#help-10

1 messages · Page 161 of 1

bleak storm
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and ive crossed out the x+9 from the denominator of 4/x+9 and crossed out the x from 7/x

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all thats left is to multiply 1 by x+9, leave 4 as is, and multiply 7 by 9

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I feel like I sorta got the steps down but im still lost

bleak storm
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oh im so dumb

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i forgot to say what the question wanted

warm shaleBOT
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𝕾ilver𝕾oldier

bleak storm
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Its solving a rational equation

bleak storm
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im supposed to find the LCD

marble shuttle
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I would get the denominator the same for all fractions

lost tree
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lcm im assuming

marble shuttle
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Including 1

lost tree
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least common multiple

bleak storm
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yea

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which is x+9

lost tree
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yes

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so make the denominator

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of both fractions

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x+9

bleak storm
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because 1 goes into anything

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and x is in x+9

marble shuttle
bleak storm
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My teacher was telling us to multiply the lcm after

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multiply it by all of the fractions

lost tree
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$1-\frac{4}{x+9}=\frac{1}{1}-\frac{4}{x+9}$

warm shaleBOT
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𝕾ilver𝕾oldier

marble shuttle
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^^^

bleak storm
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and it also wants 2 answers

marble shuttle
lost tree
bleak storm
#

yes

warm shaleBOT
#

𝕾ilver𝕾oldier

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𝕾ilver𝕾oldier

bleak storm
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yep all good with that

lost tree
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coz the denominator of $\frac{4}{x+9}$ is already $x+9$

bleak storm
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im at the part where i multiply the fractions with the lcm

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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u dont need to do anything to that fraction

bleak storm
#

wouldnt i cross out the x+9 from 4/x+9?

lost tree
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the denominator of $\frac{1}{1}$ however is not $x+9$

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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but are u okay with what i said so far?

bleak storm
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im so sorry i am not good at explaining things so bare with me but, from what I know im supposed to find the LCM then multiply all the fractions by it and cross out like terms

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so for 4/x+9 cross out x+9

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for 7/x cross out x

lost tree
# warm shale **𝕾ilver𝕾oldier**

so u must try to make the denominator of $\frac{1}{1}$ equal to $x+9$. You can do that by multiplying both the numerator and denominator of $\frac{1}{1}$ with $x+9$

bleak storm
#

then multiply by what is left of the lcm thats being multiplied

warm shaleBOT
#

𝕾ilver𝕾oldier

bleak storm
bleak storm
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makes sense

lost tree
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ie. $\frac{1\times(x+9)}{1\times(x+9)}$

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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are u okay with that?

bleak storm
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yes

lost tree
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okay

bleak storm
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wouldnt x+9/x+9 just be x+9

lost tree
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now that u have two fractions with the same denominator on ur left hand side, u can just add/subtract the numerators

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so $\frac{x+9}{x+9}-\frac{4}{x+9}=\frac{x+9-4}{x+9}$

warm shaleBOT
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𝕾ilver𝕾oldier

lost tree
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okay?

bleak storm
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yup

lost tree
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right so then ur equation is now

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$\frac{x+9-4}{x+9}=\frac{7}{x}$

warm shaleBOT
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𝕾ilver𝕾oldier

lost tree
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so $\frac{x+5}{x+9}=\frac{7}{x}$

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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oky with that?

bleak storm
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Yea that part makes sense

lost tree
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now u want to try to get rid of the denominators

bleak storm
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But I was taught to do these kinda problems like this

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sorry if its hard to see

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like see what i mean by cross out

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and it worked for the problems with one solution

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but its not working out now for some reason

lost tree
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are u multiplying both sides by $x+9$ here?

warm shaleBOT
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𝕾ilver𝕾oldier

bleak storm
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no

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im taking the LCM

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and multiplying it by all of them

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and crossing out like terms

lost tree
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right so u r multiplying $\frac{7}{x}$ by $x+9$

warm shaleBOT
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𝕾ilver𝕾oldier

lost tree
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on the right hand side

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$\frac{7}{x}\times(x+9)$ right?

warm shaleBOT
#

𝕾ilver𝕾oldier

bleak storm
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yep

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then i crossed out the x

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and the 9 was left

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so i did 9 x 7

lost tree
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u cant cancel out the x now coz the x in the brackets is not a factor of the expression in the brackets

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$\frac{7}{\cancel{x}}\times(\cancel{x}+9)$ is not valid, coz theres a plus sign there and not a multiplication sign

warm shaleBOT
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𝕾ilver𝕾oldier

bleak storm
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oh my lord

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i completely forgot about that

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the crossing out was multiplication

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rightttt

lost tree
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if u had $\frac{7}{x}\times x\times9$, then u cud cross out the $x$'s like that

warm shaleBOT
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𝕾ilver𝕾oldier

lost tree
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but thats not what u have

bleak storm
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i had another problem where the LCM was 5x

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and thats multiplication

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so thats why it worked

lost tree
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right

bleak storm
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and now its not working since its not multiplication

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yeah so far this is making sense thanks

lost tree
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so u cud find the lcm of the denominators of all the fractions

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so the lcm of $1$, $x+9$ and $x$

warm shaleBOT
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𝕾ilver𝕾oldier

lost tree
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rather than just the lcm of $1$ and $x+9$

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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and then multiply all the fractions by that

bleak storm
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im still kinda confused

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after I get the LCM

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which is x+9

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and multiply 1 by it

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what next?

lost tree
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x+9 is the lcm of the numbers 1 and x+9

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but im asking u to find the lcm of all the denominators, there are 3 different denominators

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1, x, and x+9

bleak storm
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yea and doesnt x go into x+9?

lost tree
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no coz u cant divide x+9 by x

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again coz theres a plus

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its not 9x

bleak storm
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that keeps confusing me

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so what can i do?

lost tree
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do u know how to find the lcm of 3 numbers? say 10, 15, 5

bleak storm
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i know the long way

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not really the short way

lost tree
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what is the long way u know

bleak storm
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isnt there a method where you branch each number out

lost tree
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10 = 5 * 2

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15 = 5 * 3

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5 = 5 * 1

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this u mean?

bleak storm
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yea

lost tree
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well yeah okay this wud do

bleak storm
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is there a better way?

lost tree
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so x = x * 1

bleak storm
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i think my teacher taught a better way but i forgot it

lost tree
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x+9 = (x+9) * 1

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1 = 1 * 1

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so the lcm is ?

bleak storm
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1?

lost tree
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and u multiply their highest powers together

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okay i can tell u this though, if $a$, $b$, $c$ are any three numbers, then $abc$ is some multiple of all $a$, $b$ and $c$, if not the least one

warm shaleBOT
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𝕾ilver𝕾oldier

lost tree
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and u can use that to simplify fractions too

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so when it comes to the 3 numbers $10, 15, 5$ i gave u earlier, $10\times15\times5=750$ is a multiple of all $10$, $15$ and $5$, but not their least common multiple, but it wouldnt quite matter, if u were simplifying fractions whose denominators were $10, 15$ and $5$. you could just multiply all the fractions with $750$ and u shud be able to proceed

warm shaleBOT
#

𝕾ilver𝕾oldier

bleak storm
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ah

lost tree
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so when u have 1, x and x+9

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u can multiply all the fractions by 1 * x * (x+9)

bleak storm
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so (x+9) and (x)?

lost tree
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in this case, it just happens that this quantity is also the least common multiple

bleak storm
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(x+9)(x)

lost tree
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multiply all the fractions by x(x+9)

bleak storm
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to be real with you I had this same LCM 20 minutes ago but i over guessed myself

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it just didnt feel right

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so just multiply for now?

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no crossing out?

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cant I cross out the (x) since its not adding anything to it

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like for 7/x i can cross it out

lost tree
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in $\frac{7}{x}\times x(x+9)$

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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yes u can cross out the x coz that x is a factor of x(x+9)

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so $\frac{7}{\cancel{x}}\times\cancel{x}(x+9)$ is valid

bleak storm
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but then I would multiply 7 by x+9 which is 63 + 7x?

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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7(x+9) = 7x + 63

bleak storm
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also if the LCM is (x+9)(x), cant I cross out the x+9 from 4/x+9 since the lcm has multiplication going on?

lost tree
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yes u can

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$\frac{4}{\cancel{(x+9)}}\times x\cancel{(x+9)}$ is valid

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
#

again coz the entire (x+9) is a factor of x(x+9)

bleak storm
#

alright so so far I have (x+9)(x) - 4x = 7x+63

bleak storm
bleak storm
bleak storm
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I mean like if the lcm was only x+9

lost tree
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ah right

bleak storm
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i wouldnt be able to cross out

lost tree
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yes

bleak storm
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so now Im back to where i died pretty much, (x+9)(x) = 11x + 63

lost tree
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$\frac{4}{\cancel{(x+9)}}\times\cancel{(x+9)}$ is okay

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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coz x+9 up there is still a factor of x+9; every number is a factor of itself

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x+9 = (x+9) * 1

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$\frac{4}{\cancel{(x+9)}}\times\cancel{(x+9)}\times1$

warm shaleBOT
#

𝕾ilver𝕾oldier

lost tree
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$\frac{4}{\cancel{(x+9)}}\times[x+\cancel{(x+9)}]$ is not valid

warm shaleBOT
#

𝕾ilver𝕾oldier

bleak storm
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but x+9 would not work for 7/x

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that is where you said it wouldnt work if im correct

lost tree
bleak storm
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so far so good

lost tree
bleak storm
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however if it was 9x it could work

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right?

bleak storm
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ok ok cool

lost tree
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it wud only work with 7/x

bleak storm
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makes sense

lost tree
bleak storm
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would I factor?

lost tree
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and write it in the standard form first

bleak storm
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alright

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so FOIL?

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x^2 + 9x

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= 11x + 63

lost tree
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yes

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now simplify

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write it in the standard form

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ax^2 + bx + c = 0

bleak storm
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x^2 = 3x + 63

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oh

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what

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im lost again lol

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oh right

lost tree
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11-9 is not 3

bleak storm
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-3

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wait what

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im an idiot

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it is too late

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2

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222222

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2

lost tree
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yes

bleak storm
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its 12 am for me I apologise

lost tree
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so x^2 = 2x + 63

bleak storm
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yes 2

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yep

lost tree
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so now move everything to one side and have 0 on the other side

bleak storm
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oh this looks factorable

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x^2 + 2x + 63 = 0

lost tree
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x^2 - 2x - 63 = 0

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minus

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not plus

bleak storm
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why?

lost tree
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coz u r moving it to the other side of the equals sign

bleak storm
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do i move 2x+63 to the left instead of x^2 to the right?

lost tree
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when u have x^2 = 2x + 63

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to get rid of the 2x on the right hand side

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u wud subtract 2x from both sides

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so x^2 - 2x = 2x - 2x + 63

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x^2 - 2x = 63

bleak storm
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makes sense

lost tree
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now to get rid of the 63, u subtract 63 also from both sides

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so x^2 - 2x - 63 = 63 - 63 = 0

bleak storm
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i made a mistake by subtracting x^2

lost tree
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from x^2 = 2x + 63, if u subtract x^2 from both sides, u get
x^2 - x^2 = 2x + 63 - x^2
0 = 2x + 63 - x^2

bleak storm
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if i did it the first way you told me, is x^2 - 2x - 63 = 0 correct?

bleak storm
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then factored it would be (x+9)(x-7)?

lost tree
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(x-9)(x+7)

bleak storm
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is there a difference?

lost tree
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not a -2x

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like there is in ur original expression

bleak storm
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thats so weird

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my answer sheet says x+9 is correct

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i just peeked at it after solving and it said answer is D

lost tree
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yes d is the answer, and u get this answer with (x-9)(x+7)

bleak storm
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thats true

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because +9

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-7

lost tree
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u shud have (x-9)(x+7) = 0

bleak storm
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yea

lost tree
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so either x-9 = 0

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and x = 9

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or x+7 = 0 and x = -7

bleak storm
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its just late now that I look at it makes sense

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have to add to get -2

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multiply to -63

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-9 + 7 = -2

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so (x-9)(x+7)

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which solved becomes x = 9 and x = -7

bleak storm
lost tree
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yes

bleak storm
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you helped me understand this finally

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after struggling on it for a while

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is there ANY chance you have 5-10 minutes for one more problem?

lost tree
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yeah what is it

bleak storm
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i think ill get it fast thanks to this recent knowledge

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alright

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thanks

lost tree
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okay what comes to mind

bleak storm
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well

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x goes into x^2

lost tree
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again the denominators have pluses and minuses

bleak storm
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yes

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alright

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so I need an LCM

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between x-3, x^2 -9, and x+3

lost tree
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yes the lcm of x-3, x^2-9, and x+3

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notice that x^2 - 9 is a difference of two squares

bleak storm
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yeah I do

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(x-3)(x+3)

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OH

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and thats perfect for the other denoms

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because they are x-3 and x+3

lost tree
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yes

bleak storm
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and x^2 - 9 is the same as (x-3)(x+3)

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alright so this is the LCM

lost tree
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yeah

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multiply thru by the lcm

bleak storm
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this took so long lol

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alright

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24x+72 = 32x^2 - 16x^2 - 48x

lost tree
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Well it's -16(x-3)

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U must be careful of the signs

bleak storm
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ah right

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so -16x^2 + 48

lost tree
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Yes

bleak storm
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in your opinion what would be the wiser move? move 24x+72 to the right OR, move 32x^2 - 16x^2 +48x to the left

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i kinda have trouble deciding with these

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in these situations

lost tree
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Well first simplify 32x² - 16x² to 16x²

bleak storm
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yea

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alright

lost tree
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It really doesn't make a difference after thay

bleak storm
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done

lost tree
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But to me it's more convenient when the coefficient of x² is positive

bleak storm
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alright looks like I did that

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16x^2 + 72x - 72

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but this looks so hard to factor

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lol

lost tree
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How did u get a 72x

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Ah

bleak storm
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24x+48x

lost tree
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Wait ur equation is 24x + 72 = 32x² - 16x² + 48x right

bleak storm
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yea

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then I reached 24x+72 = 16x^2 + 48x

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and then moved left to right

lost tree
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Okay so 0 = 16x² + 48x - 24x - 72

bleak storm
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holy crap

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I am actually dumb

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the simplest thing I did wrong

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yes

lost tree
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😅

bleak storm
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midnight studying lol

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somehow added 24 but subtracted 72 bleakkekw

bleak storm
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looks MUCH better to factor

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except for the fat 16

lost tree
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So 16x² + 24x - 72 = 0

bleak storm
#

yea

lost tree
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U can cancel a 2

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Every number is divisible by 2

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8x² + 12x - 36 = 0

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Actually another 2

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4x² + 6x - 18 = 0

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And another one lol

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2x² + 3x - 9 = 0

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Get it?

bleak storm
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yea lol

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thanks

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but I forgot what to do when theres a variable other than 1

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for x^2

wooden marten
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you could divide everything by that but it makes it look ugly

lost tree
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U can multiply the constant term and the coefficient of x²

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And find two numbers that multiply to that quantity, and add up to make the coefficient of the x term

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So multiply 2 and -9 to get -18

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Find two numbers thay multiply to that

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And add up to +3

bleak storm
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so should I basically change the -9 to a -18

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like forget about the -9?

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and do everything else normally

lost tree
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Uhm well

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U don't forget abt the -9

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If u had something like x² + 3x - 9 = 0, u wud have tried to find two numbers that multiplied to -9 and added up to +3

When the coefficient of x² is not 1, so maybe 2x² + 3x - 9 = 0, u do the same thing but with 2 × (-9)

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U don't forget abt the -9

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Can u find two such numbers and tell me

bleak storm
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add to 3 multiply to -18?

lost tree
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Yes

bleak storm
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alrighty

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6 and -3

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(x+6) (x-3)

lost tree
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Yes

lost tree
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But 6 and -3 are correct

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So ur original quadratic is 2x² + 3x - 9 = 0
U rewrite the middle term I'm terms of the numbers u just found

bleak storm
lost tree
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So 2x² + (6 - 3)x - 9

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Then expand the brackets

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2x² + 6x - 3x - 9

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Now look at the first two numbers, 2x² + 6x. U can factor out a 2x; 2x² + 6x = 2x(x+3)

bleak storm
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im sorry i got so lost at the factoring part

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i understand how we get -18

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but then what after that?

lost tree
bleak storm
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I just assumed I need 2 numbers that multiply to -18 and add to positive 3 so i thought (x+6) and (x-3 was right)

lost tree
bleak storm
lost tree
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These two numbers are 6 and -3

bleak storm
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yup

lost tree
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I rewrite the middle term using the numbers u just found

bleak storm
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why the middle term?

lost tree
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6 and -3 do add up to 3 so just replace the 3 with 6 + (-3) = 6 - 3

lost tree
#

So if u had x² + 5x + 6

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Then 3 and 2 multiply to 6 and add to 5

bleak storm
#

yea

lost tree
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So (x+2)(x+3)

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But when u do FOIL, (x+2)(x+3) = x² + 3x + 2x + 6

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Right?

bleak storm
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yup

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so its the same with this problem?

lost tree
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Look at the middle

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There's 3x + 2x

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(3 + 2)x

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So the numbers U find are actually numbers such that U can rewrite the middle term as their sum

bleak storm
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so we get to 2x^2 + (6-3) x - 9?

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but how come the 9 stays normal while the 3 changes

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isnt the 9 the thing we are changing by multiplying it by 2

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why does the 9 not change

lost tree
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No we don't change 9 by multiplying it with 2

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We just temporarily multiply 9 by 2, and find numbers that multiply together to that and add up to the middle term

bleak storm
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ah alright

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so 6 and -3

lost tree
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Yes

bleak storm
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but thats not the final answer

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we just use it

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to get to the answer

lost tree
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Yes

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2x² + (6 - 3)x - 9 is then
2x² + 6x - 3x - 9

bleak storm
#

but we get to the same thing

lost tree
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Take 2x² + 6x together first and factor it, so u have 2x² + 6x = 2x(x+3)

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Then take -3x - 9 together and factor it

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So u get -3x - 9 = -3(x+3)

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Put them together so u have

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2x² + 6x - 3x - 9 = 2x(x+3) - 3(x+3)

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Is that okay?

bleak storm
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yup

lost tree
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Right but u can once again factor out an (x+3) from 2x(x+3) - 3(x+3)

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So 2x(x+3) - 3(x+3) = (2x - 3)(x+3)

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Get it?

bleak storm
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yup

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wait

lost tree
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So 2x² + 3x - 9 = (2x - 3)(x+3)

bleak storm
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but how are you able to factor out the x+3?

lost tree
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Now u can factor out a t from 2x × t - 3t right?

bleak storm
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yes

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but why did we choose x+3

lost tree
bleak storm
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yeah it is

lost tree
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In 2x(x+3) we have a (x+3)
In -3(x+3) also we have an (x+3)

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So it's that sort of number that u can factor out

bleak storm
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got it

lost tree
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So that's it

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U must have (2x - 3)(x+3) = 0

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And now u can solve for x

bleak storm
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sorry one last thing how was x+3 factored out

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i dont get how it changed from 2x(x+3) - 3(x+3) to (2x - 3)(x+3)

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i get it was factored

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but how

lost tree
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Well how wud u factor out t from 2xt - 3t

zinc plover
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does anyone have a chegg acount

bleak storm
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uhhhhh

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t(2x)

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?

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lol idk

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t(-3)

lost tree
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Yes so 2xt - 3t = t×(2x) + t×(-3)

bleak storm
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no way

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okay this is good

lost tree
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Now u can introduce a bracket right

bleak storm
#

where?

lost tree
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t × [(2x) + (-3)]

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This simplifies to t×(2x) + t×(-3)

bleak storm
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yupp

lost tree
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So t×(2x - 3)

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That is how u factor out t from 2xt - 3t

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Get it?

bleak storm
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so x+3(2x-3)?

lost tree
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Yes but x+3 in brackets

bleak storm
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ok this makes so much more sense

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i was overthinking it

lost tree
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It's the entire x+3 that is being multiplied

bleak storm
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yeah thanks it makes sense

lost tree
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👍

bleak storm
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alright so 2x(x+3) - 3(x+3) = (2x - 3)(x+3)

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then

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2x² + 6x - 3x - 9 = 2x(x+3) - 3(x+3)

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this is what u sent earlier

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and then factored

#

2x^2 + 6x - 3x - 9 = (2x - 3)(x+3)

#

?

lost tree
#

Yes

#

But 2x² + 6x - 3x - 9 is again 2x² + 3x - 9, ur original quadratic

#

So 2x² + 3x - 9 = (2x - 3)(x + 3)

bleak storm
#

whatttt

#

so we go back to the original

lost tree
#

No like we have got the original thing in the factored form

#

Our problem was to solve 2x² + 3x - 9 = 0

bleak storm
#

and now its (2x - 3)(x + 3)

lost tree
#

But now we know 2x² + 3x - 9 = (2x - 3)(x + 3), so we need only solve (2x - 3)(x + 3) = 0

lost tree
bleak storm
bleak storm
#

not sure about (2x-3)

lost tree
#

2x-3 = 0 gives 2x = 3

#

So x = 3/2

lost tree
bleak storm
#

why do we disregard it?

obtuse pebbleBOT
#

@bleak storm Has your question been resolved?

lost tree
#

We don't disregard it

lost tree
#

When (2x - 3)(x + 3) = 0, either 2x-3 = 0 so x=3/2, or x+3=0 so x=-3

bleak storm
#

Alright it all makes sense

#

Thank you so so so much

#

I genuinely appreciate all the help

#

Really needed it

lost tree
#

Happy to have helped 😄👍

bleak storm
#

Take care 😄

obtuse pebbleBOT
#
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hollow quiver
#

I need homework help on this section

obtuse pebbleBOT
royal basin
#

,rcw

warm shaleBOT
royal basin
#

which of these objects are you having trouble finding the names for?

hollow quiver
#

For 18 I putted A

cyan kite
#

what have u got so dlfar

hollow quiver
#

I answered some

#

Is just that I am confused

cyan kite
#

show what u have so far

hollow quiver
#

Kk waot

#

The instructions told me to match them with the picture. Just that the definition confuses me.

hollow quiver
obtuse pebbleBOT
#

@hollow quiver Has your question been resolved?

#
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timid silo
obtuse pebbleBOT
timid silo
#

How do i do this one im having some trouble with it

#

i was able to get the first two right

supple quest
#

4th term -12?

timid silo
#

i figured it out

#

i wasnt replacing the right terms in

supple quest
#

lmfao

#

🤣

timid silo
#

Yea first time learning this

supple quest
#

nah np man

#

it happens

timid silo
#

ight thanks ttyl

#

a1=2
a2 = 2(a1-2) = 2(0)=0
a3 = 2(0-2) = -4
a4 = 2(-4-2) = -12

#

.close

obtuse pebbleBOT
#
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timid silo
#

Ohhh you got it mb

obtuse pebbleBOT
#
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south plover
#

i need to plot the magnitude of the frequency response of this system.
i know how to figure out the general shape of the plot (poles blow, zeroes suck) but im struggling with figuring out how to find more exact values for my plot.

south plover
#

i got the following system function from a

#

and i rewrote it to

#

from there i tried using eulers formula to rewrite, and then separate the real and imaginary parts, in order to figure out the absolute value at different points

#

however, i think im doing something wrong in the rewriting step, because i get a division by zero when i plug in pi

gilded needle
#

well the abs value of the numerator is easy, factor out e^(iw)

#

for the denom, yea i guess use euler's formula

south plover
#

ok i think i figured out what was wrong, i had forgotten de moivres....
but may i ask a stupid question: how does factoring the numerator make it easy? 🤔 and have i misunderstood it when im thinking that the abs value would be given by sqrt(re(H)^2+im(H)^2)? am i supposed to take the absolute value of the denominator and the numerator separately?

gilded needle
#

and the numerator can be done like this:

#

$$\begin{aligned}
|e^{i2\omega}-1| &= |e^{i\omega}(e^{i\omega} - e^{-i\omega})| \
&= |e^{i\omega}||e^{i\omega} - e^{-i\omega}| \
&= |e^{i\omega} - e^{-i\omega}| \
&= |2i\sin(\omega)| \
&= 2|\sin(\omega)|\end{aligned}$$

warm shaleBOT
gilded needle
#

sorry about typesetting issues, i think it's fixed now

south plover
#

oooo. thats really neat and something i really didnt think of. im not really fluent in complex numbers blobsweat
so if i rewrite the numerator like that, and then use eulers formula on the denominator... did i understand it correctly that i can then take the absolute values of numerator and denominator independently, which will get me a fraction that describes the magnitude?

gilded needle
#

might be easier than trying to find the real and imaginary parts of the entire fraction

south plover
#

alright! thank you a lot! i think you just saved me for my exam tomorrow! ❤️

gilded needle
#

sure, gl with the exam!

obtuse pebbleBOT
#
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daring salmon
#

can someone please guide me to get the derivative of this

carmine quest
#

dervative of cos is -sin

daring salmon
#

yes

carmine quest
#

so cos changes to -sin and then you times by the dervative of sqrt(5t)

daring salmon
#

sqrt(5t)(-sin(sqrt(5t)) + e^(3t)

carmine quest
#

dervative of sqrt(5t) is not sqrt(5t)

daring salmon
#

5t^-1/2

carmine quest
#

no

#

it's using chain rule

daring salmon
#

idk

carmine quest
daring salmon
#

sqrt(5)/2sqrt(t)

carmine quest
carmine quest
daring salmon
#

that is the derivative of sqrt(5t)

#

wait

#

no

#

you are right

#

but where did you get x5 from

carmine quest
#

the deravative of 5t is 5

daring salmon
carmine quest
#

does that make sense?

daring salmon
#

so only the numerator was multiplied by 5

carmine quest
#

yes because i took (5t)^-1/2 down

#

this is how chain rule works

daring salmon
#

what am i supposed to have right now

carmine quest
#

then do you know the deravative of e^3t

daring salmon
#

would it be 3e^(3t)

carmine quest
#

yes

#

correct

daring salmon
#

is that it

carmine quest
#

yes

#

what is your final answer

daring salmon
#

(5/2sqrt(5t))(-sin(sqrt(5t))) + 3e^(3t)

#

should the -sin part be apart of my numerator

carmine quest
#

yes

#

so it would look like this

daring salmon
#

can we go over getting the derivative of (5t)^(1/2) again

carmine quest
#

sure

daring salmon
#

what would my first step be

#

im multiplying 5t by 1/2 right

#

(1/2)(5t)^(-1/2)

#

where does the times 5 come from

carmine quest
carmine quest
daring salmon
#

oh

carmine quest
daring salmon
#

yes

carmine quest
#

a step by step working always works

daring salmon
#

did you get the derivative of 5t because of chain rule

carmine quest
#

yes

daring salmon
#

chain rule hurts my head

carmine quest
#

it gets much easier with practice

#

do more questions like this

daring salmon
#

i have my midterm in like 8 hours from now

carmine quest
#

i see

#

well good luck

daring salmon
#

can we go over a quotient rule problem

carmine quest
#

sure

daring salmon
#

i think i know how to do a

carmine quest
#

what did you get for a

daring salmon
#

40

carmine quest
#

yes that's right

#

lets check out b

daring salmon
#

let me try b

#

i got 0/16

#

would that just be 0

carmine quest
#

yes

#

i got that too

daring salmon
#

can we do this?

#

i have never done this type of problem

#

also thank you for helping me

carmine quest
#

np

carmine quest
daring salmon
#

so replace 0 with y

carmine quest
#

no

#

no

#

like isolate y

#

in this equation

daring salmon
#

oh okay

#

so do i just move all the y values to the other side

carmine quest
#

yes

#

but there's one value with both x and y

daring salmon
#

do i divide by y

#

((x^2)y) - x -11 = 5y

carmine quest
#

they wouldn't be useful tho

daring salmon
#

what do i do

carmine quest
#

tbh idk

#

im trying to isolate y but that isn't going very well

daring salmon
#

i have the answer if you want it

#

i just dont have the steps

carmine quest
#

what's the ans

daring salmon
carmine quest
#

wait

#

is this multivariable calculus?????

daring salmon
#

no idea

carmine quest
#

yeah it must be

#

i haven't learnt this stuff yet

#

you'll have to ask a more advanced person

daring salmon
#

do you have time to go over something else?

carmine quest
#

yes

#

im on holidays

#

what is the question

daring salmon
#

i need help with both problems

carmine quest
#

ok let's see

#

so for 1) you find the deravative of the function V

daring salmon
#

how

carmine quest
daring salmon
#

70((1.2)^t) ln(70(1.2))

carmine quest
daring salmon
#

ohh

#

so only 1.2 is a

carmine quest
#

yes

daring salmon
#

why not 70

#

because no exponent?

#

nvm it makes sense

carmine quest
#

yeah

#

so that should be the ans

daring salmon
#

yes

carmine quest
#

is that right?

daring salmon
#

yeah

#

lets do the second problem

carmine quest
#

have you tired it?

daring salmon
#

idk how to even start it

carmine quest
#

so part a of q2 is asking for the gradient of f(x) when x=4pi/3

#

so you need to find the deravative of f(x)

daring salmon
#

3 -sin(x) - 2 cos(x)?

carmine quest
#

correct

daring salmon
#

and replace x with 4pi/3?

carmine quest
#

yes

daring salmon
#

would i be able to plug all of that in a scientific calculator

carmine quest
#

well you can do it manually

daring salmon
#

oh oka

#

so 3 -sin(4pi/3) - 2 cos(4pi/3)

carmine quest
#

do know how to do that??

daring salmon
#

nope

carmine quest
#

ok so this might be confusing

#

have you learnt the unit circle

daring salmon
#

yes

carmine quest
#

ok

#

then you must know this right???

daring salmon
#

i wouldnt remember it

carmine quest
#

so it goes like this

daring salmon
#

cant a calculator just tell me or would it give me a decimal

carmine quest
#

are calcs allowed in your exam???

daring salmon
#

ye

carmine quest
#

then you can just use calc i guess

#

yeah i checked, the ans is the same

daring salmon
#

it gives me a decimal

carmine quest
#

3.598????

carmine quest
#

btw you need to put calc in radian mode

daring salmon
#

how do i do that

#

also the answer doesnt have radians in it i think

carmine quest
#

4pi/3 is in radians

carmine quest
#

also it's -3sin(4pi/3) -2cos(4pi/3)

carmine quest
#

your test is tmr and you've never used radian mode in your calc????

carmine quest
obtuse pebbleBOT
#

@daring salmon Has your question been resolved?

daring salmon
#

these are the answers

daring salmon
#

we didnt work with radians this entire class

carmine quest
#

well then you can convert 4pi/3 to degrees

#

by timsing by 180/pi

#

which would give 240

#

and you will get same ans

#

if you sub x=240 in degree mode

daring salmon
#

oh i figured out how to put it in radian mode

#

and it gave me exactly the answer

#

lets do b

carmine quest
#

so for be the gradient at the point is the answer to part a)

#

3.6 is the decimal version

daring salmon
#

4pi/3 = 3.6?

carmine quest
#

no no

#

3sqrt3 +2 / 2 = 3.6

daring salmon
#

is the answer from part a = 3.6

#

ah okay

carmine quest
#

yes

#

so tangent is y=mx+c

#

y=3.6x + c

#

to find c we need the y-ccordinate at 4pi/3

#

so sub x=4pi/3 into f(x) to find y-coordinate

daring salmon
#

i got 6.2321

carmine quest
#

that's right

daring salmon
#

its not the same thing as the answer given

#

wait

#

what

carmine quest
#

9 + 2sqrt3 /2 = 6.2321

#

so you use that to find c

#

and then you're done

#

do you understand?????

#

@daring salmon

carmine quest
#

So (4pi/3 , 6.23)

#

Using this point find the c value as we already have the gradient from part a

daring salmon
#

sorry im back

#

no more interruptions

#

yes that is my answer

carmine quest
#

So you got c as -8.848???

daring salmon
#

yes

carmine quest
#

Nice

daring salmon
#

do you know L'hopital rule

carmine quest
#

Id think so

#

I'm sorry but I have to go now

daring salmon
#

ahh no worries

#

thank you for helping me

carmine quest
#

My pleasure

#

Hope you do well in your exam tmr

daring salmon
#

thanks

#

enjoy your holidays

carmine quest
#

Thnx

daring salmon
#

.close

obtuse pebbleBOT
#
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frosty brook
#

how do i even approach this

#

i'm confused with the fact that there's two variables

#

the answers still proved this by induction (base case, assume n = k, n = k + 1) but i don't get it

jolly ginkgo
#

It's a combinatorics problem

#

You have to show that \begin{align*}{n \choose 0} + {n+1 \choose 1} + {n+2 \choose 2}+ \dots + {n+r-1 \choose r} = {n+r \choose r}\end{align*}

warm shaleBOT
frosty brook
#

???

#

combinatorics

jolly ginkgo
frosty brook
#

are you certain?

#

this topic isn't on combinatorics

#

it's proof by induction

jolly ginkgo
#

Yes it can be done by induction

frosty brook
#

yeah

#

so how would i do the base case?

#

like

#

for n = 1

#

because there are two variables

#

n and r

jolly ginkgo
#

r will be considered as a constant in this

frosty brook
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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wise lava
#

I am not sure if I did the (e) part correctly
Can anyone check for me

obtuse pebbleBOT
#

@wise lava Has your question been resolved?

obtuse pebbleBOT
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scenic fjord
obtuse pebbleBOT
scenic fjord
#

Can anyone tell me how find this integral?

#

Is it possible to work from 0 to positive infinity?

warm canopy
#

Where did you get the problem from?

scenic fjord
somber sedge
#

Short answer -> there is no such function

scenic fjord
warm canopy
#

The standard derivation requires you to square the integral and use polar coords

somber sedge
#

But there is a value

scenic fjord
scenic fjord
warm canopy
#

Because I've seen it before

#

This is a pretty famous integral

scenic fjord
scenic fjord
warm canopy
#

Pretty much

somber sedge
#

I believe 3blue1brown recently released a video deriving this exact integral, if you prefer that form

scenic fjord
#

And only can be solved by -ve infinity to +infinity?

warm canopy
#

You get -(x²+y²) which is begging to have polar coords used on it

scenic fjord
#

Cannot 0 to positive infinity?

warm canopy
#

The function is even so from 0 to inf is just half of -inf to inf

scenic fjord
warm canopy
somber sedge
somber sedge
warm canopy
scenic fjord
#

Anyway, this can be only solved by polar coordinates and no other method can be use already?

warm canopy
#

You should just look into it

#

It's called the gaussian integral

scenic fjord
#

Thanks

#

.close

obtuse pebbleBOT
#
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left needle
#

How could you solve this system of bitwise equations by hand

X OR (Y XOR 111000) = 110111 ```
im not sure if there is a "trick" to solve these faster because what im doing takes very long
viral blade
#

A XOR B = C

#

there's actually an operation you can perform to both sides to isolate A

left needle
#

but also i mean in general could someone show me, or send a video because i cant find it, how you would solve these equations in the most efficient way

#

what?

trim portal
#

isnt XOR it's own inverse?

trim portal
# left needle what?

If you are doing it by hand, just write
abcdef XOR 100001 = 001110,
now a XOR 1 = 0, so a must be 1
b XOR 0 = 0, so b=0
c XOR 0 = 1, so c=1 etc...

left needle
left needle
trim portal
#

since XOR is its own inverse

left needle
trim portal
#

(X OR Y) XOR 100001 = 001110, so (X OR Y) = 100001 XOR 001110

#

since inverse of XOR is XOR

left needle
#

ooh

#

i didnt know you could do that

#

is there a proof for this bc i dont really understand why it is true?

trim portal
#

You could just construct proof for single bit xor operation

left needle
#

oh i see cool

left needle
#

there isnt a way to solve it like a linear equation, extract x and y

trim portal
#

I think there would be more than one solution

left needle
#

i mean yea makes sense bc function or doesnt have inverse

left needle
#

in this specific question you gotta find pair (x,y) which has the most zeros in total

#

for that you dont really have to go bit by bit

#

but i wanted to know in general if there was a quick way to solve these equations/systems of equations

obtuse pebbleBOT
#

@left needle Has your question been resolved?

obtuse pebbleBOT
#
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warped sinew
#

Can anyone help me with this question?

So far, I've tried replacing f(x) and e^x with their power series representation. So x^n/n! for e^x and f(x). I'm not sure how to actually get a_0 or a_1 though. f(0) = a_n and f(1) = summation of a_n.

obtuse pebbleBOT
#

@warped sinew Has your question been resolved?

obtuse pebbleBOT
#
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dapper venture
obtuse pebbleBOT
dapper venture
#

What does it mean in the second picture when it says if a = 1 the complementary function is a constant so you need a solution without any constant terms?

#

If a = 1 it would just be un = un-1 + g(n) but un-1 is not a constant as it changes with every iteration?

raven badger
#

this is for in homogeneous linear recurrences right?

dapper venture
#

Yes

#

solving first order recurrence relations

#

this is specifically non-homogenous linear recurrences where a is not equal to 1

raven badger
#

offtopic: i dont remember if this covers it but https://www.youtube.com/watch?v=TWBB-JlmYUc this is where i learnt linear recurrences from. pretty great lecture. start from 57:00 for in homogeneous iirc

Lecture 15: Linear Recurrences

Instructor: Tom Leighton

View the complete course: http://ocw.mit.edu/6-042JF10

License: Creative Commons BY-NC-SA
More information at http://ocw.mit.edu/terms
More courses at http://ocw.mit.edu

▶ Play video
unreal musk
#

Well for the homogenous version, you'd have $u_{n} = u_{n-1}$ and that would be constant

dapper venture
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Tysm I will look at it now

warm shaleBOT
#

@unreal musk

dapper venture
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howcome that is regarded as a constant

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$u_{n} = 2u_{n-1}$ is not regarded a constant?

unreal musk
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for subscripts

u_{n-1}
dapper venture
#

wdym

raven badger
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u_{n-1}, LaTeX for subscripts

unreal musk
dapper venture
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$u_{n} = 2 u_{n-1}$

warm shaleBOT
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Aorliei

dapper venture
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oh thank you

warm shaleBOT
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Aorliei

unreal musk
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That one isn't constant as your terms double each time, but $u_{n} = u_{n-1}$ is because from term to term, your sequence doesn't change

warm shaleBOT
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@unreal musk

unreal musk
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The next term is the same as the last and so on and so forth

dapper venture
#

Oh ok thank you that makes a lot of sense

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so why does that mean our particular solution has to be one with no constant terms?

dapper venture
obtuse pebbleBOT
#

@dapper venture Has your question been resolved?

obtuse pebbleBOT
#
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tepid urchin
#

what is up party people. what is this abomination

timid silo
#

oh my

tepid urchin
#

yes

timid silo
#

it's the fucking $\pi$ that is annoying

warm shaleBOT
#

sppetsnaz

timid silo
#

otherwise I would have ideas

tepid urchin
#

y

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<@&286206848099549185>

timid silo
tepid urchin
#

lol

timid silo
tepid urchin
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ty

timid silo
#

the taylor expansion for the sine function is :

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plug in x=pi/4 and you're done

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the sum is sin(pi/4)

tepid urchin
#

The sum is 1/sqrt2

timid silo
#

yep

tepid urchin
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huh

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ok

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how

timid silo
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did you study taylor expansions ?

tepid urchin
#

nop

timid silo
#

wow really

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by applying this shit to the sine formula

timid silo
tepid urchin
#

ok

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so how far do I go

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infinitly?

timid silo
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an infinite sum

tepid urchin
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how do I find the sum?