#help-10
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Remember to state that we're letting x_1, x_2 in R SUCH THAT x_1 ≠ x_2 AND f(x_1) = f(x_2)
what we've done here is find a contradiction
Hope this helps
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Question: Solve the following system of equations using an inverse matrix.
I don't know where to begin with it
Should I first get the inverse of the first matrix
yes
yes, that's what you're asked to do
I thought maybe first multiply
and than do that
Wait does that mean I also need to get the inverse for the 1x3?
there is no inverse for the vector
Why not?
inverse is only defined for square matrices
so 1x1 2x2 3x3 4x4 etc?
yes
I see well I am going to find the inverse first than
Another question on that
on a inverse of 2x2 you can use the formule 1/ad-bc etc
Why isn't there a formula for a 3x3?
There is
it is quite a long process without a calculator
I have a calculator?
you can do it by row reduction
Yes but that method takes a bit time
well with your calculator just find the inverse?
I thought maybe there is a way faster than that because the 2x2 matrix is also fast
any method will take time unless you just use a calculator
It is a normal calc though
Well the formula for 2x2 is quite fast less than a minute
The shortest method I can think of is like a 5 step process but even then it takes about 5 mins to do it by hand
Well I find it quite "hard"
I keep getting like strangled up with it
well yea, it's not necessarily easy, it just takes practice
But it is what you are expected to do in this question I think
How do you guys like do the row reduction
is there like some steps you need to follow
There are different methods to doing it
Like? I normally just go with what looks alright
you start with $\begin{pmatrix} 2 & 1 & 0 & | & 1 & 0 & 0 \ 0 & -1 & 3 & | & 0 & 1 & 0 \ -1 & 0 & 2 & | & 0 & 0 & 1 \end{pmatrix}$. you want to row-reduce so you get the identity to the left of the "|" vertical bars
Personally I don’t know the row reduction method but that may be easiest
cwatson
then the matrix to the right of the vertical bars will be the inverse
No I know how to do it
I meant as in are there steps like first complete the 1st row and then the 2nd than the 3rd?
Is there like "rule" to do it
I would do it column-by-column
first "clear" the first column, make the (1,1) entry equal to 1. then go to the second column, etc.
Alright
you know when you do c1 - c2
if you do c3 - c1 can you apply that to column 1?
or do you need to apply that to column3?
you do row operations. and you can for example apply r1 - r3 to r1, or to r3
you could, but you shouldn't
why not?
because then you'll have -3 -1 2 as your first row
(plus whatever will be to the right of the vertical bar)
Yeah makes sense thanks I do that first and see if it works out
I recommend doing r1 + 2r3 and applying it to r3, see if that works out
btw when you said this. you mean as in the first row needs to be 1,0,0 than do the next?
let me try that out
so first get a 1 in the first row and 2nd and then 3rd?
yes, once your first column is [1 0 0]^T, you move to the second and get it to be [0 1 0]^T
and so on
yes of course
Got it just making sure thanks
seems to give 0,1,4 on r3 too big
too big?
no, I said do it column by column
if you want to, yes
got it thanks
@dire umbra Has your question been resolved?
not yet
Can you also do 0r1 - r2?
I don't remember if you can multiply a row by 0, but why would you?
I got like right now this
1 4 -2
3 1 3
1 -1 1
I want to multiply the first row by 0 than add the row 3 to row 1
for what purpose?
actually you can't multiply by 0: https://math.stackexchange.com/a/2911891
Interesting thanks
Can you just do 1 row?
so like 2r2?
if you want, yes
Other question
It looks you can looks switch the rows
so a11 can go to a12
Is that really a possibility?
yes
@dire umbra Has your question been resolved?
Never knew that wow
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how do i find the size of a right triangle with just this information
i have three degrees and one side
is this possible?
using trigonometry probably
yeah, in this case, if you call the side opposite to 47 degrees h:
$cot(47) = 550 / h$
imTyp0
and then you can do the same with 22 degrees
and find both pieces and add them up to get x :)
Is this clear enough?
yes
:L
Should be yeah
altough you shouldn't write hyp as it's not the hypothenuse but that doesn't matter
i had one more question
im trying to solve for theta
but idk what to do algebraically here
er, there is a way to solve it algebraicly, but I don't think that's what you meant. Here you can use literally any trigonometric function since you have all 3 sides
why did you use sin(2theta)?
that angle is just theta. I'd understand if it was 2theta, but now I really don't
My homework said i was solving for sin(2theta)
Ah, okay
well, you probably have seen this identity then: $\newline sin(2\theta) = 2sin\theta cos\theta$
imTyp0
well, if we're not using that, I don't see what else to use. With that, you went from having an angle of 2theta, to it being in terms of just theta. And you know sin and cos of theta
?
im p certain this is the answer
i found a practice problem and that was how it was done
Result:
0.5376
i believe it is correct
576/625?
ye
do you have any way to make sure it's correct? Because I don't understand where it comes from
cuz on a practice problem it had the same question
because that's sine of 2theta, not sine square of theta
I think you did sine square
if the question was:
$sin^{2}\theta$
imTyp0
then yes it would be your answer
where do those numbers even come from?
A practice problem
can I see said problem please?
Yeah and? It's doing it the way I told you
Oh haha
$sin(2\theta) = 2sin\theta cos\theta \newline sin\theta = 15/17, cos\theta = 8/17 \newline sin(2\theta) = 2(15/17)(8/17)$
imTyp0
and if you put it in your calculator, you'll see that this is, indeed, 250/289
So yeah, whenever you have sine(2theta) or cos(2theta), you want to change it back into things that only have theta. That's where trigonometric identities come in handy
no worries :D
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help lol
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<@&286206848099549185>
I did
This is the mark scheme
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Not sure where to begin. I believe I need to convert the line equation to parametrized equations, but I'm not sure how to do so without a vector
I could be totally wrong
If you have an equation of the form ax+by+cz+d=0 then are you aware what the coefficients a, b and c represent geometrically?
@glossy nest
I believe the coefficients rotate the plane around the x, y, and z axis?
well it turns out that if you form the vector [a b c]^T then the direction it points towards is normal to the plane
and that's super helpful because it means that if you know what direction the plane is facing (its normal vector) and one point on the plane then you can easily figure out an equation whose solutions make up that plane
If you knew, for example, that a plane was normal to the vector [1 1 1]^T, then you would know that its equation would be of the form x+y+z+d=0
if you additionally knew that the point (1, 1, 1) was on the plane then you'd know that 1+1+1+d=0 <=> d=-3
so if you knew a vector that was normal to your plane then you'd be golden. Do you have any ideas on how you might find one?
I think we could rearrange the plane's equation to be 2x - y - 1 = 0, which would then give us the normal vector [2, -1, 0]^T?
y=2x-1 isn't the plane's equation, it's the equation of a line
ur right nvm
if we had the plane's equation then we'd already be done :^)
lol true
It seems like a vector that is normal to the given line wouldn't tell us anything, and the point cant give us a vector so i'm not sure
alright I gave it some more thought and it's actually not quite as easy as I'd originally thought but we're definitely on the right track. So you can definitely find one vector that rests on the plane by just following the line y=2x-1, right? alright. Well, if you had a second vector resting on the plane that pointed in a different direction then you could take the cross product between these two vectors and then we'd get a normal vector, right
so, is there a way to get a second vector that rests on the plane?
I'll give you a hint. The plane goes through the point (1, 1, 0)
and also through the point (3, 2, -2)
I'll just add on and probably reiterate in a different way what Stipendi just said: The plane contains the line y=2x-1, and the point (3, 2, -2). Since a plane is just made up of 2 different independent lines, you need to find a line that could take you from somewhere on y=2x-1 to (3, 2, -2). So, take a point on the line, like (1, 1, 0) and take yourself to the point you want, (3, 2, -2). The vector that does this, can serve as your new line that makes up the plane. And then to express a plane, we don't use 2 independent lines that make it up, because for any plane there are infinitely many different ways that we could do that. So instead, we express the line that is normal to the plane (perpendicular). We know that taking the cross product of two vectors will give us a new vector that is perpendicular to the beginning two, so take the two lines you found already and cross them to find the normal vector for the plane. @glossy nest
@glossy nest Has your question been resolved?
Ok so I have one vector a = <2, -1, 0> that was formed from the equation of the line. I find one more point on this line like (1, 1, 0) and create a second vector b = <2, 1, -2> using points P(1, 1, 0) and the given Q(3, 2, -2), then take the cross product of these two vectors to create a perpendicular vector to both a and b. The result of the cross product of a and b is the normal vector for the plane?
One thing I'll add is that sometimes vectors should be thought of as points, other times vectors should be thought of as arrows with no position, indicating direction. Here they should be thought of as having no position and merely indicating direction
Note that the vector <2, -1, 0> is not a point on the line
What direction is the vector <2, -1, 0> in relation to the line?
I don't know, how did you come up with it?
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hello, i do not know how to start solving this problem every answer ive come to was wrong
i thought the problem im solving would be 60=1/2 (140-12x-8) but doing that brought me to a negative answer
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i do not understand much about this concept, ive gotten a few naswers right but a majority of them wrong
do you know how to solve linear equations?
yeah im pretty sure i can
the left side is x >= -7 and the right is x < -12
check the second again
okay
but yes that is almost right, gj!
ou yeah its 12
ive asked like ai and stuff but i never really understood the stuff that slike "satisfy both questions" or something like that
well that's AI is very bad and you really shouldn't use it understand subject matter but rather use it to assist you in solving problems
when you have two linear inequalities, which you do
you are looking for a value x that is both greater than or equal to -7 OR less than -12
so that means 69 is a correct value or x because it is greater than -7
also a value like -69 works because it is less than -12
but something like -6.9 will NOT work because it is neither less than -12 nor greater -7
no, -8 is not a solution
;_; idk thats what i got when i got one of the answers wrong
It's a lot better to see this graphically
relaly bad drawing
but hope you get a kinda general idea
of what this means geometrically
it means that if put in x=-9 looks what we get -9 >= -7
this is saying that -9 is greater than -7
it is not
that makes no sense
so it doesn't "satisfy" that equation
just a verb
that mathematicians like to use
so something like mathematically correct
if a value of "x" satisfies an equation then it makes it true
ig "satisfied" is used bcz equations want to be true
like -9>=x wants to be true, but if we put x=-7 then the equation isn't true
and hence isn't satisfied
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hope that helps man! 
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how do i manipulate this to remove the 2 ?
ps ( i converted e^i2p/3 to this and need to remove the 2 so i can finish finding the answer for an exercise in complex numbers)
Just show the original question
R(B)= C
figured its : Zc-D (centre) = (e^i2p/3)(Zb-D)
the exp part is supposed to turn into:
cos(the angle) + i sin (the angle)
so i can be able to find C=-4
hope this is detailed enough
@tight pond Has your question been resolved?
guess everyone is busy
@tight pond Has your question been resolved?
no bot
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hi
how do I find the inverse derivative of f(X) =-x^3-5x-2
i am also given the point (1,-8) and told to find the value of g(x) which is f inverse of x
can u elaborate what u mean by inverse derivative
i showed
ohhh
so we need to diffn this and reciprocal right?
well i mean acc to your ques thats what it means
inverse derivative of f(x)
is reciprocal of the derivative
@thick crystal Has your question been resolved?
can yall help me with this
Please read #❓how-to-get-help
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I'm getting brain issues with this. I have to get momentum having as reference point C and then point A
the A point is fixed, correct me if im wrong?
like there's no way the entire system can move?
ok so its only rotational motion that it undergoes right
mhm
you know that Torque would be equal to the Force x Perpendicular Distance correct?
so with that resolve the forces to be perpendicular to the surfaces and equate it as such
wait a minute, this is physics
oh wait, yeye
but how 
vectors u can translate into perpendiculars by trig
Do i translate it to F(x) or F(y) ? Is it the same ?
more or less
Probably F(y) better (?)
ye
so take both components of force figure out torque for each and add/subtract as such
F(y) should be 5√3, right ?
cos60 or sin60?
Should be sin(60°) 
is the angle btw vertical or horizontal
@calm panther Has your question been resolved?
No :P
@calm panther Has your question been resolved?

Angular momentum about point A? Is there no text/question associated with the diagram?
That’s the moment
Determine the moment of the 10N force about points A and C
Not momentum
Basically just compute this
Well, if I could i would have already solved it, wouldn't i ?
:P
I’m just making sure you know what your goal is
Here’s how I’d do this problem: split the force into horizontal and vertical components (left and up).
For the force going left, multiply that by the vertical distance from C to where the force is applied.
For the force going down, multiply that by the horizontal distance from C to where the force is applied
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what is the meaning of this?
can give me the example question?
yeah
say you have numbers 1 - 9
and you want to find the amount of 3 digit numbers
wait no
bad example
how many ways are there to arrange r cards in a row face up from a deck of n cards

with different digits
it would be 9x8x7
or 9!/(9-3)!
cus 9 options for first digit, 8 options for second digit, 7 for third
yeah I did mention with different digits
otherwise the amount of possibilities would be 9^3
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Trying to solve e) but not sure how to start. Distribution of d) is Exp(2)
Anyone have any advice?
Just wanted to check my answer is right
(Goddam book doesn't give answers for this chapter
Send in one of the available help channels
Trying to solve e) but not sure how to start. Distribution of d) is Exp(2)
Anyone have any advice?
@signal sinew Has your question been resolved?
<@&286206848099549185>
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Why are you allowed to do this in Gaussian Elimination?
-2R1 + R2 -> R2
wouldn't it change the equation?
I understand swapping rows, and multiplying rows by a scalar
but this one is tricky for me to wrap my head around
-2R1 + R2 -> R2
This notation is nonstandard afaik
Can you give an example of how this affects the matrix?
do you mean with the first row getting modified, and the arrow +R# -> R# at the end?
it's the notation we are taught in class, what notation would you use instead?
Are you trying to notate "row 2 is replaced with row2 minus two lots of row 1"
yes they are
like let's say the augmented matrix is
1 2 3 4 | 5 2 3 4 5 | 6
we wanna get the r2,c1 to be 0
so we do this operation -2R1 + R2 -> R2
it's allowed because it doesn't change the solutions. you can convince yourself of this but it's tedious IMO
I'll give you a simpler example
I'm confused why my operation is not clear? -2R1 + R2 -> R2
am I using wrong notation?
See here: https://math.stackexchange.com/a/509143
I understood it FYI
1 1 | 3
1 -1 | -1
Just a less common way to write it i would say, to me atleast
interesting! still the same point
how would you write it instead?
Just with it flipped: R2 -> -2R1 + R2
^
it's basically the same thing imo
I am not debating whether they carry the same info, just which is more common
I think I picked up the habit from this video (in timestamp) https://youtu.be/W95p0E-CB_s?t=1600
probably more specific here: https://youtu.be/W95p0E-CB_s?t=2591
Reduced Row Echelon Form or RREF is the skill you MUST know for Linear Algebra.
Why is it so important?
Because every topic covered in Linear Algebra requires you to row reduce a matrix.
Row Reduction allows us to solve systems of equations quickly and easily and enables us to determine linear independence, orthogonality, vector spaces, and...
This is augmented form of
x+y=3
x-y=-1
When I add row 2 to row 1, I am first going to take advantage of the algebra property that if a=b, then a+c=b+c.
a is x+y, b is 3, and c is going to be -1.
(x+y)+(-1)=(3)+(-1).
Next, I'll replace -1 with (x-y) on the left side since they are equal.
(x+y)+(x-y)=(3)+(-1)
And just like that, I have added row 2 to row 1
the bottom half of the SE post is probably the best algebraic way to explain why the solution set doesnt change
this answer?
cwatson's link
the screenshot is taken from the same link
which bottom half are you referring to?
it's a pretty big post
thats a different reply in the thread...
oh you mean bottom half of the first reply
as a quick aside, do we still have an issue on StackExchange with AI generated responses? or that has been resolved for the most part now?
try to stay focused
@shadow lava i encourage this as well.
I don't, I wonder if they did resolve the AI problem 
@upbeat plinth and @tardy epoch are AI bots
they don't want us asking these questions 😄
cut it out
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A bit confused on the last 2
What's 1 - 1/2?
Half
So the first step is dividing by 1/2
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✅
Is what im doing now ok
<@&286206848099549185>
Well i hope i figure it out one day
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What is the minimum value of the magnitude of the sum of two vectors? I assume it’s the zero vector as they could cancel each other out but idk
In general yes
|u + v| >= | |u| - |v||
Can be deduced from the triangle inequality, and gives a reachable lower bound
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In bowl number 1 there are 8 balls, 6 of them are red and 2 are black. In bowl number 2 there are 11 balls where 8 are yellow and 3 are black. In bowl number 3 there are a total of 10 balls where 5 are green and 5 are black. What is the chance of drawing 3 balls of different colors
Can someone give me a function/ algorithm that can calculate a circle and a rectangles collision?
I badly need it in my project
oh sorry
np
didn't see it's occupied
it was a coincidence
In bowl number 1 there are 8 balls, 6 of them are red and 2 are black. In bowl number 2 there are 11 balls where 8 are yellow and 3 are black. In bowl number 3 there are a total of 10 balls where 5 are green and 5 are black. What is the chance of drawing 3 balls of different colors
consider the chance of picking black in the first bowl, and then the chances of not picking black in the other 2 bowls
but there is a chance to get red in the first bowl
you can look at this case by case
if you pick black first
you could pick yellow and green in the other two bowls
if you pick red first
$2/8$
you have to either pick yellow and then green
or black and then green
Or yellow and then black
紅卫兵,周
so do i look after how many combinations?
what do you mean?
4
so how should i proceed?
it didnt specify, but lets say the order doesn't matter
hmm
ok if its easier if the order matters, then lets proceed on that path
1 2 3
what?
it didn't
i am more of a 123 then a 213 guy ykwim
ya they did
bowl 1
,
they said bowl number 1 right
in the task, there were 3 pictures of bbowls
and the marbles laying inside
and i counted them
lmao
but anyways if the matters do matter, how should we proceed?
its possible to get $6/88/115/10$
紅卫兵,周
and $2/88/115/10$
紅卫兵,周
consider the case where you choose black
find the probability of getting three different coloured balls
then consider the case where you choose red
which i have done above
the red part
why the red part?
hmmmm
that is the red part
the red part itself has 3 different cases
what?
red yellow then idk cuz green and black have the same chance
choosing blcak first
no
what
calculate these probabilities and add
scrub?
dont forget the case in which you choose black
so for red it will be, $\frac{6]{8}*\frac{3}{11}*frac{5}{10} $
wait
chill
dont bully me
nope
.
紅卫兵,周
Compile Error! Click the
reaction for more information.
(You may edit your message to recompile.)
$\frac{6}{8} * \frac{3}{11}$
Blighter
wow
$\frac{6}{8} * \frac{8}{11}*\frac{5}{10}$
紅卫兵,周
next case
wait which one is this
R-> Y -> G
or R -> Y -> B
you are adding these two right
wait a sec
B->Y-> G
R-> Y -> G
R -> B -> G
R-> Y -> B
solve for the probabilities of each of these cases and add
good job
"I dream of you almost every night
Hopefully i won't wake up this time"
ed sheeran ahh lyric
@regal jewel you gonna close the channel or.....
@regal jewel Has your question been resolved?
so is the answer the red part and the black part added together?
ye
thanks
i think
so what did you get?
solve
think bro
@regal jewel Has your question been resolved?
Result:
0.29545454545455
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calc 3
What have u tried.
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if we know f(a)/f(b) for every a>b can we find what just f(x) is
you could probably define a piecewise function. Fix a particular value of b then get f(x) based on x>b and x<b
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what does this mean?
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so i proved that T is linear
but P(x) is in PnR
but the transofrmation is P(x)x
which is in Pn+1(R) right
so does this mean it's not an operator?
what space are they wanting you to show it is an operator on
doesn't say
or sorry
vector space of polynomials
so i'm assuming Pn(R)?
do all polynomials live in Pn(R)?
of n degrees or less
so Pn(R) is not the space of all polynomials
P(R)?
that is a fine notation for the space of all polynomials sure
so then to prove that T is indeed an operator from P(R) to P(R)
do I just say that xP(x) + P'(x) is still contained in the vector space of all polynomials
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What is the least optimal packing for 3 squares?
Wdym packing?
for some orientation of 3 squares take the smallest box it can fit in
the least optimal would be "what orientation of 3 squares need the biggest box"
Area wise?
(the box also needs to be some square)
well technically infinity
do the boxes have to be touching?
least packing of 17 squares for example
So the sum of 3 diagonals of a square
yes
(that's the most optimal)
Anyways just lay out the three smaller squares so that their diagonals are collinear
My guesstimate would be to form an equilateral triangle with three of the edges then form a square on the outside
thats boring
would it be like that for any amount of squares?
Yes
so it would be?
1 square = side length 1
2 squares = side length 2root2
3 squares = side length 3root2
4 squares = side length 4*root2
etc?
Yea
thats boring lol
not in this case but this isnt definitively the most optimal, just the best representation out now
Yea, that’s why the most optimal case is more discussed
Maybe let the squares be in a rectangle? (greatest and least is defined with area)
how about if the squares have to be touching all 4 sides
That could work
1 square = 1
2 squares = 2
3 squares = 2?
4 squares = ?
wait no
1 square = 1
2 squares = 2
3 squares = 2*root2
4 squares = ?
I think I messed up but for 3 squares I got 2 sqrt6
that was not what i was expecting
if the sidelength of the small square is 1, the sidelenght of the big square is sqrt6 i think
the sidelength of small square is 1
sorry typo
oops i didnt see it had to be touching all 4 sides
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The question here was to find the radius of convergence, which i understand how they did it. However I was wondering if the answer of the limit (here its |x|) is always <1, every time we use the ratio test or how do we determine what the answer of the limit is inferior to
The ratio test tells you you series converges if the value of the limit is less than 1. Here the only way it converges is if $|x|< 1$
But you can get other answers. For example the ratio test applied to the alternating harmonic series has a limit of 1, so it's inconclusive.
For the geometric series $\sum 2^n$ the limit is 2, so it diverges
catGPT
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]
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did you figure it out?
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How is the pension worked out in this question?
yes
@soft terrace Has your question been resolved?
<@&286206848099549185>
If 609.30 is what they each get, how much do they get combined?
But that's the full pension, but since they earn over $292 don't they get less than full?
@soft terrace Has your question been resolved?
@soft terrace Has your question been resolved?
<@&286206848099549185>
@soft terrace Has your question been resolved?
@soft terrace Has your question been resolved?
<@&286206848099549185>
Can you send the steps you tried?
Well I tried doing 609.3 x 2 and then minus that from half of 453 since it says 50 cents in the dollar, but that doesn't get me the right answer
I don't really understand this table and I can't find anywhere else that really uses it
@candid yarrow
What course is this from
Like what year? Year 11
I’m guessing it’s an algebra problem and you don’t know anything beyond what the question tells you about pensions and personal income?
I believe this is all the information we have
Have you solved questions 19 to 21 yet?
They aren't about pension
It says here you can use the table to answer questions 18 to 21, so I was hoping you might get a clue from there
Oh the ones after yeah
Well it's not actually my textbook I'm helping someone else but I don't understand and haven't seen one like thus
Have they solved questions 19 to 21 yet? If they have, hopefully question 18 is similar or contains similar terms
I'll ask thanks for the suggestion
?
what for
bro 😭
@soft terrace Has your question been resolved?
Not to criticise but your 2 looks like the partial derivative sign, I couldn’t understand your notation however you can check your calculations with these:
V = Pi x (r)^2 x h
(r: radius, h: height)
SA = 2(pi x r^2) + 2Pi x r x h
Yeah my bad, I write a lot of my numbers weird
All good, it’s unique I guess 😁
oh shi u do Jac plus too?
yeds
same
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Hello there!
the eqn of two circle are r = 4 cos (theta) & r = 4 sin (theta)
what im unsure is how are the "boundaries" determined here?
like i am not really sure how i shld come with the boundaries hehe i cant seem to visualise it correctly (hope i make sense)
Do you have an answer for this?
yep the 2nd pic attached is the answer sheet but theres no working which makes it a bitt difficult
qns
ans
if the answer pic is blur i can retake btw -
Ah ok I got it, so I used x and y instead of theta which makes the boundaries 0 to 2
ooh
how do u do that btw?
cld u show me the working hehe ^^
cus im not really sure based on what i shld get the boundaries or how exactly its derived lol
So the area is bounded by the yellow circle and straight line. Do you know how to determine equation of the yellow circle first?
I can help u with the steps if u not sure
its given as 4 cos theta rite?
straightline is hmm
also apologies for late reply < 3
y=x?
ooh so we must place it in this way
Don’t sweat it 👍
haha ^w^ tyty so wait how do i change the r = 4 cos theta to the way u said it?
Yeah, but since it’s moved to the right, we have to minus 2, making equation (x-2)^2+y^2=r^2,
cld u write it out?
if its not too troublesome!
like i still dont get how i can get the boundaries " v "
@urban ether ^
Ya sure give me a sec
okii
but this doesnt involve double integral rite? How cld i do it with double integral
Yeah it does, so I took the line integral from the circle integral
I could also write it like this
but then u saw the ans sheet how they wrote right? if i wanna use that method how wld it be possible
Waittttt nvm I see what you mean
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can someone explain i dont really understand
what happens to cos(x/4)?
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What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
the first triangle isn't a right angle triangle
you should try finding the height of it using pythagoras
could find the angle between the two 2-length sides with the law of cosines
yup, you are correct
the area of the big triangle is already less than 1
,calc sqrt(7)/4
Result:
0.66143782776615
alternatively, you can bound the larger triangle area by 2 since two legs are already given
so area is bounded by 2-1
yeah
ig that doesnt help
yeah
I guess calculating the area of the big triangle is necessary
np
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aaaaa how is this not 39?
is it 129 then?
S __ E means the bearing is taken from South towards East
so?
so it should be the angle between south and A
the angle between south and a is 39
i just guessed the answer and i got it correct
it was 51
but idk why its 51
cus like
find the angle between south and A as marked
cus on this question i put 41 and it said correct
this a diff question btw
so idk why that one is different
since S comes first, the angle is taken wrt to the south axis
S 41 W means 41 degrees west of south
what is wrt
with respect to
S 51 E means 51 degrees east of south
sorry i am confused
which part are you confused about?
and on this question it is 41 degrees so what is it that makes that other question different like ykwim
Because you start from south in the 41° question, but in the other one you start from east
doing another question or three might help you see the difference
so how do i know when to use a diff technique
so if it were at the blue line do we use the same technique for the 51 degrees one?
and if it were at north west do we use the original angle given? like the 41 degrees one
ohhh okay
do you understand how to do this type of question now?
kind of
if you’re not sure, you should do some more questions to test your understanding
yes thank you for helping me
you can .close this channel and .reopen it if you have any more questions
yes ill leave it open for now in case i run into more problems
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A bisector drawn to one side of an isosceles triangle divides the perimeter of the triangle into parts of length 12 cm and 9 cm. Calculate the length of the base of the triangle if it is known that it is greater than the length of the lateral side.
Please don't occupy multiple help channels.
you can use bisector theorem
as if AD is the bisector of angle A and D is on BC (BD/CD =AB/AC)
A2B2 = 10cm. How long are the other slats? A1B1 = ?cm, A3B3 = ?cm, A4B4 = ?cm.
The median line of a triangle is parallel to one side of the triangle and equal to its half.
You can use variables to solve that
name first all the line segments that are the same
like a2 - a1 = x
so all of the same sides are also x
Like this
And just apply proportionality theorem
so a1-b1 = 5
and just do the rest
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I have started and got an answer but its wrong.

