#linear-algebra
2 messages · Page 83 of 1
I don't recognize that term
I don't think I'd have anything useful to say on that, so I'll back off
Excuse it I have ONE question
When writing a proof of ONE vector property
And you have a theoretical vector like [a1, ... an]
Can you specify that a1...an would just be members of the reals
Or WHAT.
yea if the vector property you are trying to prove only pertains to the reals
just write that down as your starting assumption/condition
proof: assuming an is a member of the reals
...blah blah
I'm not sure I understand, are you asking what you should say in the start of your proof when only discussing scalars?
like the scalar "c" in the statement: c[1,2,3,4]?
reals
Okay thank it so much
it can be a complex too, but I don't know if your vector property pertains to complex numbers as well
yea then reals is fine I guess, but idk what you're trying to prove
no idea lol
yo where did cos(theta) go
this isn't linear algebra, most likely. but that's just the formula
dot product is just vector stuff yea
but not all vector stuff is linear algebra
I was thinking multivar-calc-and-diffeq
clementine i don't remember exactly
temperature is probably the easiest way ?
it's dot product (and hence also how to find an angle between two vectors)
yo where did cos(theta) go
the whole point of the dot product is that you can compute it without doing any geometry/trig. The fact that you can make the cos(theta) go away is the whole point.
oh and don't worry I reread my notes and realized I was just asking a really dumb question
its not u-v
I thought right was an expansion of left
its mag of u. mag of v
but actually it's a definition
you can derive it too
full context makes it more obvious
ok so ||v|| is sqrt(x and y components squared)
|v|
think of that as a triangle (the x and y components)
yea, the definition for length is from pythagoras afterall
How to visualize one fourth dimension please.
I never tried to visualize 1/4th dimension before
nu
I mean it not like 1/4
I meaning FOUR DOMENSNION
But thad does raise an interesting question
What is one fraction dimension.
there is a way to look at dimensions so that you can get non integer dimension
and it's not too bad to construct fractals of every possible positive real number dimension this way either
Hausdorff dimension is slightly different from a linear algebra dimension though
consistent in some ways
but a different concept of dimension
just have a finite, noninteger number of basis vectors
How could that be though
lol I'm joking
if we are sticking in a nice linear algebra context, dimensions are natural numbers
Ok so like in a regular linalg clzs they will always be WHOLE nonegative nombers?
tfw mero forgets not everyone can detect his sarcasm
Do you know any good techniques for visualize four dimensisons
Fourth
HI ROBAKE.
I FOUND OUT WHAT a codomain IS.
!
oh goody
Is very like so cool.
depends on what you want to visualize in four dimensions
like a C->C function can be visualized with domain coloring
I guess basic things like
and that is 4 dimensional
did you get domain/image down yet
kind of
Vectors
And maybe just the space itself
Robakes
I know domain and renge
And codomes
Codomain is just something you say all the possible outputs are right, even if the domain can’t reach them?
yes
O sorry about that
Like the reals for x^2
Well ig to start simple
How to visualize a 4d space
With nothing in it yet
Just like you know
A 2d space
Like how you can just imagine a grid sort of
you think of a 3D hyperplane in 4D, and find the projection matrix from 4D onto that hyperplane
you can also look at slices of 4D
like let's say you're a 2D creature and cannot understand 3D, but you want to understand a 3D sphere
you can look at the slices of the sphere from top to bottom
and you would find that you get circles increasing then decreasing in size
and the 2D creature can understand circles
same thing happens for a hypersphere
taking slices of that would result in a point increasing to a 3D sphere back to a point
hmmm
So interest
I honestly like liner aklebos so much
Cool thing like kernels and null space
Also other dimensionals
Coolest math ever experience in life.
What is the hat for 4d czlled?
in convention we only use letter names for the standard basis up to R^3
oooh
for $\bR^n$ we prefer $e_1,\dots,e_n$
RokettoJanpu:
So what for MULTIPLE higher dimensi
ya, the e_k notation is much more generalizable
there are only 26 english letters but many more naturals
are you sure
I see
can always do the excel method of naming with letters
as an aside, i've made a petition to name the standard basis for $\bR^4$ as $\brc{\i,\j,\k,\l}$
RokettoJanpu:
why
no i disagree
I wnana getting ONE W HAT
it being i j k w hat
so when to use e
e for higher than three or WHAT.
for ANY $\bR^n$ space i can use $e_1,\dots,e_n$
RokettoJanpu:
oooooh
anis
But of course four and up because we know first threes
So i hat is e1, j hat is e2, k hat is e3 and SO ON.
this is a lot of excitement over "new" notation than necessary but sure
Sorry about that
I get excited
Buttttttttt
The fours dimensions NEVER used in a reg linalg class
or is it..?
the more linalg you study, the more you realize that "vector space" refers to something more general than a box of pointy arrows
that's not what i'm talking about
o
is it not true when i say vector, you think of pointy arrow?
Not me
I think of a little
Uhh
How you say
The little thing with the bracket and coordinates
there are more vector spaces other than just "spatial" space
lol
of what space?
yeah zero vector is pretty nice
who does admit it or what
zero vector is like a so good one
is infinite dimension exist.
wot
Infinite dimension in liner algebr
oh that was a question
not in YOUR class
Oh ok so little bit
Uhh
LATER.
NOT LEARN YET.
So
If you have a 2x2 matrix
Filled with all zeroes
Then apply to 2d for transform it.
Everything is in null space or what
Or maybe little bit wording not good so how you say
The null space of matrix or what
Or the null space of transformed space
nullspace of that matrix
oh so then all of space would go to one single point basicallt?
If you wanna doing all vectors in this liner map of course in 2d
that 0 matrix would map all of R^2 to 0
you need S*S = SS*. There are few times when operators commute like this: when S* is the inverse of S, or whenever S* is some constant multiple of S.
Hey guys? What does f: P3 -> M2(R) mean
What does f: P3 → M2 (R) mean
It means a function from the set P3, which is probably the set of polynomials (with real coefficients, I suppose) to the set M2 (R), which is probably the set of square 2x2 matrices with real entries.
Hug, a few things:
- May I show you an example for a line and have you do the rest yourself?
- I know the name is confusing, but Linear Algebra is a college / university course that deals with functions more complicated than this. I think this goes into #prealg-and-algebra.
@eager locust Thank you
Wait, sorry, I forgot something:
P3 is not all the polynomials - but all the polynomials of degree 3 or lower, such as x³ + 3x² + 2x + 1.
I would assume that this function sends each coefficient into its own coordinate in a matrix, or something of the sort.
Is it correct, that some span of vectors, may not necessarily contain the (0,0) vector.
no
So all spans of some vector contain, the (0,0) vector?
I mean they all contain the zero vector of your vector space yes
I assumed that the set of all linear combinations of any set of vectors:
av + bw
Would include the vector (0, 0).
Oh right.
So, all "spans" would include the zero vector of the dimension.
So any span on R^3 would include (0,0,0)
And any span on R^2 would include (0,0)
etc?
Yea
Right now, it seems like spans are the same as subspaces. Just described in a different way.
But I think this is wrong.
I don't think its bad intuition
All spans are subspaces, and all subspaces can be described as some span
Right, so for now, since I'm only at the elementary level, I'll probably stick with this intuition then.
I think its good intuition
Aight thanks Zophsama!
hello guys
just a quick question
if det(A) = 2 and det(B) = -1
then um whats the det(A^5 * B ^4 * (B^T * A ^6)^-1 * A ^T)
determinant of product is the product of determinant
its the ^-1
determinant of inverse of A is 1 over the determinant A
thats confsuing
So the formulas for dot product of 2d vectors is:
|A| * |B| * cos(theta) = C (where theta is the angle between A and B)
And
A_1 * B_1 + A_2 * B_2 = C
This means that when vector B is some scalar multiplication of A, so A = nB
cos(theta) = 1
Since they have no difference in angles.
So, this means |A| * |B| = A_1 * B_1 + A_2 * B_2
Which can be expressed like so (A_1 = a, A_2 = b, B_1 = c, B_2 = d)
$$\sqrt{a^{2}+b^{2}}\cdot\sqrt{c^{2}+d^{2}}=a\cdot c+b\cdot d$$
Lang:
Where c = n*a, and d = n*b, where n ∈ ℝ
This seems provable using the dot product stuff from before.
But I was wondering if anyone had seen or would have any idea on how they'd go about proving this.
I got up to something like:
$$\sqrt{n^{2}\left(a^{4}+2a^{2}b^{2}+b^{4}\right)}=a^{2}n+b^{2}n$$
Lang:
Nvm figured it out.
👍
What does a negative determinant actually mean, geometrically?
How do I convert this into a linear equation
Summoner
Summoner name has 6 months protection
- 1 month per 6 levels (with max 30 months)
I don't know, but I'd turn this into a piecewise.
just need some verification:```
| a 0 0 | | a 0 |
det( | b c d | ) = c * det( | e f | )
| e 0 f |
yeah looks good
ty b
it might be easier to expand along the first row with a
that way you don't have to keep track of the sign
Yeah, I agree with @quartz compass
doing it both ways is also a way to check yourself
Hi, I have a question
So I've got this matrix
$$
\begin{bmatrix}
3/2 & -1 \
-1/2 & 1/2 \
\end{bmatrix}
\quad
$$
Illimar:
The lambda values are
$$\lambda1 = 1-\frac{\sqrt{3}}{2} $$ \ $$\lambda2 = 1+\frac{\sqrt{3}}{2}
$$
Illimar:
So I'm trying to find the eigenvectors of that matrix
The first step is to pick one of the eigenvalues, I pick lambda one, and then subtract that from the a and d of the matrix
Here is a calculation for the first element of the matrix
$$ \frac{3}{2} -(1-\frac{\sqrt{3}}{2})
$$
Illimar:
I'm stuck here, how do I subtract this eigenvalue from the first element?
$\frac{1+\sqrt{3}}{2}$
PorosInMyAshe:
Ahh thanks
Ann:
@dusky epoch Awesome, thanks
Ok so after subtracting the eigenvalues, I get the following matrix:
$$
\begin{bmatrix}
\frac{1+\sqrt{3}}{2} & -1 \
-1/2 &\frac{-1+\sqrt{3}}{2} \
\end{bmatrix}
\quad
$$
Illimar:
So here I have to perform row reduction to find the first and second value of the eigenvector
Correct?
But I don't see an easy way to do that
My understanding is that the first column is the first value of the eigenvector and column 2 is the second value of the eigenvector
So I have to perform operations to get either one of the rows to 0's
Which leaves the remaining row with eigenvector values
the row reduction is very simple here
you can just set one of the rows to 0
since the rows must be linearly dependent
and there's only 2 rows
so the rows are just a constant multiple different
Ok I got it thanks, I'm currently trying to find the right operations that would get one of the rows to 0
I have a question about jordan conical form of a 3x3 matrix with two eigenvectors. ```
0 0
v_1 = 1 and v_2 = 1
0 1
How do I make a jcf using those vectors?
so you'd have to find a generalized eigenvector too
so let's say the generalized eigenvector is $v_2^$, then you make a matrix $P = [v_1 | v_2 | v_2^]$, and $J = P^{-1}AP$
PorosInMyAshe:
where A was your original matrix
so for an eigenvalue $\lambda_1$, you have an eigenvector $\mathbf{v}_1$ for a matrix $A$, then $(A-\lambda_1 I)\mathbf{v}_2 = \mathbf{v}_1$
PorosInMyAshe:
btw```
1 0 0
A = 5 1 1
3 0 2
solve for v_2
and that is your generalized eigenvector
for lambda_1
and you can keep iterating this to find more and more generalized eigenvectors if you want
another way is to solve for nullspace of $(A-\lambda_1 I)^k$, where you need to find k-1 more generalized eigenvectors
PorosInMyAshe:
and the nullspace will give you the k-1 more eigenvectors (along with your original eigenvectors)
0
for (A - lambda_1 I)V_general = 1 , where lambda_1 is equal to 1
0
@steady fiber
and I'm solving for v_general
wait
there's infinitely many solutions actually
I'm lost
but just find any one
so when I follow that process: ```
0 0 0 1 0 0
(A-lambda_1*I) = 5 0 1 =rref=> 0 0 1 , right?
3 0 1 0 0 0
then,
1 0 0 a a
0 0 1 * b = c , right?
0 0 0 c 0
then we find an find the values for a, b, c
a 0 0
c = 1 , which means a = 0, c = 1, b = x, so v_gen = x , where x = 1
0 0 1
0 0 0
so the form is 1 1 1 where [v_1 | v_2 | v_gen]?
0 1 1
@steady fiber
what
\begin{pmatrix}0&0&0\ 5&0&1\ 3&0&1\end{pmatrix}\begin{pmatrix}a\ b\ c\end{pmatrix}=\begin{pmatrix}0\ 1\ 0\end{pmatrix}
PorosInMyAshe:
Compile Error! Click the
reaction for details. (You may edit your message)
should be getting this
when you do what I said
don't row reduce or anything
that's too much work
you can notice that since the middle column of the matrix is 0
b can be anything
does not matter
now, for a and c
we just get two equations
5a+c=1
3a+c=0
solve that
find a, c
and you have your generalized eigenvector
are we not suppose to rref or do we just not do because we don't have to?
we do not have to do anything like that here
just overly complicates it
there's so many 0s in the matrix
it's already nearly trivial to solve for the vector
you can do it by row reduction too, but you probably made a mistake somewhere
v_gen cannot be (0 1 1) since that's an eigenvector
a generalized eigenvector can never be an eigenvector
so a = 1/2, b = x, and c = -3/2; with x = 1; ```
0 0 1/2
so now rref( 1 1 1 )?
0 1 -3/2
you have a and c right
but as I said before
b can be literally anything
it is easier to choose b=0
and so you will get $P = \begin{pmatrix}0&0&\frac{1}{2}\ 1&1&0\ 1&0&-\frac{3}{2}\end{pmatrix}$
PorosInMyAshe:
remember $J = P^{-1}AP$
PorosInMyAshe:
$J=\begin{pmatrix}0&0&\frac{1}{2}\ 1&1&0\ 1&0&-\frac{3}{2}\end{pmatrix}^{-1}\begin{pmatrix}1&0&0\ 5&1&1\ 3&0&2\end{pmatrix}\begin{pmatrix}0&0&\frac{1}{2}\ 1&1&0\ 1&0&-\frac{3}{2}\end{pmatrix}$
PorosInMyAshe:
if you solve for it, it does indeed give you the jcf
I did it with an online calculator to check
$$
\begin{bmatrix}
\frac{1+\sqrt{3}}{2} & -1 \
-1/2 &\frac{-1+\sqrt{3}}{2} \
\end{bmatrix}
\quad
$$
Illimar:
I multiply the bottom row with $\sqrt{3}$
Illimar:
why do that
I need to multiply the rows with scalars and then add them to each other to get one of the rows to 0 right?
as I said before
both rows are linearly dependent
and there's only 2 rows
so they are scalar multiples of each other
you can instantly set one of the rows to 0
you already know they are scalar multiples
you do not have to go through tedious calculations to prove what you know
are you looking for an eigenvector?
$\begin{pmatrix}0&0\ -\frac{1}{2}&\frac{-1+\sqrt{3}}{2}\end{pmatrix}\begin{pmatrix}a\ b\end{pmatrix}=\begin{pmatrix}0\ 0\end{pmatrix}$
so you can do this
PorosInMyAshe:
and you know that a times the value in 2nd row 1st column + b times value in 2nd row 2nd column = 0
and so you can pick any a & b that satisfies that
and you found your eigenvector
$-\frac{a}{2}+b\frac{-1+\sqrt{3}}{2}=0$
PorosInMyAshe:
for example b = 1, a = -1 + sqrt(3)
so P^-1AP is ```
2 0 0
0 1 1
0 0 1
yes
you can see that you only have diagonals, and 1s on off diagonals for the bad eigenvalues
Ok let me digest this
so it is jcf
Any ideas on how to prove this identity?
(cos a + i sen a)^n ) cos (na) + i sen (na)
The idea is not to use induction
not a linear algebra question, it's a #real-complex-analysis question
I can answer it there
Thanks
Can someone help me with a recursion problem please?
I need to find a geometric sequence for a third order recursion
post the problem and what you've tried
Pascal can u add me as a friend
@wintry steppe I have the answer
we have the same question
$$\left(ab-cd\right)^{T}=\left(ab\right)^{T}-\left(cd\right)^{T}=ba-dc$$
Is this correct?
Lang:
are a, b, c, d matrices?
last part seems off for me
yeah, or vectors
Or maybe it should be
$$b^{T}a-d^{T}c$$
Lang:
The middle part I think is okay, but last bit not sure.
well, that doesnt make sense if the matrices arent square matrices
anyway, i have no clue how you got to the last step
perhaps you're thinking of the identity
$(AB)^T = B^TA^T$
Namington:
Oh right
$$\left(ab-cd\right)^{T}=\left(ab\right)^{T}-\left(cd\right)^{T}=b^{T}a^{T}-d^{T}c^{T}$$
Lang:
So this one seems correct
that seems fine, yes
aight cool thanks
Can a basis of an eigenspace be found for the matrix M = (A - λI) if M ends up being an inconsistent matrix?
| -12 -24 -12 | 0 |
| 0 0 0 | 0 |
| 0 0 6 | 0 |``` I have a matrix that turned out looking like this.
Systems are inconsistent, matrices aren't
oh well yeah, sorry 😞
Oh I see
I made a mistake
LOL
| -12 -24 -12 | 0 |
| 0 0 0 | 0 |
| 6 12 6 | 0 |```
Was writing too fast, but I forgot the first 2 digits in row 3
That was scary haha
span confusing me
@sick dragon By span(u,v), they mean that every vector in R^2 can be written as a linear combination of the two vectors u,v.
Or every vector in R^2 can be formed by using these two vectors.
It would be true then? Unless there is a case where it's not.
Is this a true false question?
yeah
like a test or what?
hw
k, what do you mean by a case when it's not?
the key word is that these vectors are not parallel
like what if they lie on the same plane
in R^2 they will lie on the same plane, the xy-plane
oh, i read this as perpendicular
same thing
alright, well im convinced its true then 😄
for b), I found <-1, -1, -1, 1>, but Slader says <1 1 1 -1>. Which one us is correct?
both are correct
what do they mean by contained here?
oh
is $w\in\Span\brc{u,v}$?
RokettoJanpu:
so it's asking me can i manipulate u and v to look like w?
it's requiring you to get a handle on what span means
still not there 😄
in short, the span of a set of vectors is the set of all possible linear combos of those vectors
so it's saying is w a solution to those vectors?
that's poor wording and forget w for a sec
so my intiution says yes but idk how to prove it
not really good w/ the vocab definitions of this class
if you took the set of all possible linear combos of u & v, what would that look like visually?
do you know what a linear combo is?
RokettoJanpu:
yeah this is just the reduced row shit ive been doing isnt it
multiply then add the vector
i never mentioned row reduction
if your vectors are in R^n then vector addition is componentwise addition, and scalar multiplication is componentwise multiplication
Sorry for interruption, I'll just post a question here, please take a look once the convo is over
Given AX=B, a 3x3 system, what's the exact relationship between the two interpretations;
the solution is the point (line, plane, ...) where the three planes intersect
and
the solution is that vector(s) that lands on B after the transform A
Sometimes thinking about matrices as transform is a bit difficult compared to the other interpretation (in elimination for example).
Taking A^T seems to interchange these two "interpretation"
if you're still there if we take scalars to be in $\bR$, we define the span of $\brc{u,v}$ as
$$\Span\brc{u,v}=\brc{c_1u+c_2v:c_1,c_2\in\bR}$$
RokettoJanpu:
THAT is what i mean by the set of all possible linear combos of u,v
all you have to do is reason out visually what that span looks like and whether w lies within it
@alpine echo I would try thinking of it in a 2x2 system, since it'll still be the same
hey im struggling with a linear systems question
is anyone here able to help me with it

I have a question: what is a dimension of a vector space: $\mathbb{R}$ over a field $\mathbb{Q}$?
cybergnostic:
@alpine echo I would try thinking of it in a 2x2 system, since it'll still be the same
@shadow drift I don't get you ?
And may I know what software it is?
Grapher?
@golden cloak uncountably infinite
hi @dusky epoch we meet again 😗
and you can't really write down a basis for R over Q bc it's one of those things that requires the axiom of choice to show its existence
Q^2 is not an R-vector space at all
so its completely other field of study?
what
non-real vect spaces
why not, it satisfies the axioms?
no it doesn't
how are you gonna scale (1/2, 1/2) by pi
i mean
in a broader sense, it's simply impossible to equip Q^2 - or any countable set with more than one element, really - with the structure of a real vector space
if you want, i can prove it
no, its perfectly clear. You can if you like - it would be nice just to write some proof 🙂
let V be a nontrivial real vector space. my claim is that V must be uncountable
i prove this by demonstrating that V has a subset whose cardinality is the same as that of R
since V is nontrivial, it contains a vector which is not equal to the zero vector. take one such vector and call it x
now define a map f: R -> V by f(t) = tx for all real t
i claim that f is injective. do you want a more detailed proof of this
all clear
f(R) is a subset of V, and since f is injective, R is in bijection with f(R)
therefore V has an uncountable subset and hence must itself be uncountable
nice, ty
Any applications of linear algebra in hs physics or what.
probably none, beyond maybe simplifying some vector calculations and solutions of systems of equations just a little bit
Hmm
Also
I am kind of confused
Because when I reduce a system of equations with some row reduction
How to know when to stop
Given AX=B, a 3x3 system, what's the exact relationship between the two interpretations;
and
Sometimes thinking about matrices as transform is a bit difficult compared to the other interpretation (in elimination for example).
Taking A^T seems to interchange these two "interpretation"
@dusky epoch any thoughts?
Look think it about the left column is the new î and the right is ONE new j
And same for any dimension basically
I understand the two interpretations individuially ... but the relation between the two
in a intuitive manner
@pale shell re. row reduction
you stop either when your matrix is in row echelon form or reduced row echelon form depending on how much extra algebra you want to do
okay thank it so much ann
Is there a geometric intuition for... why the row space and column space have the same dimension?
The two ... seem to be... unrellated (I'm not able to connect the two)
earlten, with all due respect, you probably aren't the most qualified person around here to answer this
So I guess the rank would also describe the row space..
Agreed
Im just tagging along to learn more
i can't think of anything geometric rn
So the definition of rank is dimension of either row or column space?
Rank (dimension of C(A) and R(A))
Transform interpretation ~ the dimensions the independent vectors (columns) of A can span.
Planes interpretation ~ the least independent set of planes required to attain the same system
i can't think of anything geometric rn
@dusky epoch Aight cool.
so basically yes...?
yup
Interesting
I think the best way to think about this is that
The row space is the orthogonal complement to the null space or kernel
i don't remember the details of the prof that row rank = col rank rn
Uhh its at one right angle?
Oh no
So dot product
Equals
ZERO
For one kernel and one row space
The row space is the orthogonal complement to the null space or kernel
@sonic osprey what does orthogonal complement mean? I understand why column space and the null space are orthogonal
But that's not true
Ouch
The column space and null space live in potentially different spaces
When your matrix isn't square
The row space and null space will always be in the domain
zoph this may be a bit too abstract for aravindh's taste
also you mean col space probably
No I mean row space?
I think the "geometrical meaning" (if there exists one) of transpose would shed some light on this. I'm getting into terms with LA, that not everything can be plotted and seen 😦
Grant (3b1b) spoke about it... but I didn't understand
9 votes and 6 comments so far on Reddit
This is just a more complicated way to say what I said
there is no viscerally geometric way to talk about dual spaces
I'm not really sure how to find the characteristic polynomial for this. I've only done it for matrices
the characteristic polynomial of a transformation can be computed by fixing some basis of the space it acts on, writing down the matrix of the transformation in that basis, and computing the charpoly of that matrix
so you might consider going with something simple like {1, t, t^2, t^3} for your basis
Thank you!
The row space is the orthogonal complement to the null space or kernel
@sonic osprey What does this mean?
Since the minimal polynomial has the same roots as the characteristic polynomial, there are now exactly two possibilities for what the min. polynomial can be: the characteristic polynomial itself, or the characteristic polynomial with one factor (t+2) removed
so that restricts your possibilities already
Also: a matrix is diagonalizable if and only if its minimal polynomial factors into distinct linear factors
just some thoughts, might not lead to the most efficient way of solving this
$$\left[T\right]{B}^{B{1}}$$
$$\left[T\right]_{B}^{B'}$$
Lang:
The matrix representing the linear map T with respect to the basis B in the domain, and basis B' in the codomain
Just need help understanding how to solve this type of question.
Is it that simple, am I overthinking it?
Because it can be written
[-7 -3 -1] [x1]
[3 0 -6] [x2]
[-3 1 0] [x3]
If you actually perform the matrix multiplication to combine these two, you'll get f(x) back
Thanks for the help @stuck tide & @half ice
I think the minimal polynomial would be (t - 7)^5 since dim[Im(T-7I)^5] = 0. But not too sure where to go from there
i need to find x to the power 5 by method of xAx^-1
I found the x vector but dont know how to write x^5 unless i do it as multiply x with itself 5 times
do you know a different way
The answer is yes right because it satifies all the properities of a vector space right?
what does \ that mean?
i know it has the 0 vector, it definitely has the additive identity, its communitive, it appears to be closed under addition
RokettoJanpu:
well I know that infinity minus infinity is zero right? because i know infinity + (-infinity) is 0
it has the 0 vector, it definitely has the additive identity, its communitive, it appears to be closed under addition
there's only a few properties left to check
try them on the above
lets see i know there is an additive inverse
why do you think i wrote an expression with 3 terms
i want you to check additive associativity
ohhh
does $(\infty + (-\infty)) + (-\infty) = \infty + ((-\infty) + (-\infty))$?
Namington:
in general, if you have a + a = a
and a is not zero
you should be really suspicious of associativity
thanks im make a note of that
hahahhaha
to slightly elaborate on the last thing i said
suppose a + a = a
then a + b = (a + a) + b = a + (a + b)
so, by cancellation, b = a + b
this means that, if you have associativity and cancellation, a + a = a implies a = 0
i mean, obviously you can also cancel directly from the equation a + a = a
but some people prefer a proof using the "properties" of additivity
[not that it actually makes a difference]
that's generally just how you define scalar multiplication for functions
is f a linear function?
oh wait, S is a space of functions
ok yeah thats just how scalar multiplication is defined
oh ok cool
oops i also meant to link this
but arent we trying to prove it is a linear function so didnt we just give a definition there that we wanted?it just seems kinda circular i guess... cause we need to show that its closed under scalar multiplication but im not sure how that definition did cause its just a definition if that makes sense?
or when we say its a function does that mean its a linear one?
cause couldnt f(x) be a non-linear function?
We're not trying to prove it's a linear function
In fact many such f won't be
We're trying to show that the functions can be the vectors here
(cf)0 = c * f(0) but thats not true for all functions right?
Yes it is true, as that's how we're defining (cf)(x)
The function (cf)(x) is the same as c(f(x))
Note that this is not saying f(cx) = c(f(x)) which is part of the definition of a linear function
ok so the reason that applies is because we aresaying its true
Ya ya. You'll see this is a common thing to define
Because turning things into vector spaces are bae
Thx I work hard on it every day
And feel free to ask if you need any other help with it!
thanks so much!
So right now i'm trying to rotate an object, it's always at the origin. I want to emulate a trackball. So, from my understanding one way I can do this is to obtain a vector from my mouse drag and then convert that to polar coordinates.
but i'm not sure how to proceed from there, i.e. how to actually do the rotation
why would you need to do polar coordinates? Cause if we start at the origin couldn't we just solve it as a system of equations? [x1,y2] + [x3,y4] = [x5,y6]?
though if you want to do a rotation generally is just a matrix like
however if we are starting at the origin we cant rotate in a way that i know of because [0,0] * A = [0,0]
someoen who knows more might be able to correct me tho
can someone explain what an inner product space is? I am really confused about the whole concept.
It's a vector space that has an inner product
And an inner product is something that acts like a dot product. It takes two vectors, gives back a scalar
yea it has an associated norm or something, i remember. But what's the difference? What's all the axioms about symmetry and linearity?
anyone?
if you have an inner product<>, then ||x||^2 = <x,x> will satisfy the properties of a norm
@runic pewter
So inner products always give you a norm, but sometimes the other way around doesn't work
There are examples of norms on spaces, where you can't construct an inner product that gives you that norm
okay i think i understand. I probably need to know more about different types of normed spaces to get a clearer understanding. Thank you for the help
basically inner product spaces are always normed spaces
but the other way around isn't true
Difference between what and what? Difference between a space with a norm and a space without a norm?
The axioms just tell you what an inner product IS
ii) f : R2 → R, f(x, y) = x + y
find if the function is bijective if it is find the inverse else find the image
have no idea what to do
well how do you determine if its bijective or not @lavish pendant
it has to be injective and surjective
but i do not understand well the part on how to work with R2 and R
it is injective if every element of the domain has 1 element of the image
thats a pretty vague way of defining injective 🤨
a better definition is that no two different values x and y map to the same value
or in other words no two distinct x and y satisfy f(x) = f(y)
if you want to show that something is injective you need to show this is true
if you want to disprove it, all you have to do is find two distinct x and y where f(x) = f(y)
x and y are vectors by the way, not the x and y in the example you had in your question
in this case, its pretty easy to find an example where two different vectors map to the same value
ohh i think i understood
also, as a general rule of thumb, given T : Rm -> Rn
if m > n: its not possible to be injective
if n < m: its not possible to be surjective
you can think about why but that means the only invertible linear transformations are from Rm to Rm
thanks for the tips
np
❤️
Can someone explain why redundant columns in a matrix A (columns that are a linear combination of those before it) correspond to redundant columns in rref(A)? I feel like the answer here https://math.stackexchange.com/questions/489712/relationship-between-the-column-space-of-a-matrix-a-and-its-non-free-pivot-c doesn't actually provide a full explanation ://
it depends on what A is
nvm dont worry about it
if anyone has an answer pls ping me ^
rank(A) = # indpt rows = # indpt columns
because rank(A) = rank(A^T)
and row operations preserve rank of a matrix
rank(A) = # indpt columns so n - rank(A) = # redundant columns for a mxn matrix A
basically its because row reducing the matrix doesnt change the rank
i see that, but why are the redundant columns the same columns in both matrices
like if columns 2, 4, and 5 are redundant in A, the same columns in rref(A) are redundant
i.e. if you want to write out a basis of im(A) you would use this fact
because row reducing doesnt swap the columns
idk that just doesnt really seem like a satisfying explanation to me ://
hold on
kxrider:
@spare crystal
ahh okay thank you for writing this
npnp
thank you this makes sense! gonna have to read it a few more times to fully digest it but I think i got it :))
is anyone here good with matrices

are these T/F questions?
Yes
sorry for to include that
Im guessing 6 is false because the left side is supposed to be a matrix as well right
that is just notation. its the same thing as saying f(x) = Ax
it reads "x maps to Ax"
nope. you plug in x, and you get out Ax. that is all its saying
oh
i can't really think of a simple explanation for 6 though. Are you familiar with the fact that the column space of a matrix is a subspace of the vector space in the codomain?
actually wait no
this is a fairly important theorem, i kinda doubt that this would be a student's first introduction to it
[well, specifically the fact that it's an iff is important]
yes @slow scroll
lets say f(x) = Ax. so for 6, we know that a matrix is defined by what it does to a basis. i.e. the first basis vector gets mapped to the first column, the second basis vector gets mapped to the second column, and so on...
therefore, f(e_1) = [first column of A]
f(e_2) = [second column of A]
...
and so [f(e_1) f(e_2) .... f(e_n)]
is you matrix A. not really sure if there is an easier explanation than that.
does that make sense?
Yeah ty
For number 7, I get it that it would be a linearly independent
That means that there is a free variable
bc only two pivot points
columns are linearly dependent*
but idk what Ax = 0 is supposed to mean
null space?
oh
the solutions are the set of vectors x such that Ax = 0
such a vector corresponds to a solution of the linear homogenous system that A represents
Ax = 0 is only true when is it linearly independent right
so that means the answer is false
Ax = 0 can only be 0 if c1, c2, c3 is 0 aka linearly independent
no?
consider $\begin{pmatrix}1&1&0\1&1&0\1&1&0\end{pmatrix}\begin{pmatrix}1\-1\0\end{pmatrix}$
Namington:
this example can be modified as needs require
$\begin{pmatrix}1&1&0\0&1&1\0&0&0\end{pmatrix}\begin{pmatrix}1\-1\1\end{pmatrix}$
Namington:
if you have any theorems/results on the solutions of homogenous systems, you might want to review those
no
what I meant to say
It is only a trivial solution when its a 3x3 matrix with 3 pivot points
@limber sierra
oh, i see what you mean
alright yeah
if the three rows are linearly independent, then the only solution is the 0 vector, as you said
sorry, misunderstood
i thought by "c1 c2 c3" you meant the entries in the vector x
my bad
given a set of vectors {v_1, v_2, ... v_n, 0}
is this set ever linearly independent?
you might want to review your definition of "linearly independent"
no I know what that means
its just the notation that messes me up
so an example of this would be
right
and this will never be linear indepedent
bc not possible for pivot in every column
right
sure, yeah
using the more "traditional" definition
a set of vectors is linearly dependent if $c_1v_1 + c_2v_2 + \dots + c_kv_k = \vec{0} \implies c_1 = c_2 = \dots = c_k = 0$
Namington:
Namington:
then the choice of value for, say, c_k will never affect the resulting sum
and so c_k isn't "forced" to be 0
it can be whatever
so this set can't be linearly independent
so yeah, 10. is true
ok cool
also for number 9
can someone verify if I did it properly please
last question
@limber sierra can u explain this plz
so i multiply a constant with the left side and see if its the same when i muliply on the right side
nvm
wait it doesnt work when u do t(u+v) check right
@vale arrow
Doesn't work for t(u+v) neither for t(α.u)
So choose one counter example
@sharp merlin
ok
say i have a product of matrices and a column vector ABCv and some of the entries in B are functions (but only B). is taking the derivative of the product ABCv the same as the product AB'Cv where the entries of B' are the derivatives of the entries of B
Have you done some working?
yeah i tried to get it do Row echelon form
but i kept on getting the set of scalars a_1,a_2,a_3 were zero
which means that its always linear independent no?
@quasi vale
show the working
Can't understand much, but the thing is during your row operations you'll have to divide by some expression in k.
and then?
For that division to be possible, that expression cannot equal 0.
which will tell you what value of k is not allowed
start again with better writing
@quasi vale
yeah im doing it myself 1 sec
i think i found another way to do it, ill let you know if it works but basically ill just get the angle between the two vectors and set it to 0
How do you relate the angle between vectors to linear dependence?

well if its linearly dependent it means it is scalable
so the angle between the two vectors would be 0
well im done with my working let me know if you wanna see
@ripe hemlock If you do it the angle way, you'll have to dot product of u,v , u,w , v,w and if those aren't 0, then take linear combinations of u,v and dot with w or combinations or w,v and dot with u, etc..
I think..
ill do it in the morning probably
thank you!
np
hello
Hello, im in PreCal (MAC1140) and i posted a question in precal/cal but they told me it look more like a linear algebra, is there anyone who can help?
have you tried drawing the matrix and filling in what the values must be?
i don't exactly remember how to do that, i looked through the text book, but it doesnt say anything from a given value (ex: a_21=4) to a_11
column entries have a common ratio of 2 between them, so fill in what you can fill in from the two given values
if i told you that 4 was the second term of a geometric sequence with commonr atio 2
could you fill out the other terms of that sequence?
similarly, if i told you that 20 was the third term of a geometric sequence with common ratio 2, can you fill out the other terms?
these correspond to two of the columns
Im sorry, im completely lost, ever since online teaching started I have trouble paying attention to the lectures :/
ignore the matrix stuff
for now
do you know what "geometric sequence" means? what "common ratio 2" means?
i dont know what common ratio 2 means, but i've done some geometric sequences
er
the common ratio is just the ratio between terms in a geometric sequence
for example, in the sequence 2, 6, 18, 54
the common ratio would be 3
Oh i see
we know that the columns form geometric sequences
so for example, the first column (a_11, a_21, ... a_n1) forms a geometric sequence
with common ratio 2
and we know a_21 = 4
can you find the rest of the sequence based off that?
oh, so would a_11 be 2?
right
oh ok that makes a lot more sense
this gives you the sequence for your first column
you can use the fact that a_34 = 20 to get a similar thing for the fourth column
and once you've done that, because the rows are arithmetic sequences, which you now know 2 terms of
you can fill out each row
this will probably "hint" at what your general expression for a_ij should be
ohh thank you for clearing this up for me
would a_14 = 5, a_24 = 10, and a_34= 20?
yes, and this pattern continues for however large the matrix is
how would i find let say a_12, or a_13 from all of this?
would it be a_12 = 3, a_13 = 4?
Let S be the set of analytic functions f such that {z, f(z), f(f(z))} is linearly dependent over C. Prove that S is closed under addition.
good luck trying to prove a false statement
$iz^2 \in S$ and $-iz^2 \in S$ but $0 \notin S$
Ann:
@pliant harbor
it says dependent
Hey Guys! hope everyone is doing well!
I have 2 problems that look really simple and trivial but I can't find an answer:
-
Proof: Given a straight line g and a point P outside. Show it:
The shortest of all lines PQ with Q ∈ g is the one that is perpendicular to g. -
Proof:
Show that a line g with a circle can have a maximum of two points in common.
It's obvious but how do I proof it?
- Let the perpendicular to g through P intersect g at R. Use Pythagorean theorem on PRQ.
- We may scale and rotate so that the circle is x^2+y^2=1 and the line is y=x+c. We have a quadratic for x, which has at most 2 solutions.
quick question regarding sets, if A is a subset of B, and A and B have the same size, are A and B equal?
Yes for finite sets, no for infinite.
cool, thanks
my bad my bad

