#help-13
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Oh
Welp
Yeah they’re asking “where is y increasing” (first box) and “where is y decreasing” (second box)
Ohhh I see
I see
So
The range of this in interval notation is
Oh dang I was gonna figure the answer then ask
Its aight
The next question are similar
And I can use your answer as reference
Thank you
Oh
Aight one sec
Give me one sec
[2,4] U [4, infinity)
Got it
You there?
Oh yo
Ok
Is my answer wrong?
Ohh
I see
It says it was wrong tho
Hmm
One sec
Oh
Interesting
Can I screen shot all of this?
For future reference?
Okay
Im confused on another thing
Its either 6
Or -1
But they say its neither
Unless the answer is -6???
Oh its 1
I got it
@pale kiln Has your question been resolved?
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hey
@crimson sedge Has your question been resolved?
<@&286206848099549185>
@crimson sedge Has your question been resolved?
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how does, ln x = 5 (e^5 = x) become e^ln x = e^5???
by raising e to the power of "both sides"
wdym
it's just an informal way of expressing the step out in words
basically, what they did here is they took one side of the equation, say, ln(x) and then raise e to the power of ln(x), you get e^(lnx), however recall that ln(x)=5, hence e^(lnx) is also e^5
ik about the right side. But i dont get how the left side become e^ln x
hence we get the equation e^(lnx)=e^5
.
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I am answering a definite integral. I am left with 1/2(-ln3 - ln5). Up to how many decimal places should I use for ln3 and ln5? Or does it not matter?
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thats a cool questionnn
i think whichever goes last has an advantage
that would be the odd numbered turns since 19^2 = 361
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hi
this question
is it ideal for the second player to mimic the first?
in a way reflected about the diagonal
then even if the first player plays a perfect game, each advance will be mimicked
up until the final turn where the first player could get one more point
oh but thats not possible
is the first player bound to win if they just fill every cell they can with a 1?
no, theyd have to put at least 19 0s to keep from tying
@celest ledge halp
What makes you think I am able to solve competition questions…😂
I just happened to solve two , I generally can’t solve them at all
😂the chess one is definitely not a competition question
@solid quarry Has your question been resolved?
Well, at least I can make Alice not lose now
She puts all 1 for her places at first row, that gives her at least 10
Then starting from second row.she places 1 when the above placed by bob is 0, she places 0 when the above is 1
So sum of any column is at most 10
I am substituting it to make it a Winning strategy
Well seems like that’s how far I can go. I can only make Alice win or draw.
If bob is smart then this way it’s definitely a draw
It’s not necessarily that order they place numbers but the thought is still valid. Alice place 1 at (1,1). If bob place a number at first row then Alice places a 1 at first row. If bob places a number 0 at (x,y) Alice places a 1 at (x+1,y) when x is even, Alice places a 1 at (x-1,y) when x is odd. Similarly If bob places a number 1 at (x,y) Alice places a 0 at (x+1,y) when x is even, Alice places a 0 at (x-1,y) when x is odd.
You see, after it’s done, (2k,y)+(2k+1,y) must be 1
So the sum of each column is either 9 or 10
And Alice put 10 1 at the first row, so A>=10, and B<=10
does it matter if bob places in those spots before? even though that would lead allice to get more points in the first row
Wait I was so dumb…
Why don’t we just let Alice put 0 all the cases😂
First Alice place 1 at (1,1). If bob place a number at first row then Alice places a 1 at first row. If bob places a number at (x,y) Alice places a 0 at (x+1,y) when x is even, Alice places a 0 at (x-1,y) when x is odd.
oo
It sounds like it gives Alice more winning chance but the result seems unchanged.we still have A>=10, B<=10
Anyway I still use first way, at least bob has to calculate harder in his head to make it a draw😂
i keep second guessing your logic
if bob places at (1,2) allice places at (2,2), (1,3) allice places at (2,3) and so on until bob has 19 in a column?
placing vertically makes more sense
im gunna sleep on it
No bob place at (4,8) then Alice place at (5,8). Bob place at (11,2) then Alice place at (10,2)
If bob place at (1,x) then Alice place at (1,y) for any x ,y
And 9 or 10, not 19
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Hi can anyone tell me how to find this
So, what I got as my solution is C(r+b-k+1, r) <- events where you obtain the first red ball
C(a, b) is a over b (binomial coefficient)
But in the solution, they seem to have C(r+b-k, r-1) somehow
@crimson sedge Has your question been resolved?
<@&286206848099549185>
@crimson sedge Has your question been resolved?
@crimson sedge Has your question been resolved?
the probability of picking red is
r/(r+b)
right
and it says without replacement
so wouldn't it be
r
/
((r+b) * (K * -1) )
I may be very wrong
which I probably am
Why "*"
that's a multiply
bro please help
It's not even my question
yet I'd like to know
I know but why would you multiply it
I put multiply because every time
you take one out
you don't replace
right
so then if k is the number of trials
then I multiplied -1 by K
so it would mean for K amount of trials there was 1 ball take away each time
wait would the numerator be R-1
because there is no replacement?
Yes i still dont understand why would you multiply
would it be
I think its -(k-1)
In first step -0
In second step -1
Okay but it says THE FIRST red ball
(r-1) doesnt make sense for me
Yeah yeah
yeah we agree on that
On the first step there shouldnt be any missing ball-> 1-1=0
On second step there should be (r+b)-1 balls
2-1=1
Ohhh okay
yes
Thats why k-1
thank you bus
No problem also thank you too
Oh
xD
I now understand what the problem actually meant
You were basically emptying the whole box full of balls
By taking balls one by one
Yeah
@crimson sedge Has your question been resolved?
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Need help on this last part
what kind of help
how to show the last part
did you do i, ii, and the first half of iii?
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what does a tetrahedron even look like
4 triangles together in 3D space
this is for yr 11 trig and we've never heard of a tetrahedron
so one triangular base and three triangles for sides?
pyramid with triangle base
ohh
(Also... just goggle what a tetrahedron is)
so for 8a, do I need to find the centre of the base
i'm so lost how the heck do i even start this
all i know is that all triangles have side length x and angles of 60 deg
just a sec
I got it
a is to the left, b is to the right
so a is actually easier
it's a right triangle
right
so you know the hypotenuse is s, you can find the base side
how?
it's the radius of an equilateral triangle
it's the what
it will be a constant proportion based off the side length
i've never heard of this
radius, distance from center to corner
it's very obscure, used for annoying geometric stuff like this
i see
usually you only have to use side length, but the other stuff has a name too
flashbacks to the orthocenter, circumcenter and incenter of a triangle
i don't think i've heard of it (yr 11 remember) but i'm already dreading it
i always did hate geometry
can i make a wild guess that the angle would 45 degree?
wait
some basic trig and logic (cutting 60º in half gives you 30º) tells you the radius is s/sqrt(3)
i think i have an idea
what the hell
okay wait hear me out
the green triangle here is isosceles right?
yup
therefore the two nonright angles are 45 right?
it's not?
nope
dang
as per this, S/2/radius = cos(30), radius = S/sqrt(3)
it's just that i want to apply stuff i already know
so now we have two sides of this triangle, the hypotenuse and the adjacent (S and S/sqrt(3) respectively)
so anything involving sin rule, cos rule or the such
this is all done using trig
but i don't know how to use them
trig is the idea that for any angle, triangles must follow certain ratios
ohh
if you take two right triangles, both with angle 38.38º, the opposite side divided by the hypotenuse is the same as in any other (right) triangle's opposite side divided by the hypotenuse
you can expand trig to nonright triangles, through the law of sines or cosines, but it's a pain P:
anyways, here we say that the ratio of S/2, our adjacent, divided by a, our radius/hypotenuse, is the same as the cos(30º), which is sqrt(3)/2
if you do the math, you get a=S/sqrt(3)
wait wait can i try a different approach
you can try
anyways, given our base side here is S/sqrt(3), and the hypotenuse is S, then cos(angle) will equal S/sqrt(3)/S = 1/sqrt(3)
tell me when you find 8a then lol
is it 54.74 degrees?
yup
:D
the other one's process is basically identical, dw (or maybe do worry?)
i probably should
i used the sine rule
so x/sin(120 = b(the base of the blue triangle)/sin(30)
well.... yes
you could have simply used trig the way it was originally created to be used, but this works perfectly fine too lol
wdym?
like it didn't sit right with me
i don't really know
this makes more sense to me in a weird way
but anyway
oh yeah dw about it
now how do i go about 8b?
if your method works, and you understand it, that's fine
it's just an atraditional method
so now we need the center angle
we are going to do the exact same process
we will find the base side, and the hypotenuse
the angle between the front facing face and the base face
the dotted line is meant to be vertical
oh
but as you can see, I am not an artist
lol
i thought it was the angle at the top of the two sloping sides
anyways we come back to here
instead of using the radius (a)
we use the "h" value as our base
you can find that however, there are three easy methods
law of sines, normal trig, or special right triangle memorisation
wait wait
in order of how hard they are, starting with the hardest
just a second please
no worries
yeah it's red i'm just dumb
this is a pretty good image
so, we want the hypotenuse, which is the distance from the center of the base of the triangle to the opposite point/angle
right
and we want the base, which is the "h" value here, the distance from the center of the side to the center
then we find the ratio and take the arccos of that ratio, giving us our angle
easy peasy
this is the 2d projection we use to understand what we need to find
and to find those sides we need, we just use 2d triangles
yup
*30 degrees for the angle not 60 🤦♂️
mhm
soo
73.22 degrees?
dang it no it's not
WHY THE HECK IS IT NOT
i'm going to die here
okay okay
finally
oh my god FINALLY
i got it i hate trig i hate geometry i hate maths
thanks so much sycthe for ur help if u see this
.close
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@unborn hound Has your question been resolved?
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how can i find the standard deviation and the mean when im only given the z score
i tried doing the let x thingie but it ended up just cancelling each other out
this formula
you can't find both with only 1 z-score
this is where im confused with lol
idk if the SD should be given but usually it is lol
$Z\sim N(0,1)$
Mosh
if $X\sim N(\mu,\sigma^2)$, then $\frac{X-\mu}{\sigma}\sim N(0,1)$
Mosh
what i did was
-2.37 = (.0089 - u ) / o
o = (.0089 - u) / -2.37
then plug that in the original equation but yeah it just cancelled out lol
where the hell is .0089 coming from?
the z table
Post your N(0,1) table
N(0,1) ?
The standard normal.
Negative Z score table Use the negative Z score table below to find values on the left of the mean as can be seen in the graph alongside. Corresponding values which are less than the mean are marked with a negative score in the z-table and respresent the area under the bell curve to theContinue Reading
i just use this lol but our teacher makes us round it off to 4 decimals
so yeah, 1/2-0.00889
oh 1/2 cuz its the mean?
Mosh
again, where $Z\sim N(0,1)$
Mosh
wait wheres the zero from
the mean of Z is 0
the problem is between mean and -2.37
is this by default?
Z is standard normal....
so yes
the standard normal has the standard normal mean and variance
wait so if the mean isnt given we just assume it is 1 in normal distribution?
i mean 0
NO
You're told the curve is the standard normal
Thus you know it's centered at 0
The standard normal distribution is a normal distribution with a mean of zero and standard deviation of 1
this?
Mosh
$N(\mu,\sigma^2)$ has mean $\mu$ and variance $\sigma^2$
Mosh
so if im looking for the area between
i use
1/2 - z score
if its to the right or left
1 - z score
Don't try and make this into formulas.
Just use properties of the normal density function.
It's symmetric about the mean, area under it over all of R is 1
You just use logic about what the region you're looking for is like, and solve based on your table
Only proper rule you should remember is 68-95-99.7 rule imo
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We’re finding x degrees here
what have you tried so far
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How much does a circular sector deviate from a triangle
In terms of area
@bold hinge Has your question been resolved?
@bold hinge Has your question been resolved?
so you're looking at something like the proof involving polar integration
show me this it sounds interesting actually
its something along the lines of area bound by a polar curve can be approximated using triangles or sectors
triangles will have like 1/2 r^2 sin(theta) and sectors will use 1/2 r^2 theta
really?
but the approximation is better ofc for smaller theta
so this just becomes sin(theta) - theta
the triangle only really exists for theta less than 90 degrees doesn't it?
yea, its the sum of many smaller triangles/sectors
or i guess 180 degrees
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how to do part b
if you plug in $e^{i\theta}$ to the formula for the series from part (a), what do you get?
OurBelovedBungo
i get (e^itheta - e^(n+1)itheta)/1-e^itheta
looks right
ok now notice that the sine series is the imaginary part of the exponential series
so you need the imaginary part of your formula
oh ok
ok thanks will see what i get
how do i get just the imaginary part since the denominator has e^itheta
so wont all of it be imaginary
one general approach is that if you have a complex number $w$, then its imaginary part is $\frac{w - \overline{w}}{2i}$, you could apply that to $w = \frac{e^{i\theta} - e^{i(n+1)\theta}}{1 - e^{i\theta}}$ and simplify
OurBelovedBungo
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pls help me
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@livid hound
whats the solution of the semi
apply formula for area of a semicircle
wdym
y=sqrt(16-x^2)
that's the equation of a semi-circle (arc)
wdym
whats next?
can you show me how ?
forget about the graph
for a sec
do you know the formula for the area of a circle?
||A/2||
$A_{\text{semi-circle}} = \frac12 \times \pi r^2$
ℝamonov
can you identify the radius of your semi circle?
4?
yes
then?
well you have the formula for the area of a semi-circle
and you have the radius of your semi-circle...
whats next ?
use your radius and the formula
what formula?
sub in the radius to the formula to find the area of the semi circle
the formula for the area of a semi-circle
that you just gave me
because that's what you have in your question
ramonov u mind helping me after this (#help-12)
no
that's what was supposed to be the equation of the curve
pie r^2 ?
no e in pi
pi r^2 gives the area of a full circle
1/2 * pi * r^2 gives the area of a semi-circle
1/2 πr^2
the formula for the area of a semi-circle
that you just gave me
6.28
how are you getting 6.28
1/2 x 3.14 x 4
you're not applying the formula properly
specifically you ignored the part where radius is squared
and you shouldn't be using an approximation for pi
$A_{\text{semi-circle}} = \frac12 \times \pi r^{\red{2}}\neq \frac12 \times \pi r$
ℝamonov
$\pi \neq 3.14$
ℝamonov
25.12
leave pi as pi unless otherwise stated
dunno what else you want
1/2 (pi 16)
the question asks for the area of the region,
and you found it
ok thanks
dont write it like that, preferably if you keep the pi in the equation of the area
@slender flower Has your question been resolved?
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@golden geode Has your question been resolved?
<@&286206848099549185>
gonna try help on this one because i was listening to https://www.youtube.com/watch?v=3YDOZjrVMAY when i saw this
Provided to YouTube by Sony Music Entertainment
Couch Potato (Parody of "Lose Yourself" by Eminem) · "Weird Al" Yankovic
Poodle Hat
℗ 2003 Volcano Entertainment III, L.L.C.
Released on: 2003-05-20
Composer, Lyricist: Jeffery Bass
Composer, Lyricist: Marshall Mathers III
Composer, Lyricist: Luis Edgardo Resto
Lyricist: Al Yankovic
Drum Prog...
your handwriting's a little weird, no offense. can you tell me the actual question?
i can explain the question and you can double check your working as we go along
here's me solving the turning point, which you incorrectly calculated as (2,3)
what i'm doing here is finding the turning point of the original quadratic (x^2-4x+3), and then finding the minimum through completing the square (hope you know that), and taking the absolute value of the Y coordinate. i do this because the absolute value just makes the negative points positive (see the pic i posted of the 2 graphs)
you've factorised and found the "roots" (points where y=0) correctly though - just factorise the quadratic, and find when it's equal to 0
does the turning point/minimum solution make sense @golden geode ?
hold up i am still kinda new to this topic
hw you got this
ohhh i got it thanks
basically, you can complete the square to find the minimum of a turning point - it's a little long so i can link you a video
you sure?
yep
aight nice. tell me if you need anything else
if you don't you can close the channel with .close
thanks alot
np!
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i dont understand the solution
You should know this polynomial to be special
how is it special?
,w ((1+isqrt(3))/2)^3
its sqrt(3)
Huh I can't read sorry
1-x = 1/x
x-x^2 = 1
x^2-x+1=0
oh
Yep.
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Hello! I am currently following a paper on physics simulation for a hobby project and I have come across a problem:
Given two vectors $v$ and $x = r \cross v$, I need a 3x3 matrix with the following property: $mv = x = r \cross v$.
If I remember correctly, one cannot simply divide two vectors and expect to get the right matrix (I wouldn't know how to anyways). So which strategy would one use to calculate the needed 3x3 matrix?
Cube
@karmic totem Has your question been resolved?
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Why did definite integral of second function(1) become "x" and not "e-1" in 2 line of solution?
And also why did {(lnx)^n.x|^e 1} become "e-0"?
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@scenic crest Has your question been resolved?
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I am about to use pigeonhole
We probably need to show that {Σ{x: x from A} mod (1+2+…+n)} contains 1+2+…+n different elements
you would need them to be consecutive in addition to that
and you might be able to prove by recurence that there is a subset A of {0,...,n-1} such that every number between 0 and n(n-1)/2 is the sum of the elements of A
and i'm pretty sure you can do the same for A being a subset of {m,...,m+n-1} and dealing with numbers between m and n(n+m-1)/2
You mean n(n+2m-1)/2?
yes sry
By the way you would need m to be >= 1, m=0 doesnt work
between n(n+2m-1)/2 and m there are (n-1)(n+2m)/2 + 1 numbers if i'm not wrong. This is above 1 + ... + n if m>=1
then it's done if the recursive reasoning works
but it doesnt
my bad
the recursive thing doesnt work
You mean this?
yep
I proved it
what if m = 5 and n = 2 ? you have 5 and 6 as numbers and want every numbers between 5 and 11 as sums. How do you build 7 ?
what you can build are km + p(k) where p(k) can be decomposed as a sum of k elements between 0 and n - 1
We can only prove this when m=0 or 1 I think
yep
hum
maybe i have an idea
if we can prove that the km + p(k) all take different values mod n(n+1)/2 it would work right ?
then suppose they don't : km + p(k) = k'm + p(k') mod n(n+1)/2
there might be some way to find k'' and p(k'') that makes this work
That’s impossible I think
The former are 2^n -1 numbers
But the latter is (n+1)n/2
@cinder tide Has your question been resolved?
let's say km = m' mod n(n+1)/2 with m' between 0 and n(n+1)/2 - 1. The recursive thing works for m = 1 so there is q and p(q) such that p(q) = m' = km mod n(n+1)/2. Then there is p(n-q) such that p(q) = n(n+1)/2 - p(n-q) (p(n-q) contains the terms not use to build p(q)). There fore, p(n-q) = -m' mod n(n+1)/2 and km + p(n-q) = 0 mod n(n+1)/2. This means we just need to prove that it is possible to have n - q = k
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Got it, We need to have a q-subset whose sum =(n-q)m mod n(n+1)/2. But it seems transform back to our original question 😂
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please help me
yess
C(19,3) all positive solutions, C(23,3) all non-negative solutions
but i need the even number of it
C(13,3)
how?
It’s the same as 4 non-negative integers whose sum is 10
It’s equivalent to 4 positive integers whose sum is 14
wait....
Put fourteen 1 on a line, use three objects to separate those 1 to create four blocks, it’s the same as choose 3 places to put those objects from 13 places
how about there are both negative and positive?
So C(13,3)=286
ohh
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Do I not have to use ln to calculate the derivative of 11^x -10^x?
@real bone Yes, but it's 11ˣ = eˣ ˡᵒᵍ⁽¹¹⁾.
Or did I forget the product rule
So, you'll get log(11) eˣ ˡᵒᵍ⁽¹¹⁾ as the derivative, which equals log(11) 11ˣ.
idk how you found that derivative
I converted 11ˣ to eˣ ˡᵒᵍ⁽¹¹⁾ using the logarithm rules from algebra.
Then I took the derivative of that.
Ty
Rule 7 seems confusing
Well, basically exponents and logarithms are inverses.
Wait like if I wanted to make the inverse of b^k
You have 11ˣ
But that doesn't have a nice derivative rule.
eˣ does, though.
So, you want to change the base to e instead of 11.
The way you do that is to move the 11 into the exponent.
The way you do that is to do eˡᵒᵍ⁽¹¹⁾ ˣ.
Chai T. Rex
You take the base whatever the new base is logarithm of the old base and put that in the exponent.
So, if the new base is c, you take the base c logarithm of the old base.
Chai T. Rex
Chai T. Rex
Chai T. Rex
Chai T. Rex
Chai T. Rex
Is log 11 the same as loge 11
Oh
In other subjects, it can have a different base.
Like in computers, it can have base 2 instead of e.
But we're doing calculus, so it's usually base e.
Ok
Chai T. Rex
I forgot the rules of what the derivative of a logarithm is
Which is zero
So log(11) is also a constant.
Well, let's be careful.
For the derivative here, we use the chain rule.
Oh
Because it's a function, eˣ, but with a different argument than x.
Like if you have sin(10 x), that's like sin(x), but it's different than x.
So, you use the chain rule.
So, we do the chain rule.
Chai T. Rex
e^log(11)x * 1
How did you get the 1?
Derivative of the exponent
OK, what's the derivative of log(11) x?
Right, so it's a constant times x.
Then it would be log(11)
Right.
Chai T. Rex
And then we can work backwards on the e part.
Chai T. Rex
Yes
So, bˣ's derivative is log(b) bˣ.
Which works when the base is e.
log(e) eˣ = 1 eˣ = eˣ.
But it's the same as taking ln of the function doing the derivative and multiply by the original function
Well, if you have bˣ, it's the same as ln(b) bˣ.
The derivative is.
You can either remember to do the chain rule and the logarithm rules or you can remember the derivative of bˣ as log(b) bˣ directly.
It's not the ln of the function doing the derivative, though.
It's the ln of the base.
So, bˣ means log(b).
Does that make sense?
Yea but log(b) is ln(b)
Yes, in calculus it usually is.
Well my original approach to the problem was to take the ln of function and find the derivative and multiply the result with the original function
So if I did that why did I get the wrong answer
With L'Hospital, you just take the derivative.
You can't use the regular limit laws with things that are in indeterminate forms, like 0/0.
They have restrictions on using them when certain things like that happen.
So, you need to use L'Hospital or some other method.
Yea but another way of finding a derivative of a function is the way I used
Do you mean logarithmic differentiation?
Yes
So I took that approach to finding the derivative and got the wrong answer some how
OK, let's try that.
And thank you for showing me another way btw
Yep
= ln(11) 11ˣ.
Oh, OK.
Chai T. Rex
No, the first part is right, but the second and third parts aren't.
You shouldn't get x ln(11) - x ln(10) in the top.
xln(11/10)?
Well, the first expression's limit is 0/0.
Which is indeterminate.
So, you can use L'Hospital's.
But when we used L'Hospital's we got ln(11) 11ˣ - ln(10) 10ˣ on top, not those.
I thought lhopital's just said to take a derivative of the numerator and of the denominator separately
Yes, and then the new numerator is the derivative of the old and the new denominator is the derivative of the old.
Did I mess up in applying the ln?
No, you didn't write the result of the derivative.
The result was 1 on bottom and ln(11) 11ˣ - ln(10) 10ˣ on top.
Ok so applying ln was correct
You have x ln(11) - x ln(10), which is not the same as ln(11) 11ˣ - ln(10) 10ˣ.
xln11 - xln10 all over lnx
Logarithmic differentiation
Yes, and we got ln(11) 11ˣ - ln(10) 10ˣ on top, right?
I dodnt
Cuz I was gunna do 1. Take ln
2. Take derivative
3. Multiply by original function
No, that's not how logarithmic differentiation works.
It's not take the logarithm and then do the derivative.
It's the original expression times the derivative of the logarithm of the original expression.
f'(x) = f(x) (ln(f(x)))'
Don't forget the f(x) in front, multiplied with the derivative of the logarithm.
Yea I was gunna multiply by f(x) after
OK, but then you can't write it all as one expression.
You can't have x ln(11) - x ln(10).
I'm still wanting to make sure I did ln(f(x)) correctly
Ok like doing each step for each term separately?
Chai T. Rex
Yes, because you're taking the derivative of each term in the numerator.
Not of the whole numerator.
Yes, but write out what you're doing so that it can be followed along with.
Ok
So ln(11^x)
Is xln11
Then I do product rule and chain rule I think
Erm not chain rule
Yes, the product rule is correct.
Chai T. Rex
See, here the left side tells what the right side, your work, means.
Product rule gave me ln11 + x/11
How did you get x/11?
What's the derivative of ln(11)?
1/11
Result:
2.3978952727984
It's 2.40 and so on.
Oh its it only ln/x that has the derivative of 1/x?
Right.
And the same for 10^x
Yes, but first finish (11ˣ)'
Multiply the derivative of the logarithm with the original function.
11^x * ln11
If you forget to do that, there's a way to remember.
You just write what you're figuring out on the left.
Chai T. Rex
That way, you'll know you're not done yet when you get ln(11), because you don't have (11ˣ)' yet.
Oh ok
Chai T. Rex
And then do the part in parentheses on the right.
Chai T. Rex
The bottom is just x/x
That way, you use the ' to keep track of what you differentiate.
Sorry, keep track of what you still need to differentiate.
So 11^x * (ln11) - 10^x * (ln10)
