#linear-algebra

2 messages · Page 103 of 1

true egret
#

its more of a natural curiosity "what if"

#

though

limber sierra
#

im confused what this link is meant to say

#

its fine to be curious here but not every vector space is a topological vector space

#

and in any case we didnt use any topological properties

#

in our proof

#

so this holds for any linear map in any vector space, regardless of whether it has a topological structure on it

true egret
#

isnt a complement an inherently topological concept?

limber sierra
#

complement is a set theoretic concept

#

if $A, B$ are subspaces of $V$, saying ``$B$ is a complement of $A$" just means $A \cap B = {0}$ and $A + B = V$

stoic pythonBOT
limber sierra
#

nothing topological there

#

more generally,, given two sets S and S'

#

saying "S' is the complement of S" just means "S' contains everything not in S"

#

(usually this is in the context of subsets, like being subsets of some "universal set" U)

#

idk if this is your confusion, but note that "space" is an ill-defined thing and doesnt really suggest anything besides having some notion of "points"

#

like there's no inherent connection between vector spaces and metric spaces for example

#

we can "combine" them into one notion (topological vector spaces) but

#

in a vacuum, the word "space" isn't meant to suggest any inherent relation

#

besides just "things that can, intuitively, though to be composed of a bunch of points"

true egret
#

I thank you very much

#

I think I definitely improved my understanding of the subject

true egret
#

@limber sierra wait, isnt 0 both in the subspace of the kernel and the subspace of its complement?

limber sierra
#

yeah i was being a bit abusive with terminology here

true egret
#

oh fuck

limber sierra
#

when i say "complement" i always meant "except including 0"

true egret
opal osprey
#

does anyone have any idea how to apply a change of basis to a gram matrix?

stoic pythonBOT
ocean sequoia
#

Suppose V is a vector space and S,T E L(V,V) such that the range of S is in the null space of T im confused as to what this means

#

does it say that both S and T are linear transformations from V to V?

#

and that the null space of T contains S?

gray dust
#

yes S,T are linear maps on V to V. use \in not E

and that the null space of T contains S?
no the phrasing is "the nullspace of T contains the image/range of S"

ocean sequoia
#

will do and yes of course sorry

gray dust
#

eg $S,T\in\mathcal L(V,V)$

stoic pythonBOT
ocean sequoia
#

yea i honestly need to work on my TeXit

#

i have always hated everything to do with regex and this just reminds me of it

ocean sequoia
#

"We know that if v1;...;vn is a basis of V and T:V->W is linear,then the values of T v1;...; Tvn determine the values of T on arbitrary vectors in V"

#

Im a bit confused here why would the transformation of T determine the values on V wouldnt it determine the values on W?

gray dust
#

let me make the wording clearer

#

because v1,...,vn is a basis of V, knowing what T(v1),...,T(vn) are lets you compute T(x) for any x in V

ocean sequoia
#

oh

#

that makes sense

#

thanks

gray dust
#

no prob!

ocean sequoia
#

and if it wasn't a basis you couldn't compute if you the xn spot because you wouldn't know how the transformation would effect that spot? Maybe thats kind of obvious...

#

im not sure if that wording makes sense...

gray dust
#

remember all you know is the T of the vectors in your set. there are two ways for the set to not be a basis.

one way is you got less than n linearly independent vectors, then that set doesn't span V, so there are some x in V that lie outside the set's span where you don't know how to compute T(x)

the other way is you have n linearly independent vectors along with at least 1 additional vector. this set is guaranteed linearly dependent and so is not a basis, but it spans V. hence you are still able to rewrite any x in V as a linear combo of your vectors and then compute T(x)

ocean sequoia
#

one way is you got less than n linearly independent vectors, then that set doesn't span V, so there are some x in V that lie outside the set's span where you don't know how to compute T(x)

#

thats what i was trying to say

#

thank you

gray dust
#

yeah there's a need to be precise in wording which means knowing the exact defn of basis because there was that case where you have more vectors than "needed"

ocean sequoia
#

i get that im trying to work on my wording because its still sloppy for sure

spice storm
#

,rotate -90

stoic pythonBOT
ocean sequoia
#

should be its linearly independent

#

i believe

spice storm
#

?

ocean sequoia
#

well its for sure invertible because its linearly independent

#

and the row reduced echelon form is going to be ones on the diagonal with zeros everywhere else

#

so i believe it has 3 pivots im blanking on what pivots mean but i believe those are the variables used to solve a system of equations so

spice storm
#

Yes it has three pivots. I wanted to see if should show work or just say from theorem 8

ocean sequoia
#

im not sure what theorem 8 is

spice storm
#

Is the invertible matrix theorem

ocean sequoia
#

doesnt that theorem say it the other way around? Matrix A is invertible iff A has n pivot positions not if A has n pivot positions its invertible?

gray dust
#

invertible iff has n pivots covers both directions

ocean sequoia
#

@gray dust im not spreading misinformation here am i

gray dust
#

you are being a bit misleading rn

ocean sequoia
#

ah then ill stop

gray dust
#

the way iff works is. "p iff q" says p implies q & q implies p, ie both directions are covered

ocean sequoia
#

ohhhh

#

i didnt realize that

gray dust
#

invertible iff n pivots. so n pivots implies invertible @spice storm

ocean sequoia
#

yea nvm obviously.... because then you will have a non-zero determinant

spice storm
#

Alright thank you

gray dust
#

invertible matrix thm is a mere string of iffs

ocean sequoia
#

yea i thought that you needed to satisfy all of them

gray dust
#

invertible iff n pivots iff lin indep cols iff blah...

#

having one be true implies all others true

spice storm
#

Should I show work or just state by the theorem?

gray dust
#

pretty sure you can just invoke the thm and be done

ocean sequoia
#

^

gray dust
#

show nonzero det & invoke, done

spice storm
#

Doesn’t that only work for 2x2? Or is there a theorem for showing Det does not equal for 3x3?

gray dust
#

det's defined for all squares

spice storm
#

Ahh okay

gray dust
#

though if you've only ever learned to compute dets of 2x2s you should google how to compute det of nxn's

spice storm
#

@gray dust ahh thank you! I just found the equation for 3x3. I’ll do this instead of row reductions because that takes longer for me

gray dust
#

i mean if you already showed you got 3 pivots, then that's all you need for this hw. for future reference you may want to know these computations for a general nxn

ocean sequoia
#

if the det is nonzero then its invertible

spice storm
#

Yea I know that

ocean sequoia
#

👍

#

GL!

#

does p -> q imply q-> p

#

thanks

#

i didnt think so but iff works both ways?

#

got it

#

yea contrapositive right?

#

👍

wintry steppe
dusky epoch
#

wrong channel and also no

wintry steppe
#

aw

#

what channel is it

shy atlas
dusky epoch
long blade
#

hello i need some help with this question

#

what i was thinking was that

#

since (a) is the z - axis

#

T(1,0,0) = (0,0,0)

#

T(0,1,0) = (0,0,0)

#

T(0,0,1) = (0,0,1)

#

so the final matrix

#

is

#

0 0 0 ; 0 0 0; 0 0 1

#

which when i looked in awnsers is correct

#

but when i tried doing this to the b

elfin ingot
#

so whats giving you problems

long blade
#

i didnt get the correct awnser

elfin ingot
#

what did you try for b

#

id say obviously you picked the wrong transformation

long blade
#

what i did was

dusky epoch
#

imo

long blade
#

x = y

#

y = x

#

and

dusky epoch
#

doing this via computing the matrix of each transformation is way WAY too much work

long blade
#

z = x/2

#

so

#

T(x,y,z) = (x,x,x/2)

#

then T(1,0,0) = (1,1,1/2)

#

and so on

#

but the awnser was

dusky epoch
#

oh wait you do need to find the matrices nvm

long blade
#

yeah

#

i'll send the awnser

#

to u

#

sec

dusky epoch
#

anyway

long blade
dusky epoch
#

x = y
y = x
and
z = x/2

#

your thing is kinda bullshit since your operator sends (0,1,0) and (0,0,1) to 0 but the projection does not

long blade
#

hmm

#

i dont understand

#

can u explain pls

dusky epoch
#

you ended up with

T(x,y,z) = (x,x,x/2)

long blade
#

yes

dusky epoch
#

if this were the projector the problem asked for, then it would project the input vector orthogonally onto the line spanned by the vector (1, 1, 1/2)

#

ie you would have T(v) = 0 if and only if v is orthogonal to (1,1,1/2)

#

but you don't.

long blade
#

oh so its not orthogonal

#

so how do i find

dusky epoch
#

do you know how to project one vector onto another

long blade
#

yeah

dusky epoch
#

then do that

#

project (1,0,0), (0,1,0) and (0,0,1) onto (1,1,1/2)

long blade
#

oh

#

okay

#

i'll try

#

oh okay

#

ty

#

but um

#

question

#

for

#

(a)

#

i think i did it wrong

#

so was i mean to um

#

project (1,0,0), (0,1,0) and (0,0,1) onto (0,0,1)

#

as well

#

i think i just got lucky and it was the same awnser

#

ty

dusky epoch
#

it'd

#

be

#

really

#

helpful

#

if

#

you

#

didn't

#

send

#

only

#

one

#

or

#

two

#

words

#

per

#

message

#

ngl

long blade
#

sorry

eternal finch
#

Here, there's
I'll two
help words
you. per
See, line.

#

:-)

radiant jasper
#

I have been thinking about this for a whole day and I think I just solved it!

dreamy iron
#

what book is that from?

opal osprey
#

hello everyone! having trouble with an orthogonal complement.

Suppose I am working on a dimension-3 space. I need the orthogonal complement of a vector x, and so I expect a dim-2 space, or two vectors y and z such that x|y = 0 and x|z = 0. But should I also expect y|z = 0?

gray dust
#

only if you seek an orthogonal basis of the complement of x, not needed otherwise

opal osprey
#

thanks!

safe flume
#

Hey, can I ask a question?

#

or quiestions*

real stirrupBOT
#
Rule 1

The help channels are solely for help with math, so feel free to post your question. Asking whether you can ask a question or if anyone knows about some specific topic is unnecessary, so please try to avoid questions of that nature.

dusky epoch
#

uh

#

yeah this isn't linear algebra.

#

loosely it's about vector spaces and linear transformations and matrices

tiny grove
#

can someone check my answers

#

to some questions

dusky epoch
#

sure

#

as long as they're actually linear algebra questions and we don't need to redirect you to #prealg-and-algebra like the last person

tiny grove
#

awesome

#

one sec

#

im not sure what to write for range in part c

#

and idk how to do part b

cursive narwhal
#

part b) is just asking you to find the set of vectors v such that $T(v) = 0$. Suppose that $v = (x,y,z)$ and suppose that $T(v) = 0$. Then:

$$T(x,y,z) = (2x-4y+8z,2y-z,0) = (0,0,0)$$

Then, $z = 2y$ and $x-2y+4z = 0 \implies x+3z = 0$. So, $x = -3z$. In other words, $z = -\frac{x}{3}$ and $y=-\frac{x}{6}$. In other words;

$$(x,y,z) = (x,-\frac{x}{6},-\frac{x}{3}) = x(1,-\frac{1}{6},-\frac{1}{3})$$

In other words, the span of $(6,-1,-2)$ forms the set of vectors $v$ such that $T(v) = 0$.

gray dust
#

rip bot

cursive narwhal
#

yea fk

gray dust
#

$e$

stoic pythonBOT
cursive narwhal
#

unless i made a mistake in my code somewhere

#

okay yea

gray dust
#

Part b) is just asking you to find the set of vectors v such that $T(v) = 0$. Suppose that $v = (x,y,z)$ and suppose that $T(v) = 0$. Then:

$$T(x,y,z) = (2x-4y+8z,2y-z,0) = (0,0,0)$$

Then, $z = 2y$ and $x-2y+4z = 0 \implies x+3z = 0$. So, $x = -3z$. In other words, $z = -\tfrac{x}{3}$ and $y=-\tfrac{x}{6}$. In other words,

$$(x,y,z) = (x,-\tfrac{x}{6},-\tfrac{x}{3}) = x(1,-\tfrac{1}{6},-\tfrac{1}{3})$$

In other words, the span of $(6,-1,-2)$ forms the set of vectors $v$ such that $T(v) = 0$

cursive narwhal
#

Wow fk dude, this bot is anti-me

#

@tiny grove

stoic pythonBOT
#

RokettoJanpu:

Part b) is just asking you to find the set of vectors v such that $T(v) = 0$. Suppose that $v = (x,y,z)$ and suppose that $T(v) = 0$. Then:

$$T(x,y,z) = (2x-4y+8z,2y-z,0) = (0,0,0)$$

Then, $z = 2y$ and $x-2y+4z = 0 \implies x+3z = 0$. So, $x = -3z$. In other words, $z = -\tfrac{x}{3}$ and $y=-\tfrac{x}{6}$. In other words,

$$(x,y,z) = (x,-\tfrac{x}{6},-\tfrac{x}{3}) = x(1,-\tfrac{1}{6},-\tfrac{1}{3})$$

In other words, the span of $(6,-1,-2)$ forms the set of vectors $v$ such that $T(v) = 0$
gray dust
#

you missed $ around the middle

cursive narwhal
#

ohhh

gray dust
#

i heartily dislike b) phrasing T^-1(0) because it misleads one to think T invertible. better off phrasing "find ker(T)" or "solve T(v)=0"

tiny grove
#

YES

#

exactly

#

i was confused

#

because we didn't go through inverted matrices yet

#

thanks for clarifying and solving @cursive narwhal

cursive narwhal
#

No problem. You understand the solution right?

tiny grove
#

yes i do

#

i didnt understand it because i thought T was inverted

cursive narwhal
#

That is actually very common (abuse of) notation when we want to find the preimage of a given element under a certain function

tiny grove
#

for part c, since i get x1,x2,x3=0, would the range of T be null?

#

ah i see

cursive narwhal
#

I believe Zorich's text does use it some places but very sparingly

#

for part c, since i get x1,x2,x3=0, would the range of T be null?

No? Find the image of (1,1,1), for example. That's not the null vector

tiny grove
#

ohh

gray dust
#

That is actually very common (abuse of) notation when we want to find the preimage of a given element under a certain function
🤢

tiny grove
cursive narwhal
#

oh come on, it's not that bad

#

He says as he begins erasing all those instances where he used that notation in his notes

tiny grove
#

so do i have to find the standard matrix for part a and b, THEN find T(e_1+3e_2)?

cursive narwhal
#

Well, that's what they asked you to do and it is what you shall do.

tiny grove
#

T(e_1+3e_2) has nothing to do with parts a and part b, right?

gray dust
#

He says as he begins erasing all those instances where he used that notation in his notes
naughty boy

#

you know what, wolfram mathworld also denotes preimage of element in codomain like that too. i'll concede

cursive narwhal
#

T(e_1+3e_2) has nothing to do with parts a and part b, right?
It's certainly not relevant to you getting the standard matrix. That's what you have to compute after getting your standard matrix.

#

naughty boy
Your mom called me that too

#

prank dude prank

tiny grove
#

oh alright

#

and going back to the range question, would it be x1 and x2?

#

and ONTO because the solutions are unique?

cursive narwhal
#

???

#

Do you know what the range of a function is?

tiny grove
#

yeah

#

but not really, in lin alg

cursive narwhal
#

And no, surjectivity has nothing to do with uniqueness.

#

A function doesn't stop being a function just because you're doing linear algebra

#

A linear map is a function and has all of the properties that a function should have (and more) from basic set theory. It doesn't change anything.

gray dust
#

the image (stop saying range) of a function $f$ with domain $A$ is
$$f(A):=\brc{f(x):x\in A}$$

cursive narwhal
#

When you're trying to determine if a function is surjective or not, you must ensure that the image set of the domain is equal to the codomain.

stoic pythonBOT
tiny grove
#

hm then do i have to denote range in span?

#

@cursive narwhal

cursive narwhal
#

Denote range in span? What does that mean?

#

What you really have to do is to find defining conditions for your image/range. In other words, these defining conditions would guarantee that any vector in $\bR^3$ that I chose could be determined to be in the range or out of it.

So, for example, let $T(\bR^3) = {(u,v,w) \in \bR^3 | blah }$. "blah" is what you have to fill in. We know that the third component is going to be 0. So, one of the defining conditions is that $w = 0$. Now, find the other defining conditions in terms of $u$ and $v$. See how far you get with doing that.

stoic pythonBOT
tiny grove
#

since w=0, v=0 because -w=v

#

and u=0 too beacuse both w and v are 0

storm python
#

$``a quote"$

stoic pythonBOT
tiny grove
#

idk how to move forward from here

#

actually, wait

#

ok

#

@cursive narwhal

#

u=v-6w, v=-w, w=0

#

so answer would be any values of v and w in <v-6w,-w,0>?

#

and it is ONTO because when T(x)=0, x isn't a zero vector

#

helo

cursive narwhal
#

What you're saying, then, is that v = 0 and that u = 0

#

In other words, the image set is just the null vector

#

and that's clearly not the case

tiny grove
#

is my row reduction wrong?

dapper slate
#

Does anyone know the explanation to this? I can't seem to justify witout determinant

wintry steppe
#

multiply both sides by the eigenvector associated with the eigenvalue

dapper slate
#

Thank you

#

the wording of the one above got me really confused

untold citrus
wintry steppe
#

do u know what a column vector is?

untold citrus
#

yes i do

#

only one column is a column vector

#
(a)
[2x1] + [4x2] - [x3]  
[x1] +  [2x2] + [x3]

= x1 [2] +x2[4]+x3[-1] 
     [1]     [2]  [1]
#

i believe that (a)

#
of course = [0]                                             [3]
dapper slate
#

U need help with b?

untold citrus
#

yes

#

b and c

wintry steppe
dapper slate
#

For B i think you do rref

#

and solve

#

then u'll get a solution with a free variable

#

and put that in vector form

#

To check that it is in null space

#

u do A(x) = O vector

#

if it is 0 then solution is in null space

opal osprey
#

could someone help me understand how to produce bilinear form matrices under different basis?

#

so under the canonic basis, the first matrix is the matrix for the bilinear form. but I cannot understand how to produce the second one

untold citrus
#

thank you i got it now

zinc tapir
#

im trying to show that d) is a basis for R^3

#

but somehow my row operations are leading not to that

opal osprey
#

@zinc tapir

#

have you learned determinants yet?

zinc tapir
#

yea but i cant use them to answer these

opal osprey
#

alright

zinc tapir
#

i think i have arithmetic error let me look over it again

opal osprey
#

have you got the correct values?

wintry steppe
zinc tapir
#

i used it but it uses a different row operation

#

i figuired it out thought i was trippin

wintry steppe
#

where was u trippin

zinc tapir
#

3 x -3 = -9 + 8 = -1 not 2

#

but yeah if i rely on symbolab which prob the avg student in my class does then we'll have the same hw and it'll look like we copy ea other

#

its nice to check answers tho

wintry steppe
#

where does it say that @zinc tapir

zinc tapir
#

my prof is strict n stuff

#

and we have a small class

#

since its summer session

opal osprey
#

well, I wouldn't worry too much

#

gauss-jordan is just boring computations

#

I suck at mindless sums and products and always screw my way through it

#

might as well be smart and at least confirm the value

#

i think it's much more important that you're pivoting the right rows rather than getting the small maths correct

zinc tapir
#

any hints on how to approach this

elfin ingot
#

how do skew symmetric nxn matrices look like

zinc tapir
#

squares

elfin ingot
#

okay

#

😄 what else

#

do you know?

zinc tapir
#

thats all i know, because we've never done a problem involving skew symmetric

elfin ingot
#

okay

#

a skew symmetric matrix is a square matrix

#

such that its transpose is its negative

#

ie A^T = -A

zinc tapir
#

we didn't cover transpose yet

#

i learned it in calc 3 but we didn't cover it in lin alg

elfin ingot
#

problem says see exercise 28 of section 1.3

#

id guess it defines what you need there

zinc tapir
elfin ingot
#

okay go ahead

zinc tapir
#

hm

#

how do we check if the zero vector is in the set

elfin ingot
#

what set

zinc tapir
#

of all skew-symmetric n x n matrices with entries from F

elfin ingot
#

well

#

is the zero matrix a skew symmetric

#

?

zinc tapir
#

yea

elfin ingot
#

then yea

zinc tapir
#

i feel like there has to be another way to answer 17

#

why would he throw us this without going over tranpose of matrices

elfin ingot
#

maybe he did but u just didnt see ? 😄

zinc tapir
#

naw

#

im literally shuffling through notes

#

he didn't cover anything about transposing, or trace, we haven't even got to determinants yet

slow scroll
#

are you confused about what transpose means?

zinc tapir
#

i know what it means

slow scroll
#

the space of skew symmetric matrices will have a basis of skew symmetric matrices. Think about how you can split arbitrary skew symmetric matrices into linear combinations of simpler skew symmetric matrices.

zinc tapir
#

I kinda skipped over it cuz pea bwain

wintry steppe
#

no u

zinc tapir
#

no me

#

so i got part a down

#

but for part b i use the proposition that dim(W1+W2)=dim(W1)+dim(W2)-dim(W1 intersect W2)

#

then substitute m and n for the dimensions

#

how do i go from dim(W1+W2)=m+n-dim(W1 intersect W2)

#

to dim(W1+W2)<= m+n

slow scroll
#

because dimension is nonnegative

sick dragon
#

which is not right

wintry steppe
#

which question

#

theres 3 of them

#

@sick dragon

urban spear
#

is it reasonable to say that two SLE give you the same information iff their RREF are the same

hexed crow
#

is there a limit to how many times we can swap rows in a matrix? what I mean is if you swap the rows too many times, will it give you the wrong answer?

worthy plank
#

depends what ur trying to do

hexed crow
#

I'm trying to use gauss-jordan to find the inverse matrix. as i work with bigger and bigger matrixes, will swapping the rows too many times lead me to the wrong answer?

limber sierra
#

swapping rows in a matrix does not affect its solutions

#

no matter "how many times"

#

so you can do it as much as you want

#

always remember that matrices correspond to systems of linear equations

#

swapping rows is like "reordering" equations

#

i.e. it doesnt affect anything

#

as far as finding solutions goes

#

(and when computing inverses via gauss-jordan elimination, you're really just solving a weird system)

#

swapping rows does affect the determinant, although only by a factor of -1

hexed crow
#

alright. thank you

tiny grove
#

i have a matlab question

#

for c) would (A')^2+B^-3 be correct?

opal osprey
#

@tiny grove

#

you can then do (A')^2+B^-3[2,3] I think

tiny grove
#

oh ok thx

dusky epoch
#

that. isn't correct matlab syntax

#
Z = (A')^2 + B^-3; Z(2,3)
tiny grove
#

^that's what i did initially

dusky epoch
#

yeah this does what you need

#

technically ' is conjugate transpose while actual transpose is .' but your matrices have integer entries so it doesn't matter in your case

tiny grove
#

Got it. Thanks

dapper slate
#

Just a question

#

I needa find A^5

#

The P and inverse P dont matter right? since it equals 1

#

So A^5 = D^5 ?

quartz compass
#

is matrix multiplication commutative?

dapper slate
#

@quartz compass

quartz compass
#

yeah good, so you can't just cancel out P and P^-1

#

just write out A^2 out the longway in terms of D and P

dapper slate
#

ok

quartz compass
#

that might make it clearer

dapper slate
#

i'll do P*D first

#

then that * P inverse

dapper slate
#

Yay im done with project now ty @quartz compass

quartz compass
#

yw

stone valve
#

could someone help me figuring out how I get from the top right to the bottom left?

quartz compass
#

multiply by 2^N/2^N

#

since it =1 you're not changing anything

#

@stone valve

stone valve
#

oooh

#

not really a smartass on series :/

#

thanks!

quartz compass
#

you're welcome 👍

#

the key trick is looking at how (a/2)^N turned into a^N

#

once I saw multiply by 2^n I also just divided by 2^n to not mess anything up

stone valve
#

+1

#

so simple GWcentralPikaLUL

#

the z^n-1 is there cuz you left a (z+a) in the denominator right?

#

like this right?

#

damn, picture rotated

dusky epoch
#

,rcw

stoic pythonBOT
stone valve
#

thanks ann

wintry steppe
#

Hi, I should show that $ P = { p \in \mathbb{R}^4[x]\ | \ p(1) + p^{''}(x) = 3 }$ is an affine space to $ \mathbb{R}^4[x] $. I got what requirements p should be in order to be in P, and I got that $ P = {t * (x^2 - 3) + s * (x-1) + 3\ |\ t, s \in \mathbb{R} }$. Now, I'm not sure how to prove that P is an affine space to $ \mathbb{R}^4[x] $

stoic pythonBOT
zinc tapir
#

Does this make sense

last siren
#

(a,b,c) - arithmetic progression \\
(a+1,b+4,c+19) - geometric progression \\
a+c = 10 \\

I concluded that $b = 9$ from 2b= a+c property. \
But how to find a,b,c.

stoic pythonBOT
plain hamlet
#

Not feeling too confident and would appreciate feedback

#

If I did this correctly

crystal bobcat
#

There are some online calculators for calculating the RREF of a matrix and they even show steps. They might not always match up with yours, but its a good start.

#

Your work is clean and the steps look good. I think you got it.

elfin ingot
#

it took me a bit of time to see that the transformation is just integrating polynomials with respect to x

#

so i just rewrote that as T(p(x)) = integral p(x) dx

#

and used integral properties to show what was wanted to be shown

#

is that correct?

#

i checked manual and he did it by definition

wintry steppe
#

ig you could do that, but its prob not recommended

elfin ingot
#

i couldnt do it using definitions

#

just stared it like some weird fuck

#

and went oh its integral

pallid rampart
#

Which one you can't do from definition?

elfin ingot
#

first one

#

showing its singular

#

non*

pallid rampart
#

Suppose $T\br{\sum_{i=0}^nc_ix^i}=0$, then we have that $\sum_{i=0}^n\frac{c_i}{i+1}x^{i+1}=c_0x+\frac{c_1}{2}x^2+\frac{c_2}{3}x^3+\cdots=0$. Since the polynomials $1,x,x^2,x^3,\dots$ are linearly independent in $F[x]$, we conclude that $c_0=\frac{c_1}{2}=\frac{c_2}{3}=\cdots=0$, so $c_0=c_1=c_2=\cdots=\frac{c_n}{n+1}=c_n=0$. Therefore $Tf=0$ implies $f=0$, so $T$ is non-singular

stoic pythonBOT
pallid rampart
#

@elfin ingot

elfin ingot
#

lmfao im so bad

#

ty

#

got it

#

can i use same argument

#

( 1 x x ^2 is linearly indep)

#

in showing that 1 ,(ax+b) , (ax+b)^2 ...

#

is linearly indep?

#

i can right?

#

by expandding

#

yea

#

got it

#

ty

#

@pallid rampart right? 😄

pallid rampart
#

Not sure what you mean by expanding, but I would just say if $g(x)=\sum_{i=0}^nc_ix^i$ and $f(x)=\sum_{i=0}^nc_i(ax+b)^i$, then $f(x)=g(ax+b)$. If $f(x)=0$ then $g(ax+b)=0$ for all $x$. Plugging in $x=\frac{t-b}{a}$ we get $g(t)=0$ for all $t$ so $c_0=c_1=c_2=\cdots=0$

stoic pythonBOT
elfin ingot
#

expanding (ax+b)^n for each n

#

we get linear combinations of the set 1 x x^2..

#

all the scalars go to 0

#

is what i said right

pallid rampart
elfin ingot
#

what :d

pallid rampart
#

That seems like some hardcore algebraic manipulation

elfin ingot
#

no no

#

i can jusut say it

#

but i dont have to actually do it

#

like just show it at most n=3

#

then say rest is just linear combinations

#

of 1 x x^2

#

all go to zero

#

right?

pallid rampart
#

Well the coefficient for each 1,x,x^2 will involve a linear combination of c_0,c_1,c_2,..., so you can't really say anything about the individual scalars c_0,c_1,c_2,...

elfin ingot
#

they are 0?

#

i can say they are 0

#

cuz 1x x^2 are linearly indep

#

do u get me?

#

or am i bad

#

i am trying to say if sum(c_i(ax+b)^i)) is 0

#

then c_i is 0 for all i

#

if i expand distribute everything

#

i get all the scalars are 0

#

hence c_i is 0

#

( a is given as nonzero )

pallid rampart
#

But if you expand it, all the scalars in front will be a sum of the c_0,c_1,c_2,..., so you can't just then say c_i are 0

elfin ingot
#

how?

#

how will the scalars be a sum

#

(ax+b)^2 = a^2x^2+2abx+b^2

#

c(*) = ca^2x^2+c2abx+cb^2

pallid rampart
#

,w expand 1+c_1(ax+b)+c_2(ax+b)^2+c_3(ax+b)^3

elfin ingot
#

ca^2 = 0 --> c=0

stoic pythonBOT
elfin ingot
#

and so on

#

yea

#

each coefficint0

#

cant i say then c is 0

pallid rampart
#

you will get a^3c_3=0, 3a^2bc_3+a^2c_2=0, 3ab^2c_3+2abc_2+ac_1=0, and b^3c_3+b^2c_2+bc_1+c_0=0

elfin ingot
#

yea

#

fuck ur right

#

do i have to add them fuck

#

XD

pallid rampart
#

Yeah

elfin ingot
#

okay

pallid rampart
#

I mean

#

If you don't add them

elfin ingot
#

okay if a set of polynomials

#

has the property that no polys has same degree

#

and they span V

#

F[x]* for some field

#

they are a basis

#

how can i show that

pallid rampart
#

Suppose the set is not linearly independent, meaning $f_1,f_2,\dots,f_n$ are polynomials such that $c_1f_1+c_2f_2+\cdots+c_nf_n=0$ where no $c$ is 0. Take the maximum degree out of all the polynomials, say it's $f_i$, and let $k=\deg f_i$. Then there must be another polynomial $f_j$ with the same degree, or else we have that the $x^k$ in $c_1f_1+c_2f_2+\cdots+c_nf_n$ doesn't have 0 as a coefficient, which is contradicting the fact that $1,x,x^2,\dots$ are linearly independent and the sum is 0. But $f_i$ and $f_j$ having the same degree is a contradiction. So the set is linearly independent, and since it also spans $F[x]$ it's a basis

stoic pythonBOT
elfin ingot
#

damn

#

ur so good

#

tyu

pallid rampart
#

lol sure

slow scroll
#

minor thing, but only one c has to be nonzero by negation of def of linear independence

pallid rampart
#

but you can just take out that polynomial if its c is 0

#

that is what i meant

slow scroll
#

ah okay, sure

pallid rampart
#

since it's an infinite basis, we only require finite sum = 0 => coefficients are 0

#

ok

dreamy iron
#

Hi folks!

I'm trying to prove the following:

Two vectors are said to be linearly-independent if-and-only-if one is not a scalar multiple of the other.

and I prove both directions via contradiction.

MY PROBLEM: I don't know how to deal with the cases that should exclude the scalar being zero. because obviously it makes no sense to say:

v = 0 * w.

elfin ingot
#

0*w is just the zero vector

limber sierra
#

i'm not exactly sure what the problem is

#

which direction are you trying to prove?

dreamy iron
#

I proved it. the proof is complete, and correct.....i think.

#

0*w is just the zero vector
@elfin ingot

so i'm actually confused by this.

when we say that a vector is a scalar-multiple of another vector, we should really exclude the case where 0v = w, right???

limber sierra
#

w = 0v iff w = the 0 vector

dreamy iron
#

true,

#

so we should ALSO stipulate that our vectors of interest are non-zero

#

??

limber sierra
#

the 0 vector is a scalar multiple of every vector

#

and every set with a 0 vector

#

is linearly dependent

dreamy iron
#

all of that's true.

limber sierra
#

so what's the problem?

#

like which part are you struggling with

#

for part 1, the fact that u, v are linearly independent

#

means neither of them are the 0 vector

#

for part 2, we know it's possible for one of the scalars to be nonzero since otherwise they'd be linearly independent, in which case we're already done

#

so you consider the case where at least one of the scalars is nonzero

#

(in which case, division by it is possible)

dreamy iron
#

for part 1, the fact that u, v are linearly independent
means neither of them are the 0 vector

So when I say v and u are lin. indep. AND v = au, am I implicitly stating that v and u are non-zero in v = au?

Should I make that explicit?

limber sierra
#

"u, v are linearly independent, therefore they're both necessarily nonzero"

#

"since otherwise a0 = 0 for all a (including nonzero a), contradicting linear independence"

#

this is like

#

an excessive amount of words

#

but if you want to be really explicit

half ice
#

Mind you, this isn't an alternate case.

dreamy iron
#

(i really want to be explicit cuz if i need to review these notes and if im reviewing while tired, its gotta not slip away)

limber sierra
#

yeah this isnt another case its just a basic fact

#

neither u nor v are zero

#

you know that right out the gate from assuming {u, v} is linearly independent

dreamy iron
#

so there's two sides of the AND statement right,

P and Q

P = v, u are lin. indep.
Q = one is the scalar-mult. of the other.

when i say "try contradiction and use P and Q"

the notion "therefore theyre both necessarily nonzero" is attached to the "P" statement, and the "Q" statement makes no appeal to that?

limber sierra
#

yes

#

if you give me any set of vectors

#

and say "they're linearly independent"

#

with no other context

#

i don't know much but

#

I know none of them are zero.

dreamy iron
#

ah! I SEE!

#

okay. i get it.

#

ty ty!

#

Namington, if I told you two vectors are linearly-dependent, what do you know, absent any other context?

limber sierra
#

besides the fact that one is a multiple of the other?

#

exceedingly little

long blade
#

hello can someone please help me with this question

#

im not really sure what i have to do

limber sierra
#

do you know what it means for a set to be a basis?

#

add vectors to those sets until they become bases

long blade
#

for a set to be a basis, there needs to be every element

#

in (a)

#

(0,0,0,1) is not there

#

am i doing this correctly

#

?

#

im really not sure, can you please explain it a bit more

#

for (b) [0 1; 0 0] , [0 0; 0 1]

#

is this correct? im confused on the terminology why does it say expand

limber sierra
#

"expand" just means "add vectors"

long blade
#

oh

limber sierra
#

uh you might be familiar with a theorem that

#

a basis is a maximal linearly independent subset

#

so as long as you add linearly independent vectors

#

until you literally cant add any more

#

an alternate way to look at it is to try and use your basis to produce all the "standard basis vectors" of a given space

long blade
#

ohhh

#

okay

#

so

limber sierra
#

if your set can't currently make a certain standard basis vector, just add that standard basis vector

long blade
#

for these questions

#

lets say

#

for c

#

then

#

since its

#

P_2

#

its missing

#

x^2

#

right

#

so that would be the vector that needs to be added

#

is that right?

limber sierra
#

yep!

long blade
#

okay thanks so much

limber sierra
#

i mean, there's other vectors you could add instead

#

like x^2 + 1 would also work

#

but x^2 is probably the simplest

long blade
#

okay i gained a better understanding thanks

limber sierra
#

just make sure not to add too many new vectors

#

or it won't be a basis anymore

long blade
#

okay

jovial kernel
#

when am i able to make a translation and move

wintry steppe
#

when u r doing row operations

jovial kernel
#

the original problem is in japanese so this is translated

#

it might have some gramatical errors

#

so basicly i have this board of N^2 cubes

#

i start at A(i,j) and i want to get to B(i,j)
i = row , and j = column

mossy lodge
#

Does anyone know what this question is asking?

#

Or can provide a hint

slow scroll
#

what norm are you using and what does the sigma mean?

dusky epoch
#

i'm gonna guess sigma means spectral radius

#

but yeah gonna need to know what norm is meant

mossy lodge
#

Operator Norm and sigma means the spectral radius

dusky epoch
#

so what norm is R^2 equipped with then? euclidean?

mossy lodge
#

That I don't know

dusky epoch
#

can you get your text's definition of $\nrm{A}$?

stoic pythonBOT
mossy lodge
#

For the original problem, I don't know what step I should start first. Do I propose what the matrix is or do I propose Operator Norm of A is greater than 1 first

#

That's what's bothering me

dusky epoch
#

wdym "propose"

#

okay so like

#

you don't even know what norm you're using for the space your A acts on

#

so how could you possibly compute ||A|| w/o knowing that

mossy lodge
#

Like when I start the proof, do I first state what Matrix A is and if so, how do I prove it's operator norm is greater than 1

dusky epoch
#

you need to find a vector $v$ with $\nrm{v} = 1$ but $\nrm{Av} > 1$

stoic pythonBOT
dusky epoch
#

but again you can't do that if you don't even know what norm your vector space has

mossy lodge
#

Wanna apologize, but this book is confusing, I already caught a typo that caused me frustration. So I found this theorem

#

I thought I wasn't allowed to use this without proving it, turns out I am allowed

zinc tapir
#

how do i find a basis for R(T)

#

T(x,y,z)=(x-y,2z)

dusky epoch
#

T: R^3 -> R^2, i'm guessing?

zinc tapir
#

yea

dusky epoch
#

okay, so what do you think R(T) is here

#

what's its dimension, for a start?

zinc tapir
#

2

dusky epoch
#

so what can R(T) be, if it's a subspace of R^2 and its dimension is 2?

zinc tapir
#

are we looking for a linearly indep set

dusky epoch
#

we're looking for a way for you to stop overthinking the whole thing lmao

zinc tapir
#

i have this problem with every question

dusky epoch
#

what subspaces does R^2 have that are themselves spaces of dimension 2?

zinc tapir
dusky epoch
#

it's just R^2 itself

#

there are no others

zinc tapir
#

oh right since its dim of 2

dusky epoch
#

that's what i've been saying all along lmao

zinc tapir
#

oh

#

wait i get what to do now

#

so i just pick a basis for R3 and map it to R2 using the transformation?

#

sry i have an issue overthinking these questions, first time taking a summer coourse and not used to the speed of material

dusky epoch
#

no lmao you're still overthinking it

#

R(T) is R^2

#

R(T) is R^2

#

so you might as well just pick a basis you're familiar with, such as {(1,0), (0,1)}

zinc tapir
#

(1,0) (-1,0)

#

i get that

#

and (-1,0) is a multiple right

#

but u said it has dim of 2 so im missing one

dusky epoch
#

since when was {(1,0), (0,1)} one element short of 2?

#

last i checked, the set {(1,0), (0,1)} had two elements, not one.

zinc tapir
#

no no i put these int othe transformation (1,0,0) (0,1,0) (0,0,1)

dusky epoch
#

bruh did you even listen to me

#

R(T)

teal topaz
#

man

dusky epoch
#

literally fuckin

teal topaz
#

{(1,0),(0,1)} IS the basis

dusky epoch
#

R(T) IS R^2

#

any basis for R^2 is a basis of R(T)

#

because R(T) and R^2 ARE LITERALLY THE SAME FUCKING THING

zinc tapir
#

my b

#

so for the null space, its just what maps to zero?

dusky epoch
#

that's the definition of the null space, yes.

teal topaz
#

Q: if I have subspaces $U$, $W$ of a vector space $V$ with $U+W={\vec u+\vec w\mid\vec u\in U,\vec w\in W}$ and $2\vec v=\mathrm{proj}_{U+W}(\vec v)$ for some $\vec v\in U\cap W$, can I conclude from this that $\vec v=\vec 0$?

stoic pythonBOT
teal topaz
#

I don't know any orthogonal basis for U+W so I'm not sure if this equality is even useful

dusky epoch
#

you can conclude that v=0 yes

teal topaz
#

any idea of how to get there? :P is it just some sort of long-winded algebra with inner products I'm not seeing yet?

dusky epoch
#

nah

#

v - proj_{U+W}(v) is by defn orthogonal to U+W

#

but in your case this happens to be v - 2v, aka -v

teal topaz
#

huh?

#

right I see that, perp_{U+W}(v)=-v

#

how does that imply v=0?

#

I can see intuitively why that ought to be true but I can't see how the algebra works out there

zinc tapir
#

for matrices mapping to matrices i can't just say that the image is itself right

teal topaz
#

bruh

zinc tapir
teal topaz
#

yes the range there is not just M_2x2(F), it's a subset of that

#

which you can find from the image you're given

#

no, it can't

#

U\cap W is a subset of U+W

#

over R, yeah

#

well it would be a linear comb of the basis vectors of U+W, which I do not have any in relation to U and W

mossy lodge
#

Is this the correct*

teal topaz
#

man really

mossy lodge
#

What?

#

Oh ok

teal topaz
#

so I could declare some orthonormal basis $D={\vec v_1,\ldots,\vec v_p}$ for $U+W$, and then $\mathrm{proj}_{U+W}(\vec v)=\langle\vec v,\vec v_1\rangle\vec v_1+\cdots+\langle\vec v,\vec v_p\rangle\vec v_p$

stoic pythonBOT
teal topaz
#

but this seems kind of useless since I don't really know anything about D

#

that's it, I just said the defn up there ^

#

2v

#

I don't know anything about v1,...,vp, I can't compute much here

#

other than that they are sums of vectors in U and W

#

oh yeah you're right

#

so it's just v

#

ahhhh

#

I had it in front of me the whole time hahahah

#

v=0

#

oh what is it?

stoic pythonBOT
teal topaz
#

ah, yeah I suppose so haha

#

that is much simpler. thanks!

zinc tapir
#

why happened to the third matrix in the span

#

did they check for linear indep

teal topaz
#

yes

#

the third one is just 3 times the second one

#

so it doesn't add anything to the span

zinc tapir
#

ok so i just did that for my example and im not getting a consistent result

zinc tapir
#

<@&286206848099549185> any idea what i could be doing wrong

#

im trying to find R(T)

#

oh its 2a11

#

should be 2 right

#

im getting the same thing except the first one is a11=2 instead of 1

#

ok

#

so now i check for linear indep

#

and if the solution is inconsistent i drop the matrix right

#

i get that a=1/2 and b=1

#

hmm

#

I don't get it they are both dependent I guess

#

i used (0,1,0,0) from the basis

#

a12=1 , 0 - 1 = -1, 0+ 1 = 1 , rest of entries r zero

stoic pythonBOT
zinc tapir
#

isn't the entry of a13=0

#

oh i copied it wrong

#

holy fuck

#

i copied down a13+a12 kek

#

so for a(2,0,0,0)+b(-1,2,0,0)=(0,1,0,0) i get that 2a-b=0 2b=1 so a is dependent on b

#

a(2,0,0,0)+b(0,1,0,0)=(-1,2,0,0) 2a=-1 b=2 so they are indep i drop this one right (-1,2,0,0)

gilded plume
gray dust
#

Seems a mistake, maybe they meant AC'

gilded plume
#

in that case AD would be (1,2,2) correct? Just double checking

gray dust
#

ye

gilded plume
#

thanks 🙂

long blade
#

i would like some help on this question please

#

i was thinking to split the B matrix into two matrix that when u add will give A.

#

not sure how to do this

#

thyough

wintry steppe
#

can you write out det(A)

long blade
#

oh

#

using cofactor?

#

cofactor expansion?

wintry steppe
#

no just write it out

long blade
#

what do u mean?

#

det(A) = 1?

wintry steppe
#

no

#

the actual expression to calculate it

#

in terms of the variables in A

long blade
#

yeah i would use cofactor was this one sec

#

a(vz -wy) -b(uz - wx) + c(uy - vx)

wintry steppe
#

ok now the fun part, write out the det(B)

long blade
#

2a((y-2b)(w+c) -(z-2c)(v+b)) - 2b((x-2a)(w+c)-(z-2c)(v+b)) + 2c((x-2a)(v+b)-(y-2b)(u+a))

#

so are you saying

#

that after we simplify it

wintry steppe
#

i mean idk but i would imagine you can simplify it using the fact above

long blade
#

it'll be a k(det(A))

wintry steppe
#

try expanding

long blade
#

k is element of R

#

and k would be the new determinant

#

something like that right

wintry steppe
#

yes

long blade
#

okay

#

i'll try

#

expaning and seeiing

#

okay

#

i think it is like that

#

ty

#

ty

long blade
#

how do i go about this question

#

i tried row reducing it

#

by putting it into a matrix

regal tulip
#

build a matrix using each vector as a column then rref it

#

pick out the column vectors with leading 1s

long blade
#

i did

#

oh

#

a column

#

let me try

#

okay

#

thank you

#

figured it out

#

ty

regal tulip
#

cheers

long blade
#

hello

#

i need some help with this

#

i honestly

#

have no clue

#

how to even touch this

#

im pretty

#

sure

#

p1

#

the awnser can vary

#

so i'll send the awnser

dusky epoch
#

consider

#

sending

#

more

#

than

#

one

#

word

#

per

#

message

long blade
#

i am so sorry i keep forgetting

#

can you please explain the process of what i need to do thanks

dusky epoch
#

h

#

would rather not rn sorry

long blade
#

i only need help with a) and b)

long blade
#

my awnser i got was

#

x1 = 7 - 0.01(7) + 0.2(2)

#

= 6.93

#

y1 = 2 - 0.03*2 + 0.01 * 7 + 0.01 * 2

#

= 2.03

#

but the awnser for y1 is meant to be 2.1

#

did i make a mistake

#

this is for 13 a)

fickle agate
#

i dont understand why it has to match 2 components and not the 3rd?

#

what if you come up with w_2 such that it isnt a multiple of any of the components?

dusky epoch
#

i dont understand why it has to match 2 components and not the 3rd?
it doesn't

#

matching exactly two out of three components is just an easy way to find a vector not in span{u,v}

fickle agate
#

it just has to not be a multiple of either of u, v right?

dusky epoch
#

no

#

there exist vectors in span{u,v} which are neither multiples of u nor multiples of v

fickle agate
#

hmmm ok

#

then how do you make sure its not in span {u,v}?

#

like whats the criteria

dusky epoch
#

the criteria is that your vector (w_2) should not be expressible as a linear combination of u and v.

fickle agate
#

oh hmm i guess ik how to do the reverse. its when the system is inconsistent

dusky epoch
#

if you wanna look at it from a system of equations viewpoint, you want to create a RHS vector that makes the system inconsistent

fickle agate
#

yeh yeh ok

#

i think i get it ty

true egret
#

would rather not rn sorry
@dusky epoch lmao

white valley
#

hi y'all, i was wondering something about dual bases

#

i just read in wikipedia that for finite dimensional vector spaces, the mapping of a base B of V to its dual base B* of V* is an isomorphism

#

,tex so, given the base ${b_i}$ of V you construct its dual base ${f_i}$ by the relation $f_i(b_j)=\delta_{ij}$

stoic pythonBOT
white valley
#

but i was wondering how would you do the converse, so given a dual base {f_i} how would i get its corresponding base {b_i} in V?

#

now that i see it again, it may be expressed in the form of a matrix problem right? by expressing the f's as row matrices and mashing them all together and the b's in NxN matrices

#

then inverting the f's matrix to solve for the b's matrix

fickle agate
#

could someone explain how i can figure out these qs

#

i think 1) is correct because each vector has 2 "elements"in them

#

ok i get 6) is correct

shy atlas
wintry steppe
#

Lmaoooo

shy atlas
#

set of ordered pairs where each component is a complex number

#

oh wait u were asking the other dude

#

my b

pallid rampart
#

C^2 is obviously the space of functions with continuous second derivative

zinc tapir
#

it didn't say of class C2 though

cunning bone
#

can someone explain to me why/how fast exponentiation (https://en.wikipedia.org/wiki/Modular_exponentiation#Matrices) is useful for matrix multiplication?

Modular exponentiation is a type of exponentiation performed over a modulus. It is useful in computer science, especially in the field of public-key cryptography.
The operation of modular exponentiation calculates the remainder when an integer b (the base) raised to the eth po...

#

I don't understand why you would need to use it

#

if you want to multiply matrices together

#

sorry if its a dumb question. But I don't really understand it

#

Please @ me if you answer the question so that I can read your answer.

#

Thank you

sonic osprey
#

It's not?

dusky epoch
#

where'd you get it from that these two are even related thonk

cunning bone
#

matrix multiplication and fast exponentiation?

sonic osprey
#

yes

cunning bone
#

the article i linked?

sonic osprey
#

But it doesn't mention anything about fast exponentiation being useful for matrix multiplication

cunning bone
#

fast exponentiation makes makes the multiplication of matrices take logarithmic time

dusky epoch
#

you're computing A^b mod c anyway thonk

sonic osprey
#

Where did you read that fact?

cunning bone
#

A^n = A*A *... *A

#

A^n = A^(n/2) * A^(n/2)

#

so you can compute A^(n/2) once

#

and multiply it by itself

#

instead of multiplying A by itself n times

sonic osprey
#

Okay sure, what's your point?

cunning bone
#

i was asking, why one would combine this with the modulo operation

#

as stated in the article

#

how can it be useful

sonic osprey
#

Because sometimes you only care about the matrix modulo some number?

#

I mean, they give an example right there

red ether
#

Hey

#

I need help

#

bilinear algebra

#

Determine the geometric nature of the quadrics of R3 of equations
Q2 : xy + yz + zx + 2y + 1 = 0

#

i am stuck here
I know (2y+1) = (y+1)² - y² so we have 1/4(x+y+2z)² - 1/4(x-y-2z)² - 2z² - y² + (y+1)²
but after
I have -2z² - y²
and I don't know how to do that
I've been stuck for several days, so please help me

wintry steppe
#

can the ray through the point (-1,3,2) and (-3,5,-1) can be represented as $\begin{bmatrix} x \ y \ z \end{bmatrix}= \begin{bmatrix} -1 \ 3 \ 2 \end{bmatrix} + t \begin{bmatrix} 3 \ -5 \ 1 \end{bmatrix}$

stoic pythonBOT
wintry steppe
#

since we are going to A

#

and then we are going either in the opposite direction of B or in the direction of B

wintry steppe
#

<@&286206848099549185>

wintry steppe
#

people

pallid rampart
#

No

wintry steppe
#

@pallid rampart why not

pallid rampart
#

Try plugging in t=1, and you see you don't get what you expect it to be

#

This ray doesn't even pass through (-3, 5, -1)

#

The correct way to write it will be $(1-t)\begin{bmatrix}-1\3\2\end{bmatrix}+t\begin{bmatrix}-3\5\-1\end{bmatrix}$

stoic pythonBOT
pallid rampart
#

In this case, if you plug in t=0 you get the first vector (which I think you called it A) and if you plug in t=1 you get the second vector (which I think you called it B)

#

@wintry steppe

wintry steppe
#

@pallid rampart sorry i meant to say line

#

idk why i said ray

#

line going through the points

pallid rampart
#

Doesn't really matter a lot in this case

#

If you want ray you require t≥0, if you want line let t be any real number

#

If you want the line segment connecting these two points let 0≤t≤1

wintry steppe
#

@pallid rampart why (1-t) tho

#

if we want a line

pallid rampart
#

Well do you see how you get A and B if you plug in t=0,1 respectively?

#

Actually, I don't really have a nice explanation of why it's that

#

Oh I have a way to explain it

#

Distribute and collect like terms, you get

#

$\begin{bmatrix}-1\3\2\end{bmatrix}+t\br{\begin{bmatrix}-3\5\-1\end{bmatrix}-\begin{bmatrix}-1\3\2\end{bmatrix}}$

stoic pythonBOT
wintry steppe
#

i see that yeah but like

#

that's not a line is it

#

thats a line segment

#

or something

pallid rampart
#

if you want line let t be any real number

wintry steppe
#

is there an easier way to parametrise than doing (1-t)

#

i've not seen that before