#linear-algebra

2 messages · Page 83 of 1

gray fable
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hello can someone help teach me about the four fundamental subspaces

vital swallow
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I don't recognize that term

gray fable
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null spaces column spaces row spaces

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and left null spaces

vital swallow
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I don't think I'd have anything useful to say on that, so I'll back off

gray fable
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kk np 🙂

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are you in uni?

pale shell
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Excuse it I have ONE question

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When writing a proof of ONE vector property

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And you have a theoretical vector like [a1, ... an]

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Can you specify that a1...an would just be members of the reals

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Or WHAT.

gray fable
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yea if the vector property you are trying to prove only pertains to the reals

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just write that down as your starting assumption/condition

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proof: assuming an is a member of the reals

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...blah blah

pale shell
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ALSO

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What to assume it for ONE SCALARS

gray fable
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I'm not sure I understand, are you asking what you should say in the start of your proof when only discussing scalars?

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like the scalar "c" in the statement: c[1,2,3,4]?

pale shell
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YES

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whatting to say it

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C is member offfffff

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Theeee

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what.

gray fable
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reals

pale shell
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Okay thank it so much

gray fable
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it can be a complex too, but I don't know if your vector property pertains to complex numbers as well

pale shell
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Yes but for one you know like a how you say

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Regular euh linear algebra course

gray fable
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yea then reals is fine I guess, but idk what you're trying to prove

pale shell
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Euhhh

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You know

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Like eh

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The basic propertationals and also subspacity type stuff

gray fable
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no idea lol

pale shell
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To make the basic subspace and property of V E C T O R

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Little bit B A S I C proofe

daring solstice
vital swallow
#

this isn't linear algebra, most likely. but that's just the formula

daring solstice
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dot product is just vector stuff yea

vital swallow
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but not all vector stuff is linear algebra

daring solstice
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yea

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urm i can move my question to prealg-algebra

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or precalc might be better

vital swallow
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I was thinking multivar-calc-and-diffeq

gray fable
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clementine i don't remember exactly

vital swallow
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temperature is probably the easiest way ?

gray fable
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but is that formula for perpendicular vectors?

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@daring solstice

daring solstice
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it's dot product (and hence also how to find an angle between two vectors)

slow scroll
#

yo where did cos(theta) go
the whole point of the dot product is that you can compute it without doing any geometry/trig. The fact that you can make the cos(theta) go away is the whole point.

daring solstice
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oh and don't worry I reread my notes and realized I was just asking a really dumb question

gray fable
#

its not u-v

daring solstice
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I thought right was an expansion of left

gray fable
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its mag of u. mag of v

daring solstice
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but actually it's a definition

gray fable
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you can derive it too

daring solstice
gray fable
#

just think of magnitude as pythagorean theorem

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yea

daring solstice
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u need to apply the cosine rule don't u?

gray fable
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ok so ||v|| is sqrt(x and y components squared)

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|v|

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think of that as a triangle (the x and y components)

daring solstice
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yea, the definition for length is from pythagoras afterall

pale shell
#

How to visualize one fourth dimension please.

quartz compass
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I never tried to visualize 1/4th dimension before

pale shell
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nu

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I mean it not like 1/4

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I meaning FOUR DOMENSNION

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But thad does raise an interesting question

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What is one fraction dimension.

quartz compass
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there is a way to look at dimensions so that you can get non integer dimension

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and it's not too bad to construct fractals of every possible positive real number dimension this way either

steady fiber
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Hausdorff dimension is slightly different from a linear algebra dimension though

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consistent in some ways

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but a different concept of dimension

pale shell
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Wait but anyway

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I think that is a bit farther than a regular liner algebra class

quartz compass
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just have a finite, noninteger number of basis vectors

pale shell
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How could that be though

quartz compass
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lol I'm joking

pale shell
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Oh

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Anyway

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I wan tto know it

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How to visualize one fourth dimensions

steady fiber
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if we are sticking in a nice linear algebra context, dimensions are natural numbers

pale shell
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Ok so like in a regular linalg clzs they will always be WHOLE nonegative nombers?

steady fiber
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yes

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a dimension can only be that

pale shell
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Thanks

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Anyway

gray dust
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tfw mero forgets not everyone can detect his sarcasm

pale shell
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Do you know any good techniques for visualize four dimensisons

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Fourth

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HI ROBAKE.

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I FOUND OUT WHAT a codomain IS.

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!

gray dust
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oh goody

pale shell
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Is very like so cool.

steady fiber
#

depends on what you want to visualize in four dimensions

pale shell
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Hmmm

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Welll

steady fiber
#

like a C->C function can be visualized with domain coloring

pale shell
#

I guess basic things like

steady fiber
#

and that is 4 dimensional

gray dust
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did you get domain/image down yet

steady fiber
#

kind of

pale shell
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Vectors

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And maybe just the space itself

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Robakes

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I know domain and renge

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And codomes

steady fiber
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actually I guess domain coloring works for any 4D quantity

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kind of

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but not well

gray dust
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let's shed that brainlet skin for a bit

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call it image not range vvWink

pale shell
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Codomain is just something you say all the possible outputs are right, even if the domain can’t reach them?

steady fiber
#

yes

pale shell
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O sorry about that

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Like the reals for x^2

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Well ig to start simple

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How to visualize a 4d space

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With nothing in it yet

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Just like you know

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A 2d space

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Like how you can just imagine a grid sort of

steady fiber
#

you can project 4D space down onto 3D (or even 2D) space

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and visualize that

pale shell
#

hmm

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Interesting

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How to do

steady fiber
#

you think of a 3D hyperplane in 4D, and find the projection matrix from 4D onto that hyperplane

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you can also look at slices of 4D

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like let's say you're a 2D creature and cannot understand 3D, but you want to understand a 3D sphere

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you can look at the slices of the sphere from top to bottom

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and you would find that you get circles increasing then decreasing in size

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and the 2D creature can understand circles

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same thing happens for a hypersphere

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taking slices of that would result in a point increasing to a 3D sphere back to a point

pale shell
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hmmm

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So interest

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I honestly like liner aklebos so much

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Cool thing like kernels and null space

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Also other dimensionals

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Coolest math ever experience in life.

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What is the hat for 4d czlled?

gray dust
#

in convention we only use letter names for the standard basis up to R^3

pale shell
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oooh

gray dust
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for $\bR^n$ we prefer $e_1,\dots,e_n$

stoic pythonBOT
pale shell
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So what for MULTIPLE higher dimensi

steady fiber
#

ya, the e_k notation is much more generalizable

gray dust
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there are only 26 english letters but many more naturals

steady fiber
#

are you sure

gray dust
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yes i can do a proof by confidence

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i know there are. qed

steady fiber
#

I see

pale shell
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So to doing one of the thing is

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FOR 4D UP

steady fiber
#

can always do the excel method of naming with letters

pale shell
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you wanna getting e4

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and e5

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AND SO ON.

steady fiber
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a, ..., z, aa, ..., zz, aaa, ..., zzz, ...

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ez

gray dust
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as an aside, i've made a petition to name the standard basis for $\bR^4$ as $\brc{\i,\j,\k,\l}$

stoic pythonBOT
steady fiber
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why

pale shell
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no i disagree

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I wnana getting ONE W HAT

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it being i j k w hat

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so when to use e

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e for higher than three or WHAT.

gray dust
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for ANY $\bR^n$ space i can use $e_1,\dots,e_n$

stoic pythonBOT
pale shell
#

oooooh

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anis

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But of course four and up because we know first threes

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So i hat is e1, j hat is e2, k hat is e3 and SO ON.

gray dust
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this is a lot of excitement over "new" notation than necessary but sure

pale shell
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Sorry about that

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I get excited

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Buttttttttt

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The fours dimensions NEVER used in a reg linalg class

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or is it..?

gray dust
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the more linalg you study, the more you realize that "vector space" refers to something more general than a box of pointy arrows

pale shell
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uhhhhhh

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what.

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what vector space vs subspace

gray dust
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that's not what i'm talking about

pale shell
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o

gray dust
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is it not true when i say vector, you think of pointy arrow?

pale shell
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Not me

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I think of a little

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Uhh

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How you say

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The little thing with the bracket and coordinates

quartz compass
#

there are more vector spaces other than just "spatial" space

pale shell
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But got to say it my favorite vector is one vector,

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the

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ZERO VECTOR!!!!!!

quartz compass
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lol

gray dust
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of what space?

quartz compass
#

yeah zero vector is pretty nice

pale shell
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who does admit it or what

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zero vector is like a so good one

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is infinite dimension exist.

quartz compass
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wot

pale shell
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Infinite dimension in liner algebr

quartz compass
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oh that was a question

gray dust
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not in YOUR class

pale shell
#

Oh ok so little bit

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Uhh

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LATER.

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NOT LEARN YET.

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So

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If you have a 2x2 matrix

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Filled with all zeroes

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Then apply to 2d for transform it.

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Everything is in null space or what

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Or maybe little bit wording not good so how you say

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The null space of matrix or what

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Or the null space of transformed space

gray dust
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nullspace of that matrix

pale shell
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oh so then all of space would go to one single point basicallt?

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If you wanna doing all vectors in this liner map of course in 2d

gray dust
#

that 0 matrix would map all of R^2 to 0

pale shell
#

Wowww

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So interesting

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So you just killed all the vectors wh

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O live in 2d

pastel saddle
#

Could someone help me with this one? I cant seem to find an operator

slow scroll
#

you need S*S = SS*. There are few times when operators commute like this: when S* is the inverse of S, or whenever S* is some constant multiple of S.

dry sail
#

Hey guys? What does f: P3 -> M2(R) mean

cyan bluff
#

Pls somebody help

eager locust
#

What does f: P3 → M2 (R) mean
It means a function from the set P3, which is probably the set of polynomials (with real coefficients, I suppose) to the set M2 (R), which is probably the set of square 2x2 matrices with real entries.

Hug, a few things:

  1. May I show you an example for a line and have you do the rest yourself?
  2. I know the name is confusing, but Linear Algebra is a college / university course that deals with functions more complicated than this. I think this goes into #prealg-and-algebra.
dry sail
#

@eager locust Thank you

eager locust
#

Wait, sorry, I forgot something:
P3 is not all the polynomials - but all the polynomials of degree 3 or lower, such as x³ + 3x² + 2x + 1.
I would assume that this function sends each coefficient into its own coordinate in a matrix, or something of the sort.

shadow drift
#

Is it correct, that some span of vectors, may not necessarily contain the (0,0) vector.

sonic osprey
#

no

shadow drift
#

So all spans of some vector contain, the (0,0) vector?

sonic osprey
#

I mean they all contain the zero vector of your vector space yes

shadow drift
#

I assumed that the set of all linear combinations of any set of vectors:
av + bw
Would include the vector (0, 0).

sonic osprey
#

I mean (0,0) isn't even an element of like

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R^3

shadow drift
#

Oh right.

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So, all "spans" would include the zero vector of the dimension.

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So any span on R^3 would include (0,0,0)
And any span on R^2 would include (0,0)
etc?

sonic osprey
#

yes

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you should be able to see why

shadow drift
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Yea

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Right now, it seems like spans are the same as subspaces. Just described in a different way.

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But I think this is wrong.

sonic osprey
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I don't think its bad intuition

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All spans are subspaces, and all subspaces can be described as some span

shadow drift
#

Right, so for now, since I'm only at the elementary level, I'll probably stick with this intuition then.

sonic osprey
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I think its good intuition

shadow drift
#

Aight thanks Zophsama!

long blade
#

hello guys

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just a quick question

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if det(A) = 2 and det(B) = -1

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then um whats the det(A^5 * B ^4 * (B^T * A ^6)^-1 * A ^T)

pallid rampart
#

determinant of product is the product of determinant

long blade
#

its the ^-1

pallid rampart
#

determinant of inverse of A is 1 over the determinant A

long blade
#

thats confsuing

pallid rampart
#

that's the inverse

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of the matrix B^T * A^6

long blade
#

ohh

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kk

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i got it

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ty

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ty

shadow drift
#

So the formulas for dot product of 2d vectors is:
|A| * |B| * cos(theta) = C (where theta is the angle between A and B)
And
A_1 * B_1 + A_2 * B_2 = C

This means that when vector B is some scalar multiplication of A, so A = nB
cos(theta) = 1
Since they have no difference in angles.

So, this means |A| * |B| = A_1 * B_1 + A_2 * B_2

Which can be expressed like so (A_1 = a, A_2 = b, B_1 = c, B_2 = d)

#

$$\sqrt{a^{2}+b^{2}}\cdot\sqrt{c^{2}+d^{2}}=a\cdot c+b\cdot d$$

stoic pythonBOT
shadow drift
#

Where c = n*a, and d = n*b, where n ∈ ℝ

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This seems provable using the dot product stuff from before.
But I was wondering if anyone had seen or would have any idea on how they'd go about proving this.

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I got up to something like:

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$$\sqrt{n^{2}\left(a^{4}+2a^{2}b^{2}+b^{4}\right)}=a^{2}n+b^{2}n$$

stoic pythonBOT
shadow drift
#

Nvm figured it out.

tender stone
#

👍

pale shell
#

What does a negative determinant actually mean, geometrically?

wintry steppe
shadow drift
#

Summoner

#

Summoner name has 6 months protection

  • 1 month per 6 levels (with max 30 months)
    I don't know, but I'd turn this into a piecewise.
static bison
#

just need some verification:```
| a 0 0 | | a 0 |
det( | b c d | ) = c * det( | e f | )
| e 0 f |

quartz compass
#

yeah looks good

static bison
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ty b

quartz compass
#

it might be easier to expand along the first row with a

#

that way you don't have to keep track of the sign

wintry steppe
#

Yeah, I agree with @quartz compass

quartz compass
#

doing it both ways is also a way to check yourself

tired garden
#

Hi, I have a question

#

So I've got this matrix

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$$
\begin{bmatrix}
3/2 & -1 \
-1/2 & 1/2 \
\end{bmatrix}
\quad
$$

stoic pythonBOT
tired garden
#

The lambda values are

#

$$\lambda1 = 1-\frac{\sqrt{3}}{2} $$ \ $$\lambda2 = 1+\frac{\sqrt{3}}{2}
$$

stoic pythonBOT
tired garden
#

So I'm trying to find the eigenvectors of that matrix

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The first step is to pick one of the eigenvalues, I pick lambda one, and then subtract that from the a and d of the matrix

#

Here is a calculation for the first element of the matrix

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$$ \frac{3}{2} -(1-\frac{\sqrt{3}}{2})
$$

stoic pythonBOT
tired garden
#

I'm stuck here, how do I subtract this eigenvalue from the first element?

steady fiber
#

$\frac{1+\sqrt{3}}{2}$

stoic pythonBOT
tired garden
#

Ahh thanks

dusky epoch
#

@tired garden use _ for subscripts

#
$\lambda_1, \lambda_2, \lambda_{10}$
stoic pythonBOT
tired garden
#

@dusky epoch Awesome, thanks

#

Ok so after subtracting the eigenvalues, I get the following matrix:
$$
\begin{bmatrix}
\frac{1+\sqrt{3}}{2} & -1 \
-1/2 &\frac{-1+\sqrt{3}}{2} \
\end{bmatrix}
\quad
$$

stoic pythonBOT
tired garden
#

So here I have to perform row reduction to find the first and second value of the eigenvector

#

Correct?

#

But I don't see an easy way to do that

#

My understanding is that the first column is the first value of the eigenvector and column 2 is the second value of the eigenvector

#

So I have to perform operations to get either one of the rows to 0's

#

Which leaves the remaining row with eigenvector values

steady fiber
#

the row reduction is very simple here

#

you can just set one of the rows to 0

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since the rows must be linearly dependent

#

and there's only 2 rows

#

so the rows are just a constant multiple different

tired garden
#

Ok I got it thanks, I'm currently trying to find the right operations that would get one of the rows to 0

static bison
#

I have a question about jordan conical form of a 3x3 matrix with two eigenvectors. ```
0 0
v_1 = 1 and v_2 = 1
0 1

How do I make a jcf using those vectors?
steady fiber
#

so you'd have to find a generalized eigenvector too

#

so let's say the generalized eigenvector is $v_2^$, then you make a matrix $P = [v_1 | v_2 | v_2^]$, and $J = P^{-1}AP$

stoic pythonBOT
steady fiber
#

where A was your original matrix

static bison
#

ah so?

#

how do find the value of the generalized eigenvector

steady fiber
#

so for an eigenvalue $\lambda_1$, you have an eigenvector $\mathbf{v}_1$ for a matrix $A$, then $(A-\lambda_1 I)\mathbf{v}_2 = \mathbf{v}_1$

stoic pythonBOT
static bison
#

btw```
1 0 0
A = 5 1 1
3 0 2

steady fiber
#

solve for v_2

#

and that is your generalized eigenvector

#

for lambda_1

#

and you can keep iterating this to find more and more generalized eigenvectors if you want

#

another way is to solve for nullspace of $(A-\lambda_1 I)^k$, where you need to find k-1 more generalized eigenvectors

stoic pythonBOT
steady fiber
#

and the nullspace will give you the k-1 more eigenvectors (along with your original eigenvectors)

static bison
#
                                0
for (A - lambda_1 I)V_general = 1 , where lambda_1 is equal to 1
                                0
#

@steady fiber

#

and I'm solving for v_general

steady fiber
#

ya so find a solution to that

#

that is not an eigenvector

static bison
#

wait

steady fiber
#

there's infinitely many solutions actually

static bison
#

I'm lost

steady fiber
#

but just find any one

static bison
#

so when I follow that process: ```
0 0 0 1 0 0
(A-lambda_1*I) = 5 0 1 =rref=> 0 0 1 , right?
3 0 1 0 0 0

then,
1 0 0 a a
0 0 1 * b = c , right?
0 0 0 c 0

then we find an find the values for a, b, c
a 0 0
c = 1 , which means a = 0, c = 1, b = x, so v_gen = x , where x = 1
0 0 1
0 0 0
so the form is 1 1 1 where [v_1 | v_2 | v_gen]?
0 1 1

@steady fiber
steady fiber
#

what

#

\begin{pmatrix}0&0&0\ 5&0&1\ 3&0&1\end{pmatrix}\begin{pmatrix}a\ b\ c\end{pmatrix}=\begin{pmatrix}0\ 1\ 0\end{pmatrix}

stoic pythonBOT
steady fiber
#

should be getting this

#

when you do what I said

#

don't row reduce or anything

#

that's too much work

#

you can notice that since the middle column of the matrix is 0

#

b can be anything

#

does not matter

#

now, for a and c

#

we just get two equations

#

5a+c=1
3a+c=0

#

solve that

#

find a, c

#

and you have your generalized eigenvector

static bison
#

are we not suppose to rref or do we just not do because we don't have to?

steady fiber
#

we do not have to do anything like that here

#

just overly complicates it

#

there's so many 0s in the matrix

#

it's already nearly trivial to solve for the vector

#

you can do it by row reduction too, but you probably made a mistake somewhere

#

v_gen cannot be (0 1 1) since that's an eigenvector

#

a generalized eigenvector can never be an eigenvector

static bison
#

so a = 1/2, b = x, and c = -3/2; with x = 1; ```
0 0 1/2
so now rref( 1 1 1 )?
0 1 -3/2

steady fiber
#

you have a and c right

#

but as I said before

#

b can be literally anything

#

it is easier to choose b=0

#

and so you will get $P = \begin{pmatrix}0&0&\frac{1}{2}\ 1&1&0\ 1&0&-\frac{3}{2}\end{pmatrix}$

stoic pythonBOT
steady fiber
#

remember $J = P^{-1}AP$

stoic pythonBOT
steady fiber
#

$J=\begin{pmatrix}0&0&\frac{1}{2}\ 1&1&0\ 1&0&-\frac{3}{2}\end{pmatrix}^{-1}\begin{pmatrix}1&0&0\ 5&1&1\ 3&0&2\end{pmatrix}\begin{pmatrix}0&0&\frac{1}{2}\ 1&1&0\ 1&0&-\frac{3}{2}\end{pmatrix}$

stoic pythonBOT
steady fiber
#

if you solve for it, it does indeed give you the jcf

#

I did it with an online calculator to check

static bison
#

ah okay

#

give me moment

#

Thanks a lot too

tired garden
#

$$
\begin{bmatrix}
\frac{1+\sqrt{3}}{2} & -1 \
-1/2 &\frac{-1+\sqrt{3}}{2} \
\end{bmatrix}
\quad
$$

stoic pythonBOT
tired garden
#

I multiply the bottom row with $\sqrt{3}$

stoic pythonBOT
tired garden
#

And add the new row to top row

#

This will result in:

steady fiber
#

why do that

tired garden
#

I need to multiply the rows with scalars and then add them to each other to get one of the rows to 0 right?

steady fiber
#

as I said before

#

both rows are linearly dependent

#

and there's only 2 rows

#

so they are scalar multiples of each other

#

you can instantly set one of the rows to 0

#

you already know they are scalar multiples

#

you do not have to go through tedious calculations to prove what you know

tired garden
#

Say I set top row as 0 for example

#

How does that give me an answer

steady fiber
#

are you looking for an eigenvector?

tired garden
#

Yes

#

I thought that is achieved by "row reduction"

steady fiber
#

$\begin{pmatrix}0&0\ -\frac{1}{2}&\frac{-1+\sqrt{3}}{2}\end{pmatrix}\begin{pmatrix}a\ b\end{pmatrix}=\begin{pmatrix}0\ 0\end{pmatrix}$

#

so you can do this

stoic pythonBOT
steady fiber
#

and you know that a times the value in 2nd row 1st column + b times value in 2nd row 2nd column = 0

#

and so you can pick any a & b that satisfies that

#

and you found your eigenvector

#

$-\frac{a}{2}+b\frac{-1+\sqrt{3}}{2}=0$

stoic pythonBOT
steady fiber
#

for example b = 1, a = -1 + sqrt(3)

static bison
#

so P^-1AP is ```
2 0 0
0 1 1
0 0 1

steady fiber
#

yes

static bison
#

noice

#

thank you a ton

steady fiber
#

you can see that you only have diagonals, and 1s on off diagonals for the bad eigenvalues

tired garden
#

Ok let me digest this

steady fiber
#

so it is jcf

tired garden
#

Ahhhhhh everything clicked now

#

Thank you so much

rough pilot
#

Any ideas on how to prove this identity?

#

(cos a + i sen a)^n ) cos (na) + i sen (na)

#

The idea is not to use induction

steady fiber
#

I can answer it there

rough pilot
#

Thanks

wintry steppe
#

Can someone help me with a recursion problem please?

#

I need to find a geometric sequence for a third order recursion

quartz compass
#

post the problem and what you've tried

ebon mountain
#

Pascal can u add me as a friend

#

@wintry steppe I have the answer

#

we have the same question

shadow drift
#

$$\left(ab-cd\right)^{T}=\left(ab\right)^{T}-\left(cd\right)^{T}=ba-dc$$

#

Is this correct?

stoic pythonBOT
limber sierra
#

are a, b, c, d matrices?

shadow drift
#

last part seems off for me

#

yeah, or vectors

#

Or maybe it should be

#

$$b^{T}a-d^{T}c$$

stoic pythonBOT
shadow drift
#

The middle part I think is okay, but last bit not sure.

limber sierra
#

well, that doesnt make sense if the matrices arent square matrices

#

anyway, i have no clue how you got to the last step

#

perhaps you're thinking of the identity

#

$(AB)^T = B^TA^T$

stoic pythonBOT
shadow drift
#

Oh right

#

$$\left(ab-cd\right)^{T}=\left(ab\right)^{T}-\left(cd\right)^{T}=b^{T}a^{T}-d^{T}c^{T}$$

stoic pythonBOT
shadow drift
#

So this one seems correct

limber sierra
#

that seems fine, yes

shadow drift
#

aight cool thanks

proud otter
#

Can a basis of an eigenspace be found for the matrix M = (A - λI) if M ends up being an inconsistent matrix?

#
| -12 -24 -12 | 0 |
|   0   0   0 | 0 |
|   0   0   6 | 0 |``` I have a matrix that turned out looking like this.
half ice
#

Systems are inconsistent, matrices aren't

proud otter
#

oh well yeah, sorry 😞

half ice
#

Oh I see what you mean

#

That makes me think the subbed value of λ is wrong

proud otter
#

Oh I see

#

I made a mistake

#

LOL

#
| -12 -24 -12 | 0 |
|   0   0   0 | 0 |
|   6  12   6 | 0 |```
#

Was writing too fast, but I forgot the first 2 digits in row 3

#

That was scary haha

sick dragon
quasi vale
#

@sick dragon By span(u,v), they mean that every vector in R^2 can be written as a linear combination of the two vectors u,v.

#

Or every vector in R^2 can be formed by using these two vectors.

sick dragon
#

It would be true then? Unless there is a case where it's not.

quasi vale
#

Is this a true false question?

sick dragon
#

yeah

quasi vale
#

like a test or what?

sick dragon
#

hw

quasi vale
#

k, what do you mean by a case when it's not?

#

the key word is that these vectors are not parallel

sick dragon
#

like what if they lie on the same plane

quasi vale
#

in R^2 they will lie on the same plane, the xy-plane

sick dragon
#

oh, i read this as perpendicular

quasi vale
#

but they're not parallel

#

that's the key word

sick dragon
#

well it says 'not' instead of 'never'

#

does that matter

quasi vale
#

same thing

sick dragon
#

alright, well im convinced its true then 😄

cold topaz
quasi vale
#

both are correct

sick dragon
cold topaz
#

oh

gray dust
#

is $w\in\Span\brc{u,v}$?

stoic pythonBOT
sick dragon
#

so it's asking me can i manipulate u and v to look like w?

gray dust
#

it's requiring you to get a handle on what span means

sick dragon
#

still not there 😄

gray dust
#

in short, the span of a set of vectors is the set of all possible linear combos of those vectors

sick dragon
#

so it's saying is w a solution to those vectors?

gray dust
#

that's poor wording and forget w for a sec

sick dragon
#

so my intiution says yes but idk how to prove it

#

not really good w/ the vocab definitions of this class

gray dust
#

if you took the set of all possible linear combos of u & v, what would that look like visually?

sick dragon
#

it could be anything in 2d

#

assuming you're working with both of them

gray dust
#

do you know what a linear combo is?

sick dragon
#

no

#

maybe

#

do you just mean scalar multiplication

gray dust
#

nope

#

a linear combo of vectors $u,v$ is $c_1u+c_2v$ where $c_1,c_2$ are scalars

stoic pythonBOT
sick dragon
#

yeah this is just the reduced row shit ive been doing isnt it

#

multiply then add the vector

gray dust
#

i never mentioned row reduction

sick dragon
#

any row operation

#

its doing the same thing?

gray dust
#

if your vectors are in R^n then vector addition is componentwise addition, and scalar multiplication is componentwise multiplication

alpine echo
#

Sorry for interruption, I'll just post a question here, please take a look once the convo is over

#

Given AX=B, a 3x3 system, what's the exact relationship between the two interpretations;

the solution is the point (line, plane, ...) where the three planes intersect
and
the solution is that vector(s) that lands on B after the transform A
Sometimes thinking about matrices as transform is a bit difficult compared to the other interpretation (in elimination for example).
Taking A^T seems to interchange these two "interpretation"

gray dust
#

if you're still there if we take scalars to be in $\bR$, we define the span of $\brc{u,v}$ as
$$\Span\brc{u,v}=\brc{c_1u+c_2v:c_1,c_2\in\bR}$$

stoic pythonBOT
gray dust
#

THAT is what i mean by the set of all possible linear combos of u,v

#

all you have to do is reason out visually what that span looks like and whether w lies within it

shadow drift
#

@alpine echo I would try thinking of it in a 2x2 system, since it'll still be the same

shadow drift
#

span

unborn trail
#

hey im struggling with a linear systems question

#

is anyone here able to help me with it

shy atlas
golden cloak
#

I have a question: what is a dimension of a vector space: $\mathbb{R}$ over a field $\mathbb{Q}$?

stoic pythonBOT
golden cloak
#

What is its basis and dimension?

#

and more, what about, say, Q^2 over R?

alpine echo
#

@alpine echo I would try thinking of it in a 2x2 system, since it'll still be the same
@shadow drift I don't get you ?

#

And may I know what software it is?

#

Grapher?

dusky epoch
#

@golden cloak uncountably infinite

golden cloak
#

hi @dusky epoch we meet again 😗

dusky epoch
#

and you can't really write down a basis for R over Q bc it's one of those things that requires the axiom of choice to show its existence

#

Q^2 is not an R-vector space at all

golden cloak
#

so its completely other field of study?

dusky epoch
#

what

golden cloak
#

non-real vect spaces

dusky epoch
#

...

#

no i just said it doesn't make sense to consider Q^2 as a vector space over R

golden cloak
#

why not, it satisfies the axioms?

dusky epoch
#

no it doesn't

golden cloak
#

ah

#

you're right

dusky epoch
#

how are you gonna scale (1/2, 1/2) by pi

golden cloak
#

its not closed

#

ok ok

dusky epoch
#

i mean

#

in a broader sense, it's simply impossible to equip Q^2 - or any countable set with more than one element, really - with the structure of a real vector space

#

if you want, i can prove it

golden cloak
#

no, its perfectly clear. You can if you like - it would be nice just to write some proof 🙂

dusky epoch
#

let V be a nontrivial real vector space. my claim is that V must be uncountable

#

i prove this by demonstrating that V has a subset whose cardinality is the same as that of R

#

since V is nontrivial, it contains a vector which is not equal to the zero vector. take one such vector and call it x

#

now define a map f: R -> V by f(t) = tx for all real t

#

i claim that f is injective. do you want a more detailed proof of this

golden cloak
#

all clear

dusky epoch
#

f(R) is a subset of V, and since f is injective, R is in bijection with f(R)

#

therefore V has an uncountable subset and hence must itself be uncountable

golden cloak
#

nice, ty

pale shell
#

Any applications of linear algebra in hs physics or what.

dusky epoch
#

probably none, beyond maybe simplifying some vector calculations and solutions of systems of equations just a little bit

pale shell
#

Hmm

#

Also

#

I am kind of confused

#

Because when I reduce a system of equations with some row reduction

#

How to know when to stop

alpine echo
#

Given AX=B, a 3x3 system, what's the exact relationship between the two interpretations;
and
Sometimes thinking about matrices as transform is a bit difficult compared to the other interpretation (in elimination for example).
Taking A^T seems to interchange these two "interpretation"
@dusky epoch any thoughts?

pale shell
#

Look think it about the left column is the new î and the right is ONE new j

#

And same for any dimension basically

alpine echo
#

I understand the two interpretations individuially ... but the relation between the two

#

in a intuitive manner

dusky epoch
#

@pale shell re. row reduction
you stop either when your matrix is in row echelon form or reduced row echelon form depending on how much extra algebra you want to do

pale shell
#

okay thank it so much ann

alpine echo
#

Is there a geometric intuition for... why the row space and column space have the same dimension?

dusky epoch
#

mm

#

none that i can think of immediately

#

hold on

pale shell
#

Hmm

#

Good question

alpine echo
#

The two ... seem to be... unrellated (I'm not able to connect the two)

dusky epoch
#

earlten, with all due respect, you probably aren't the most qualified person around here to answer this

pale shell
#

So I guess the rank would also describe the row space..

#

Agreed

#

Im just tagging along to learn more

dusky epoch
#

i can't think of anything geometric rn

pale shell
#

So the definition of rank is dimension of either row or column space?

alpine echo
#

Rank (dimension of C(A) and R(A))
Transform interpretation ~ the dimensions the independent vectors (columns) of A can span.
Planes interpretation ~ the least independent set of planes required to attain the same system

#

i can't think of anything geometric rn
@dusky epoch Aight cool.

pale shell
#

so basically yes...?

alpine echo
#

yup

pale shell
#

Interesting

sonic osprey
#

I think the best way to think about this is that

#

The row space is the orthogonal complement to the null space or kernel

dusky epoch
#

i don't remember the details of the prof that row rank = col rank rn

pale shell
#

Uhh its at one right angle?

#

Oh no

#

So dot product

#

Equals

#

ZERO

#

For one kernel and one row space

alpine echo
#

The row space is the orthogonal complement to the null space or kernel
@sonic osprey what does orthogonal complement mean? I understand why column space and the null space are orthogonal

sonic osprey
#

But that's not true

alpine echo
#

Ouch

sonic osprey
#

The column space and null space live in potentially different spaces

#

When your matrix isn't square

alpine echo
#

Ahh right.

#

Darn... i'm so confused rn

sonic osprey
#

The row space and null space will always be in the domain

dusky epoch
#

zoph this may be a bit too abstract for aravindh's taste

#

also you mean col space probably

sonic osprey
#

No I mean row space?

alpine echo
#

I think the "geometrical meaning" (if there exists one) of transpose would shed some light on this. I'm getting into terms with LA, that not everything can be plotted and seen 😦

#

Grant (3b1b) spoke about it... but I didn't understand

sonic osprey
#

This is just a more complicated way to say what I said

dusky epoch
#

there is no viscerally geometric way to talk about dual spaces

pastel saddle
#

I'm not really sure how to find the characteristic polynomial for this. I've only done it for matrices

dusky epoch
#

the characteristic polynomial of a transformation can be computed by fixing some basis of the space it acts on, writing down the matrix of the transformation in that basis, and computing the charpoly of that matrix

#

so you might consider going with something simple like {1, t, t^2, t^3} for your basis

pastel saddle
#

Thank you!

alpine echo
#

The row space is the orthogonal complement to the null space or kernel
@sonic osprey What does this mean?

pastel saddle
#

How would I go about finding the minimal polynomial from here?

eager burrow
#

Since the minimal polynomial has the same roots as the characteristic polynomial, there are now exactly two possibilities for what the min. polynomial can be: the characteristic polynomial itself, or the characteristic polynomial with one factor (t+2) removed

#

so that restricts your possibilities already

#

Also: a matrix is diagonalizable if and only if its minimal polynomial factors into distinct linear factors

#

just some thoughts, might not lead to the most efficient way of solving this

wintry steppe
#

Anyone know what this notation mean

#

Where B B’ are basis

shadow drift
#

$$\left[T\right]{B}^{B{1}}$$
$$\left[T\right]_{B}^{B'}$$

stoic pythonBOT
eager burrow
#

The matrix representing the linear map T with respect to the basis B in the domain, and basis B' in the codomain

ivory tulip
#

Just need help understanding how to solve this type of question.

stuck tide
#

yo @ivory tulip

#

it would be just the coefficients

#

so first column wouldbe -7 3 -3

ivory tulip
#

Is it that simple, am I overthinking it?

half ice
#

Because it can be written
[-7 -3 -1] [x1]
[3 0 -6] [x2]
[-3 1 0] [x3]
If you actually perform the matrix multiplication to combine these two, you'll get f(x) back

ivory tulip
#

Thanks for the help @stuck tide & @half ice

pastel saddle
#

I think the minimal polynomial would be (t - 7)^5 since dim[Im(T-7I)^5] = 0. But not too sure where to go from there

lean spoke
#

i need to find x to the power 5 by method of xAx^-1

#

I found the x vector but dont know how to write x^5 unless i do it as multiply x with itself 5 times

#

do you know a different way

ocean sequoia
limber sierra
#

does it?

#

hint: \infty - \infty - \infty

ocean sequoia
#

what does \ that mean?

#

i know it has the 0 vector, it definitely has the additive identity, its communitive, it appears to be closed under addition

gray dust
#

some of us have a habit of typing latex outside mathmode

#

$\infty-\infty-\infty$

stoic pythonBOT
ocean sequoia
#

well I know that infinity minus infinity is zero right? because i know infinity + (-infinity) is 0

limber sierra
#

it has the 0 vector, it definitely has the additive identity, its communitive, it appears to be closed under addition

#

there's only a few properties left to check

#

try them on the above

ocean sequoia
#

lets see i know there is an additive inverse

limber sierra
#

why do you think i wrote an expression with 3 terms

#

i want you to check additive associativity

ocean sequoia
#

ohhh

limber sierra
#

does $(\infty + (-\infty)) + (-\infty) = \infty + ((-\infty) + (-\infty))$?

ocean sequoia
#

right because infinity + - infinity = 0 - infinity = - infinity

#

and

stoic pythonBOT
ocean sequoia
#
  • infinity - infinity + infinity is 0
#

hence they arent equal

limber sierra
#

there we go

#

so this doesn't have associativity, hence it isnt a vector space

ocean sequoia
#

there for associativity doesnt apply

#

Thanks!

limber sierra
#

in general, if you have a + a = a

#

and a is not zero

#

you should be really suspicious of associativity

ocean sequoia
#

thanks im make a note of that

dusky epoch
#

also. "communitive"

#

it's commutative y'all

#

commute

ocean sequoia
#

hahahhaha

limber sierra
#

to slightly elaborate on the last thing i said

#

suppose a + a = a

#

then a + b = (a + a) + b = a + (a + b)

#

so, by cancellation, b = a + b

#

this means that, if you have associativity and cancellation, a + a = a implies a = 0

#

i mean, obviously you can also cancel directly from the equation a + a = a

#

but some people prefer a proof using the "properties" of additivity

#

[not that it actually makes a difference]

ocean sequoia
#

thank you so much

#

how do we know that (cf)0 = c * f(0)

eager burrow
#

that's generally just how you define scalar multiplication for functions

limber sierra
#

is f a linear function?

#

oh wait, S is a space of functions

#

ok yeah thats just how scalar multiplication is defined

ocean sequoia
#

oh ok cool

ocean sequoia
#

oops i also meant to link this

#

but arent we trying to prove it is a linear function so didnt we just give a definition there that we wanted?it just seems kinda circular i guess... cause we need to show that its closed under scalar multiplication but im not sure how that definition did cause its just a definition if that makes sense?

#

or when we say its a function does that mean its a linear one?

#

cause couldnt f(x) be a non-linear function?

half ice
#

We're not trying to prove it's a linear function

#

In fact many such f won't be

#

We're trying to show that the functions can be the vectors here

ocean sequoia
#

(cf)0 = c * f(0) but thats not true for all functions right?

half ice
#

Yes it is true, as that's how we're defining (cf)(x)

#

The function (cf)(x) is the same as c(f(x))

#

Note that this is not saying f(cx) = c(f(x)) which is part of the definition of a linear function

ocean sequoia
#

ok so the reason that applies is because we aresaying its true

half ice
#

Ya ya. You'll see this is a common thing to define

#

Because turning things into vector spaces are bae

ocean sequoia
#

hahahah ok im good with that

#

thanks!

#

i like the name by the way

half ice
#

Thx I work hard on it every day

#

And feel free to ask if you need any other help with it!

ocean sequoia
#

thanks so much!

golden magnet
#

So right now i'm trying to rotate an object, it's always at the origin. I want to emulate a trackball. So, from my understanding one way I can do this is to obtain a vector from my mouse drag and then convert that to polar coordinates.

#

but i'm not sure how to proceed from there, i.e. how to actually do the rotation

ocean sequoia
#

why would you need to do polar coordinates? Cause if we start at the origin couldn't we just solve it as a system of equations? [x1,y2] + [x3,y4] = [x5,y6]?

#

though if you want to do a rotation generally is just a matrix like

#

however if we are starting at the origin we cant rotate in a way that i know of because [0,0] * A = [0,0]

#

someoen who knows more might be able to correct me tho

runic pewter
#

can someone explain what an inner product space is? I am really confused about the whole concept.

half ice
#

It's a vector space that has an inner product

#

And an inner product is something that acts like a dot product. It takes two vectors, gives back a scalar

runic pewter
#

yea it has an associated norm or something, i remember. But what's the difference? What's all the axioms about symmetry and linearity?

runic pewter
#

anyone?

sonic osprey
#

if you have an inner product<>, then ||x||^2 = <x,x> will satisfy the properties of a norm

#

@runic pewter

#

So inner products always give you a norm, but sometimes the other way around doesn't work

#

There are examples of norms on spaces, where you can't construct an inner product that gives you that norm

runic pewter
#

okay i think i understand. I probably need to know more about different types of normed spaces to get a clearer understanding. Thank you for the help

sonic osprey
#

basically inner product spaces are always normed spaces

#

but the other way around isn't true

half ice
#

Difference between what and what? Difference between a space with a norm and a space without a norm?

#

The axioms just tell you what an inner product IS

lavish pendant
#

ii) f : R2 → R, f(x, y) = x + y

#

find if the function is bijective if it is find the inverse else find the image

#

have no idea what to do

spare crystal
#

well how do you determine if its bijective or not @lavish pendant

lavish pendant
#

it has to be injective and surjective

#

but i do not understand well the part on how to work with R2 and R

spare crystal
#

how can you show that it is injective

#

or show that it isnt injective

lavish pendant
#

it is injective if every element of the domain has 1 element of the image

spare crystal
#

thats a pretty vague way of defining injective 🤨

#

a better definition is that no two different values x and y map to the same value

#

or in other words no two distinct x and y satisfy f(x) = f(y)

#

if you want to show that something is injective you need to show this is true

#

if you want to disprove it, all you have to do is find two distinct x and y where f(x) = f(y)

#

x and y are vectors by the way, not the x and y in the example you had in your question

#

in this case, its pretty easy to find an example where two different vectors map to the same value

lavish pendant
#

ohh i think i understood

spare crystal
#

also, as a general rule of thumb, given T : Rm -> Rn
if m > n: its not possible to be injective
if n < m: its not possible to be surjective

#

you can think about why but that means the only invertible linear transformations are from Rm to Rm

lavish pendant
#

thanks for the tips

spare crystal
#

np

lavish pendant
#

❤️

spare crystal
#

Can someone explain why redundant columns in a matrix A (columns that are a linear combination of those before it) correspond to redundant columns in rref(A)? I feel like the answer here https://math.stackexchange.com/questions/489712/relationship-between-the-column-space-of-a-matrix-a-and-its-non-free-pivot-c doesn't actually provide a full explanation ://

slow scroll
#

it depends on what A is

bleak stone
#

nvm dont worry about it

spare crystal
#

if anyone has an answer pls ping me ^

agile gyro
#

rank(A) = # indpt rows = # indpt columns

#

because rank(A) = rank(A^T)

#

and row operations preserve rank of a matrix

#

rank(A) = # indpt columns so n - rank(A) = # redundant columns for a mxn matrix A

#

basically its because row reducing the matrix doesnt change the rank

spare crystal
#

i see that, but why are the redundant columns the same columns in both matrices

#

like if columns 2, 4, and 5 are redundant in A, the same columns in rref(A) are redundant

#

i.e. if you want to write out a basis of im(A) you would use this fact

agile gyro
#

because row reducing doesnt swap the columns

spare crystal
#

idk that just doesnt really seem like a satisfying explanation to me ://

slow scroll
#

hold on

stoic pythonBOT
slow scroll
#

@spare crystal

spare crystal
#

ahh okay thank you for writing this

slow scroll
#

npnp

spare crystal
#

thank you this makes sense! gonna have to read it a few more times to fully digest it but I think i got it :))

sharp merlin
#

is anyone here good with matrices

slow scroll
sharp merlin
#

I need help understanding 6,7,10 please

slow scroll
#

are these T/F questions?

sharp merlin
#

Yes

#

sorry for to include that

#

Im guessing 6 is false because the left side is supposed to be a matrix as well right

slow scroll
#

that is just notation. its the same thing as saying f(x) = Ax

#

it reads "x maps to Ax"

sharp merlin
#

it should be A(x) -> cA(x)

#

shouldnt it be like that

slow scroll
#

nope. you plug in x, and you get out Ax. that is all its saying

sharp merlin
#

oh

slow scroll
#

i can't really think of a simple explanation for 6 though. Are you familiar with the fact that the column space of a matrix is a subspace of the vector space in the codomain?

#

actually wait no

limber sierra
#

this is a fairly important theorem, i kinda doubt that this would be a student's first introduction to it

#

[well, specifically the fact that it's an iff is important]

sharp merlin
#

yes @slow scroll

slow scroll
#

lets say f(x) = Ax. so for 6, we know that a matrix is defined by what it does to a basis. i.e. the first basis vector gets mapped to the first column, the second basis vector gets mapped to the second column, and so on...

therefore, f(e_1) = [first column of A]
f(e_2) = [second column of A]
...
and so [f(e_1) f(e_2) .... f(e_n)]
is you matrix A. not really sure if there is an easier explanation than that.

#

does that make sense?

sharp merlin
#

Yeah ty

#

For number 7, I get it that it would be a linearly independent

#

That means that there is a free variable

#

bc only two pivot points

slow scroll
#

columns are linearly dependent*

sharp merlin
#

but idk what Ax = 0 is supposed to mean

slow scroll
#

null space?

limber sierra
#

Ax = 0 is an equation multiplying a vector x by a matrix A

#

to get... zero

sharp merlin
#

oh

limber sierra
#

the solutions are the set of vectors x such that Ax = 0

#

such a vector corresponds to a solution of the linear homogenous system that A represents

sharp merlin
#

Ax = 0 is only true when is it linearly independent right

#

so that means the answer is false

limber sierra
#

not sure what you mean

#

take every row of A to be the row (1 1 1)

sharp merlin
#

Ax = 0 can only be 0 if c1, c2, c3 is 0 aka linearly independent

limber sierra
#

no?

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consider $\begin{pmatrix}1&1&0\1&1&0\1&1&0\end{pmatrix}\begin{pmatrix}1\-1\0\end{pmatrix}$

stoic pythonBOT
sharp merlin
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that has no pivot points

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so it is not linearly independent

limber sierra
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this example can be modified as needs require

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$\begin{pmatrix}1&1&0\0&1&1\0&0&0\end{pmatrix}\begin{pmatrix}1\-1\1\end{pmatrix}$

stoic pythonBOT
limber sierra
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if you have any theorems/results on the solutions of homogenous systems, you might want to review those

sharp merlin
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no

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what I meant to say

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It is only a trivial solution when its a 3x3 matrix with 3 pivot points

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@limber sierra

limber sierra
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oh, i see what you mean

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alright yeah

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if the three rows are linearly independent, then the only solution is the 0 vector, as you said

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sorry, misunderstood

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i thought by "c1 c2 c3" you meant the entries in the vector x

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my bad

sharp merlin
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👍

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Can someone explain 10

limber sierra
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given a set of vectors {v_1, v_2, ... v_n, 0}

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is this set ever linearly independent?

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you might want to review your definition of "linearly independent"

sharp merlin
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no I know what that means

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its just the notation that messes me up

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so an example of this would be

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right

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and this will never be linear indepedent

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bc not possible for pivot in every column

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right

limber sierra
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sure, yeah

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using the more "traditional" definition

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a set of vectors is linearly dependent if $c_1v_1 + c_2v_2 + \dots + c_kv_k = \vec{0} \implies c_1 = c_2 = \dots = c_k = 0$

stoic pythonBOT
limber sierra
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but if one of those vectors is the zero vector

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$c_1v_2 + c_2v_2 + \dots + c_k0$

stoic pythonBOT
limber sierra
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then the choice of value for, say, c_k will never affect the resulting sum

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and so c_k isn't "forced" to be 0

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it can be whatever

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so this set can't be linearly independent

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so yeah, 10. is true

sharp merlin
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ok cool

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also for number 9

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can someone verify if I did it properly please

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last question

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@limber sierra can u explain this plz

vale arrow
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If it is linear it has to verify t(ax)=at(x)

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Is that true here?

sharp merlin
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so i multiply a constant with the left side and see if its the same when i muliply on the right side

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nvm

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wait it doesnt work when u do t(u+v) check right

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@vale arrow

vale arrow
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Doesn't work for t(u+v) neither for t(α.u)

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So choose one counter example

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@sharp merlin

sharp merlin
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ok

hollow finch
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say i have a product of matrices and a column vector ABCv and some of the entries in B are functions (but only B). is taking the derivative of the product ABCv the same as the product AB'Cv where the entries of B' are the derivatives of the entries of B

ripe hemlock
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anyone know where to begin this?

quasi vale
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Have you done some working?

ripe hemlock
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yeah i tried to get it do Row echelon form

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but i kept on getting the set of scalars a_1,a_2,a_3 were zero

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which means that its always linear independent no?

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@quasi vale

quasi vale
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show the working

ripe hemlock
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It's very very rough but aight

quasi vale
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Can't understand much, but the thing is during your row operations you'll have to divide by some expression in k.

ripe hemlock
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and then?

quasi vale
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For that division to be possible, that expression cannot equal 0.

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which will tell you what value of k is not allowed

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start again with better writing

ripe hemlock
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aight calm thank you

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Still getting stuck

ripe hemlock
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@quasi vale

quasi vale
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yeah im doing it myself 1 sec

ripe hemlock
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i think i found another way to do it, ill let you know if it works but basically ill just get the angle between the two vectors and set it to 0

half ice
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How do you relate the angle between vectors to linear dependence?

dusky epoch
ripe hemlock
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well if its linearly dependent it means it is scalable

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so the angle between the two vectors would be 0

quasi vale
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well im done with my working let me know if you wanna see

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@ripe hemlock If you do it the angle way, you'll have to dot product of u,v , u,w , v,w and if those aren't 0, then take linear combinations of u,v and dot with w or combinations or w,v and dot with u, etc..

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I think..

ripe hemlock
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ill do it in the morning probably

quasi vale
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I'll send you the pics

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you can look at them

ripe hemlock
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but id like to see your solution pls

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thank you

quasi vale
ripe hemlock
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thank you!

quasi vale
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np

wintry steppe
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hello

orchid osprey
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Hello, im in PreCal (MAC1140) and i posted a question in precal/cal but they told me it look more like a linear algebra, is there anyone who can help?

limber sierra
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have you tried drawing the matrix and filling in what the values must be?

orchid osprey
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i don't exactly remember how to do that, i looked through the text book, but it doesnt say anything from a given value (ex: a_21=4) to a_11

rotund parrot
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column entries have a common ratio of 2 between them, so fill in what you can fill in from the two given values

limber sierra
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if i told you that 4 was the second term of a geometric sequence with commonr atio 2

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could you fill out the other terms of that sequence?

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similarly, if i told you that 20 was the third term of a geometric sequence with common ratio 2, can you fill out the other terms?

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these correspond to two of the columns

orchid osprey
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Im sorry, im completely lost, ever since online teaching started I have trouble paying attention to the lectures :/

limber sierra
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ignore the matrix stuff

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for now

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do you know what "geometric sequence" means? what "common ratio 2" means?

orchid osprey
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i dont know what common ratio 2 means, but i've done some geometric sequences

limber sierra
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er

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the common ratio is just the ratio between terms in a geometric sequence

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for example, in the sequence 2, 6, 18, 54

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the common ratio would be 3

orchid osprey
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Oh i see

limber sierra
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we know that the columns form geometric sequences

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so for example, the first column (a_11, a_21, ... a_n1) forms a geometric sequence

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with common ratio 2

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and we know a_21 = 4

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can you find the rest of the sequence based off that?

orchid osprey
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oh, so would a_11 be 2?

limber sierra
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right

orchid osprey
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oh ok that makes a lot more sense

limber sierra
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this gives you the sequence for your first column

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you can use the fact that a_34 = 20 to get a similar thing for the fourth column

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and once you've done that, because the rows are arithmetic sequences, which you now know 2 terms of

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you can fill out each row

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this will probably "hint" at what your general expression for a_ij should be

orchid osprey
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ohh thank you for clearing this up for me

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would a_14 = 5, a_24 = 10, and a_34= 20?

limber sierra
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yes, and this pattern continues for however large the matrix is

orchid osprey
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how would i find let say a_12, or a_13 from all of this?

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would it be a_12 = 3, a_13 = 4?

pliant harbor
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Let S be the set of analytic functions f such that {z, f(z), f(f(z))} is linearly dependent over C. Prove that S is closed under addition.

dusky epoch
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good luck trying to prove a false statement

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$iz^2 \in S$ and $-iz^2 \in S$ but $0 \notin S$

stoic pythonBOT
dusky epoch
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@pliant harbor

sonic osprey
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it says dependent

dusky epoch
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oh my bad

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i can't read lmfao

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brb committing sudoku

swift plinth
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Hey Guys! hope everyone is doing well!
I have 2 problems that look really simple and trivial but I can't find an answer:

  1. Proof: Given a straight line g and a point P outside. Show it:
    The shortest of all lines PQ with Q ∈ g is the one that is perpendicular to g.

  2. Proof:
    Show that a line g with a circle can have a maximum of two points in common.

It's obvious but how do I proof it?

pliant harbor
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  1. Let the perpendicular to g through P intersect g at R. Use Pythagorean theorem on PRQ.
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  1. We may scale and rotate so that the circle is x^2+y^2=1 and the line is y=x+c. We have a quadratic for x, which has at most 2 solutions.
sonic rune
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quick question regarding sets, if A is a subset of B, and A and B have the same size, are A and B equal?

pliant harbor
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Yes for finite sets, no for infinite.

sonic rune
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cool, thanks

pliant harbor
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Wrong chat by the way.

sonic rune
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my bad my bad