#linear-algebra

2 messages Β· Page 80 of 1

long blade
#

just a bit confused

#

why zero vector doesnt work

#

ohh

#

nvm

#

i think its referring to a5 about u + (-u) = 0

#

do u think it meant that?

dusky epoch
#

uh

gilded nebula
#

it asks if the set of polynomials with positive coefficients is a vector space
the zero polynomial, while is a zero vector for the standard polynomial space, is not in this space

dusky epoch
#

yeah ok so

#

i was wrong with saying our set had 0

#

if anything, x^2 + 1 wouldn't be in V either because it has a zero coefficient and zero isn't positive

#

sorry for misleading you there

long blade
#

??

#

why wouldnt x^2 + 1

#

not be in V

#

isnt all the coeff positive?

#

oh

#

do u mean

#

like

#

x^2 + ox + 1??

#

that 0??

#

@dusky epoch?

dusky epoch
#

yes that's exactly what i'm talking about

long blade
#

hmm

#

but

#

isnt that a bit strange

#

i mean

#

if it was like that then

#

we can assume

#

0x^3 + x^2 + x + 1

#

wouldnt work

#

either

#

since theres a 0

dusky epoch
#

nah that's a trailing zero

#

if we counted those then V would be empty

long blade
#

kk

#

i was just thinking

#

maybe its becasue

#

0 isnt considered a positive

#

number

#

and it fails no 4 because it says object 0 in V which it fails

#

but anyway ty

#

i gained a better

#

understand

#

ing

sour jetty
#

Hello, I'm having trouble understanding how they get rid of second column, first row and change it by multiplying the determinant with -(-1). Could anyone tell me what this technique is called in English? I can't find any helpful resources about it online, not sure what to search for

keen kiln
#

Ok saying

#

It's easy let me explain

storm python
#

cofactor or laplace expansion

sour jetty
#

Appreciated!

storm python
#

np

keen kiln
#

See of yo can understand

#

Wait. Wait ..

#

Here you go

#

See if you can understand

storm python
#

i mean. you showed a bunch of work but without actually stating the method

keen kiln
#

Ooouu

#

Wait a bit...

#

Basically solve it using the basic 4*4 expandion

#

Then you get 3 matrix with zeros as a column which equals 0

#

This u remain only the one with no columns zero

#

Got in?

minor rose
#

YO

#

ANYONE ON HERE

#

thAT CAN PLZ HELP

#

IM LITERALLY DYING

storm python
#

no

minor rose
#

brah ive been on one question

#

for the past 3 hours

#

plzzz

storm python
wary terrace
#

need some help

viscid kernel
#

@wary terrace do you need to use Parseval’s formula, I think I found another way for solving, however Im not 100 percent sure cuz Im not an expert at linear algebra

wary terrace
#

nah i dont need to

#

but i think its jsut a hint that it could be easiesr if i do use it ya know @viscid kernel

viscid kernel
#

Hmm ok wait let me write my β€œ way of solving it β€œ Ill send a picture of it

wary terrace
#

thanks @viscid kernel

icy osprey
dusky epoch
#

what's giving you trouble here

wary terrace
viscid kernel
#

And so on.....

icy osprey
#

I honestly have no idea where to start @dusky epoch

dusky epoch
#

@wary terrace @viscid kernel you two please move to another channel

viscid kernel
#

Now you have to do substition.... and the norm of w is the square root of 270

dusky epoch
#

@icy osprey do you know the list of axioms for a vector space

viscid kernel
#

@dusky epoch ok

dusky epoch
#

also baklava

#

you just said some bullshit right there

#

this isn't R^4

viscid kernel
#

Ah I see

icy osprey
dusky epoch
#

did you not get taught these in class

viscid kernel
#

@wary terrace I made a mistake. I thought it was on R^4

icy osprey
#

not really, I am doing a midterm review rn

dusky epoch
icy osprey
#

or i just forgot everythinh

#

online is hard

dusky epoch
#

i mean

#

okay so

#

this isn't shown in that list

#

but your S is not closed under addition

#

(1,0,0) and (0,1,0) are both in S but their sum (1,1,0) is not

wary terrace
#

oh

icy osprey
#

so that is one property ?

#

of the vector space that S does not meet right?

dusky epoch
#

yes

#

there are others but this is one of them

icy osprey
#

so that is specific to my problem right

#

the one i originally sent

#

how did you get (1,0,0) and (0,1,0)

gray dust
#

take 5secs to verify that (1,0,0) and (0,1,0) are vectors in S

#

take another 5secs to verify that (1,0,0)+(0,1,0) is NOT in S

icy osprey
#

im confused what you are saying

#

i understand the sum is not s

#

but how did you get (1,0,0) and (0,1,0) when S is not a vector space

gray dust
#

my point is are you able to check that (1,0,0) and (0,1,0) are in S?

icy osprey
#

no you are not

gray dust
#

you very much can

icy osprey
#

whaaaat

half ice
#

S is a set that contains elements of the form (a,b,c) where a,b,c follow a certain rule.
But S is not a vector space

icy osprey
#

ok understood

gray dust
#

S is defined as the set of 3 tuples where the sum of the squares of each component is less than or equal to 1

icy osprey
#

yes

#

ohhhh

#

the set being (1,0,0) and (0,1,0)

#

each one less than or equal to 1

gray dust
#

no that is NOT the set S itself. (1,0,0) and (0,1,0) are members of S

half ice
#

I like to think of it as "all points within the sphere of radius 1"

icy osprey
#

ok

half ice
#

Clearly (1,0,0) and (0,1,0) are in the sphere, as well as (0.5, 0.5, 0.5)

icy osprey
#

so since the sum of the members is not equal to s itself it fails addition

gray dust
#

that's poor wording. you'd say the sum of those two vectors is not in S

half ice
#

The sum of two elements of S is not in S, so S is not closed under addition.

icy osprey
#

ok, now I understand

#

so i can literally just write that as the answer?

#

i could also show the addition

half ice
#

Yeah pree much lol. Every vector space needs to be closed under addition, and S isn't, so it's not a vector space

icy osprey
#

ok cool

#

I have more midterm review questions I will ask later if you all are around

#

I appreciate the help

half ice
#

Np! Feel free to ask

icy osprey
#

cool!

#

honestly have another question after this, lmaooo....online got me dumb

gray dust
#

@wary terrace just bash through the computations for vector projections

#

for vectors $a,b\in V$, $\proj ab=\frac{\ip{a}{b}}{\ip{b}{b}}b$

stoic pythonBOT
icy osprey
#

for this problem, can I do rref and find where the pivots are

#

and those vectors will be the basis

gray dust
#

that'll get you a basis but the q also wants the basis vectors to be orthogonal

icy osprey
#

i would have to use gram-Schmidt right?

gray dust
#

sure

icy osprey
#

wouldn't that give me an orthonormal basis?

#

orthonormal is orthogonal with length 1

gray dust
#

orthonormal is also orthogonal

icy osprey
#

ok, gotcha

gray dust
#

also you don’t need to normalize in the GS process

icy osprey
#

ok

quartz compass
#

I abnormalize

icy osprey
#

can i normalize if i want to?

#

or will that be incorrect

#

it is more work

gray dust
#

i did say orthonormal is also orthogonal

icy osprey
#

so we good to normalize!

gray dust
#

i wont stop you

icy osprey
#

FIGHT ME

#

πŸ˜†

pallid rampart
#

Why do work when you can avoid work

icy osprey
#

what is up whoever!

#

you helped me a few days ago

pallid rampart
#

Ok

icy osprey
#

ya, that is about it

#

😦

pallid rampart
#

I don’t remember

icy osprey
#

story of my life

#

my dad doesn't remember me either

pallid rampart
#

Damn

grizzled jasper
#

F

icy osprey
gray dust
#

write a 3x3 example

icy osprey
#

ok let me come up with one

#

lets do... [1 5 2;6 9 4]

#

sorry that it is in matlab form

#

then I will do A^tA

#

oops i need another row

gray dust
#

make the cols mutually orthogonal

icy osprey
#

so something like this would work?

#

ok now i did A^tA

icy osprey
#

nvm i think i figured it out

junior agate
#

Describe geometrically (linear, plane or 3-space)
(1,0,0) and (0,2,3)
As per me it should be 3-space
2,3 in y-z plane and 1 will give the 3-space
But the book answer says it's a plane. How? πŸ‘€

half ice
#

Are they asking you about the two vectors, or are they asking you about the space that the two vectors span?

#

Each vector is in three space, yes. Together they span a 2D subspace @junior agate

steady fiber
#

ya, it's a 2D subspace embedded in 3-space

wintry steppe
#

whats the difference between a module and a vector space?

#

is it just that one is over a ring and another is over a field?

sonic osprey
#

Yes

#

But it's better to think of vector spaces as being modules

#

Since fields are special types of rings

wintry steppe
#

ok

quartz elk
uneven wadi
#

damn im in my first semester of linear rn and reading this chat makes me feel even more out of touch with the subject rip

bitter glade
#

Don't worry about it, linear algebra is like the first abstract class

#

a lot of the ideas sound very foreign at first, but if you haven't yet i highly reccommend 3blue1browns essence of linear algebra videos @uneven wadi

uneven wadi
#

yeah ive watched that a lot, he makes great videos. he really helped me out back in the day when learning calc

#

idk when discussing the concepts i feel like i understand but when it comes to doing a proof or problem on my own its rough haha

#

ik i just need more practice, linear just aint my thing so its not coming as quickly as other math

shadow drift
#

They asked me suppose A is a 3x5 matrix. How many solutions are there for Ax = 0 (which is homogenous)

#

And I said "zero or infinite", depends on the matrix

#

But apparently the answer was "infinite"

slow scroll
#

well its not zero. there is always at least one solution

wintry steppe
#

yea

shadow drift
#

oh yea thats what i mean lol

#

arent homogenous either 1 or infinite

wintry steppe
#

no

#

but if the number of rows is less then the number of colums

#

there is always a solution

slow scroll
#

*non trivial solutions

shadow drift
#

so if number of rows is less than columns, its infinite?

wintry steppe
#

yeah

shadow drift
#

So 3x5, Ax=0 has infinite solutions?

#

I would guess either only or infinite?

wintry steppe
#

yes because the rank of A is 3

#

which means the null space has dimension 2

#

well actaullly

#

*less than or equal to 3

slow scroll
#

well you cant saying anything in particular about rank and nullity

#

yea

wintry steppe
#

so the null space is greater than or equal to 2

#

which implies there are infinite solutions

shadow drift
#

Oh rip, so there are 2 extra trivial solutions

#

And infinitely more

wintry steppe
#

non trivial

shadow drift
#

Rip, so if my thinking is correct.
There is 1 trivial

#

And

#

Since we have essentially 2 free variables

#

We now have infinite

#

Because of the two empty rows

wintry steppe
#

at least 2 free variables yes

shadow drift
#

big rip, cost me 1 point on exam.

#

well thanks pals

#

now that clears it up

viscid vale
#

(both pages are the same problem, 2nd pic is just a continuation)

#

so im trying to diagonalize this symmetric matrix and somewhere along the way i think either my normalizing or my forming an orthogonal eigenbasis step went wrong (my eigenvectors are for sure correct)

#

but i have no clue what went wrong, because each step makes sense to me here

wintry steppe
#

quick question, a linear map between $\wedge^m V \rightarrow \wedge^m V$ is the same as a multilinear alternating map between $V\times ... \times V \rightarrow \wedge^m V$

stoic pythonBOT
long blade
#

hello

#

i just started learning about vector space

#

and im still struggling understanding the aspects about it

#

if someone could guide through me this question

#

it would be helpful

dusky epoch
#

ok well

long blade
#

heey

#

Ann

#

i talked to u yesterday

dusky epoch
#

you're gonna want the list of axioms handy again

long blade
#

thx for ur help before

#

kk

#

1 sec

dusky epoch
#

bc this is, once again, a matter of going through them all

long blade
#

kk

#

im a bit confused as to why theres 2

#

equations

dusky epoch
#

what do you mean

long blade
#

the x + y = xy

#

and k * x = x^k

#

are they

dusky epoch
#

those are the definitions of $\oplus$ and $\odot$

stoic pythonBOT
long blade
#

okay

#

is it a rule?

dusky epoch
#

what do you mean

long blade
#

u said definitnio

#

like

#

is

dusky epoch
#

no it's not a general rule.

long blade
#

x + y = xy

#

a rule

#

??

dusky epoch
#

these are specific to this one problem

long blade
#

ohh kk

dusky epoch
#

and do not exist outside it

dusky epoch
#

so axiom 1, closure under funky addition

long blade
#

im just posting the question so we dont need to scroll up

dusky epoch
#

axiom 1 boils down to "if x > 0 and y > 0, then xy > 0"

#

is that clear

long blade
#

yeah

#

i understand

#

that

#

but um

dusky epoch
#

and it's just as clear, then, that this axiom is satisfied

long blade
#

why do we assume

#

that y > 0-

#

y>0

dusky epoch
#

what if i said "if $x \in V$ and $y \in V$, then $x \oplus y \in V$"

stoic pythonBOT
long blade
#

yeah

dusky epoch
#

V here is defined as the set of positive real numbers

long blade
#

yeah

dusky epoch
#

y ∈ V

long blade
#

oh

#

lol

dusky epoch
#

means y is a positive real number

long blade
#

yeah

#

i didnt

#

see that

#

kk cool

#

i understand

#

stupid question

dusky epoch
#

ok

dusky epoch
#

axioms 2 and 3 boil down to the commutative and associative laws respectively for real number multiplication

#

is that clear

long blade
#

yeah

dusky epoch
#

ok now the zero vector

#

this is the interesting part

#

if our "funky addition" is actually multiplication, what's the identity element

#

i.e. what can you funky-add to something to leave it unchanged

long blade
#

0

#

?

dusky epoch
#

no

#

the real number 0 isn't even an element of V

long blade
#

ohhh

#

1

dusky epoch
#

it's not a positive real number

#

yes 1

long blade
#

wait

#

why did we think it was multiplcation

#

a bit confused

dusky epoch
#

$x \oplus y := xy$...

stoic pythonBOT
long blade
#

yeaah

#

where did the identity

#

come in

dusky epoch
#

$1 \oplus x = x$

long blade
#

like why did we suddenly

stoic pythonBOT
dusky epoch
#

so the real number 1 is actually the zero vector here.

long blade
#

yeah

#

wait

#

what does the zero vector

#

represent

#

exactly

#

like im confused

#

how

dusky epoch
#

the zero vector is the vector that when added to anything else in the vector space leaves that thing unchanged.

#

where "added" is to be understood in terms of the operation that the vector space calls addition.

dusky epoch
#

is it clear that funky-adding 1 to something leaves it unchanged

long blade
#

yeah

#

it does

dusky epoch
#

great

#

so now axiom 5

#

additive inverses

#

what can you multiply x by to get our zero vector, a.k.a. 1

long blade
#

um

#

x?

#

i mean

#

x ^-1

dusky epoch
#

x^-1 there we go

#

you've also answered the two additional questions in the problem along the way

long blade
#

ohh

dusky epoch
#

okay so can you check the other five axioms on your own? they will each boil down to a law of real number algebra so it should not be terribly hard

long blade
#

in the

#

axioms

#

it said

#

that

#

u + (-u) = 0

#

but its not actually - u

#

were meant

#

find the vector that multiply it becomes teh zero vector

dusky epoch
#

the - is not to be interpreted as the real number additive inverse

#

and the + sign should, in your case, be replaced by the funky plus sign that the problem used

long blade
#

okay

#

just one thing

#

u konw the second equation

#

um

#

k * x = x^k

#

what were we meant to use this for

#

we didnt seem to use this equation did we

dusky epoch
#

well we didn't get to any of the scaling axioms yet.

#

so of course we didn't talk about scaling at all.

long blade
#

ohh okay

#

ty

#

for ur help

#

much appreciated

#

@dusky epoch i have one question

#

u know in the axioms

#

they bring in um other vectors

#

for example

#

w

#

how to check those

dusky epoch
#

wdym

long blade
#

axioms

dusky epoch
#

all the boldface letters in the axioms denote vectors

long blade
dusky epoch
#

arbitrary vectors from your vector space

long blade
#

in axiom 3

#

it says a W

dusky epoch
#

there is nothing special about the name w

long blade
#

yeah i just mean

dusky epoch
#

it's just another arbitrary vector from the space

long blade
#

ohhh okay

#

kk

#

cool

#

ty

fading lily
#

Let's say we have a linear map $$T: V \rightarrow V$$

stoic pythonBOT
dusky epoch
#

uh huh

fading lily
#

give me a moment i need time to formulate this coherently lol

dusky epoch
#

thonk ok

fading lily
#

We also have the linear map $$P:V \rightarrow V$$.

stoic pythonBOT
fading lily
#

Denote the null space of T and P as $$N_T, N_P$$ respectively

stoic pythonBOT
fading lily
#

Let the set $$T(N_P) = {T(v) : v \in N_P}$$

stoic pythonBOT
fading lily
#

I want to prove that $$dim(T(N_P)) \leq dim(N_P)$$

stoic pythonBOT
fading lily
#

what i actually want to show is that $$dim(N_T) = dim(N_P)$$ but this is one part of the puzzle

stoic pythonBOT
dusky epoch
#

$\dim T(W) \leq \dim(W)$ is true no matter what kind of subspace $W$ is

stoic pythonBOT
dusky epoch
#

just pick a basis of T(W) and pull back along T to get a LI set in W

#

in your case W = N_P aka ker(P) i guess

fading lily
#

what does pull back along T mean?

#

let's define a basis of T(W) to be ${v_1, v_2, \cdots, v_n}$

dusky epoch
#

ok that was a bit of a fancy turn of phrase where i pretended to be an algebra professor

fading lily
#

how would i go from there

dusky epoch
#

"the" basis

fading lily
#

lmao

dusky epoch
#

a space has many bases

fading lily
#

a basis

dusky epoch
#

anyway

stoic pythonBOT
dusky epoch
#

for each i between 1 and n, let w_i be such that Tw_i = v_i

#

{w_1, ..., w_n} will then be LI in W

fading lily
#

yes

#

but how do i know that that is a basis?

#

i dont know the dim of W

#

or N_T in this case

dusky epoch
#

you don't need to know that it's a basis just to prove dim(T(W)) ≀ dim(W)

fading lily
#

u right

#

basis is like the lower bound

#

the smallest li set

dusky epoch
#

also, if all you have are two arbitrary linear transformations T and P with seemingly no relation between them, then proving dim(ker(T)) = dim(ker(P)) will be impossible

#

no, a basis is a maximal LI set.

fading lily
#

what does maximal mean

#

{w_1, ..., w_n} will then be LI in W
@dusky epoch also why would this be LI exactly?

dusky epoch
#

why don't you try to prove it yourself lol

fading lily
#

because if it wasnt LI then ${v_1, \cdots, v_n}$ wouldn't be LI?

stoic pythonBOT
dusky epoch
#

\{ ... \}

#

but yes that's precisely why

fading lily
#

ok it took me a hot minute lol

#

and we aren't sure if ${w_1, \cdots, w_n}$ generates $N_T$

stoic pythonBOT
fading lily
#

but $n \leq dim(N_T) $

stoic pythonBOT
fading lily
#

oh i get why u said maximal

wintry steppe
#

yoooooo I need help rn my h.w is due in 13 minutes

#

and this stupid discord made me wait 10 minutes to talk

#

is there quick easy way to do this

pallid rampart
#

Just, use the definition

wintry steppe
#

not even sure what C[a,b] is

#

could you explain

pallid rampart
#

Set of continuous functions on [a,b]

dusky epoch
#

C[a,b] is the vector space of all continuous functions on [a,b]

wintry steppe
#

oh

#

so the area of that is zero

#

is it sin or something

dusky epoch
#

you're overthinking it

#

you need to prove that if int[a,b] f(x) dx = 0 and int[a,b] g(x) dx = 0 then int[a,b] (c1f(x) + c2g(x)) dx = 0

#

for any scalars a and b

wintry steppe
#

so uh

dusky epoch
#

don't overthink it

wintry steppe
#

how about you show me what to do, i turn it in, then u explain it

#

clock is ticking

dusky epoch
#

do you know anything at all about integrals

#

seriously

#

like

#

integration is linear

wintry steppe
#

yes

dusky epoch
#

okay bad choice of constants

wintry steppe
#

so g(x) is int[a,b] of f(x) for what u just said

#

and u can just keep doing it

dusky epoch
#

no

#

no no non onon on on on ono no no

wintry steppe
#

g(x) is just another continuous function

dusky epoch
#

$\int_a^b (c_1f(x) + c_2g(x)) \dd{x} = c_1 \int_a^b f(x) \dd{x} + c_2 \int_a^b g(x) \dd{x}$

stoic pythonBOT
dusky epoch
#

g(x) is a function WHOSE INTEGRAL OVER [a,b] IS ZERO

#

bruh

wintry steppe
#

oh

dusky epoch
#

were you not able to arrive here on your own

wintry steppe
#

the problem never mentioned g(x)

dusky epoch
#

did you even read what i wrote.

#

you need to prove that if int[a,b] f(x) dx = 0 and int[a,b] g(x) dx = 0 then int[a,b] (c1f(x) + c2g(x)) dx = 0

wintry steppe
#

it was hard to decipher

dusky epoch
#

how

wintry steppe
#

i like the bot format better

#

this makes sense

dusky epoch
#

you need to prove that \textbf{IF} $\int_a^b f(x) \dd{x} = 0$ and $\int_a^b g(x) \dd{x} = 0$ \textbf{THEN} $\int_a^b (c_1f(x) + c_2g(x)) \dd{x} = 0$ for any scalars $c_1, c_2$

stoic pythonBOT
dusky epoch
#

there. happy?

wintry steppe
#

yes, thanks

fading lily
#

is this a logically sound proof to the question i was asking earlier?

#

Let the basis for $T(N_P)$ be defined as
[\alpha = {w_1, w_2, \cdots, w_n}]
Let $v_i \in N_P$ be such that $T(v_i) = w_i$. Define
[\beta = {v_1, v_2, \cdots, v_n}]
Notice that $\beta$ is a linearly independent set in $N_P$.
This is because if $\beta$ was not linearly independent, then $\alpha$
would not be not linearly independent. Furthermore, $|\beta|= n \leq dim (N_{P})$
because the basis for $N_{P}$ is a maximal linearly independent set.
Therefore, $dim(T(N_{P}))\leq dim (N_{P})$.

stoic pythonBOT
fading lily
#

@dusky epoch

dusky epoch
#

h

#

yeah ig that works

fading lily
#

lol you dont sound very convinced

dusky epoch
#

i don't feel like wading through jargon rn. i'm too tired for that

fading lily
#

okay thanks for the help πŸ™‚

agile wolf
#

What matrix transformation would offer this result?

quartz compass
#

set a=1 and the rest to 0

#

then if you imagine the matrix multiplication, that will just give you the first column

#

walk through it a bit, write it out and see for yourself

agile wolf
#

Alright thanks

#

One question, will the matrix have components that use the variables a,b,c,d,e?

#

oh nevermind

quartz compass
#

expand it out

#

so that you have coefficients on 1, X, and X^2

agile wolf
#

ah I see

#

thanks

quartz compass
#

just try stuff first

spiral sonnet
#

How can I tell if a matrix is one to one and on to?

keen mirage
#

using the definitions of one-to-one and onto

#

and you say the linear transformation represented by the matrix is 1to1/onto

#

a matrix is just an array of numbers

spiral sonnet
#

okay so I think I know how to tell if it's one to one, but I'm not sure exactly what on to is

keen mirage
#

onto means everything in the codomain has a preimage

#

say T: R^n -> R^m is our function, then T is onto if for every v in R^m, there exists a u in R^n such that T(u) = v

viscid kernel
#

So as I was rewatching the series of " the escence of linear algebra the second time ". I kind of got confused at some point.

#

Why do those coordinates P1 P2 and P3 correspond with the unitvectors ?

#

yall can watch from 8:05

dusky epoch
viscid kernel
#

yup

#

I knew the answer but I forgot since its been a long time I watched that video

dusky epoch
#

$p_1x + p_2y + p_3z = (v_2w_3 - w_3v_2)x + (v_3w_1 - v_1w_3)y + (v_1w_2 - v_2w_1)z$ is an equality meant to hold for \textbf{ALL} possible values of $x, y$ and $z$

stoic pythonBOT
dusky epoch
#

so in particular you can set x=1, y=0, z=0 and get the first equation

#

x=0, y=1, z=0 to get the second

#

and i'll leave it to you to see what values of x, y and z will give you the third equation directly in the same way

viscid kernel
#

ur my hero

#

@dusky epoch do you know any simulation in which I can like create vectorspaces ( like 3blue1brown ) in a 3D dimensional space ?

dusky epoch
#

uhh

#

you mean his illustrations?

#

i think he put out a library or something called manim

#

but i've never used it so idk

viscid kernel
#

Hmm

slender yarrow
viscid kernel
#

@slender yarrow thanks

#

Hmm I clicked on that link, everything looks different. Idk what to do? @slender yarrow may you help me out ?

slender yarrow
#

i never used it myself so i don't really know either

#

but yeah you gotta code the scenes yourself

limber sierra
#

it's a github page

#

it includes installation instructions, but assumes youre familiar with programming stuff

#

it relies on python, conda, and latex iirc

viscid kernel
#

I can only code in python

#

I dont know if its enough

slender yarrow
#

well the lib is for python

#

so you're lucky

viscid kernel
#

lib ?

slender yarrow
#

the library, manim

viscid kernel
#

aight

smoky lagoon
#

is the dimension of the corresponding set of eigenvectors for a certain eigenvalue just the number of free variables if i were to set up a matrix using each eigenvector?

#

so if i had vector (1,0) and vector (0,1) the dimension would be 2?

smoky lagoon
#

figured it out realized i already knew the answer

half ice
#

I get that e_i is a list where each component is a basis vector of V.

#

In the lemma they say for I = J and I have zero idea what equality for a multi-index notation means

#

a^I is the wedge of every member of the dual basis. So a^I seems to be like it can only be one thing. But they go on to say there's many of these?

covert skiff
#

woah, that looks like some pretty difficult linear algebra. Here I am, can't figure out how to find out a determinant of a 4*4 matrix πŸ€¦β€β™‚οΈ

half ice
#

The course is really differential geometry, but this part is all vectors

covert skiff
#

lol, i hate vectors tbh

half ice
#

Looked on Wikipedia, and it is able to state what the basis is in a way that was clear and made sense to me. I still don't understand what this part of the book is trying to say. How horrible.

grizzled jasper
#

can someone help quick times

storm python
#

sounds like an exam

grizzled jasper
#

shhh

storm python
grizzled jasper
#

its exam review

#

i got it anyways

dry spear
#

im trying to take the determinant to find the eigenvectors

#

but i can't find anything that simplifies it

#

other than a 0

#

then i just get a huge expression

quaint marlin
#

Lol

covert skiff
#

Can someone tell me if this is in REF?

#

Ah, should've rotated it

#

My b

#

Row echelon form

#

i want to find out the determinant, by doing REF

loud flame
#

No, you can't have non-zero on the bottom row except for the number farthest to the right

covert skiff
#

hmm

#

how do i make it that? I can't think of a way

#

and i've been told that 4 in the first row needs to be 1

#

I can do R1-4R4 for that

#

but can't think of a way about row 4

loud flame
#

Some say that the first number of each row must be 1, but I'm not sure if this is an official requirement

#

You have to use multiple operations

#

R1-4R4, then newR4-5R2, then newnewR4-R2/2

#

for example

covert skiff
#

I said it rong, if we do R1-4R4, the first element of the matrix becomes 0

#

why R4-5R2?

loud flame
#

Do all that for the last row

#

to get 0 on the first three places on that row

#

To get 1 one the first row, you can just divide it by 4

covert skiff
#

all three for R4?

loud flame
#

yep

covert skiff
#

Alright. It's just, I can't wrap my head around this. I can do like max 2 calculation in my head

#

Ok, I'll do that rn, and let you know how it goes. Thanks for the help

loud flame
#

Just write them down, takes some time but worth it in the end

#

np

covert skiff
#

I don't get R4-R2/2

#

I've got 3 6 -1 18 in my last row

loud flame
#

what did you get after R1-4R4?

#

for that row

covert skiff
#

1 2 0 1

#

for my last row

#

no, my bad

#

3 11 9 -7

#

and then i did R4-5R2, after which i got 3 6 -1 18

loud flame
#

You need to remember to multiply the last row with 4 before you subtract it from the first row

covert skiff
#

0 5 9 -10 is what I get after doing that for the fourth row

loud flame
#

that seems right

#

Now you have to find a way to get the second number of that row to be 0

covert skiff
#

R4-5R2

loud flame
#

that's right

covert skiff
#

i get 0 0 -1 -60

#

now, need to get rid of -1

loud flame
#

yep

covert skiff
#

R4-R3/2?

#

r3 i have 0 0 -2 10

loud flame
#

yes, but look out for the sign on your last number during the operations

#

It seems like you mixed up the 3rd and 2nd row for the last number during the R4-5R2 operation

covert skiff
#

hmm, i get +15 now

#

Nicely spotted πŸ‘πŸ»

loud flame
#

In this exercise you will get the same result either way as the last row will be reduced to one number in the end. But this is not usually the case, it is very easy to do small mistakes like that

covert skiff
#

yeah, tbh I hate REF, and RREF

#

thanks for the help. I made another mistake but caught it πŸ™‚

loud flame
#

nice

covert skiff
#

So, I've got another question that I can't seem to solve 😦
I've found that the determinant of I2 = 1; -3I2= -3
Determinant of I3 = 1; -3I3 = -3
Where I is the Identity matrix
can you conclude about det (βˆ’3𝐼n) an, in general, det (π‘˜I𝑛) for any π‘˜ER ?

#

kER = k is an element of real number

dry spear
#

anyone here good with eigenvectors/values?

half ice
#

@covert skiff
There's definitely a pattern in those four examples

dry spear
#

oh sorry ill wait

#

my bad

covert skiff
#

There's a pattern, like whatever you multiply it by the answer is the same what you'll get

half ice
#

Wait, check your determinants again

#

@dry spear
Go ahead I'm good with it

dry spear
#

ok

#

If $A\vec{x}=\lambda\vec{x}$, then is $A=\lambda$?

stoic pythonBOT
half ice
#

A is a matrix, Ξ» is a scalar

dry spear
#

wait no

#

lambda*identity=A

#

is that true?

half ice
#

No, usually not

#

x is a vector and has no inverse, so you can't "divide both sides by x"

dry spear
#

ok

#

so i have a question then

#

how would I do this

half ice
#

"If Ξ» is an eigenvalue of A"
Can you write that as an equation?

dry spear
#

$A\vec{x}=\lambda\vec{x}$

stoic pythonBOT
dry spear
#

is that what you were asking?

half ice
#

Yes exactly!

"Then 2 - 3λ + 5λ² is an eigenvector of 2I - 3A + 5A²"

#

Is the statement
(2I - 3A + 5A²)x = (2 - 3λ + 5λ²)x

#

You have the first statement, you want to prove the second one is true

dry spear
#

yeah

#

so how would i prove that though

#

replace lambda with the expression?

covert skiff
#

kaynex @cosmic dune when you're done helping spectex. Sorry for interrupting

dry spear
#

oh i think i got it

#

@covert skiff ur good to go

covert skiff
#

Hmm, so I got 9 as the determinant when I do -3I2

#

For -3I3 i don't get it. Since it is both an upper and lower triangle, how do we calculate the determinant then?

#

Can we do, the product of the diagonal?

#

For -3I3:
-3 0 0
0 -3 0
0 0 -3

#

How to calc det? And I can't figure out what the pattern could be

loud flame
#

Shortcut for calculating determinants of 3x3s

dry spear
#

im kinda confused about the last eigenspace

#

there's no eigenvalue for it

slow scroll
#

im not really sure what this question is asking, but to compute the last eigenvalue, you can just use the fact that the sum of eigenvalues equals the trace of the matrix

dry spear
#

yeah i figured i had to compute it

#

I just showed that all of the given eigenspaces are eigenspaces for A

#

for this one how would I find C, if there is a C that holds this statement true

covert skiff
#

@loud flame ok, I got it. So, I get the det = -27

#

Now, can you tell me the pattern?

#

For even number it's the square which results in a positivie (for I2), for odd numbers its the exponent to the number it is (for I3).

#

Uhh, too confusing. Can someone tell me some clear explanation?

limber sierra
#

the determinant of a triangular matrix is the product of its diagonal entries

#

that's the whole pattern

#

note that this only works for triangular matrices (otherwise calculating determinants would be much easier)

#

but of course, scalar multiples of the identity matrix are always triangular

dry spear
#

waxwing could you help me with mine?

limber sierra
#

do you have any theorems on similarity?

#

there are a lot of theorems that make your life easier

#

but if you havent seen those yet, then just

#

set up a system and reason on what the values must be

dry spear
#

the only thing we learned about this was how to diagonalize a matrix and find the other ones

#

but B isn't a diagonlized matrix

limber sierra
#

then yeah, you can suppose a $C = \begin{pmatrix}c_1&c_2&c_3\c_4&c_5&c_6\c_7&c_8&c_9\end{pmatrix}$ exists

stoic pythonBOT
limber sierra
#

and then figure out what the system $A = CBC^{-1}$ would be then

stoic pythonBOT
dry spear
#

the C^-1 is throwing me off though

limber sierra
#

(hint: multiply by C on the right to make your life easier)

dry spear
#

oh

#

so CA=CB?

limber sierra
#

on the right

#

order matters with matix multiplication

dry spear
#

how do you know if it goes on the right or left

limber sierra
#

$A = CBC^{-1}$ implies $AC = CBC^{-1} C = CB$

stoic pythonBOT
limber sierra
#

because your C and C^{-1} don't cancel out

#

otherwise

dry spear
#

ohh

#

so if it was $C^{-1}BC = A$, then $CA=BC$?

stoic pythonBOT
limber sierra
#

right

dry spear
#

ah ok

#

so then multiply out all the entries and see if the equations hold true?

limber sierra
#

yeah, well

#

more like: see if the system is solvable

dry spear
#

yeah

#

ok makes sense

#

ty

limber sierra
#

[and note that, if a solution matrix for C exists, it needs to be invertible]

dry spear
#

yeah

#

there was no solution

#

:)

gloomy arrow
raven tiger
#

anyone know anything about the union and intersection of intervals?

slow scroll
#

what does that have to do with linear algebra lol?

raven tiger
#

i dont know which one to ask it to so i just keep clicking algebra lol

slow scroll
#

ill ping you somewhere else.

pallid rampart
#

Correct

#

The theorem is: if V is a finite dimensional space and H is a subspace, then H is finite dimensional with dimension less than or equal to the dimension of V

gloomy arrow
#

There are 8 pivot columns right?

#

So would the dimmension bew 8

half ice
#

Yes

pliant fox
#

<@&286206848099549185> know how matrix inversion can be done with series of matrix multiplication? is there a way to get matrix transposal via matrix multiplication/addition, or is it not possible?.

steady fiber
#

first you say inversion, then you say transpose

#

pick an operation first

#

also don't ping before 15 min

pliant fox
#

transposal. can it be obtained with matrix multiplication?

warm stirrup
#

Think of it as a linear transformation

pliant fox
#

?

gaunt geyser
#

hey I don't get their little statement about assuming A is symmetric here

#

they say "if not, we can replace A by (A+A')/2"

#

isnt this only true if A is symmetric

dusky epoch
#

they aren't claiming that A = (A+A')/2

#

they're claiming that $x'Ax = x' \paren{\frac{A+A'}{2}}x$

stoic pythonBOT
gaunt geyser
#

hmm how does that work out if A =/= (A+A')/2

quartz compass
#

look at x'Ax as a matrix

#

what are its dimensions m by n

dusky epoch
#

$x' \paren{\frac{A+A'}{2}}x = \frac12 (x'Ax + x'A'x) $

stoic pythonBOT
gaunt geyser
#

@quartz compass it should be a single equation right?

quartz compass
#

?

#

x'Ax is a matrix

#

what are the dimensions of this matrix?

#

it's an m by n matrix

#

what's m, what's n?

gaunt geyser
#

I mean the dimensions of A are nxn

#

I believe x would then be nx1

#

and x' would be 1xn

quartz compass
#

and so their product is a matrix

gaunt geyser
#

so x'*A would have dimensions nx1

#

and x'Ax would be 1x1

#

or a single equation

quartz compass
#

it's an expression

#

there's no equal sign

#

it's not an equation

gaunt geyser
#

oh yeah

quartz compass
#

so are 1x1 matrices symmetric?

gaunt geyser
#

yes

quartz compass
#

x'Ax = (x'Ax)'

#

must be

#

now A is not A' necessarily

#

but x'Ax = (x'Ax)' is

#

now work through (x'Ax)' by rules of transpose to try to simplify that a bit

gaunt geyser
#

there I just get (x'Ax)' = xA'x'

quartz compass
#

no not quite

#

(BC)' = C'B'

#

you gotta change the order

gaunt geyser
#

oh shoot right

#

so x'A'x = (x'Ax)'

quartz compass
#

yeah

#

and since that thing on the right is x'Ax

#

we have x'Ax=x'A'x

#

so now we can add it to itself since it's the same thing, and divide by 2

gaunt geyser
#

ah I see

#

thats just really weird intuitively

#

that any square matrix in linear form can be assumed symmetric

quartz compass
#

the end result being a scalar (1x1 matrix) is why we can do this

#

multiplying by x and x' is basically "erasing" any kind of extra information about the matrix's structure

#

since it's the same vector multiplying both sides

gaunt geyser
#

right

quartz compass
#

like if you look at the result, it's gonna be some quadratic form like

#

Ax^2+Bxy+Cy^2

#

which would come from a 2x2 matrix which has 4 entries

#

but here there are only 3, which correspond to the fact again

#

just slightly different perspective on it

#

err here A,B,C are scalars and x,y are scalars as components of the vector x earlier

#

maybe I overloaded the notation a bit too much my bad

gaunt geyser
#

yeah I just did the multiplication for a 2x2 matrix [[1,2],[3,4]]

#

because the 2 and 3 end up 2xy+3xy

quartz compass
#

yeah

gaunt geyser
#

when you take (A+A')/2

#

its just 2.5xy+2.5xy

quartz compass
#

it's nice because now this gives an actual reason to care about symmetric matrices

#

they're not just "looks nice when flip flop"

#

it will turn out symmetric matrices have real eigenvalues with orthogonal eigenvectors

#

and you can then do stuff like diagonalize the matrix representing your quadratic form so that you can get a change of basis so your quadratic form has no cross terms, it'll just be like Ax^2+By^2

#

and this sort of thing will generalize to the complex case with hermitian matrices and so on

gaunt geyser
#

ah I see

#

I took a linear algebra class that was very calculation based

#

running through this textbook

#

as a more fleshed out overview of linear algebra

quartz compass
#

sure looks good

gaunt geyser
#

any intuition on why B*B' or the reverse in quadratic form is always positive semidefinite

#

been playing with the math for a bit now

#

with a 2x3 matrix B

stoic pythonBOT
gaunt geyser
#

where

stoic pythonBOT
gaunt geyser
#

Here B can be negative

#

a and c are positive

#

so I am trying to figure out why

stoic pythonBOT
gaunt geyser
#

for negative b

#

I've found this

#

but don't know why the left hand side is always true

#

right*

dusky epoch
#

presumably A^Tx is known not to be the zero vector?

gaunt geyser
#

why can't it be less than zero

dusky epoch
#

why can't what be less than zero

#

(A^Tx)^T (A^Tx)?

gaunt geyser
#

yeah

dusky epoch
#

it's equal to $|A^Tx|^2$

stoic pythonBOT
gaunt geyser
#

oh I see

agile wolf
#

does the linear transformation that reflects a vector in a 3d plane have eigenvectors?

dusky epoch
#

sure

#

any vector in the plane is an eigenvector with eigenvalue 1

#

and any vector perpendicular to the plane is an eigenvector with eigenvalue -1

agile wolf
#

So would the transformation have eigenvalue of only -1?

dusky epoch
#

reread what i just wrote

agile wolf
#

Oh. Correct me if I'm wrong the eigen value of 1 is just like a 2d reflection? I'm a bit confused by that

dusky epoch
#

the eigenvalue of 1 is an eigenvalue of 1.

agile wolf
#

Oh nevermind I was confusing myself

#

tyty

#

Or does this only hold for certain transformations

dusky epoch
#

is T a linear transformation

agile wolf
dusky epoch
#

well

#

$T(xe_1 + ye_2) = T(xe_1) + T(ye_2)$ is simply an instance of the DEFINITION of linearity, is it not?

stoic pythonBOT
hollow finch
#

How can I prove that for any real nxn matrix A, the matrices I,A,A^2,... are linearly dependent? This is apparently possible without knowledge of eigenvalues/the characteristic equation.

dusky epoch
#

I, A, A^2, ...

#

how long does this list continue

viscid kernel
#

This is the first dimension theorem. I was able to prove this in 3D, but the amount of basis vectors tell me that this is also valid in 3 + n dimensions. Why can you assume that this is also valid in 3 + n dimensions ?

hollow finch
#

@dusky epoch It is not specified. This is the problem. It is from an Abstract Algebra textbook, but I think this is more of a linear problem than an abstract one.

dusky epoch
#

well

#

$\bR^{n \times n}$ is a vector space of dimension $n^2$

stoic pythonBOT
dusky epoch
#

so ${ I, A, A^2, \cdots, A^{n^2+1} }$, a set containing $n^2+1$ matrices, is guaranteed LD.

stoic pythonBOT
hollow finch
#

Well

#

That's a lot easier than I expected

#

It did not specify a degree so yeah if we have a set with more elements than the dimension of the space the set cannot be LI.

#

Thanks

wintry steppe
#

I, A, A^2, ..., A^{n^2+1} is n^2 + 2 matrices

#

you can just do I, A, A^2, ..., A^{n^2} as well i suppose

hollow finch
#

As well as A^{n^n} too, but yeah up to A^{n^2} would be the minimum to guarantee LD.

dusky epoch
#

oh. yeah

#

silly me

#

still guaranteed LD tho.

barren void
#

$\pi = {(x,y,z)\in \mathbb{R}^{3} : x - y - 1 =0 }$

stoic pythonBOT
barren void
#

I have this implicit equation of a plane and I need to find an lets sey explicit function z = z(x,y) wich graph is the plane

#

$z = z(x,y)$

stoic pythonBOT
barren void
#

Any idea?

vital swallow
#

but z is a free variable there. e.g. the points (2,1,0) and (2,1,5) both satisfy the implicit equation

#

so z = z(x,y) would not be a function

barren void
#

All right thats what I was thinking

#

There must be something wrong in this excercise

vital swallow
#

normally you would just solve for z

#

ax+by+cz = d --> z = (d-ax-by)/c is your function

barren void
#

Thats right

wintry steppe
#

I need help understanding if I'm doing solving one of my hw questions properly

#

They want us to determine if a given set is a subspace of Pn for an appropriate value of n. (I don't really understand what they mean by an appropriate value of n)

#

I think they're talking about polynomials when they say a a given set is a subspace of P sub n

#

The question gives us an example...

#

Oh, hello kevypoo

#

how is this computed

#

I seen you in typology, sup

#

hello peepee

#

NinjaPeeps

#

y r u in doge server

#

Was just looking for an MBTI server to chill in

#

uh, going back to Linear Algebra. They gave us an example that reads "All polynomials of the form p(t) = at^2, where a is in R"

wintry steppe
gloomy arrow
coral tinsel
#

what's the relation between Simplex, Gaussian Elimination, and LU Decomposition?

#

Are the first two the same while the last is one possible algorithm to solve the first two?

#

feel free to ping me if you can help

agile wolf
#

What will a matrix for a linear transformation look like if the basis consists entirely of eigenvectors?

dusky epoch
#

entirely of the transformation's eigenvectors?

#

it'll be diagonal.

agile wolf
#

Like an identity matrix but instead of 1s theres the eigenvalues?

dusky epoch
#

uh

#

yes

stoic pythonBOT
dusky epoch
#

??

fathom flax
#

I have tried - 70

#

And - 15

gray dust
#

show work for computing f(v)

flint flicker
#

I remember this video being really good

magic light
#

What is the meaning of M(m x n) (R) in this context?

flint flicker
#

I'm pretty sure that means the set of all m by n matrices of real numbers

ocean flame
#

@covert skiff Do you speak any other languages than english? I believe I have pdfs in swedish regarding transformations

quartz compass
#

a couple nitpicks first

#

it's not equating it, it's making an augmented matrix

#

and this works for n*n not just 4*4

#

you can do the exact same thing without the matrices and with variables

#

it's very cumbersome but

#

what it basically amounts to is doing elimination on a system of equations

#

since you have both matrices what you're doing is kind of like taking your steps of how to turn a matrix into the identity matrix and at the same time doing those on an identity matrix

#

to give you the reverse steps

#

so that's what's giving you that [A | I] to [I | A^-1] trick

#

depends on what better means

#

computationally speaking, doing the row reduction is pretty much the fastest

#

although algebraically it's nice to have things like the cofactor and determinant stuff floating around

#

sometimes there are algebraic tricks to exploit the form that allows you to skip actually computing certain things

#

like a diagonal matrix, to invert that you just have to take the reciprocals of all the entries

#

just saying there are sometimes tricks, roughly like this or more complicated

#

yep

vague fulcrum
#

can anyone help me prove this identity

#

i cant seem to get it

#

im trying to prove that ker(BC) is a subset of ker(B) + ker(C)

#

so i let x be in ker(BC)

#

so (BC)(x) = 0

#

and i know i need to show that x = b + c such that b is in kerB and c is in kerC

#

but idk how

dusky epoch
#

is ker(BC) βŠ† ker(B) + ker(C) even true

vague fulcrum
#

that's the whole question

#

so according to my homework set, yea

#

i just wanna know why they say that in the hint