#help-10

1 messages · Page 365 of 1

safe stirrup
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Which gives me
2x -y +6z = 0

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And thus

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y = 2x + 6z

unreal musk
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(also the reason I chose to solve for y was because I'm lazy and that's the easiest one to do, you could've instead solved for x and it would also get you those)

safe stirrup
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Honestly I'm very lost after this.

unreal musk
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Well, your eigenvector was (x, y, z) after all, and you want to see if you can rewrite that, knowing that, say, y = 2x + 6z

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From those, there are two "obvious" linearly independent eigenvectors you can find...

safe stirrup
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Wait where is his vector? I onlyhave ker(E - 2I)

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I thought we could forget the vector for now.

unreal musk
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Remember the eigenvector of 2 is a nonzero vector v such that Ev = 2v, which is equivalent to (E - 2I)v = 0, so v is in the kernel of E - 2I

safe stirrup
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Oh right.

pseudo swift
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{(-3,0,1), (1, 2, 0)} is a basis of Ker(E-2I)

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as is {(1, 2, 0), (0, 6, 1)}

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any of these will do

safe stirrup
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Ah ok.

pseudo swift
safe stirrup
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Hold on I'm getting confused.

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I was about to write something like

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x [2, 0 ,0] + y [0, -1, 0] + z [0, 0, 6]

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But it's so wrong.

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The other idea I had was to assume z = r element of R

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and maybe y = t element of R

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But I'm back at square one.

pseudo swift
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so that your eigenvectors look like (1/2t - 3r, t, r) for t, r real numbers

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i.e. t(1/2, 1, 0) + r(-3, 0, 1)

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here's yet another basis

safe stirrup
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Oh okay, so if I understand well, since I have to give whatever basis I want

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I could say z = 1/2

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Oooooh I think I remember now.

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Wait I,m almost there. I remember something critical, but I'm missing one hurdle.

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So I said that Z = s
x = k

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and y = 2k + 6

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I need twovectors from those, which will be related to s and k.,

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I think I got two good vectors. Which are the ones you said earlier.

safe stirrup
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I'm only missing one thing.

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Hold on will write.

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How to go from there

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to the two equations.

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The two vectors mentionned.

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But what is the proper way to transition.

pseudo swift
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well the trickster way is pick (s=1, k=0) and (s=0, k=1)

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which is prolly what chartbit did

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it guarantees the two vectors you'll get are linearly independent

safe stirrup
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Oh I think I know.

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Something like this (hold on will write)

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Found this somewhere in my notes from some months ago.

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About this approach.

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That makes total sense.

pseudo swift
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yeah that's what I did above

safe stirrup
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I did not realize it was this.

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How would I write a basis? inside somes acolades?

pseudo swift
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sure

safe stirrup
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Goood.

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En prenant le même exemple ci-dessus.
Pour ceci:

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Le générateur me donne ceci

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donc le k de la valeur de base 2 serait de 1

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Mais là notre dimension de la base est... 2?

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Ah attends

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j'ai une faute de frappe

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Nah c'es tbeau c'était une faute de frappe.

obtuse pebbleBOT
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@safe stirrup Has your question been resolved?

safe stirrup
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It should be fine for now

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Merci encore! Très très apprécié.

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.close

obtuse pebbleBOT
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silver ore
obtuse pebbleBOT
silver ore
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All I want to know is where did the 2 come from

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I understand everything but the 2

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also the entire problem is:
If the maximum tensile force in any of the truss mem- bers must be limited to 24 kN, and the maximum com- pressive force must be limited to 35 kN, determine the largest permissible mass m which may be supported by the truss.

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I have no idea if it makes a difference in whether someone can explain where the 2 came from or not

tawny copper
silver ore
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yes

tawny copper
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So 0.5*Fbc = mg

silver ore
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sin30 = 1/2

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yes

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but where did the 2 come from

tawny copper
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=> Fbc = mg*2

silver ore
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wait

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hold up

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processing

tawny copper
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LMAO

silver ore
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OOOOOOOOOOO

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aye

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I see it

tawny copper
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💀

silver ore
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It's been a long day

tawny copper
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Sleep

silver ore
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I sadly cannot

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I have to constantly study since I'm taking 8 classes and also prepping for grad school and working

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I am an insomniac

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.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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barren nest
obtuse pebbleBOT
barren nest
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attempt, stuck

obtuse pebbleBOT
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@barren nest Has your question been resolved?

fresh nymph
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So let's focus on a_i^j (this is a with i as low index and j as high index)

First if i = j then delta_i^j = 1
so a_i^j * a_i^j = 1
so a_i^j = 1 or -1
so |a_i^j - delta_i^j| = 0 or |a_i^j + delta_i^j| = 0

Second case if i != j then delta_i^j = 0
so a_i^j * a_j*j = delta_i^j = 0
so a_i^j = 0 or a_j^j = 0
but a_j^j can't be equal to 0 (we've proven that in the first case it's either 1 or -1)
therefor a_i^j = 0 and we proven what we wanted because remember delta_i^j = 0

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@barren nest

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ping me if questions but i think this is correct

obtuse pebbleBOT
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@barren nest Has your question been resolved?

obtuse pebbleBOT
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valid briar
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Im confused for letter d, how would you even compute f(a) and then graph it?

sage dagger
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You compute it the same way you would compute any other number

valid briar
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well if thats the case, i dont really know how I would put that on a graph

sage dagger
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Are the only ones you have to graph, 2x-1 and x^2-4?

valid briar
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well Im assuming I need to graph the answers i get from the ones given in part A

sage dagger
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It just says evaluate no?

valid briar
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hmm

sage dagger
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What does part B say

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Is there more

valid briar
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yeah its just that in the screenshot I sent

sage dagger
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Evaluate just means you have to compute the value

valid briar
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yes I alr did that so im not supposed to use it for part B then?

sage dagger
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Do you know what part B is asking you to do?

valid briar
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I just thought I would use the values from part A to part B, and if thats not the case, Im not very sure what to do if all I have for part B is those two equations

sage dagger
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Can you tell me what it’s asking you to do for part B

valid briar
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yeah that's literally all 😦 the next part is just a whole different question

sage dagger
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No like

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I’m asking you

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Do you understand part B

valid briar
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im thinking id draw a graph on a paper and input the values i got from part A and connect the dots?

sage dagger
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Well I guess you could do that

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Do you know the general shape of 2x-1?

valid briar
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i forgot certain equations have general shapes oops

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so with that i can just like use numbers like -3 to 3 to put in the function for example?

sage dagger
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well you could

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But it helps to have an idea of what the function looks like first

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is it a straight line? Will it have curves?

valid briar
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well Im not very sure for those specific ones I just watched a video explaining a bit of it though all I know x^2 alone produces an upwards curve

sage dagger
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Does y = mx+b look familiar to you

valid briar
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Oh yeah i remember that video mentioned that too but yeah not too familiar,

sage dagger
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well anything in that form is a straight line

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the straight line will either have a positive slope (going up) or a negative slope (going down)

valid briar
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so that applies for the first one? f(x)?

sage dagger
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Yes since there’s a single x term and it’s highest power is 1

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Start by finding it’s y intercept, aka finding f(0) which you seemed to have done in part A)

valid briar
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yeah I ended up with -1

sage dagger
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Yea

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Now find it’s x intercept

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Let 2x -1 = 0 and solve for x

valid briar
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1/2?

sage dagger
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Plot the points so far on a graph

valid briar
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like where i should put -1 and 1/2?

sage dagger
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We found y = -1

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so that goes on the y axis

valid briar
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yeah I put both already

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like this?

sage dagger
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Yes but you might want to put them further apart

valid briar
sage dagger
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Yeah

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Then since it’s a straight line between those points there’s really only one way you can draw this

valid briar
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ohh I see

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so with the stuff you asked me to do, that's how I would show the process of it?

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I got it now, thank you!! I'll just try figuring out what to do with the one with x^2 now, thank you again :))

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.close

obtuse pebbleBOT
#
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dense drift
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where can i learn to solve maths like this, like what would be the name of the chapter, that i shuld search in khan academy / youtube

vague ravine
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like for circles or any sort

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you would expect for x and y to be squared

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i would probably look at the degree of x and y

dense drift
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.close

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marsh spoke
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How would this be solved?

obtuse pebbleBOT
#

@marsh spoke Has your question been resolved?

obtuse pebbleBOT
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@marsh spoke Has your question been resolved?

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azure shoal
#

Let A, B be two n × n matrices. If the
answer to any of the following question is yes then give justification otherwise give
an example showing why the question has a negative answer:

azure shoal
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trying to find an invertible matri

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such that PDP^-1 = C

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for 2

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i thought i could do part 2 first

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and then remove conditions which im assuming in part 2 (det A =/= 0 and det B =/= 0)

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then based on that ill do part 1

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but i really dont know

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and i have this due soon so I'm panicking bec of the time constraint

novel knoll
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If det(A)!=0 then try writing AB as A(BA)A^{-1}

azure shoal
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for the second part right?

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if you don't mind, could you please tell me what i should do for all parts? I actually do not understand, and feel too burnt out to understand

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@novel knoll I'm sorry, could you please help?

novel knoll
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With? I gave a hint. If you just want solutions this is not the server for it (and you can probably find them on stackexchange)

azure shoal
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I couldn't find it, and that's not clarifying oit either. Will I do soemthing like: det(A) =/=0. We have BA = PDP^-1, where D is diagonalisable and P is invertible. ABA^-1 would be similar to BA, that os they share the same eigenvalues . Since BA is diagpmnalisable, eigenvalues exist.

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Since ABA−1 shares the same eigenvalues, and A is invertible, AB must also be diagonalizable.

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is that reasoning correct? @novel knoll

obtuse pebbleBOT
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@azure shoal Has your question been resolved?

azure shoal
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no

obtuse pebbleBOT
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@azure shoal Has your question been resolved?

obtuse pebbleBOT
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@azure shoal Has your question been resolved?

timid silo
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what level maths is this?

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university?

azure shoal
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yes

obtuse pebbleBOT
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@azure shoal Has your question been resolved?

frank monolith
azure shoal
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i did

meager gale
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Maybe you can try to reason about eigenbasis

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Actually for 3 and 4 you don’t need to

obtuse pebbleBOT
#

@azure shoal Has your question been resolved?

obtuse pebbleBOT
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modest hollow
obtuse pebbleBOT
modest hollow
#

can somebody please help?

ember frost
warm shaleBOT
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فطر

modest hollow
gloomy edge
ember frost
gloomy edge
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Do this for both sides the use law of cosines

ember frost
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um

ember frost
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why draw another triangle

gloomy edge
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Although either way your assuming parallel

modest hollow
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I got confuse too because a friend that was helping me said the same thing

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I just really dont know how to start

gloomy edge
ember frost
gloomy edge
modest hollow
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could someone go on a call with me to explain

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please

gloomy edge
obtuse pebbleBOT
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@modest hollow Has your question been resolved?

obtuse pebbleBOT
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wide oracle
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how do i do this in a less messy way?

obtuse pebbleBOT
tranquil depot
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lowk i don't know what they mean by messy

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because your work is very clear

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oh wait

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yeah 🤷‍♂️ ig i don't know whats up with this but other than that looks neat enough

obtuse pebbleBOT
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@wide oracle Has your question been resolved?

wide oracle
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you would also get 2 different options for b

obtuse pebbleBOT
#

@wide oracle Has your question been resolved?

obtuse pebbleBOT
#

@wide oracle Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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light kayak
#

hii could i please get help with this question

safe haven
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!occupied

obtuse pebbleBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

round rivet
quiet rapids
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what do you mean

safe haven
quiet rapids
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oh

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sorry

round rivet
light kayak
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yes

round rivet
light kayak
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yes

round rivet
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Ok First Lets convert the unit of 40c to $0.4

light kayak
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would the ham sandwich be x and salad sandwich be x + 0.40

round rivet
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that is correct

light kayak
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how would you put it into an equation?

round rivet
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so it will be like 4 times the cost of single salad sandwich

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adding that with 3 times the cost of single ham sandwich

light kayak
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4(0.40+x) + 3(x) = 17?

round rivet
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will be equal to the total amount they paid

round rivet
#

Yes that is correct

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now try to do the next steps

light kayak
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x = 2.20?

round rivet
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That is the price for ham sandwich

light kayak
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so the ham sandwhich would be 2.60

round rivet
round rivet
light kayak
#

the ham sandwich is 2.20 and the salad sandwich is 2.60

round rivet
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catthumbsup Good job solving it

light kayak
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thank u so much for your helpp

round rivet
light kayak
#

could i please get your help with other word equations?

round rivet
light kayak
daring glacier
light kayak
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i dont think this is right but would the renovations be 1/6x and the house be 980000 + 1/6x?

daring glacier
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no let cost of house is x

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then what will be the cost of renovation?

light kayak
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ohhhh

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1/6 of 9800000

round rivet
daring glacier
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no no

light kayak
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oh oops

daring glacier
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9800000 is the gross total amount that is payed

round rivet
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then what is the cost of renovation if the cost of renovation is 1/6th the price of house

light kayak
#

1/6 of 9800000 + the price of the renovations?

round rivet
daring glacier
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@tim see if price of house is x and ren. cost is 1/6 then what will be the cost of renov.

light kayak
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would the renovations be 1/6x?

daring glacier
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yes

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now calculate x

round rivet
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what would your total cost be?

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$$
\frac{1}{6}x
$$

warm shaleBOT
#

notwish

round rivet
light kayak
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980 000 + 1/6x??

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wait no

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1/6x + x = 980 000

round rivet
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Good job understanding it

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Now solve it

light kayak
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would x be 294 0000

daring glacier
#

no

oak cape
light kayak
#

help

oak cape
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dont laugh at it@daring glacier

round rivet
oak cape
light kayak
oak cape
light kayak
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ok i multiplied 980 000 by 6

round rivet
#

?

light kayak
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then added 1x +x

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2x

round rivet
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$$
\frac{x}{6} + x = 980000
$$

warm shaleBOT
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notwish

oak cape
round rivet
light kayak
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ohhh my

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nooo

oak cape
light kayak
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i forgot to multiply 1 by x

daring glacier
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@light kayak you should also try to work on LCM

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algebra's base

round rivet
light kayak
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oh okay thank uu

daring glacier
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@light kayak if you dont mind me asking are you in high school or in university?

light kayak
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highschool

round rivet
light kayak
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wdym like 7th or 9th

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im not american so

round rivet
daring glacier
# light kayak highschool

you should really work on LCM and basics of algebra. althought dont take this the wrong way this question was of an aptitude. but keep trying you ll be able to solve once you grasp the knowledge

oak cape
#

have you understood it in the first place @light kayak

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did you get an answer

light kayak
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okk im gonna do it again

warm shaleBOT
#

TheRuleOfEngineering

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TheRuleOfEngineering

light kayak
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980 000 x 6?

round rivet
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since x/6 and x are in addition

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you first gotta make their denominator same

light kayak
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ohhh oops

round rivet
#

yes

oak cape
#

add $\frac {x}{6}$ and $x$

warm shaleBOT
#

TheRuleOfEngineering

oak cape
#

fraction addition

oak cape
light kayak
#

so would it be 140000?

round rivet
light kayak
#

boy

round rivet
oak cape
round rivet
#

what did you get on adding them?

warm shaleBOT
#

TheRuleOfEngineering

oak cape
#

in your case, what would A, B, C and D be

light kayak
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a is x

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b is 6 and c is x

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would d be x

oak cape
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d would be 1

round rivet
#

no

light kayak
#

okay

warm shaleBOT
#

TheRuleOfEngineering

round rivet
# light kayak okay

always remember if there is any number or variable with no denominator it means the denominator of that number is 1
Okay?

light kayak
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yeah makes sense other wise itd be

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1

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so would it be 2x/x

oak cape
#

would what be 2x/x

round rivet
round rivet
light kayak
round rivet
round rivet
oak cape
#

how do you add those fractions

warm shaleBOT
#

TheRuleOfEngineering

oak cape
#

how do you add these fractions

light kayak
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oh i forgot

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the formula

oak cape
#

...

round rivet
oak cape
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AD = A * D (A multiplied by D)

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just in case

light kayak
#

x+6x/6

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7x/6??

oak cape
#

yep

round rivet
#

good job

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:D

oak cape
#

now you can finally do what your idea in the beginning was

round rivet
warm shaleBOT
#

TheRuleOfEngineering

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TheRuleOfEngineering

light kayak
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ok so 6 multiplied by 980000

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5880000 divided by 7

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840 000

round rivet
#

yeah

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good job

oak cape
round rivet
oak cape
#

you can also cross-check your answer

light kayak
#

omggg yess guyss

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it just took me 3 ppl but i made it

round rivet
light kayak
#

okay so

oak cape
warm shaleBOT
#

TheRuleOfEngineering

oak cape
#

since renovation price was 1/6th of the house

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idk what kind of renovation they're doing with 140 grand WideUncanny

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but yes hope you understand the logic tim

light kayak
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thank you sosososooo much for the help and your paitence

#

would the equation for this be: 40 + x = 3x?

chrome crypt
#

40 + x = 3x

#

Yep that seems reasonable.

light kayak
#

x = 10?

#

wait no

#

x= 20

chrome crypt
#

Yeah,

#

20 mb.

light kayak
#

thank u smm

chrome crypt
#

Aye np.

light kayak
#

.close

obtuse pebbleBOT
#
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graceful kestrel
#

need some help with simplification of this integral

hollow badger
#

yeah sure

#

so what integration technique do u think we should use

graceful kestrel
#

i didnt learn how to deal with this sort of things.

hollow badger
#

have you done integration by subsitution?

#

u sub?

graceful kestrel
#

yeah

hollow badger
#

okay cool so u can do this

lost otter
hollow badger
#

sin i got this one

lost otter
#

what differential gives u

#

oh ok

graceful kestrel
#

but this isnt the case, im not supose to calculate F(x)

hollow badger
#

@lost otter go help florida with ordering decimals

lost otter
#

i think

#

hope he did well

graceful kestrel
#

😐

hollow badger
#

anyways

hollow badger
#

u find F(x) then sub in the bounds

lost otter
#

even i wanna know the answer

#

at first i thought its ln(f(x)) but thats not it

hollow badger
#

we should find F(x) first

graceful kestrel
#

im supose to get to this, without the need to intergrate

hollow badger
#

we need to use integration by substitution

graceful rapids
#

let $u = f(x)$

warm shaleBOT
graceful kestrel
hollow badger
#

so let u = f(x)

#

then find du/dx which is straightforward

graceful kestrel
#

i haven't learnt this method, so its not straightforward for me, can you show me the steps?

lost otter
#

are u in math adv lol

hollow badger
#

u said u knew u sub?

lost otter
#

even i havent learn substitution

hollow badger
#

i can show you the steps

graceful kestrel
lost otter
#

LMAO

hollow badger
#

okay so our question:

#

you can see we are integrating a product here i.e f’(x) f(x)

graceful kestrel
#

yes

hollow badger
#

to integrate a product we can use a technique called u substitution

#

so we let u equal to one of the functions

#

in this case, let u = f(x)

#

do you understand so far?

lost otter
#

do you differentiate u

graceful kestrel
hollow badger
#

okay so u= f(x)

#

du/dx = f’(x)

#

u understand that step?

graceful kestrel
#

yeah

hollow badger
#

so we can rewrite the integral now

lost otter
#

O I GOT IT

#

omg

hollow badger
#

from f’(x) f(x)

#

we replace f’(x) with du/dx

#

so its integral of du/dx f(x)

lost otter
#

and f(x) is u

hollow badger
#

u got it yoni?

lost otter
#

:0

graceful kestrel
hollow badger
#

watch

#

so integral of du/dx f(x) dx

#

as f(x) is u, we replace it with u

#

integral of du/dx u dx

#

the dx will cancel out

#

so now we have integral of u du

graceful kestrel
#

and thats exactly f(x) * f'(x) isnt it?

hollow badger
#

yes

#

its the same thing but with respect to u

#

instead of x

#

so we transformed the integral to one we can actually evaluate

#

so integral of u du is…

graceful kestrel
#

u^2?

hollow badger
#

u^2/2

lost otter
#

:0

hollow badger
#

now sub u back in

#

u was f(x)

#

so its (f(x)^2)/2

graceful kestrel
#

ok

hollow badger
#

now evaluate the definite integral by subbing in the bounds

graceful kestrel
hollow badger
#

the dx just means “with respect to x”

#

i replaced the dx with du

#

so its an integral with respect to u

graceful kestrel
#

oh

hollow badger
#

so we still integrate

graceful kestrel
#

ok

#

thanks!

hollow badger
#

np

graceful kestrel
#

.close

obtuse pebbleBOT
#
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graceful kestrel
#

.reopen

obtuse pebbleBOT
#

graceful kestrel
#

@hollow badgerafter i did it, i got a negative result, but i am given a photo of f(x) and the area is above the x axies

hollow badger
#

are you given f(x)?

graceful kestrel
#

yes

hollow badger
#

show me

graceful kestrel
#

one sec

hollow badger
#

remember that we integrated f’(x) f(x) not f(x)

hollow badger
graceful kestrel
#

so what i got is true?

hollow badger
#

yeah

hollow badger
graceful kestrel
hollow badger
#

yeah cool

#

any other questions?

graceful kestrel
#

not 4 now

#

thanks again

hollow badger
#

yeah no prob

graceful kestrel
#

.close

obtuse pebbleBOT
#
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hollow badger
#

reopen if u need help

graceful kestrel
#

.reopen

obtuse pebbleBOT
#

graceful kestrel
#

need some help with calculating the sum of the second sequence in order to find q

obtuse pebbleBOT
#

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full oriole
obtuse pebbleBOT
full oriole
#

How can I find f'

#

If i can find f' then i can find f

#

But idk how to find f'

deep skiff
#

so you have (x^2 + 1) * f'(x) + x * f'(x) = f(x) right?

sage geode
#

It's f''(x) next to x^2 + 1

deep skiff
#

ah

#

let's replace f(x) with y

#

(x^2 + 1) * y'' + x * y' = y

#

this is a second order differential equation

#

you familiar with solving those?

full oriole
#

I know them as "Mean Value's Theorem consequences"

#

@deep skiff but i suppose they are the same thing because I heard my teacher saying that they are basically differential equations or something

#

But the book doesn't mention them as diff equations

deep skiff
#

solving these is a bit of a chore

#

here are some resources

#

look at this second link, this algorithm should work for you

full oriole
#

Oh ok

#

I think I got it @deep skiff

#

Does this seem about right?

#

Just added +xf'(x) to every part

deep skiff
#

oh.... looks ok I guess, I didn't think of that approach

full oriole
#

Oh lol, well our book doesn't have the differential equations approach lol

deep skiff
#

I'm not sure if it's fully mathematically correct, but like, if it works it works

#

just make sure to check your answer

full oriole
#

I will, thank you very much

#

.close

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graceful marten
#

Im having a problem with trig identities,
I dont know where to start

graceful marten
#

Prove.
sin x / 1+ cos x = tan x/2

#

I dont know what im missing

#

I dont know how to do it

#

i thought sin x / cos x = tan x

so sin x/2 / cos x/2 = tan x/2

#

is that wrong ^? if so how?

#

ty tyty

round rivet
#

you need make it sin x/2 divided by cos x/2

#

there is an identity to convert sin2x to 2sinxcosx

#

and another one cos2x = (cosx)^2 - 1

#

hope this helps you to approach further

graceful marten
#

Ohhhhh

#

I see

#

smart

#

no that makes sense

graceful marten
#

Yeah its just playing around with it

graceful marten
#

wishnot

#

.close

obtuse pebbleBOT
#
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gaunt gyro
#

Any german-speaking here who'd like to explain "Faktorräume" (LinA) to me?

obtuse pebbleBOT
#

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median scarab
#

this is the solution for this question, i don't understand why iii must be true?? how can we determine convergence based of an??

gaunt gyro
warm shaleBOT
#

Sheymes

unreal musk
#

See limit comparison and its conditions

#

tl;dr this limit being finite and nonzero implies both series behave the same

median scarab
median scarab
unreal musk
#

You can swap the places of a(n) and b(n) really, doesn't really make a difference which one you use catThumbsUp
If the limit of a(n)/b(n) is finite and nonzero, so is the limit of b(n)/a(n)

#

,w limit comparison test

unreal musk
#

SCwhaturmom bruh-

obtuse pebbleBOT
#

@median scarab Has your question been resolved?

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blissful bane
obtuse pebbleBOT
blissful bane
#

can you show how this is established?

obtuse pebbleBOT
#

@blissful bane Has your question been resolved?

obtuse pebbleBOT
#

@blissful bane Has your question been resolved?

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prisma shale
obtuse pebbleBOT
prisma shale
#

<@&286206848099549185>

river falcon
#

what have you tried till now?

prisma shale
#

answer pls

distant shadow
#

6/30 = 1/5

dark osprey
#

all of them?

dark osprey
# prisma shale

so I think that they mean that
6 - Iced & C Chip
2 - Iced & No C Chip
18 - C Chip & No Iced
4 - Neither

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#

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midnight dust
#

the given answer is option a

obtuse pebbleBOT
midnight dust
#

isnt it wrong?

#

since g is onto and f is said to be one-one, should not h be both?

#

so i am using this proposition. Or am i wrong?

molten grove
#

f isn't onto

#

so gf won't necessarily be a well defined function

#

Youre using the converse of the proposition

obtuse pebbleBOT
#

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wheat lance
obtuse pebbleBOT
wheat lance
#

need to integrate this by parts

#

looking for someone familiar with the DI method to help

#

i can do it the long way but wanna learn DI method

river falcon
#

what DI method

#

tabular method?

wheat lance
#

yes thats it i believe

#

2x^2 goes in the D column right

river falcon
#

yes

wheat lance
#

essentially im struggling to integrate sec^2 (x) * tan(x)

timid silo
#

take tan(x) as t

#

dt would be

wheat lance
#

sec^2(x)

timid silo
#

yes

#

so it's integral would be ....

wheat lance
#

............

#

1/2 sec^2(x)

#

maybe

#

dk

#

idk

timid silo
#

no

#

what is integral of t dt ?

wheat lance
#

not sure sorry

river falcon
#

t^2/2

timid silo
#

t^2 / 2 + c

#

you can ignore the c in DI method

wheat lance
#

This is what I did

#

I dont think its correct

river falcon
#

it is

wheat lance
#

i thought u said /2

river falcon
#

nvm

#

i just saw the table

wheat lance
#

yeah..

#

im cooked

#

i see i am wrong

#

it is 1/2 tan^2 (x) ??

river falcon
#

yes

wheat lance
#

ty

#

.close

obtuse pebbleBOT
#
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agile scarab
#

can someone point me in the right direction, idk where to start with this question

agile scarab
#

i have this, but im not exactly sure how to apply it

karmic yarrow
#

what series best fits the question

agile scarab
#

-ln(1-x)

#

im confused on how to make it work with ln(1+5x)

slim lake
#

$-x\rightarrow 5x$

warm shaleBOT
agile scarab
#

so i can replace all instances of x with 5x in the expanded version?

#

like 5x + 5x^2/2 + 5x^3/3 + ...

karmic yarrow
#

Do you know what the maclaurin series of ln(1 + 5x) be using the formula -ln (1 - x)

#

Thats what the question is asking

agile scarab
#

no

#

yeah im just confused how to apply the formula

karmic yarrow
#

Have u done another question like this before were u basically convering something into a power series or nah

agile scarab
#

nope 🤣 the final is in 4 hours

#

ill try watching some youtube video on it to figure it out

karmic yarrow
#

Damn

#

Ok the maclaurin series is -sum((-5x)^n/n))

#

I think

#

u understand how I got there

obtuse pebbleBOT
#

@agile scarab Has your question been resolved?

agile scarab
#

im started to get it

#

prob will just watch video to fully understand tyvm anyways

obtuse pebbleBOT
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winged estuary
obtuse pebbleBOT
winged estuary
#

I did this but it's wrong

obtuse pebbleBOT
#

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weary magnet
#

Losing my mind over this integral

obtuse pebbleBOT
weary magnet
#

I need help

#

Anyone?

#

this is what i manage to work out
let u = 2x^2+x
(du)^-2 = (4x+1)^-2 dx
1/2 int (u^2)/2 (du)^-2

then i'm stuck cuz i dunno how to solve (du)^-2

timid silo
#

Well you need to split the integral bc The function isn’t continuous at -1/4

#

I think that’s how that works

#

Somebody correct me if I’m wrong

#

I think I’m confusing myself

#

Ignore me possibly

obtuse pebbleBOT
#

@weary magnet Has your question been resolved?

weary magnet
#

<@&286206848099549185>

cosmic grotto
#

Hint: ||Distribute x in and take 1/2 out||

#

@weary magnet

#

Then i should give hint 2

weary magnet
#

How would u approach it

#

I need to find a good approach

#

Already did that method the final result is this

#

i'm stuck i dunno how to solve (du)^-2

cosmic grotto
#

Uh lets give me 1 min

cosmic grotto
#

I think answer is -infinity

obtuse pebbleBOT
#

@weary magnet Has your question been resolved?

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#

@weary magnet Has your question been resolved?

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timid silo
#

please help i don't know where to get started

obtuse pebbleBOT
plain stag
#

How have you been taught to find intervals of convergence in general?

plain stag
#

The question was how, not yes or no

#

If you haven't been taught, and you're being asked questions about the topic, you should go to your instructor and let them know about this discrepancy

timid silo
#

now im gonna fail the class

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#

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marsh spoke
obtuse pebbleBOT
marsh spoke
#

How would this be solved?

#

im thinking of using p/x^q where if q>1 it converges

#

is that the right approach and how would i make it work

viral blade
#

often x = ln(u) is a useful substitution in these types of situations

#

idk how well it works here

viral blade
brisk grove
#

Compare it with 1/(x * (lnx)^(1-p)) at infinity

viral blade
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#

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shell cove
#

How can I take the derivative of this

obtuse pebbleBOT
gritty vessel
shell cove
#

i think im doing it wrong

gritty vessel
#

what's the derivative of e^(-x)

river falcon
#

-e^(-x)

gritty vessel
#

yeah so you need to fix that

shell cove
#

ok, thx

#

.close

obtuse pebbleBOT
#
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shell cove
#

.reopen

obtuse pebbleBOT
#

shell cove
#

whattt

#

derivative of -e^-x

#

its -e^-x. ln(-e) . -1 ?

#

ln(-e)

its log (-e) = -1 (?)
e

#

im confused, how ist it gon be +e^-x

timid silo
#

chain rule

crude coral
#

$$\frac{d}{dx} -e^{-x} = -\frac{d}{dx} e^{-x} = - (e^{-x} \frac{d}{dx} -x) = -e^{-x} \cdot -1 = e^{-x}$$

warm shaleBOT
#

JustToPro

crude coral
#

yeah chain rule

shell cove
#

isn't that kind of situation ?

#

i mean i just don't see the ln a

crude coral
#

also if u use a = e in here , lne is just 1

shell cove
#

yes but wasnt a -e

#

i just dont known whats ln (-e) isn't it -1

#

?

rough marten
#

lna where a >0

crude coral
shell cove
#

wait

crude coral
#

$$\frac{d}{dx} -e^{-x} = -\frac{d}{dx} e^{-x}$$ u can just keep the - outside while u do all derivatios

warm shaleBOT
#

JustToPro

shell cove
#

hmmm

#

but then this "-" wont come back?

#

its this exercise

#

first line, second part -> d/dx (e^x-e^-x)

crude coral
#

$$\frac{d}{dx} e^x = e^x$$ if u want i can prove this to u

warm shaleBOT
#

JustToPro

crude coral
#

also proof available on google

shell cove
#

wait im gonna send a better picture

#

the [] is where im confused

#

its like

#

ln (e) = 1
ln (-e) = 1

shell cove
#

I will accept this for my life

#

❤️

crude coral
#

lna is only defined when a > 0

#

its undefined when a is negative or 0

crude coral
shell cove
# warm shale **JustToPro**

okay so clearing up, when I want to do the derivative of (e^x - e^-x) i must do the chain rule and not use the exponential derivatives formula cuz ln a cant be negative < 0

crude coral
#

yeah

#

cuz power rule is when x is the base

#

e^x rule is when u have e as base

#

and a^x rule is when a constant is a base with x as power

shell cove
#

I see... that was mmm, a lot. thank you very much!

#

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obtuse pebbleBOT
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timid silo
#

Hello

obtuse pebbleBOT
daring glacier
#

POST your question

timid silo
#

Im wiriting the question here

#

What Is the arm of ql/2 in s in respect of the line AC?

obtuse pebbleBOT
#

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timid silo
#

Do you Need more information ?

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shell moth
obtuse pebbleBOT
shell moth
#

lets say f(x) is equal to this

#

intuitively, if I want to shift this function to the right one, shouldn't I do f(x+1)

#

which is equal to (x+1)* -x, but this actually shifts it to the left

#

so in reality, you have to do f(x-1) to shift it to the right

#

which isnt intuitive

#

so why is it right?

river falcon
#

one way to think about it is

#

if you're subtracting something from x, you'll need to begin with higher value of x than you did when it was just x

#

lets say you have x = 4

#

now if you want x-1 to be 4

#

x would have to be 5

#

which is higher than the previous value

#

so it shifts the graph to right

near jackal
shell moth
#

ok alright

#

that does make sense

near jackal
#

I took the derivative to prove part b is that sufficient

river falcon
#

!occupied

obtuse pebbleBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

near jackal
#

oh sorry

shell moth
#

its fine

#

im done anyway

#

thanks

#

.close

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visual path
#

how do we get the SA here

obtuse pebbleBOT
visual path
#

<@&286206848099549185>

stiff glade
#

Hello

visual path
#

hi

polar fossil
#

just find the area of each side

#

there are 6 total

#

and they're all rectangles

river falcon
#

or use volume = lbh = 972

#

get h in terms of x

#

suface area = 2(lb + bh + hl)

#

substitute values and simplify

visual path
#

oh right nvm i get it thanks yall

obtuse pebbleBOT
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gray verge
#

anyone know why this is wrong?

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

gray verge
#

answer should be 233m

polar fossil
#

,calc t = 3.75; 9t^5 / 156250 - 2t^6 / 15625

warm shaleBOT
#

Result:

[-0.3132421875]
polar fossil
#

,w 30t^4 - 8t^5 = 0

warm shaleBOT
polar fossil
#

,w 9.6e-6 * int[0, 3.75] of 30t^4 - 8t^5 dt

warm shaleBOT
polar fossil
#

,w plot 9.6e-6 (30t^4 - 8t^5) from 0 to 3.75

warm shaleBOT
polar fossil
#

yeah idk that seems like such a low velocity, not sure how you could ever travel 233m on that

gray verge
#

hm weird

#

maybe mark scheme wrong

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#

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hollow berry
#

Hi! I'm studying statistics and i don't know how to solve this question. Any advice?

A new drug is being tested in 18 patients. The process consists of measuring the level of a certain component in the blood before and after the application of the treatment, in order to study the increase in that level in each individual. If the sample quasi-variance is equal to 26.35, how many patients would it take to estimate, with 95% confidence, the mean increase with an error of less than 1?

obtuse pebbleBOT
#

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hollow berry
#

.close

obtuse pebbleBOT
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pearl bobcat
#

Hello, could someone help me see what’s going on with the underlined area? I can’t see if (based on the equation until now) this is supposed to be -3x4 or -3x to the power of something that’s been removed.

Someone earlier said it’s just -3x and 4 goes on the other side but is this something you do later or is it simply supposed to be -3x alone there where it’s underlined?

obtuse pebbleBOT
#

@pearl bobcat Has your question been resolved?

pearl bobcat
#

<@&286206848099549185>

timid silo
#

and since the bases are not integers,

#

the inequality is reversed like you did

#

and u can subtract 4 from both sides, doesnt make a difference

#

u can keep -3x and 4 on the same side to solve the quadratic, doesnt matter.. ull get the same answer considering all your signs are correct

#

,w plot (x^2-3x-4>=0) from -5 to 5

timid silo
#

see

obtuse pebbleBOT
#

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torn bough
#

How would I solve this?

obtuse pebbleBOT
rain forge
#

What is A ?

runic void
#

@torn bough

#

recall each coloumn represents variables

#

can you tell the corresponding reduced system of equations from the rref matrix?

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safe stirrup
#

Hello friends, I have a quick question

obtuse pebbleBOT
safe stirrup
#

Is this an example of a passage matrix?

#

For changing coordinates of a basis to an another basis?

#

Here is what I have for a passage matrix :

#

Sorry if this is french, if you aren't french... The low quantity of text should be fine.

rain forge
#

Pour une fois qu'il y a un français que je ne peux pas aider merde, t'es en quelle année ?

safe stirrup
#

Universitaire, introduction en algèbre linéaire ahah.

rain forge
#

1 ère année ?

#

J'adore l'algèbre linéaire mais j'ai pas encore vu ça

safe stirrup
#

Rendu à l'université, premi`re année, deuxiène années n'existent plus vraiment, car c'est ma... 8e année universitaire en théorie ahah.

#

J'ai fait 7 ans dans un autre programme.

rain forge
#

Ah d'accord

#

J'ai vu que tu postais pas mal sur ça faudra que je m'y intéresse justement je prépare un devoir sur les quaternions et les matrices de rotation yavait des trucs assez semblable

safe stirrup
#

Ouais je suis un peu désespér avec mes études ahah. Les notes de cours laissent à désirer un petit peu.

#

Au moins je comprends mieux là.

rain forge
#

Bonne chance alors 👍