#linear-algebra

2 messages · Page 55 of 1

vast torrent
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Poros you da man

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thanks friend

steady fiber
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then the determinant is $\left(x^{3}-x+a\right)\left(x^{3}-x+d\right)-bc$

stoic pythonBOT
steady fiber
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also my bad, I made a mistake before

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it's this

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so you can indeed set a=d=0

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and keep it invertible

vast torrent
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ah

steady fiber
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and so it reduces to $x^{2}\left(x^{2}-1\right)^{2}-bc$

stoic pythonBOT
vast torrent
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oh nice

steady fiber
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and the first term is always positive

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always non-negative*

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so if -bc is positive, it cannot have a root

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so just b=-c, c=1 works

vast torrent
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very nice

steady fiber
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A=B=I, C= [0 -1; 1 0]

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basically also identity

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with an extra negative sign

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and flipped

vast torrent
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well it's the "imaginary unit"

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satisfies A^2 = -I

steady fiber
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an anti-diagonal matrix would've been a good assumption

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for C

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instead of diagonal

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but ya, I guess you can just do a lot of problems like this

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and build up an intuition

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next time you see a problem similar to this you'd know which guesses to make

vast torrent
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okay, can you help me with one more thing?

steady fiber
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sure

vast torrent
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find a matrix A with eigenvalues <=1 such that for some x

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square

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$\Vert A^n x \Vert \to \infty \text { as } n \to \infty$

stoic pythonBOT
vast torrent
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<= in magnitude

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or modulus I guess

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it doesnt say whether to use real or complex eigenvalues

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just that the matrix is of real entries

steady fiber
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okay, so if it's diagonalizable, this is not possible

vast torrent
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agreed

steady fiber
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so we just have to look at non-diagonalizable matrices

vast torrent
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so let's find a matrix of the form

steady fiber
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and find an example from that

vast torrent
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$\begin{bmatrix} a & 1 \ 0 & b \end{bmatrix}$

stoic pythonBOT
vast torrent
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the simplest non-diagonable 2x2 matrix

steady fiber
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ya

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and a and b would be the eigenvalues

vast torrent
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agreed

steady fiber
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so both have to be < 1

vast torrent
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or equal to

steady fiber
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oh or equal to

vast torrent
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we might as well set a=b

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or |a| = |b|=1 I mean

steady fiber
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ya

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that's what I was thinking

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just [1 1; 0 1]

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try that out

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that squared is [1 2; 0 1]

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oh ok, [1 1; 0 1]^n = [1 n; 0 1]

vast torrent
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the upper right entry will grow without bound

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nice

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thanks Poros

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can I @ you in the future?

steady fiber
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I mean you can

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I don't know if I'll be here to help

vast torrent
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fair enough

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take care and thanks again

steady fiber
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np

thorn prairie
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Is linear algebra a difficult subject? Il have it in my next semester and was just wandering

wintry steppe
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Well I had it this semester

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And it was really tough

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My exam is tomorrow and I’m really nervous

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Calculus was much much better than linear

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I don’t care what anyone says, integral and differential calculus is so much damn easier

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Linear is just too dense and limp between sky and ground

terse mirage
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Calculus is more about mechanics

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although, i suppose you could teach LA mechnically

cursive narwhal
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Depends on the viewpoint you approach it from tbh

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I couldn't understand LA when matrices were introduced first

vast torrent
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what doe sit mean to be too dense and limp between sky and ground

wintry steppe
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@vast torrent if you’re confused by what I said

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That’s me in linear class

wintry steppe
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Anyone could anyone fill me in on how important duality and products/quotients of vector spaces are? I just realized my books skips those topics, wondering how bad it'll be if I just try and learn em later.

heavy glacier
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So I was trying to understand tensor products yesterday (i.e. looking for a clear definition) and a dude on youtube said 'the construction of tensor products is kind of problematic' can someone explain why?

scarlet ermine
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i'm trying to finish up these problems

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rn im working on a probability matrix but i can't get it to not explode

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i thought i either multiply the probablilty matrix by itself to get it in the long term or by the starting conditions

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but neither are working

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i have 6 hours to get to 95% correct for these homework problems for an A and im currently at 72%

gleaming topaz
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If you put format rat at the top of the script and then take the transition matrix to the 4th power, what do you get?

scarlet ermine
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i get very very small numbers

gleaming topaz
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No, not element wise multiplication

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do a^4

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not a.^4

scarlet ermine
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i see

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im going to try that one sec

gleaming topaz
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when you do a.^4 it takes each element individually and raises it to the power of 4

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it doesnt multiply the matrix by itself 4 times

scarlet ermine
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hm i seem to have gotten it wrong

gleaming topaz
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Well, you weren't working with exact values that's why

scarlet ermine
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nvm i misread my output the first time

gleaming topaz
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And then for the one where you need to find out if it's raining on thursday if it was sunny on sunday, you take P^4*x where x is the vector [1;0;0] or wherever the position for sunny is

scarlet ermine
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thanks, i think i've got it

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@gleaming topaz thats what i thought

gleaming topaz
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?

scarlet ermine
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one sec

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nvm i cubed instead of squaring

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sorry im just dumb

gleaming topaz
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sunday to tuesday yeah

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does it give you the right answer then?

scarlet ermine
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yeah

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now im on lu factorization which i can't seem to figure out, matlabs answer isn't being accepted

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i thought lu(a) is the correct function, but the answer im getting and the stuff they expected seems to be entirely different

gleaming topaz
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what does that star even mean?

scarlet ermine
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i don't know

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i also used several online calculators that matched matlab but don't match these people

steady fiber
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there's multiple ways to do LU decomp

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it's not like a single correct answer to it

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as long as you get an L and a U

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that's good enough

scarlet ermine
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well the trouble is when i run the matlab code

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i get something totally different

steady fiber
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does it give an L and a U matrix

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that multiply to the correct matrix

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in which case that's a correct decomposition

scarlet ermine
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here's what matlab gave me for the linked problem

half ice
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What's *

scarlet ermine
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im not sure

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thats matlab

scarlet ermine
gray dust
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reword the q in your mind so that it becomes clearer what computation should be done

scarlet ermine
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@gray dust i'm lost

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i see this post here for the same problem but im not sure what the math is

gray dust
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does it make sense that S is a plane in R^3?

scarlet ermine
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barely

gray dust
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S is the span of two linearly independent vectors, ie a 2d subspace of R^3

scarlet ermine
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alright

gray dust
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we seek to find p, a vector inside S, so that the tip of p is as close to w's tip as possible

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does it make intuitive sense that this means ||w-p|| is minimized and that w-p is orthogonal to the plane S?

scarlet ermine
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unfortunately no

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ii get the first part, we want to make a vector p thats as close to the plane as possible

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but the math behind it i don't understand

gray dust
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no, p is IN the plane

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and as close to w (which isn't in the plane) as possible

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we can split w into two components, or the sum of two other vectors: one that lies inside S, and one that is orthogonal to S. we call the former component the projection of w onto S

scarlet ermine
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i see

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and so the 2nd vector is at a 90 degree angle to s right?

gray dust
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aka orthogonal

scarlet ermine
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ok i see now

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so for the problem how do i find that vector?

gray dust
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you should learn how to project a vector onto a subspace

scarlet ermine
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alright, how do i do that

gray dust
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@scarlet ermine i suggest looking it up in your notes or online

scarlet ermine
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yeah i've been trying that

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unfortunately i'm sort of running up short, i'm about 5 weeks behind in the class so actually understanding the notes has been pretty difficult

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thankfully, the abysmal grading system lets me get an A in the course despite my 55% on the final if i get a 95% or higher on these do-at-home problems, so i'm more or less just trying to do them regardless of my understanding, but its proving a bit difficult on this theory heavy stuff

gray dust
scarlet ermine
scarlet ermine
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alright well i think im just going to call it

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i've been working on this for literally 6 hours straight

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by my math i should have a 90.027%

atomic junco
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Can someone help me with LADR questions?

native lodge
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LADR?

cursive narwhal
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linear algebra done right, i think

dusky epoch
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"non-linear algebra"? thonk

cursive narwhal
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That's an actual area of research though

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@wintry steppe Might wanna check the website out above if you wanna get a sense of the applications of the subject

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Sure

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Hmm, i'm not too sure what you're looking for. Another thing you could do is to have a look at the lecture series on nonlinear algebra by bernd sturmfels on youtube

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You should get a sense of the applications of the subject from the lecture video titles

south wadi
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Hey first day learning linear algebra confused what they did here

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How they got the zero on the bottom in the 2nd column

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3rd column and 4th

viral mason
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they made the bottom row in second column 0

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they applied this operation to it

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-3(2) +2(3)

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= 0

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they took -3 of row 2 column 2 (+) 2 row 3 column 2

south wadi
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wouldnt u just be able to multiply the 3rd row by 3

viral mason
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u could

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but that doesnt get u 0

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the goal is to get 0 in that space

south wadi
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wouldnti t though

viral mason
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3(3) = 9

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not 0

south wadi
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in the first row u have -9

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so u would then add the row

viral mason
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u have to specify that

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then sure

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that works

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but u have to explicility add the whole row by -9

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every single entry i mean

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in row 3

south wadi
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yea

viral mason
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they even stated

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"we add -3/2 times the middle row to the row below"

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which is equivalent to a common multiple of -3(2) + 2(3)

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in terms of row operations

south wadi
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yeah i see it now

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there way is better

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because you'll get more zeros on the bottom

viral mason
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which ever is easier in ur head as long as u dont lose track

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ull learn soon that no matter way u choose

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ull get same answer

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if done properly

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you'll hear or read the term (Reduced Row Ecehlon Form)

south wadi
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ok yeah its my first day doing this stuff

viral mason
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no worries, just practice

south wadi
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yeah thats what im doing now

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Reduced row ecehlon form

viral mason
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awesome

south wadi
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is this a good textbook

viral mason
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many people fail this course due to not getting this done perfectly

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everything in the rest of linear algebra is based on RREF

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not sure, what book is it

south wadi
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im sending it now

viral mason
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ok

south wadi
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im on the train

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so its loading

viral mason
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no problem

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u dont have winter break?

south wadi
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yeah im going home

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just looking at some classes i have next semester

viral mason
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ah okay

south wadi
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5 hour train ride gotta be productive

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actually 6 hours now cause delays

viral mason
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wow

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do u commute everyday?

south wadi
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it's almost done

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no u crazy

viral mason
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lolll

south wadi
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im going home exams are done

viral mason
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ah i see

south wadi
viral mason
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im in no rush lol

south wadi
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just search it in google

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its a pdf

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it looks like this

viral mason
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cover is blue?

south wadi
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yes

viral mason
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do u have syllabus

south wadi
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not yet

viral mason
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are u covering whole book

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ok

south wadi
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probably yeah

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here ill find the syllabus

viral mason
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is ur term 12 weeks?

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dont worry

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how long is a semster for u

south wadi
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its 4 months

viral mason
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ull finish all the way to chapter 5

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and some of 6

south wadi
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alright

viral mason
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weird that the textbook doesnt cover complex numbers

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but i guess thats to ur benefit

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but yeah looks good

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yeah just ask questions here throughout the term

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if u practice you'll be fine

south wadi
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Alright thanks

viral mason
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np

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take chapter 4 serious though

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most challenging for new lin alg students

south wadi
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yeah im only a first year

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is it a hard course?

viral mason
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i don't think theres anything uniquely hard to it

south wadi
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The math i've doen so far is Calculus I and some bits of calculus II

viral mason
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just like any math course u need to reread to understand concepts

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if u could do Calc l then you can do well

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anyone who says otherwise is lazy or fearmongering

south wadi
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Yeah Calc 1 was a breeze

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but they added calc II to our stuff

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then the integrals got a little tricky

viral mason
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yeah no worries

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i hardely see any proofs and lemmas in the book

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so just computation

south wadi
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im not a math major so i doubt they will make us do proofs

viral mason
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ah ok ull be good then

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gl

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im gonna go eat

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dm me if anything

south wadi
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cya

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thnaks

livid yarrow
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Why are some of the things in linear algebra

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Ie, why were they natural to define

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I hope this doesn't make me sound slightly out of touch but

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With matrices

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I do not understand why someone decided to define the determinant the way it is defined

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Or even define it at all

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It was just a definition that was given to us as 'something to compute as well as being able to tell us information about scaling and orientation of transformation'

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But why?

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Why do we work out a determinant the way we do?

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There's no way it happened by accident

viral mason
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enjoy

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geometrically speaking determinants are challenging and not needed to understand in order to solve other lin alg problems

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thats why they are never explained in depth in intro classes

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(i presume)

livid yarrow
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Oo thanks

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Can't watch now but

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I will tomorrow

magic slate
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this is also a great video @livid yarrow

gleaming topaz
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A transformation T: R3 -> R3 is given by a projection in the plane x+z=0. I'm not sure how to work with these kinds of problems, say if I have a set of vectors (x,y,z) does this mean that when transformed it becomes (x,0,z) or how am I supposed to work with this?

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<@&286206848099549185>

viral mason
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is the equation of the plane x + z = 0?

magic slate
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so is $T(\vec{x})=\text{proj}_{P}(\vec{x})$, where $\vec{x}\in R^{3}$ and $P$ is the plane $x+z=0$

stoic pythonBOT
viral mason
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whos asks a question then ghosts

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there u r

gleaming topaz
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I'm here

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I'm trying to understand, so T is the projection of (x,y,z) onto (1,0,1)?

magic slate
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well, i would interpret that as T is the projection of a vector in R^3 onto the subspace spanned by {<-1,0,1>, <0,1,0>

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because that subspace is the plane x+z=0

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actually

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i thought it was that

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<-1,0,1> is in the plane

viral mason
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ur right

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wtf am i on about

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its an arbitrary point on the plane

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since it satisfies the equation

gleaming topaz
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Wait, is the normal vector not (1,0,1)? I understand where (1,0,-1) or (-1,0,1) is coming from since x+z=0 but isn't the normal given by the coefficients?

viral mason
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it is

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normal is

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(1,0,1).

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and the other two are points on the plane

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i dont get the wording of the quation

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"A transformation T: R3 -> R3 is given by a projection in the plane x+z=0."

gleaming topaz
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So, if I'm looking for a vectors projection on the plane I take the projection of (x+1,0,y-1) onto (1,0,1)?

viral mason
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yeah

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let it be

magic slate
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so $T(\vec{r})=\frac{\vec{r}\cdot [-1,0,1]^{T}}{|[-1,0,1]^{T}|^{2}}[-1,0,1]^{T}+\frac{\vec{r}\cdot [0,1,0]^{T}}{|[0,1,0]^{T}|^{2}}[0,1,0]^{T}$ where $\vec{r}\in R^{3}$

steady fiber
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it's a transformation from R^3 to R^3, and that transformation is that projection

viral mason
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s[1,0,0] -t[0,0,1] is any point on the plane

steady fiber
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it's just finding the projection onto the plane

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you can subtract the projection onto the normal from the vector

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and that's it

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that's the easiest way to do the transformation

stoic pythonBOT
viral mason
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wow u wrote the equation of projectin in latex, are u a psychopath

gleaming topaz
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@magic slate How come we need to take r's projection onto (0,1,0) as well? I get the first part, but not the second.

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Or does y even change?

gleaming knot
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A true psychopath would’ve written that equation in latex on phone

steady fiber
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$T(\vec{r})=\vec{r}-\frac{\vec{r}\cdot [1,0,1]}{2}[1,0,1]$

stoic pythonBOT
steady fiber
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that's the transformation

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the projection onto the normal subtracted from the vector itself

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gives the projection onto the plane

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it's simply thinking about the problem in a different coordinate system, and removing the normal component in that system

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so whatever you are left with is in the plane

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so effectively a projection onto the plane

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it's no different than if you just "removed" the z-component of a vector in order to project it onto the xy plane

gleaming topaz
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Okay thanks, this helps me. So just the formula for projection gives the parallell projection into the plane and subtracting it from the vector which is projected gives us the orthogonal vector that is projected onto the plane?

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That might be messy but I think I've got it right?

vast torrent
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if you're trying to memorize the formula, here's how to remember it

steady fiber
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don't memorize the formula

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think about what it means

vast torrent
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for projection from one vector onto another I mean

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not for orthogonalization

steady fiber
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oh that one

vast torrent
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$\frac{\langle u, v \rangle}{\langle v, v \rangle} v = \frac{\langle u, \frac{v}{\Vert v \Vert }\rangle} \langle u, \hat{v} \rangle} \hat v \rangle$

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damn

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was hoping for a first try there

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one sec

viral mason
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u and v look confusing in the dot product numerator

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silly italics

vast torrent
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aaaaa

stoic pythonBOT
vast torrent
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let me start from scratth

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$\frac{\langle u, v \rangle}{\langle v, v \rangle} v = \left \langle u, \frac{v}{\Vert v \Vert} \right\rangle \frac{v}{\Vert v \Vert} = \langle u, \hat v \rangle \hat v$

steady fiber
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almost there

stoic pythonBOT
vast torrent
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there we go

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that's how I remember it

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because the one on the right hand side is easier to remember than the original form

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you just normalize v before projecting onto v

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for me that's easier at least

gleaming topaz
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Yeah thanks, and say that v is a normal to a plane then the projection of u onto v gives us the vector lying in the plane right?

magic slate
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isnt <0,1,0> in the span of that plane

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and its orthogonal to <-1,0,1>

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so those two make a basis of the plane

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cause y can be any number and itll still satisfy the equation of the plane

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i could be wrong here though

vast torrent
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and the formula for projecting onto a span of vectors

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is you put the column vectors into a matrix M

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and it's

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$\text{Proj}_A(v) = A(A^\top A)^{-1}A^\top v$

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whoa

magic slate
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whoa

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lmao

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never seen that before

vast torrent
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err;''

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yes

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I dont have any mnemonic for this

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and its wrong

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one sewc

stoic pythonBOT
gray dust
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til latex comes equipped with command for inner prod

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$\ip{a}{b}$

stoic pythonBOT
magic slate
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but that kra-ket notation

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bra*

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isnt that different

vast torrent
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\langle \rangle

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anyway I just memorized it, I dont have a mnemonic, if someone has one feel free to say it

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well

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if A is a single column

gleaming topaz
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but Oily if the plane is x+z=0 and you say that (0,1,0) is in the span of the plane, that means that any (x,y,-x) is a point on that plane right? What does the lack of y in the equation for the plane given by x+z=0 represent then?

vast torrent
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it does reduce to the formula for projection onto a vector

gray dust
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@magic slate in my eyes, no difference

gleaming topaz
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Does it mean that the plane contains all possible y's for any point where x=-z?

magic slate
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ok, im not familiar with it yet. i just thought it might be different

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and yes any y can satisfy it

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what matters is that x=-z

gray dust
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Comes down to if you like midlines or commas

magic slate
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to find the basis just let x=s then z=-s and let y =t

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then $[x,y,z]^{T}=s[1,0,-1]^{T} +t[0,1,0]^{T}$

stoic pythonBOT
magic slate
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so the plane is defined by the span of those two vectors

gleaming topaz
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So if the blue part is the plane given by x-y+2z=0 and I'm looking for P(v), is it just the projection of v onto (1,-1,2)?

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So ((V . (1,-1,2)) / 6) * (1,-1,2)?

magic slate
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do you see what i did there?

obsidian rapids
gray dust
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remember the effects of row ops on the det of a matrix

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in particular, what happens when you multiply a row/col by a scalar

obsidian rapids
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if I remember correctly

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it would just be - det A right?

gray dust
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no

gleaming topaz
obsidian rapids
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The addition of the scalar 7 is whats throwing me off haha

magic slate
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they should be

gleaming topaz
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Shouldnt proj(v) onto n give me the vector lying in the plane and v-proj(v) onto n give me the vector orthogonal to the plane?

magic slate
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yes youre right

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email your prof or something

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cause that doesnt seem right

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unless its the proj onto the normal vector or something weird

obsidian rapids
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OHHHH

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@gray dust det B = k * det A

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found it lol

gray dust
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this shouldn't make sense bc you didn't define A,B,k but ik what you're getting at. that's it

gleaming topaz
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Thank you, that had me a bit confused. Guess, I'll ask him after the winter break

obsidian rapids
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yeah mymathlab sucks at labeling things. The top would be A, bottom would be B. K would be the scalar used in B.

gray dust
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better 👍

obsidian rapids
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With that cleared up does it sound accurate?

gray dust
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ik what you were getting at anyway but it's poor practice to talk of A,B,k without defining them prior

obsidian rapids
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Okay sorry.

gleaming topaz
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@magic slate Yeah, it was projection onto the normal vector. But what does your method do? You project the vector V on the two vectors that span the plane and get the transformation of V lying in the plane?

gray dust
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@obsidian rapids show whatcha did so far

magic slate
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yeah i thought it was the transformation that take v onto the plane

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i just solved for x,y,z given the equation of the plane

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which gave a basis for the plane

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then just projected the vector v onto that basis

obsidian rapids
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i've got pretty much nothing that I think is in the right direction on this. But, first thought was to subtract the scalar from the matrix

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man the cut off on this is annoying, but there is a bracket on the right side

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Oh, I found a good youtube video to walk me through this.

gray dust
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K so

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Find a basis for the nullspace of this new guy

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The 1st eqn gives you x_1=x_3 which you can use in other eqns

obsidian rapids
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Yeah okay. So then x_2 = 3/4x_1 + 1/4x_3 ?

gray dust
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The 1st eqn gives you x_1=x_3 which you can use in other eqns
Use this to make a sub

obsidian rapids
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long day sorry, hold on lol

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so x_2=x_3 as well

#

so x_1 = x_2 = x_3. x_4 is free. Would that make my eigenspace be {0,0,0,1}? (arbitrary 1 because it's free)

gray dust
#

so x_1 = x_2 = x_3. x_4 is free.
The eigenvectors take the form (x_1,x_2,x_3,x_4). Use the above to make subs

obsidian rapids
#

Well see I guess this is somewhere i'm lost. none of these eigenvectors take the form of a number.

gray dust
#

They’re vectors

obsidian rapids
#

that doesn't help me

gray dust
#

Not scalars

obsidian rapids
#

all of my course work has one of them equal to a number to solve with, this one doesn't.

magic slate
#

did you put the matrix in rref

#

cause that always helps me solve this sort of problem

gray dust
#

Rewrite the form (x_1,x_2,x_3,x_4) so that it only depends on two free variables. Use your above work to make subs

obsidian rapids
#

rref?

#

All i've got so far is that x_1 = x_3, x_2 = x_3, and x_3 = x_3. x_4 is free.

magic slate
#

the arrows represent row ops

gray dust
#

So now you can replace x_1 with x_3, etc

#

What does the eigenvector form take afterward?

obsidian rapids
#

what do you mean?

gray dust
#

The eigenvectors have the form (x_1,x_2,x_3,x_4). What’s that become after making subs?

obsidian rapids
#

{x_3, x_3, x_3, x_4} no?

gray dust
#

Yes

obsidian rapids
#

okay, I get that.

#

But where do I get actual numbers out of this besides x_4 being whatever I choose?

gray dust
#

I like to “separate” free vars by rewriting the form as a sum of vectors

#

For example, (a,a,b) = (a,a,0) + (0,0,b)

magic slate
#

turn it into (x_3,x_3,x_3,0) +(0,0,0,x_4) then let x_3=x_4=1

#

since they're free

gray dust
#

Please

#

Do not do the thinking for them

obsidian rapids
#

that actually helps me understand more than the other way

magic slate
#

secret agent bob

#

was i thinking for you?

obsidian rapids
#

negative.

gray dust
#

How would you rewrite the form as such a sum?

obsidian rapids
#

I assume such a maccaroni put it

gray dust
#

Great

#

x_3 & x_4 being free vars, set them to any nonzero scalars, and you got a basis

obsidian rapids
#

ohhhhhhh

#

x_3 being equal to itself makes it free

#

duh

#

So my basis could be {1,1,1,1} correct?

#

Thanks for that walk through. I'm sure it was painful lol. Up for another?

native lodge
#

This is finding eigenvectors?

gleaming topaz
#

Wouldn't your basis be the span of {(1,1,1,0),(0,0,0,1)}

gray dust
#

I focused on rewriting the eigenvector form as a sum for a reason

obsidian rapids
#

@gleaming topaz That's what I thought, but they told me otherwise.

gleaming topaz
#

I don't they did but your null-space is given by E(5)=x1(1,1,1,0) + x2(0,0,0,1) and as Sanketto said choose any non zero scalar for x1 and x2 to get a basis

gray dust
#

Er what

#

That is definitely a basis for the eigenspace. What’s the answer say?

obsidian rapids
#

not listed

#

was just a list of practice problems

gray dust
#

I wrote as a sum to show that

#

The eigenspace is the set of all linear combos of (1,1,1,0) & (0,0,0,1), aka their span

obsidian rapids
#

So then it would be (1,1,1,1) ?

gray dust
#

Nooooo

#

Those two vectors ARE the basis!

obsidian rapids
#

mmmmmm

#

I plugged the problem into wolfram as well and got both as well

gleaming topaz
#

(1,1,1,1) is just a point in that basis

obsidian rapids
#

So the answer to this one just happens to be a span.

native lodge
#

You can always write:
span{eigenvector 1, eigenvector 2}
as your answer

obsidian rapids
#

yeah thats what I did.

#

oh nevermind

#

Lol. This is simple enough.

slow scroll
#

👍

obsidian rapids
#

Just taking the left matrix to whatever power I want

slow scroll
#

well, you use the fact that (PDP^-1)^n = PD^nP^-1

native lodge
#

When they give you diagonalized form, very nice lol

#

Doesn’t get easier than that

slow scroll
#

no one wants to mess with that computation stuff wew

native lodge
#

I like to see the computations come out correctly

#

Seeing it work is fun to me

obsidian rapids
#

so just to clarify here

#

yes?

native lodge
#

What are you trying to do?

gleaming topaz
#

You get why it becomes P(D^k)P here when you want to calculate A^k and why this is the prefered method of calculating a power of a non diagonal matrix?

#

You shouldn't just try to get the answer without understanding the problem

#

No, they want you to give a general matrix to calculate A^k using A=PDP^-1

obsidian rapids
#

I'm just trying to make sure I understand and am doing things right lol

slow scroll
#

do u see what eddy is saying tho?

gleaming topaz
#

What happens to (PDP^-1) when you raise it to a power say 3?

#

You get (PDP^-1)(PDP^-1)(PDP^-1) right

obsidian rapids
#

right

gleaming topaz
#

Can that be simplified in any way?

#

Could you with the help of that see what happens for (PDP^-1)^k to help you give a matrix for A^k?

obsidian rapids
#

probably?

#

Never seen a problem like this so i'm not real sure of anything.

#

i've done simple versions where i'm given PD and do PDP^-1 but nothing to do with A^k

gleaming topaz
#

Well what happens with (PDP^-1 )when it's raised to a power?

obsidian rapids
#

It's multiplied against itself however many times specified

gleaming topaz
#

Lol sure, but going back to what I said before say you have (PDP^-1)^3, you get

(PDP^-1)(PDP^-1)(PDP^-1) right?

#

Can you see how that could be simplified?

obsidian rapids
#

I guess I don't see what you are getting at

gleaming topaz
#

What is the inverse matrix multiplied by the matrix its a inverse of?

#

A multiplied by A^-1

slow scroll
#

*think associativity

obsidian rapids
#

You should get an identity matrix

gleaming topaz
#

Yes and what is the identity matrix multiplied by say a matrix B? I * B?

#

And you know that matrix multiplication is associative right such as ABC = A(BC) = (AB)C

obsidian rapids
#

Right

gleaming topaz
#

So with everything I just said in mind, do you see how this could be simplified?

(PDP^-1)(PDP^-1)(PDP^-1)

#

If not, does this help you?

PD(P^-1P)D(P^-1P)DP^-1

#

P^-1P is supposed to be mean the inverse of P multiplied by P, I just don't know latex

obsidian rapids
#

Yeah i'm still pretty lost. This is the kind of problem i need to find an example and follow along with to see how it works.

#

oh

#

So would I basically do PD^kP^-1?

hoary agate
#

Yeas that's what it'd simplify to

gleaming topaz
#

Yes

obsidian rapids
#

That makes more sense

gleaming topaz
#

And do you know how to calculate the power of a diagonal matrix?

#

In this case D

hoary agate
#

just do it for k=2,3 and use induction to convince yourself

obsidian rapids
#

yeah, I take the diagonal, in this case a and b, and put them individually to the desired power.

hoary agate
#

ye

gleaming topaz
#

Okay cool, so if you have A = PDP^-1 and you take A^k, can you somehow use (PDP^-1)^k to find an expression for A^k?

hoary agate
#

heck wrong commands

gleaming topaz
#

Xd

hoary agate
#

my latex is weak ><

obsidian rapids
quartz compass
#

your things were flipped begin{matrix}

obsidian rapids
#

Tell me I didn't f taht up lol

hoary agate
#

yeah lmao

quartz compass
#

or rather, you might want bmatrix for bracket or pmatrix for parenthesis

gleaming topaz
#

Well your answer is supposed to be whatever PD^kP^-1 comes out to be

#

So if that's that, then it's right

hoary agate
#

$\begin{pmatrix} a & 0 \ 0 & b \end{pmatrix}^k = \begin{pmatrix} a^k & 0 \ 0 & b^k \end{pmatrix} $

#

pls work

obsidian rapids
#

Should be. I'll double check it with a calc

hoary agate
#

yay

obsidian rapids
#

yay

#

twas it

stoic pythonBOT
hoary agate
#

perfect

#

ty

#

@quartz compass

gleaming topaz
#

Well yeah not really but almost

quartz compass
#

yup 👍

gleaming topaz
#

You calculated A^2 but they were asking for A^k

obsidian rapids
#

oh

#

I figured they meant to put in "an arbitrary integer"

#

makes more sense to not do that

#

thanks eddy

gleaming topaz
#

Yes, and btw do you understand where the matrices P and D come from?

obsidian rapids
#

Beyond being given to me not really.

#

In this equation I get that they are what make A.

#

But beyond that nah.

gleaming topaz
#

Well, you'll probably learn but D is the matrix with A's eigenvalues in it's diagonal and P has A's eigenvectors as columns

obsidian rapids
#

mmmmm gotcha. Yeah, maybe a little beyond where i'm at right now lol.

quartz compass
#

are you familiar with the equation for eigenvalues and eigenvectors

#

$Av =\lambda v$

stoic pythonBOT
quartz compass
#

you can basically imagine the matrices P and D coming from writing all the eigenvectors and eigenvalue equations simultaneously as one large matrix equation

#

AP=PD

obsidian rapids
#

makes sense

quartz compass
#

try to work it out for yourself to see why that is, like why did we have to put the D on the right side and not write it as say, AP=DP?

obsidian rapids
#

Yeah i'll try to remember and do that tomorrow. I just have one more to figure out tonight.

quartz compass
#

have you ever set up equations to determine currents in wires before

obsidian rapids
#

literally never

#

haven't encountered it in our course work either

gleaming topaz
#

Lmao that seems irrelevant for a linear algebra course

obsidian rapids
#

That's what I thought!

#

but here I am anyway lol

gleaming topaz
#

I think that's kirchoffs law if you'd like to read about it

#

Not entirely sure

obsidian rapids
#

thanks

frosty vapor
#

kirchoffs laws yes

#

will need some gaussian elimination if u wanna do them for lots more branches type thing

#

but matrix yes

half ice
#

@obsidian rapids
Take a look for mesh analysis to see this done

real sable
hoary agate
#

@cursive narwhal does

real sable
#

Do you think it's a good investment?

#

@cursive narwhal

cursive narwhal
#

I used it for quite a lot of math and physics olympiad prep

#

It got me pretty far

#

I personally think it's excellent

real sable
#

I'm currently using it as a way to revise my Linear algebra and calc courses at uni haha

#

I'm studying Physics at ULB (University of Brussels) x)

cursive narwhal
#

Yea it's very good

#

Though another one you could benefit from is the lectures by technion on youtube

#

They have 3 lecture series by this professor from Technion and he's very good, in my opinion

real sable
cursive narwhal
#

Yea

#

I liked them quite a lot

real sable
#

Thanks !

dreamy acorn
#

Is there an operation that returns zero when the integer input is 1, but returns 1 when the integer value is greater than 1?

frosty vapor
#

uh

#

not that i know of

#

you could make a function that does that ig

dreamy acorn
#

i am using a very simple calculator, so i can only use basic mathematical symbols

dusky epoch
#

why exactly do you need to do that in a calculator

#

what are you trying to achieve

pale shell
#

Isnt this just y=mx+b

gray dust
#

Hardly?

pale shell
#

Yes

#

It is linear algebra

gray dust
pale shell
#

..

terse mirage
#

lmao

#

linear algebra is just y=mx+b
hyperthonk

vast torrent
#

Affine algebra

dreamy acorn
#

i am trying to post a working formula into a wiki, but it hinges on being able to do what i stats (only base mathematical symbols

vast torrent
#

A formula for what

#

"Is there an operation that returns zero when the integer input is 1, but returns 1 when the integer value is greater than 1?"

#

This?

dreamy acorn
#

yeah

#

it only needed to fill 6 conditions though, someone came up with this:

#

f3(x) = -(1/12)(x - 1)(x - 2)(x - 4)(x - 5)(x - 6) satisfies:
f3(3) = 1
f3(1) = f3(2) = f3(4) = f3(5) = f3(6) = 0

vast torrent
#

I guess if you need to only use +×÷- then that's what you do

vocal ginkgo
#

I am having a tough tim understanding this

#

what is the formula?

#

is it just this portion?

#

of everything?

#

I'm confused..

vast torrent
#

It's saying that

#

If chi is really small

#

chi² is really really small

#

So 1-chi² is very close to 1

#

And sqrt(1-chi²) is even closer to one

vocal ginkgo
#

I'm guessing that is not for me, right?

#

cuz otherwise I am even more confused

vast torrent
#

Which line did i lose you

vocal ginkgo
#

from the start lol

#

:

#

😦

vast torrent
#

Oh is your question about how sqrt(1-chi²) disappeared?

vocal ginkgo
#

I didn't ask that

#

must have been someone else

vast torrent
#

Yes

vocal ginkgo
#

I am having a tough time interpreting this

vast torrent
#

And then they cancel out sqrt(1-chi²)

#

They treat it as 1

vocal ginkgo
#

Chi?

#

what is chi?

vast torrent
#

$\chi$

stoic pythonBOT
dusky epoch
#

$\xi$

vast torrent
#

Err

stoic pythonBOT
dusky epoch
#

bruh

vast torrent
#

Xi sorry

dusky epoch
#

bruh

vast torrent
vocal ginkgo
#

sorry guys

#

I haven't done proper maths in a longt ime

#

I am really struggling rn

vast torrent
#

I got them confused sorry

#

Okay so

vocal ginkgo
vast torrent
#

Which part of the equality is confusing

#

There are 4 parts

vocal ginkgo
#

I understand what th leetters mean

vast torrent
#

I don't know why they repeat δ

vocal ginkgo
#

I just don't understand how to use it

#

and why δ is repetead

vast torrent
#

Do you have this formula in the context of a larger problem

vocal ginkgo
#

Yes

#

QUESTION FIVE

A) A mass and spring system has a mass of 20 kg. The natural frequency of the system is 77 Hz without considering any damping effect. What is the spring’s stiffness?

(5 Marks)

b) A damper is added to the system to give the system a damping ratio of 0.1. Can you calculate the damping constant/coefficient?

(5 Marks)

c) Calculate the logarithmic decrement.

vast torrent
#

I don't think there's a reason delta is repeated, maybe a typo

vocal ginkgo
#

I have done A) and B)

#

correctly I believe

#

and now I have to calculate the log decrement

#

using that fromula

#

But I am confused, beecausee it has so many elements

#

four parts

vast torrent
#

Is the damping coefficient the same thing as the damping ratio?

vocal ginkgo
#

no

#

one second

gray dust
#

Damp ratio = actual damp const/critical damp const

vocal ginkgo
#

yes

#

(thanks again mate)

vast torrent
#

Okay so

#

Did you calculate that

vocal ginkgo
#

yes

vast torrent
#

Okay so

gray dust
#

That’s a fancy N

vast torrent
#

It's saying

#

$\delta \approx 2 \pi \xi$

stoic pythonBOT
vast torrent
#

To estimate delta

#

Multiply 0.1 by 2pi

#

That's it

vocal ginkgo
#

because it's a small value?

#

is that it?

vast torrent
#

If you are correct that ξ=0.1

#

Well why don't you do it the real way and the approximate why

vocal ginkgo
#

why is it so long then

#

that's what's really confusing me

vast torrent
#

It's telling you why the approximation works

#

The real formula is δ=2πξ/sqrt(1-ξ²)

#

The approximation is δ=2πξ

vocal ginkgo
#

ah!

#

that's what got me confused!

#

but can I use the real formula all the time?

#

instead?

vast torrent
#

Yes it you want to

vocal ginkgo
#

fuck, thank god XD

#

I was so confused

#

thank you so much mate

vast torrent
#

But the answers will be very close if ξ is close to 0

#

Np

#

Sorry for calling xi chi

vocal ginkgo
#

no worries

vast torrent
#

,w sqrt(1-0.1^2)

stoic pythonBOT
vast torrent
#

You're dividing by that number

#

It's very close to dividing by just 1

vocal ginkgo
#

yap, makes sense mate 🙂

#

the values are almost the same

hoary agate
#

,w 1/sqrt(1-0.01)

stoic pythonBOT
hoary agate
#

close enough

vast torrent
#

Or multiplying by that number, yes

minor warren
#

does this proof look valid? 0 here represents the 0-vector. Prove -0 = 0. Proof: -0 = -1(0-0) = -0+0 = 0. QED

half ice
#

Have you proven previously that -x = (-1)(x)?

minor warren
#

yes

#

-1v = -1v + (v + -v) = -1v +1v -v = (-1 + 1)v - v =0v - v = 0 - v = v

half ice
#

Yeah seems correct to me

minor warren
#

k, thanks !

scarlet ermine
#

well im finally done with this, thanks for your help y'all

#

i do not deserve this grade but i will take it gladly

buoyant pike
#

does your school do +/- grades

#

cuz that is big range for an A

slow scroll
#

90-100 is probably an A, no +/- grades. Its simple and a lot of schools do it that way. The only problem is, at least at my school, is that an 89.4 and an 89.5 is the difference between a 3.0 and a 4.0 GPA.

Congrats, defunct hype

gleaming topaz
#

How does grading in the U.S. even work? In my linear algebra class in Sweden we have one test to decide our grade for the whole 10 week course

cursive narwhal
#

Oof you study in sweden? Where?

dreamy acorn
#

so awhile ago i asked about an expression/equation where:
if 0 then 0
if 1+ then 1
and there weren't any great answers, but someone found a "close" answer

f(x) = 1/(1 + 100^(-100 * (x - 0.5)))

#

if 0 then 1x10^-100
if 1+ then roughly 1

#

it's truly beautiful

#

it's 1 divided by an exponential decay curve that has basically a falling edge at 0.5, and reaches near the asymptote after that

cursive narwhal
#

I think @vast torrent mentioned that a possible answer was $1-\delta _{ij}$

stoic pythonBOT
cursive narwhal
#

Where that funny looking symbol is the kronecker delta

dreamy acorn
#

oh, perhaps i was confused then

gleaming topaz
#

@cursive narwhal At Örebro University

uncut forge
#

@gleaming topaz you're a math major or just taking linalg?

gleaming topaz
#

Just taking linalg amongst other math classes for engineering

weary talon
#

If I have:
f(1) = 1/0.8^0 + 1/0.8^1
f(2) = 1/0.8^0 + 1/0.8^1 + 1/0.8^2
How do I express f(x)?

dusky epoch
#

you've only said what f(1) and f(2) are, so without further information the value of f(x) could be just about anything for x other than 1 and 2.

weary talon
#

adding 1/0.8^x each time

dusky epoch
#

also, how is this linear algebra at all?

weary talon
#

I don't know what it is

dusky epoch
#

instead of risking posting something where it doesn't belong

weary talon
#

🙄

dusky epoch
#

also maybe try to be a little less vague in your descriptions.

weary talon
#

I explained how I could

hoary agate
#

where did you get the (x+1) from @weary talon

dusky epoch
#

this doesn't change the fact that this is not linear algebra at all

steady fiber
#

this is easily the most abused channel in the server

#

why do so many people not take the 5 seconds to understand the definition of linear algebra

#

or take the 5 seconds to understand that the course they are taking is not called "Linear Algebra"

weary talon
#

I'm not in a course and this is work-related, so I have absolutely no hinting on what branch of maths this would be in. I actually spent like a minute or two googling up equations/algebra, looked at the previous conversations here and it seemed to fit for me. Sorry for not being a math genius

scarlet ermine
#

@buoyant pike @slow scroll my 2 year school does the 90-100 = an A, 80-90=b, etc, with hard cutoffs at the -9.5

#

the 2 year school is extremely strict and curving only happens on individual exams with limited EC

#

so its actually extremely harsh for your gpa if you're a borderline student

#

UMD, the 4 year school i also attend, does +- and is much more lenient on curves

#

i've had friends earn a B with a 45%

#

so there a B= a 3.0, B+ = 3.3, A- = 3.7, and an A = 4.0

empty valve
#

$ \sum{n = 0}{x} (5^n)/(4^n) $

brittle juniper
#

$$\sum_{n=0}^{x}\frac{5^n}{4^n}$$

stoic pythonBOT
brittle juniper
#

now, what does this have to do with linear algebra?

empty valve
#

nothing

#

ayy lmao

vast torrent
#

I have the matrix equation Ax = y, where the matrices are defined as this

#

$\begin{bmatrix} 1 & 1 \ 1 & 2 \ 1 & 3 \ 1 & 4\end{bmatrix}\begin{bmatrix} x_1 \ x_2 \end{bmatrix} = \begin{bmatrix} y_1 \ y_2 \ y_3 \ y^4 \end{bmatrix}$

stoic pythonBOT
vast torrent
#

Find a pair of vectors u, v, in R^4 such that

#

for any $y \in \mathbb R^4$ satisfying $u^t y = 0$ and $v^t y = 0$

stoic pythonBOT
vast torrent
#

then there is a unique x in R^2 satisfying Ax = y as defined above

#

I honestly don't even know how to show effort in this

#

I just rewrote inner products in a bunch of ways hopeing something would become obvious

#

$y = \begin{bmatrix} x_1 + 1 x_2 \ x_1 + 2x_2 \ x_1 + 3 x_2 \ x_1 + 4 x_2 \end{bmatrix}$

stoic pythonBOT
vast torrent
#

I can write things like that but i dont know how to get closer to the solution ;_;

vast torrent
#

<@&286206848099549185>

hoary agate
#

@vast torrent

vast torrent
#

hi Flynn

hoary agate
#

you found u, v?

vast torrent
#

no I have no fucking clue how to do this ;_;

hoary agate
#

why not (1,-1,-1,1) for u

#

well, uT

#

then uTy = 0 right

vast torrent
#

agreed

hoary agate
#

and v=-u blobsweat

vast torrent
#

but then that doesnt give a unique (x1,x2)

hoary agate
#

wdym

vast torrent
#

you just found a solution that works for all (x1,x2)

hoary agate
#

yeas

#

that's what they asked tho

#

for any y

vast torrent
#

find a constant u, v

#

such that for any y <u,y>=<v,y>=0

hoary agate
#

yes

vast torrent
#

there is a unique x Ax=y

#

how did we show uniqueness

hoary agate
#

ohh

vast torrent
#

we did not

#

;_;

hoary agate
#

no we didn't

#

:(

vast torrent
#

thanks for trying

hoary agate
#

(x1, 4x2, - x1, - 2x2)

#

does this work @vast torrent

vast torrent
#

I need to com eback to this problem later, I'll try it later

hoary agate
#

aight

vast torrent
#

thanks Flynn, but my brain doesnt want to do it rightnow

hoary agate
#

yeah me neithor

vast torrent
#

appreciate the effort

hoary agate
#

it's like 2am and I'm here doing your matrix thing

#

gl lol

#

I shall go to bed now

magic slate
#

If a linear map between vector spaces is not bijective, does that imply that the mapping has no inverse?

#

or can you not say given only the bijectivity

vast torrent
#

in all areas of mathematics, a mapping is invertible iff it is bijective

#

khan academy has a proof of this

#

@magic slate

magic slate
#

ok ill have to google that proof

#

ty

mighty marten
#

Why is the cross product only defined on $\mathbb{R}^3$

stoic pythonBOT
cursive narwhal
mighty marten
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Like if you think of the cross product as the vector orthogonal to a set of vectors with length equal to the area of the shape they make

cursive narwhal
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Not that the question is bad but this is the sort of thing that can be googled.

mighty marten
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I believe I have googled it in the past

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I don't remember exactly what I got, but I think it wasn't a completely satisfying answer

quartz compass
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you can think of it as a consequence of taking a determinant of 2 vectors and one "undetermined vector" in R^3 means you have a free row

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so you can think of it as a kind of determinant operator, waiting for one vector to be dotted into it to fill the blank

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in R^4 you could just as well make a "cross product" but now you need to feed it 3 vectors to get a vector output

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so it's no longer a binary operation

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for fun, work out what the "2D cross product" is

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since from this perspective it takes only one vector input and gives 1 vector output

mighty marten
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It would just be rotation, right?

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Like equivalent to multiplication by the matrix
0 1
-1 0

quartz compass
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yep

mighty marten
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Wait what is a tensor?

quartz compass
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and of course still has the nice property of being perpendicular

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I never said anything about tensors hehehe

mighty marten
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Right but

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If the 2 dimensional cross product could be represented by a matrix (or 2-tensor) could the 3 dimensional cross product be represented by 3-tensor?

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(That notation could be wrong but you get the idea)

quartz compass
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yeah, look up Levi-Civita tensors

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$W^i = \varepsilon^{ijk}U_jV_k$

stoic pythonBOT
mighty marten
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Interesting

quartz compass
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this would be a way to represent a cross product in tensor notation between U and V

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the components

mighty marten
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Wait isn't an n-tensor a mapping from 1-tensors (vectors) to (n-1)-tensors?

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Because if so, that would make perfect sense

quartz compass
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do you know what einstein summation notation is

mighty marten
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No

quartz compass
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ah

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$W_i = \sum_{j=1}^3 \sum_{k=1}^3\varepsilon_{ijk}U_jV_k$

stoic pythonBOT
quartz compass
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for you

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$e_{ijk} = -e_{jik}$ etc...

stoic pythonBOT
quartz compass
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it's skew symmetric in all its indices

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and takes on only 1,0, and -1

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in this form as I've written it

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it's a skew symmetric symbol

stoic pythonBOT
quartz compass
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sorry I should have written it as,

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$W_i = \sum_{j=1}^3 \sum_{k=1}^3e_{ijk}U_jV_k$

stoic pythonBOT
quartz compass
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let's start from the bottom, U, V are vectors and U_j and V_k are their vector components in some basis

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at a point

mighty marten
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Right

quartz compass
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now e_{ijk} is a skew symmetric symbol which just means if we exchange indices, we alternate its sign

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so $e_{123} =1 $and $e_{213}=-1$

stoic pythonBOT
quartz compass
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furthermore $e_{112}=0$

stoic pythonBOT
quartz compass
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should be clear how to derive this starting from just given e_{123}=1

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the rest actually follows from that property

mighty marten
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What is $e_{111}$

stoic pythonBOT
quartz compass
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exchange the first two indices, you get e_{111}

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and it should be the negative of itself

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so that means it's 0

mighty marten
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Wait is $W_i$ our tensor?

stoic pythonBOT
quartz compass
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technically as I've written it, none of these are really tensors

mighty marten
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Oh right

quartz compass
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that's why I'm using e_{ijk} and threw away the epsilon_{ijk}

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since really the relationship to make it a tensor involves relative tensors and normalizing by the square root of the determinant of the metric tensor

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but you haven't quite gotten there yet

mighty marten
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Wait does $e_{ijk} = e_{kji}$

stoic pythonBOT
quartz compass
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since you just learned what einstein summation notation is

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actually you didn't even leran that I think

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since I didn't tell you lol

mighty marten
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Wait negative that

quartz compass
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well it's not important for now

mighty marten
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There should be a negative there

quartz compass
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yeah I think you're right

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if you're familiar with group theory, it's the sign of the permutation

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$e_{ijk} = - e_{jik} = e_{jki} = -e_{kji}$

stoic pythonBOT
quartz compass
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just doing it one step at a time

mighty marten
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Right

quartz compass
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$\sum_{i=1}^3 \sum_{j=1}^3 \sum_{k=1}^3 e_{ijk}U_iV_jW_k$

stoic pythonBOT
quartz compass
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this is the determinant

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although this is more of a theoretical tool

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most of these terms are going to be 0

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actually I think I need to divide by 1/3! to make it the determinant

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since it does double count