#linear-algebra

2 messages · Page 39 of 1

dusky epoch
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what's a w/o subscript and what is a^2 supposed to mean

undone garnet
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I do it in one row

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the others are the same

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using Vandermonde

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for calculate determinant

dusky epoch
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then your very first line already makes no sense!

undone garnet
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make no sense?

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why?

dusky epoch
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a is a scalar so what you have there is a 1 by n matrix

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matrices that aren't square don't have determinants

undone garnet
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well

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I mean

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the others row will do like the very first row

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not just do each row

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and add them all

dusky epoch
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write out the first step of what you are trying to do

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in full

undone garnet
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$\begin{vmatrix}a_1^{k_1}&a_1^{k_2}&a_1^{k_3}&\cdots&a_1^{k_n}\a_2^{k_1}&a_2^{k_2}&a_2^{k_3}&\cdots&a_2^{k_n}\\cdots\a_n^{k_1}&a_n^{k_2}&a_n^{k_3}&\cdots&a_n^{k_n}\\end{vmatrix}$\
$\prod_{i=1}^na_i^{k_1}\begin{vmatrix}1&a_1^{k_2-k_1}&a_1^{k_3-k_1}&\cdots&a_1^{k_n-k_1}\1&a_2^{k_2-k_1}&a_2^{k_3-k_1}&\cdots&a_2^{k_n-k_1}\\cdots\1&a_n^{k_2-k_1}&a_n^{k_3-k_1}&\cdots&a_n^{k_n-k_1}\\end{vmatrix}$\
$\prod_{i=1}^na_i^{k_1}.a_i^{k_2-k_1-1}\begin{vmatrix}1&a_1&a_1^{k_3-k_2+1}&\cdots&a_1^{k_n-k_2+1}\1&a_2&a_2^{k_3-k_2+1}&\cdots&a_2^{k_n-k_2+1}\\cdots\1&a_n&a_n^{k_3-k_2+1}&\cdots&a_n^{k_n-k_2+1}\\end{vmatrix}$\
$\prod_{i=1}^na_i^{k_1}.a_i^{k_2-k_1-1}.a_i^{k_3-k_2-1}\begin{vmatrix}1&a_1&a_1^2&\cdots&a_1^{k_n-k_3+2}\1&a_2&a_2^2&\cdots&a_2^{k_n-k_3+2}\\cdots\1&a_n&a_n^2&\cdots&a_n^{k_n-k_3+2}\\end{vmatrix}$\
...\
$\prod_{i=1}^na_i^{k_1}.a_i^{k_2-k_1-1}.a_i^{k_3-k_2-1}\cdots.a_i^{kn-k{n-1}-1}\begin{vmatrix}1&a_1&a_1^2&\cdots&a_1^{n-1}\1&a_2&a_2^2&\cdots&a_2^{n-1}\\cdots\1&a_n&a_n^2&\cdots&a_n^{n-1}\\end{vmatrix}$\
$\prod_{i=1}^na_i^{k_n-(n-1)}\begin{vmatrix}1&a_1&a_1^2&\cdots&a_1^{n-1}\1&a_2&a_2^2&\cdots&a_2^{n-1}\\cdots\1&a_n&a_n^2&\cdots&a_n^{n-1}\\end{vmatrix}$\
$\prod_{i=1}^na_i^{k_n-(n-1)}\prod_{1\le i < j \le n}(a_j-a_i) > 0$

stoic pythonBOT
undone garnet
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step by step to easy for lookin

stoic pythonBOT
dusky epoch
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ok yeah that makes no sense

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otherwise you could "pull out" all the fucking entries like that, NOT CARING ABOUT WHAT THE ENTRIES ACTUALLY ARE IN ANY CAPACITY, and then conclude that the deteminant of an all-1s matrix is zero, which is CLEARLY BULLSHIT

undone garnet
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?

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I don't do that?

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no

dusky epoch
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that's EXACTLY what you did though.

undone garnet
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no

dusky epoch
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yes.

undone garnet
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a^(k_2-k_1)

dusky epoch
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oh that.

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ok i'll give you that

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now the first step makes sense

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but the second no longer does

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you can't just ignore those 1's now

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you tried to pull out a multiplier of a_i^{k_3 - k_2} from each row

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but miraculously $1/a_i^{k_3 - k_2}$ turned out to be 1!

stoic pythonBOT
dusky epoch
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@undone garnet

undone garnet
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huh?

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you missomething

dusky epoch
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i am talking specifically about the second transformation that you did to the det

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but if you so insist

undone garnet
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huh?

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is there anything wrong?

dusky epoch
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you tried to pull out a multiplier of $a_i^{k_2 - k_1 - 1}$ from each row, but then the first column somehow went completely unaffected by it!

stoic pythonBOT
dusky epoch
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SO YES, THERE IS A LOT WRONG WITH WHAT YOU DID!

undone garnet
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😮

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I see it

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thank you

tame root
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How can you tell if the columns of a m x n matrix (where m != n) are linearly independent from reduced row echelon form?

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for example, with a 6 x 8 matrix

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should there be exactly 6 pivots for the columns to be linearly independent?

dusky epoch
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a 6 by 8 matrix has 8 columns which are all vectors in R^6 so they are linearly independent precisely NEVER

tame root
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So is the rule that you need n pivots for the columns of an m x n matrix to be linearly independent?

dusky epoch
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well

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as many pivots as columns so i guess yes

tame root
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okay thanks

low steppe
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the dimension of a homogenous linear equation is the number of basis it consists of, right?

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and the basis of the vector is whichever row/column that carries a pivot variable, right?

dusky epoch
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...what

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ok let's just say
your question doesn't make any sense but if it did the answer would probably be no

low steppe
brittle juniper
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,rotate

stoic pythonBOT
low steppe
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so based on that, this is the simplification

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am i getting it right

simple vector
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$dim\left(Nul\left(A\right)\right)=:dim\left(Nul\left(A^{:T}\right)\right)$

stoic pythonBOT
simple vector
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Is this statement always true? If so, what is that because

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$Rank\left(A\right)=:Rank\left(A^{:T}\right)$ ?

stoic pythonBOT
slow scroll
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Rank(A^t)=Rank(A) but nullity(A^t) != nullity(A) in general @simple vector

simple vector
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But is there a link between nullity(A^T) and nullity(A) or do I have to determine both Nul(A) and Nul(A^T) first?

slow scroll
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Well if you know the number of rows of A, call it m, then nullity(A^t) = m-rank(A)

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So for a mxn matrix, the link is nullity(A^t) + n = nullity(A) + m

Do u see why?

simple vector
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Yes that was it! Was looking for something my prof told me yesterday during the lecture but forget it lol

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Thank youu 😄

slow scroll
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Npnp

simple vector
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One follow up question: if I have a n x n matrix than nullity(A^t) = nullity(A)?

slow scroll
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Yea

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Basically this all comes from rank-nullity theorem

simple vector
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Wow thanks I'm gonna read some wikipedia now 🙂

tulip saddle
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Dont use wikipedia

slow scroll
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If you haven’t learned it rank-nullity (in matrix language) just says that

rank(A)+nullity(A)= columns of A

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This is because rank corresponds to the number of pivot columns in rref(A) and every column that does not have a pivot is “free”, corresponding to a dimension in the null space of A

simple vector
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yes, I know Rank(A) = total pivots in rref and Dim(A) = total free variables in rref. This makes everything fall together 😄

tulip saddle
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goodluck on your exam

simple vector
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Thanks 🙂

tulip saddle
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geen probleem

wintry steppe
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,$ \left(
\begin{array}{ccc|c}
\beta & 2\beta + 2 & \beta + 1 & 0 \
1 & 2 & 1 & 1 \
-\alpha & -2\alpha & \beta + 1 & 0
\end{array}
\right)

stoic pythonBOT
wintry steppe
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so i have this augmented matrix, what are the steps to find values for alpha and beta so that the system of equations has no, a single one, or infinite solutions?

slow scroll
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There are some things to notice: 2beta+2 = 2(beta+1) which sort of corresponds to the coefficient of alpha. Think about how you can restrict alpha/beta so that the first and third rows look the same (linearly dependent).

Similarly for no solutions, think about how you can make the system inconsistent (hint use second row to compare to first or third rows)

jagged saffron
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how do i show that every real matrix is similar to a matrix in rational canonical form over R?

tranquil junco
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heres a proof of an exercise im gunna post here so ppl can point out inevitable errors omegakek

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ok wow zoph mean

stoic pythonBOT
subtle burrow
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I mean if T is 3x3 then it has rank 2 else it is 3x2 it is nonsquare thus non invertable

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Qed

half ice
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Assuming U exists

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Oh cool I didn't know you could do that

stoic pythonBOT
tranquil junco
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@subtle burrow ik but those theorems arent in this book yet

half ice
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UT may be square

tranquil junco
half ice
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But it's def not invertible

tranquil junco
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o ye

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ic

subtle burrow
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how do you get a square matrix operating on a R2 vector that spits out a R3 vector

tranquil junco
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wut

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hes talking about UT

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not U

subtle burrow
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ohh u right u right

tranquil junco
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this buk didnt even improve T is invertible iff T is non-singular for V and W of different dimension ree

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veri cruel

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made me confos for a moment

half ice
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I like your proof, it works

tranquil junco
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thanc

half ice
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You can, with minor adjustment, show that a linear transformation can't make a basis larger

tranquil junco
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does this apply to any UT where U and T are transformations between spaces of different dimension?

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with T from V to W and U from W to V

subtle burrow
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In general Rank(A*B) ≤ Rank(A)

half ice
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Yes, that's what I'm struggling to say lol

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You can't get the dimension of the output higher than the dimension of the input

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So the image of U can't be R³

subtle burrow
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Well no, you can Rank + Nullity = Dim

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But the important thing is your Higher Dim stuff will still be in a lower dim Subspace in the Higher dim

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This is talking about the higher dim from lower not the U stuff

hexed sandal
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can someone help me with this

paper egret
subtle burrow
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I believe in you

paper egret
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what defines a vector space?

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as long as two operations are valid, vector addition and scalar multiplication right?

half ice
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Copy/Pasting this as I've used it already
A vector space is a set that contains:

  • Vectors, that you can add and subtract
  • Scalars, that you can add, subtract, multiply, divide.
  • A scalar multiplication, that takes a vector and a scalar, and returns a vector

As well, for vectors v, u, and scalars a, b, you get:

  • Double distributive property:
    v(a + b) = av + bv
    a(v + u) = av + au
  • Associative scalar multiplication:
    a(bv) = (ab)v
paper egret
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vector spaces are ass

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ah gotcha

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is it right to say that this is like the cartesian coordinate equivalent of functions,

functions in cartesian coordinate

transformations in vector spaces

half ice
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There's a proper definition that comes in 10 axioms

paper egret
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tf

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because the way i view vector spaces is like a very special kind of place where you can do vector math

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hope that isn't a completely wrong way of htinking about it

half ice
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That's fair, I imagine most people think of it that way. Ultimately, we generalize this idea so you can use the results of linear algebra on things that you might not see as "vectors" at first

gray dust
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not all vector fields are made of pointy arrows

half ice
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Polynomials fit the definition of a vector space, so we can get linear algebra results on them

paper egret
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yes

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so many interpretations of vectors

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but the math version of vectors breaks it up to like the most basic and fundamental of it, it's nuts

gray dust
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math version of vectors?

paper egret
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i.e

wintry steppe
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vectors are sets

paper egret
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the physics version of it is udsually denoted by a bunch of arrows, the CS version of it is usually denoted by arrays

half ice
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We kept what was necessary to get the important results. All vector spaces have a basis, a dimension

quartz compass
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vectors are elements of a vector space !!

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dont "vectors are sets" me

half ice
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They have eigens too!

subtle burrow
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vectors are n-tuples, prove me wrong

paper egret
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in my notes,

H is a subspace of V if
0 is in H
H is closed under vector addition
H is closed under scalar multiplication

I get this, but then on the bottom, it says that these three statements are equivalent too

H is non empty
same
same

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why is

0 is in H and H is no nempty

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the same

quartz compass
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vectors are not n-tuples

paper egret
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or equivalent

quartz compass
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prove yourself wrong and study more

paper egret
#

why are the statements 0 is in H, and H is non empty equivalent

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H subspace of V

half ice
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They're not, they're axioms

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Oh, wait nvm

paper egret
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welp fuck

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o

half ice
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I misunderstood

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You can see that it's necessary for a vector space to have a zero vector, before we can actually call it a vector space

paper egret
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why tho

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because it seems like

half ice
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A subspace is just a vector space that fits in the vector space

paper egret
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for a vector space to be a vector space, you just need 2 things, vector additoin and scalar multiplication

half ice
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So it also has that zero vector

subtle burrow
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vector spaces are just weak fields, prove me wrong

paper egret
#

a subspace is a subset of a vector space that has one additional property, 0 is in the subspace

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but how come vector spaces alone don't need the 0 vector?

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subspaces do?

half ice
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They all do

paper egret
#

why don't we have to explicitly state it for vector spaces?

half ice
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That picture is the definition of a vector space

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We do have to

paper egret
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shit rly?

subtle burrow
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the addative identity must be in a vector space so 0 vector must be there

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it is D

half ice
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I gave the crappy sparknotes version of a vector space earlier because I didn't think you were working in this much detail oop

paper egret
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oh no im just curious, studying for an exam tmrw

subtle burrow
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it is bullet point D

paper egret
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oh in vector spaces, is it just kinda implied

half ice
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All vector spaces need a zero vector. It's one of the rules that a vector space needs to follow

subtle burrow
paper egret
#

then how come, for example, when you have to show something is a vector space, you only show 2 things, but when you attempt to show a subspace, you have to show 3 things?

#
  1. vector addition
  2. scalar multiplication
  3. 0 is in the space
half ice
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You might have had a shortcut version. It's very easy to show something is a vector space if you're using regular addition, regular multiplication

paper egret
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ah

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that explains it then

half ice
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You can have much more exotic spaces if you mess with the limits though

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Like a vector space where the scalars are the integers mod 3, this should work

paper egret
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i think i just need a bit of help with terminology, gimme a sec

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Let S = {v1, v2, .., vk} be a subset of V. Then Span(S) = {c1v1 + c2v2 + ... + ckvk | c1...ck is in F} is a subset of V

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wtf does this really mean

half ice
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I like to think of a "set" as a jar that can contain things

paper egret
#

uh huh

half ice
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S is the name of the jar. In it, you have some vectors

paper egret
#

what does it mean when it says S is a subset of V

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is V a vector space?

half ice
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V is another jar, it also has vectors

paper egret
#

oooh

half ice
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S is a subset of V, if every element in the S jar is also an element somewhere in the V jar

paper egret
#

but how come Span(S) is a subset of V, not Span(S) is a subset of Span(V)

half ice
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One might say that V has everything that S has, plus more.

paper egret
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i'm not understanding osmething here

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like how is that logically possible

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Span(S) is a subset of V

wintry steppe
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name an element of Span(S)

paper egret
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not Span(S) is a subset of Span(V)

wintry steppe
#

and it's in V

paper egret
#

how though

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it doesn't sound like it's guaranteed

wintry steppe
#

Let's say that S = {[0, 1]}

paper egret
#

yup

wintry steppe
#

name an element of span(S)

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Let V = R^2

paper egret
#

[0, k] where k can literally be any number

wintry steppe
#

is [0, k] in R^2?

paper egret
#

but then V = {[0,1], [1, 0]}

wintry steppe
#

no

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V = R^2

paper egret
#

V is a space?

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not a set of vectors?

wintry steppe
#

V = {(a, b): a \in \mathbb R, b \in \mathbb R}

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V is a set of vectors

half ice
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Every space is also a set of vectors

paper egret
#

holy shit my brain this is confusing

wintry steppe
#

it is the set of all two-dimensional real vectors

paper egret
#

oh so V is the set of all two dimensional real vectors

half ice
#

A set is a collection of vectors that don't need to follow any rules

A space is a collection of vectors that also follow those rules I put above

wintry steppe
#

(or the set of all functions from {0, 1} to R lmao)

paper egret
#

V = Span(E), where E is the standard basis im assuming

wintry steppe
#

yes

paper egret
#

boom

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goteem

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gotchu

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thanks

slow scroll
#

i mean it doesn't have to be the standard basis tho xd

paper egret
#

oh yea ofc

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but i get it

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another question

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uhhhh

half ice
#

If V contains a set of vectors S
Then V contains Span(S)

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Which is to say Span can't leave vector spaces

paper egret
#

gotcha

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this is actually helping a ton

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holy shit

half ice
#

Even better, Span(S) is a vector space itself.

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So it's a subspace of V

paper egret
#

waaaait

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wtf

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how

half ice
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Span is the least number of rules that you'd need to have a vector space

paper egret
#

but

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how is the 0 vector guaranteed?

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wait nv

#

m

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that was stupid

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all coefficeicnts = 0

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duh

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bro lin alg is big brain math

half ice
#

Math: "How do I turn this set into a space doing as little work as possible?"

Nobody:

Math: "Oh yeah, use the span"

paper egret
#

Let W be a subspace of V
Let v0 be a fixed vector in V

Then v0 + W = {v0 + w | w in W} is an affine subspace of V parallel to W

#

i want to say i get it, but i don't

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cuz idk how to put this into my own words

half ice
#

I'm not too sure what affine means in this context, help someone

paper egret
#

ah rip

slow scroll
#

im pretty sure affine subspace is just a 'coset' of the subspace.

half ice
#

Oh, like + a scalar?

#

Lemme Google

slow scroll
#

like let U be a subspace of V
let v be in V
an affine space would be the coset v + U.
I think ive heard a prof using that term to describe the solutions to nonhomogeneous linear odes

half ice
#

Oh like + a vector

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Yeah that's a non-homo DE solution right there

paper egret
#

wat

half ice
#

Know any differential equations? That's a great example of using vectors that aren't usual vectors

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Or, that aren't arrows, I should say

paper egret
#

nop dont know any DE, dont ever plan on doing that ever

half ice
#

We say two vectors u,v are collinear if, for some scalar k,
u = kv

paper egret
#

uh huh

half ice
#

Actually, you just want this in your own words? Imagine a plane. Now imagine translating it. These planes are parallel, and there's an affine transformation between them

paper egret
#

that's it

#

?

half ice
#

Well, each plane is actually a vector space

#

But yeah

paper egret
#

Let V and W be vector spaces, and Let T:V->W be a linear transformation

Why is the ker(T) a suspace of V, and Im(T) a subspace of W

#

do i just refer back to the definition of a subspace

#
  1. show 0 vector exists in ker(T)/Im(T)
  2. show vector addition holds true
  3. show scalar multiplication holds true
half ice
#

Yeah, if addition and multiplication are regular

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You'll need the axioms of a linear transformation

paper egret
#

gotcha

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another question

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Let U be a subspace of V

Show that the following are equivalent
(1) 0<=dim(U)<=dim(V)
(2) dim(U) = 0 <=> {0} = U
(3) If dim(V) is finite, then dim(U) = dim(V) <=> U = V

#

how the hell do you tkae the dimention of a vector SPACE

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like

#

waT

half ice
#

So all vector spaces have a dimension

paper egret
#

how tf

half ice
#

Dimension = number of elements in the basis

paper egret
#

ohhhh

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but couldnt the number of elements in a basis vary?

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oh wait it can't

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because if the number of elements in a basis vary, then the property of linear independence won't hold

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bro this makes so much sense

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there is like a sweet spot of number of elements in a basis of a vector space

half ice
#

That mineswell be the "fundamental theorem of linear algebra"

paper egret
#

wait

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that's the fundamental theorem of lin alg?

slow scroll
#

then the property of linear independence won't hold
what if you are short vectors in your basis?

half ice
#

Any two bases of a space have the same number of elements. It's an invariant to the space

paper egret
#

if you are short vectors, then the span won't hold

half ice
#

And no it's not the fund thm, but it should be lol

paper egret
#

it's kinda like

#

you got n dimensions < = >each vector needs to have n entries

#

nxn

half ice
#

Remember some vector spaces don't have "entries"

paper egret
#

oh

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hol p

half ice
#

Actually, no forget I said that. Even a vector space with 3 "spots to put numbers" can be of dimension 2

paper egret
#

wat

half ice
#

Like a plane in 3 space

paper egret
#

but then

#

it wouldnt span

half ice
#

Is a 2D vector space, but you can't picture it without a 3D picture

#

I'm using two different kinds of "D"s here oop

paper egret
#

nice D

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damn doing mathematics is almost like english holy shit

#

the definitions are so precise

half ice
#

They are lol. Sometimes it's thicc

#

Layers of layers of definitions. Pure math does a lot of this

paper egret
#

i secretly like english

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actually no fk this

#

this is torture

#

like

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but the thing i

#

it's actually making a ton of sense

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ah i foudn the right word

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maximal linear independent set and minimal spanning set, usually means an n*n

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wait another question

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what does isomorphism mean in the context of linear algebra

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An invertible linear transformation T:V->W is an isomorphism if V nd W are vector spaces and there is a linear transformation T:V->W that is an isomorphism, then V and W are isomorphic

half ice
#

@paper egret
A linear transformation that has an inverse that is also a linear transformation

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"Isomorphism" is an arrow that has another arrow that undoes the first

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To be general about it

paper egret
steady fiber
#

bruh

paper egret
#

nani

half ice
#

Isomorphism = linear transformation that has an inverse

paper egret
#

how can a linear transformation have an inverse

half ice
#

Also a matrix that has an inverse

paper egret
#

i know matrices can have an inverse

#

you got any numerical examples?

half ice
#

This could also be the fundamental theorem of linear algebra lol:
Every linear transformation can be represented with a matrix

paper egret
#

ok yes

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i get that

feral mountain
#

finite

half ice
#

Finite, yes

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Shit breaks when stuff is infinite dimensional

paper egret
#

i understand thate

#

every lin trans can be represented with a matrix

half ice
#

So if you can choose to work with a matrix, or a linear transformation any time you want

#

An invertible linear transformation = a matrix with an inverse

paper egret
#

wait is that it?

#

so what you call

matrices invertible, you call transformations isomorphic

half ice
#

We say that two vector spaces are "isomorphic" if there's an isomorphism between them

paper egret
#

wait

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welp back to square one

half ice
#

This essentially means that, in terms of linear algebra, these are the same space.

paper egret
#

same space as in

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same dimensions?

#

i dont understand what they mean by the same space

#

what defines two spaces to be the sae?

#

same*

half ice
#

If there's an isomorphism between them

#

Oop, I'm getting circular

#

Basically, if an element in the first space can be matched to an element in the second space, such that algebra works the same way on each element

paper egret
#

got an example?

#

or is it too long

half ice
#

You're going into one probably soon, change of basis is an example of this

#

Take two bases. Show there's an invertible matrix that goes from one basis to the other. The space these bases span must then both be the same space

paper egret
#

hmmm

#

yeaaaaaaaaaa i dont get it

#

😦

#

sry

half ice
#

Sry, this might be getting too technical. In easier terms, if one space maps onto another with an invertible matrix, they're actually the same space

paper egret
#

i dont get the idea of mapping onto another spae via an invertible matrix

#

like how tf is that supposed to work?

#

something like this?

#

v -> A -> w
w -> A^-1 -> v

#

?

half ice
#

Take a vector, use a linear transformation to map it.

OR
Take a vector, multiply it by a matrix

Both the same thing

paper egret
#

ok yiea i understand that

#

that makes sense

#

i dont get how the invertible plays a part in ths

half ice
#

If that matrix/transformation is invertible, then the two spaces you're mapping between are actually the same space

paper egret
#

OH

#

IT FINALLY CLICKED

#

I THINK

#

wait but why is that

half ice
#

We say these two spaces are "isomorphic" to make this rigourous

paper egret
#

is there a proof for this?

half ice
#

Sadly it's a definition. We're defining "same space" this way

paper egret
#

oh

#

a definition

#

no proof

#

gotcha

#

so we define invertible to be isomorphism for vector spaces, gotchu

#

see, i was trying to like picture the math in my head

#

and was like

#

nani

half ice
#

Because if you change what the elements "look like", this doesn't change what the space "is"

And an isomorphism captures this idea

#

You'll see much more of this if you go onto abstract algebra

paper egret
#

hmm

#

is there like a more mathy way fo saying this

#

using equations

#

n shit

subtle burrow
#

There is hardly anything more mathy than abstract algebra

paper egret
#

hmm

strong bison
#

say U and V are isomorphic vector spaces --- Although U and V may be different sets, they may be regarded as indistinguishable
(or equivalent) algebraically. AKA U and V both represent just one underlying vector space but perhaps with different “labels” for the elements.

#

an excerpt from a tbook

paper egret
#

damn that isnt confusing at all .-.

half ice
#

Here's an example. Let's say I'm working in R² but rather than using the vector (1, 1) I just start calling it "bob"

#

bob + (2, 3) = (3, 4)

paper egret
#

uhhh okay?

half ice
#

I think you'd agree this didn't change anything. It's just a name

paper egret
#

bob and (1,1) are isomorphic

#

lol

strong bison
#

bob <-> [1,1]

paper egret
#

wait wtf

half ice
#

This is still R² I'm working in

paper egret
#

yes

#

but im not understanding what this really means in terms of vector spaces

half ice
#

So this "new" space I made up is isomorphic to R²

paper egret
#

like i want to say i get it, but i dont think i get it enugh to explain it to someone

#

uh huh

half ice
#

We call this the "bob space".

#

The bob space is isomorphic to R²

#

Because there's an isomorphism between them

paper egret
#

uh huh...

wintry steppe
#

bob space is very useful

paper egret
#

at this point i'm just gonna thnk of isomorphism as same

half ice
#

OH how didn't i think of this

#

R² and C are isomorphic

#

In terms of linear algebra

wintry steppe
#

we should use bob_2 to denote the 2-dimensional bob space

half ice
#

Like, 2 + 3i is the same as (2,3)

#

If you're ignoring that complex multiplication can happen

paper egret
#

ignoring complex multiplication can happen?

half ice
#

You can't multiply two vectors in R² together

#

You don't need vector multiplication for a vector space anyway

paper egret
#

ima just die

half ice
#

(1, 1) + (2, 3) = (3, 4)

(1 + i) + (2 + 3i) = (3 + 4i)

paper egret
#

yes

half ice
#

In that sense, you can choose to work in R² or C. They're isomorphic

strong bison
#

It's different "labeling", algebraically without labels they're identical

paper egret
#

oh

#

i get it

#

but idk how that paplies to vector spaces still LOl

half ice
#

Even though they represent very different things, they're both the same vector space

paper egret
#

like i understnad what an isomorphism is in other contextx, in graph theory for example

#

but vector spaces wtf

half ice
#

Same idea. A way to say two graphs are the same

#

Without considering the unimportant stuff

paper egret
#

wait random question, lets say you have

Ax =b
does that mean

A^-1b = x

#

wait no duh

#

im retarded

#

so invertible means map to each other

#

in both ways

gloomy arrow
#

Does linear independence also imply othorgonality

half ice
#

No it does mean that, goon

#

One might say that we use this to solve a system of equations

steady fiber
#

(1,0) is linearly independent to (1,1)

#

but very obviously not orthogonal to it

paper egret
#

oh

half ice
#

Ax = b, you know A and b, find x

#

x = A'b

#

A system has a unique solution if A is invertible

paper egret
#

is it right to say inverbiel is like inverse function

half ice
#

Every matrix can be thought of as a function, yeah

#

Specifically a linear transformation

#

Which is a special function!

paper egret
#

a function has an inverse if it has a bijection

#

bijection inverse

#

i think im starting to get it

half ice
#

Very nice! It's true

#

Also, isomorphisms are bijective linear transformations

#

By that same logic

paper egret
#

yes...

#

ok now i understand the definition

#

now comes the intuition]

#

kk ima go hang myself

half ice
#

Grats, this will make it much easier when you get to abstract, when isomorphisms mean everything

strong bison
#

it's basically just saying we can just swap back and forth what kind of "labels" we put for an isomorphic vector space. a "transform"

paper egret
#

hmmm

half ice
#

It's a weak condition on vector spaces, because there's very few examples where two regular spaces aren't "obviously" isomorphic. For more exotic spaces this notion is useful

paper egret
#

do you have any more numerical examples for isomorphic vector spaces?

#

the one you gave R^2 to C was helpful

steady fiber
#

the span of any k linearly independent vectors in R^n and R^k, where k<n

#

are isomorphic

half ice
#

Oh yeah duh

#

Good one

paper egret
#

wat

half ice
#

Any two planes in 3 space

steady fiber
#

are isomorphic with just the xy plane

#

for example

#

it's a pretty simple thing if you think about it

vast torrent
#

Row vectors to column vectors

half ice
#

You can map one plane onto another

paper egret
#

ooOh

#

OH

half ice
#

Or map backwards

paper egret
#

OH

#

wait thatm akes so much sense

#

nani

#

the

#

fuck

#

how can something be so confusing, yet not confusing

strong bison
half ice
#

You can choose which plane to do math in, they'll both give the same result

steady fiber
#

being able to find isomorphisms to R^n

#

is incredibly useful

paper egret
#

hmmm gotcha

steady fiber
#

and you can find an isomorphism of any n-dimensional vector space with R^n

half ice
#

And an invertible matrix takes you from one to the other

paper egret
#

welp, this was a freakin awesome study session for me lol

#

thanks to everyone who helped out

half ice
#

Lol np. Got swept up into it. Feel free to ask if you have anything else

paper egret
#

will do will do 😄

#

thanks a bunch again, really appreciate it

strong bison
#

not relevant but I just noticed you're an emoji mod Kaynex catHeart

#

my favorite emojis are all on this server

paper egret
#

+1

half ice
#

I've not done like any of them oop

#

I probably still shouldn't have that role

#

Mnnip and Woog and Flimflam are responsible for a lot of them

steady fiber
#

this is one of the major reasons to do isomorphisms

#

you can convert a linear function between two abstract vector spaces

#

to a matrix

half ice
#

Actually pretty cool to understand why you can matrix, rather than transformation

paper egret
#

hmmmm

#

[]_a and []_b we just learned that

#

i think

#

dude lin alg is such a mind fuck

steady fiber
#

lin alg is everywhere

paper egret
#

it feels like a mind fuck

#

because it's like challenging common sense

steady fiber
#

it shows up a lot more in calculus than I thought it would

#

like all of it after a certain point

paper egret
#

actualy not so much challenging common sense

#

but you get the point

half ice
#

It's all very natural. The theorems are usually something you could guess, but the terms are the hard part for many

#

I like lin alg btw didn't know if you knew that

steady fiber
#

lin alg is great

#

if something can't be solved with lin alg, just approximate it somewhat so it can

#

:^)

unkempt robin
#

The question asks when this matrix is invertible, but I don't think it can be inverted. How can it? A is a (n + 1) x (n + 1) matrix. a is an unknown n-vector $A = \begin{bmatrix} I & a\a^T & 0 \end{bmatrix}$

stoic pythonBOT
steady fiber
#

well immediately we can see that it's not invertible if a is all 0s

#

so we can try to see if that's the only case or if there's more cases

half ice
#

What's I?

steady fiber
#

Identity

#

i assume

unkempt robin
#

The block identity matrix of n x n

steady fiber
#

the n x n identity

half ice
#

Identity n-vector?

unkempt robin
#

The way I've been trying to approach this problem is by finding a solution for $ A^T A = I $, but I have to be approaching it wrong 🤔

stoic pythonBOT
quartz compass
#

look at its determinant

steady fiber
#

if the kth value of a is non-zero, then the last row can only be linearly dependent on the previous rows if the kth value of a^T is 0

#

which cannot happen

#

obvious contradiction

quartz compass
#

expand along the last row or column, det = 0

half ice
#

Indeed. You just need to be sure the determinant is not the 0 matrix

steady fiber
#

and so I think it's invertible as long as a isn't all 0s

half ice
#

aa' = 0

unkempt robin
#

I see. I can see the intuition for it being non-invertible when a is the zero-vector, but struggling with the rest.

#

I read the determinant answers as well, but I'm trying to not prove like that because this class hasn't introduced it at all.

half ice
#

Well, you could use guassian elimination too

#

But apparently we have both vectors and matrices in this matrix so idunno

steady fiber
#

when the kth value of a is non-zero, that means the final row cannot depend on the kth row of the matrix. This is because the (n+1), (n+1) value is 0, so it cannot depend on all 0s and a non-zero element. The kth row has a 1 in the kth entry (because of the identity matrix), which is the only non-zero element in that column. That means that the only way the final row is not dependent on that row is if the kth element of the last row is 0. Our premise was that the kth value was non-zero, so requiring the kth element to be 0 is a contradiction

#

you get the same conclusion with aa' = 0

#

since aa' >= 0 always

#

with equality only when all the values are 0

quartz compass
#

found a funny thing just playing around, I pick a constant C for the last spot:

#

$\begin{pmatrix} I & a \ a^T & 0 \end{pmatrix} \begin{pmatrix} a \ C \end{pmatrix} = (C+1) \begin{pmatrix} a \ C \end{pmatrix} $

unkempt robin
#

Thanks @steady fiber . Need some time to consume that 😰

stoic pythonBOT
quartz compass
#

you can force this equation to be true by setting C to be one of the solutions to the quadratic:

#

$2a^Ta = C(C+1)$

stoic pythonBOT
quartz compass
#

when C = -1 then we have a non invertible matrix

#

I dunno, probably not super helpful in hindsight, but it seems natural to want to multiply it by a vector containing a with a free constant at the end and poking around

#

(obviously what I just said is not that useful because aside from the 0 vector no vector is perpendicular to itself)

north sierra
#

How come for this one a is true but d isn’t

half ice
#

What's the solution to the equation Ax = b when b = (0,0,1)?

north sierra
#

Inconsistent

half ice
#

There isn't one, so it's not true for a

#

As such, it's false for all 4

north sierra
#

I didn’t ask for when b = 001 though lol

#

I asked for when b =320

half ice
#

It has to be for any b you can think of

#

"for each b in R^m"

north sierra
#

Oh so for every possible vector b?

half ice
#

Yus

north sierra
#

Ahhh makes so much sense now

#

Thx bro

half ice
#

Np, feel free to ask if you need anything else

north sierra
#

Kk 😀

half ice
#

They're hiding a term from you. We call this transformation "surjective" or "onto" because everything in R^m is a possible output

unkempt robin
#

Is an invertible matrix necessarily orthogonal?

steady fiber
#

no

unkempt robin
#

omfg wait, now I understand your explanation

#

Trying to prove this via orthogonality is dumb because it's nonsense... so that means the sensible way to solve it would be to prove that the set of rows and columns are linearly independent.

#

Or actually, I only need to solve one of those because the other is implied

unkempt robin
#

If a matrix A is nilpotent for $A^k = 0$, is it implied that $A^n = 0$ for all $n < k$?

stoic pythonBOT
unkempt robin
#

I'd assume yes because matrix product is associative, but I'm not sure why the definition of nilpotent is defined specifically in this fashion.

#

Why exactly k 🤔

slow scroll
#

hm what? Do you mean n>k?

unkempt robin
#

No, I mean n < k.

#

Well actually, it goes both ways 🤷

dusky epoch
#

uhh

slow scroll
#

for all n<k implies A is the zero matrix

dusky epoch
#

n=1 tho

slow scroll
#

^ yea

unkempt robin
#

🤦

#

So I guess it stands true for all k != 1?

#

Ah but that doesn't make sense 🤔

#

Cause k = 0...

dusky epoch
#

uhh

#

what

slow scroll
#

im not sure why you would think that you can say anything about n<k

dusky epoch
#

no, nilpotence is defined as the existence of a number k s.t. A^k = 0; it then follows that A^n = 0 for all n >= k

#

but for n < k it is impossible to say anything

unkempt robin
#

Wow, that confuses me in more ways than I want

dusky epoch
#

if k is the nilpotence index of A, i.e. the smallest exponent that annihilates it, then of course A^n will not be zero when n < k.

#

it's not that complicated a concept though is it

unkempt robin
#

Just reading that, I want to figure out a counter example where A is nilpotent for, idk, k = 5 and say $A^4 \neq 0$

stoic pythonBOT
unkempt robin
#

💢

dusky epoch
#

"nilpotent for k=5"?

#

so like

#

you want a matrix A with A^4 != 0 but A^5 = 0?

unkempt robin
#

Yeah ig

#

I want a counterexample to understand why nilpotence is defined as you wrote it

slow scroll
#

try $A = \begin{pmatrix} 0 & 1 \ 0 & 0 \end{pmatrix}$

stoic pythonBOT
dusky epoch
#

$\begin{bmatrix} 0&1 \ &0&1 \ &&0&1 \ &&&0&1 \ &&&&0\end{bmatrix}$

stoic pythonBOT
dusky epoch
#

voilà, this matrix has a nilpotence index of 5

#

i.e. raising it to the 4th power won't annihilate it but raising it to the 5th power will

#

@unkempt robin

unkempt robin
#

Ah, okay I'm going to tinker with that for a bit

#

Do I assume the blank entries are 0?

dusky epoch
#

blanks stand for 0 yes

unkempt robin
#

Ok just checking, a lot of this syntax is new to me 🤣

dusky epoch
#

the 0s on the diagonal are written explicitly to make clear the location of the 1s

unkempt robin
#

Okay, now I see that nilpotence definition 100% makes sense

#

Hm. That should mean $(I - A)^{-1}$ converges for any nilpotent matrix 🤔

stoic pythonBOT
unkempt robin
#

Wait... okay yeah, I think that's right. It should make sense from what I learned just now. Nilpotent matrices will always converge to 0 once they reach a certain power.

dusky epoch
#

you mean (I-A)^-1 exists.

#

and that's a good observation.

unkempt robin
#

Is it wrong to say that it converges?

#

Hm, I guess that particular expression doesn't really converge, but it can at least exist

half ice
#

Convergence is something that a sequence does

#

A matrix has an inverse, or an inverse exists

buoyant chasm
#

I can get d but not sure how to get R

latent hare
#

,rotate

stoic pythonBOT
latent hare
#

,rotate

stoic pythonBOT
simple vector
#

I thought (1/2)^3 * det(A) * det(A) = 1/det(A)
det(A) = 8, but the answer sheet says it is 2

dusky epoch
#

how did you get det(A) = 8

simple vector
#

(1/2)^3 * det(A) = 1

dusky epoch
#

and how did you get that

simple vector
#

because (1/det(A))/det(A)

#

=1?

#

or wait no lol

dusky epoch
#

(1/x)/x = 1? are you sure of that?

simple vector
#

nope, it will give 1/x^2

dusky epoch
#

yeah so

simple vector
#

now im more confused

dusky epoch
#

the exact same thing will happen if you divide both sides by det(A) in your equation

#

you won't get 1/8 det(A) = 1; you'll get 1/8 det(A) = 1/det(A)^2.

simple vector
#

yes I see

#

but how did they get det(A) = 2

dusky epoch
#

are you able to solve the equation $\frac18x^2 = \frac1x$ for $x$?

stoic pythonBOT
simple vector
#

x^2 = 8/x ?

dusky epoch
#

are you able to solve the equation $\frac18x^2 = \frac1x$ for $x$?

stoic pythonBOT
simple vector
#

$x = \sqrt(\frac{8}{x})$

stoic pythonBOT
dusky epoch
#

do you know what it means to solve an equation for x?

simple vector
#

to get a value for x?

dusky epoch
#

no, it means to rewrite the equation in such a way that it has x (and only x) on one side, and the right hand side does not have any x's

simple vector
#

oooh I get it lol 😄

#

then I get 1/8x^3 = 1

#

and x^3 = 8
x = 2

#

oh wow this is elementary school math, why was I doing such weird things lol

buoyant chasm
#

bruh

paper egret
#

Kms Kaynex isomorphism was on my exam

latent hare
#

<@&286206848099549185> I asked long time ago please help when u r free 🙏

dusky epoch
#

care to repost your question?

proper crescent
#

@honest swift

clear spoke
#

$\begin{pmatrix}1&-2&-1&1-2a&1\ :2&-3&a&5&3\ :-1&1&a+1&a-1&2a\ :0&2&-2a&-2&2\end{pmatrix}$

stoic pythonBOT
clear spoke
#

What is the simplest way to solve this matrice?

#

I always manage to go the long way and increase my chances of making a mistake

dusky epoch
#

what do you mean by "solve this matrix"

#

is this a matrix representing a 4 by 4 system of equations

clear spoke
#

Yes

#

Sorry, I meant transform it into a triangle matrice using gauss eliminations

north sierra
#

So I got the answer for this

dusky epoch
#

ok

north sierra
#

But I was wondering why I can’t do AA^(-1)(x1,x2) instead

dusky epoch
#

wdym

#

AA^-1 is just the identity matrix

#

by definition

#

so like

#

what exactly were you going for these

north sierra
#

Sorry I took long to draw this lol

#

So why can I do the first but not the second

dusky epoch
#

uh wdym

north sierra
#

They somehow equal two different things

dusky epoch
#

okay so like

#

first off

#

$\begin{bmatrix} -9\11 \end{bmatrix} \begin{bmatrix} 1&1\-\tfrac75 &-\tfrac85 \end{bmatrix}$ isn't even defined

stoic pythonBOT
north sierra
#

Oh ya true

dusky epoch
#

and also

#

just what the fuck did you even do

#

$ABC \neq (AC)B$

stoic pythonBOT
dusky epoch
#

especially not when A and C aren't of compatible dimensions!

north sierra
#

LOL

#

yeah true didn’t think about that

north sierra
#

@dusky epoch what did a b c correspond to

dusky epoch
#

??

#

what

cobalt tartan
#

Hrm given an orthogonal matrix P = [p_1... p_n], if I square it , what happens?

#

i.e, if I do P * P

#

Then that's [p_1... p_n] * [p_1... p_n], does that equal to [p_1^2 ... p_n^2]?

dusky epoch
#

what is p_1^2

cobalt tartan
#

Oh

#

Hrm

#

Ok I see

#

Thats' not defined

dusky epoch
#

more like doesn't make sense

cobalt tartan
#

Yea

#

Err that yea

dusky epoch
#

i mean the orthogonal matrices form a group so the square of an orthogonal matrix is again orthogonal

cobalt tartan
#

yes

dusky epoch
#

and is also guaranteed to have determinant +1

#

but other than that nothing of interest can be said in general

cobalt tartan
#

well

#

This is what the question says

#

So my idea is that uh because A is symmetric, we have that there must exist some P orthogonal, D diagonal such that $A = PDP^T = PPD$

stoic pythonBOT
cobalt tartan
#

And I thought that maybe there'd be something to do with the properties of PP?

north sierra
#

Is matrix multiplication just row reducing?

#

Because I just realized I can do this by row reducing

sonic osprey
#

No

#

It tells you how to do it

north sierra
#

Ya but I also found the answer my row reducing

#

By

#

I did it both ways

sonic osprey
#

That's fine

north sierra
#

So what’s the deal with this?

#

What’s the pattern between this and row reducing and inverse

#

I’m curious

sonic osprey
#

You're right that they're kind of the same

#

At least, row reducing can be thought of as multiplying by a particular matrix

north sierra
#

Oh

half ice
#

@north sierra
If you row reduce a matrix, and do the opposite steps onto an identity matrix, that gives the inverse

#

With a block matrix, you are computing A'b without computing A' first

wintry steppe
#

@everyone i need help

dusky epoch
#

@wintry steppe what the actual fuck do you think you're doing, pinging everyone in a server with literal THOUSANDS OF PEOPLE ONLINE AT ANY GIVEN MOMENT

#

it's disabled for a reason

wintry steppe
#

i need help

dusky epoch
#

yeah, go ahead and keep saying that instead of... idk, being more clear about what you need help with

wintry steppe
#

can you help me

dusky epoch
#

since you haven't posted any problems, no i can't, because i don't even know what you're having trouble with.

north sierra
#

@wintry steppe lol don’t ask for help man just send the question

dusky epoch
#

i'm surprised my message was apparently not something they could take as a cue to do so already

#

or maybe they chose not to

cobalt tartan
#

Wait if I have an orthogonal matrix multiplied by an orthogonal matrix, the result is orthogonal, which means that it has nullspace = {0} right?

dusky epoch
#

yes all orthogonal matrices are invertible so of course the nullspace is trivial

cobalt tartan
#

If I have $A = PDP^T$, then I also have $A^k = PD^kP^T$ for some orthogonal P and diagonal D

stoic pythonBOT
cobalt tartan
#

Can I go and do anything to the $PD^kP^T$

stoic pythonBOT
dusky epoch
#

wdym

cobalt tartan
#

So I'm thinking taht theres' something to do with PD^kP^T

#

But uh P^T is orthogonal so it's nullspace is 0 and so it's a linear mapping right?

dusky epoch
#

.....

#

you really are not thinking in the right direction here i'm afraid

cobalt tartan
#

Hrm

wintry steppe
dreamy depot
#

Can anyone help me with this step on the proof of the Vandermode Determinant

cobalt tartan
#

Do you have any hints or what direction I should be looking at instead, Ann?

dusky epoch
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i am afraid i can't say much w/o spoiling the problem but consider the minimal polynomial of A

cobalt tartan
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Uh I don't know what a minimal polynomial is

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Is that like the characteristic polynomial...?

wintry steppe
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well no one can help me.

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just ignoring it

dusky epoch
#

yeah bc you post an incomplete problem statement. and in the wrong channel, too.

cobalt tartan
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If A is symmetric, then A is diagonalizable, and the diagonal matrix that it's similar to will have values equal to the eigenvalues, so it will have a characteristic polynomial of the form
$(\lambda - \lambda_1)(\lambda - \lamda _2)... (\lambda - \lambda_n)$, where there is some $\lambda_i = \lambda_j$ for some $i \neq j$ right?

stoic pythonBOT
lunar sable
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Given Matrix A in the question I posted

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Why is it -2 -2 and -3

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and not 2 -2 and 3

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Isn't it + - + for the first row when using cofactor

blissful vault
#

linear isn't even that hard but i can't seem to get over 80

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wtf

lunar sable
#

Depends on the teacher

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Some make simple concepts seem way harder than they are supposed to be and then you youtube the information and it clicks

tardy wadi
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lol i'm terrible at it. i got a 57 on my last midterm (the median was 52 but still) 🤕

north sierra
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Why does j and k mean? I’m confused

gray dust
#

recall that if a matrix A is invertible, then

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$AA^{-1}=A^{-1}A=I$

stoic pythonBOT
quartz compass
#

j and k are just saying there's a left inverse and a right inverse

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incidentally the left and right inverses are equal and it's about a 1 line proof

north sierra
#

Ohhh

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Would this be no because it would be linearly dependent?

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Or would it be no for another reason

dusky epoch
#

what's "it"

north sierra
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The matrix sorry

gray dust
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one speaks of LI sets of vectors, not single matrices

dusky epoch
#

linear (in)dependence is not something that makes sense for a matrix

north sierra
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Oh

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I see

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Ok so

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Would a reason be no because the set of vectors are dependent.

dusky epoch
#

what set of vectors

north sierra
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Nvm

gray dust
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@north sierra just be more specific when referring to a set of vectors or a matrix whose columns consist of those vectors

dusky epoch
#

there are many ways to explain why a 5 by 5 matrix whose cols don't span R^5 cannot be invertible

north sierra
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Yeah I got the answer that’s why I said nvm

dusky epoch
#

sounds like a typo to me

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should be A(BW)

north sierra
#

True

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Ty

grave halo
#

Hey! I'm trying to do a ellipse regression on a curve in 3D space. I suppose I should apply some kind of least square's method, but I'm sure how to do this in 3D-space. Should I first apply a change of basis to the plane's coordinate system that the ellipse lies in, and then do the least square in that plane? Any help is appreciated! =)

eternal quest
#

hello

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can anyone give me a clue on how to solve this

#

?

cobalt tartan
#

Does this make sense so far? I just want to double check, I think it makes sense but I'm not sure

clever cedar
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graphically speaking, is the vector -u just the vector +u except flipped?

clever cedar
#

how does one express $\mathbb{R}^4$ verbally

stoic pythonBOT
clever cedar
#

R is a set of numbers in real space with 4 numbers?

quartz compass
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I say "R four"

clever cedar
#

okay ty

quartz compass
#

I think most people do too, in my mind I can hear other people saying "R two" and "R three" much more often though

clever cedar
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oh okay its just my first time seeing it so i didnt know if theres a specific way

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thanks for ur help

gray glen
#

R tesseracted ASbigBrain

subtle burrow
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It is just R 4

ionic steppe
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Im working with the Leontief Equation and could someone please explain how we calculated (I-C)^-1

clever cedar
#

its

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1 / det(Matrix) * adj(Matrix)

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its divided 1 by the determinant of the orignal matrix

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then multiplying that by the adjucate matrix

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thats how u find inverse

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with determinant

ionic steppe
#

Thanks so much

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@clever cedar

clever cedar
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anytime

north sierra
#

If we have matrix A multiplex by matrix B (mxm matrix) and it equals to the identity matrix can we say that A and B are both linearly independent

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Like for this equation how do we know that ax=b has a solution for any b

pliant thistle
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Is there a quick way of checking if i^(n), where n is a even number , how do I know if its +1 or -1

near torrent
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I can't figure this out

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if the transpose of a is an n x m matrix and b is in R^m then transpose b is an n x m matrix right, but that implies it equals y which is an element of R^n

north sierra
#

How could I show this.

subtle burrow
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if E*F = I then F = E^-1 and E = F^-1

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so E * F = E * E^-1 = I

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and F * E = F * F^-1 = I

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they are each others inverses

paper egret
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i dont want the answer, just to clarify, to change bases

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here's what I got

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P_(E <- B) = [[v1]_E | [v2]_E | [v3]_E]

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how do i evaluate each of those individual vectors

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nvm

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im dumb

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are stirling numbers an actual thing 👀

clever cedar
#

in order to find vector equation of a line why does the formula involve the vector of two points rather than just two points

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q = R + t(P-R)

subtle burrow
#

I like this formula

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L = (1-k)p + kq

clever cedar
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is k a constant

half ice
#

That's the line between two points. Between the two lines is 0 ≤ k ≤ 1

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I don't know what you're asking though, Mike

clever cedar
#

me neither kinda, i was just introduced to the topic of "Vector Equation of a Line"

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and it seems more complex than necessary

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the formula given is q = P + t(R-P), where q, P and R are vectors

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with space R^3

half ice
#

It is more complex than necessary, yeah. The common one is
L = P + tR

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That's a line that passes through a point P, and has direction R

clever cedar
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how can u tell direction from a matrix

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i mean vector

half ice
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I can't say I really know how to answer that without saying something circular

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"It goes that way"

clever cedar
#

fair enough

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appreciate ur help nontheless

half ice
#

Like, in 2 space, (1,1) goes diagonally up and to the right

clever cedar
#

do we assume the tail is at origin

half ice
#

L = (0,1) + t(1,1)
Is a line that goes diagonally up-right (or down-left) and passes through (0,1)

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Yes, vectors start at the origin here

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You can find any point on it by choosing a value for t and simplifying

clever cedar
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oh i see that makes more sense

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Hm okay i will think upon it some more

half ice
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OH mb I see what your form is now

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Yours is the line that passes through two vectors P and R

clever cedar
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Yes i shouldve been more clear

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apology

half ice
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Mine is the line that passes through a vector, and has the direction of another vector

clever cedar
#

oh okay, my text "found" the direction

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by taking P - R

half ice
#

In yours, if you let t = 0, you get q = R
If you let t = 1, you get q = P

#

That's a good interpretation, yeah. Our two equations are very similar

clever cedar
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Ah I see I guess i should plug in some values for t and play around and see what I get

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to learn general behaviour

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awesome, thank you

half ice
#

Np, feel free to let me know if there's anything else

clever cedar
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🙂

native ore
#

But how did they get from 2nd last eqn to last one

half ice
#

Let's say you want to multiply rref(A) by [x, y, z], and get [0,0]. What equations do x, y, and z need to satisfy?

native ore
#

See im confused becausw now theres lesd than 3 rows

half ice
#

Are you having trouble with the multiplication?

native ore
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No I just dont understand whats going on here to reach that end point

half ice
#

So you're having trouble getting to the second last part as well?

native ore
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Yea maybe im not understanding whats going on here in the second part either

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Wait no I do

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Its really is just the third part Idk the steps they took to get there

half ice
#

Do you see how they got rref(A)?

native ore
#

Yes, they just row reduced the matrix which is the column picture of the system

half ice
#

Okay, so we're back to finding the nullspace

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Let's say you want to multiply rref(A) by [x, y, z], and get [0,0]. What equations do x, y, and z need to satisfy?

#

Basically, after doing the multiplication, you get this:
x + z = 0
y = 0
See that on rref(A)?

native ore
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Yes I see that

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Oh

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OHHH

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that makes sense