors for it

glad epoch
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thats what the teacher gave me

glad epoch
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3 is a factor of 9

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3 is also a factor of 12

steady plover
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In your question the coefficient of x is 0

glad epoch
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how do i solve it then

steady plover
glad epoch
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is it solvable

steady plover
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if you can confirm this

glad epoch
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its 26 im pretty sure

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wait

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let me check

steady plover
steady plover
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if it was 26x what you have done is correct

glad epoch
steady plover
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Alternatively you can try expanding what you got and see if it matches your question

steady plover
glad epoch
glad epoch
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and i got really confused

glad epoch
steady plover
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I mean you can factorise 3x^2-1 further into two factors but I guess the teacher wants you to do it using 26x

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<@&286206848099549185> can somebody else help with this dilemma

glad epoch
steady plover
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Yeah it mostly is should be 26x

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you can confirm with them however

steady plover
glad epoch
glad epoch
quiet echo
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Hm?

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What is the problem here?

quiet echo
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If you’re going to factor non-monics, use this neat trick; for ax^2+bx+c, when a is not 0 or 1, we can write it like x^2+bx+ac, factor by grouping that way, then bring the coefficient back.

quiet echo
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Just don’t forget to write an x next time.

glad epoch
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the teacher handed me

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6x^2 - 26 + 24

quiet echo
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They must’ve forgotten.

glad epoch
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probably

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ill ask 🕊️

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.close

vocal sleetBOT
#
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vocal sleetBOT
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hot mauve
vocal sleetBOT
hot mauve
#

this shouldnt be this hard but i cant find proper way of finding the median for a histogram

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ive seen maybe the Median = L + (N/2 - F)/f * w, or the one to calculate all frequency by (average x interval) * (y, number of paitent) / patient count, total y)

vocal sleetBOT
#

@hot mauve Has your question been resolved?

vocal sleetBOT
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coarse marten
#

why did this guy end his integration by parts after one segment. (the notations under D and I)

sharp lynx
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because the new integral can be solved via power rule

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no more partsing

coarse marten
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how do you idnetify that?

coarse marten
heavy yoke
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it's a product of two powers of x

sharp lynx
leaden ingot
coarse marten
#

oh

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i see it

#

.close

vocal sleetBOT
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vocal sleetBOT
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vocal sleetBOT
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warm rapids
#

Find the average value of the function f(x) in the interval [1, 3] and determine the coordinates of the point at which it occurs.

warm rapids
finite mist
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Well

warm rapids
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So, I integrated it.

finite mist
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Yep

warm rapids
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And I got:

finite mist
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Recall that

warm rapids
#

Yes.

warm rapids
finite mist
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So that the avergae value

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It askes

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determine the coordinates of the point at which it occurs.

warm rapids
finite mist
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So its literally f(x) = average value

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Find x

warm rapids
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yes, but I cannot tell if I did it correctly or not.

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I did find X

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but how can I know if I'm right?

finite mist
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What do u mean

warm rapids
finite mist
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it just x^2 - 2 = 19/3

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Solve for x

warm rapids
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This is what I got.

finite mist
warm rapids
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well, yeah.

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sorry about that.

finite mist
#

Then

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Since x belong to [1, 3]

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U get rid of the minus case

finite mist
#

Else, as a teacher, i would deduct half the score for that question lol

warm rapids
#

Okay

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okay, okay

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hm, do I need to do something else?

finite mist
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Not really

warm rapids
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maybe replace the X with the X I found?

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so I can determine the coordinates

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I have X

finite mist
#

well u need to make the conclusion

warm rapids
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but I need Y

finite mist
#

(x,y)

finite mist
warm rapids
#

Oh.

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Thank you.

finite mist
#

lol

warm rapids
#

Buddy

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not everyone is as sharp as you xD

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sorry

vocal sleetBOT
#

@warm rapids Has your question been resolved?

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vocal sleetBOT
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waxen star
#

can someone explain why the second equation = f(2i)f(-2i)

waxen star
#

this part

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how did it suddenly become f(2i)f(-2i)

dull depot
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those are the roots

waxen star
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2i and -2i are the roots of (p^2+4)(q^2+4)(r^2+4)

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not f(x)

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???

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wut

quick vigil
woeful igloo
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p, q, r are the roots of f(x). Or in other words, f(x) = (x-p)(x-q)(x-r)

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so you just replace x with 2i, and x with -2i, youd get the product

waxen star
#

like how did (p^2+4)etc etc become f(2i)f(-2i)

woeful igloo
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a^2 - b^2, where a = p, b = 2i

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factorize (p^2+4) as a difference of squares

waxen star
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yea

woeful igloo
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sqrt(-4) = +/- 2i

waxen star
#

i got that but-

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im confused here

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how did this happen

woeful igloo
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you just factorized p^2+4 as (p+2i)(p-2i), and so on

waxen star
#

yea

woeful igloo
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now pick the terms (p+2i)(q+2i)(r+2i)

waxen star
#

oh okay

woeful igloo
#

same with the leftover

waxen star
#

okay

woeful igloo
#

one of these is same as -f(2i), other is same as -f(-2i)

waxen star
#

ok

#

.close

vocal sleetBOT
#
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vocal sleetBOT
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jagged cargo
vocal sleetBOT
jagged cargo
#

@cobalt crypt this is what i got so far

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i tried somehow using the fact that Tv = 0, but then i can't make a relationship between v and T'v

cobalt crypt
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so you can pick a basis of ker(T')

jagged cargo
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yeah, but v is in ker(T), it's not like i can construct v by "extending the basis of ker(T') to ker(T)"

cobalt crypt
#

you cannot, but ker(T') is in direct sum with ker(S), so S will take a basis of ker(T') to linearly independent vectors in im(S)

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let say the basis of ker(T') is v_1, ..., v_k, and so Sv = a_1 Sv_1 + ... + a_k Sv_k

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then you can play the same trick again

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define x = a_1 v_1 + ... + a_k v_k, w = v - x

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wait does this work thonk2

cobalt crypt
#

okay yeah it does work

cobalt crypt
jagged cargo
#

ah i see

cobalt crypt
#

consider S' : ker(S) (+) ker(T') -> W, then im(S') = { S'(u + v) = S'v | u \in ker(S), v \in ker(T') } = { S'v | v \in \ker(T') }

jagged cargo
#

isn't that effectively the same as S': ker(T') -> W?

cobalt crypt
#

well their image is the same, but their domains are not

jagged cargo
#

i see

cobalt crypt
#

but thats the whole point i guess, the ker(S) is not contributing to the image of S' at all, so we can rewrite Sv = linear combo of Sv_i

#

where you've chosen the v_i from ker(T') only

jagged cargo
cobalt crypt
#

yeah

#

but we can test which part of v is in ker(S) using S

#

you kill part of v using S, and the part that isn't killed comes from ker(T'), over which S is injective

#

so you can invert Sv back to get the part of it which lives in ker(T')

jagged cargo
#

ohhhhh waiittttttt

#

previously i defined w = v - linear combo of e's, so v = w + linear combo of e's

#

if we apply S on it, then Sv = S(w + linear combo of e's) = S(linear combo of e's)

#

but like, the combo is from X, not ker(T')

cobalt crypt
jagged cargo
#

well the part i trimmed down from v using S is w, which, yes, comes from ker(S)

#

but what's left is from X, not ker(T')

#

X = ker(T') (+) Y btw, just to make sure we're on the same boat

cobalt crypt
#

yeah but i have no idea what you're talking about rn

jagged cargo
cobalt crypt
#

im S|_(ker(S) (+) ker(T')) = im S|_ker(T'), and S|_ker(T') is injective

#

pick a basis of ker(T'), v_1, ..., v_k

#

then for v \in ker(S) (+) ker(T'), Sv \in im S|_ker(T'), and therefore can be written as a linear combo of the image of the basis Sv_1, ..., Sv_k

jagged cargo
#

but we are proving ker(T) = ker(S) + ker(T'), why are you already assuming v in ker(S) + ker(T')

#

rn i'm doing ker(T) subset ker(S) + ker(T')

cobalt crypt
#

oh yeah thats a typo

#

take v \in ker(T)

#

hmm

#

okay maybe we have to do more then

jagged cargo
#

something cropped up, imma go rq

cobalt crypt
#

aight

jagged cargo
#

i need some time to think about this as well

cobalt crypt
#

glhf

jagged cargo
#

.close

vocal sleetBOT
#
Channel closed

Closed by @jagged cargo

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cobalt crypt
#

i have a way out but its just getting more complicated kekehands

jagged cargo
cobalt crypt
#

i hate lack of infinite dimensional tools

vocal sleetBOT
#
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kind light
vocal sleetBOT
kind light
#

im noy rly sure how to translate the tangent requirement

#

heres a better image

woeful igloo
#

radical axis

kind light
#

i dont know any properties of it blobcry

woeful igloo
#

a point on radical axis has same power wrt both circles

kind light
#

all i know its a line so power one one is power on both

woeful igloo
#

yea, and what is power of a point outside the circle?

kind light
#

which would be line ap

woeful igloo
#

Like its geometric interpretation

kind light
#

oh ok it just clicked

steep crater
#

Oh lmao didnt see that

kind light
#

basically line AP is the radical axis, so power of any point on the radical axis say of D (call the intersection of AP and BC as D) is equal on both circles, so BD^2=CD^2 or BD=CD, which bisects BC

#

like this?

steep crater
#

Yea

kind light
#

ok

#

ty

#

.close

vocal sleetBOT
#
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outer gazelle
#

simplify

vocal sleetBOT
outer gazelle
#

help

#

<@&286206848099549185>

#

.close

vocal sleetBOT
#
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#
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vital sable
#

which set is this

vocal sleetBOT
vital sable
#

is that like natural numbers + {0}?

cyan talon
#

most likely yes

vital sable
#

they could have just written whole numbers

#

bruh

#

thank you

#

.close

vocal sleetBOT
#
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vital sable
#

.reopen

vocal sleetBOT
#

vital sable
#

wait

#

do you know how I would type that in latex

cyan talon
#

$\mathbb{N}_0$

twin meteorBOT
#

aPlatypus

vital sable
#

thank you

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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silver dew
#

could someone explain this to me??

vocal sleetBOT
visual marsh
#

what do u need to do?

silver dew
#

so it is a revision sheet for my exam tomorrow and this is the question i dont understand

#

it says 'Work out'

visual marsh
#

simply do what they asked?

#

1+144

#

by

#

2x9 - 13

silver dew
visual marsh
#

simplify the denominator

#

and numerator

#

then divide 😭

silver dew
#

thanks

#

.close

vocal sleetBOT
#
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vocal sleetBOT
#
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granite prairie
#

how is this solved?

vocal sleetBOT
finite mist
#

Which section?

#

a, b, c, or d

#

@granite prairie

granite prairie
#

all

#

of the

#

m

#

but

#

i feel like if a is solved

#

i can solve the rest

#

AH WAIT

#

hold on

#

nvermind

#

wait a minute yea

#

no nevermind

#

again

#

i dont know what to do here

#

they arent considered similair shapes correct?

#

so i cant do small/large = small/large

finite mist
#

They are similar shape though

#

They both right triangle

#

Oh

granite prairie
#

what

#

sh

#

ah

#

i see

finite mist
#

Called the top point T for example

granite prairie
#

ahh

#

that makes alot more sense

#

so 3/7 = x/8

finite mist
#

Nope

granite prairie
#

guh

#

how come

finite mist
#

CX / OY

#

= TC / TO

granite prairie
#

whats cx and oy

#

what are

#

all the variabls

finite mist
#

We already know CX, OY, and CO

#

TC is the only variable

#

So solve for TC

#

And u get TO

#

which is the height of the original cone itself

granite prairie
#

ah

#

i see

#

i keep getting

#

13.25 as the total height

#

but its 18.7

#

3/7 = x (TC) / 8+x

finite mist
#

huh?

#

The height should be 14 though

granite prairie
#

that

#

is incorrect

finite mist
#

Thats literally your triangle

granite prairie
#

well

#

thats not what the mark scheme says

#

let me chec

#

maybe

#

its wrong

finite mist
granite prairie
#

chat gpt says you're right as well

finite mist
#

I feel so humiliated that u trust chatgpt more than me

#

😭

granite prairie
#

no no no no

#

that isnt it

#

i just lie to have

#

more then one source

#

your answer made the most sense but its essentialy a 1v1 between you and the mark scheme

#

you get me?

finite mist
#

The mark scheme makes less sense cause u see, its a triangle and almost all given side are integer

#

So the teacher must select those number so that the final result will be a whole number

#

Usually...

granite prairie
#

yea you are

#

very correct all in all

#

alright thank you

#

the rest should be

#

easy to solve

#

i assume

finite mist
#

Do u know how to solve for b

granite prairie
#

i hope

granite prairie
#

the shape

#

and then multiply by circumfrence?

#

its just a trapezoid right?

finite mist
#

No the volume

#

There's a quick trick to solve for these

granite prairie
#

which is?

finite mist
#

The cone volume = 1/3 of the cyclinder

granite prairie
#

ah

#

so

#

hold on wait

#

how do we know that

#

wait hold on what cylinder

#

ggggg

finite mist
#

The volume of the yellow cylinder = 3 * volume of the cone

granite prairie
#

gonna resend this so i dont have to scroll up to find it

#

AHHH

#

i see

#

well

#

OH

#

OHHHHHHHHH

#

that's so cool

finite mist
#

And its easier to find the cylinder volume

granite prairie
#

well total height is 14

finite mist
#

Cause its just the area of the circle * height

granite prairie
#

is it?

#

oh

#

cylinder

#

though toyu meant the cone

#

total area of the cylinder is 307.916

#

2/3 of that is

#

205.277333333

#

ccorrect?

finite mist
#

I mean the volume

#

for b

granite prairie
#

shit

#

wait

finite mist
#

So the frustum could be calculate by Volume of red - Volume of blue

granite prairie
#

i am doing things way too quickly right now

#

my apologies

#

yea

#

total area is 205.277333333

#

then

#

we find the area of the blue

#

volume*

#

which is just

#

holdon

#

we could do the same trick

#

area of circle * height * 2 all over 3

#

hold on i calculated it wrong

#

to begin with

finite mist
#

Cone = 1/3 * Cylinder

granite prairie
#

ah

finite mist
#

Then we get the smaller cone

#

The one the frustum "delete" from the big one to the smaller one

#

Then u get the frustum volume

granite prairie
#

yes sir

#

so total area is 307.876666667and

#

the cone

#

the smaller cone

#

37.704

#

so answer is

#

270.172666667

#

i assume i

#

rushed and did something swrong so

#

let me revise my answer

#

yes sir i did

#

167.573333333

#

i think all is

#

correct and well

#

thank you very much for the help

#

.close

vocal sleetBOT
#
Channel closed

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vocal sleetBOT
#
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hollow rivet
#

hi i dont quite understand how this is possible

hollow rivet
#

i get the the first one is 1 out of 14 then 1 out of 13

#

but the second one, if 1 is already chosen, shouldn't there only be 13 choices?

#

or is it because BOB isn't guaranteed to be picked?

lilac pebble
#

bob may not serve as an officer at all

vast shale
#

its saying bob will only be an officer if he‘s president

#

so he cant be president

#

it took me forever to understand what this is saying

hollow rivet
#

so lets say you have 6 slots and 26 things you can fit in them in any order

#

would the possibilities be 6^26 or 26^6?

lilac pebble
#

26^6

#

assuming you can reuse the things

vast shale
#

i think 26 * 25 * 24 * 23 * 22 * 21

lilac pebble
#

yes that's if you can't reuse them

vast shale
#

it says no person can do two jobs

vocal sleetBOT
#

@hollow rivet Has your question been resolved?

vocal sleetBOT
#
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vocal sleetBOT
#
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silver beacon
vocal sleetBOT
vocal sleetBOT
silver beacon
#

everything

devout kindle
#

You can start by taking LCM of 4 & 3

#

LCM is the smallest positive integer that is divisible by both the numbers

#

so LCM would be 12

#

so every 12 day both swimming and band practice lessons would come together

#

and now you just have to count, how many times does it repeat

vocal sleetBOT
#

@silver beacon Has your question been resolved?

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#
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dull geode
#

can i get an hint on how you are supposed to prove something like this

dull geode
#

i mean like i can prove normal open sets but like the bounds change right

#

so a,b and c,d

#

if a < c then the new interval would be either c, b or c,d if c,d is a total subset of a,b

#

and like the intersection will always be open cause it never includes

#

someone help

neat rose
#

here is an idea

#

consider I = (max(a,c), min(b,d))

dull geode
#

i mean so like if you do this wouldn't you just be proving that $(max(a,c), min(b,d))$ is an open set then

twin meteorBOT
#

SushiMan

neat rose
#

yeah

dull geode
#

with the max and min you just minize the cases thts very smart

neat rose
#

rigorously consider $x \in I : \ \varepsilon = \min(x - \max(a,c); min(b,d) -x )$

neat rose
twin meteorBOT
#

Goëtia

dull geode
#

also do you think this is concrete

#

i guess all these things follow the same format for the intersection right

#

but the union is probably weird

#

cause youre proving each set seperately

neat rose
neat rose
#

there is always a clever way, but if the professor gives something try to learn from it

dull geode
dull geode
neat rose
dull geode
neat rose
#

let r = min(x-a, b-x)

#

consider y in (x-r, x+r)

#

x-r < y < x+r

#

a <= x-r (since x-a >= r)

dull geode
#

wait whats wrong with those

neat rose
#

then y in [a,b]

dull geode
#

i just sorta wrote it similar to the way my prof wrote the proof for this one

neat rose
#

u proved then (a,b) is open

dull geode
#

this is my prof proving that (0,1) is open

#

you think it'd be better to prove one of the cases like this

neat rose
neat rose
dull geode
#

oh shoot i made it the same

dull geode
#

but to make it more concrete do you think it'd be best to prove the other upperbound as well for each case or not nesscary

neat rose
#

formulate a question, i dont understand what you need?

dull geode
neat rose
#

obviously yeah

#

thats the definition, so where is the problem?

dull geode
# dull geode

cause in this proof i didnt really do that for either case, so it'd probably be best to do so right

neat rose
# dull geode

this proof is invalid, because of the earlier reason i gave you, once you fix it , it will look like the proof ur professor gave

dull geode
#

ok ok alright thank you

vocal sleetBOT
#

@dull geode Has your question been resolved?

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#
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#
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obtuse thunder
#

confused on this step

vocal sleetBOT
silk osprey
#

so you’re fine with how they got 1/4 sin^2(2x) right?

#

just confused how they got to the next step?

#

@obtuse thunder

obtuse thunder
#

Yes right

silk osprey
#

ok well recall that cos(2x) = 1- 2sin^2(x)

#

if you don’t remember that version then you can derive it from cos(2x) = cos^2(x) - sin^2(x)

#

<@&268886789983436800>

oak magnet
#

<@&268886789983436800>

obtuse thunder
#

oh man

silk osprey
#

bro

oak magnet
#

Get him out

#

Ty

obtuse thunder
#

ok yeah i see i think

silk osprey
#

ok so you see how they got it?

obtuse thunder
#

how does the 2x become 4x?

#

is the 2 squared?

silk osprey
#

well consider the fact that 4x = 2(2x)

#

so x -> 2x

#

we have cos(4x) = 1 - 2sin^2(2x)

#

remember x is just a variable

#

if it helps to see you can do some form of substitution like u = 2x

#

then cos(2u) = 1 - 2sin^2(u)

#

but u = 2x

#

so cos(4x) = 1 - 2sin^2(2x)

obtuse thunder
#

ah ok that makes sense its just rearranging the cos double angle formulae

#

thanks

silk osprey
#

you’re welcome

obtuse thunder
#

.close

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#
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empty tiger
#

So I'm trying to solve a two variable word problem and I found a YouTube guide to setup a chart for it but the missing information is different and idk how to change it to make it work

empty tiger
#

Idk why phone made it landscape the first time

vocal sleetBOT
#

@empty tiger Has your question been resolved?

reef agate
#

But it doesnt look like this is all the information- one sec

cold hedge
reef agate
#

Oh no im stupid

empty tiger
cold hedge
#

of*

empty tiger
#

.close

vocal sleetBOT
#
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trim pecan
vocal sleetBOT
quick crag
#

!status

vocal sleetBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
trim pecan
#

.close

vocal sleetBOT
#
Channel closed

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hexed onyx
vocal sleetBOT
hexed onyx
#

Why does it write it as integral x^2-19 times the integral of dx?

somber portal
hexed onyx
#

What does that mean

somber portal
#

integral of dx is x

hexed onyx
#

Oh

somber portal
#

integral of 19dx is 19x, or 19 times the integral of dx

#

since the integral of a constant times a function is the constant times the integral of the function

hexed onyx
#

So what did I do wrong here

#

Pearson is giving me whole number answers which I’m just not getting

somber portal
#

,rotate

twin meteorBOT
somber portal
#

okay, first off, several notation errors

hexed onyx
#

Oh yeah no dx

#

Mb

somber portal
hexed onyx
#

What’s wrong w 1/root42

somber portal
#

where does it come from?

hexed onyx
#

Isn’t is 1/b-a

#

For average value theorem

somber portal
#

wait, what are you exactly calculating?

hexed onyx
#

Average value of the function on the interval written

somber portal
#

oh, not the plain integral. okay then

hexed onyx
#

X^2-21 over 0 to root42

somber portal
#

you need to be a bit more careful with the notation. Also, what you get is, indeed, an integer

#

you're two steps off the solution

hexed onyx
#

Smfh bruh I just forgot to multiply it by root42

#

I multiplied 21*42 for part of my final answer 😐

#

Ik what to do

somber portal
#

good, now do it :)

hexed onyx
#

Have a good night thanks

#

I may be back 😊

#

.close

vocal sleetBOT
#
Channel closed

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vocal sleetBOT
#
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high falcon
#

Hi! If I have two sets, A=(1,2,2,3) and B=(2,3,4), the intersection of those sets is (2,3). The intersection operation does not include multiplicities. What if I wanted the result of my operation to be (2,2,3), including both times where an element from B showed up in A? Basically, I'm asking for A to be restricted by B, or for B to merely act as the set of elements that are "allowed" in A.

high falcon
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But using multiplicities doesn't work because I want the elements of B to kind of be ignored in the result. Like, I also don't want the result to be (1,2,2,2,3,3,4)

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(This is for a formal proof, trying to make this happen with standard notation)

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It's so easy in like python but I have no clue how to go about it this way lol

vocal sleetBOT
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@high falcon Has your question been resolved?

vocal sleetBOT
#

@high falcon Has your question been resolved?

high falcon
#

<@&286206848099549185>

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I cry

flat whale
#

What you call set A is not actually a set

high falcon
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I made the question up to explain what I am trying to do. The original statement I am trying to prove (using rigor - I know that it's pretty easy to solve straight up with the pigeonhole method) is "Show that if 7 integers are selected from the first 10 positive integers, there must be at least 2 pairs whose sum is 11."

my work in progress proof is as follows:
Let A = {1,2,3,4,5} and B = {6,7,8,9,10}
Let x ∈ A and y ∈ B
Let k = {(x, y) : x + y = 11}
∀x, ∃!y, x + y = 11
∴ |k| = 5
Let n = {a number of elements chosen at random from A ∪ B}
=> |n| - |k| ≤ |{(A x B) : A, B ∈ n} ∩ k| <-------- this basically calls on the pigeon hole principal
|n| = 7 => |{(A x B) : A, B ∈ n} ∩ k| ≥ 2
Thus, if 7 such integers are selected, at least 2 pairs will sum to 11.

There is one hole in my logic. The case where the two pairs whose sum is 11 are the same pair, i.e (1,10), (1,10). This creates a problem because
|{(A x B) : A, B ∈ n} ∩ k| will equal 1, not 2 because (1,10) will only appear once in the set {(A x B) : A, B ∈ n} ∩ k

That's where my question arises. I need a way to count both instances in the cases where the pairs are the same.

Also totally realizing I used () for A and B in the original quetion when obv I should have used {}. My b, sorry if that caused confusion!

vocal sleetBOT
#

@high falcon Has your question been resolved?

vocal sleetBOT
#

@high falcon Has your question been resolved?

vocal sleetBOT
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vocal sleetBOT
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sullen valve
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Is it wrong to find f-1(x) first?

vocal sleetBOT
sullen valve
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I did this and it's not the right answer

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^answer

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Did I do something wrong in my algebra or is my approach inappropriate for the question

cosmic cloud
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check the sign in the first one

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after dividing by -2

vocal sleetBOT
#

@sullen valve Has your question been resolved?

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pallid stream
#

i dont get what the solution is doing? how do i solve this...

vocal sleetBOT
#

Please don't occupy multiple help channels.

leaden ingot
#

f'(c) = [f(4) - f(0)] / (4 - 0)

agile imp
#

Your problem gives as

f(x) = √(x)

Then, the given interval is [0,4] so,

f(0) = √(0) = 0
f(4) = √(4) = 2

pallid stream
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ummm im not sure what to do next...

agile imp
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Next you will solve for average rate of change

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Just use this formula

pallid stream
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so 2-0 / 4-0 = 4

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like the answer?

agile imp
agile imp
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After you solve that fraction u should solve for c

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Which you should get 1/2

pallid stream
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so that supposed coordinate is c and c=1 --> point is (1,1)?

agile imp
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Ye

pallid stream
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so to sum up the c value and the point that MVT guarantees will exist can be calculated using the equation (sent in the message)?

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right?

agile imp
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Yes absolutely

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Wanna see my process?

pallid stream
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yea sure

agile imp
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Alr hold on

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Wait

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It won't send

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There you go @pallid stream

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Apologies for my penmanship

pallid stream
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thanks for helping 😀

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.close

vocal sleetBOT
#
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vocal sleetBOT
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trail delta
#

Hey, how do I determine the factor rings in this example? I think, I got the maximal and prime ideals correct.

vocal sleetBOT
#

@trail delta Has your question been resolved?

vocal sleetBOT
#

@trail delta Has your question been resolved?

vocal sleetBOT
#

@trail delta Has your question been resolved?

dense eagle
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i.e. if you have Z/12 / (3)

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what are the elements of this field, and it should be kinda clear what the answer should be

trail delta
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Is it like all m + (3) where m is in Z12?

trail delta
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I really dont have any intuition behind quotient rings or groups

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I know, they're like all additive cosets of the ideal, but i dont know how to work with this defn

vocal sleetBOT
#

@trail delta Has your question been resolved?

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#

@trail delta Has your question been resolved?

crude locust
#

dead server

vocal sleetBOT
#
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trail delta
#

.reopen

vocal sleetBOT
#

vocal sleetBOT
#

@trail delta Has your question been resolved?

dense eagle
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G/H is "G with H killed"

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so for example, Z[X]/(X^2) would be everything in Z[X]

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but i treat X^2 = 0

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unfortunately i have to dip now

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btw if you don't get a response on uni mathematics like this, usually it's worth posting it in #groups-rings-fields instead

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(you can still post it in the help channels, plenty of us who do uni mathematics still visit these help channels, but ur much more likely to get a faster response there)

trail delta
#

Okey, thanks

vocal sleetBOT
#
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#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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burnt lily
#

why is this wrong?

vocal sleetBOT
burnt lily
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i dont get it

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oh wait i need to use the product rule

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ye i was confusing the product and the sum rule

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there are too many rules

bitter pilot
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yes

severe stone
burnt lily
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yep

severe stone
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goudd

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je kon ook gebruik maken van 2sin(x)cos(x) = sin(2x) 😉

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dus 4 sin(x)cos(x) = 2 sin(2x)

burnt lily
severe stone
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probeer ze te onhouden gaat enorm veel tijd schelen met bepaalde vragen

burnt lily
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ja er zijn zo ongelooflijk veel regels

severe stone
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klopt maar de belangrijkste voor die zijn

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cos²(x) + sin²(x)= 1

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en dan de som regels

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vanuit die kan je eigenlijk alle andere construeren

burnt lily
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ik ben echt slecht in deze dingen onthouden

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lol

severe stone
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hoe verder je in wiskunde komt

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hoe meer je moet onthouden helaas

burnt lily
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ja dat blijkt

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ik vond wiskunde altijd wel leuk omdat het minder onthouden was en meer snappen

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maar het wordt steeds meer onthouden

severe stone
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klopt maar het wordt ook steeds meer snappen

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dus dat scheelt

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het zal alsnog altijd veel minder onthouden zijn dan andere vakken

burnt lily
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fair

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@severe stone wat is hier niet goed aan dan

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dit klopt toch gewooon

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of moet ik hierbij ook product regel done

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ah ja

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sorry voor de ping

severe stone
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mknu maat

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altijd product regel bij functies in de vorm van h(x)=f(x) * g(x)

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en qoutient regel bij : h(x)= f(x)/g(x)

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en je gebruikt kettingregel bij functies als h(x)= f(g(x))

burnt lily
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hoe moet deze dan

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er staat uitleg bij maar die snap ik neit

severe stone
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aaah oke

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ken je de product regel op deze manier?
(uv)'=u . v' + u'.v

burnt lily
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ja

severe stone
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oke u is x^4 en v is 2^x^4

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je moet wel rekening houden van jouw functie v

burnt lily
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maar ik weet die 2^x^4 niet

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ja ik weet niet hoe ik 2^x^4 moet diff tho

severe stone
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oke ja daar moet je rekening houden dat het een samengestelde functie is

burnt lily
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alsin kettingregel?

severe stone
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precies

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want normaal heb je alleen 2^x, maar nu heb je h(x)=f(g(x)), f(x) is 2^x en g(x)=x^4

burnt lily
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dat deed ik maar dat was fout

severe stone
burnt lily
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moment dan reset ik de vraag ff dan kan ik het geformat doen

burnt lily
severe stone
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aaah oke

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laten we alleen op het 2e deel letten

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en dan het deel binnen de haakjes

burnt lily
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ja

severe stone
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weet je wat de afgeleide is van h(x)=f(g(x))?

burnt lily
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heb die haakjes alleen ff voor de duidelijkheid voor mezelf

severe stone
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kan begrijpen als je dat niet helemaal kan aangezien het beetje abstract is

burnt lily
severe stone
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niet helaal

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h'(x)=f'(g(x)) * g'(x)

burnt lily
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ja dat bedoel ik

burnt lily
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ik onthou altijd buitenste gediff * binnesnste gediff

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die 4^x^2 lijkt mij dan 2*4^x^1 * [4^x]' te worden

severe stone
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nee niet helemaal

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oke wat is de afgeleide van 4^x

burnt lily
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4

severe stone
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nee nu heb je een exponentiele functie

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ipv

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x^4

burnt lily
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oh

severe stone
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dan zou het zijn 4x^3

burnt lily
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4^x

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ln(4) * 4 ^x

severe stone
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precies

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wat je anders kan doen

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u=x²