#linear-algebra

2 messages · Page 104 of 1

pallid rampart
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You can use the second expression I wrote

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I don't think there's any other easier way

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This is easy enough already

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What are you trying to do?

wintry steppe
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like write it in the form

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$\begin{bmatrix} x \ y \ z \end{bmatrix} = $\begin{bmatrix} a \ b \ c \end{bmatrix} + t $\begin{bmatrix} e \ r \ u \end{bmatrix}$

stoic pythonBOT
wintry steppe
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without a t infront

pallid rampart
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then use the second expression I wrote

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The second expression I wrote is obtained from the first expression

wintry steppe
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why do we subtract though

pallid rampart
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Hang on lemme draw a picture

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So C=B-A, the line through the origin and C is obtained by tC (t is any real number), then the line through A and B is obtained by translating the line through origin and C by A, so the line through A and B is A + tC = A + t(B-A)

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@wintry steppe

wintry steppe
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sec i am reading

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will you be online in 10 min

pallid rampart
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Idk catshrug

wintry steppe
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@pallid rampart oh thanks i get your explanation 🙂

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is this how would you write the equation for a line like that as well?

pallid rampart
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So you get a line, ray, or line segment by restricting what t can be

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But the equations are still the same

wintry steppe
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i meant if you wanted to write an equation for a line

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is that how you would do it

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?

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on an exam or w/e

pallid rampart
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If I was to answer a question like that on an exam, I would answer the line is $$\begin{bmatrix}-1\3\2\end{bmatrix}+t\br{\begin{bmatrix}-3\5\-1\end{bmatrix}-\begin{bmatrix}-1\3\2\end{bmatrix}},\quad\text{where }t\in\bR.$$

stoic pythonBOT
hollow finch
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is there a 'linear algebra way' to derive the determinant form of the cross product? i have a roundabout way using cramers rule but idk if thats the best way

odd kite
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@hollow finch the reverse seems better to me as the determinant exists for all square matrices but the cross product requires 3d vectors. You can define the cross product as being the Hodge dual of the exterior product of 2 vectors in 3D.

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the exterior product of 3 vectors in 3D will give you the determinant

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So they're related sort of but the fact that the cross product appears like a determinant is sort of a mnemonic. It's not a real cross product since the top row has unit vectors instead of regular components

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This also relates to the concept of parity of a permutation and Levi-Civita symbol

hollow finch
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oof i dont know any of those things :C

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but thank you for the answer i really do appreciate it @odd kite

odd kite
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oh well, I thought that might be the case. Maybe something you can look into someday

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but at least you get that the cross product isn't a real determinant right?

nimble raft
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$$\begin{pmatrix}1&b+1&5&7\ 0&b&a+3&0\ 0&0&a^2-9&a+3\end{pmatrix}$$

stoic pythonBOT
nimble raft
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Im trying to find all 'a's and 'b's, so it has:

  • no solutions, 1 solution, 1 free and 2 free vars.
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So to make it have no solutions: Setting a = 3, will make the last row inconsistent.

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I've also found (a = 4 or a = -3) and b = 0, will make it have no solution.

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I've also noticed, there are a lot of ways it can have 1 solution.

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Tho I'm not sure exactly how to find them all.

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How and what other ones can I find?

opal osprey
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hmm

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do you know what determinants are?

nimble raft
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Yea

opal osprey
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so if you can guarantee you will have det ≠ 0 for certain values for a and b, then you should be good

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you know a in { 3, -3, 4 } will yield an undesirable system

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and iirc, you can do a laplace determinant (?) using the first column with the two zeroes

nimble raft
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Right, so I thought determinant only tells u if its invertible or not?

opal osprey
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hmm. let me check something

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maybe I'm thinking of the rank

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yes - so you need the matrix to have rank 3

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(are you familiar with that concept?)

nimble raft
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ah right

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so if the matrix is rank 3, it means it has a single solution?

opal osprey
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I think so

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if the rank of the matrix equals the number of lines, then it should be a possible, determined system

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(I'm not quite sure what the terminology is in english)

nimble raft
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Right, I'll look into it and give it a go. Thanks!

opal osprey
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hopefully someone a little more knowledgeable can chime in

gray dust
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Ax=b has a solution iff rank(A|b)=rank(A), and that solution is unique iff rank(A)=number of variables

opal osprey
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cool!

torn silo
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if you want to be thorough you'll have to do cases

opal osprey
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so soup should check rank(A) considering the restrictions on the value of a?

torn silo
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like case a != 3 then divide the bottom by a^2 - 9

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then use that to clear the third column and so on

opal osprey
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well, since doing laplace determinant on that column yields b(a^2-9) = 0

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imposing the previous restrictions on a gives b = 0

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i'd say it's pretty clean

sour jetty
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Have to find for which p this matrix is invertible. When I calculate the determinant and set it equal to zero, there is no p part of real numbers that works. So I suppose it isn't invertible for any p part of the real numbers? But the solution says that, because of this, all values of p part of real numbers will cause the matrix to be invertible. Am I in the wrong here or is the solution wrong?

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The calculations give (p+2)² + 2 = 0

quasi vale
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If you're setting the determinant = 0, then you're finding the values of p which give you a matrix that is non-invertible.

sour jetty
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Wow really

quasi vale
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Yes if det is 0 then the matrix isn't invertible.

sour jetty
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That's huge, okay thanks a lot!!

true tiger
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A^2+AB+B^2 => requires 3x multiplications and 2x additions. I need to convert this into only 2 multiplications.

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All variables are matrices

dusky epoch
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ONLY two multiplications? no additions?

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impossible

true tiger
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  1. The calculation of the expression A^2 + AB + B^2 requires 3 multiplications and 2 additions. Transform this expression so that 2 multiplications are sufficient for the calculation, and calculate it for the matrices A = {{1, 2}, {3, 4}}, B = {{3, 4}, {5, 6}}.
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Oh, would that mean

dusky epoch
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how many additions are we allowed

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if at least two are allowed it is possible

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(A+B)^2 - BA

true tiger
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Yeah, it's probably that

dusky epoch
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but it doesn't say how many additions we are allowed

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two multiplications and no other operations will not suffice

true tiger
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Yeah, it's probably 2 multiplications and x amount of additions/substractions.

dusky epoch
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but how many

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if there's no limit it should explicitly say so

rustic stump
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Im guessing that they don't care about the number of additions since it can be done much faster than multiplication?

dusky epoch
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if there's no limit it should explicitly say so

dire thunder
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Im guessing that they don't care about the number of additions since it can be done much faster than multiplication?
still O(n^2)

nimble raft
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Is this correct?:
(a - 3b) × (a + 3b) =
(a - 3b) × a + (a - 3b) × 3b =
(a × a) - (3b × a) + (a × 3b) - (3b × 3b) =

  • (3b × a) + (a × 3b) =
    (a × 3b) - (3b × a)
dusky epoch
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yes

nimble raft
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Thanks, do u think it could be simplified more?

dusky epoch
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well it could be simplified to a × 6b

nimble raft
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oh right

rustic stump
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The fastest Matrix multiplication algorithm is O(n^2.3....), which has horrendous constants. Naive multiplication is O(n^3).

nimble raft
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(a × 3b) + (a × 3b) [-(a × b) = (b × a) ]

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2(a × 3b)

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2a × 6b

dire thunder
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The fastest Matrix multiplication algorithm is O(n^2.3....), which has horrendous constants. Naive multiplication is O(n^3).
i spoke about addition

nimble raft
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@rustic stump Isn't it generally done in hardware, making it not really "count" in real application?

dire thunder
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most of matrix operations are bounded by O(n^2)

rustic stump
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Yeah true.

dire thunder
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$\Omega(n^2)$ is more correct

stoic pythonBOT
nimble raft
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lower bounded?

dire thunder
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that's why for example in graphs it is more efficient to implement algorithms which work with adjacency lists

rustic stump
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The individual adds/multiplies are done in hardware sure, and you might have circuits specifically optimized for matrix operations, but they still have a cost.

dire thunder
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lower bounded?
yes

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like for matrix-based algorithms we usually are satisfied with algorithms with n^2 complexity

rustic stump
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I've mainly dealt with matrix operations in the context of algebraic number theory and geometry, but they very much have a cost.

nimble raft
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Unless your doing some research with massive matrices for stat, or something, I don't imagine seeing anything costly for most calculations done at early uni level.

dire thunder
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yes, but the good algorithm is not that works on small input

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but which works on theoretically "infinite" input

rustic stump
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Discriminants and resultants blow up quickly.

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Taking hours for symbolic operations on higher degree polys if you aren't careful.

nimble raft
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I feel even O(n) and O(1) amortized will slow at some point

dire thunder
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no, O(1) is extemely good algorithm

nimble raft
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Depends on the algorithm

rustic stump
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O(1) is literally constant time.

dusky epoch
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O(1) is the best an algo can perform

dire thunder
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but f(n)O(1) is O(f(n))

nimble raft
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I said, O(1) amortized

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Which is not the best it can perform

dire thunder
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wdym by amortized

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big-oh notation in algo is usually the worst-case complexity

nimble raft
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e.g hash tables, which use linear probing, or bucketing

dire thunder
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and if i've got O(1) it means i cannot do better now

torn silo
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armotized is fine

nimble raft
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If you got O(1) amortized, it means u can still do better.

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Compare hash tables to arrays?

torn silo
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no if you did armotiziation thats prolly the best you could manage under the given constraints

rustic stump
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Besides, we want it to feel slow at very large numbers, not smaller ones. I don't want to wait 3 hours for 2 degree 5 polynomials.

torn silo
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otherwise you don't go that route

nimble raft
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Sparse array generally does the job a hashtable can do, and still does O(1)?

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Just uses more memory.

torn silo
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"just"

nimble raft
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Memory is generally more expendable than speed nowadays.

torn silo
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depends on the situation

rustic stump
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Not necessarily at scale

nimble raft
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yea guess it depends

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But for my general usage, imo memory is more expendable.

dire thunder
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btw, i just designed an algorithm for producing k-partition of graph and it seems to me that it has polynomial complexity (with big exponent but still) but i've read that it is NP-complete problem and now i am trying to find a flaw

nimble raft
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congratulations!! u did it!!

rustic stump
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Or you just solved the PNP problem

nimble raft
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u win some million dollers or whatever

dire thunder
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But for my general usage, imo memory is more expendable.
well, this part depends on the concrete task

nimble raft
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yea depends on the situation and task

dire thunder
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bruh i think there should be flaw in my reasoning, like i do not think nobody thought about my soltuion before

wintry steppe
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[[0,1], [-1,0]] does this matrix have a special name?

quartz compass
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I call it "rotation by 90 degrees matrix"

wintry steppe
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haha cool, ill have to find a shorter variation for a variable name

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but thank you

torn silo
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R or something like Rot90 🤔

dire thunder
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it is rotation by -90 degs no?

quartz compass
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depends on if your convention is clockwise or not

austere sage
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This paragraph from M Artin’s algebra is confusing me !

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What does he mean by “consistent way” here. And in the next line, v1 is in R^1 ? Implying a 1 dimensional vector space ?? So confused

half ice
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Convergence

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For example
1 + 2 + 3 + 4...
What do we assign to that?

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A lot of people would say -1/12 but we don't listen to stupid people

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It's even worse if your vectors aren't from real numbers

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So something like Span(all positive integers) is not obvious

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Well, actually, bad example because they're all going to be integers. A much better example is Span(all rationals)

karmic oracle
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I would say it as, infinite sums are fundamentally analytic in nature. They require limits, which in turn require an underlying metric or topology.

oak crater
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all fin dim real/complex v spaces have a canonical topology

limber sierra
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but we don't listen to stupid people
a lot of people in this server listen to me though

oak crater
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@austere sage If you're still confused about that remark just don't worry about it and move on. Simply remember that in linear algebra all you care about are finite sums.

karmic oracle
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Yeah, I was just saying, in the realm of algebra, you never get to take an infinite sum. You need to dip into analysis for that.

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[I was not claiming you can't or shouldn't do that.]

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@half ice I did finally see an argument from Tao that one can really meaningfully associate the value -1/12 to 1+2+3+...

half ice
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You can but you have to be careful yeah

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Not the kind of careful this book is looking for

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And lol people shouldn't listen to me either

austere sage
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@oak crater yeah, i think i'm gonna move on for now. thanks

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I would say it as, infinite sums are fundamentally analytic in nature. They require limits, which in turn require an underlying metric or topology.
@karmic oracle I get what you're saying. but i connect it to what's written in the book.

ocean sequoia
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Also if two vector spaces are isomorphic does that mean they share the same identity basis?

broken hawk
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not sure what you mean with identity basis
what it means is that you can find a linear function that takes a basis of one space to a basis of the other

muted holly
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T( S(T(v)) ) = T(S( Tv ) = I ( Tv ) supposing To S = I , then I ( Tv ) = Tv, so T(S o T)v = Tv so S o T = I

broken hawk
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or if you prefer, that there’s a bijection between bases

ocean sequoia
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err standard basis

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sorry

broken hawk
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the standard basis is only a thing in the vector space ℝⁿ (or 𝕂ⁿ for any field 𝕂) of column vectors

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there’s no such notion in a general vector space

slow scroll
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the only thing you can really say is that they have the same dimension

ocean sequoia
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Im only dealing with definite vector spaces atm

slow scroll
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i.e. same number of basis vectors

broken hawk
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while every finite dimensional 𝕂-Vector space is isomorphic to some 𝕂ⁿ, they aren’t 𝕂ⁿ

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like, “polynomials of degree ≤n” is a vector space (of dimension n+1)

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but it’s not the same as ℝⁿ⁺¹

ocean sequoia
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ah

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that makes sense

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gracias

broken hawk
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there are different ways you could compare it to ℝⁿ⁺¹

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for example you could take an isomorphism that takes 1 to (1,0,0,0…,0), x to (0,1,0…) and so on

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but you could also do many other ways and there’s really no natural way to go about it

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different situations call for different ways to look at it

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so the space of those polynomials doesn’t have a standard basis

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and you don’t think of it as “an arrow in n+1-dimensional space”

ocean sequoia
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this seems like i might have fallen into a rabbit hole i might want to avoid for now :/

broken hawk
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it’s a good rabbit hole

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it also doesn’t go too deep

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unless you start looking at infinite-dimensional stuff

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then all hell breaks loose :P

neat peak
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knowing this is $P_n(t)$ and $P_0(0)=1, P_i(0)=0 \quad if i>0$ how to find $C_n$ in terms of $\lambda_n, \mu_n$?

stoic pythonBOT
neat peak
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it is a linear system of equations, especially a lower triangle one,which should work by solving eq 1 plugging into 2, then plugging into 3 etc.

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another way is to use cramer's rule

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but in both cases I get lost in the notations, and can't find the generalized c_n, i'll show what i've got so far

wintry steppe
dusky epoch
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there is a pretty simple formula for the inverse of a 2 by 2 matrix.

wintry steppe
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where can I find it

dusky epoch
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google lmao

wintry steppe
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inverse of 2x2 or what? xd

dusky epoch
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inverse of a 2 by 2 matrix

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but you could also just write out the system of four equations in four variables manually

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and arrive at the same formula yourself

wintry steppe
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I am too stupid to find the formula lol

dusky epoch
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too stupid to click the very first link?

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i mean ok like

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w/e

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$\mat{x & y \ z & w}^{-1} = \frac{1}{xw - yz} \mat{w & -y \ -z & x}$

stoic pythonBOT
dusky epoch
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in your notation

wintry steppe
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yeah I dont need only the final result ^^

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so 4 equations are needed I guess

dusky epoch
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well

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it's a two by two matrix

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two by two matrices contain four entries

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shocking, right

kindred ingot
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A good exercise might be arriving at the inverse formula via row reduction. Then promptly cast row reduction into the sea and ask for whatever life it stole from you back.

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I used to tell my students that I wouldn't row reduce in public, and they shouldn't either.

dusky epoch
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what am i looking at

neat peak
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the seemingly solution to the system posted above

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but I'm not sure,would need verification

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it should be the solution for c_n with condition t=0 if p_0=1,p_i=0, i>1 of this. even tho it is a lower triangular system, the computations are terrible

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idk how to check tho if its ok

spare rune
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i need help with rq=(1-s)(1-p)

dusky epoch
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parts of the paper are cut off from the left and right

spare rune
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oh mb

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ive tried finding point of intersection but couldnt arrive to a conclusion

dusky epoch
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point of intersection of what

spare rune
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of PR and QS

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but no, i dont think it works

dusky epoch
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lemme see

cursive narwhal
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@spare rune Do you still need help?

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ping me if you're still having trouble

storm python
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@cursive narwhal i don't need help but i want to ping you

cursive narwhal
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Oooh lala, i've never felt this wanted before

storm python
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glad i make you feel special

zinc tapir
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If i want to show a transformation is invertible do i have to explain injectivity/surjectivity

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or can i just say the dimensions are equal and it must be a square matrix

rotund jetty
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the condition for invertability is injectivity and surjectivity. If you have a theorem that says it follows from equal dimensions, then you can use it. If not, you must show the injectivity/surjectivity

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so you must have some justification for claiming that the dimensions are equal and its a square matrix implies invertability

cursive narwhal
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If i want to show a transformation is invertible do i have to explain injectivity/surjectivity
You have to show that the transformation is injective and surjective. In that case, it would be bijective and would have an inverse.

zinc tapir
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okay

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so it has to be both, got it

cursive narwhal
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Yeap. A transformation also isn't the same thing as its matrix. A square matrix isn't necessarily invertible too.

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It is true that vector spaces of the same dimension are isomorphic. You can establish a bijection between them. It doesn't mean that all maps between them are bijective.

zinc tapir
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wow that clears up alot thank you

rotund jetty
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^^^

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and that's the wall you would've run into trying to claim that the transformation is invertible because it has a square matrix

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also note you can have an invertible transformation between non-isomorphic vectors spaces

spare rune
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@cursive narwhal yes please

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sorry for the late reply

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i had class

cursive narwhal
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Okay, so, the first thing I would do is to draw a diagram of the situation. Something approximate will do but it might very well be helpful in visualizing what's happening.

Now, do you agree that $ax+by+cz = d$ is the general equation of the plane that contains all 4 of those points? Do you, then, agree that those points satisfy the given equation of the plane?

stoic pythonBOT
spare rune
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yes

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i dont where to go after that

cursive narwhal
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Okay. So, from that, you can construct 4 equations by plugging each point into the equation of the plane.

spare rune
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oh damn i overthought it

cursive narwhal
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We have:

$$ap = d$$

$$a+bq = d$$

$$ar+b+c = d$$

$$bs+c = d$$

stoic pythonBOT
cursive narwhal
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Those are our four equations. From there, it's easy to see that:

$$ap-a-bq = 0 \implies bq = a(p-1)$$

$$ar+b-bs = 0 \implies ar = b(s-1)$$

stoic pythonBOT
cursive narwhal
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Can you take it from there?

spare rune
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yeee

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i just was in tunnel vision

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i really dont know how to get out of that state of mind

cursive narwhal
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Well, the good thing about that is that you can always choose to walk towards the light at the end of the tunnel.

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Honestly, don't worry about it. Solve harder problems. You'll get better at doing it.

zinc tapir
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for d) how do i determine if V is isomorphic to R4

wintry steppe
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What would the equation start with?

slow scroll
wintry steppe
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Oh, thank you.

slow scroll
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np

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@zinc tapir make a basis for V. If dim(V) = 4 then it is isomorphic to R4

wintry steppe
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@wintry steppe Wow, thanks.

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np

zinc tapir
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Ok makes sense ty @slow scroll

zinc tapir
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what do they mean by O?

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is that a zero or

late sentinel
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yeah its the 0 matrix

zinc tapir
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Any hints

late sentinel
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I'd use the determinant for a

zinc tapir
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havent covered det yet

late sentinel
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Ohh okay

elfin ingot
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take determinants

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oh

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do a contradiction

late sentinel
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yeah and the last line of your proof is a contradiction so it holds

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since 0 isn't invertible

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similar logic for b

zinc tapir
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yeah but i have the identity times A = 0 which makes no sense

late sentinel
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leading to A = 0 which is a contradiction to what you assumed in the beginning

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that's your proof

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since 0 isn't invertible

zinc tapir
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i was going for a contradiction

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so i can end it there?

late sentinel
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Yeah and add that line

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that's it

zinc tapir
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how do i go from IA=0 to A=0 tho

late sentinel
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it's a property of the identity matrix

elfin ingot
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AI = A

zinc tapir
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I'm gonna have to read up on full rank haven't got to that yet

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We just got to change of basis

zinc tapir
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soo uhh

half ice
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It's not true. There's many A² = 0 that are not A = 0

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Oh wait you're assuming A is invertible nvm I have the dumb

zinc tapir
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Since B=! O we have that A = O and there exists an inverse of A such that A^(-1)A=AA^(-1)=I therefore A^(-1)A=O implies I=O

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did I mess up here

half ice
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Minor nitpick, you can only multiply on the right, or on the left. So writing
A'A² = 0A'
Is a strange move. It's correct since A and A' commute, but A'A² = A'0 is generally safer.

Yes your proof is correct

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Using ' for inverse

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Wait I don't see your next part

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By assuming A has an inverse, we are forced to conclude that A = 0. But that doesn't have an inverse, a contradiction

rotund jetty
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@wintry steppe sorry, I meant SUBSPACES of non-isomorphic spaces

zinc tapir
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are you talking about b or a kaynex

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im working on b atm

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Since B=! O we have that A = O and there exists an inverse of A such that A^(-1)A=AA^(-1)=I therefore A^(-1)A=O implies I=O
did I mess up here

half ice
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Oh lol I misunderstood let me see

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You don't have that A = 0

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We have a word for this. Matrix multiplication has "zero divisors". That is, matricies that are not zero that can multiply to make 0

zinc tapir
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oh

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so i cant just make the implication that A is the zero matrix

half ice
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Sadly no haha. This would be pretty easy if you could

normal quiver
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If you have a ⋅ (b×c) u dot product with v cross product with w
can you rewrite that as b × ( a ⋅ c)

half ice
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a•c is a scalar, so b×(a•c) makes no sense

zinc tapir
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so i can just take the inverse of AB and the zero matrix

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I get the identity times B = O

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which implies that B=O

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but we stated that B cannot be the zero matrix so contradiction

half ice
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0 matrix has no inverse

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And it's pointless to make a contradiction based on 0 having an inverse. It simply doesn't haha

zinc tapir
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oh

half ice
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But good start, let's assume A has an inverse.

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AB = 0. Then what?

zinc tapir
#

take the inverse of both sides

#

you get B=O

half ice
#

And that seems like a problem!

zinc tapir
#

But it was stated that B cannot be the zero matrix

#

i can't just conclude the proof there?

half ice
#

That's the contradiction

#

If A has an inverse, then B must be 0
But B is not zero, therefore A doesn't have an inverse

zinc tapir
#

i mean thats what i said

#

but we stated that B cannot be the zero matrix so contradiction

normal quiver
#

is A ⋅ (B×C) = (A×B) ⋅ C a cross product property?

half ice
#

You can't take the inverse of AB

#

I'm thinking that's a typo now that I re-read it. You have the correct proof otherwise haha

zinc tapir
#

ok ty, sry if im asking many questions im just trying to get the ideas down

#

for this one should i prove phi is an isomorphism by proving that phi is bijective

elfin ingot
#

and a homomorphism

slow scroll
#

yes, or you can just find an inverse

zinc tapir
#

and a homomorphism
@elfin ingot i don't know what that is

slow scroll
#

linear transformation = homomorphism of vector spaces

zinc tapir
#

but isn't phi a linear transformation here

#

they set it up as one

elfin ingot
#

yea u have to show that

#

and its a bijection

#

an isomoprhism is a bijective homomorphism

#

and as kx

#

said

#

context of vec spaces homo means linear transofmration

wintry steppe
#

Homo

half ice
#

Morphism

wintry steppe
#

I'll morph in u

#

Kanye

elfin ingot
#

i dont know tho

#

if there is any difference in meaning

#

between linear transformation and iso

#

( bijective lienar trans that is )

#

like for me iso just means both act the same

#

while linear transformations means u can get one by just stretching and doing some linear stuff to the other

#

are these the same mehj

#

?

#

if you can get from something to another using transformations

#

are they the same

half ice
#

There's no difference in linear algebra no

elfin ingot
#

cool

half ice
#

Iso = invertible matrix always

elfin ingot
#

yea yera

#

slimvesus

#

i got it

#

ye aocl

#

yea

half ice
#

But as you know, you can define this on other structures and it can get more complicated

elfin ingot
#

yea

#

yea

#

i wonder if ,like in vec spaces,

#

we can usue any pictures

#

to demonstrate 'being the same'ness

#

with other

#

thigns

#

is linear algebra 'nice' just cuz u can make sense with it with pictures

#

and hence cool shit happen?

#

or is that like in baby lin algebra where you deal with just R^3

half ice
#

Linear algebra is nice because you can essentially forget all the definitions of a vector space once you define the basis of it haha

oak obsidian
#

I mean that's one benefit, but if you start generalizing it you can't really picture it all that well anymore if you take arbitrary fields. Drawing a picture won't constitute a proof really, but it can give you nice intuition

half ice
#

Construct a very complicated structure that gives a lot of info but is difficult to work with. But then, find a vector space on it and a basis of that space, suddenly it's very easy to work with

elfin ingot
#

yea i think

#

i get it boys

limber sierra
#

not sure what you mean, just visualize them as shears/stretches of the underlying coordinate grid

#

fixing the vectors

elfin ingot
#

tes

#

yes

#

thats what i sometimes think of too

#

but its just too cool my brain just shuts down

half ice
#

It's nice to think of 2D arrows but it's rare that this picture is exactly right

limber sierra
#

¯_(ツ)_/¯

elfin ingot
#

math with pictures >>> math

#

yea

#

what does 'draw' mean

wintry steppe
#

Draw means doodle nicely

zinc tapir
#

so

#

how is it bijective

#

i just proved its a linear trans.

slow scroll
#

try to find an inverse for it. thats the easiest way imo

zinc tapir
#

I set B^-1AB=0

#

oh

#

so i doon't have to find rank and nullity for this

elfin ingot
#

injective homo <--> ker = 1

zinc tapir
#

uh

slow scroll
#

nahhh i wouldn't do that.

zinc tapir
#

i thought if its N(T)={0}

#

but thats nullity 1 right

slow scroll
#

no thats nullity 0, but I think trying to compute rank and nullity is a waste of time. Bijective iff invertible is your friend

zinc tapir
#

AB=0

#

err

slow scroll
#

i mean, sure, computing the kernel is not that much work here, and since the domain = codomain, it follows that you have an isomorphism by rank-nullity

zinc tapir
#

yeah

#

im not sure how to go about the inverse way

#

i end up with AB=0

#

you said take the inverse of this right B^-1AB=0

slow scroll
#

you need to find some linear transformation $f : M_{n \times n}(F) \to M_{n \times n}(F)$ such that $f \circ \phi = \phi \circ f = \operatorname{id}$ where id is the identity transformation. In other words, $\operatorname{id}(A) = A$ for all $A \in M_{n \times n}(F)$.

stoic pythonBOT
slow scroll
#

as a hint, the inverse looks a lot like phi

zinc tapir
#

ya i proved the linear trans part

#

here let me show

slow scroll
#

right, that part looks fine.

cursive narwhal
#

ya i proved the linear trans part
@zinc tapir How about bijectivity? Have you been able to show that?

zinc tapir
#

yea im lost

#

apparently i dont get how the inverse operator works

cursive narwhal
#

Well, look at the definitions of injectivity and surjectivity.

#

What do you need to do to show surjectivity?

zinc tapir
#

I have to look at the image and determine if rank = dim(im)

cursive narwhal
#

Let $C \in M(n \times n, \mathbb{F})$. You need to prove there exists an $A \in M(n \times n,\mathbb{F})$ such that $\phi(A) = C$

stoic pythonBOT
zinc tapir
#

why do you need to set that equal to C

cursive narwhal
#

Well, you need to show that every element in the codomain has a preimage in the domain under the function.

#

Think back to the definition of surjectivity for a general function

zinc tapir
#

idk in my other examples i didn't have to set anything i just factored out and showed the vectors were lin indep

#

then i took the set of lin indep vectors and called that R(T)

#

then I take the dim of that and compare it to the the dim of the image

#

thats how im used to doing it

cursive narwhal
#

Well, then try to do it that way if you’re comfortable with that

#

Well, you need to show that every element in the codomain has a preimage in the domain under the function.
^I’m pretty sure this is easier though

zinc tapir
#

yeah but theres like nothing to show for lin indep for these matrices

#

like no mechanical way

#

so C in this case is just a matrix in the domain?

cursive narwhal
#

No. It’s a matrix in the codomain. The domain and codomain happen to be the same in this case

zinc tapir
#

okay

#

going to attempt to find that phi is one to one

#

BAB^−1= 0

#

i have this

#

since B is invertible i can take its inverse right

cursive narwhal
#

??? What about surjectivity?

zinc tapir
#

AB^-1=0

cursive narwhal
#

And no, that’s not how you show that it’s injective

zinc tapir
#

well im trying to show that it maps to the zero matrix

cursive narwhal
#

Urhmm why not work straight from the definition of injectivity?

#

Idk, it seems like you’re just randomly doing things without really thinking through what you’re doing or why

zinc tapir
#

naw im just an algorithm kind of guy, im trying to work through it using what i did in a previous example or something

cursive narwhal
#

Well, see how that goes for you. My suggestion would be to work straight from the definitions of surjectivity and injectivity.

dusky epoch
#

can i see the original problem again

cursive narwhal
#

Problem 16

dusky epoch
#

lmao ||phi has an inverse lul||

#

also that is a horrible way to handwrite lowercase f

zinc tapir
#

tkermit im using the text notation

dusky epoch
#

this was a jab at your handwriting

#

anyway

#

as i said

#

the "bijective" part of this thing takes no more than one line to prove

#

because phi HAS AN INVERSE

#

one that's EASY TO WRITE DOWN at that

#

@cursive narwhal did you suggest that chaf turn a blind eye to this

cursive narwhal
#

Turn a blind eye to what?

#

His bad handwriting or the fact that it has an inverse?

dusky epoch
#

the latter

zinc tapir
#

i've seen worse handwriting on this server tbh anyway i just wanted to learn how it has an inverse and I couldn't figure that out so i went with trying to find that phi is one to one and such

cursive narwhal
#

Well, I just suggested working straight from the definition of bijectivity.

dusky epoch
#

but why

#

why subject yourself to torture

cursive narwhal
#

It’s not that torturous

dusky epoch
#

i just wanted to learn how it has an inverse
phi^-1(C) = BCB^-1 lol

zinc tapir
#

yeah i see that but how did u get to that

#

why is it not phi^-1(A) btw

dusky epoch
#

does it rly matter

#

i could write phi^-1(A) = BAB^-1 if you insisted

zinc tapir
#

no its just notation but im wondering where the C came from

#

oh okay

dusky epoch
#

it didn't come from anywhere lol

#

anyway, letting $C$ be an arbitrary $n \times n$ matrix and solving $B^{-1}AB = C$ for $A$ gives you $A = BCB^{-1}$

stoic pythonBOT
cursive narwhal
#

^

zinc tapir
#

so i get to AB=B^-1C am i allowed to take the inverse of B somehow?

#

idk guys sorry if im being slow here but i just got to this and yeah

dusky epoch
#

why WOULDNT you be allowed to take the inverse of B

zinc tapir
#

A is infront of it

dusky epoch
#

however what you did there is illegal

stoic pythonBOT
cursive narwhal
#

$$B^{-1}AB = C$$

$$\implies B(B^{-1}AB) = BC$$

$$\implies (BB^{-1})(AB) = BC$$

$$\implies AB = BC$$

$$\implies (AB)B^{-1} = BCB^{-1}$$

$$\implies A(BB^{-1}) = BCB^{-1}$$

$$\implies A = BCB^{-1}$$

pallid rampart
#

The fifth line

#

You’re missing a B^{-1} on the RHS

dusky epoch
#

no i mean you seem to doubt that B^-1 exists even though it's RIGHT THERE in the original eq so like

stoic pythonBOT
cursive narwhal
#

You’re missing a B^{-1} on the RHS
Thank you, forgot about that

zinc tapir
#

holy crap

#

okay now i get it

#

looking at those steps

cursive narwhal
#

There's stuff I left out but you can just put that back in.

zinc tapir
#

i just thought the inverse operator was like multiply on the outside like regular algebra

dusky epoch
#

??

zinc tapir
#

its nothing just me being silly and overcomplicating it

#

ty guys

half ice
#

Let's talk multiplication on real numbers.
The inverse of 2 is 1/2. This is because 2(1/2) = 1

#

An inverse is a number that "brings it back to 1"

#

But in the matrix world, 1 is I

cursive narwhal
#

And Neo is the gatekeeper of the Province of Invertible Matrices

zinc tapir
#

i just thought you could do this B(B^-1AB)=CB

#

but its BC not CB

dusky epoch
#

because matrix multiplication is not commutative

#

you need to be careful whether you premultiply or postmultiply

pearl mirage
#

Does the following always hold true?:
Suppose $V$ is a finite dimensional vector space and $ v_{1}, ..., v_{m} \in V$
If $span(v_{1}, ..., v_{m}) = V$ then a list $ v_{1}, ..., v_{m} \in V$ is linearly independent

stoic pythonBOT
cursive narwhal
#

Nope. If dim(V) < m, then the list is linearly dependent.

#

If dim(V) = m, then the list is linearly independent. If it wasn't, then there is a vector in the list which can be written as a linear combination of the other vectors in the list. So, you can remove all such vectors and still have the span of the remaining vectors be equal to V. But that means that dim(V) < m and that is a contradiction.

#

@pearl mirage

pearl mirage
#

Oh neat! Thanks @cursive narwhal

cursive narwhal
#

you're welcome

cursive narwhal
#

@wintry steppe Here

#

Post it here

wintry steppe
#

Let V and W be vector spaces over a field F. Prove that if a linear transformation
f : V −→ W is one-to-one then, {f(v1), f (v2), . . . , f (vn)} is a linearly independent
subset of W whenever {v1, v2, . . . , vn} is a linearly independent subset of V

cursive narwhal
#

Okay, what do you need help with specifically?

wintry steppe
#

Thanks
@Abhijeet

#

How do i go about it

dusky epoch
#

that's not specific now is it

cursive narwhal
#

What have you tried?

#

Do you know what linear independence means?

#

Surely you should know what you actually have to show? In order to show linear independence, what must you demonstrate?

wintry steppe
#

Linear independence, basically when a certain vector cannot be defined as a linear combination to others

cursive narwhal
#

Linear independence, basically when a certain vector cannot be defined as a linear combination to others
This is imprecise.

#

And, therefore, unhelpful.

#

Do you understand the image above? Is it clear to you?

wintry steppe
#

Yes it is @cursive narwhal

cursive narwhal
#

Okay. So, given the information in the question, can you prove that the implication above holds?

#

Do you have any ideas for how to approach the problem?

wintry steppe
#

No i dont

cursive narwhal
#

Do you have no idea how to go about it because you're actually confused about what the problem is asking or do you not know because you don't actually understand the terms in the problem?

wintry steppe
#

I'm actually confused about the problem

#

Everything actually

#

The corona didn't really help, because i had to come home from school and we didn't get to this part on school

cursive narwhal
#

Ah you got memed by corona huhh I got pranked by my teacher today too lol

#

Anyways, what are you confused about? Be a little specific, yes?

wintry steppe
#

I dont know how to go about it... You get me and i need to submit soon. Really wish you could just answer for me

cursive narwhal
#

@wintry steppe

wintry steppe
#

Thanks

cursive narwhal
#

you're welcome

wintry steppe
#

ok ignore the huge play button symbol, but you guys can see what's written underneath. how did he get to [2]7 from [9]7??

#

very confused

dusky epoch
#

9 is congruent to 2 mod 7

#

bc 9 and 2 differ by a multiple of 7 (specifically, 7 itself)

wintry steppe
#

wait so what math do i need to do to get 2?

#

9-7

#

oh, hm ok

#

another one is what is the simplest name for: [3]7
and the answer is [-3]7 = [4]7

#

so how did they get 4?

#

oh wait i got it nvm

#

@wintry steppe it's not 9-7, it's 9 mod 7

#

i know. you asked how to get 2

#

9-7=2

shy atlas
#

i think you mean least residue

#

theres no like simplest form thonk

outer citrus
#

Do matrices and their transposed have the same eigenvalues and eigenvectors?

limber sierra
#

they have the same eigenvalues, but not the same eigenvectors

#

you can test this with some examples

#

(and the proof isnt particularly hard either)

outer citrus
#

I was confused because I was dealing with an example which does

#

M:=matrix([[1,0,0,0],[0,0,0,1],[0,1,0,0],[0,0,1,0]]);

quartz compass
#

it's probably to do with the fact that M^T = M^-1

#

so if you're looking at it after you've diagonalized it, you're raising the eigenvalues on the diagonal to the -1 power, and you have the exact same eigenvectors from this perspective

#

@outer citrus

outer citrus
#

Makes sense

#

Thanks

quartz compass
#

you're welcome

pearl mirage
#

Statement: If some vector in a list of vectors in $V$ (with a field $F$) is a linear combination of the other vectors, then the list is linearly dependent.

My attempt:

Suppose $v_{1} , ..., v_{m} \in V$

Let $v_{m} = a_{1}v_{1} + ... + a_{m-1}v_{m - 1}$
Subtract $v_{m}$ from both sides and multiply the equation by -1

$0 = a_{1}v_{1} + ... + a_{m-1}v_{m - 1} - v_{m}$
$0 = -a_{1}v_{1} - ... - a_{m-1}v_{m - 1} + v_{m}$

Make a substitution for $v_{m}$

$0 = -a_{1}v_{1} - ... - a_{m-1}v_{m - 1} + a_{1}v_{1} + ... + a_{m-1}v_{m - 1} $

And now distributive property:

$0 = (a_{1} - a_{1})v_{1} +... + (a_{m-1} - a_{m-1}) v_{m - 1} $

Thus we see that there exist $a_{1}, ..., a_{m} \in F$, not all 0, such that the equation above holds, implying that $v_{1} , ..., v_{m} \in V$ is not linearly independent. Q.E.D

Am I right in this one? Thanks for possible attention 😉

stoic pythonBOT
wintry steppe
#

Help please

#

@pearl mirage you're done after the first line, since if $$0 = a_1v_1 + \cdots + a_{m-1}v_{m-1} - v_m,$$ then you have a nontrivial linear combination of $v_1, \dots, v_m$ equal to zero and so the list is linearly dependent

stoic pythonBOT
pearl mirage
#

Shit, now that is what I call an overkill when it comes to my proof-writing abilities ehh

Thanks a lot

sick dragon
#

i tried using dot product formulas and subtracting their sums by y but i dont think its correct

quartz compass
#

that sounds right to me

#

once you subtract out the components projected onto u and v, you're only left with the component of y perpendicular to W

sick dragon
#

it was incorrect 🤔 maybe im bad

prime knoll
#

Is matrix inversion (not pseudo-inversion) only defined for n*n matrices?

wintry steppe
#

Yes

#

Only for square matrices

prime knoll
#

Thanks

#

Also is there a name for non-pseudo-inversion

#

I'm inclined to say real inversion but I feel like that implies real numbers

wintry steppe
#

I guess it would be just inverse

prime knoll
#

alright thanks

#

If I were to have a n*m matrix and I wanted to be able invert it, would there be any side effect to just adding the appropriate number of identity columns/rows to make it an m*m matrix?

wintry steppe
#

well if u have a n*m matrix then i don't think u can just add a row/column to turn it into a square matrix.

sick dragon
#

this is wrong (somehow), reading the wiki it seems right but im blind, so who knows:

wintry steppe
#

can someone tell me if this is true? if det(I+A) = 1 + det(A) ?

karmic oracle
#

It is not true

wintry steppe
#

and i just proved this is true but to make sure, det(AB^t) is equal to det(BA^t)

karmic oracle
#

yes, I agree with taht

sterile basin
#

question

#

evaluate the value of p if
50/2 - 65/13 + 40/2 = p% of 80
a. 30
b. 40
c. 50
d. 52
e. 36

#

<@&286206848099549185>

real stirrupBOT
#
Rule 4

If your question has not been answered for a minimum of 15 minutes, you may use the Helpers tag once. Please do not try to bump your question using this ping unnecessarily. Do not abuse this ping. Do not individually ping users with the Helpers tag without their express permission.

sterile basin
#

oh my fault

limber sierra
#

or a questions room

wintry steppe
#

Lmao

wise inlet
#

are all transformation matrices square matrices?

slow scroll
#

nope

wise inlet
#

hmm, how would that work?

#

sorry, i just started last week and i have very surface level knowledge about this

sonic osprey
#

What exactly do you mean by transformation matrix?

wise inlet
#

a matrix you use to transform a vector?

sonic osprey
#

Then I mean

#

$\begin{pmatrix} 1 & 1 & 1 \ 1 & 1 & 1 \end{pmatrix} \begin{pmatrix} 1 \ 1 \ 1 \end{pmatrix}$

stoic pythonBOT
sonic osprey
#

is a valid matrix to vector multiplication

wise inlet
#

wouldn't that result in a 2x1 matrix

sonic osprey
#

Sure, but that's still a vector

wise inlet
#

can i visualise this geometrically?

sonic osprey
#

Yeah

wise inlet
#

like, what does it even look like to visualize a 2x1 vector in 3d space

sonic osprey
#

Linear transformations can flatten things

#

Think about the map that takes (x,y) in R^2 to (x) in R

#

You can geometrically think of this as smashing everything vertically onto the x-axis

wise inlet
#

ah, that helps

dreamy iron
#

I start with a small toy example, and the proof follow directly after.

#

A. $$\vec{r}= \sum^{m}{j=1} \bigg( \sum^{k}{i=1} \alpha_i \lambda_{i , j}\vec{\mu}j \bigg) = \sum^{m}{j=1} \vec{\mu}j \underbrace{\bigg(\sum^{k}{i=1} \alpha_i \lambda_{i , j} \bigg)}_{\makebox[0pt]{\tiny these are only scalars and have no vector component}} $$.

stoic pythonBOT
dreamy iron
#

I pull a stunt like the above and I was wondering if that's intuitive. (It's not intuitive to me so I had to make the toy example to render it comprehensible.)

prime knoll
#

Sorry to ask a stupid question but what operation would take Vector A to the object space of Vector B

odd kite
#

what's object space

prime knoll
#

Relative space

#

Like the coordinates of Vector A using Vector B as the origin

#

Would it just be A - B

odd kite
#

yeah

prime knoll
#

Sorry about that, obvious questions are tripping me up lately

#

I'm learning about rotation matrices and nothing is definite in my head anymore

odd kite
#

but those aren't real terms like if you say relative space nobody is going to know what you mean

prime knoll
#

Object space is a game development term

odd kite
#

ah, okay

#

I just know terms that would appear in a LA textbook 🙂

prime knoll
#

Yea ik what you mean

#

Thanks for the help

grave pendant
#

Is it possible to prove $|x| < \sum_{i=i}^{n}|x_{i}|$ without comparing $<x,x>$ and the summation squared, i.e. ideally using cauchy/triangle inequality?

stoic pythonBOT
grave pendant
#

nvm I think i got it

dusky epoch
#

i=i

wintry steppe
#

dot product, perpendicular, etc, etc

sick dragon
#

ill try it out

wintry steppe
#

oh yah decomp

#

i hated that shit

sick dragon
#

seems long and boring

#

for me 😄

gray dust
#

i think it's more fun to derive the "formula" presented in that theorem rather than wield it in computations

sick dragon
#

can you compare answers w/ me 🙂

#

i got sqrt(40)

gray dust
#

show work?

dry pulsar
#

If V is a vector space over the field K with V different from empty, then always exists a subspace W of V such that W is different from V

#

Is true o false?

sonic osprey
#

What do you think?

dry pulsar
#

I think is true because the addition of its components and multiplication with scalar are always in K

sonic osprey
#

I'm not sure what you're saying here

#

How does this give you a subspace W of V?

open pivot
karmic oracle
#

Prove the columns of AB are a linear combination of the columns of B

#

(nice problem)

open pivot
#

How can I show that without knowing the matrices?

storm python
#

just give them arbitrary column vectors

slow scroll
#

worth noting that the columns of AB would be linear combinations of the columns of A.

open pivot
#

Can I just use any random vectors?

slow scroll
#

u could say B = [v1 v2 v3 v4 v5] for some arbitrary vectors in R3 for example

open pivot
#

wouldnt B be in R5?

slow scroll
#

B is a matrix, but since it has 3 rows, the columns are vectors in R3

open pivot
#

Ah right

#

Im having trouble showing what AB would look like using the arbitrary vectors

slow scroll
#

By the definition of matrix multiplication, if B = [v1 v2 v3 v4 v5] then AB = [A(v1) A(v2) A(v3) A(v4) A(v5)]

#

i.e. AB is the matrix you get by applying A to each of the columns of B

open pivot
#

Right so I have to show A(v1) ... A(v5) is a linear combination of v1 ... v5?

rotund jetty
#

@open pivot you can't pick a specific vector, because the statement asks you to prove for all

slow scroll
#

well, so you want to show that the set {A(v1), A(v2), A(v3), A(v4), A(v5)} does not form a basis for R5, i.e. the set is not spanning or not linearly independent

#

these are arbitrary vectors nicholas?

rotund jetty
#

nono replying to >can I just use any random vectors

slow scroll
#

ah ok

rotund jetty
#

there are statements that are true about some things that are not true for all things

#

for example, I claim all numbers are even

#

I will pick a random number

#

I pick 123456

#

this is even

#

QED

open pivot
#

how can I show they form the basis if they're arbitrary?

slow scroll
#

well, for your next hint. Look at the columns of B. Are they linearly independent? The columns of B are made up of 5 vectors in R3

open pivot
#

so they're linearly dependent right?

slow scroll
#

why

open pivot
#

you cant pivot in every column

slow scroll
#

sure okay. Using what we know about the columns of B, try to show that ${A(v_1), A(v_2), A(v_3), A(v_4), A(v_5)}$ is also linearly dependent. In other words, there exists scalars $c_i$, at least one of which is nonzero, such that $$\sum_{i} c_i A(v_i) = 0 .$$

After unpacking the definitions, this is what you have to prove.

stoic pythonBOT
open pivot
#

thanks for the help, made it a lot more clear

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🙂

slow scroll
#

np

#

note that this is a very direct way of proving this. It is actually equivalent to the fact that ker(B) \subset ker(AB)

dreamy iron
#

The end result should be this, which I hope is also okay: $$\vec{r}= \sum^{m}{j=1} \bigg( \sum^{k}{i=1} \alpha_i \beta_{i , j}\vec{\mu}j \bigg) = \sum^{m}{j=1} \vec{\mu}j \underbrace{\bigg(\sum^{k}{i=1} \alpha_i \beta_{i , j} \bigg)}_{\makebox[0pt]{\tiny these are only scalars and have no vector component}} $$.

stoic pythonBOT
odd kite
#

me eyes

dreamy iron
#

(you'd hate to see the source), the underbraces are the only thing keeping my head oriented to what's going on.

odd kite
#

and yeah, it looks fine to me, all you are doing is switching the order of the sum

dreamy iron
#

i can't find a source on when switching the order is legal, and when it's not legal.

#

this is my attempt at math ad lib

odd kite
#

well, it's not legal when k depends on j, but you probably knew that

dreamy iron
#

can you explain that please?

odd kite
#

this post here is an example of how things are a little more involved when m depends on i, you can sometimes still swap the order but you have to change things to make it work: https://math.stackexchange.com/questions/1876828/how-to-change-the-order-of-summation/1876838#1876838 This paper deals with how it is legal to swap indices when the limits don't depend on the index. http://www.math.ubc.ca/~feldman/m321/twosum.pdf

#

I think there's a typo on page 2 though

#

and yeah I meant "m depends on i" or "k depends on j" depending on which way you are going. The limits of the innermost sum can't depend on the summation variable of the outer sum, if you want to swap with no other changes.

dreamy iron
#

my beta variable depends on both

odd kite
#

so?

dreamy iron
#

so i had to keep it in the inner most nested sum

odd kite
#

yeah

dreamy iron
#

tyvm for these resources!

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oh, lol. thats the same MSE page im going trough trying to comprehend all the answers.

shy atlas
#

~~hi ninny pandaWow ~~

wintry steppe
#

Says the ninny

dreamy iron
#

So in my proof, I don’t ever mention linear independence! Is that a mistake?? Do I need to appeal to linear independence some way or another?

cursive narwhal
#

A list is linearly dependent if it is not linearly independent. Any mention of linear dependence would be linked automatically with linear independence.

#

@dreamy iron

stoic pythonBOT
dreamy iron
#

@cursive narwhal thank you

cursive narwhal
#

you're welcome

pallid rampart
#

Linear dependence doesn’t imply the coefficients sum to 0, or $\sum_{i=1}^m\lambda_i=0$, because you can have $-1\cdot(0,1)+1\cdot(0,1)=(0,0)$ but $\lambda_1+\lambda_2=-1+1=0$. What you need to mention is that if $\sum_{i=1}^m\lambda_i=0$ then $\sum_{i=1}^m\lambda_i\vec{v}i=\sum{i=1}^m\lambda_i=0$ then by linear independence of $\vec{v}$’s we have $\lambda_1=\cdots=\lambda_m$ contradicting the fact that not all coefficients are 0. Therefore $\sum_{i=1}^m\lambda_i$ is not zero, which allows you to divide by that on both sides

stoic pythonBOT
pallid rampart
#

@dreamy iron

dry pulsar
#

If A_nxn is a invertible matrix then A is product of elementary matrix of order n

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Is this statement false o true?

dusky epoch
#

matrices*

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but yes

cursive narwhal
#

@dry pulsar you can just prove it on your own

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it's not too hard

dry pulsar
#

Thank you 😄 yes i just do it

spare rune
#

what does plane PI mean

cursive narwhal
#

that's the name of the plane

#

planes are usually denoted by PI

spare rune
#

oh

cursive narwhal
#

and if you have multiple planes, you have PI_1, PI_2 and so on

spare rune
#

weird, google didn't give me a result

sick trail
#

what kind of results exist for norms of products of matrices?

#

like i know |AB|_2 <= |A|_2 |B|_2

#

but can we say anything about 1-norm?

#

where 1 norm is sum |a_ij|

wintry steppe
#

lazy answer: show that your norms are equivalent, and then work with your inequality |AB|_2 <= |A|_2 |B|_2 a little bit

upbeat blaze
wintry steppe
#

context?

upbeat blaze
#

Just a true or false question, I think I might've read over how to voice this in the book and forgot it

#

I got the answer right, but I blanked on how to read that out loud lol

wintry steppe
#

ive never seen that kind of notation before so i have no clue 😐

upbeat blaze
#

Dang, it has something to do with the change-of-coordinates matrix stuff

#

I think it is matrix P B to C, given that the arrow is pointing from B to C lol

#

But I could be wrong

#

on how to read it out loud I mean

wintry steppe
#

if that's the case then you could just say exactly that

#

"change of basis matrix from B to C" or some equivalent sentence

upbeat blaze
#

Alrighty, thanks :D

wintry steppe
#

as long as the person you're talking to understands what you mean

upbeat blaze
#

Fair enough, I'm sure my teacher will be able to understand what I am getting at, especially if I have the notation in front of us lol

wintry steppe
#

i don't think that notation is very standard so you might want to be careful using it outside of your class

upbeat blaze
#

What is the standard for this?

wintry steppe
#

but if it's for your class then you might as well use it

#

uh

#

i think it would just be "let P be the change of basis matrix..."

upbeat blaze
#

Ah okay

wintry steppe
#

my first year LA book used something like $$P = [I]_B^C$$

stoic pythonBOT
wintry steppe
#

then again, i could be wrong, im only saying it might not be standard just cause ive never seen it before

upbeat blaze
#

Interesting, I haven't seen that kind of notation, what was the book? I'm using my math lab for my class

#

Some Pearson book

wintry steppe
#

"linear algebra" by friedberg, insel, spence

upbeat blaze
#

Oh okay

wintry steppe
#

it stands for the matrix of the identity transformation $I : V \to V$ relative to the bases $B$ and $C$, which is exactly what a change of basis matrix is

stoic pythonBOT
upbeat blaze
#

Interesting, I need to study up more on this stuff haha

untold citrus
gray dust
#

i see it often enough, though C<-B is written as a subscript, not entirely under P

wintry steppe
#

just curious, where have you seen it?

gray dust
#

occasionally on this server when helping out with LA hw

wintry steppe
#

yeah that makes sense, thanks

#

guess i shouldnt jump to "that might not be standard notation" so fast

gray dust
#

guess not but it was good of you to ask duke to clarify what they read

upbeat blaze
#

Sorry for not giving enough context at first

wintry steppe
#

it's fine, this sort of thing is more common than you think

#

@untold citrus what does the hint for part b say?

untold citrus
#

if is linearly independant

#

or not

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null space

wintry steppe
#

if you did the calculations i think you did for part (a) then you should be able to figure out the null and column spaces of B

untold citrus
#

null space is just making it = 0

#

in 3(a) is really long i did

#

the null space of B =

[1 1 -1] = 0
[1 -1 2] = 0
[1 0 1]  = 0
``` to find the null space right?
wintry steppe
#

you are supposed to solve the equation $Bx = 0$ for $x$, which can be done by row reducing (which i am assuming is what you did in part (a))

stoic pythonBOT
untold citrus
#

yes to find b^-1

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rref i got is

[ 1 0 0 1 1 -1]
[0 1 0 -1 -1 3]
[0 0 1 -1 -1 2]
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of B

#

B^-1

[1 1 -1]
[-1 -1 3]
[-1 -1 2]
wintry steppe
#

well, one way you can solve $Bx = 0$ is by multiplying both sides by $B^{-1}$

stoic pythonBOT
wintry steppe
#

iirc you can also do it by row reducing the augmented matrix (B | 0) (i'm not gonna try to format that)

#

but you already know what B row reduces to by part (a)

#

which should make it straightforward to find the null space

untold citrus
#

row reduction
goes to

[1 0 0]
[0 1 0]
[0 0 1]
wintry steppe
#

okay, now to find the null space you can solve the equation $rref(B)x = 0$ for $x$

stoic pythonBOT
wintry steppe
#

Does anyone here know how to unlock a protected ms word file?

#

i dont think this is the right channel

untold citrus
#

squash99 this is not right channel for that go to programming channel mostly likely they can help you on that

wintry steppe
#

i cant really visualise it as it's 3 unit vectors

#

since they're 1 each

#

1 + 1 -1 = 1

limber sierra
#

how do you define 'unit vectors'?

#

components of an arbitrary basis? of the standard basis?

#

just a vector of length 1?

wintry steppe
#

i would define them as vectors with a length of 1

limber sierra
#

ok cool

#

in that case, try computing the dot product using this knowledge

wintry steppe
#

but if the vector goes around in a triangle it cant end up with 0 again :/

#

ok

limber sierra
#

not sure what you mean

untold citrus
#

tterra i believe my professor want to use the NM4 in 3b how would that apply there?

wintry steppe
#

i dont know because i dont know what that is

untold citrus
#

oh

limber sierra
#

"NM4" is not a standardized term

wintry steppe
#

i also have to go very soon so ill let someone else help you

#

good luck!

#

hmm

#

dot product of any vector by itself is

#

just 1

limber sierra
#

well, these arent the same vector

wintry steppe
#

well specifically unit vectors

untold citrus
wintry steppe
#

there, 2 and 3 are equivalent

#

since B row reduces to the identity, its null space, by 3, is the zero vector

limber sierra
#

^

wintry steppe
#

im sure you can figure out the row space calculation and the linearly independent columns now

untold citrus
#

i do it and come back see if is correct by you guys is that ok?

wintry steppe
#

so this is what i see in my notes:
Notes on Permutations
For the equilateral triangle, the permutation a = (123) represents a
120-degree rotation about an axis perpendicular to the triangle, while
the permutation b = (23) represents a 180-degree rotation (or a reflection) that interchanges vertices 2 and 3. The product ba (a followed
by b) of these two permutations, (23)(123), is equal to (13). Why?
• (123) takes 1 to 2, then (23) takes 2 to 3.
• (123) takes 2 to 3, then (23) takes 3 back to 2.
• (123) takes 3 to 1, then (23) leaves 1 alone.
• So the net effect of ba is to interchange 1 and 3.
Similarly, the product (13)(12) is equal to (123). Why?
• (12) takes 1 to 2, then (13) leaves 2 alone.
• (12) takes 2 to 1, then (13) takes 1 to 3.
• (12) leaves 3 alone, then (13) takes 3 to 1, .
• So the net effect is 1 → 2 → 3 → 1.

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i am very very confused

#

what the logic with the first four bullet points that is the proof to "(23)(123), is equal to (13)"

limber sierra
#

do you know how cycles work?

wintry steppe
#

no, what are cycles?

limber sierra
#

uh

#

cycles are the way you write permutations

#

so (23)(123) is a cycle

#

(13) is a cycle

#

etc

wintry steppe
#

oh ok

limber sierra
#

the idea is, they tell you where you send each number

#

in each indivudal bracket, each number is "sent to" the one to its right

#

so in (123), 1 is sent to 2, 2 is sent to 3, and 3 is sent to 1 (it loops back around)

#

if you have a product of cycles, then you continue this right-to-left through the entire product

#

so for example

#

in (23)(123)

#

we go right-to-left so start by applying (123) and then (23)

#

i.e.

#

1 gets sent to 2, then 2 gets sent to 3 [so 1->3]

#

2 gets sent to 3, then 3 gets sent to 2 [so 2->2]

#

3 gets sent to 1, then 1, since it's not written, gets sent to 1 [so 3->1]

#

hence this is the cycle that sends 1 to 3, 3 to 1, and leaves 2 fixed

#

this is the cycle (13)

wintry steppe
#

wait what do you mean [so 1->3} in the first line

limber sierra
#

look at (23)(123) and try and track where 1 goes

#

first we apply the right cycle (123)

#

so 1 gets sent to 2

#

then we apply the left cycle (23) to 2 [since 1 was sent to 2 already]

#

so 2 [previously 1] is sent to 3

#

so overall the thing that started as 1 ends up at 3

#

so this permutation puts the thing in the first position into the third position

wintry steppe
#

oh ok i see

#

but then the second line

limber sierra
#

same idea

#

but starting from 2

wintry steppe
#

are you in (23) for the second line?

limber sierra
#

2 gets sent to 3 by (123) and then 3 gets sent to 2 by (23)

#

so 2 ends up... right back at 2

#

i.e. the thing in the 2nd position doesnt move

wintry steppe
#

but that was already written at the end of the first line

#

so that's why im confused

#

but ok let me read on

limber sierra
#

was it?

#

the first line said that 2 is sent to 3

#

not that 3 is sent to 2

wintry steppe
#

um

#

ok, thank you

dreamy iron
pallid rampart
#

?

#

What about it

#

@dreamy iron

dreamy iron
#

I tried to understand what you were saying. I'm not sure I understood it 100%, but that's what I took away from your comments.

#

(do you wannna see the lemma i referenced?)

pallid rampart
#

What I'm saying is, not all $\lambda_i$'s are zero does not mean $\sum_{i=1}^m\lambda_i\neq0$

stoic pythonBOT
dreamy iron
#

yes.

#

thats one thing i took away.

pallid rampart
#

Well the rest was just an example and how the proof is supposed to go, but it seems like you also got the proof

#

So you're good

dreamy iron
#

thank you kindly sir!

fickle agate
#

when you say

#

A = A*

#

that means every entry of matrix A has to be equal to every entry of its adjoint matrix right?

pallid rampart
#

Yes that is what it means for two matrices to be equal

fickle agate
#

Hmm ok

fickle agate
#

with matrices

#

what does the ~ symbol mean?

#

Like "Prove A ~ C"

elfin ingot
#

prob similar

limber sierra
#

"similar" here in the sense of row equivalence

#

i.e. you can get from A to C (and vice versa) via elementary row operations

#

(alternatively put: they have the same RREF matrix)

fickle agate
#

i see thanks

shy atlas
#

wtf is this

#

i have so many questions

#

can anyone explain what the point of even defining this is

#

such a weird and confusing definition

sonic osprey
#

I mean, it furthers the relationship between spaces and their dual maths

#

Given a map between two spaces, you get a map between their dual spaces (in the opposite direction

#

and this goes the other way too

shy atlas
sonic osprey
#

does this make sense or

tiny grove
#

for part a) would it be AB?

shy atlas
#

@sonic osprey it did but i had to draw a hecc ton of diagrams to get why T' was in the opposite direction

#

$\mathcal{M}(T \circ S) = \mathcal{M}(T)\mathcal{M}(S)$

stoic pythonBOT