#linear-algebra

2 messages · Page 45 of 1

dusky epoch
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D is just a letter

wintry steppe
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we've just never left a matrix in that form

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^-1

dusky epoch
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what do you mean, "never left a matrix in that form"

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i'm asking you to take the inverse of a matrix

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are you not able to do that

wintry steppe
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i am

dusky epoch
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then what's the fucking issue

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are you still somehow under the impression that since D is called D it has to somehow be diagonal even though in this case it very clearly ISN'T

wintry steppe
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no

dusky epoch
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so

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what

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is

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the

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issue

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here

wintry steppe
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i was thinking D had to be inversed to get this matrix D^-1 that i gave there in the pic, so why are we now inversing that matrix to get D ?

dusky epoch
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D^-1 is known and we want D.

uneven bloom
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Inverse of an inverse is the original matrix

dusky epoch
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$D = (D^{-1})^{-1}$

stoic pythonBOT
uneven bloom
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Think about what an inverse is

wintry steppe
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ok i get it now

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😄

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thanks @dusky epoch @uneven bloom

ruby niche
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u and v are unit vector and the angle between them are pi/3
what is (3u-4v) ∙ (u+5v)?
anyone mind to show me how solve this problem? the correct answer is suppose to be -23/2

gray dust
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use dot product properties to rewrite that expression

ruby niche
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do you by any chance mean this one (au + bv) · w = (au) · w + (bv) · w?

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in this case is w = (3u-4v)?

gray dust
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that looks useful

ruby niche
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so i get 3u^2 + 11uv - 20v^2

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what is the step after this?

gray dust
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this looks poorly written. what even is u^2

ruby niche
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(3u-4v) ∙ (u+5) = 3uu - 4vu + 3u5v -4v5v

dusky epoch
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·, not *

gray dust
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$3u\cdot u-4v\cdot u+3u\cdot 5v-4v\cdot 5v$

stoic pythonBOT
ruby niche
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ok got the answer just needed to substitute v∙u with ||v|| ||u|| ∙ cos (pi/3 )

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thx

gray dust
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no prob

proven magnet
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is it OK to create a vector space from the span of a line?

vast torrent
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Check the vector space axioms

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Or a subspace test

proven magnet
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or reformulate to "vector space spanned by the direction vector of a line"

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i know the conditions

half ice
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A span is always a vector space, yes

proven magnet
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so if I know a line goes through origin, "let a vector space be spanned by a line L that goes through the origin"

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cuz idk if "direction vector of line" is proper

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thoughts?

vast torrent
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You span vectors, not spaces

proven magnet
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so you can't span a line? ok i'll say "vector space spanned by the direction vector of the line L"

half ice
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A line that goes through the origin is a vector space

vast torrent
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Sure

half ice
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In that all of the vectors going through that line form the space

proven magnet
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hmm wait a line through origin is a vector space by definition

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lol

vast torrent
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a direction vector of the line

proven magnet
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thx bois for clearing it up

half ice
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Not by definition, you'll need to test some axioms on it, or find another clever way. I like the span idea

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Like take (1,2) in R². The span of that is a vector space, which is also a line.

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(-2,-4) is in the space

proven magnet
cloud cairn
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if i have a line y = 3x
and i want a basis vector, that spans the line
solve for each variable in terms of just one variable gives me
(x, 3x ) ---> basis is (1,3)
so span of (1,3) represents the line

but what if the line is y= 3x + 2
does that 2 have an effect on the basis?

half ice
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That's not a vector space at all

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So you can't describe it with the same tools that you could with other vector spaces

cloud cairn
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just the second equation?

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y= 3x + 2 ?

half ice
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One might call that an affine space. You could simply take out the 2, then add it back in after vector space stuff

cloud cairn
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the reason i asked this question was cuz

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i was given a plane, something like 3(x-2) + (y+1) + (z-5) = 2
so its not set equal to 0, but 2.
and i wanted to find a basis for the plane

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am i going to run into the same problem as above?

half ice
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Yup

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Analyze instead without the 2, then add it back in after if you want these tools

cloud cairn
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ok so on that first problem with the line equation. if i get the vector (1,3) as the basis.
and you say add the 2 now.
does that mean( span of (1,3) ) + (0 , 2) ?

half ice
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Yeah something like that

woven geyser
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I want to prove -v + v = 0 (where 0 represents the 0 vector). Is this proof correct: -v + v = v + -v (comm law of add) = 0 (add inverse law).

dusky epoch
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sure

woven geyser
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thanks!

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my next proof differs from the book's, is this one valid too? prove 0 + 0 = 0 (where 0 is the 0 vector). my proof: 0 + 0 = (v+-v) + (v+-v) [add inverse law] = v + v + -v + -v [comm law of add] = 2v + -2v = 0 (add inverse law)

dusky epoch
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you overthought that one a bit

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you didn't need to introduce any new vector at all

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0 + 0 = 0 follows directly from the definition of additive identity

woven geyser
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oh snap!

dusky epoch
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v + 0 = v for all v, and in particular for v=0

woven geyser
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you're right, thanks for that insight. is my proof still valid even if overcomplicated?

half ice
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I suppose lol. You drop the brackets, so it may be worth stating associativity

woven geyser
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oh good pt

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ty

dreamy depot
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Dumb question i've been practicing the row reduction algorithm and i'm not sure if this is right

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$$
A = \left[\begin{array}{ccc|c}{0} & {1} & {-4} & {2} \ {0} & {0} & {1} & {-5} \ {1} & {-3} & {5} & {4}\end{array}\right]
$$

$$rref(A) = \left[\begin{array}{ccc|c}{1} & {0} & {7} & {8} \ {0} & {1} & {-4} & {2} \ {0} & {0} & {0} & {1}\end{array}\right]$$

stoic pythonBOT
dreamy depot
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For the row operations I took $-5R_{2} + R_{1} \rightarrow R_{3}$ then did $3R_{2} + R_{1} \rightarrow R_{1}$

stoic pythonBOT
dreamy depot
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then finally did $R_{3}/16 \rightarrow R_{3}$

stoic pythonBOT
dreamy depot
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Is what I did right because the calculator i'm using is showing me something different

cloud cairn
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it doesnt look right

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i think u shud have a pivot/leading 1 in each column

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from what im seeing doing the work

dreamy depot
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Then what should it be then for the rref(a) ?

cloud cairn
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the first thing i did was:
swap row 1 and 3. (this puts a lead 1 in column 1)
then swap row 2 and 3 (puts a lead 1 in columns 2 and 3)

dreamy depot
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Yeah that's what I did first

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I should have mentioned it

cloud cairn
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ok so its in echelon form. that there tells you its nonsingular. and it can be row reduced with leading 1's and then 0;s in the other spots of each column (sorry idk how to say that last part)

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im not a tutor btw

dreamy depot
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ahhh okay I put in Echelon form then ?

cloud cairn
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so next step id do is
4*R3 + R2

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this means add to row 2, 4 times row 3

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shud look like this after u do it

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1 - 3 5 | 4
0 1 0 | -25
0 0 1 | -5

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we did that step to get a zero in row 2, column 3

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does this step make sense?

dreamy depot
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Should I do that step after A is in echoloan form ?

cloud cairn
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you do not have to solve A to echelon form, but sure its a very good guideline to try to follow

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you basically end up solving echelon form in the process

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and then yes do it after

dreamy depot
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Because now looking at it I think I put in echelon form

cloud cairn
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my echelon form matrix is :
1 - 3 5 | 4
0 1 -4 | -5
0 0 1 |-5

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just check u got that when for yours

dreamy depot
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also when you do 4*R3 + R2 what row are you replacing

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?

cloud cairn
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this is to r2

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so take 4times r3 and add it to r2

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the notation i wrote for my step there

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is how my book and professor do it

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4R3 + R2

dreamy depot
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I got it thanks 🙂

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I've just been having trouble with this algorithm and applying iteffectively

clever cedar
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is there a functional difference between rank and the dimension of a column space?

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nvm

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'''rank(A) = dim(row(A))'''

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and since dim(row(A)) == dim(col(A))

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then by transitivity it must be true

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just saw it in my book

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if a man can swim across a river in 10 minutes or (1/6 hours) and if the current flows at 4km per hour in the opposite direction, is it true that by multiplying 4(1/6) will get the resultant vector

wintry steppe
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can someone help me w this

gloomy arrow
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Do you learn jordan canonical form in a first semester linear algebra class or an upper level class?

surreal shuttle
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@wintry steppe iii is true right off the bat

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wait hol up nvm

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it is fals

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as the only way that would be true is if it were v that was there instead of u as the thing which u was "orthagonal" to in the statement

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as v and w form a basis for a plane which is itself orthagonal to u

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the sum of two orthagonal vectors will be orthagonal to neither of them

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false qed

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the way to test these is to write out the vectors as something like w = <w1, w2, w3> etc. and then see the results

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that would be an easy way to prove or disprove (i) for instance

wintry steppe
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so i is the only true? @surreal shuttle

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bcz i cant prove that

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i dont get it

surreal shuttle
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rewrite all vectors as components sub 1,2,3 as outlined above, then compute the dot and cross products. compare.

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for (i) at least

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then you will be able to discern whether or not it is correct

wintry steppe
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got it tysmm

wintry steppe
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can someone explain this ?

gray dust
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let S be the set of vectors given by (i)

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for any real scalar c and any element X picked out from S, determine if cX is also an element of S using the condition that all elements in S must satisfy

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if yes, S is closed under scalar multiplication. if no, S isn't

wintry steppe
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oo okay

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so the only one which would be under the scalar multiplication would just be (i) right @gray dust ?

gray dust
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didn't check. just here to post tips

feral grove
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why wouldn't ii be?

wintry steppe
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yeah i tried i, ii

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it was wrong..

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so im guessing it was just ii

feral grove
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well before guessing why should i be or not be closed under scalar multiplication

dusky epoch
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if one of these sets fails closure under scalar multiplication then you should be able to present a counterexample

wintry steppe
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i knew that iii is false.. but i was confused between ii

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and i

dusky epoch
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(0,0) is not in (i)

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that alone already disqualifies it

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bc 0 times literally anything is (0,0)

wintry steppe
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ohhim stupiddd

bitter root
dusky epoch
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what am i looking at

bitter root
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the operation AP - PB = 0

dusky epoch
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where P is an unknown matrix, and A and B are known?

bitter root
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which could be written P^-1AP = B

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yes

dusky epoch
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what exactly are you asked to do

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check whether A and B are similar?

bitter root
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prove similarity

dusky epoch
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prove similarity ok

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solving that ungodly complicated system is definitely not the way to go

bitter root
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glad to hear that

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wasn't too keen on that on an exam

dusky epoch
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consider instead finding the eigenvalues of A and B

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if A and B have the same eigenvalues, with the same multiplicity, and (if necessary) the same JNFs, then they're similar

bitter root
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Oh, umm I missed part of the question actually. It wasn't just proving but proving by finding P and P inverse

dusky epoch
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well

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you can diagonalize A and B afterwards

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$QAQ^{-1} = D = RBR^{-1}$

stoic pythonBOT
dusky epoch
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so then you're gonna have $R^{-1}QAQ^{-1}R = B$

stoic pythonBOT
dusky epoch
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$P = R^{-1}Q$

stoic pythonBOT
bitter root
bitter root
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I am stuck, I cannot bridge the gap from what I figured out - about connecting similarity to eigenvalues and determinants - to calculating P. I am not sure what is going on in your first equation either, I haven't seen that form before with the whole A D B thing.

wintry steppe
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can someone explain this to me

gray dust
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do there exist scalars $c_1$ and $c_2$ such that $c_1v_1+c_2v_2=(-2,0,-1)?$

stoic pythonBOT
clever cedar
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row reduce v_1 and v_2

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then you can easily try scalars

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to see which satisfy

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@wintry steppe

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@wintry steppe

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u have two accounts

wintry steppe
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yeah i cant acces my second account, sorry

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and okay thank youu

wintry steppe
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can someone assist me with this please?

wintry steppe
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specifically b and c

urban bough
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So, say I have a matrix norm for a matrix Ax where A is PSD

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because you can spectrally décompose A into QWQT, where W is the diagonal of all of A’s eigenvalues, the norm would just become Wx, right?

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Since The norm is unitarily invariant?

clever cedar
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Q. AX = 0 where A is an n x n matrix and X != 0, prove that det(A) = 0.

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Can i prove this with a contrapositive?

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AX = 0
AA^-1X = 0
IX = 0
X = 0
QED
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is my proof done there if its a contrapositive?

dusky epoch
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i'd rather call this a proof by contradiction

clever cedar
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oh alright ty

dusky epoch
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"assume det(A) != 0 and hence that A is invertible, then we have <your work>, contradiction, therefore det(A) = 0"

clever cedar
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you're right I should be more explicit

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with why i chose my steps

wintry steppe
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Hi,

How to compute the square of a matrix and vector product.

I have a matrix M (mxm) and a vector n (m x 1), and the product is defined as

$M ; n$

stoic pythonBOT
wintry steppe
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I need to take the square of such expression.

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$(M;n)^2$

stoic pythonBOT
wintry steppe
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The answer is $n^T , M^T , M , n$

stoic pythonBOT
wintry steppe
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How to get here?

dusky epoch
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uh

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$(Mn)^2$ as written doesn't make any sense

stoic pythonBOT
dusky epoch
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do you have any context for this

wintry steppe
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Okay I will elobarate

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I have $\theta(x + \delta x) = \theta(x) + \nabla \theta(x) \delta x + O(\delta x)$

stoic pythonBOT
wintry steppe
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where x belongs to R^3

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and $\theta$ is a map from R3 to R3

stoic pythonBOT
wintry steppe
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I am computing $|\theta(x + \delta x) - \theta(x)|^2$

stoic pythonBOT
wintry steppe
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So in that expression, I get $(\nabla \theta \delta x)^2$

stoic pythonBOT
wintry steppe
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??

dusky epoch
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do you

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where

hoary zinc
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Proof of Proposition 2.2.1

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Can somebody elaborate on how we get that system of equations

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Not sure how those three equations come from the orthogonality of the rows

daring solstice
minor galleon
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it really has everything for first 1-2 years of uni math

lunar sable
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I have a question pertaining to diagonalizing a matrix. How do I know which one I set to lambda 1 and lambda 2?

dusky epoch
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it doesn't matter

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as long as you don't mess up in pairing up eigenvalues with eigenvectors

lunar sable
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Okay, so the eigenvalue obviously has to pair up with their respective eigenvector

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easy enough

wintry steppe
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can anyone help me find a matrix for the reflextion across the line y=2x?

gray dust
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the matrix corresponding to a reflection about the line $y=\tan(\theta)x$ is $\\\begin{pmatrix}\cos(2\theta)&\sin(2\theta)\\sin(2\theta)&-\cos(2\theta)\end{pmatrix}$

stoic pythonBOT
wintry steppe
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thanks

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i dont really get why the slope becomes tan(theta)

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tan(theta) = y/x is that why?

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$\tan(\theta)=2\implies \theta=\arctan(2)$. Is there a way to evaluate $\cos(2\arctan(2))$ without a calculator?

stoic pythonBOT
minor galleon
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@wintry steppe a more rudimentary method to do it would be, imagine any random point x,y

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reflect it across the y=2x axis and express the new coordinates in term of x, y

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find the matrix since you have M X= X'

wintry steppe
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then solve for M?

gray dust
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you could try a double angle identity but i doubt you'd get too far without resorting to calculator

wintry steppe
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$M\begin{bmatrix}-2\1\end{bmatrix}=\begin{bmatrix}2\-1\end{bmatrix}$

stoic pythonBOT
wintry steppe
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should i just memorize this formula

gray dust
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for a test maybe, but it's always nice to know how to derive it

wintry steppe
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hmm okay

solar terrace
wintry steppe
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The graph shows how many kronor one day one had to pay for English pounds at a currency exchange office. Draw the function that shows how the number of kronor (y) depends on the number of pounds (x).

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don't know how to do this, anyone willing to help me out?

solar terrace
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@wintry steppe whats the whole question?

wintry steppe
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that's the question

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@solar terrace

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what's the function?

minor galleon
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@wintry steppe yup solve for M

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so basically you say, the perpendicular distance of (x,y) from y=2x is a certain distance d,

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this lets you know the position of (x', y') after reflection

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and you just do MX=X' and sort of intuitively guess at a solution to M

silent dune
half ice
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@silent dune
Have you tried to expand the brackets?

silent dune
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Not sure how to do that

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Like multiply it out I'm assuming but like I know order matters so I'm still not really sure how to

half ice
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X(A + B) = XA + XB
For example

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Note it's not AX, it's XA

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You can't flip order, like you said

silent dune
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How do I deal with the ^-1

half ice
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Oh

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Yeah that's a problem

silent dune
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Mhm, I've skipped it for now but yea

minor galleon
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protip @silent dune @half ice (A-I)=A(I- A^{-1})

silent dune
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How do we know that

minor galleon
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I=A A^-1

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so A - AA^{-1} = A-I

silent dune
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Hm

wintry steppe
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if two linear transformations are invertible, then their composition is invertible right?

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because $g^{-1}\circ f^{-1}=(f\circ g)^{-1}$ right?

stoic pythonBOT
minor galleon
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yh

silent dune
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How would I prove that A(A-I)^-1 is A then?

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cause im assuming the (I-A^-1) needs the A infront to = I

clever cedar
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(A^−1)^−1 = A;

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expand

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using the axiom i gave u

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$(A^{-1})^{-1} = A$

stoic pythonBOT
clever cedar
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then what is

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$I^{-1} = ?$

stoic pythonBOT
clever cedar
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@silent dune

silent dune
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uh

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not following really

half ice
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@silent dune
Let X = (A - I)'
(A - I)X = I
AX - X = I
AX = I + X

So A(A - I)' = I + (A - I)'

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Oop that's not a useful result. Sorry for the ping

silent dune
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lol all good anything helps its the last question I gotta do now

thorn robin
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they already showed you how to do it above

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namely this:
A(A-I)^{-1}(I-A^{-1}) = A(A-I)^{-1}(A-I)A^{-1} = I

half ice
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OH I see

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Clever

thorn robin
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this is the tip that LacerNoMore gave you

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@silent dune

silent dune
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where is (A-I)A^{-1} coming from

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Taking out a A^-1 ?

thorn robin
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it is equal to I - A^{-1}

north sierra
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Hey

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Just started learning about basis and already having touble

toxic pendant
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If I'm given 3 vectors and told to calculate the volume of the parellelpiped, can I use gaussian elimination to simplify them or does that not work

steady fiber
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why would you simplify them

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how would that help

clever cedar
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parelleiped is jsut cross product of two of any vectors

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once u get that result

toxic pendant
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A question is asking true or false, if the det=-3 then the volume of the parrallelepiped is 3

clever cedar
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use dot product

north sierra
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Oops i didnt even post the question

half ice
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Yes you did lol

north sierra
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Nah the bottom was cutoff

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In the first pic

toxic pendant
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Assuming my assumption works I am able to prove that it is true

half ice
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Oh good point

clever cedar
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Let A, B, C be any three vectors in $R^{3}$ space then the volume of parellepiped = <(A x B), C>

stoic pythonBOT
toxic pendant
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Yes that is the case

steady fiber
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yes, determinant is the volume of a parallelepiped

clever cedar
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@north sierra does it satisfy subspace test?

toxic pendant
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Can I row reduce

steady fiber
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you can derive that using the properties of the determinant

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namely that it is bilinear

half ice
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The question isn't asking if H is a subspace (though you'd have to assume this) don't go with the subspace test

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Instead, what are the properties of a basis?

toxic pendant
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Sounds interesting

clever cedar
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oh misread sorry

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even easier than subspace test imo

north sierra
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all good mike

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so it has to be linear independent

steady fiber
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figure out the dimension of H

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first

toxic pendant
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I'm going to go and try and prove the determinant thing then, ty

half ice
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Linearly independent, good. It also has to span the set that it is a basis of.

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Luckily, they show you that v1 and v2 DO span H

steady fiber
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you just need the properties of the determinant:

  1. swap two rows -> determinant becomes negative of what it was before
  2. multiply a row by a scalar -> determinant multiplies by scalar
north sierra
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yeah since those two are met, isn't a basis? for some reason my book says it's not a basis

steady fiber
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to derive the result I'm pretty sure

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no it's not a basis

north sierra
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why not?

steady fiber
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if you do this, you will very easily figure out that it's not a basis

north sierra
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how do i do that?

steady fiber
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how is H defined

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for each real number

half ice
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Oh lol fair

steady fiber
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you get one vector in H

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it is one-to-one between the reals and H

half ice
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So you want to talk about Span(v1, v2)

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Which is av1 + bv2

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Is [2,1,0] in this span?

north sierra
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no

half ice
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2v1 + v2 = [2,1,0]
So [2,1,0] is in Span(v1, v2)

north sierra
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oh

half ice
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But obviously this isn't in H, so Span(v1, v2) has things that aren't in H

north sierra
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i thought the s values are the same

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for both scalars

half ice
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They are

north sierra
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what

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then how is the first scalar = 2 and the 2nd = 1

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2v1 + 1v2

half ice
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H is the set of vectors sv1 + sv2
Span(v1,v2) is the set of vectors av1 + bv2

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These are not the same set, and therein lies the problem

north sierra
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wait

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so [2,1,0] is in the span

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but its not in H correct?

half ice
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Exactly

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The span isn't the same as H, so this isn't a basis for H

north sierra
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oh i see

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okay

half ice
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And Poros did notice this, in that H is a one-dimensional space

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So it can't have two basis vectors

#

You may not know about dimension yet but it's useful

north sierra
#

yeah i dont know about dimensions yet

#

assume this is a matrix

#

could we say this is a basis of R^3 because there are three pivots in the rows (so it spans R^3) and it is linearly independent ?

half ice
#

It shouldn't be a matrix lol

north sierra
#

lol

#

oh

half ice
#

If you do turn it into a matrix and row reduce, you'll find all three are pivots

#

So yes it's a basis for R³

north sierra
#

but i could still make it into one if i wanted to row reduce right? though i really dont have to in this case

#

i dont really have to row reduce tho

#

the pivots are shown

#

its in ref

half ice
#

Very true

#

You can see it will reduce to identity

north sierra
#

so could i say what i said earlier about the three pivots in the row?

#

i mean three row pivots

#

cause number of pivots in rows = span right

half ice
#

Yes it's a basis for R³

north sierra
#

i know that

#

but like just as an explanation lol

half ice
#

Number of pivots is the number of vectors that are linearly independent

#

So you've proven all are independent

north sierra
#

true ok

#

thx bro

half ice
#

Np. Feel free to ask if there's anything else

lunar sable
#

I have a question

north sierra
#

Sure

lunar sable
#

about diagonalization of a symmetric matrix using orthonormal matrix

#

It seems to matter what order I put in the eigenvectors before I calculate the orthonormal matrix

#

how do I know which vector is x1 and which is x3

#

*x2 not x3

#

The ordering only seems to matter in this case

half ice
#

It shouldn't? I believe you'll just mix up the rows

#

Let me check to be sure

lunar sable
#

hmm

#

I do get that as I asked earlier today and the person said it doesn't matter which of course is true

#

but I'm diagonalizing for a symmetric matrix using orthonormal matrix

#

and to check if they are orthogonal I multiply the orthonormal matrix by itself

#

and when i do the multiplication on either configuration, the answer is different

#

If you look at the first paper I multiplied the orthonormal matrix and got an answer different from the bottom orthonormal matrix, which was correct

#

Nevermind I didn't do the transpose when I multiplied (QQ^T)

north sierra
#

@half ice

#

hi

#

what if we have a question where we have a 4x4 matrix

#

and all the columns are lineraly independent

#

and it asks us to check for basis for R^3

#

would there still be basis for R^3?

half ice
#

Any basis for R³ will have 3 vectors in it

#

Since you have 4 lin ind vectors, there's a problem

north sierra
#

can we pick any three vectors and make a new set?

half ice
#

@north sierra
It also doesn't help that the vectors are each in R⁴

solar terrace
#

if A is a 2x4 matrix And E=A*C^T -B^T is a 2x5 matrix then what is the order of B and C

dusky epoch
#

what have you tried

dusky epoch
#

@solar terrace it's been 80 minutes and you've either neglected or refused to provide any feedback

solar terrace
#

@dusky epoch I just saw your comment, I'm not sure what your question entails, I think I solved it im just wondering if anyone else comes to the same answer

dusky epoch
#

my question entails sending me your attempt and pointing out exactly where you got stuck

#

if applicable

minor galleon
#

can someone help me verify how many distinct solutions

#

we get

#

i got 8

#

cuz u just get |det(P)|=|det(Q)|=|det(R)|

#

and you get 2 equations from each equality

#

so 2^3 =8 solutions ideally

#

i did all of that, but im not sure whether anything has gone wrong

mint sentinel
#

i got the following exercise: Find the polar form and sketch the following complex numbers in the complex plane

#

a) for example is 3-3i

#

what am i supposed to do? i cant remember that we've gone through this in class

minor galleon
#

@mint sentinel polar form is basically r cis(theta) or r e^{i theta}

#

r is the magnitude i.e. √(a^2 + b^2)

#

while theta is tan(theta)=b/a

mint sentinel
#

okay thanks

stoic pythonBOT
wintry steppe
#

ok how do i show this

sonic osprey
#

What are you confused about?

wintry steppe
#

im not even sure if i understand the problem honestly

sonic osprey
#

Well okay, what don't you understand?

wintry steppe
#

ok so V and W are just some random vector spaces with arbitrary many v and w elements respectively yes?

sonic osprey
#

yes

wintry steppe
#

what does v' and w' mean

#

i dont understand the operations tbh, the lambda thingy looks like a scalar

sonic osprey
#

It is a scalar

#

v', w' are just other elements of V and W

wintry steppe
#

okay i think i have somewhat of a grasp about it now

north sierra
wintry steppe
#

then how do i go about showing that it results in another R vector space?

north sierra
#

what does the M stand for in question 17 and 18?

sonic osprey
#

well, what does something need to satisfy for it to be a R vector space

wintry steppe
#

is that about the 8 axioms

sonic osprey
#

yes

wintry steppe
#

hmm okay so the associativity and commutativity seem trivial

#

the 0 vector i assume exists because theyre spaces over R?

sonic osprey
#

no

wintry steppe
#

oh

half ice
#

Does this need to be over R? You get a vector space regardless right?

wintry steppe
#

yeah it has to be over R

#

ok nvm im lost again

#

cant i just show that

#

lol

stoic pythonBOT
half ice
#

Is (v + 0, w + 0) the zero vector in V×W?

wintry steppe
#

probably not

half ice
#

Without getting too into it, (0,0) is the zero vector in V×W

#

Oh wait, that's what you're getting at, isn't it?

wintry steppe
#

im kind of trying to show that the thing has a zero vector

#

emphasis on trying

half ice
#

(v,w) + (0,0) = (v,w)
Which shows that (0,0) is the zero vector

wintry steppe
#

that sounds like i just made it up on the spot and cant be right, why is it right

half ice
#

The issue is - is (0,0) a member of V×W?

wintry steppe
#

well, V and W are vector spaces over R

#

so i would assume yes

half ice
#

You can construct (0,0) by using the zero vector in each set

#

V and W have a zero vector because they are vector spaces.

#

The tensor product has a zero as well, by combining their zeroes

wintry steppe
#

right

#

V and W have a zero vector because they are vector spaces.
this kind of opened my eyes

half ice
#

Oh? Well that's good I'm glad. Why?

wintry steppe
#

because instead of looking at them as vector spaces and thus having a zero vector by definition i kept trying to look at R

half ice
#

A hint, you will likely need "because U and V are vector spaces" for 99% of this

wintry steppe
#

and how somehow because theyre over R they would have a zero vector

#

sigh

#

i can make the same argument for the inverse element no?

half ice
#

Yup. U and V have an inverse for every element, U×V does as well

wintry steppe
#

i dont understand the 5th axiom ponder

#

wouldnt that essentially be something like this

steady fiber
#

Just saying [Insert number] axiom or [Insert number] theorem is almost always useless, you can number the axioms however

wintry steppe
#

right

#

Compatibility of scalar multiplication with field multiplication

#

talking abt this one

#

so what im thinking is

#

,tex $ \lambda \cdot \mu(v,w) = (\lambda\mu v, \lambda\mu w) = \lambda (\mu v, \mu w) = (\lambda\mu) \cdot (u, v)$

steady fiber
#

are lambda and mu scalars?

wintry steppe
#

i think theyre supposed to be elements of R

#

since V, W are vector spaces over R

#

the concern that i have is that it doesnt show anything does it

stoic pythonBOT
cobalt tartan
#

I am having trouble understanding what these two questions are asking for

#

Could anyone explain to me what they want me to do?

sonic osprey
#

Do you know how to show something is a vector space?

cobalt tartan
#

Closed under scalar multiplication and addition and that the 0 vector is in it?

sonic osprey
#

No there's more

cobalt tartan
#

Oh

sonic osprey
#

Yes

cobalt tartan
#

So what part a is asking for is to show that for any v, z, w in V, where V is a subset of C, that it is also a vector space over R?

sonic osprey
#

V is a subset of C?

cobalt tartan
#

"If V is a vector space over C "

#

Err subspace of C?

sonic osprey
#

no

cobalt tartan
#

Oh

zinc tapir
#

Anyone good with images and curves

wintry steppe
#

Verify that $U=\left{(x-3y,2x+4y,3x+y)\right}$ is a subspace of $R^3$

stoic pythonBOT
wintry steppe
#

how can i do this using image?

#

how do i do i even do this using the definition?

#

because i dont have an equals sign so i cant see if its also in the set after addition
nvm i figured it out

rustic panther
#

True or false, the inverse of an invertible upper triangular matrix must be a lower triangular matrix.

steady fiber
#

think of how you can find the inverse of a matrix

#

by using Gaussian Elimination

rustic panther
#

I went with false

steady fiber
#

it's actually true

wintry steppe
#

how do i go about this

half ice
#

The determinant is the opposite sign of -1

paper egret
#

what is geometric multiplicity

#

i don't get it

#

and algebraic multiplicity

#

what do those mean intuitively

gray dust
#

@paper egret matrix A has an eigenvalue L. algebraic multiplicity of L is how many times L shows up as a root in A's charpoly. geometric multiplicity of L is the dimension of the eigenspace corresponding to L

paper egret
#

oh is that it?

#

nothing else special about it?

gray dust
#

idk what you consider special about this stuff

#

if alg mult of L > geo mult of L, L is called "defective" and there's some slightly interesting phenomena when that happens

paper egret
#

oh

north sierra
#

arghh im having trouble with this coordinate chapter

half ice
#

The normal basis is {1,t,t²}

north sierra
#

isn't the set B?

#

where did you get {1,t,t^2} from?

half ice
#

Nvm, let's go a different way. If that vector can be expressed in B, then it's in the span of B. That means:
a(1 + t) + b(1 + t²) + c(t + t²) = 6 + 3t - t²
For some a,b,c

north sierra
#

ok

#

so?

vast torrent
#

So find a,b,c

north sierra
#

idk how to

half ice
#

Simplify. Collect like terms.

vast torrent
#

Two polynomials are equal iff the coefficients on each term 1,t,t²,t³,... are equal

#

So you should be able to get 3.equations in 3 unknowns that aren't expressed interms of 1,t,t²

north sierra
#

so i row reduced the top matrix into the bottom one

#

and for some reason when i plug in the values from the augemented column into the original equation, I don't get 1,1

#

why is that?

half ice
#

What are the values?

north sierra
#

what clues

#

values

half ice
#

That's what I'm saying lol

north sierra
#

what do you mean

half ice
#

What are you plugging in?

north sierra
#

5 and -2

half ice
#

Into what?

north sierra
#

the original

half ice
#

Looks like you're plugging in (5, -2, 1)

north sierra
#

yeah

half ice
#

Why 1?

north sierra
#

free variable?

#

i set it to 1

half ice
#

So you can set that to anything and it won't change the result?

north sierra
#

thats what i though

#

thought

#

i swear ive been doing that for a while

half ice
#

So your augmented matrix is
1 0 -5 | 5
0 1 1 | -2

north sierra
#

yeah

half ice
#

Note this is actually a system of equations

north sierra
#

ye

half ice
#

If the vector we're plugging in is (x, y, z) then this reads:
x - 5z = 5
y + z = -2

#

It definitely does not say
x = 5
y = -2

north sierra
#

im still confused

#

so when i plug 5 into x

#

and -2 into y

#

into the original equation

#

i only work with the first two vectors?

#

and not the last one?

#

so since there's no z i dont include that?

vast torrent
#

What are you trying to do

north sierra
#

i turned that first matrix into the second matrix

vast torrent
#

Okay

north sierra
#

when i plug 5 and -2 into x and y i dont get 1,1

#

5 into x and -2 into y

vast torrent
#

What do you mean into x and y

north sierra
#

i dont get 1 on either of the equations

vast torrent
#

Why are you setting x to 5 and y to -2m

#

?

north sierra
#

doesn't 5 correspond x and -2 correspond to y?

vast torrent
#

No?

north sierra
#

what the heck lol

#

i always thought i did

#

wow im shocked

vast torrent
#

Not sure what you mean by correspond

half ice
#

If the vector we're plugging in is (x, y, z) then this reads:
x - 5z = 5
y + z = -2
It definitely does not say
x = 5
y = -2

north sierra
#

i dont know what that means ^

vast torrent
#

This has a free variable, the solution isnt going to be a single 3-tuple

north sierra
#

every time i checked my answer, i always did what i did and got the answer but for some reason its not working now

half ice
#

Why are you plugging in x = 5, y = -2?

north sierra
#

im so shocked lol

#

i always thought thats how you check your answer

#

ive been doing it since september

vast torrent
#

I don't think you're clear in what youre trying to do when you reduce that augmented matrix

north sierra
#

maybe im just confusing myself but i swear this worked lol

#

yeah

#

probs

vast torrent
#

Youre not going to find a triple of numbers that solves it

#

You know that before you start

half ice
#

If your matrix were
1 0 | 5
0 1 | -2
Then that reads x = 5, y = -2

north sierra
#

lol

half ice
#

But it isn't, and it reads very differently

vast torrent
#

Because it's 2 eqns 3 unknowns

north sierra
#

ohhh

#

i see

#

yeahh

#

true

vast torrent
#

Here you are probably going to find a whole line of solutions

#

Before row reduction that should be your guess

north sierra
#

so whats the way to go about this ? when you have 2 eqns and 3 unknown?

#

yeah my goal is to find 2 solutions to 1,1

half ice
#

Think solving for the nullspace

north sierra
#

yeah i did that too

half ice
#

Rofl

#

That's the solutions

north sierra
#

lol

#

lmao

half ice
#

👍

vast torrent
#

Now to emphasize the solution is a line

#

Write x3 as a variable, like t or s

#

And then the line of solutions is parameterized by that variable

north sierra
#

so thats the solution?

#

i dont really write x3 as a variable but sure

half ice
#

t is a good replacement

obsidian rapids
#

Hey everyone, I have a question that is probably really simple to answer.

vast torrent
#

You don't have to but you should

north sierra
#

is there a reason?

vast torrent
#

To emphasize that it's a parameter

#

As a function of, for example, time

north sierra
#

true

obsidian rapids
#

Define the unit square as the collection of points in R^2 with vertices (0,0), (0,1), (1,0), and (1,1).
Would this just be, R^2={(0,0), (0,1), (1,0), (1,1)} ?

vast torrent
#

It traces out a line

north sierra
#

okay this makes sense

#

thanks guys

#

i was tripping out really bad earlier lol

half ice
#

Np, feel free to ask if you have anything else

#

@obsidian rapids
It's any point (a,b) where 0 ≤ a,b ≤ 1

obsidian rapids
#

So what I put would be fine then. Thanks.

vast torrent
#

You wrote R2=..

#

Your set is not R2

obsidian rapids
#

yeah copy pasta screwed it up

half ice
#

Yeah the copy paste definitely got that wrong

#

This reads
"R² is the set that contains (0,0), (0,1), (1,0) and (1,1)."
What do you want to say?

obsidian rapids
half ice
#

You only want to sketch it

obsidian rapids
#

Ahh. That makes sense.

#

Thanks

obsidian rapids
obsidian rapids
#

anyone help me out here? Haven't been able to find info on this topic.

craggy thistle
#

how have u started

obsidian rapids
#

really unsure how to even start with this one

craggy thistle
#

it says u want "transformation matrix", so we must start off with ..?

obsidian rapids
#

I get that 0,0 needs map to 0,0 and the corresponding unit square coordinates but unsure what to do with that.

craggy thistle
#

do you have matrices?

obsidian rapids
#

No I was just given the vertices

vast torrent
#

How many vectors do you need to define a parallelogram?

obsidian rapids
#

4

vast torrent
#

Really?

obsidian rapids
#

well I need 4 points on an x,y plain

#

so wouldn't it be 4?

vast torrent
#

How many arrows

obsidian rapids
#

2? This is all still very new to me.

vast torrent
#

Yes. The sides will be u, v, u+v, u-v

#

So.you only need two vectors

#

See what i mean?

obsidian rapids
#

yeah I see. You get everything you need from 2

craggy thistle
#

4 worked fine for me

vast torrent
#

They want us to find the matrix based on the usual rectangular coordinates

obsidian rapids
#

right

vast torrent
#

You just need to find the one on the x axis and y axis

#

And those will be the first and second column of your matrix

#

Draw a picture

obsidian rapids
#

MMMMM

#

so

vast torrent
#

I think that's the easiest way. You have a better way nox?

obsidian rapids
#

[2 1]
4 3

#

pretend the brackets extend down

#

yeah that works. Is there some sort of equation in the background for this? I'd like to know how this works.

dusky epoch
#

not everything needs an "equation"

craggy thistle
#

stack all the points for unit square in one matrix, and stack the given points in another matrix, then figure out how to do elementary row ops to get from one to the other

obsidian rapids
#

The "show your work" mentality always has me thinking i'm skipping steps I need to show.

dusky epoch
#

i mean

vast torrent
#

The idea is that to define a linear transformation all you need to know is how it acts on the basis vectors

dusky epoch
#

"here's a construction i pulled out of my ass and here's why it works"

#

is a perfectly valid way of showing your work

#

like showing your work is good and i'm all for that. but sometimes you just gotta make that leap of faith and pull something out of thin air.

vast torrent
#

So you need to.think

#

How does this function act on (0,1) and (1,0)

#

Linear transformations always map 0 to 0 so considering that won't help

obsidian rapids
#

right

vast torrent
#

You could consider (1,1) but you dont need to because (1,1)=(1,0)+(0,1)

#

Notice also that (2,4)+(1,3)=(3,7)

dusky epoch
#

How does this function act on (0,1) and (1,0)
i mean that's the basic idea behind matrices in the first place

#

that you can specify a linear transformation completely only by saying what it does to the vectors in a basis

#

and everything else just follows by linearity

#

and you never run into ambiguity due to the definition of "basis"

obsidian rapids
#

so, knowing we are going to have 0,0 with a transformation. We also know that, (0,1) = A*[2/4] and that (1,0) = A*[1/3] which gives us our matrix. not one third, 1 over 3 in the matrix that I can't do on discord

#

formatting

#

why

dusky epoch
#

you can use matlab-style notation for writing matrices in plaintext

#

separating rows by ; and entries within a row by ,

#

like this:

#

\verb+[1, 2, 3; 4, 5, 6; 7, 8, 9]+ for $\begin{bmatrix} 1 & 2 & 3 \ 4 & 5 & 6 \ 7 & 8 & 9 \end{bmatrix}$

stoic pythonBOT
obsidian rapids
#

Did my logic make any sense there?

vast torrent
#

What does slash verb do?

half ice
#

It's a very good strategy, usually, to find your basis, and find what it maps to. The matrix is immediate if you can do that

dusky epoch
#

verb is the verbatim command

#

it's got some special syntax

obsidian rapids
#

and to do that you just need the vertices that correspond to the unit square points of (0,1) and (1,0) right?

dusky epoch
#

the symbol immediately after the verb is the delimiter, and everything between it and the next occurrence of it is rendered in monospace font verbatim as typed

half ice
#

Ya ya

obsidian rapids
#

i'm just at a loss on how to explain this homework style haha

vast torrent
#

"It suffices to find how the operator acts on the basis { (1,0),(0,1)}"

#

Also called the standard basis

obsidian rapids
#

Well one of the students asked for help on it and this is what the instructor said, which makes it seem like he want's more.

vast torrent
#

And then explain how you found T(1,0) and T(0,1)

half ice
#

There's more than one way to skin a cat

#

What your prof mentioned will work, but it will merely find the same matrix that you've already got

obsidian rapids
#

gotcha

half ice
#

Our method works in general. If you know what a transformation does to a basis, then you know what it does to everything

sullen hinge
#

I actually came because I have a question about a transformation

#

Im supposed to describe this transformation geometrically but tbh Im not sure what it does. We are given the forms for rotations and reflections but this doesnt seem to follow either of them, so Im trying to figure out what it does

obsidian rapids
half ice
#

Similar idea, what does it do to the basis?

obsidian rapids
#

op format mess ups haha, fixed those

half ice
#

T(1,0) = (1,1)
T(0,1) = (1,1)

sullen hinge
#

so does it just squish everything onto the line y = x? is there any better geometric description?

half ice
#

That's pretty much all it does

#

The basis gives you a pretty good idea of how the squish happens

#

You can see the matrix isn't full rank, the output loses dimensionality

sullen hinge
#

things like basis, rank, dimensionality are outside of the scope of the course Im taking, I think. I wonder if there is a different way to determine what it does geometrically. I mean, for matrices like

#

well maybe Im just thinking of it wrong

half ice
#

Try test points? Have a question about where a certain point goes? Throw it in

north sierra
#

if a set of vectors is linearly independent then the determinant should be non-zero right?

gray dust
#

det of what?

north sierra
#

determinant of the matrix of the set of the vectors

gray dust
#

sure

north sierra
#

okay thanks

dusky epoch
#

uh

#

that only works if you have the right number of vectors, though

north sierra
#

oh yeah it has to be nxn right

dusky epoch
#

i.e. as many as the dimension of your space

gray dust
#

square

dusky epoch
#

otherwise your matrix isn't square

north sierra
#

true

#

thanks !

sullen hinge
#

Im having some issues here

#

the matrix to represent a rotation counterclockwise by 90 degrees should be:

0 -1
1 0

if Im not mistaken, labeled A, and the matrix to represent a reflection across the y=x line should be:

0 1
1 0

labeled B. And AB then is:

-1 0
0 1

which represents a reflection across the y-axis, but shouldnt rotating by 90 degrees then reflecting across the y = x line result in a reflection across the x-axis?

#

it seems like maybe A is wrong, that seems like a clockwise rotation? but the book Im reading seems to have that notation

dusky epoch
#

no it's ccw

#

(cos(θ), sin(θ)) is (1,0) rotated by θ counterclockwise

sullen hinge
#

Im just thinking because A[x, y]' = [-y, x], so if the x axis becomes the -y axis, and the y axis becomes the x axis, isnt that a clockwise rotation by 90 degrees?

dusky epoch
#

so if the x axis becomes the -y axis, and the y axis becomes the x axis,
that's the wrong way of thinking about it

sullen hinge
#

yeah, youre probably right

#

oh yeah I see now, youre right. man this stuff can be confusing sometimes lol. thank you and nice Homestuck profile pic

dusky epoch
#

thank

#

it's actually a homestuck-themed picrew

#

can link

sullen hinge
#

sure yeah

dusky epoch
sullen hinge
#

ohhh, I havent seen that before, nice

#

thanks for sharing

south sedge
#

need a little help with linear subspaces

How do I know that V is a subspace?

#

that is in r3?

sonic osprey
#

Sure that's a vector in R3

south sedge
#

but why equal to 0 ?

sonic osprey
#

What

south sedge
sonic osprey
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x_1 is the first term in x

south sedge
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i know

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but why is the whole expression equal to 0?

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what would be different if it was equal to 1, for example?

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would it still be a subsapce of r3?

quaint heart
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👀

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No

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Cause 0 has to be in the space

south sedge
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so it's a zero-vector?

quaint heart
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Also @south sedge do you know what a nullspace/kernel is?

south sedge
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im afraid not :/

quaint heart
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Oh okay

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So one of the vector space axioms is that the 0 vector has to be in the space

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Just check the axioms for a subspace lol

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@south sedge btw there's a very easy theorem you can prove that every subspace of R^n is of this form (the solutions of a system of linear equations)

south sedge
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would that help me with intuition? because that is what i feel im lacking

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i dont know what this is telling me

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so x is in r3 such that the first or second element in the vector must be zero

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what do i make of that in terms of subspaces

wintry steppe
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quick sanity check

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$$p_T\left(\lambda \right)=\lambda ^2$$ this is an example of a characteristic polynomial that is NOT split

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right?

stoic pythonBOT
sonic osprey
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What does it mean for a characteristic polynomial to split

wintry steppe
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it can be written as

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$$p_T\left(\lambda \right)=\left(-1\right)^n\left(\lambda -\alpha _1\right)\left(\lambda :-\alpha _2\right)...\left(\lambda ::-\alpha _n\right)$$

stoic pythonBOT
wintry steppe
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for some alpha_i in the real numbers

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@sonic osprey

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or whatever your favorite field is

sonic osprey
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Then no that splits just fine

wintry steppe
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wait how so?

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ohh nvm I see

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thank you

clear spoke
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Hello

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Kronecker cappeli theorem tells us if rang(a) = n than there is a single solution

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if rang(a) < n then there are infinite solutions

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But what if rang(a) > n?

dusky epoch
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that's impossible

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the rank of a matrix literally cannot be larger than its size

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you'd have to find more than n linearly independent columns

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but by definition you don't even have that many columns in the first place

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how can a 3 by 3 matrix have rank 10

feral grove
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so A is clearly nilpotent, and it seems clear the way to approach this problem is to show that there exists a basis B s.t. [A]_BB is the nilpotent matrix on the right

sonic osprey
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Yeah, think about eigenvectors

feral grove
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0 and any vector in ker(A)

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well not 9

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0

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by definition

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so like i could construct a vector as Av !=0 which would be an eigenvector of A

clear spoke
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@dusky epoch What if you have a 4 by 3 matrix

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its rang can be 4 and n can be 3

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but I guess thats not something that shoud happen

dusky epoch
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no

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the rank of a 4 by 3 matrix cannot be 4

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the rank of a matrix is at most the smaller of its dimensions

clear spoke
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hmm

wintry steppe
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h e l p

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I am absolutely lost

vast torrent
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what's the question

wintry steppe
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"Prove the equality"

vast torrent
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oh

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ew

wintry steppe
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Yeah it's disgusting

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I have no idea how to approach this

vast torrent
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pretty sure this determinant has a name

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i've seen it

wintry steppe
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Transposed Vandermonde

vast torrent
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ah right

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vandermond

sonic osprey
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no you can do this not too badly

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Think about determinant rules

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what things can you do to a matrix that doesn't change its determinant

wintry steppe
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Add rows/columns?

sonic osprey
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More than that

wintry steppe
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switch two pairs of rows

sonic osprey
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more than that

wintry steppe
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uhh

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wait

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give me a second

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yeah, no clue what else

sonic osprey
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think more

wintry steppe
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i can add 0 (i.e. a matrix with two same rows or a null row)

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fuck fam I don't know

sonic osprey
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You can add any scalar multiple of a row to any other row

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Furthermore, everything you said for rows, can also be done for columns

wintry steppe
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oh, yeah, that's what I meant by adding rows

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forgot the scalar part

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Which is probably the most important part of that rule 😅

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still can't figure out how I would make this work trying that

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That was my first approach

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Then I tried expanding along the first row and trying to make some factorizations work / make other determinants but couldn't get closer at all

tranquil trail
vast torrent
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I hope you mean expanding along the first column

wintry steppe
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yeah, yeah, column, fuck me, I've been at this problem for too long and I'm starting to lose my sanity

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@sonic osprey please expand on what approach you meant

sinful heron
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i have a question for dot product. I don't understand what this formula is for... what is the cos for if you just add the two vectors

tranquil trail
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@sinful heron you use that formula to find the angle

wintry steppe
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it's not just adding

sinful heron
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oh

atomic ember
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theta is the angle between the vectors

tranquil trail
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@sinful heron so if you’re interested in finding the angle between u and v

wintry steppe
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and the dot product is a scalar not a vector

sinful heron
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okay

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so this is used for determining if two vectors are perpendicular to each other right?

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if the dot product equals zero

gray dust
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sure

sinful heron
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thanks guys

wintry steppe
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@tranquil trail for 9. you can use the fact that a*a =|a|^2

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and separate the parts of the left hand side into two dot products

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and the equation immediately follows

sinful heron
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is this how i do the dot product?

wintry steppe
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ye

sinful heron
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kk

wintry steppe
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You can also get to that without memorizing the formula(though it is easier)
(2i + j + 0z) * (i -2j + 3z)

sinful heron
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i read in my textbook that if the dot product is <0 then its obtuse i dont get why that is though

wintry steppe
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when is cos theta < 0

sinful heron
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oh shoot ill try that

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cast

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so uhh

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quasd 2 and 3

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quad 2 and 3?

wintry steppe
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since you're looking at the smaller angle you'll never get past 180 degrees

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But yes

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And quad 2 is 90 degrees to 180 degrees i.e. the angle is obtuse

sinful heron
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ohhh wow i get it now

wintry steppe
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or pi/2 to pi if you wish

sinful heron
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i see yeah that makes sense

wintry steppe
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any input on this monster would still be appreciated

pliant berry
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What are you supposed to do? Find a, b, c?

wintry steppe
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prove the equation

pliant berry
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Oh, okay

quartz compass
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are you familiar with what rules you have for manipulating determinants?

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for instance you can add a row to another row without changing it

wintry steppe
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Yes, yes, but I couldn't make it work

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No matter what I tried

quartz compass
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what did you try

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if you tried to make the determinant on the right starting with the determinant on the left?

wintry steppe
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i have a couple of pages filled out with different types of matrix manipulation to no avail

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Then I tried expanding along the first column in hopes of factorizing and making new determinants

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and I got closer, but still nowhere near