#help-13

428200 messages · Page 524 of 429

lyric jungle
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Does x grow faster than ln(x)?

crimson sedge
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how to know that

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im rlly bad at maths

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For every real number

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x > ln x

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they solved it like that

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how do i continue from where they started

upper abyss
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ln(x) is, in general, very small

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ln(x)/x quickly heads to 0

crimson sedge
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oh

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so i take x above and x in den

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then its =1 1

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1*

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thanks man

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i have exams in 13 days

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official exams gonna be super hard

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so gotta be prepared

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.close

cedar kilnBOT
#
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leaden notch
#

Hey

cedar kilnBOT
leaden notch
#

is there a mathematical way to write a number with unknown digits where the math problem is dependent on using the digits?

crimson sedge
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like $x_0+10x_1+10^2x_2+10^3x_3+\cdots$?

wraith daggerBOT
crimson sedge
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eg, 523=500+20+3

leaden notch
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oh yeah exactly like that!

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thanks

leaden notch
crimson sedge
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yup

leaden notch
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oh man thanks! so is there like a short hand version for this?

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like for decimals, i used to think i could do a.b and then if the number was 2.5 a = 2, b = 5

crimson sedge
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you could write it like $x_2x_1x_0$ if you are very clear what you are saying in context

wraith daggerBOT
crimson sedge
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just make it clear that you are concatenating and not multiplying

leaden notch
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Oh, thanks

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Whats a good way to make it clear like that?

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do i just say it

crimson sedge
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yeah

leaden notch
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ok thanks

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!close

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,close

#

.close

cedar kilnBOT
#
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neat meteor
#

How to show that the product of two independant standard normally distributed variables is chi squared distributed

neat meteor
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Nk * Nl with Nk,Nl ~ N(0,1)

cedar kilnBOT
#

@neat meteor Has your question been resolved?

dire geode
neat meteor
#

Is there a way without solving hellish integrals or transformations?

dire geode
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nope

neat meteor
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Allright, cool

#

.close

cedar kilnBOT
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rose stream
cedar kilnBOT
rose stream
#

How do i factor this

crimson delta
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,w x^5-5x+3

wraith daggerBOT
crimson delta
#

you don't

rose stream
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Um

dire geode
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x(x^4 - 5) + 3 = 0

x(x^2 - sqrt(5))(x^2+sqrt(5))+3=0

rose stream
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In the solution section of the pdf that we are given, the factors are (X²+x-1)(x³-x²+2x-3)

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I want to know the method

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How did they do it

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Also is there any formula for factoring quintic eq?

crimson delta
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there is no general formula to find the roots of a quintic only involving the common operations and roots

rose stream
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Welp so breaking the eq down and adding, subtracting and dividing stuff in

crimson delta
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there are some algorithms to factor polynomials over the rationals but they aren't easy

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in your case maybe they started with the factored form and multiplied it out

dire geode
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Pretty sure Wolfie does some simpler version of that paper

crimson sedge
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you could probably show that it has no integer linear factors by hand by using IVT. Then perhaps trying to expand a quadratic*cubic and comparing coefficients might give you insight into coefficients

rose stream
crimson delta
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yeah that could be the way

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otherwise feel free to look into stuff like the berlekamp-zassenhaus algorithm lul

crimson sedge
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factoring polynomials is harder than factoring integers I think

crimson delta
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according to wikipedia it actually isn't lul

crimson sedge
#

oh

crimson delta
crimson sedge
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interesting

crimson delta
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maybe just over rationals/integers/finite fields. but still interesting

rose stream
#

💀

crimson delta
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yeah sure but who comes up with that shit. that's the kinda stuff you come up with after you know the solution

crimson sedge
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you need to be lucky and guess the factor

rose stream
crimson sedge
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x^2+x+1 is the second degree two polynomial I would try if I was told that it had a degree two factor (the first being x^2+1)

rose stream
# rose stream

You gotta have a supa computer in your head if you wish to do this via trial and error

crimson sedge
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indeed

rose stream
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But anyhow, will ask teach to explain this out, wonder how his reaction will be after he's not able to solve his own problem.

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Will also keep yall updated if i learn something new.

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Thanks for your time guys!

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.close

cedar kilnBOT
#
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arctic marsh
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Sorry people, in this exercise I have to find the conditions of existence of the function. What did I do wrong?

arctic marsh
#

Ok nevermind I figured it out

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Thanks anyway!

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.close

cedar kilnBOT
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crimson sedge
#

.reopen

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A table that is 8 centimeters long and a bug is positioned on the 3rd centimeter from the left edge. Itrandomly moves 5 centimeters either to the left or right. Calculate the average amount of moves the bug makes.

crimson sedge
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The probability that it moves left or right is equal to 0.5

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So I made a table of the amount of moves it makes and the probability and basically saw that for n moves the probability it achieves that many moves is 2^(-n)

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I wrote it out till n=6 and then took the expected value and saw it was converging to 2 moves

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Is this approach correct? Is there a more robust way to calculate the value of convergence?

crimson sedge
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hmm would I have to find the value of the sum of n/2^n as n approaches infinity?

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Currently, the calculation for the probability looks like $\sum_{n=0}^{\infty}\frac{n}{2^n}$

wraith daggerBOT
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Labyrinth

crimson sedge
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Phew, I would've bet I messed up the LaTeX somewhere

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Looks great!

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Oh wait can I just use the convergence formula of a geometric series

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a/(1-r)

crimson sedge
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Sadly, this isn't a geometric series

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Oh

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How can you tell?

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Because it isn't of the form a+ar+ar^2+ar^3...

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It would be if you replaced that n at the top with a constant

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Ahhh right

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Forgot about that

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So then is it an arithmitic series?

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Well, an arithmetic series grows linearily, no?

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Does this one look linear?

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Ahh right it does

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It looks like a mix between an arithmetic series and a geometric series

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so this is not one

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Oh I didn't know that was possible lol

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In theory you can have all sorts of crazy series

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Well, I'm really not sure how to give you the intution for that, but there's formulas for these series too

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I don't think they have a name though

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👁️ 👄 👁️

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The idea basically is to go from $\sum_{n=0}^{\infty}x^n=\frac{1}{1-x}$ then use some clever Math to transform it into the sum we just saw

wraith daggerBOT
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Labyrinth

crimson sedge
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Let me try my best to walk you through it

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$\frac{n}{2^n}$ can be written as $n(\frac{1}{2})^n$

wraith daggerBOT
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Labyrinth

crimson sedge
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So, you want to transform $x^n$ into exactly that. First, do you know of anything that could bring that n to the front?

wraith daggerBOT
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Labyrinth

crimson sedge
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Yeah

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And that is...?

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...What's your idea?

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@crimson sedge Uhm?

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So if I set x=2 and then multiply it by (n/2^(2n))?

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...What?

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Oh wait sorry I misunderstood

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I could take the natural log of x^n to get nlnx

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Okay, why not

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Basically, you want an n at the front, as a product, and another n above, as an exponent. Know of anything that could do that?

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Something almost like $x^n$ => $nx^n$

wraith daggerBOT
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Labyrinth

crimson sedge
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oh I could take the derivative of x with respect to n

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With respect to n?

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Just to be clear, is it d/dx or d/dn?

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with respect to x

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d/dx

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Yeah, alright, I was getting confused

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So, now you have $nx^{n-1}$, how do you change that n-1 into a n?

wraith daggerBOT
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Labyrinth

crimson sedge
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divide by x so it ends up being n*(x^n/x^1)

crimson sedge
wraith daggerBOT
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Labyrinth

crimson sedge
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Multiply it by x

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Great

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Now, it seems that you've already realised that x should be $\frac{1}{2}$, so try to turn $\sum_{n=0}^{\infty}x^n=\frac{1}{1-x}$ into the sum you had at the beginning

wraith daggerBOT
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Labyrinth

crimson sedge
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Do whatever you need to do on the left and remember to do the same on the right

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Just did it on my side, and my answer matches with the internet's answer so it seems as if I did it right

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I get x^(1-2n) / (x-1)^2

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I first took the derivative, then multiplyed it by x, then divided it by x^2n

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on both sides

crimson sedge
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Oh, I see now. It would make sense if you were trying to achieve $\frac{n}{x^n}$

wraith daggerBOT
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Labyrinth

crimson sedge
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so I could make the x^n be 1/x^n

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Yeah

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But you could just keep $nx^n$ and choose x to be 1/2

wraith daggerBOT
#

Labyrinth

crimson sedge
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Whatever, as long as it works

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Oh true..

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That's a smart move

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*whispers* I only just learned all of this online and then started teaching it to you in a way that allows me to say I didn't just spit out the answer, this is something I found on the internet and would've never thought of myself

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So, if you do it the "normal" way, you should get $\frac{x}{(1-x)^2}$

wraith daggerBOT
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Labyrinth

crimson sedge
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Now just plug in x=1/2 and you get your answer

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Phew! What a long one

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I learned something as well

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Ahh I see it now, thank you so much!

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Could you potentially apply this to any series

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Like take a similar convergent series and manipulate it till it turns into your desired formula

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.close

cedar kilnBOT
#
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cedar kilnBOT
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vernal pike
#

$y^{\prime \prime }-2y^{\prime }+3y=6\sin 3x-6\cos 3x$

wraith daggerBOT
#

AuHasard

vernal pike
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What's the general solution for this?

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$y_{h}\rightarrow r^{2}-2r+3=0\rightarrow r{1} =1-i\sqrt{2} ,\ r_{2}=1+i\sqrt{2}$

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Is this correct?

steel stag
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How did you get 1+-2i ?

vernal pike
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$y_{h}=Ce\cos (2x)+C_{2}e\sin (2x)$

wraith daggerBOT
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AuHasard

vernal pike
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$r=\frac{2}{2} \pm \sqrt{\left( \frac{2}{2} \right)^{2} -3} \rightarrow r=1\pm \sqrt{-2}$

steel stag
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But specifically about the values for r1 and r2, how did you get 2

wraith daggerBOT
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AuHasard

steel stag
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Yes

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We need root 2

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,,\sqrt{-2}=\sqrt{-1\times2}=\sqrt{-1}\times\sqrt{2}=i\sqrt{2}

wraith daggerBOT
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Social Capital Gainer

vernal pike
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yes true

steel stag
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So not 2i

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Do you agree?

wraith daggerBOT
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AuHasard

steel stag
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Yes

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Now we can use the solution of the form

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For the complimentary function

vernal pike
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Which one

steel stag
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,,y(x)=e^{px}(A\sin(qx)+B\cos(qx))

wraith daggerBOT
#

Social Capital Gainer

steel stag
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For $r=p\pm iq$

wraith daggerBOT
#

Social Capital Gainer

vernal pike
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$y(x)=e^{x}(A\sin (\sqrt{2} x)+B\cos \left( \sqrt{2} x\right) )$

wraith daggerBOT
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AuHasard

steel stag
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Yes

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Now you need to try a particular integral of the form

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,,a\sin(3x)+b\cos(3x)

wraith daggerBOT
#

Social Capital Gainer

steel stag
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The part of the general solution that gives the right hand side of the differential equation

vernal pike
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$6\sin 3x-6\cos 3x$

wraith daggerBOT
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AuHasard

vernal pike
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This yes?

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Why do we write a and b

steel stag
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,,y''-2y'+3y

vernal pike
#

once this has been put int
I don't understand

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

This is the left hand side of the ODE

vernal pike
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Yeah

steel stag
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We got the complimentary function

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When that is put into the ODE, it gives 0

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We now need to find the other part of the general solution, which will produce the right hand side once it is put into the ODE

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So for

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,,y=a\sin(3x)+b\cos(3x)

wraith daggerBOT
#

Social Capital Gainer

steel stag
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We need to find

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y' and y''

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Then put these three expressions into

vernal pike
steel stag
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Yes exactly

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And solve for a and b

vernal pike
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how does one know what y_p will be

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is there a rule of thumb

steel stag
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Yes

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You need to chose a function which is of the same form as the right hand side of the ODE

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In this case we have sines and cosines which have 3x in their argument

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So we need to put the most general possible combination of sines and cosines with 3x in the argument, as this does not change during differentiation.

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So that will be

steel stag
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There are other cases you need to know, such as if the right hand side of the ODE is exponential, linear or quadratic

vernal pike
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Yes

steel stag
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Mhm

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Yeah

vernal pike
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$y^{\prime \prime }-4y-12y=3e^{5t}\rightarrow y_{p}=Ae^{5t}$

wraith daggerBOT
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AuHasard

vernal pike
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But since we're given the coefficients already, which is 6, why is this step necessary?

steel stag
#

Yes exactly, since the RHS is of the form of an exponential with argument 5t, then we try the most general exponential with argument 5t

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This is because the right hand side of the ODE is not y_p

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If you put 3e^(5t) into the left hand side, you will not produce 3e^(5t) again. Therefore 3e^(5t) is not a solution of the ODE

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It needs to be a different function which produces 3e^(5t) after it has been differentiated and put into the left hand side of the ODE

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We need to find what this function is, but it will be similar to the right hand side of the ODE,

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So we try Ae^(5t) and solve for the value of A

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I'll do that very quick to show you

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,,y_p'=5Ae^{5t}

wraith daggerBOT
#

Social Capital Gainer

steel stag
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,,y_p''=25Ae^{5t}

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

We now put these into the ODE

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,,25Ae^{5t}-4(5)Ae^{5t}-12Ae^{5t}=3e^{5t}

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

Notice how now our choice of Ae^(5t) lets us cancel the e^(5t)

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Since it didn't change during the differentiation

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,,25A-20A-12A=3

wraith daggerBOT
#

Social Capital Gainer

steel stag
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,,A=-\frac{3}{7}

wraith daggerBOT
#

Social Capital Gainer

vernal pike
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$y_{p}=-\frac{3}{7} e^{5t}$

wraith daggerBOT
#

AuHasard

steel stag
#

Yes, now if you put that into the LHS of the ODE, you will get 3e^(5t), therefore this is a solution

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Since it satisfies the differntial equation

vernal pike
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I see…

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$y_{p}=a\sin 3x+b\cos 3x\rightarrow y^{\prime }_{p}=?$

wraith daggerBOT
#

AuHasard

steel stag
#

Yes, so for you, you want to get the first and second derivatives of that form of y_p, I'll leave you to do that

vernal pike
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$y^{\prime }_{p}=3a\cos 3x-3b\sin \left( 3x\right)$

wraith daggerBOT
#

AuHasard

vernal pike
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is this correct?

steel stag
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Yes

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And the second derivative too

vernal pike
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$y^{\prime \prime }=-9a\sin \left( 3x\right) +9b\cos \left( 3x\right)$

wraith daggerBOT
#

AuHasard

steel stag
#

Check your sign on the cos

vernal pike
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$y^{\prime }=-\sin \left( x\right) \rightarrow y^{\prime \prime }=-\cos (x)$

wraith daggerBOT
#

AuHasard

steel stag
#

Mhm

vernal pike
#

$y^{\prime \prime }=-9a\sin \left( 3x\right) -9b\cos \left( 3x\right)$

wraith daggerBOT
#

AuHasard

steel stag
#

Yes, good

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Now we put those into the ODE, this will be quite long, hehe

vernal pike
#

$y^{\prime \prime }-2y^{\prime }+3y=\left( -9a\sin \left( 3x\right) -9b\cos \left( 3x\right) \right) -2\left( 3a\cos \left( 3x\right) -3b\sin \left( 3x\right) \right) +3\left( a\sin \left( 3x\right) +b\cos \left( 3xx\right) \right)$

wraith daggerBOT
#

AuHasard

steel stag
#

Yes

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And this is equal to 6sin(3x)-6cos(3x)

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Let me now tell you another principle we will use here

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If we have

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,,a\cos(x)+b\sin(x)= 2\cos(x)-5\sin(x)

wraith daggerBOT
#

Social Capital Gainer

steel stag
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Then a must be 2 and b must be -5

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This is called equating coefficients

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It works because sin and cos are linearly independent functions, so we can't obtain an expression for

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,, 2\cos(x)-5\sin(x)

wraith daggerBOT
#

Social Capital Gainer

steel stag
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Using just Asin(x)

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We need the cos(x) term to be able to represent this expression

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Like in vectors

steel stag
#

How do you think we will do that?

vernal pike
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equating to 6sin3x - 6cos3x

steel stag
#

Yes, so can you do that for me,

vernal pike
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by equating the coefficients

steel stag
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Get two expressions involving a and b, which will be equal to 6 and -6

vernal pike
#

$\begin{gathered}\ -9b\cos \left( 3x\right) +3b\cos \left( 3x\right) =-6b\cos \left( 3x\right) \ -9a\sin \left( 3x\right) +3a\sin \left( 3x\right) =-6a\sin \left( 3x\right) \ -2\left( 3a\cos \left( 3x\right) \right) =-6a\cos \left( 3x\right) \ -2\left( -3b\sin \left( 3x\right) \right) \end{gathered}$

wraith daggerBOT
#

AuHasard

steel stag
#

I'm not quite sure what's happening here tbh

vernal pike
#

$-6b\cos \left( 3x\right) -6a\sin \left( 3x\right) -6a\cos \left( 3x\right) +6b\sin \left( 3x\right) =6\sin \left( 3x\right) -6\cos \left( 3x\right)$

wraith daggerBOT
#

AuHasard

vernal pike
#

simplified

steel stag
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Ah yes

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Thats good

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So now we can do this

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Starting from here

vernal pike
#

group terms

steel stag
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Yes

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Factor out the cos(3x) and sin(3x)

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Remember to include y as well in the left hand side

vernal pike
#

$-6b\cos \left( 3x\right) -6a\sin \left( 3x\right) -6a\cos \left( 3x\right) +6b\sin \left( 3x\right) =6b\left\boxed{( -\cos \left( 3x\right) +\sin \left( 3x\right) \right)} -6a\left\boxed{( \sin \left( 3x\right) +\cos \left( 3x\right)} \right)$

wraith daggerBOT
#

AuHasard
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

steel stag
#

We actually need to do it the other way around

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Like this

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,,(-9a-2(-3b)+3a)\sin(3x)+(-9b+6a+3b)\cos(3x)=6\sin(3x)-6\cos(3x)

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All the sin coefficients and all the cos coefficients

wraith daggerBOT
#

Social Capital Gainer

steel stag
vernal pike
#

$\boxed{(-9a-2(-3b)+3a)}\sin(3x)\boxed{+}\boxed{(-9b+6a+3b)}\cos(3x)=6\sin(3x)-6\cos(3x)$

wraith daggerBOT
#

AuHasard

vernal pike
#

I didn't understand how you got these

steel stag
#

So I used

#

$y^{\prime \prime }-2y^{\prime }+3y=\left( -9a\sin \left( 3x\right) -9b\cos \left( 3x\right) \right) -2\left( 3a\cos \left( 3x\right) -3b\sin \left( 3x\right) \right) +3\left( a\sin \left( 3x\right) +b\cos \left( 3x\right) \right)$

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

I factored out the cos(3x) from wherever I could and also the sin(3x)

#

There are 3 cos and 3 sin terms once the brackets are expanded

#

Just group all the sines together and all the cosines together

vernal pike
#

Ok I've been on this question for one hour now, better if I work with easier problems.

steel stag
#

We are almost done, doing this over discord is slow, I'm sorry

#

It's just a lot of algebra, it isn't any harder than the last one

vernal pike
#

$-6b\cos \left( 3x\right) -6a\sin \left( 3x\right) -6a\cos \left( 3x\right) +6b\sin \left( 3x\right)$

wraith daggerBOT
#

AuHasard

vernal pike
#

$6\sin(3x)-6\cos(3x)$

wraith daggerBOT
#

AuHasard

vernal pike
#

we want to get that

steel stag
#

Yes

#

$\boxed{(-9a-2(-3b)+3a)}\sin(3x)\boxed{+}\boxed{(-9b-6a+3b)}\cos(3x)=6\sin(3x)-6\cos(3x)$

#

So equating coefficients, we get

#

-9a+6b+3a=6

#

And

#

-9b-6a+3b=-6

#

These are two simultaneous equations we can solve for a and b

#

And thats it

vernal pike
#

$$-6b\cos \left( 3x\right) -6a\sin \left( 3x\right) -6a\cos \left( 3x\right) +6b\sin \left( 3x\right)$$ $$\rightarrow$$
$$y = \left( -6b-6a\right) \left( \cos \left( 3x\right) \right) -\left( 6a-6b\right) \left( \sin \left( 3x\right) \right)$$

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

Yes, but you have forgotten to use y

wraith daggerBOT
#

AuHasard

steel stag
#

Remember, we need to put y'', y' and y into the ODE

vernal pike
#

Yeah

#

And we already have y' and y'' and y there

steel stag
#

Ok

#

So now when we equate coefficients with 6sin(3x)-6cos(3x), we get

#

-6a+6b=6

#

And

#

-6a-6b=-6

vernal pike
#

$\underbrace{\left( -6b-6a\right) }{should\ equal\ -6} \left( \cos \left( 3x\right) \right) -\underbrace{\left( 6a+6b\right) }{should\ equal\ 6} \left( \sin \left( 3x\right) \right)$

wraith daggerBOT
#

AuHasard

vernal pike
#

$$-6b-6a=-6\rightarrow -6\left( a+b\right) =-6\rightarrow a+b=1$$
$$-6a+6b=6\rightarrow 6\left( -a+b\right) =6\rightarrow -a+b=1$$

steel stag
#

Yes, it should be +(-6a+6b)

#

But that is right

wraith daggerBOT
#

AuHasard

vernal pike
#

What did I do wrong here?

steel stag
#

Uh, something has gone off here, a tip for these sin and cos questions use the abbreviations c and s in your working to save space. It doesn't matter here, but it might help

vernal pike
#

ok

steel stag
#

Lemme check

vernal pike
#

$y^{\prime \prime }-2y^{\prime }+3y=6\sin 3x-6\cos 3x$

wraith daggerBOT
#

AuHasard

vernal pike
#

$$-6b\left( c\left( 3x\right) \right) -6a\left( s\left( 3x\right) \right) -6a\left( c\left( 3x\right) \right) +6b\left( s\left( 3x\right) \right)$$
$$\rightarrow$$
$$y=\left( -6b-6a\right) \left( c\left( 3x\right) \right) -\left( 6a-6b\right) \left( s\left( 3x\right) \right)$$

wraith daggerBOT
#

AuHasard

steel stag
#

Yep, this looks good

#

So 6b-6a=6

#

And -6b-6a=-6

#

Or b-a=1 and a+b=1

vernal pike
#

$$\begin{gathered}y=\left( -6b-6a\right) \left( c\left( 3x\right) \right) -\left( 6a-6b\right) \left( s\left( 3x\right) \right) =6\left( s\left( 3x\right) \right) -6\left( c\left( 3x\right) \right) \ y=\underbrace{\left( -6b-6a\right) \left( c\left( 3x\right) \right) }{=-6} -\underbrace{\left( 6a-6b\right) \left( s\left( 3x\right) \right) }{=6} \ \ \ \ \ \ \end{gathered}$$

wraith daggerBOT
#

AuHasard

steel stag
#

Yeah, so lets solve the simultaneous eqns and we are finkshed

#

b-a=1 and b+a=1

vernal pike
#

$y=\begin{cases}\left( -6b-6a\right) \left( c\left( 3x\right) \right) =-6&\ \left( -6a+6b\right) \left( s\left( 3x\right) \right) =6&\end{cases}$

wraith daggerBOT
#

AuHasard

vernal pike
#

or wait

steel stag
#

Ye, but because we equated coefficients, we dont have the c and s

vernal pike
#

yes

#

$y=\begin{cases}\left( -6b-6a\right) =-6&\ \left( -6a+6b\right) =6&\end{cases}$

wraith daggerBOT
#

AuHasard

steel stag
#

Yes

vernal pike
#

$y=\begin{cases}-6(b+a)=-6&\rightarrow b+a=1\ 6(-a+b)=6&\rightarrow -a+b=1\end{cases}$

wraith daggerBOT
#

AuHasard

steel stag
#

Yep

vernal pike
#

$\ b=1-a\rightarrow -a+\left( 1-a\right) =1\rightarrow -2a=0\rightarrow a=0$

#

$\rightarrow b=1$

wraith daggerBOT
#

AuHasard

#

AuHasard

steel stag
#

Yes, thats it

#

Nice, well done!

vernal pike
#

So what's the next step

#

$y^{\prime \prime }-2y^{\prime }+3y=6\sin 3x-6\cos 3x$

wraith daggerBOT
#

AuHasard

steel stag
#

Put a and b into the expression for y_p and add together y_c and y_p

#

To get the general solution

vernal pike
#

Can you show me

steel stag
#

Yea

#

So we had

vernal pike
#

asin3x - bcos3x

steel stag
#

Yes

#

And a=0 and b=1

#

asin3x + bcos3x

#

So its just

vernal pike
#

$y_{p}=a\sin \left( 3x\right) -b\cos \left( 3x\right) \rightarrow a=0,\ b=1\rightarrow -\cos \left( 3x\right)$

steel stag
#

y_p=cos(3x)

vernal pike
#

b not 6

wraith daggerBOT
#

AuHasard

steel stag
#

Yes, but no minus, it was a plus in what we originally used

vernal pike
#

why plus

steel stag
vernal pike
#

$y^{\prime \prime }-2y^{\prime }+3y=6\sin 3x-6\cos 3x$

wraith daggerBOT
#

AuHasard

vernal pike
#

Don't we just want to replace the coefficients with variables?

steel stag
#

It's a minus in the RHS of the ODE, but that doesn't matter

vernal pike
#

And leave the signs intact?

steel stag
#

Yes, just like we found yp for the exponential one was -3/7e^(5t)

#

We started with Ae^(5t)

#

And found A to be negative

#

It is easier to add everything and a or b will turn out negative if they need to be

vernal pike
#

Ok

#

But

#

I'm not sure I follow why it's asin3x+bcos3x

#

I'm still new to this

steel stag
#

That's ok!

#

It's because we need to have the most general possible sum of sin and cos

#

Which is asin(3x)+bcos(3x)

#

The a and b end up being set to what ever they need to be

#

Like with vectors

vernal pike
#

I see, so b = -6 in the original DE?

steel stag
#

You have a unit vector along the x and y axis

#

So b is still 1

#

In the original expression for yp that we used which was

vernal pike
#

$y^{\prime \prime }-2y^{\prime }+3y=6\sin 3x-6\cos 3x$

wraith daggerBOT
#

AuHasard

steel stag
#

asin(3x)+bcos(3x)

vernal pike
#

if we uppose that right side is asin3x+bcos3x

#

would b then be = -6?

#

written in the form asin3x+bcos3x

steel stag
#

Yes, if you assume the right side of thr equation is the solution and put it in, it will almost never satsfy the equation

#

To be clear

#

We are looking for a function y_p such that when it is substituted into the DE, it will produce the right side

#

To find this y_p, we try a function which we know will work given the form of the right side of the equation

#

Since the right side of the equation involves sines and cosines

#

We know that y_p must also be composed of sines and cosines

#

Since the right side of the DE has 3x in the argument of the sines and cosines, then we also need to put 3x in our solution so that we can end up being able to equate coefficients

#

You can't equate sin(2x) coefficients with sin(3x) coefficients

#

They need to be the same

#

So we try

#

asin(3x)+bcos(3x)

#

And put that into the DE, and find the a and b we need

vernal pike
#

To find this y_p, we try a function which we know will work given the form of the right side of the equation
I.e. substituting the coefficients of 6sin3x - 6cos3x

#

We know that y_p must also be composed of sines and cosines
Yes

#

and b was 1

#

but now we want y = yh + yp?

steel stag
#

Yes exactly

vernal pike
#

What was our yh…

steel stag
#

,,y_h=e^x(A\sin(\sqrt{2}x)+B\cos(\sqrt{2}x))

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

We know that putting this yh into the DE will give 0.

#

I want you to put yp=cos(3x) into the left side of the DE and see what you get

vernal pike
steel stag
#

Yes, substitute into y''-2y'+3y

#

Into that

vernal pike
#

Why would we do that

steel stag
#

To check if our solution is correct

vernal pike
#

,w second derivative of cos(3x)

wraith daggerBOT
vernal pike
#

,w derivative of cos(3x)

wraith daggerBOT
vernal pike
#

,w prove -9cos(3x) - 2(-3(sin(3x))+3(cos(3x)) = 0

steel stag
#

Aaaaaa

vernal pike
#

?

#

b is wrong?

steel stag
#

Wolframalpha is giving funny info

#

Nope it is correct

#

It gave everything except simplifying the answer which is what we wanted

vernal pike
#

there

steel stag
#

Yeah -9cos(3x)+6sin(3x)+3sin(3x) = 6sin(3x)-6cos(3x)

#

And that is the right hand side of the DE

#

So our solution for yp is correct

vernal pike
#

it says -9cos(3x)-6(cos(3x) lol

steel stag
#

Eh whatever, we are correct anyway

#

We don't need wolframalpha for that

#

-9cos(3x) - 2(-3(sin(3x)) +3(cos(3x) is not equal to 0

#

It is equal to the right side of the DE which is what we wanted

wraith daggerBOT
steel stag
#

$y^{\prime \prime }-2y^{\prime }+3y=6\sin 3x-6\cos 3x$

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

We wanted a y which works in this eqn and we found it

#

Yay

#

,,y=e^x(A\sin(\sqrt{2}x)+B\cos(\sqrt{2}x))+cos(3x)

wraith daggerBOT
#

Social Capital Gainer

steel stag
#

The cos(3x) produces the right hand side of the DE, and the other thing produces 0

#

So together they are the most general solution

vernal pike
#

,w simplify -9cos(3x) - 2(-3(sin(3x))+3(cos(3x))

wraith daggerBOT
vernal pike
#

ok lol

#

thanks

steel stag
#

As I say, you don't need wolframalpha for that :p

#

Don't know why it's not working

vernal pike
#

Should I try simplify it myself?

steel stag
#

Yeah, absolutely

vernal pike
#

just change to letters…

#

easier

steel stag
#

If you want

vernal pike
#

-9c+6s+3c = -6c + 6s

#

🤔

steel stag
#

+3c

#

Not 3s

vernal pike
#

ok there we go

#

finally

steel stag
#

Yaay

vernal pike
#

i have to go now, but thanks for the elaborate explanation

steel stag
#

No problem at all, I hope it was useful sort of

#

Anyway, bye for now

cedar kilnBOT
#

@vernal pike Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
#
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Show your work, and if possible, explain where you are stuck.
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slim jackal
cedar kilnBOT
#

@slim jackal Has your question been resolved?

slim jackal
#

<@&286206848099549185>

cedar kilnBOT
#

@slim jackal Has your question been resolved?

south dawn
#

I hope someone can help. It seems that something is missing from this word problem. Is that all the information given?

#

I guess she needs to earn extra 5000 plus the tax, lol

cedar kilnBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
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• Be polite and have a nice day!

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minor ginkgo
#

Here is my question which has proven to be a tough challenge for me. Let's say I wanted to place a certain number of tiles around a circle. I know the radius of the circle as well as the angle between each tile edge. For this example, I will say I have a circle with a radius of 1 foot and tiles at 30 degree increments (12 tiles). What I want to find is the approximate length of each tile to form as close to a square as possible. I thought that using the chord for one side of a trapezoid would help?

minor ginkgo
#

Here is a diagram

cedar kilnBOT
#

@minor ginkgo Has your question been resolved?

cedar kilnBOT
#

@minor ginkgo Has your question been resolved?

lament kraken
minor ginkgo
#

Could you explain?

lament kraken
#

uhh nvm its more complicated than i thought

cedar kilnBOT
#

@minor ginkgo Has your question been resolved?

cedar kilnBOT
#
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#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
• Type the command .close to free the channel when you're done.
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vast wolf
#

Find how many arrangements of the letter of the word UNIFORM are possible of the m is somewhere to the right of u.

vast wolf
#

I know this as a permutation

#

NM///// / NM////

#

So on

buoyant latch
#

this feels kinda bruteforcey to me

vast wolf
#

Yeah it is a little

ember python
vast wolf
#

It says it's half if that helps

buoyant latch
#

i dont like it when you have to bruteforce

vast wolf
#

There's alot

#

Haha

buoyant latch
#

wait shouldn't it just be half of 7c2

fair geyser
#

yes out of 5040 arrangements, you take half

buoyant latch
#

half the time u is on the left of m

vast wolf
#

Nope

buoyant latch
#

half its the other way round

high coyote
#

7!/2

vast wolf
#

Hahaha

#

That was way more simple than I thought

#

Didn't approach it right

buoyant latch
#

oh

buoyant latch
#

than 7c2

#

that's just the answer right there

vast wolf
#

7p2

#

That's a combination

ember python
high coyote
ember python
#

I’ve literally seen a problem like this before tok

#

too*

vast wolf
#

Yeah haha

ember python
#

Somebody else came up with this idea on a problem someone else posted like a month ago

vast wolf
#

Cheers categorist

high coyote
#

7! arrangements where in half of them M to the right of U, so 7!/2

buoyant latch
#

no i was gonna do 7c2 and then do 5!

vast wolf
#

Ohh

buoyant latch
#

cos 5! ways to arrange the rest 5 letters

vast wolf
#

Right

#

Yeah cool beans

buoyant latch
#

with a /2 somewhere in there

vast wolf
#

But yeah just using the mental approach is faster

buoyant latch
#

but 7!/2 is even better than 7c2/2*5!

vast wolf
#

Yea

#

.close

cedar kilnBOT
#
Channel closed

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cedar kilnBOT
#
Available help channel!

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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

grave stone
#

can anyone give me a hand with 4 quickly

cedar kilnBOT
wooden harness
#

what

#

this question doesn't seem to make too much sense for me

#

oh wait nvm it does now

#

if the question means "for ever increase in price by $0.05, they sell 5 less pucks per week"

#

then it's solvable

#

@grave stone does that help a little?

dapper steppe
#

(6000-5x)(2+0.05x)=52000

grave stone
#

The problem with this is that I have no clue what to do when I get my equation set up

wooden harness
#

alright so

grave stone
#

$\left(6000-5x\right)\cdot \left(2+0.05x\right)=52000$

wraith daggerBOT
#

Golden

grave stone
#

Yes I keep getting that

wooden harness
#

well it's the right equation

dapper steppe
#

and then you just look for the roots

wooden harness
#

^

grave stone
#

zeros?

wooden harness
#

yea

dapper steppe
#

yes

wooden harness
#

using the quadratic formula might help

#

though if you expand everything out and multiply evewrythign by 4

#

the coeff of x^2 will be 1

#

maybe ther'es a neat way to factor it

#

oh yea

#

(x-1000)(x-160) = 0

#

well more precisely it's -1/4 (x-1000)(x-160) = 0

grave stone
#

so the zeros are (1200,40)

wooden harness
#

nah it should be x=1000 or x=160

grave stone
#

please explain a little

#

ohhh quadratic formula?

wooden harness
#

nah I factored it

#

you can quadratic formula it of course

#

but the number's a bit big so I'm scared

#

anyway

#

You have $(6000-5x) (2+\frac{x}{20}) - 52000 = 0$. After expanding it out and factoring everything, you will have $-\frac{1}{4}(x-160)(x-1000) = 0$

wraith daggerBOT
#

Azzurala

wooden harness
#

So either $x-160 = 0$ or $x-1000 = 0$

wraith daggerBOT
#

Azzurala

grave stone
#

just wondering whrer is the x/20 coming from

wooden harness
#

0.05x = 1/20 x

grave stone
#

aha

#

ok

wooden harness
#

also keep in mind

#

you solved for x

#

but the amount the price is raised is 0.05x

grave stone
#

So I expand the brackets and simplify it into factored form>?

wooden harness
#

yea

#

or you can quadratic formula it

#

I haven't tried it, but the numbers looks big

#

and they might get unwieldy

#

not that they might, they will get unwieldy

grave stone
#

my brain is fried from trig so do you have to make it to standard form and then use quadratic formula?

wooden harness
#

yea

grave stone
#

$(-100x^2+290x-40000)=0$ is what I simplified it into. I take what out of it now?

wraith daggerBOT
#

Golden

grave stone
#

firstly negative so id get

#

$-(100x^2-290x+40000)=0$

wooden harness
#

uh

wraith daggerBOT
#

Golden

wooden harness
#

idk how you got 100x^2

grave stone
#

you said expand it through no?

wooden harness
#

yues but it shouldn't be 100x^2

#

it should be 1/4 x^2

grave stone
#

fractions

#

i see

#

$(-1/4x^2-300x-40000)$ look better?

wraith daggerBOT
#

Golden

wooden harness
#

nah you got -290x correct lol

#

also should be +290x no?

grave stone
#

jeez ima fail this test

#

stupid littlte errors

wooden harness
#

numbers.

#

anyway, once you get the right answer, just take a factor of -1/4 out

grave stone
wooden harness
#

and the bit inside should look recognisable enough to factorise

#

ok let me

#

do the working out on paper

#

@grave stone

grave stone
#

I got it!

wooden harness
#

nice

grave stone
#

finalyl worked

#

now how do i answer hte question?

wooden harness
#

well you solved for x

#

what was the price that was increased again?

#

0.05x

grave stone
#

yes

wooden harness
#

so there are 2 possibilities

#

either the price was increased by 0.05(160) or the price was increased by 0.05(1000)

#

and the number of sales were either 6000-5(160) or 6000 - 5(1000)

grave stone
#

is itguessing game or is there logic to this

wooden harness
grave stone
#

My buddy helps me out and gave me this to try

#

nerd doesntr help me

wooden harness
#

oh

#

so you don't understand where the equation came from? 💀

grave stone
#

ive gotten everything but that

#

I thought you were askin wehre the question came from

wooden harness
#

oh

#

sorry badly worded

#

not badly worded

#

just wrongly worded

grave stone
#

I understand the equation but someone else beat me to the equation

wooden harness
#

ah

#

yea then

#

you can see taht in that equation

#

(amount sold) * (price) = revenue

#

amount sold = 6000 - 5x

#

price = 2 - 0.05x

grave stone
#

2.00

wooden harness
#

so you just plug in x=160

#

you get 1 set of solutions

#

plug in x=1000

#

you get another set of solutions

#

there are 2 possible cases here

grave stone
#

I see

#

Now that this actually makes sense

#

I thank you for your time

wooden harness
#

happy to help

grave stone
#

.close

cedar kilnBOT
#
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#
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regal fog
#

How do I transform the exponential form (5³)⅐ into radical form?

crimson sedge
wraith daggerBOT
#

sqrt(-1) is approx -30

regal fog
#

And what about (b/a)-m/2

#

Do I first reciprocal this?

bitter reef
wraith daggerBOT
regal fog
#

Thanks.

cedar kilnBOT
#

@regal fog Has your question been resolved?

cedar kilnBOT
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stray otter
#

y=3x^2(2-x)
Find the values of (d^2)y/d(x^2) when dy/dx=0

cedar kilnBOT
#

@stray otter Has your question been resolved?

stray otter
#

<@&286206848099549185>

lyric jungle
#

And find values of x that satisfy dy/dx = 0

stray otter
#

dy/dx=12x-9x^2

#

and x=4/3

lyric jungle
#

And?

lyric jungle
stray otter
#

x=0?

lyric jungle
#

Yes.

stray otter
#

ok

lyric jungle
#

So what's the value of dy^2/dx^2 at those values of x?

stray otter
#

that would be 12-18x so do we just substitute the answers we just got into our equation?

lyric jungle
#

Yes.

stray otter
#

ok thx

#

.close

cedar kilnBOT
#
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hallow breach
#

simplify the expression 1+1.0075+1.0075^2+1.0075^3+...+1.0075^59
correct to 2 decimals

shut reef
#

$a^x+a^y=a^{x+y}$

hallow breach
#

how do i apply that to this expression

elder pewter
#

Use the geometric series sum to n formula

elder pewter
shut reef
#

oh smh thats wrong

#

that was multiplication

elder pewter
#

Was going to say

#

@hallow breach use what I said

cosmic steppe
#

Wait what

hallow breach
#

ok

#

.close

cedar kilnBOT
#
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hallow breach
#

wait but how to i simplify it im confused guys

#

simplify the expression 1+1.0075+1.0075^2+1.0075^3+...+1.0075^59
correct to 2 decimals

elder pewter
#

I gave you a hint

hallow breach
#

idk how to simplify it

cedar kilnBOT
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elder pewter
#

Can you read?

cedar kilnBOT
elder pewter
#

I gave you a hint

hallow breach
#

ok sorrry omg

elder pewter
hallow breach
#

why do u have to be so aggressive im just asking for some help

#

but im sorry

#

i struck a nerve with you

lilac totem
#

Lol the squidward pfp suits you @elder pewter

elder pewter
#

Because I said use the hint

#

And you said idk how to simplify

#

Like that's not a response

#

Do you understand the hint I gave?

#

If not I can help

#

But this requires you to try

hallow breach
#

oh ok i get it now im sorry

#

i read the question wrong

#

im a dummy

#

sorry for tilting you

#

@elder pewter

elder pewter
#

Its ok

#

.close

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inner quest
#

phi is the standard normal distribution

upper abyss
#

In terms of θ1 or θ2?

#

I imagine Φ is the normal cdf function, which means its derivative is just the normal pdf

#

e^(blah²)

inner quest
#

both

inner quest
#

its the derivatvie of both terms of ln(phi(theta_1/sqrt(theta_2)))

inner quest
upper abyss
#

This question is all chain rule, otherwise.

inner quest
#

I really cant figure the method out even with chaining

#

for the first one i.e theta_1 what would you say it results to?

upper abyss
#

Here's two questions you need to consider:

  • Are you comfortable with the chain rule?
  • Can you take the derivative of ln and Φ alone?
inner quest
#

let me answer the second one first: d/dx(ln(x)) is just 1/x

#

for the cdf it is just the density i guess

#

First question is a long time ago, I usually dont have to deal with chaining but have been for the last 2 hours..

inner quest
inner quest
cedar kilnBOT
#
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native cosmos
cedar kilnBOT
elder pewter
#

First add fractions

native cosmos
#

ahan

#

i could find the roots in complex form but ive to do it without calc

#

@elder pewter

elder pewter
#

Now use the relationship between coefficients and roots

native cosmos
#

ty

elder pewter
#

Yes

#

And ab?

native cosmos
#

but we need the value of this

cedar kilnBOT
#

@native cosmos Has your question been resolved?

elder pewter
#

you need ab

#

how do you find ab

cedar kilnBOT
#

@native cosmos Has your question been resolved?

cedar kilnBOT
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dense girder
#

Help

cedar kilnBOT
dense girder
#

How would i find vertex form

#

From the zeros

#

The zeros ar 0,0 and 0,6

quartz vale
#

0,0?

#

0.0 and 0.6?

dense girder
#

Ya

#

Those are zeros

#

I tried serval times

quartz vale
#

first find a quadratic equation with these zeroes

dense girder
#

Wym

quartz vale
#

a quadratic equation, with the zeroes 0 and 0.6

dense girder
#

Ik ik

#

How

#

Randomly choose

#

Numbers

dusty hazel
#

Well

#

So you note that vertex is exactly in between the roots.

dense girder
#

Ya

quartz vale
dense girder
#

Aos is 3

dusty hazel
#

So the x coordinate of the vertex isn't exactly hard to figure.

dusty hazel
#

0 and 0.6, what lies halfway through the two numbers?

dense girder
#

Its not .6 its 6

#

0,6

dusty hazel
#

...

dense girder
#

Shit

#

6,0

dusty hazel
#

Bruh.

dense girder
#

Sorry

dusty hazel
#

Okay so let me mention what I get.

#

0 and 6 are the roots?

#

Yeah?

dense girder
#

Ok

#

Ye

dusty hazel
#

What lies halfway between the two.

dense girder
#

3

dusty hazel
#

That is the x coordinate of the vertex.

#

It's that simple.

dense girder
#

3

dusty hazel
#

Yep.

#

So the vertex should be (3,a)

#

Something like this.

#

Right?

dense girder
#

How would i fing a

dusty hazel
#

Well,

#

An equation with roots 0, 6.

#

Can you write one?

dense girder
#

Not sure

dusty hazel
#

Yeah.

#

You just said you did that...

dense girder
#

Like

#

I nedd to put into vertex form

#

And aos wont help me

quartz vale
#

aos?

dusty hazel
#

Oh a(x-h)^2 + k?

dense girder
#

Ya

quartz vale
dense girder
quartz vale
#

oh alr

dusty hazel
#

Still writing a general expression will help regardless.

#

You can proceed from there, and it's simpler so yeah.

crimson sedge
# dense girder The zeros ar 0,0 and 0,6

considering that the solution is in terms of a u can find the vertex by the taking the mean 6+0/2=3 also as one of the roots is 0 notice that the intercept is 0

#

there is no legimitate solution

#

which is not in terms of a

#

most books assume a=1

#

kind of

native cosmos
crimson sedge
elder pewter
#

this one is being used

dense girder
#

I doing summer school

#

Nvm

#

Thanks for the help tho

cedar kilnBOT
#

@dense girder Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
#
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unkempt aspen
cedar kilnBOT
unkempt aspen
#

Hey I'm having some difficulty attacking this last one.

#

How would I do this without L'Hopital's rule?

#

applying it twice gives me 16/(1/x^2)

#

is that the correct answer?

plucky pawn
#

you can divide everything by x

unkempt aspen
#

Well let's say I divide by the highest x which is what you normally do

#

you get 4 on top, 3/x and lnx/x^2

#

I don't know how to reduce lnx/x^2

plucky pawn
#

no it must be on the bottom highest x

unkempt aspen
#

is that actually the rule?

#

I wasn't aware of that, just that it was the highest x

#

that would still leave me with what to do about lnx/x

balmy apex
unkempt aspen
#

An answer of 1/infinity kind of doesn't make sense because the exponential growth of nlogx is not that fast?

unkempt aspen
balmy apex
#

yes but how did you get that?

#

show your differentiation

#

cuz that's wrong

unkempt aspen
#

d/dx (4x^2) = 16x d/dx 16x = 16

#

on the bottom

plucky pawn
#

didnt you want to do it without lhopital

balmy apex
#

<@&268886789983436800>

plucky pawn
#

XD

unkempt aspen
#

wait I need the product rule don't I

calm sierra
#

ty

balmy apex
unkempt aspen
#

okay I am a goofy goober it seems

#

so it should be 3/x on the bottom

plucky pawn
#

is that symbolya

unkempt aspen
#

yeah

#

symbolab gang

plucky pawn
#

nice nice! I wish I could use it

unkempt aspen
#

we are allowed to use our notes, book, online calculators, whatever

#

for all tests/quizzes/homework

#

this class is approximately 1 billion times less rigorous than my cal 1 class was

#

but does this end up evaluating to 0 applying l'hopitals?