#help-13

1 messages · Page 19 of 1

crimson delta
#

well then they mean (0, m)

wraith daggerBOT
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kartheek

restive plover
crimson delta
#

while technically correct, not what they want from you here. what is the slope of the line going through (0, m) and (-1, 0)

restive plover
#

1?

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I meant $\frac{sin \theta}{cos \theta +1}$

wraith daggerBOT
#

kartheek

crimson delta
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lets forget that (cos theta, sin theta) also lies on that line

restive plover
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sorry

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its m

crimson delta
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what is the slope of the line going through (-1, 0) and (0, m)

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ok

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so now y= ?

restive plover
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y=m(x+1)

crimson delta
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ok

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next x^2+y^2=1

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plug y in and get?

restive plover
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and should i substitute this into x^2+y^2

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yeah yeah

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and I will get the result in the second part of the subquestion right?

crimson delta
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if you do the steps correctly, yes

restive plover
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god dayumm I love you got the answer hehehe

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Thanku sm

crimson delta
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tho I have to say, not a very well written question

restive plover
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Exactly I wasted a whole night, It was very confusing

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in this part of the question, now i know that (-1,0) and (cos theta, sin theta) is in the same line I meant the points in the line and the circle, So How can I say that -1, and Cos theta are the roots of the equation (1+m^2)x^2+2m^2x+m^2-1=0

crimson delta
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wdym with "how"

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they are solutions cause they are on the intersection of the line and the circle

restive plover
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I tried up to this, now I have the roots Ig I am supposed to prove this, $cos \theta = \frac{1-m^2}{1+m^2}$

wraith daggerBOT
#

kartheek

restive plover
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Could you give me some hints?

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Should i add the roots or something like that?

crimson delta
#

about what. this is the solution

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if you know one root of a quadratic you can easily find the other one with vieta

restive plover
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vieta?

crimson delta
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if x^2+px+q=0 and a, b are solutions, then ab=q, a+b=-p

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I have to go now

restive plover
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Thanks for the help @crimson delta

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One doubt, should the sum of the roots of the quadratic equation be equal to the coefficient of x , where did that negative sign come from? Sorry if it is dumb

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nv,

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nvm

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got it got it

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then again thanks

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.close

cedar kilnBOT
#
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cedar kilnBOT
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mint raft
#

For m I got -1/2 and more c I got -1 is it right?

mint raft
#

Then can I please get help on this one!

south tundra
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Well firstly c = -5 here

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And if the line y = mx - 5 passes through (3; 1)

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It means that 1 = 3m - 5

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You can solve for m here

mint raft
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I got 2

south tundra
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So m = 2 and c = -5

mint raft
#

Oh okay thanks bro I appreciate it 🙏

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limber snow
#

how would once calculate ln(3pi/2) without calculator

tropic oxide
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you wouldn't.

limber snow
#

nvm Im tripping. theres a 0 before all that so it should just be 0.

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floral grail
#

.open

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3x² + 12x + 23/4

cedar kilnBOT
floral grail
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This is a quadratic function thing

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Like the vertex/standard form go to general form

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Or either way

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Show solutions pls

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Thanks

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<@&286206848099549185>

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The answer should be 3(x + 2)² + 1/2

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But it need the solution

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Anyone pls

crimson sedge
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why so desperate for a solution..

cedar kilnBOT
#

@floral grail Has your question been resolved?

floral grail
livid hound
#

have you been taught anything about completing the square

cedar kilnBOT
#

@floral grail Has your question been resolved?

cedar kilnBOT
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visual bison
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Stuck on the third one down ,we have to show whether this series converge

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I've tried ,comparison test , null sequence test and ratio test

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I'm not sure how to simply ot

earnest socket
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,rotate

wraith daggerBOT
cedar kilnBOT
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violet night
cedar kilnBOT
violet night
#

tried to get this done last night but couldnt get my head around it

cedar kilnBOT
#

@violet night Has your question been resolved?

cedar kilnBOT
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@violet night Has your question been resolved?

cedar kilnBOT
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mint raft
#

Please help!

cedar kilnBOT
mint raft
#

For this one I have to find the length of AB

sleek condor
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use pythagoras' theorem

mint raft
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For which one?

sleek condor
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for both

mint raft
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so for the first one I’m working with 1 and 5?

sleek condor
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wdym?

mint raft
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I’m confused you said I must use phythag…

sleek condor
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yeah

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what does pythagoras say?

mint raft
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It involving squaring

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I know how to do your pythag

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But in this case I’m a bit confused

sleek condor
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can you answer:

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"what is the pythagorean theorem?"

mint raft
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Sure.

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Pythagoras is the square on the hypotenuse of a right angled triangle is equal in area to the sum of the squares on the other two sides

#

.close

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deep wind
#

how to find number of terms (a+b)^2 * (a+b+c)^4

cedar kilnBOT
#

@deep wind Has your question been resolved?

deep wind
#

<@&286206848099549185>

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broke it down to a+b+c <= 6 and a,b <= 2 and c <= 4

cedar kilnBOT
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jaunty raven
cedar kilnBOT
jaunty raven
#

Hello. Can anyone review my work?

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This is the question

dire geode
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,w integral 0 to pi/4 1/(csc(x) -1)

wraith daggerBOT
jaunty raven
dire geode
#

what happened here?

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did you skip finding the antiderivative?

jaunty raven
dire geode
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integration means you find a function whose derivative is your integrand

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by FTC

jaunty raven
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mhm ok

dire geode
#

so find an antiderivative of
$\frac{\csc(x)}{\cot^2(x)}$

wraith daggerBOT
#

riemann

dire geode
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and your other integrand

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probably will help to simplify in terms of sines and cosines first

jaunty raven
#

.close

cedar kilnBOT
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viscid plinth
cedar kilnBOT
viscid plinth
#

I know i need to multiply numbers to these rows and add them or subtract them in order to get them to be 1s and 0s

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but where to begin...

cedar kilnBOT
#

@viscid plinth Has your question been resolved?

viscid plinth
#

<@&286206848099549185>

dawn jacinth
viscid plinth
#

row echelon form

dawn jacinth
#

Then all we need to do is to make sure that the first column does not contain two pivot points

viscid plinth
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what do you mean?

dawn jacinth
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In other words, we can leave the first row unchanged, and just zero out the -3 on the second row

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This way, the second row will have 0x, and isolate y to the constant. This allows you to solve for y individually, then substitute it to the first equation to solve for x

viscid plinth
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so is the goal to have a diagonal of 1s?

dawn jacinth
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Not necessarily for non-row reduced row echelon form, but you kind of have the right idea

viscid plinth
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so whats the end goal?

dawn jacinth
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The end goal is to isolate variables in each equation, allowing you to solve for one, then substitute that into higher equations

viscid plinth
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right

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so whats the first step?

dawn jacinth
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Well for this specific matrix, there is only 1 step

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You can use the Gaussian Elimination algorithm to solve this equation. This will be kind of difficult to explain if you haven't read up on it, so I suggest taking some time to see it, since it'll help you with every augmented matrix

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But I can provide it in this situation

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Using the values on the first row, we can zero out -3 by adding (or subtracting) it to some multiple of -8. This is kind of an ugly number, but in this case, R2 = R2 - c*R1, where c is some constant.

In this case, we want 0 = (-3) - c(-8). If we solve, we get c = 3/8

viscid plinth
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but dont we multiply that entire row by that number?

dawn jacinth
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Then, for every column in row 2, we do the same operation. For example, -11 - (3/8 * -29) for column 2 of row 2

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Then 1 - (3/8 * 2) for column 3, row 2

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That's it. You're done for the augmented matrix

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Also yeah, you do multiply the entire row. I was just showing it step by step

viscid plinth
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so i multiply R1 by -3/8

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then add it to R2

dawn jacinth
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Yup

viscid plinth
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but R1 doesnt change

dawn jacinth
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ye

viscid plinth
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so R1 goes back to being -8 -29

dawn jacinth
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yup, R1 unchanged in this scenario

viscid plinth
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so i should have

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R1 = -8 -29 2

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R2 = 0 -1/8 1/4

cedar kilnBOT
#

@viscid plinth Has your question been resolved?

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radiant prairie
#

Describe as simply as possible the set of all real numbers x, for
which applies (the solution must be specified):

radiant prairie
#

in not sure because i could solve for a -1 < x

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or maybe does : -1 turn the < to >

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ok i found the answer

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next question

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on task b

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can i make it easier?

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cant pull the root of negative numbers

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<@&286206848099549185>

craggy oriole
#

Can you write clearly what are the conditions?

radiant prairie
#

Describe as simply as possible the set of all real numbers x, for
which applies (the solution must be specified):

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b is the problem

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(b) 5 − x^2 < 8

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i got -3 <x^2

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am i finished or maybe did i do something wrong

craggy oriole
#

You're right, the numbers with square larger than -3 are all real numbers

radiant prairie
#

is the d finished?

craggy oriole
#

Not quite, can you graph that quadratic formula?

radiant prairie
#

didnt understand sry

craggy oriole
#

The exercise asks you where the parabola (x-1)*(x-3) is above 0

radiant prairie
#

parobola?

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where?

craggy oriole
#

,w graph (x-1)*(x-3)

craggy oriole
#

So, for which vales of x is the graph above the x axis?

radiant prairie
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0-1 and 3-4

craggy oriole
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No need to stop at 0 and 4, it goes from minus infinity to infinity

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But yes, all numbers smaller than 1 or larger than 3

radiant prairie
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how sould i write it down?

craggy oriole
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x<1 or x>3

radiant prairie
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in the task they want all my steps how i got the solution

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i dont know if it is allowed to uses graphs?

craggy oriole
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If a*b>0 then both a and b have the same sign, either positive or negative

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That is (x-1)>0 and (x-3)>0, or (x-1)<0 and (x-3)<0

cedar kilnBOT
#

@radiant prairie Has your question been resolved?

radiant prairie
#

.close

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violet viper
#

i am not sure what i need to do past here

cedar kilnBOT
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violet viper
#

,open

#

.reopen

#

.close

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winter lion
#

these are the questions and what I have tried so far

winter lion
#

I am unsure if my images are correct for the given functions and if I have shown enough work

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#

@winter lion Has your question been resolved?

winter lion
#

<@&286206848099549185>

winter lion
#

<@&286206848099549185>

cedar kilnBOT
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@winter lion Has your question been resolved?

cedar kilnBOT
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@winter lion Has your question been resolved?

winter lion
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.close

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somber egret
cedar kilnBOT
somber egret
#

not sure how to do b, c, or d

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i thought i found out how to do b but one of the steps includes finding rref of A and taking the columns that don't have leading 1s

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but rref of A leads to all columns having leading 1s

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so idk

cedar kilnBOT
#

@somber egret Has your question been resolved?

somber egret
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<@&286206848099549185>

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.close

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crimson sedge
cedar kilnBOT
crimson sedge
#

struggling on how to find the line of symmetry

long arrow
#

line of symmetry is x = h

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in general case x = - b/2a

crimson sedge
long arrow
#

ax^2 + bx + c

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coefficients

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from your previous question u know h = 0, then x = 0 is line of symmetry

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using x = -b/2a

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a = 1, b = 0

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x = 0

crimson sedge
#

ohhh

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lethal vale
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.close

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junior timber
#

Ms. Moorey has $220.90 in her piggy back. She keeps only dimes an quarters. If she has a total of 1231 coins, how many coins of these are dimes

junior timber
#

<@&286206848099549185>

cosmic steppe
#

!15m

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junior timber
#

oops sorry

#

forgot about that

cosmic steppe
#

Set up a system of equations. Let x = the number of dimes and y = the number of quarters

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You can find the equation for the total number of coins

junior timber
#

okk

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and then what?

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im lost

cosmic steppe
#

What's your equation

junior timber
#

x + y = 1231

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???

#

.close

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obtuse frigate
#

Hi

cedar kilnBOT
obtuse frigate
#

How do I do this integral?

livid hound
#

IBP a few times (or tabular)

obtuse frigate
livid hound
#

tabular integration aka DI method

obtuse frigate
obtuse frigate
#

What’s the DI method?

#

I don’t think I’ve learnt that

haughty wraith
livid hound
#

it's a convenient way to do multiple iterations of ibp

obtuse frigate
obtuse frigate
#

So x^3 for this integral

#

Then integrate e^(-2x)

livid hound
#

yeh

cedar kilnBOT
#

@obtuse frigate Has your question been resolved?

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balmy totem
#

trying to do this and i am pretty sure you are supposed to subtract the extras but im not sure how to do that

balmy totem
#

What is the probability that a positive integer not exceeding 100 selected uniformly at random is a multiple of 3 or a multiple of 4?

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so i just tried writing down all the possible multiples and then i got 26+25

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and then since you pick a random integer not exceeding 100 i tried C(100,51)

cedar kilnBOT
#

@balmy totem Has your question been resolved?

balmy totem
#

do i not use choose for this

buoyant ivy
#

can anyone help me

#

i have a elemtary school triangle question

balmy totem
#

or was i right with 100/3 and 100/4

craggy oriole
#

Do you account for numbers being a multiple of both 3 and 4?

balmy totem
#

do you mean like

#

12 and 24 and 36 and so on

#

thats how i got 51 originally i got 58 but then i subtracted 7 because thats the duplicates

#

ok nvm i got 51% i think you add them

#

i added 33/100+25/100 and subtracted 7/100

#

i got 51% that looks right maybe

#

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smoky narwhal
#

I have an exam tomorrow. There is a really complicated lesson that’s called optimization with linear programming

smoky narwhal
#

It’s a whole chapter talking about Optimization with linear programming

craggy oriole
#

This is a math server, do you need help with something specific?

smoky narwhal
#

Wait what I said is not math?

crimson sedge
#

they're asking what your question is

smoky narwhal
#

My bad. I’ve been trying to understand the linear programming but I don’t seem to get it.

smoky narwhal
haughty wraith
#

do you have a specific problem

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@smoky narwhal Has your question been resolved?

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crimson sedge
#

How do I solve for x?

cedar kilnBOT
earnest socket
#

you need the numerator to be 0 and the denominator nonzero

haughty wraith
#

i dont think there any solutions

earnest socket
#

so 2e^(-2/x) = 0 when x != 0

#

but 2e^(-2/x) = 0 implies that e^(-2/x) = 0

#

is 0 in the image of the exponential function?

cedar kilnBOT
#

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earnest socket
#

you want to write e_1 as a linear combination of c_1 and c_2

#

this defines a system of two equations in two variables

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ember mesa
#

hi,i need someone to check the results of this exercise: Count the elements of order 4 in S_8(Symmetric group).I found a total of 2520 elements.

ember mesa
#

In particular i found: (41^4,420),(4^2,1260),(42^2,420),(421^2,420).Where the first element is a symmetric structure and the second is the number of elements that have that structure

silver parcel
#

shouldn't it be 2940 ? I don't know if there's something I counted twice

ember mesa
#

how did came up with it?

silver parcel
#

for 2520 you counted all composition of two 4-cycles like that: (....)(....) right ?
but there are also the simple 4-cycle

#

420 of them

#

so I think we should add them to the 2520

#

wait there is even more

#

the 4-2-2 also

#

errhh

#

it's definitely more than 2940

ember mesa
#

i thought i counted them,i got 420 4-cycles, 1260 4-4, 420 4-2-2 and 420 4-2-1-1

silver parcel
#

oh yeah for 4-4 it's 1260

ember mesa
#

for 4-cycles i mean 4-1-1-1-1

silver parcel
#

that's where I counted twice

#

420 4-cycles, 1260 4-4, I agree

#

but I keep finding more for 4-2-1-1 and idk where I'm making a mistake

#

4-2-1-1 you're building two cycles
the 4 one and the 2 one
for the 4 you have 8 * 7 * 6 * 5/4 possibilities and for the 2 you have 4 * 3/2

#

that's way more than 420

#

you have a problem with the 4-2-2 I think, too

#

it should be 1260

#

the total should be the 2940 + the 4-2-1-1

#

the final total should be 5460 I think

ember mesa
#

i think you are right but i can't find the error in my calculations,mind if i send a photo to check?

silver parcel
#

let's list the cases:

  1. 4-1-1-1

  2. 4-2-1-1

  3. 4-2-2

  4. 4-4
    right ?
    so let's do them one by one

  5. we choose 4 numbers with order and we divide by 4 because of the 4 shifts for each
    8 * 7 * 6 * 5/4 = 420, done

  6. we choose 6 numbers with order and we divide by 4 * 2 by the same reasoning as above, we get 2520

  7. we choose 8 numbers with order and we divide by 4 * 2 * 2 as above, and re-divide by 2 because we can swap the 2-cycles between themselves and it's the same element
    so 8!/32 = 1260

  8. we choose 8 numbers with order, and we divide by 4*4 because of the shifts, and the order in which we take the cycles don't matter, so we divide by 2, 8!/32 = 1260

#

we were agreeing on cases 1) and 4), but found different things on 2) and 3)

#

so here is my reasoning for 2) and 3)

ember mesa
#

for example in 2) dont you have to divide 2520 for 2?Because for example (1,2,3,4)(5,6) = (5,6)(1,2,3,4)

silver parcel
#

no because I'm not counting (5, 6)(1, 2, 3, 4) in the first place

#

I'm filling (_ _ _ _)(_ _) by choosing 6 numbers

#

then dividing by 4*2 accounting for the shifts of each

earnest socket
#

4-2-1-1 should be (8 choose 4) * (4 choose 2) * (2 choose 1) * (1 choose 1), right? this was horribly wrong

silver parcel
#

no

#

order matters in some way

#

we're talking about arrangements where the shift don't matter

#

but you're supposing 1 2 3 4 and 1 3 2 4 will be the same

#

which is not

earnest socket
#

oh right

ember mesa
#

i get it!!!thanks a bunch

#

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languid atlas
cedar kilnBOT
languid atlas
#

can someone please check if my variable are correct

silver parcel
#

it's correct 'til now

languid atlas
#

Alrighty does my process look alright?

silver parcel
#

yes

#

,w 4*0.8^3 * 0.2

languid atlas
#

okay thank you so much

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restive plover
#

How can I draw the inverse of sin function in the interval $[\frac{3 \pi}{2} \frac{5 \pi}{2}]$

wraith daggerBOT
#

kartheek

foggy merlin
#

symmetry of sin by the line y = x

restive plover
#

I do not have the idea how it would look

foggy merlin
#

just draw it on a graph

restive plover
#

Can you give me a rough sketch, You flip the axis right

foggy merlin
#

you cant tell me you dont know how to draw symmetry worrythink

restive plover
#

lol yup ig

crimson sedge
#

Take the derivative opencry opencry opencry opencry

restive plover
#

Hey I hate chemistry tooo

foggy merlin
#

,w graph arcsin(x), 3pi/2 < x <5pi/2

#

oops

#

,w graph arcsin(x), sin(3pi/2) < x < sin(5pi/2)

wraith daggerBOT
restive plover
#

,w graph arcsin(x), sin(-3pi/2) < x < sin(-5pi/2)

wraith daggerBOT
restive plover
#

@foggy merlin what is a maximal interval?

#

is it the interval in which arcsin is one to one but adding one more point would change it to many one

foggy merlin
#

the domain of arcsin is [-1,1]

foggy merlin
restive plover
foggy merlin
#

what does "1-1" mean

dense hornet
#

most likely "one-to-one"

crimson sedge
#

Injective

cedar kilnBOT
#

@restive plover Has your question been resolved?

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shrewd brook
#

How should i approach this

cedar kilnBOT
#

@shrewd brook Has your question been resolved?

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#

@shrewd brook Has your question been resolved?

silver parcel
#

notice that h(4/3) = 6.2 and that's the max of h, cause 1 is the max of cos

#

h(t) <= 3.7 + 2.5 = 6.2

#

and h(t) can indeed be equal to 6.2 when t = 4/3

#

for example

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simple ivy
#

useless server

cedar kilnBOT
south tundra
#

<@&268886789983436800>

hushed spoke
#

Does this call for a moderator ping?

calm sierra
#

@simple ivy pls dont abuse help channels

#

.close

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@cunning flume Has your question been resolved?

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bronze prairie
cedar kilnBOT
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@bronze prairie Has your question been resolved?

bronze prairie
#

No

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<@&286206848099549185>

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warm cedar
#

.reopen

#

hi

cedar kilnBOT
warm cedar
#

In ℝ3. Giving Euclidean Vector {𝑢1 = (1, −6,1), 𝑢2 = (2,3,5), 𝑢3 = (3,7,8)} and vector x=(7,-2,m). Find value of m, x is a linear combination of the system {𝑢𝑖
} above (Linear Algebra) I need help

#

SOMEONE HERE

crimson sedge
#

Uh

#

I guess just normally row reduce it?

warm cedar
crimson sedge
#

I suppose, and set whatever you get for your RREF as equal to that for its row

#

If you are trying to find if it is a linear combination or not I presume

warm cedar
#

Giving Vector

warm cedar
crimson sedge
#

Yes

warm cedar
crimson sedge
#

r different 0?

warm cedar
warm cedar
#

Line Independ, and Line Depend

crimson sedge
#

I mean yeah sure

#

Whatever way that gets you to the answer

warm cedar
crimson sedge
#

I think you really only need basic gaussian laws

warm cedar
#

I have another question

crimson sedge
#

Sure

warm cedar
# crimson sedge Sure

In ℝ3. Giving Euclidean Vector {𝑢1 = (1, −6,1), 𝑢2 = (2,3,5), 𝑢3 = (3,7,8)} and vector x=(7,-2,m). Find value of m, x is a linear combination of the system {𝑢𝑖
} above (Linear Algebra) I need help. Do you know what is the name of the solution?

crimson sedge
#

Isn't that what we just talked about?

warm cedar
warm cedar
crimson sedge
#

I can't really understand you, sorry

warm cedar
crimson sedge
#

Yeah you saying it again doesn't change the fact that I still cannot comprehend what you are trying to ask sadly

warm cedar
#

This is vietnamese document

#

You see exercise 2, and 3.

#

AX=B

#

X = A^-1 C^t (Inverse matrix)

sudden garden
#

can someone help whit my homework

warm cedar
warm cedar
warm cedar
cedar kilnBOT
#

@warm cedar Has your question been resolved?

cedar kilnBOT
#

@warm cedar Has your question been resolved?

warm cedar
#

In 𝑅^3 for 2 vector systems:
𝐴 = {𝛼1 = (2; 1; 1), 𝛼2 = (2; −1; 1), 𝛼3 = (1; 2; 1)) } ,
𝐵 = {𝛽1 = (3; 1; −5), 𝛽2 = (1; 1; −3), 𝛽3 = (−1; 0; 2) }
a) Show that A, B are the bases of 𝑅^3
b) Find the base transfer matrix from B to A;
c) Let 𝛼 = (−5; 8; −5). Calculate [𝛼]|𝐴.
d) Calculate [𝛼]|𝐵 in 2 ways: Directly and through the base transfer matrix

cedar kilnBOT
#

@warm cedar Has your question been resolved?

cedar kilnBOT
#

@warm cedar Has your question been resolved?

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ivory yoke
#

How can i find the matrice contains Column space (1,1,0) and (0,1,1), and the null space (1,0,1) and (0,0,1)

foggy merlin
#

??

copper axle
#

If you want a matrix A such that (1, 1, 0) and (0, 1, 1) are in the column space of A, and (1, 0, 1) and (0, 0, 1) are in the null space of A, such a matrix does not exist.

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#

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brittle parcel
#

Hey I’m quite confused with this question

violet night
#

do you know what parallel means?

brittle parcel
#

Yes

#

The gradients should be same, right?

violet night
#

exactly

#

gotta be careful here tho

#

left hand equation is in one form whilst the right hand one is in another

brittle parcel
#

Yeah that’s why I’m a bit confused with it

violet night
#

how would you rewrite the right hand equation as standard y=mx+b form?

brittle parcel
violet night
#

exactly, although I recommend to leave things as fractions unless told to do otherwise

#

and since their gradients HAVE to be the same since we are told they are parallel

#

what does that mean we can do ?

brittle parcel
#

Oh multiply the gradient of the left hand equation by 2?

violet night
#

not quite

#

if I say that a must equal b

#

then I can write a=b

#

if the gradient of the left must equal the gradient of the rightwhat would I equate ?

brittle parcel
#

I’m not quite understanding what you mean

violet night
#

do you agree that the gradient of the left is 5?

brittle parcel
#

Yes

violet night
#

and the right is $\frac{k}{2}$

wraith daggerBOT
#

Clarkie

brittle parcel
#

Yes

violet night
#

these two things have to be equal because they are parallel right?

brittle parcel
#

Yep

violet night
#

how would you write that out on paper?

brittle parcel
#

5 = k/2 ?

violet night
#

exactly

#

now its just simply solving for k

brittle parcel
#

Ohh

#

Okay yeah that’s makes sense

violet night
#

nice

brittle parcel
violet night
#

uhhhhh actually yes it is, KEK

brittle parcel
#

👍👍 tysm

#

.close

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#
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winged token
#

$\lim_{x \to 0^+}\frac{(lnx)^2}{ln(sinx)}$

wraith daggerBOT
#

rekraP

winged token
#

At some point I got

#

$\lim_{x \to 0^+}\frac{2lnx}{cosx}*\frac{sinx}{x}$

wraith daggerBOT
#

rekraP

long arrow
#

aa

#

sr

#

it's l'Hospital

winged token
#

Could I take the limit of 2lnx/cosx and sinx/x seperately

long arrow
#

if they're both exist and you won't get indeterminate form then yes

winged token
#

alright thank you

#

Should I delete the TexIts before I close

dire geode
winged token
#

.close

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short blade
#

Im having a problem trying to make a input to find x at any given point along two lines, does anyone have any ideas?

cedar kilnBOT
#

@short blade Has your question been resolved?

short blade
#

So I know x=w-(between two lines)-(other side)

My question now would be is how do I find the distance from the perimeter Is the curve, and what kind of curve it is

short blade
#

I think I figured it out

#

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dry heart
#

meow

cedar kilnBOT
dry heart
#

confused sad

#

wont there be infinity many A_i near zero

#

,w x sin(1/x) = x

dry heart
#

oh hm thonkZoom

#

oh wait it is not asking for Ai near zero

cedar kilnBOT
#

@dry heart Has your question been resolved?

dire geode
#

yea just reading it off is $x_1 = \frac{2}{\pi (4 + 1)}$ and $x_2 = \frac{2}{\pi (4(2) + 1)}$ ?

wraith daggerBOT
#

riemann

dire geode
#

is it obvious what x_1 should be? could it also be n=0 ?

dry heart
#

why not

#

why cant x1 be 2/pi

#

it is >0

#

also it makes sense because of the way question is designed

#

,w 2/pi - 2/(5pi)

dry heart
#

compared to

#

,w 2/(5pi)-2/(9pi)

dire geode
#

yea x1 corresponding to n=0 makes more sense. my brain just went straight to x1 meant n=1

dry heart
#

haha i did that to at first glance

#

anyways

#

thanks riemann

dire geode
#

fun problem

dry heart
#

.close happy

cedar kilnBOT
#
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grizzled zenith
#

I want to find the largest size of 4 squares to fit in a circle of diameter 8

grizzled zenith
#

What I was initially thinking is that this single square could be broken into 4 squares with a cross + and that would be the solution

cold briar
#

can the squares overlap?

grizzled zenith
#

No

cold briar
#

OK

clever lintel
#

isn't that just one square in 4 parts then?

crimson sedge
cold briar
grizzled zenith
#

But I'm thinking it might be possible to get even bigger squares if I put them at angles

#

Not sure though

cold briar
#

does the squares have to be identical

grizzled zenith
#

Yes

cold briar
#

does it have to be a square? or can it be rectangles

clever lintel
#

Hmm if I use my imagination to rotate those squares they have to get smaller

grizzled zenith
#

Has to be 4 identical squares that don't overlap

clever lintel
#

To account for the empty space in the middle of the circle

grizzled zenith
#

So is initial idea the correct answer?

clever lintel
#

The question is how do you have to prove it lol

grizzled zenith
#

I dunno how to prove it 😦

clever lintel
#

It feels like it has something to do with the longest line you can fit in the circle

grizzled zenith
#

I did the longest line

#

That's the diameter

clever lintel
#

Which like in the drawing is a hypotenuse of a square, or diameter of the circle

#

what about squaring the circle? just an idea

grizzled zenith
#

What do you mean?

clever lintel
#

Squaring the circle is a problem in geometry first proposed in Greek mathematics. It is the challenge of constructing a square with the area of a circle by using only a finite number of steps with a compass and straightedge. The difficulty of the problem raised the question of whether specified axioms of Euclidean geometry concerning the existen...

#

Honestly just throwing it out there. Might lead to how to prove that thing exactly

#

but idnk

grizzled zenith
#

I think that's a whole other thing

#

I'm trying to figure out maximum square size to pack in a circle

#

For different number of squares

#

This one is for 4 squares

#

I found the answer online, but no proof

#

6 is pretty interesting

crimson sedge
# grizzled zenith

Hmm, i think the proof should be that the 4 squares will form another square that will be inscribed in the circle, since that is the largest square possible, then we can divide the side by 2 to get our answer, which would be 1

#

I think

grizzled zenith
#

The diagonal of a single square is the radius of the circle

muted bear
#

Diameter

#

Oh nvm

grizzled zenith
#

No

#

If you take a diagonal of a square that's a 45 45 90 triangle

muted bear
#

Proof involves showing you cant go bigger and proof by contradiction

grizzled zenith
#

Which means that the hypotenuse is s(2^.5)

crimson sedge
crimson sedge
grizzled zenith
#

So s(2^.5) = 4

crimson sedge
grizzled zenith
#

Therfore s =4/2^.5

#

That is the size of the sides of the squares

#

2.8 ish

crimson sedge
#

That was stupid

#

Sorry

grizzled zenith
#

Why multiply by 2?

crimson sedge
grizzled zenith
#

You mean root 2

crimson sedge
#

Lets see

crimson sedge
#

So what i mean is

#

When you find the side

#

Multiply side by 2

#

Then find the diagonal

#

If it is equal to 8

#

We got the answer

grizzled zenith
#

I didn't understand

crimson sedge
#

We got 4/√2 as the side right?

grizzled zenith
#

Yes

#

Diagonal will be 4

crimson sedge
grizzled zenith
#

2 diagonals together will be 8

crimson sedge
grizzled zenith
#

That's how we calculated the side

#

You did the thing in reverse

crimson sedge
#

I always make mistakes there

grizzled zenith
#

Oh ok

#

No worries

crimson sedge
#

Which grade problem was this?

grizzled zenith
#

It's a cooking problem

crimson sedge
#

Lol wut?

grizzled zenith
#

I'd guess a problem like this could be 3rd grade though

crimson sedge
#

Well maybe

grizzled zenith
#

You want to see the cooking problem?

crimson sedge
grizzled zenith
crimson sedge
grizzled zenith
#

I have this thick stainless tube

#

It has diameter of 8

#

Bananas are for scale

#

It weights 16 lbs

crimson sedge
#

Lol

#

Okay okay

grizzled zenith
#

I want to use it as diy tofu press with some trays

#

Then I have some rectangular molds

#

For cooking

crimson sedge
#

Ah i see

grizzled zenith
#

So to increase weight on the tofu pieces I want to fit the steel food molds into the circle and distribute the weight more evenly

crimson sedge
#

I guess good luck cooking the tofu

grizzled zenith
#

But my molds are too big

crimson sedge
grizzled zenith
#

So I need to calculate the correct size of molds to get

#

Which is now 2.8 ish

crimson sedge
#

Great then

grizzled zenith
#

You know how people tell you the you won't use math in real life?

#

That's because they don't cook tofu

crimson sedge
crimson sedge
grizzled zenith
#

It's a new branch of math

#

Advanced tofu mathematics

crimson sedge
#

Hahahahahaha cool

grizzled zenith
#

@clever lintel did you learn the tofu math from this problem?

cedar kilnBOT
#

@grizzled zenith Has your question been resolved?

#
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heavy bramble
#

hey

cedar kilnBOT
shrewd sorrel
#

Hello.

toxic moat
#

elo

shrewd sorrel
#

He needs a helper.

heavy bramble
#

if we have something like
can we linearize this without taking log both sides?

shrewd sorrel
heavy bramble
#

I was just asking to be sure if there's a way to do it when the exponent lacks "i"

dire geode
heavy bramble
#

I'm just saying that if the exponent was ib then I can use the property cos b + i sin b.
it's not an exercise, I'm just asking if I have y = a*e^(b)
if it's possible to linearize without taking log

#

@dire geode

toxic moat
#

no alien

#

alien bad

heavy bramble
#

something = something + something

#

instead of it being a product

dire geode
#

something = ae^b and something = 0

heavy bramble
#

not necessarily = to 0

#

hang on

#

if i log both sides I get
log(y) = log (a) + log (e^b)

#

can I get the same outcome without taking log..

dire geode
#

something ae^b + 1 and something = -1

heavy bramble
#

I don't want a specific case

dire geode
#

ae^b is a specific case

heavy bramble
#

I mean I don't want to set it equal to zero

#

set it equal to y, any image

dire geode
#

-1 isn't = to 0

heavy bramble
#

ok what can we do then

dire geode
#

to accomplish what?

heavy bramble
dire geode
heavy bramble
toxic moat
#

hey

#

are we looking at complex log

#

:O

heavy bramble
#

did you get my point?

dire geode
#

y = (ae^b + k) + (-k) is linearized

heavy bramble
#

nevermind

#

thanks anyway

cedar kilnBOT
#

@heavy bramble Has your question been resolved?

#
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void marsh
#

how to do this

cedar kilnBOT
south tundra
#

The triangle on the left is isosceles, so 5x - 3 = 2x + 30

void marsh
#

why

haughty wraith
#

same angles

void marsh
#

ohoho

#

base angles

#

ok ok

south tundra
#

And in the right triangle the 3rd angle has to be 180 - (3x - 6)

#

And, since the sum of angles in a triangle is always equal to 180, you should have 40 + 40 + 180 - (3x - 6) = 180

void marsh
#

isn't the exterior angle theroem like 40+40+3x-6 = 180

#

ya nvm

#

I got it

#

wait nvm

south tundra
#

Ye you can use it to write that 3x - 6 = 40 + 40

#

That's the shortcut

void marsh
#

wouldn't that be a decimal tho

#

so that would mean 3x-6 = 80

south tundra
#

Yeah the answer isn't an integer

void marsh
#

80.000001 so we can say 80 ig

south tundra
#

86/3 is not that

void marsh
#

no after you subtract -6 from it

#

if 86/3 is x

#

we do that multiplied by 3

haughty wraith
#

1/3 * 3 = 1

south tundra
#

Sure but we're supposed to solve for x

void marsh
#

oh ya

#

mb

void marsh
#

oh nvm

haughty wraith
#

well its 28.6 recurring

void marsh
#

ya I messed up something now I got it

#

thank you guys

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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solar matrix
#

how would i do b?

cedar kilnBOT
#

Please don't occupy multiple help channels.

sonic thistle
#

look at the big triangle

#

abc

#

write the relation between it's angles

cedar kilnBOT
#

@solar matrix Has your question been resolved?

cedar kilnBOT
#
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median raptor
#

Find the closure of the subset Z of R

cedar kilnBOT
median raptor
#

Is the answer Z? Or no limit points?

solid juniper
#

yes, Z is closed

median raptor
#

The closure is Z?

solid juniper
#

yes

#

if the space is R with the standard topology

median raptor
#

What if the space is Z?

solid juniper
#

what do you think?

median raptor
#

I thought if the space is R then it has no limit points

#

And for Z, Z is the closure

solid juniper
#

sure

median raptor
#

Can you explain ?

solid juniper
#

which part?

median raptor
#

Why it has no limit points in R?

solid juniper
#

take an integer n and look at (n - 1/2, n + 1/2)

median raptor
#

Okay

solid juniper
#

need more detail? lol

median raptor
#

No

#

Got it thanks

#

.close

cedar kilnBOT
#
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solid juniper
#

np ^-^

cedar kilnBOT
#
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timber dragon
#

Hi, i'm having trouble resolving this limit: -2^n, it's supposed to be - infinite, but, we saw in class that, if q is < 0, then the sequence has no limit

timber dragon
#

However, here the correction says it's -infinite

#

is it like, -(2^n) so you can do the calculus and then put the minus ? is it allowed to do that ?

haughty wraith
#

-2^n means

#

-1 * 2^n

timber dragon
#

So it this wrong ? I can do that with all sequences no ? (the sentence means, if q < -1, the sequence has no limit)

haughty wraith
#

(-2)^n is different than -2^n

#

you have two separate functions you are equating

timber dragon
#

Can I do the red part ?

haughty wraith
#

no

#

it should be (-1)^m if you are going to factor it out

#

im sleeping now bye

timber dragon
#

how do you get (-1) ?

haughty wraith
#

ok i cant sleep

#

(-x)^n

#

=

#

(-1)^n * (x)^n

#

law of exponents

#

(ab)^m = a^m * b^m

timber dragon
#

and (-1)^n can be either 1 or -1 right ? how can I know which one it is at +infinite, because it would change the final limit ?

cedar kilnBOT
#

@timber dragon Has your question been resolved?

timber dragon
#

I've got to n^2 x (-1)^n x (2)^n

#

but i'm not sure how to deal with the (-1)^n because it can be -1 and 1 right ?

cedar kilnBOT
#

@timber dragon Has your question been resolved?

cedar kilnBOT
#

@timber dragon Has your question been resolved?

timber dragon
#

.close

cedar kilnBOT
#
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#
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halcyon patrol
#

Hi, how do I solve this?

cedar kilnBOT
#

@halcyon patrol Has your question been resolved?

cedar kilnBOT
#

@halcyon patrol Has your question been resolved?

halcyon patrol
#

.close

cedar kilnBOT
#
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tender forge
#

hey guys

cedar kilnBOT
tender forge
#

i need math help

#

can anyone help

crystal raptor
south tundra
#

Don't ask if anyone could help, just post the question

tender forge
#

hey

#

i need help

#

with math equations

#

o ok

#

i need to simplify 3rd exercises equations

#

a) equation got done but i doubt in the answer

#

lets start off with b) equation right now

south tundra
#

First make the denominators common in the brackets

tender forge
#

okay

#

okay

#

what now

south tundra
#

Make the 2 have the same denominator as well

tender forge
#

ight

#

idk if you understand anything lol

#

?

south tundra
#

Anyways you should have gotten this in the first brackets $\frac{x(2x^2 + xy - y^2)}{x^3 - y^3} - 2 + \frac{y}{y - x} = \frac{2x^3 + x^2y + xy^2 - 2x^3 + 2y^3 - x^2y - xy^2 - y^3}{x^3 - y^3} = \frac{y^3}{x^3 - y^3}$

wraith daggerBOT
#

A Lonely Bean

tender forge
#

ehh how do you do it bro

south tundra
#

Latex

tender forge
#

huh

south tundra
#

Or you mean how did I get it?

tender forge
#

how can you y - x like that

south tundra
#

Rewrote 2 as 2(x^3 - y^3)/(x^3 - y^3) and y/(y - x) as -y(x^2 + xy + y^2)/(-(y^3 - x^3)

#

Expanded and collected the terms

tender forge
#

but you cant?

south tundra
#

And in the second brackets you get $\frac{x - y}{x} - \frac{x}{x - y} = \frac{(x - y)^2 - x^2}{x(x - y)} = \frac{x^2 - 2xy + y^2 - x^2}{x(x - y)} = \frac{y^2 - 2xy}{x(x - y)} = \frac{y(y - 2x)}{x(x - y)}$

wraith daggerBOT
#

A Lonely Bean

south tundra
tender forge
#

or can you?

south tundra
#

(y - x) = -(x - y)

tender forge
#

yes

#

and that sign changes the other sign in front of it

#

is that what you did

south tundra
#

Yes

tender forge
#

could you show me the whole solving process?

south tundra
# tender forge

Now that we simplified the fractions we need to divide y^3/(x^3 - y^3) by y(y - 2x)/x(x - y)

#

Which is the same as multiplying by x(x - y)/y(y - 2x)

tender forge
#

show the full process with TeXit bot

#

that way i can understand much better

south tundra
#

Will take an hour like that

tender forge
#

no problem

#

lets do it for hour then

#

just show first brackers full solving process bro

#

with TeXit bot

#

cuz that way i understand much better

#

whats problem bro

south tundra
#

Let me type it out jesus

tender forge
#

ight bro and then TeXit bot will show it?

#

is my answer on the picture correct btw?

#

so lets move on from that instead

#

i mean its correct, right?

#

answer lol

#

what you typin bro?

south tundra
#

$[\frac{x(2x^2 + xy - y^2)}{x^3 - y^3} - 2 + \frac{y}{x}]:(\frac{x - y}{x} - \frac{x}{x - y}) - \frac{x^2 + xy}{x^2 + xy + y^2} = [\frac{2x^3 + x^2y - xy^2 - 2x^3 + 2y^3 - x^2y - xy^2 - y^3}{x^3 - y^3}]:\frac{(x - y)^2 - x^2}{x(x - y)} - \frac{x^2 + xy)}{x^2 + xy + y^2} = \frac{y^3}{(x - y)(x^2 + xy + y^2)}:\frac{x^2 - 2xy + y^2 - x^2}{x(x - y)} - \frac{x^2 + xy)}{x^2 + xy + y^2} = \frac{y^3}{(x - y)(x^2 + xy + y^2)}\cdot{\frac{x(x-y)}{y(y - 2x)}} - \frac{x(x + y)}{x^2 + xy + y^2} = \frac{y^2}{x^2 + xy + y^2}\cdot{\frac{x}{(y - 2x)}} - \frac{x^2 + xy}{x^2 + xy + y^2} = \frac{xy^2}{(y - 2x)(x^2 + xy + y^2)} - \frac{x^2 + xy}{x^2 + xy + y^2} = \frac{xy^2 - (x^2 + xy)(y - 2x)}{(y - 2x)(x^2 + xy + y^2)} = \frac{xy^2 - (x^2y - 2x^3 + xy^2 - 2x^2y)}{(y - 2x)(x^2 + xy + y^2)} = \frac{xy^2 - (-x^2y + 2x^3 - xy^2)}{(y - 2x)(x^2 + xy^ + y^2)} = \frac{xy^2 + x^2y - 2x^3 + xy^2}{(y - 2x)(x^2 + xy + y^2)} = \frac{x(2y^2 + xy - 2x^2)}{(y - 2x)(x^2 + xy + y^2)}$

#

Probably a ton of mistakes

wraith daggerBOT
#

A Lonely Bean

tender forge
#

first brackets last fraction is y/y-x not y/x

#

did it mess up the solving process

#

.close

cedar kilnBOT
#
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forest steeple
#

can someone explain this

broken mist
#

How familiar are you with slope-intercept form?

#

y = mx + b

forest steeple
#

its exams so its stuff we did over 6 months ago so could you explain it to me, im noit too familiar with it

broken mist
#

So the y = mx + b form is used to describe many lines that can be graphed, like the one in part b

#

The y and x usually stay as y and x, but m and b can be replaced with other numbers to describe different lines

#

The number m (in part b m is -3) describes how steep the line is, and the number b (in part b, b is 0 so it does not show up at all) tells you how high off the x-axis the line is at the origin

forest steeple
#

so in part B the b is 0 like the number at the bottom, and is M always the second number?