#help-13

1 messages Β· Page 221 of 1

median wolf
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nope

steep steeple
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csc and sec

median wolf
#

csc is 1/sin(x) and sec is 1/cos(x)

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they are the inverses of the sin and cos ratios

steep steeple
#

yeah

median wolf
#

there is also cot, or 1/tan(x)

steep steeple
#

yep

median wolf
#

it makes sense that sin is negative in q4, however, because y is negative here

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so cos is positive, which means both sin and tan are

steep steeple
#

yeah

median wolf
#

Do you see what tan will be in q4?

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tan(x) = y divided by x

steep steeple
#

wait

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tan is in q3

median wolf
#

tan is positive in q3

steep steeple
#

yeah

median wolf
#

the CAST system tells you what ratios will be positive in which quadrants

steep steeple
#

ah

median wolf
#

all ratios exist in all quadrants

steep steeple
#

so it'd be -y/x?

median wolf
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but the CAST system tells you where their output will be positive

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BINGO

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does that make sense?

steep steeple
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i believe it does

median wolf
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yey

steep steeple
#

gimme a sec

median wolf
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okay

steep steeple
#

imma draw something out just to make sure i fully got it

median wolf
#

Sounds good

steep steeple
#

wait

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oh wait nvm thats what A in q1 is

median wolf
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yea

steep steeple
#

this is in correlation to tan

median wolf
#

So tan is positive in q1

steep steeple
#

and q3

median wolf
#

yes

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oh ok i think i see what you've written now

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and in q2,4 it is negative

steep steeple
#

so for something like cosine

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why would it be positive in q4?

median wolf
#

Because x is positive

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and cosine is x/h

steep steeple
#

is h based off of x in if its postitvie or negative?

median wolf
#

h is the length of the hypotenuse

steep steeple
#

oh so h is always going to be positive then

median wolf
#

yea

steep steeple
#

(you said that a while back and now only its making sense πŸ’€)

median wolf
#

It is based off of calculations used to find the trigonometric ratios of all angles within what's called the unit circle

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that's fine it is a bit complex

steep steeple
#

yeah

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takin pre calc

median wolf
#

Here is a good tool to visually play around with it by the way

steep steeple
#

shits tough

median wolf
#

If you want you can play around with it and see the values

steep steeple
#

yeah

median wolf
#

Anyways, now that we know the fundamentals behind where certain ratios will be positive, we can analyze the original question you had

steep steeple
#

so in relation to the original question...

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yeah

median wolf
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I am gonna try to use the bot one sec

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bear with me xD

steep steeple
#

you good

median wolf
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$[\frac{-\pi}{2},\frac{\pi}{2}]$

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rats

wraith daggerBOT
#

PoisedPerson

median wolf
#

Perfect

steep steeple
#

noice

median wolf
#

so the original question tells you to find the value of tan(x) = 1 between those two points

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I am assuming you already know how to read angles in radian form?

steep steeple
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give or take

median wolf
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Do you know what these angles are in degrees?

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starting with pi/2?

steep steeple
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45, -45

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wai

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90,-90

median wolf
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yea

steep steeple
#

45 is pi/4

median wolf
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so pi/2 is 90, -pi/2 is -90

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-90 is the same as saying 270

steep steeple
#

yep

median wolf
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because 360-90 is 270

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So now we know between where the question is asking us to look

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And if we want to find a value in those two quadrants, which quadrants are we looking at?

steep steeple
#

q4 and q1?

median wolf
#

yey

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Which one will have a positive value of tan?

steep steeple
#

wait

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wouldnt it be q3 and q1?

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because q4 is cosine

median wolf
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That is where cosine is positive

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tangent ratios still exist there

steep steeple
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oh

median wolf
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but what will their output be, since x is positive but y is negative?

steep steeple
#

negtaie

median wolf
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So if we want a positive value, which quadrant will we look at?

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for tan

steep steeple
#

q1

median wolf
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yey

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now, have you been taught the "special angles" by your teacher yet?

steep steeple
#

in regards to trig function?

median wolf
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yes

steep steeple
#

yes

median wolf
#

Nice

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So for instance, what is the value of sin at 60 degrees?

steep steeple
#

however, 90 degrees for tan is undefined

median wolf
#

yea

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we're looking for a value that makes tan(x) = 1 between -90 and +90

steep steeple
#

sqrt3/2

median wolf
#

noice

#

what about sin 30?

steep steeple
#

sqrt2/3

median wolf
#

close

steep steeple
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wait

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1/2 (im stupid_

median wolf
#

that's okay

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you're not stupid

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it's just a lot of memorization

steep steeple
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yeah i got it mixed with cosine for some reason lol

median wolf
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I would even help my teacher correct mistakes

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she was a mechanical engineer, we're only human not computers

steep steeple
#

oh damn

median wolf
#

I somehow scored 100 on the identity test, but that's because I had a large coffee that day

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370mg of caffeine

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anyways

steep steeple
#

nice

median wolf
#

so, what about sin 45?

steep steeple
#

sqrt 2/2

median wolf
#

yey

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now, where out of those three special angles would tan(x) = 1?

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hint: draw out the special angle triangles for q1

steep steeple
#

45 degrees

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so sqrt 2/2?

median wolf
#

ding ding ding

steep steeple
#

woop

median wolf
#

do you know what it is?

steep steeple
#

wdym

median wolf
#

do you understand why tan(45) = 1?

steep steeple
#

yes

median wolf
#

oki

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then you're golden

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so what answer will be the right one then?

steep steeple
#

i kinda dont, but B?

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oh wait

median wolf
#

That's okay

steep steeple
#

e

median wolf
#

do you know how to convert 45 to radians?

steep steeple
#

45 * pi/180

median wolf
#

i should have specified

steep steeple
#

1/4

median wolf
#

yes that is in radians

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yea

steep steeple
#

pi/4

median wolf
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perfect

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so which answer contains pi/4?

steep steeple
#

a & b

median wolf
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yes

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but what does b have that's different from a?

steep steeple
#

it also includes an option that would be in q1,

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x- -x/4

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i think

median wolf
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are you sure that that's in q1?

steep steeple
#

oh wait

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damnit

median wolf
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that's okay

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take your time

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i am not in a rush

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neither should you

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slow and steady wins the race

steep steeple
#

ight

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b includes both pi/a and -pi/a

median wolf
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ye

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which quadrant is -pi/a in?

steep steeple
#

4

median wolf
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is tangent positive or negative in quadrant 4?

steep steeple
#

negative

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so that menas it' be a

median wolf
#

πŸ™‚

steep steeple
#

woo

median wolf
#

yayyyyyy

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CAST method is imperative for questions related to trigonometry

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it will be ur fren

steep steeple
#

alr

median wolf
#

any other things you were struggling with?

steep steeple
#

nothin as of yet

median wolf
#

oki doki

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Imma see if anyone else needs help, if the channel asks you if your answer is complete, just click the checkmark so it opens up for other users

steep steeple
#

alr

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think i can do this also

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.clsoe

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dang

median wolf
#

yea

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lol

steep steeple
#

.close

cedar kilnBOT
#
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steep steeple
#

woop

cedar kilnBOT
#
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violet delta
#

how do I find the smallest x with a given Constant to prove a function is Big O of another function

cedar kilnBOT
#

Please don't occupy multiple help channels.

dire geode
violet delta
#

.close

cedar kilnBOT
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glacial fable
#

Question 10:
If 0 ≀ πœƒ ≀ 180Β° and cos πœƒ = βˆ’12/13 then tan πœƒ = ?

My Answer: c) βˆ’5/12
Explanation: Since cos πœƒ = βˆ’12/13 and πœƒ is in the second quadrant (where cosine is negative), we can use the Pythagorean identity sinΒ² πœƒ + cosΒ² πœƒ = 1 to find sin πœƒ = √(1 - (βˆ’12/13)Β²) = 5/13. Then, tan πœƒ = sin πœƒ / cos πœƒ = (5/13) / (βˆ’12/13) = βˆ’5/12.

glacial fable
#

Did I do this correctly can someone verify for me

gusty forum
#

seems good

raw gulch
#

I'd even write it in a such way: If 90Β° < πœƒ < 180Β° and cos πœƒ = βˆ’12/13 then tan πœƒ = ?

cedar kilnBOT
#

@glacial fable Has your question been resolved?

cedar kilnBOT
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jagged stag
#

Need some help

cedar kilnBOT
jagged stag
#

I have a label of (6,2) for figure 2, need to confirm that's right. I also have answers for the angles which I think are correct. However, I'm confused on the paragraph where it's asking when b=1, a = even, and when b = a/2 as well as the rest of what its asking

frigid osprey
#

hey lemme take a look at this

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to break this down, from my understanding, a and b are directly correlated to a fact.
a - points in the shap
b - where the points are joined

Thus if b=1 then all points join at every first point
so b=a/2 must mean that the points join at every nth point according to the about of vertices there are divided by 2.

jagged stag
#

a = the vertices in the shape

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like figure 1, a normal star has 5 extruding pieces/vertices so a=5, and in figure 2 a = 6 since it has 6 of these

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however, I'm struggling to view a shape that has b equivalent to 1

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since b = the amount of lines each vertice has

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so it would just be a line with two endpoints when b = 1?

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so I'm confused on that

cedar kilnBOT
#

@jagged stag Has your question been resolved?

jagged stag
#

<@&286206848099549185> ^

frigid osprey
#

im here sorry

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b=1 just means that the vertices are connected at every point

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b= the connection points

jagged stag
#

no?

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a = vertices

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figure 1 = (5,2)

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of (a,b)

frigid osprey
#

a= how many vertices there are

jagged stag
#

mhm

frigid osprey
#

b= where the vertices are connected

jagged stag
#

and b = the amount of lines coming off that point

#

same thing?

frigid osprey
#

yep

jagged stag
#

k

frigid osprey
#

an array

jagged stag
#

so basically a shape where b=1, it's basically one line

frigid osprey
#

an array

jagged stag
#

how?

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cause if there's only one line coming off of one vertice

frigid osprey
#

shoot the term is slipping my mind

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a ray

jagged stag
#

and an infinite line isn't really one

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so is it just a line?

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but I guess that's not a shape either

frigid osprey
#

idk dawg my brain too tired for this-

jagged stag
#

np man

jagged stag
#

for anyone else, here's the problem

#

paragraph 1 explains it, confused on para 2

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also if fig 1 is (5,2) fig 2 is (6,2)

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correct?

cedar kilnBOT
#

@jagged stag Has your question been resolved?

cedar kilnBOT
#

@jagged stag Has your question been resolved?

cedar kilnBOT
#

@jagged stag Has your question been resolved?

cedar kilnBOT
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crystal mason
cedar kilnBOT
crystal mason
#

how do i calculate $D(g \circ f)$ with and without the chain rule?

wraith daggerBOT
#

Levens

#

Levens

#

Levens

crystal mason
#

so what’s the derivative of $e^{\frac{y}{x} \cdot xy}$?

wraith daggerBOT
#

Levens

crystal mason
#

i can only come up with the matrix form

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(partial derivatives)

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<@&286206848099549185>

#

man

#

.close

cedar kilnBOT
#
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fallen moat
#

do you mean jacobian?

#

something like that

cedar kilnBOT
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cedar kilnBOT
fallen moat
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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gilded wyvern
#

How to demonstrate that a+1>b if a^2 + b^2 > 1

gilded wyvern
#

I meant a^2 + b^2 < 1

mental trail
#

Probably untrue

gilded wyvern
#

Really?

mental trail
#

Yes

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Pretend for a sec that we have large inequalities

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Then pick a = -1/sqrt(2) and b = 1/sqrt(2)

gilded wyvern
#

Thats equal to 1 tho

crimson sedge
#

That's not allowed

mental trail
#

In fact any a < -1/2 and b > 1/2 is satisfied

mental trail
gilded wyvern
#

a^2 +b^2 = 1 in that casz

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No?

mental trail
#

aΒ²+bΒ² < 1/2 maybe

gilded wyvern
#

Hmm

crimson sedge
#

But what if you choose a=-1/2 and b a little less that sqrt(3)/2

#

Then the sum of squares is less than 1 but a+1<b

mental trail
#

sqrt(3)/2 >1 so no

mental trail
mental trail
crimson sedge
#

Yes so there should be some restriction about a and b being positive or negative or something like that

gilded wyvern
#

Thank you guys

crimson sedge
gilded wyvern
#

.close

cedar kilnBOT
#
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stray comet
#

Do the following Statements apply for every n dimensional vector space V and all subsetts M1, M2 βŠ† V?
1.⟨M1⟩ βˆͺ ⟨M2⟩ βŠ† ⟨M1 βˆͺ M2⟩.
2.⟨M1 βˆͺ M2⟩ βŠ† ⟨M1⟩ βˆͺ ⟨M2⟩

I realy dont get the diference between the two statements. For me both mean the same. Also how would i proove this?

sleek condor
#

1 is true 2 is false

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take R^2

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M1={(0,1)}

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M2={(1,0)}

cedar kilnBOT
#

@stray comet Has your question been resolved?

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harsh garden
#

Hi

cedar kilnBOT
harsh garden
#

Can someone guide me solving this 5. Items?

#

It's all about simplifying radical expressions

unkempt wedge
#

for the first 2 expressions make them in the same racine

harsh garden
#

Wdym Racine?

unkempt wedge
#

square

harsh garden
#

Wait like those?

#

The one that I doodle?

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@unkempt wedge ?

unkempt wedge
#

yes

harsh garden
#

I'll do the 31 first

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May I know why do we make them same square?

unkempt wedge
#

to simply by a common factor betwwen denominator and nomiator

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like in the scond one you wille simplify by (x-3)

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and (x+y) in the third

harsh garden
#

Next is to remove nth power of radicand?

harsh garden
#

@unkempt wedge

#

@unkempt wedge

#

Pls don't gooo😟

unkempt wedge
#

sry i try to solve it

harsh garden
#

Next is to remove nth power of radicand?

unkempt wedge
#

yes

harsh garden
#

Is this good?

#

And next is to remove the radical from denominator?

harsh garden
#

@unkempt wedge

unkempt wedge
#

no 7*3 is 21

#

not 23

harsh garden
#

It's 22 and I put the remaining 1 in the radical

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@unkempt wedge

#

😟

#

@unkempt wedge

#

. close

cedar kilnBOT
#

@harsh garden Has your question been resolved?

cedar kilnBOT
#
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crimson sedge
cedar kilnBOT
crimson sedge
#

How did they conclude that $\mu_s = \m\tan{\alpha_0}$?

wraith daggerBOT
novel topaz
#

because if tan alpha is less then the friction coefficient then the block wont slip

crimson sedge
#

how am i meant to know that thonk

novel topaz
#

its given that block starts sliding when angle is alpha

#

uhh u could make the FBD

crimson sedge
#

so at $\alpha_0$ we have $f_s = N\cd \mu_s$

novel topaz
#

the force along the line of motion are friction and mgsinalpha

wraith daggerBOT
novel topaz
#

yep

crimson sedge
#

right

novel topaz
#

is the physics server ded

crimson sedge
#

and we have[
N = mg\m\cos{\alpha_0} \
mg\m\sin{\alpha_0} = f_s
]

wraith daggerBOT
novel topaz
#

yeah

crimson sedge
#

so like, it is okay to post about it here now so why not

novel topaz
#

yeah its ok

#

but the people who would help with physics here would be rare ig

crimson sedge
# novel topaz yeah

oh yeah i see it. so like [
mg\m\sin{\alpha_0} = f_s \q \t{(before motion has begun)} \
mg\m\sin{\alpha_0} - f_k = ma_x \q \t{(after motion has begun)}
]

wraith daggerBOT
crimson sedge
#

and then we can divide both equations

crimson sedge
novel topaz
#

ok

crimson sedge
#

an yways thanks

#

.clos

#

.close

cedar kilnBOT
#
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winged pumice
cedar kilnBOT
winged pumice
#

why is the answers so specific as in decimals

#

shouldn't we not even have decimal points here

stiff totem
#

the point is that the answers all lie in different bins in the histogram

#

it's asking which ones are possible to be the median, not what it actually is (as you say, it's impossible to determine that accurately from the histogram)

winged pumice
#

thats true

#

sheesh

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gotta get glasses lmao

#

aight thanks

#

πŸ˜„

#

.close

cedar kilnBOT
#
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half smelt
#

quick question: can a group be defined by a binary operation that involves both, say, addition and multiplication? so a \circle b = a+2b?

subtle raven
#

well, I believe you can interpret a binary operation as like a function $f: A \times A \to A$

wraith daggerBOT
#

_Kookie

subtle raven
#

in this case I suppose your function works like $f(a,b) = a + 2b$

wraith daggerBOT
#

_Kookie

subtle raven
#

does that answer your question?

static owl
#

And this is in general a very important thing to remember as you go into more abstract mathematics - constructions start to matter less and less, and what properties they satisfy start to matter more and more.

#

The binary operation inside the group can be anything as long as it satisfies the group axioms - so if you find a way to define it using both addition and multiplication, and it follows the axioms, then it is entirely valid.

half smelt
#

ok, fantastic. thank you both

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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molten schooner
#

hello i need help with a math problem

sudden magnet
molten schooner
#

its a high school level problem. ellie runs a race. at 13:10 she has run 1/4 of the race. at 13:25 she has run 3/5 out of the race. how long does it take to run the whole race? i got 42,142 minutes. now is this correct?'

#

im not really sure thats whyi ask. i also have another problem im stuck with. i just want to validate this one or discuss it first

#

hello is there anybody here?

fair geyser
#

I get 42.86

#

,calc 15 / ((3/5) - (1/4))

wraith daggerBOT
#

Result:

42.857142857143
molten schooner
#

alright thank you. i have a second problem: a bottle with a capacity of 2/3 liters is filled 1/3. whatever fills it is then poured into a bottle with a capacity of 5/6 liters. how much of that second bottle is now full? how do you solve it

fair geyser
#

i'm not like trying to help, i just hoped you would explain how you got your answer

molten schooner
#

i havent gotten an answer since im stuck

fair geyser
#

i mean the first problem

molten schooner
#

well the only reason for you wanting to know how i got my answer that i can think of is you wanting to help in some way

fair geyser
#

no, i just can't tell how you did it, and i prefer to know instead of not knowing

molten schooner
#

alright i understand

#

this is how i thought

#

i started by multiplying 1/4 with 5 and 3/5 with 4. which gives me 5/20 and 12/20. theres 15 minutes between 13:10 and 13:25. this means that it took her 15 minutes to run 7/20 of the race. then i calculated how long it would take to run 1/20 of the race. so 15/7. which i got to 2,142. 13 x 2,142 + 15. which i got to 42,846. (not 42,142 which i wrote earlier. that was wrong. i still dont know how i didnt get the same as you tho

fair geyser
#

thanks

molten schooner
#

what do you think of my thought process

cedar kilnBOT
#

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hoary silo
#

hello i need to solve these two equations by elimination method but it seems that i cant think of the right solution for it

hoary silo
#

x+2y > 8

#

7x+y>10

#

the lesson is linear programming

crimson sedge
#

Start by multiplying the second equation by 2 to make the coefficients of y the same in both equations.

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#

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digital mauve
cedar kilnBOT
hoary silo
digital mauve
#

?

hoary silo
#

the first constraint

digital mauve
#

That chat is closed now

hoary silo
#

.reopen

#

.reopen

#

?

digital mauve
#

Theres already a new chat now

#

Too late to reopen

#

<@&286206848099549185>

#

?

#

There was a message here for a second

#

Helloo

#

<@&286206848099549185>

#

.close

cedar kilnBOT
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dull plover
#

wanted to ask if f(x) is continuous at -3 and 10

dull plover
#

u cant say that ull take the limit from the both sides such as in x=1 and call it a day because -3 doesnt really have a left side

#

and x = 10 doesnt have a right side

crimson sedge
#

for minus 3

#

it starts from -3

#

so just check at -3 and -3+

#

for 10

#

check at 10 and 10-

dull plover
gusty forum
crimson sedge
dull plover
#

since ur substituting in the same function

crimson sedge
#

you already know its continuous

dull plover
#

so its continuous?

crimson sedge
#

and by logic it should be

dull plover
#

oh

crimson sedge
#

wait let me check

#

still

crimson sedge
#

you ignore the side which you dont have

#

because our doman in restricted

dull plover
#

u can do that and call it continuous?

crimson sedge
#

if your function begins at 0

dull plover
#

but surely u dont include the point

#

right?

crimson sedge
#

you cant tell whats behind 0

crimson sedge
#

[ include
( dont include

dull plover
#

well in the function i showed u

#

why cant we differentiate at -3 and 10

gusty forum
#

for all purposes of continuity you only call (-3, 10) continuous (if it is, i haven’t bothered reading)

dull plover
#

if it is continuous

crimson sedge
#

we have to check IF we can

#

thats a part of differentiability

dull plover
#

please elaborate

crimson sedge
#

if theres a kink, its Non differentiable

dull plover
#

wdym

crimson sedge
crimson sedge
#

if you hvaent learned it yet

dull plover
#

uhuhh

crimson sedge
#

focus on limits

dull plover
#

well regarding to the picture i sent

crimson sedge
#

yeah

dull plover
#

the differentiation does not exist at -3 and 10

#

why is that

crimson sedge
#

hm

#

that seems wrong

#

how can a constant function be non differentiable at 10

#

5 is a line, it has the same slope everywhere regardless of x

dull plover
#

isnt the differentiation of a constant non existent

#

because its 0

#

<@&286206848099549185>

crimson sedge
#

what's your question?

plucky merlin
#

So if you plug in 10 to the -2x - 2 you get -22 which is not equal to 5, and so it would be a discontinuity as the points do not continually run together

#

@dull plover does that make sense

plucky merlin
#

There is no left side to it

dull plover
#

so what do we say about it

plucky merlin
#

Could be a jump discontinuity

#

Or a removable?

#

Wait, it might be continuous just not differentiable?

dull plover
#

idk thats why im asking πŸ’€

plucky merlin
#

I'm also confused, it's a closed point only reason I can think of is that it has no technical left side

dull plover
#

well lets go a step back

#

say f(x) = x>=2

#

is it continuous at 2

#

the point sure does exist

#

but the limit from the left doesnt

plucky merlin
#

Yes, so if not continuous, it's not differentiable

dull plover
#

but that doesnt make sense because it is actually differentiable

#

u can differentiate the term at -3

#

without any issues

plucky merlin
#

So can you at 10, it's derivative is 0. But the rules (no matter how funky) state, that if a graph is discontinuous it is non-differentiable

cedar kilnBOT
#

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thick mauve
cedar kilnBOT
thick mauve
#

Determine the real parameters a, b, c, so that the function satisfies the conditions of Rolle's theorem on the interval [-1;1].

#

??

cedar kilnBOT
#

@thick mauve Has your question been resolved?

thick mauve
#

.close

cedar kilnBOT
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ebon cipher
#

Can anyone help walk me through this

rare vault
#

are you familiar with cross products

ebon cipher
#

Yes

rare vault
#

what does the cross product of two vectors compute?

ebon cipher
#

The orthagonal vector?

rare vault
#

okay, now what?

ebon cipher
#

Divide by the magnitude of that vector ?

#

to make it a unit vector ?

rare vault
#

yes, but there's a little catch

ebon cipher
#

uh-oh

rare vault
#

"find all unit vectors"

ebon cipher
#

Hmmm

#

So how do you go about that πŸ€”

rare vault
#

try computing the cross product between A and B

#

and then try computing the cross product between B and A

#

make sure they are orthogonal via dot product, and see if they are distinct

ebon cipher
rare vault
#

yea

ebon cipher
#

Okay so it actually ends up being the unit vector from cross product of A and B and then the one from B and A ?

#

So there is 2 ( if they're both orthogonal )

rare vault
#

they both are guaranteed to be orthogonal

ebon cipher
#

Ah XD

rare vault
#

there is a very obvious connection between them though

#

think about what being orthogonal to two vectors means

#

for example, if my two vectors were (1,0,0) and (0,1,0)

ebon cipher
#

Then it'd be (0,0,1) ?

rare vault
#

and...

ebon cipher
#

(0,0,0)?

rare vault
#

no

#

well okay maybe

ebon cipher
#

I'm not sure im following on this bit

rare vault
#

(0,0,-1)

ebon cipher
#

ah of course because the direction wouldn't matter

rare vault
#

I guess (0,0,0) is orthogonal to everything so you should include that one too

ebon cipher
#

So in reality

#

I'll get a 2 unit vectors from A and B (both directions) and 2 from B and A (both directions) + (0,0,0) so I'll get 5 in total ?

cedar kilnBOT
#

@ebon cipher Has your question been resolved?

cedar kilnBOT
#

@ebon cipher Has your question been resolved?

ebon cipher
#

.close

cedar kilnBOT
#
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zinc mist
#

there are three letters and three envelopes, how many ways are there to derange the letters such that no letter is in it's required envelope?
My answer:
Number of such ways= no of ways to arrange the letters into envelopes-(no of ways to have the right configuration)
which should be 3!-1=5
but the answer is 2

olive crescent
#

there's 2 ways to arrange the first letter and only 1 way to arrange the second

zinc mist
#

so am i misunderstanding the definition of derangements or am i taking extra cases

olive crescent
#

oh I see the issue

zinc mist
olive crescent
#

you've solved for "such that not all the letters are correct"

#

not "such that NO letters are correct"

zinc mist
#

yaaaa

#

ohhhh

#

wait a minute let me compare both the cases

#

oh yea i got what you mean

olive crescent
#

I guess it's...you have 2 choices for the first envelope, and then only 1 choice for the second and third because you cannot pair up with #1.

#

so 2*1=2

zinc mist
#

ah yess i understood

#

damn they didnt specify which one should I be solving for

#

yep it makes sense now

#

thanks a lot <3

#

.close

cedar kilnBOT
#
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vagrant bison
#

say i have the statements

cedar kilnBOT
vagrant bison
#

(1) ${f(x) : x \in A \triangle B}$ is a subset of ${f(x) : x \in A} \triangle {f(x) : x \in B}\newline$
(2) ${f(x) : x \in A} \triangle {f(x) : x \in B}$ is a subset of ${f(x) : x \in A \triangle B}$

wraith daggerBOT
vagrant bison
#

i tried it with f(X) = {1} u X and g(X) = {1,2,3} n X

#

for union i got that

#

if A = {2, 3} and B = {3, 4} then
f(Aβˆ†B) = {1} u {2,4} = {1,2,4}
f(A) = {1} u {2, 3} = {1,2,3}
f(B} = {1} u {3, 4} = {1,3,4}
f(A) βˆ† f(B) = {2,4}

so f(A) βˆ† f(B) is a subset of f(Aβˆ†B), but f(Aβˆ†B) is not a subset of f(A) βˆ† f(B)

#

while for intersect i got that

#

A = {2,3,4} and B = {3,4,5}
g(Aβˆ†B) = {1,2,3} n {2,5} = {2}
g(A) = {1,2,3} n {2,3,4} = {2,3}
g(B) = {1,2,3} n {3,4,5} = {3}
g(A) βˆ† g(B) = {2}

#

so g(Aβˆ†B) is a subset of g(A) βˆ† g(B), and g(A) βˆ† g(B) is a subset of g(Aβˆ†B)

#

so am i correct in saying statement (1) is not true for all functions? or did i do something wrong

cedar kilnBOT
#

@vagrant bison Has your question been resolved?

cedar kilnBOT
#
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wispy wigeon
#

How do I solve 10 and 11

cedar kilnBOT
#

Please don't occupy multiple help channels.

nimble mountain
#

what are those

hidden escarp
wispy wigeon
#

Oh

#

I thougjt I aaploaded it

#

Mb

zenith sail
#

,rotate

wraith daggerBOT
zenith sail
#

@wispy wigeon have you tried anything?

wispy wigeon
#

Ignore y

#

I need x

zenith sail
#

hm, actually I think we're going to end up getting y first

wispy wigeon
#

πŸ˜ͺ

#

Okay

zenith sail
#

do you know what this means?

wispy wigeon
#

The two triangles are congruent

zenith sail
#

right yeah

#

don't worry about which answer is going to come out first, let's just see what we can figure out

#

if the triangles are congruent, are there any equations we can write down?

wispy wigeon
#

Uhm

#

PELASE have mercy on me cuz I suck st geometry honors

#

Let me think

zenith sail
#

no worries

#

and no pressure lol

#

I just mean, if they're congruent, everything in one triangle matches something in the other triangle

#

like angle A = angle D

wispy wigeon
#

Yea ik that one

#

Are yiu giving me a hint rn

zenith sail
#

and that is an equation we can use, since we're given expressions for angle A and angle D

zenith sail
wispy wigeon
#

How are they even congruent

zenith sail
#

what do you mean?

#

the triangles?

wispy wigeon
#

Think I misread something

#

It’s fine

zenith sail
#

do you mean the angles?

#

like how do I know that A matches with D?

wispy wigeon
#

Yea

#

OH

#

WAIT

#

I KNOWWW

zenith sail
wispy wigeon
#

well

#

In my way

#

I list them down

#

<A Is congruent to <D

#

<B is congruent to <E yea?

zenith sail
#

yeah

wispy wigeon
#

Okay

zenith sail
#

when they write "triangle ABC is congruent to triangle DEF"

#

they're also telling you what corresponds to what

#

since A and D both come first, they're congruent

wispy wigeon
#

Right

zenith sail
#

then B and E both come next

#

etc

wispy wigeon
#

Mhm

zenith sail
#

for our problem, I think we want to look at <A and <D first

wispy wigeon
#

2y-5=65?

zenith sail
#

yep πŸ‘

wispy wigeon
#

Right

#

Okay

#

Y=35

#

That’s our answer for y

zenith sail
#

yep nice job

wispy wigeon
#

Thank you

#

Now x

#

How do we get that thing

#

Cuz it’s annoying

zenith sail
#

we can do the same thing

wispy wigeon
#

Abd the 2x+y annoying thing

zenith sail
#

since the triangles are congruent, the sides are congruent

wispy wigeon
#

Hiw do I deal with it

#

Do I js substitute y?

zenith sail
#

Yeah, you already know the value of y

wispy wigeon
#

So

#

2x+35 = 64.3 maybes

zenith sail
#

not quite

#

2x+y is a side length

#

look at the other triangle

wispy wigeon
#

Oh

zenith sail
#

what side does it correspond to?

wispy wigeon
#

OH

#

90.6

zenith sail
#

yeah πŸ‘

wispy wigeon
#

Okay so

#

2x + 35 = 90.6

zenith sail
#

looks good

wispy wigeon
#

Is the final answer x=27.8

zenith sail
#

yep

wispy wigeon
#

Wow

#

Honors class is easy now 😧

zenith sail
wispy wigeon
#

Thank you so muchhh

zenith sail
#

no problem πŸ‘ good work

wispy wigeon
#

Thank you

#

.close

cedar kilnBOT
#
Channel closed

Closed by @wispy wigeon

Use .reopen if this was a mistake.

#
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Send your question here to claim the channel.

Remember:
β€’ Ask your math question in a clear, concise manner.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

cyan void
#

it is given that 5x2^t-1=2x5^2t -> (10k)^t =k, find k

cyan void
#

I just get stuck

#

From the original equation I do 2^t-1 = 2 x 5^2t-1

#

then do the same for the 2 on right hand side i.e. 2^t-2 = 5^2t-1

gentle torrent
#

idk hwo to say it, but you can use propieties

#

like square roots, logs...

cyan void
#

this was given as one of the questions in a test - we haven't covered logs in that test

#

so i can assume that there is a way to do this using surds and indicies rules

gentle torrent
#

oh logs would have made that question easier

cyan void
#

yeah i assume teacher wanted us to do the question without

gentle torrent
#

sowwy w/o logs dunno how to do it

cyan void
#

all g

cyan void
#

like is it a levels

gentle torrent
#

i had to do that some time ago, but when we did w logs i forgot normal method and did w logs.

cyan void
#

oh alright

gentle torrent
cyan void
#

that's what i thought during the test, i was just kinda stuck

#

but surely there's a waty

gentle torrent
#

cuz 2^t-1 its not the same 5^2t

#

if u had 2^t-1 and 2^t+-xyz

#

then yes

cyan void
#

<@&286206848099549185>

late sky
#

is x there multiplication or a variable?

cyan void
#

multiplication

#

mb probably should've used *

cyan void
#

I haven't been able to get a correct answer as of now even after the test

late sky
#

I was typing something big in a different channel so i havent actually gone through it yet

cyan void
#

oh nw

late sky
#

is the -> just mean that both of those are equations are true, or that you simplified the first equation down to that?

#

wait, it couldnt have been simplified, theres no k in the first one

#

but it does just mean theyre both true right?

cyan void
#

the arrow ig means hence/implies that (10k)^t=k

late sky
#

yes, but i felt like an implication in that sense felt like a weird way to describe it since we are already kinda assuming the first part is true, we dont have the false case of the statement to worry about

cyan void
#

idk why they decided to present the question in that way, but it's safe to assume both equations will be true

late sky
#

what level of math are you doing? i need to know how much exactly to expect you to already know, like logarithms or even just algebra and substitution

#

cuz i dont want to just give you the answer

cyan void
#

im at maths tutor in y12 uk

#

im doing maths and further maths a level

#

and we havent covered logs yet

#

i assume they expect us to solve using surds and indicies rules

late sky
#

uhh, whats year 12 in uk converted to american?

cyan void
#

11th grade?

#

yeah 11th

late sky
#

i havent heard of the name surds and indicies rule, what is it about?

cyan void
#

It's like the rules for indicies

#

like a^2 *a^2 = a^4

late sky
cyan void
#

supposedly at same level as y12 uk

late sky
cyan void
#

yeah basically

#

in uk we call it surds and indices

late sky
cyan void
#

in y12

#

and i get tutored at y12 standard

late sky
#

wait do you tutor or are you tutored?

cyan void
#

am tutored

#

this was one of the questions my tutor gave in a test

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this was question 2 😭

late sky
#

ohhh, okay, that makes more sense now, i was confused how you could be tutoring your own grade level logistically

cyan void
#

some of my friends were doing that but that's besides the point

late sky
#

so where do you get stuck? do you have an idea of where to start?

cyan void
#

@late sky

#

then i kinda just get stuck midway through after that

#

i can't get anything to an appropriate form

late sky
#

well it looks like that isnt quite right, you seemed to have divided by five on both sides but forgot to do the same to the constant term

late sky
#

do you know what a term is? i might just need to describe it better

cyan void
#

yeah

#

you mean the (10k)^t = k should be divided by 5 as well?

#

So it looks like 2^t x 5^t-1 x k^t = k?

late sky
#

no

#

omg wait, is it 2^(t-1) or (2^t)-1 in the original problem?

cyan void
#

the former

#

2^(t-1)

#

uh oh

late sky
#

that chages things

#

i thought the -1 was its own term

cyan void
#

Nope soz

#

uhhhhh is it possible to dm the workings to said solution to me? its a big ask but im tired and its 00:32 here

#

if not it's fine, if you point me in the right direction it'd helop

late sky
#

so then the what you had so far was right, i just misinterpreted it

cyan void
#

What do you suggest doing from there then?

late sky
#

well im kinda working it out live, i did it on my own first with logs

late sky
cyan void
#

the videos i see rn use logs or the examples are bases with a power i.e. 16^x = (2^4)^x = 2^4x

cedar kilnBOT
#

@cyan void Has your question been resolved?

late sky
#

hmm, i dont understand how they would expect you to solve it with out logs or change of bases

cyan void
#

Me neither

#

What is the answer that you get from logs?

late sky
#

well the examples showing you 16^x = 2^4x, is that something you would be allowed to use or is it something youve found on your own?

#

becuase if you would be expected to know that, i doubt they only expect 'basic' examples, you should be able to understand the rule in general to use it here, i can explain how to generalize it if you need

cyan void
#

Uhh sure generalise it for me

late sky
#

well for any y^x such that y=a^b can be rewritten a^(bx)

late sky
#

however, 2 and 5 are prime, so theres not really a rational b that lets 2^b=5, so you would have to use logs, but you did say there were videos about logs, were those found on your own or included in the ciriculum so far that you would be expected to know?

cyan void
#

I found them on my own

#

Also it's way too late for me rn so unfortunately I'll have to call quits on thus

#

Thanks for the help anyway

#

Gtg sleep now

cedar kilnBOT
#

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civic heath
#

hi is this where u get math help?

cedar kilnBOT
plucky owl
civic heath
#

alr thanks

#

I don't get how to do this

astral steppe
#

you could draw a line from each letter to D then for each line draw one of the same length at 120deg

#

from D

civic heath
#

So however long A is from D, I'd draw that length from D at 120 degrees?

#

alr i got it thanks!

#

.close

cedar kilnBOT
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hexed vortex
#

Why is this wrong

cedar kilnBOT
pastel vault
#

25 ln |x|

#

try with that now

hexed vortex
#

won't let me use it, says ln uses parenthesis for it's argument

pastel vault
#

yeah, so put the || inside the brackets

hexed vortex
#

oh that worked

#

thanks

pastel vault
#

no worries

hexed vortex
#

.close

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frozen mountain
#

hello can someone help me with the next 1 following number for these 2 questions pls

frozen mountain
#

its a pattern recognition thing

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frozen mountain
#

.reopen

cedar kilnBOT
#

βœ…

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crimson sedge
#

.ask

#

how do i do this

cedar kilnBOT
crimson sedge
#

.ask \left(\frac{x^{\frac{1}{2}}y^{-2}}{x^{-\frac{7}{4}}y}\right)^4

#

jesus

acoustic grove
#

What?

crimson sedge
#

i dont know how to write it down

acoustic grove
#

\left(\frac{x^{\frac{1}{2}}y^{-2}}{x^{-\frac{7}{4}}y}\right)^4

rain drift
#

wrap it in dollar signs

#

$\left(\frac{x^{\frac{1}{2}}y^{-2}}{x^{-\frac{7}{4}}y}\right)^4$

wraith daggerBOT
#

MellowDramaLlama

crimson sedge
#

what the

acoustic grove
#

Thonks

crimson sedge
#

yeah

#

so uhm h o w

#

that needs to be simplified

acoustic grove
#

Lemme recheck my calculations

#

Yeah

#

Seems correct to me

crimson sedge
#

is that the simplified vers?

acoustic grove
#

Yeah

#

Only x and y are remaining, can't simplify further as they are variables

crimson sedge
#

im so

#

confused

acoustic grove
crimson sedge
#

is that an x

acoustic grove
#

Yes

crimson sedge
#

is that a g

#

why is there a g

acoustic grove
#

Its y

crimson sedge
#

x g

acoustic grove
#

Pls don't bully my writing

crimson sedge
#

im just trying to understadnfusdf

acoustic grove
#

Okay lemme write neatly

#

This is the best i can write

crimson sedge
#

really?

#

thank you anyway ill try my best to understand

acoustic grove
#

U can post this on algebra channel

cedar kilnBOT
#

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twin tinsel
#

for estimations using simpsons rule, midpoint rule, and trapazoidal rule. when spliting up the bounds into my n's, do I us the lower bound or the upper bound if it divedes into an odd number

cedar kilnBOT
#

@twin tinsel Has your question been resolved?

dire geode
#

Show an example what you mean

twin tinsel
#

this but trap rule and n=5

cedar kilnBOT
#

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devout mantle
cedar kilnBOT
devout mantle
#

this is one of my college assignment questions

#

and i am just..

#

frustrated

#

because i feel like this question is not well structured and i dont understand it

#

anyway, as it carries marks

#

i did something

#

and when i go check the rubric it asks to use differentiation to solve the problem.

#

and i just feel like this question does not make any sense

#

i want to know whether its normal for me to feel this way and that the question is stupid.. or i am stupid?

#

Thank you

ocean mural
#

hey idk the solutions but I can say ur definitely not stupid if ur doing maths like that lol

mighty kraken
#

this
Also, I don't understand why you would use differentiation here.
I mean, there is no restriction to the height, so cylinder will obv be better in this case, while sphere will be restricted to it's diameter. It's logical i believe, plus you found it yourself as well

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#

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royal loom
cedar kilnBOT
royal loom
#

** Is this transformation simply the substitution x=(u-v)/sqrt(2), y=(u+v)/sqrt(2) ? **

astral bay
#

yeah it looks like it is
if it isn't then they're doing some pretty confusing notation with the "x(u,v)" and "y(u,v)"

royal loom
#

Okay

#

I have questions on what this does to our bounds then

#

So first we are integrating from y=0 to y=x

#

if y=0 then this implies that v=-u

#

and if y=x then this implies v=0

#

likewise I can do something similar for the x-bounds

#

is that what I should be doing?

#

Because once I do that, I get that x=0 implies u=v and x=1 implies u-v=sqrt(2)

#

and I'm not sure how to express these new bounds in the uv world

#

because they both involve variables

#

one isn't a constant to a constant

#

unless I can say that u going rom x=0 (u=v) to x=1 (u=sqrt(2)+v) is the same as u going from 0 to sqrt(2)

#

Does that make sense what I am asking or should I rephrase?

royal finch
#

It is easier to follow what is going on if you write inequalities in terms of x and y, then substitute in u and v and draw a picture

#

You have that 0 < x < 1 and 0 < y < x, now focusing on the first inequality, you have 0< u-v < sqrt(2) or 0 < u < v + sqrt(2) so u is bounded by the lines u = 0 and u = v + sqrt(2)

#

Plot those on the u,v plane, and then repeat for 0 < y < x and plot those too. Then determine how you want to set up your integral

royal loom
#

like this?

#

and our region is that little triangular region

royal finch
#

yes, but I find the way you organize it like that to be hard to read

royal loom
#

Oh sorry

#

I tried to make it organized

#

Okay so we are going to have to split it since it is a triangular region

#

the lower bound will be a different function once you cross that middle point

royal finch
#

Hopefully you can see why this is easier to condense the information:

0 < x < 1
=>
0< u-v < sqrt(2)
v < u < sqrt(2) + v

royal loom
#

indeed

royal finch
#

It's the same as what you did in anycase

royal loom
#

Okay thank you

#

I think I have it set up properly now

#

what a nasty integral

#

I have no idea how to integrate that

#

this is sort of a different question now so I am going to open a different channel

#

ty for your help!

#

.close

cedar kilnBOT
#
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.