#help-10

1 messages · Page 204 of 1

pseudo swift
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just focus on r'

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that's all we need

slow phoenix
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oh well kinda haha

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ill just use this acct issok :>

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u dun mind can write it out maybe? a bit hard to visualise

pseudo swift
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like the idea is we don't give a shit where our tangent exactly is

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we just need the general direction it points to

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and that general direction is given by r'

slow phoenix
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uh huh so how do i use part a to cont from what i got

pseudo swift
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just evaluate r'(t), at the times t when r(t) touches the plane

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that's it

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no complicated expansion around the curve to write

slow phoenix
pseudo swift
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nah

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you should already have computed everything you need

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it's just a matter of plugging the right stuff in the right place

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you know r'(t)

slow phoenix
slow phoenix
pseudo swift
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you know at what times the curve r(t) intersects the plane (from the previous question normally)

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say t0 and t1

slow phoenix
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the issue is idk how to sub in wtv im sup to sub in

pseudo swift
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you need r'(t0) and r'(t1)

slow phoenix
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uh huh mhm

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wait i still feel so lost i understand bttr with the actual workings uk TvT sorry if its troublesome but ye

pseudo swift
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do you have your working out for the previous question ?

slow phoenix
pseudo swift
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ok

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this is what I mean with "times at which r(t) intersect the plane"

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and this is what I mean by plug those times into r'(t)

obtuse pebbleBOT
#

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undone sentinel
obtuse pebbleBOT
undone sentinel
#

im trying to isolate y to find the slope so what im getting is
y + ky = kx - x+ 3
y+ ky/k = kx/k - x/k + 3/k
2y = x/2 - x+3/k
y= x/2 - x+3/k

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am i doing it right

bold bane
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I would start by setting x = 0 and solving for possible values of y.

undone sentinel
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why am i setting x = 0?

bold bane
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Because the line crosses the y-axis at x = 0.

undone sentinel
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i still have two variables left

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okay i see

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if its at the center of the graph is it y = 0 or x = 0

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its 0 on both axes

bold bane
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Well, try solving for x = 0 and y = 0 and see what happens.

undone sentinel
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I cant

undone sentinel
bold bane
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And what happens when y = 0?

undone sentinel
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same thing i guess?

bold bane
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What do you get? Work it out.

undone sentinel
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x = kx +3
x- kx = 3
x- kx/k = 3/k
1 = -3/k

bold bane
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There is something called Proof by Contradiction. It's a way of proving something is false by showing one example where it doesn't work. In this case, by solving with x = 0 and y = 0, you can show whether b is a possible valid answer.

bold bane
undone sentinel
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huh

undone sentinel
bold bane
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So that I can put it into y = mx + b form.

undone sentinel
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y = -(1 - k)x + 3/(k+1)

bold bane
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You mathed incorrectly.

undone sentinel
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divide the other side by (1+k)

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subtract (1- k)x and put it before the y intercept

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so its mx + b

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thats what i did

bold bane
undone sentinel
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so the slope is k-1/1+k

bold bane
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Yes.

undone sentinel
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does k not being equal to -1 one mean it cant be negative?

bold bane
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k not equal to -1 is there because that would result in k + 1 = 0 in the denominator.

obtuse pebbleBOT
#

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viscid zenith
#

i need help deriving the single linear regression model using the MLE method

viscid zenith
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like i understand setting up L(yi|xi;b0,b1,s^2) but like i dont really get the math after that lol

obtuse pebbleBOT
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fickle ether
#

Okay this might be a weird question, and i really should know how to calculate that, since im studying CS, lol.

i've booked 5 traintickets for 5 people, and the sum of that is 455€.
now one person has an German Train Card, which gives them 25% of the price.
How much does that person pay, and how much does everyone else pay?

fickle ether
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so my first calculation was,
455€ / 5 = 91 per person
91 *0,25 = 22,75
91 - 22,75 = 68,25 (Thats how much the person with discount has to pay)
22 ,75 / 4 = 5,68 (that adds on, on top of the other peoples price)
91+5,68 = 96,68 price of the other ones

civic zealot
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25% of the price or off the price?

fickle ether
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25 discount, so 25% off the price, excuse me :D

fickle ether
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yea alright, i dont even know what happened here, brainfart

fickle ether
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.close

obtuse pebbleBOT
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civic zealot
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ah... wait, it's off

civic zealot
obtuse pebbleBOT
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obtuse pebbleBOT
tardy epoch
#

,rotate

warm shaleBOT
obtuse pebbleBOT
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peak cargo
#

Is this E?

obtuse pebbleBOT
tame quartz
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I believe so

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5^3 = 125. 125 x 4 = 500

sacred violet
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but the answer aren't even in cubic inches?

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what is this lol

uneven palm
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it would be E if the radius was 10 in

sacred violet
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yeah of course

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lol

peak cargo
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Oh ok

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I have radius and diameter confused

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Thank you

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gusty panther
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how to solve linear equations

obtuse pebbleBOT
gusty panther
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especialy this

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-1 - (-3)y =3

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.close

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charred topaz
#

Let X and Y be two random variables representing the heights of a randomly selected man and woman, respectively. X follows a normal distribution with a mean of 175 cm and a standard deviation of 5 cm, and Y follows a normal distribution with a mean of 160 cm and a standard deviation of 4 cm. Calculate the probability that a randomly selected man is taller than a randomly selected woman.

charred topaz
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I'm trying to find P(X>Y) and this is equal to P(X-Y>0) so I set up ((x-175)/5) - ((x-160)/4) > 0

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Not sure where to go from here

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nah

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all good 🙂

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lol, more math in the future for you

polar fossil
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doesn't middle school start at like

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11 years old

charred topaz
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Hey Hayley could you help? I see you have a helpful tag

polar fossil
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yeah i was strategically ignoring this question because i don't remember how to calculate the sum of two normal distributions

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i know it'll be a normal dist

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and the mean should be clear

charred topaz
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ahh all good

polar fossil
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but idk how the stdev works

charred topaz
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yea sorry for drawing you into this question you were strategically trying to ignore

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I'll tag helpful in about 10min if no response comes in, ik yall are busy with your own things to do

weary delta
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Linear combination of normal distributions isssss.... drumroll also normal 😄

charred topaz
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ohhh

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okay wait

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okay nvm

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i failed

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I thought i had something

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but then i didn't

weary delta
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In particular $X \sim N(\mu, \sigma^2) \implies aX \sim N(a\mu, a^2\sigma^2)$

warm shaleBOT
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learath2

weary delta
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And $X_1 \sim N(\mu_1, \sigma_1^2), \land , X_2 \sim N(\mu_2, \sigma_2^2) \implies X_1 + X_2 \sim N(\mu_1 + \mu_2, \sigma_1^2 + \sigma_2^2)$

charred topaz
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yes agreed

warm shaleBOT
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learath2

charred topaz
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okayokay

weary delta
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So you can use the first property to get -Y with a = -1, then the second to get X - Y

charred topaz
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So X-Y is a new random variable in itself and thus you need to recalculate the new mean and variance for the normal distribution of two random variables in this case

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is that correct ish?

weary delta
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Or you can standardize both at the start and use the fact that sum or difference of two standard norms is N(0, 2)

weary delta
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and Z will be another normal distribution

weary delta
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Normal distributions are closed under linear transformations, that's why they are so nice to work with

charred topaz
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I think i need a better understanding of normal distributions and linear transformations before approaching this problem, i think that is where my issue lies

weary delta
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$X \sim N(\mu, \sigma^2) , \land , Z = \frac{X - \mu}{\sigma} \sim N(0,1)$

warm shaleBOT
#

learath2

weary delta
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When you subtract the mean and divide by the std. dev you get a "standard normal"

charred topaz
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yea

weary delta
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Note the second property I gave, with the 0 means of the standard normal you'll get another norm at 0, and sigma^2 + sigma^2 is trivially 2

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So sum of 2 standard normals is N(0, 2)

charred topaz
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ohh this is when there are two random variables that are normally distributed

weary delta
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Yes

charred topaz
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ok N(0,2) makes complete sense now

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So when i finish this problem in theory

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I should find the new mean and variance for what we labeled as Z to be Z = X-Y

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wait then what.... because I need an x to evaluate this problem and then use z-table

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to find the probability

weary delta
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Well when you find Z, you can normalize it, and then you can use your z-table, no?

charred topaz
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To find Z don't I need a numerical value?

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((x-175)/5) - ((y-160)/4) > 0

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Wouldn't i need a numerical value? at x and y

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then i can normalize it

weary delta
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I think you may be a little confused. We want P(X > Y) = P(X - Y > 0). Why not just start by figuring out the distribution of X - Y?

charred topaz
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okay lets do that one step at a time

weary delta
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It's just a suggestion, what you did looks like you normalized first, which is also completely fine, we can do that too

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Actually, no we can't, it's very unfun

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Let's do it my way because it's almost 4am here 😄

charred topaz
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oh my

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so sorry

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lets make this quick lol

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Dude love your help but get some rest

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I'll just ask tmmr

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Dw about me, get some rest 🙂

weary delta
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Well let's give it a go, if I fall asleep I fall asleep 😄

charred topaz
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I'll try to do this again with the info you gave me

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if your good with it, but I've been in your spot and lets say I wouldn't be helping a stranger on DC at 4am lol

weary delta
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Any progress on the distribution for X - Y? It's just applying the two properties I gave in order

charred topaz
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looks good?

weary delta
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The variances get added, note the a^2 in the 1st one

charred topaz
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but we are subtracting?

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X-Y > 0 right?

weary delta
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X - Y = X + (-1)Y is what we are really doing though, no?

charred topaz
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ohh

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linear combination

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theres that negative one infront right

weary delta
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Doing (-1)Y with the first property, you'll see the a^2 kills negative values

charred topaz
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Hey man, I think im gonna watch a video, because I don't think i am too familiar with the basics

weary delta
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So it's not exactly a linear combination of the mean and variance. The property of normal distributions is that their linear combinations are also normal. That doesn't say anything about the mean and the variance of the new normal distributions that arise from combining them

charred topaz
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At this your probably gonna walk me through every step ngl

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I'll learn a bit more tonight and ask tmmr

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I just couldn't get the problem started because it seems like I don't quite know what I was doing from the start lol

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I know the Variacne property you mentioned

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But idk how that applied to normal because we are looking for the probability...?

weary delta
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After you figure out the distribution for X - Y, the next step is creating a standard normal from it, so you subtract the mean from both sides of the inequality and divide both sides by the stddev, that'll give you your standard normal on the left and then you can use your z-table

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Watching a video is a good idea, cya tomorrow waves

charred topaz
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Ok I follow

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Get some rest, thanks for kickstarting this issue for me and helping me find out what the root of my problem was in this

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preciate it 🙂

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.close

obtuse pebbleBOT
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zinc agate
#

I need to figure out what number put on both sides makes the following equal true:
x^2 + 6x + blank = -2 + blank
How do I do this?

civic socket
#

does the question asking to factor it?

zinc agate
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I guess I have to factor it

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But it’s confusing because idk what number I would need to try out

civic socket
#

you put the numbers like this $x^2+6x+2=0$

warm shaleBOT
civic socket
#

if it doesn't factor then you gotta use quadratic formula

zinc agate
#

Yea ik how to factor but I don’t know what numbers to put in

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Because it says blank and it needs to match both sides

teal turret
#

Looks like a completing the square exercise

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Any number works, but one specific number allows u to factor

zinc agate
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I thought so, but that means I have to keep trying over and over until I get the right number?

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There isn’t a way to find out which number it is without randomly putting numbers?

obtuse pebbleBOT
#

@zinc agate Has your question been resolved?

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analog fjord
#

Calc 2

obtuse pebbleBOT
analog fjord
#

This is what I have so far

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The formula

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nvm I figured it out

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.close

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river marsh
#

This is what I have so far for trying to find the arc length but don’t know where to go from here or if this is right so far

obtuse pebbleBOT
#

@river marsh Has your question been resolved?

river marsh
#

<@&286206848099549185>

polar fossil
#

what happened in this step?

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seems like you lost a few powers of y

river marsh
polar fossil
#

correct

river marsh
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ok thank you very much

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timid silo
#

just a quick question what should my coordinate plane number range be like?

timid silo
#

so that i can graph using 2x +3y = -1 and 20y+30y=-10

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to find their intersecting point

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i know they're already coincident lines

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but what should my coordinate plane be like?

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1-10?

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1-100?

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10-100 sorry

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it is 20x + 30y = -10

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yes, but what range of number should i use for the coordinate plane?

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like those number

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but i have to put up a graph about my points for both equation

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i have to provide a x and y

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or have an x and solve for y using the equation provided

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ive already checked it out and it is coincident plane just that i need and x and y value

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oh okok thanks

#

.close

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autumn spade
#

if i have two discrete Random Variables with their PMF's how do i find E[XY] when they are not independent?

autumn spade
#

do i just multiply their PMFs?

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lets say that i have two PMFs

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i need to find their covarience

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the formula for that is

E[XY] -E[X]E[Y]

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i need to find E[XY]

desert sinew
#

You basically have to calculate on some double summations. 🙂

autumn spade
#

its a probability MASS function

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so discrete

autumn spade
warm shaleBOT
#

antichronos

autumn spade
#

alr imma try this

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umm sooo

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An urn contains 8 white balls and 6 red balls. 2 balls are selected at random. Let X denote the number of red balls drawn and let Y denote the number of white balls drawn

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in this case

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my join pmf

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comes to be

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how to do double summitions?

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imma just watch a YT vid on this or smth

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.close

obtuse pebbleBOT
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sacred root
#

Hi

obtuse pebbleBOT
sacred root
#

Ik, I can just assume some value and get the ans

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But how do i do it manually

candid yarrow
sacred root
#

But It might be that the same question appears and says show you work

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Then I'm done for

candid yarrow
#

other than that, there is the form $$ \frac ab vs. \frac{a + c}{b + d} $$ in the first statement

warm shaleBOT
#

even order group => solvable

candid yarrow
#

“Substitute x = …, y = …, z = … into the equation. We see that it does not hold. Therefore, this inequality is false” if you can find counterexamples

sacred root
#

Alr alr, so I'll not brother solving finding out then

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Thanks

#

.close

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timid silo
#

Can you help me solve 20/0.15 on paper

obtuse pebbleBOT
ruby path
#

what part is confusing? The decimal being in the denominator?

timid silo
#

I never practiced division and I forgot the process

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Been using a calculaor

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for like 20 years

whole dock
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20 years

ruby path
#

Do you know that multiplying the numerator and denominator of a fraction keeps it unchanged?

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$\frac 12 = \frac 24 = \frac 48$

warm shaleBOT
#

neonperseus

silent jolt
#

U can make denomistor whole number

timid silo
#

No I want to divide by a decimal

silent jolt
#

Why

ruby path
#

well that's complicating it unnecessarily

candid yarrow
#

$$ \frac {100}1 = \frac{15}{0.15} $$

warm shaleBOT
#

even order group => solvable

timid silo
#

I don't want to discuss fractions at this time. I am asking for help dividing by a decimal

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With the process they taught in school, on paper

ruby path
#

I don't think long division can be done with the decimal in the denominator

peak tinsel
#

the way I was taught to divide by decimal was to not divide by decimal and instead multiply both parts until they are both integers

ruby path
#

Or maybe it can be, and I just don't remember the process

#

$\frac{0.15}{3}$

warm shaleBOT
#

neonperseus

ruby path
#

Something like this, sure

timid silo
#

Is this possible?

ruby path
#

Yes but that's 0.15/2

#

Not 2/0.15

timid silo
#

I felt rushed, let me repost it

silent jolt
#

??

#

U have to add zeroes to it anyways

ruby path
#

just copy the decimal point directly above where it is and do normal long division in this case

timid silo
#

I don't understand, can you show me with paint

ruby path
#

I'm nowhere near a PC now

#

Do you know how normal long division works?

#

Like 20/3?

timid silo
#

,calc 20/0.15

warm shaleBOT
#

Result:

133.33333333333
candid yarrow
timid silo
#

0.15/20

#

,calc 0.15/20

warm shaleBOT
#

Result:

0.0075
candid yarrow
timid silo
#

I figured out what I was trying to figure out

#

But I'm just going to forget it again soon, but thanks

candid yarrow
#

you can refer to this if you forget

timid silo
#

Take care

#

,solved

candid yarrow
#

do you mean .coose

timid silo
#

,close

#

.close

obtuse pebbleBOT
#
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long hedge
#

what is the implication if a point you plug in is neg or pos

long hedge
#

where did he get the -3

royal basin
#

zeros: -3, 1, 4
this one?

long hedge
#

the domain/solution

royal basin
#

so you're asking why -3 belongs to the solution

long hedge
#

yes

royal basin
#

what's f(-3)

long hedge
#

and the other

#

0

royal basin
#

does that answer your question of "why does -3 belong to the solution set?"

long hedge
candid yarrow
#

he wasn’t doing that to figure it out

long hedge
#

im entirely lost at the purpose

royal basin
#

what is the implication if a point you plug in is neg or pos
you're gonna have to try to phrase your question clearer btw, i don't really understand what you're saying here

long hedge
#

so he listed the test points as f(x)= pos or neg

#

what does that tell us

candid yarrow
long hedge
#

if they are neg ?

royal basin
#

ok so

#

heres what we are doing here

#

f is a continuous function, which means [informally] that in order to change sign, it must pass through zero

#

so to find the points where f changes sign, we find its zeros

#

and then assert that on any interval between two adjacent zeros, f does not change sign

#

do you follow thus far Y/N

long hedge
#

so if it does change sign theres a zero

royal basin
#

yes that is what i said

long hedge
#

and change sign from the point you plugged in

#

so -4 and 2 changed sign

royal basin
#

weh.

#

wording.

long hedge
#

where is the original sign

candid yarrow
long hedge
candid yarrow
long hedge
#

neg to pos

#

can you just tell me whart this is called so i can look up a video

candid yarrow
#

try something like “solving polynomial inequalities”

long hedge
royal basin
#

it changed sign
remove this

long hedge
royal basin
#

f(-4) is positive, which means that f is positive on the entire interval that contains -4

#

in this case (-∞, -3)

long hedge
#

no clue

royal basin
#

"what you just said was as if you spoke Chinese to me"

#

okay

#

look

#

we found the zeros of the function: -3, 1, 4

#

these points break the number line into four intervals:
(-∞, -3), or x < -3
(-3, 1), or -3 < x < 1
(1, 4), or 1 < x < 4
(4, +∞), or x > 4

WITHIN each of these intervals, f(x) is sign-cosntant

#

do you understand this yes or no

long hedge
#

yes

royal basin
#

ok

#

f(-4) is positive

#

-4 lies in (-∞, -3)

#

therefore, within (-∞, -3), f(x) is positive

#

do you understand this yes or no

long hedge
#

what does within mean

royal basin
#

same as "in" in this case

long hedge
#

oh i get it

royal basin
#

or on

#

or inside of

#

you couldve asked the first time i said "within"

#

why didnt you

long hedge
#

if you plug numbers in that range into f(x)=pos

#

ok

#

and

royal basin
#

therefore, for all x in (-∞, -3), f(x) is positive

long hedge
#

ok

royal basin
#

we can find the same info for the other 3 intervals

#

and in doing so we will have found out the sign behavior of f everywhere

#

and all that remains is to pick out only the parts we want

long hedge
#

which are

royal basin
#

f(x) ≤ 0

#

≤ 0 means negative or zero

long hedge
#

why did it change to greater than or equal to ?

#

because he found out theres a zero ?

#

ok but where did the x=-3 come from in the final solution
so that was just left over ?

royal basin
#

≤ 0 means negative or zero

#

it means you want to include all those points at which your function was 0

#

i.e. the endpoints of the interval (1, 4), turning it into the closed interval [1, 4]

#

and the point -3

long hedge
long hedge
royal basin
#

idk what you mean by "left over"

royal basin
long hedge
#

no

#

(-inf,-3)v[1,4]

south oracle
#

(-inf,-3) means the set of numbers that are smaller than -3

royal basin
royal basin
long hedge
#

i get it

#

-4 is inside -inf,-3

#

why did you leave the -inf out

south oracle
long hedge
south oracle
#

(-inf, -3) does include -4

long hedge
#

so he just threw x=-3 into the domain because it was in the original set ?

royal basin
#

no

#

f is positive on (-∞, -3), which is not what we want, so that interval does not go into our solution.

long hedge
royal basin
#

only its endpoint -3 goes in, because at that point the value of f is 0.

royal basin
#

in the written solution, you mean?

long hedge
#

from the original set ?

#

yes

royal basin
#

zeros: -3, 1, 4

long hedge
#

ok so it was left over

royal basin
#

if you insist on putting it that way, yes.

long hedge
royal basin
#

no

obtuse pebbleBOT
#

@long hedge Has your question been resolved?

obtuse pebbleBOT
#
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primal ferry
#

how do I find the power series for 4*ln |x+5|

candid yarrow
#

Do you know the power series for ln (x + 1)

primal ferry
#

yes

#

.close

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timid silo
#

3/7 * 14/1

I'm watching a video, the guy divided both the 7 and 14 by 7 to make 3/1 * 2/1.

Can someone explain to me why this works please?because I'm confused why he did to the numorator what he did to the denominator of the 3/7, and also why It's okay to leave the 3 and the 1 as they are..

brisk matrix
#

when you multiply fractions, you should think of multiplying the top of each together, and the bottom of each together

#

so $$\frac{3}{7} \cdot \frac{14}{1} = \frac{3 \cdot 14}{7\cdot 1}$$

warm shaleBOT
#

maximofs

brisk matrix
#

does that make sense so far?

timid silo
#

That makes sense yeah, I was confused why he made the 7 a 1 and 14 a 2 by dividing by 7 though and not touching the other numbers of each fraction

brisk matrix
#

i will get to that

timid silo
#

ah okay thanks

brisk matrix
#

now have you heard how multiplication is commutative

#

so x * y = y * x

timid silo
#

yeah

brisk matrix
#

so we can swap the numbers on the bottom

#

$$\frac{3 \cdot 14}{7\cdot 1} = \frac{3\cdot 14}{1\cdot 7}$$

warm shaleBOT
#

maximofs

brisk matrix
#

now we can split it again for the sake of clarity

#

so we can write

#

$$\frac{3\cdot 14}{1\cdot 7} = \frac{3}{1}\cdot \frac{14}{7}$$

warm shaleBOT
#

maximofs

brisk matrix
#

what is 14/7?

timid silo
#

2

brisk matrix
#

yes

#

so this becomes 3/1 * 2/1

#

and as you may know, a number over 1 is just the number itself

#

so 3 * 2

#

what they did is basically the same thing

timid silo
#

I understand perfectly now it just clicked, thank you!

brisk matrix
#

this is just a more elaborate way to do it and should explain why we can do it

#

no problem

timid silo
#

.close

obtuse pebbleBOT
#
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gleaming rune
#

can u help me solve this with working

obtuse pebbleBOT
royal basin
#

,rccw

warm shaleBOT
royal basin
#

what's troubling you with this problem?

gleaming rune
#

like i dont understand what is the first step

royal basin
#

well, since x^2 - 3 is a factor of p(x), what can we say about the zeros of p(x) based on this?

gleaming rune
#

can we say that x^2 - 3 should be multiplied to x^2 - (root(2) - root(5)) - root(10)

royal basin
#

no, bad. also doesn't answer my question.

gleaming rune
#

or root(-3) is zero of the p(x)

royal basin
#

sqrt(-3) isn't even real, but no, it is not a zero of p(x).

neon blade
#

can i get help on determinants ?

royal basin
gleaming rune
#

can we tell root(3) and root(- 3) are also zeros of p(x)

#

ma'am

#

??

#

ok

#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @gleaming rune

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warm canopy
#

.reopen

obtuse pebbleBOT
#

warm canopy
gleaming rune
#

ok

#

.reopen

warm canopy
#

reposting for people

royal basin
gleaming rune
#

if we x^2 - [sqrt(-3)]^2 = 0

#

then we get root 3 and - root3

royal basin
#
  1. do you understand that sqrt(-3) isn't a real number
  2. even ignoring this, x^2 - [sqrt(-3)]^2 is x^2 + 3, not what you want
  3. sqrt(-3) isn't the same thing as -sqrt(3)
gleaming rune
#

oh

#

i mean -sqrt(3)

royal basin
#

i gave you the chance to correct yourself earlier

gleaming rune
#

i did not notice

royal basin
#

anyway, ok

#

we now know p(x) must have the following zeros:

-sqrt(5), -sqrt(3), sqrt(2), sqrt(3)

and that p(x) has degree 4

#

this determines p(x) almost uniquely

gleaming rune
#

ok i got it

#

i forgot about the root 2 and - 5

polar fossil
#

by the way, we didn't need to calculate those roots, we could have just left (x^2 - 3) as it was

royal basin
#

again -sqrt(5) isn't the same as sqrt(-5)

royal basin
gleaming rune
#

thank you for your help ma'am

#

.close

obtuse pebbleBOT
#
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dry crow
obtuse pebbleBOT
dry crow
#

how do i draw the djikstra algorithm im confused

dry crow
polar fossil
#

those are indeed the first two nodes Dijkstra's would visit starting at A

dry crow
#

im confused on the next step

#

i was wondering should i do the A-B-F

#

but like the distance is longer than if we just go from A-H-G-F

#

A is the starting point btw

polar fossil
#

make a list of all the nodes the algorithm can see and their current shortest path costs

here I think the lowest cost would be AH at 421 (compare with ABH at 503 and ABCH at 567)

#

as you visit nodes you can cross them off the list and add new ones or update costs if the new node uncovers a better path

nocturne minnow
#

<@&268886789983436800> Spammed in all the channels

obtuse pebbleBOT
#

@dry crow Has your question been resolved?

dry crow
#

is after this F?

polar fossil
#

I think so

#

you'll want to keep track of the distance to each blue node

dry crow
#

are the steps right?

dry crow
#

im just unsure of the steps, which one i should make it blue first

digital pasture
#

Wow

polar fossil
dry crow
#

im confused should i color vertex D blue first before i do the other

dry crow
#

oh wait

polar fossil
dry crow
#

ooh

#

so my steps correct?

polar fossil
#

they seem to be

#

I usually mark the distance next to each node so I can easily see what comes next

dry crow
obtuse pebbleBOT
#

@dry crow Has your question been resolved?

obtuse pebbleBOT
#
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sage geode
#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
sage geode
#

Could you show your work?

obtuse pebbleBOT
#

@fierce horizon Has your question been resolved?

obtuse pebbleBOT
#

@fierce horizon Has your question been resolved?

tardy epoch
#

!show

obtuse pebbleBOT
#

Show your work, and if possible, explain where you are stuck.

obtuse pebbleBOT
#

@fierce horizon Has your question been resolved?

#
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obtuse pebbleBOT
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slow fulcrum
obtuse pebbleBOT
thin pawn
#

Do you remember what polar coordinates are?

slow fulcrum
#

the circle

thin pawn
#

Right, but more than that?

slow fulcrum
#

angle and radius

#

(r, theta)

#

don't you just replace x with rcostheta and y with rsintheta

thin pawn
#

yeah exactly

slow fulcrum
#

oh

#

okay

#

thx

#

.clos

#

.cose

#

.clos

#

.closee

#

.close

obtuse pebbleBOT
#
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vocal cove
#

guys help

obtuse pebbleBOT
vocal cove
#

how do you solve this

#

my option choices are

#

47 72 69 94

fierce lagoon
#

What are you trying to solve for

#

Area?

vocal cove
#

perimeter

#

mb

#

i calculated 104

#

but just double checking

teal turret
#

Show how u got 104

#

I got something else

vocal cove
#

perimeter of 25 and 10

#

perimeter of 12 and 10 -10

#

add together

#

70 +34 = 104

teal turret
#

Draw number labels on image and screenshot

vocal cove
#

?

#

what do you mean

#

this is all i got

#

this is what the question is

high lily
#

it's not clear what you're doing with your numbers

vocal cove
#

?

high lily
#

i.e we have no idea how you're getting
70 and 34

vocal cove
#

perimeter of 25 and 10?

high lily
#

what exactly are you adding up

vocal cove
#

70 and 34

high lily
#

firstly 25 and 10 aren't perimeters
and how does adding 25 and 10 get 70 or 34

vocal cove
#

lmao

wintry forum
#

hii so take what i say with a grain of salt bc i'm not that great at math but this problem doesn't give you that much to work with

vocal cove
#

i just used the google calculator

vocal cove
#

but i suck at geomatry

#

like it's the less i know in math

high lily
#

we're trying to get you to mark your diagram so that you actually add up the correct values and not double count or under count

vocal cove
#

yeah i can tell

vocal cove
#

25 + 10 is 50% of the thing

#

x 2 to get final answer

high lily
#

ok, that gets you 70, where's 34 coming from

vocal cove
#

Isn’t that correct?

vocal cove
#

Because the side of the rec is 10

#

You minus 10 to remove it

#

Right? Maybe idk

high lily
#

we're trying to get you to mark your diagram so that you actually add up the correct values and not double count or under count

vocal cove
#

Yes

wintry forum
#

they're asking you to draw on the picture to show ur calculations i think

high lily
#

(because you're overcouting here)

wintry forum
#

yeah theres an empty space here so you cant do 2(25+10)

high lily
#

its not that you can't do it,
its that you need to be aware of what you're adding

wintry forum
#

o wait i see what you mean

#

theres an extra 10 cause you counted that side twice

vocal cove
#

Nvm y’all

#

I solved it

vocal cove
high lily
#

there's a nice trick with these types of perimeter problems

vocal cove
#

Yes

high lily
#

extend lines out, this will have the same perimeter as a 25cm by 22cm rectangle

obtuse pebbleBOT
#

@vocal cove Has your question been resolved?

#
Channel closed

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vocal cove
#

E

obtuse pebbleBOT
#
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chrome horizon
#

how do you integrate a composite function f(g(x))

high lily
#

chain rule

chrome horizon
#

chain rule is for differentiating

high lily
#

oh misread

#

better to use the word integrate

#

depends on the composition,

chrome horizon
#

yeah ok

#

I was asking, cuz there's chain rule for any composite function so is there any rule for going the other way

high lily
#

depending on how nice the composition is, u-sub may work
ibp may also work
and if your composition is messed up, then you're pretty much stuffed

chrome horizon
#

sorry what is u-sub

#

and what is ibp

#

ChisatoXD I don't know what those mean

south oracle
south oracle
chrome horizon
#

riiight

#

i am not familliar with those

polar fossil
#

there is not in general a formula to integrate f(g(x)). Integrals are in some way finicky!

chrome horizon
#

ah ok thanks

obtuse pebbleBOT
#

@chrome horizon Has your question been resolved?

#
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fallow cove
#

How do I do this

obtuse pebbleBOT
fallow cove
#

I know I have to find (dR)/(dt)

#

and I know that (dR_1)/(dt) is 0.5

#

and (dR_2)/(dt) is -1.1

#

it's just idk how to find (dR)/(dt)

unkempt bramble
#

R=R1R2/R1+R2

royal basin
#

well you could take the derivative of this equation wrt time as you no doubt have done for the last ten or so problems

royal basin
fallow cove
unkempt bramble
royal basin
#

too long and painful.

#

differentiating both sides wrt $t$ \textbf{as is}, i.e. \textbf{without} signing yourself up for pain and suffering, you get: $$-\frac{\dot{R}}{R^2} = -\frac{\dot{R}_1}{R_1^2} -\frac{\dot{R}_2}{R_2^2}$$

warm shaleBOT
fallow cove
#

what

royal basin
#

or, once you multiply by $-1$ and perhaps also by $R^2$: $$\dot{R} = R^2\paren{\frac{\dot{R}_1}{R_1^2} +\frac{\dot{R}_2}{R_2^2}}$$

warm shaleBOT
royal basin
fallow cove
#

oh ok

royal basin
#

if you want i can rewrite the same thing w/o the unfamiliar notation, at the cost of it getting a bit more bloated...

fallow cove
#

uuuh no need

royal basin
#

do you have anything else to ask regarding this problem?

fallow cove
royal basin
#

differentiating both sides wrt t

#

applying chain rule thrice

unkempt bramble
fallow cove
#

so then we just sub right?

royal basin
royal basin
#

but that, hopefully, is not hard.

unkempt bramble
royal basin
#

what?

royal basin
#

how did those logarithms happen?

unkempt bramble
#

Did I do smthg super dumb

royal basin
#

yes you did. $\dv{R_1} \paren{\frac{1}{R_1}} = -\frac{1}{R_1^2} \neq \ln(R_1)$

warm shaleBOT
unkempt bramble
#

Ok ok bye bye

fallow cove
#

got it

#

thx

#

.close

obtuse pebbleBOT
#
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humble tangle
obtuse pebbleBOT
humble tangle
#

i really am not understanding the difference between these two questions

#

i cant visualize whats its asking or how to even start

ivory trout
humble tangle
#

its looking at what values its approaching?

ivory trout
# humble tangle ^

yh it means to see what happens at y when x is near the value of the limit

humble tangle
#

right

ivory trout
#

as t go to 0 from right, y approaches...

humble tangle
#

425

#

because thats the point its at? (0,425)

ivory trout
#

yup

humble tangle
#

hm okay so the second part is infinity

#

does that mean i am looking at both sides?

ivory trout
#

well it's not infinity

#

look at what the graph represents

#

it says it in the exercise

humble tangle
#

temperature of a pie as it comes out of the oven

ivory trout
#

exactly

#

clearly the pie temperature won't go to infinity after u take it out the oven

#

what do u expect to happen IRL

humble tangle
#

eventually it will reach room temp

ivory trout
#

exactly

#

what's room temp in the graph

humble tangle
#

ooohhhhhhh 72

#

wow that makes so much sense

ivory trout
#

yup

humble tangle
#

i had someone else try to explain and their explanation was so wordy

#

thank you so much

#

.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
timid silo
#

Please start explaining by a hint or clue

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

.close

obtuse pebbleBOT
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sage dagger
#

What is the greatest value of 1 / [ 3^(1-sin(x))]

sage dagger
#

I’m not sure how to approach this

#

The only thing I can find of is solving 1 - sin(x) separately

#

And setting it equal to 0 or something

royal basin
#

well you could write your function as 3^(sin(x)-1), for a start...

sage dagger
#

What then

unkempt bramble
royal basin
#

this function's maximums happen at the same values of x as those of sin(x)-1

#

and also those of sin(x)

#

and you ought to know when the raw sine is maximized, and what its maximum value is

sage dagger
#

Regular sin(x) is 1-<=x<=1

royal basin
#

typos

sage dagger
#

Oh oops

#

-1

#

-1<=x<=1

royal basin
#

not x

sage dagger
#

What?

royal basin
#

what you wrote reads as "sin(x) can only accept inputs between -1 and 1" which is incorrect and irrelevant to your problem

#

you could have said "the raw sine ranges from -1 to 1" and saved yourself the trouble of forcing me to correct you

sage dagger
#

But isn’t that the correct range of sin(x)

#

Between -1 and 1

royal basin
#

yes but you wrote it incorrectly

sage dagger
#

breh

royal basin
#

it is not x itself that ranges from -1 to 1

sage dagger
#

So what’s supposed to be in the middle

#

Instead of x

royal basin
#

it's not x itself that ranges from -1 to 1, but what does?

sage dagger
#

sin(x)

royal basin
#

answered your own question.

sage dagger
#

okay

royal basin
#

in any case, once you know what the maximum value of sin(x) is, you also know (or can easily find) the maximum value of sin(x)-1 and hence also that of 3^(sin(x)-1)

#

since 3^t is a strictly increasing function

sage dagger
#

I haven’t worked with exponentials that have a trig term in it

#

What does that look like?

royal basin
#

you want a graph?

#

it isn't necessary here

#

but i can give you one anyway if you want

sage dagger
#

Yeah I don’t think I’ve ever seen an exponential with like sin or cos as it’s exponent before

#

Helps me better visualise what I’m dealing with anyway

royal basin
sage dagger
#

oh that’s strange

#

The peaks and trough aren’t symmetrical like sin(x)

#

So if the maximum of sin(x) - 1 is 0

#

How can I use that to find the max of 3^(sin(x) - 1)

royal basin
#

this function's [3^(sin(x)-1)] maximums happen at the same values of x as those of sin(x)-1

royal basin
sage dagger
#

By Nonlinear you talking about curves?

#

because sin(x) also doesn’t have straight lines

royal basin
#

by nonlinear i mean nonlinear

#

i mean a function that is not linear

sage dagger
royal basin
#

composing a nonlinear function with a sinusoid gives something that might also look like a sinusoid, but its peaks and troughs generally need not be symmetrical.

sage dagger
#

I see

#

Anyways,

royal basin
#

3^t is a strictly increasing function

#

3^a < 3^b <=> a < b

sage dagger
#

But if something has the form a^x wouldn’t a change the maximum and minimum of the function

royal basin
#

bad notation, but

#

it changes the max and min value themselves, yes. but it doesn't change the inputs at which those max and min values happen.

sage dagger
#

I see

#

So what to do next after establishing max of sin(x) is = 0

royal basin
#

the max of sin(x)-1 is 0.

sage dagger
#

Oh yeah

royal basin
#

the max of 3^(sin(x)-1) is 3 to the power of that.

sage dagger
#

3^0 so it’s 1?

royal basin
#

sure is.

sage dagger
royal basin
#

let $f$ and $g$ be functions with $g$ strictly increasing, and let $x_0$ be a point at which $g$ attains its maximum. then $f \circ g$ also attains its maximum at $x_0$, and its value there (as it would be anyway) is $f(g(x_0))$.

warm shaleBOT
sage dagger
#

So essentially composite functions have the same max as it’s parent function?

royal basin
#

a composite function has its maximum at the same point as the inner function, provided that the outer function is strictly-increasing.

#

no such thing as a "parent" function

sage dagger
royal basin
#

at best it's a vague thing that sometimes helps with graphing

#

"parent function" generally describes a simple-to-write-down or simple-to-graph function whose graph may be transformed into that of the one you want

leaden ginkgo
#

parent function would imply that the child function is dependant on the parent function which is not the case, i think?

#

in the case of composite functions^

sage dagger
#

Oh

royal basin
sage dagger
#

Alright

#

So after finding that 3^(sin(x) - 1) has a max of 1, what would be the next step

sage dagger
royal basin
#

i gave you the general rule

royal basin
sage dagger
#

Find the greatest value of that function

#

But it’s being divided by 1 isn’t it

#

1/3^(sin(x) - 1)

royal basin
#

no, your function was 1/3^(1-sin(x))

#

and the first thing we did was write it as 3^(sin(x)-1)

sage dagger
#

Oh

#

Right

royal basin
sage dagger
obtuse pebbleBOT
#

@sage dagger Has your question been resolved?

royal basin
#

or simply "but we had it in the denominator" or something

#

idk

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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timid silo
#

Is this right?

obtuse pebbleBOT
timid silo
#

For i?

#

Because the solutions say something different

#

These are the solutions

#

Why is my i different to the solutions I

#

<@&286206848099549185>

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

<@&286206848099549185>

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

candid yarrow
#

Could you write it on a separate piece of paper so we can read and check it more easily?

obtuse pebbleBOT
#
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timid silo
#

.reopen

obtuse pebbleBOT
#

timid silo
timid silo
candid yarrow
timid silo
#

It was fine to read before but anyways

candid yarrow
# timid silo

This expression looks right, maybe the answer key isn’t the right one for this question paper?

#

or there was a typo

timid silo
#

Oh okay

#

Thank you

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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lean tendon
#

Hello

obtuse pebbleBOT
lean tendon
#

Why is this a complex number?

#

$\sqrt[3]{-3}$

warm shaleBOT
south oracle
#

It's not?

royal basin
#

depending on the context, this symbol may refer to either the real root or the principal complex root (with lowest argument)

#

also like... your question, interpreted to the letter, admits the interpretation of "complex number" as meaning any element of C, i.e. potentially also referring to real numbers, rather than specifically "complex but not real".

#

in which case the answer becomes "because it is the cube root of a complex number. what else could it be if not a complex number itself?"

#

@lean tendon did you perhaps mean "I plugged this into WA and got a result with i in it, rather than a real number as I was expecting. What gives?"

south oracle
royal basin
#

one of, maybe.

#

having a symbol like this be multivalued opens up a very deep and disgusting can of worms.

lean tendon
#

well im looking at the polynomial

#

$x^5+3x^2$

warm shaleBOT
lean tendon
#

and looking at the rots

#

and solving this in mathematica yes

#

and it gives me

#

${0,0,\sqrt[3]{-3},-\sqrt[3]{3},-\sqrt[3]{-1}^2\left(\sqrt[3]{3}\right)}$

south oracle
#

Hmm this can be factored as x²(x + 3^⅓)(x² - 3^⅓ x +3^⅔)

warm shaleBOT
royal basin
#

ok so it give you the principal complex root

#

i.e. $\sqrt[3]{3} e^{i\pi/3}$

lean tendon
#

principal complex root?

warm shaleBOT
royal basin
lean tendon
#

3 cube roots?

#

doesn't it just have a conjugate?

royal basin
#

what's "it"?

lean tendon
royal basin
#

no need to sadcat me when you're the one who's not expressing your own questions clearly enough.

lean tendon
#

maybe you need to chill

#

im just saying im not sure what to say

royal basin
#

you're asking me a question which i have trouble interpreting. what else do you expect me to say?

lean tendon
#

so this polynomial has a complex root

south oracle
#

Are you sure that he knows the basic of e^ix= cos x+ isin x, ann?

royal basin
#

this particular polynomial has a conjugate pair of complex roots, yes.

lean tendon
#

yes

lean tendon
#

but why is that conjugate pair cubed?

south oracle
#

Sorry, he refers to Ziggy

#

Yeah I assumed his gender, sorry

lean tendon
#

i am a he it's fine

royal basin
#

get yourself a he/him role later

#

anyway

royal basin
lean tendon
#

to the power of three

royal basin
#

mathematica's output doesn't contain any 3rd powers...

lean tendon
#

alright well i have to run thanks for your help

#

.close