#linear-algebra

2 messages · Page 11 of 1

wintry steppe
#

They are LI

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Actually no

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LD

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A basis for the span is {t2, 1}

placid oracle
#

why?

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i dont see what to do after finding out they are LD

wintry steppe
#

p1(t)=p2(t)+2p3(t)

quaint heart
#

You can select 2 of them which are linearly independent to get a basis

wintry steppe
#

Since they are LD, the dimension's lower

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And then do ^

placid oracle
#

wait, apparently you are wrong though

wintry steppe
#

:o ?

placid oracle
quaint heart
#

There are a lot of choices of basis

wintry steppe
#

Oooh lol

spring wolf
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I mean there's always more than one basis

wintry steppe
#

The first

placid oracle
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that is true

spring wolf
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and the one you were given is equivalent to one of those

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except

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the notation

wintry steppe
#

There are many, but from the list I'd say no. 1

spring wolf
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might have thrown people off

placid oracle
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how is t2, 1 equivalent to that though?

spring wolf
#

your polynomial p_1(t) = 1+t**^2**?

wintry steppe
#

t2, 1 would be the canonic

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So to speak

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Since it toggles the entries of the polinomial at2+b for a, b constants.

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Which is what you'd get from the first too

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You can think of polynomials as a vector space

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In here you're asked to find the span of (t2, 0, 1), (t2, 0, -1) and (0, 0, 1)

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You can say that the span is accurately represented by (t2, 0, 1) and (t2, 0, -1) or (t2, 0, 0) and (0, 0, 1)

placid oracle
#

yeah

wintry steppe
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👌

placid oracle
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ty!

wintry steppe
#

Npnp!

slow scroll
#

im a bit stuck on 1.9. The best i can come up with is that geometric multiplicity equals algebraic multiplicity because the eigenspace of the block matrix in 1.8 has k vectors, and the characteristic equation would have a (z-lambda)^k term, algebraic multiplicity of k.

Not sure how to make the argument that geometric can be less than algebraic.

oh yea, and i know geometric definitely can't be greater because we can write the operator in this form where the first k basis vectors contribute to the algebraic multiplicity of the eigenvalue.

wintry steppe
#

I'm going to use your picture to practice LaTeX

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Thank you

royal timber
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can someone help me with a problem?

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i suspect theres an easier method than computing the 3x3 determinants

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as if i equate some 2x2 determinants to 0 it gives the right answer

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but i don't know what 2x2 determinants to computwe

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cause some 2x2 determinants gives the wrong answer when equating them to 0 and solving for a/b/c

slow scroll
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maybe try putting the matrix in row echelon form, and then find values of a,b,c that eliminate a pivot column

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or uhmm something like that thonkzoom

royal timber
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\begin{pmatrix}1&2&3&14&4&10\ 0&0&-3&-36&3&-24\ 0&0&0&0&-4&-18\end{pmatrix}

stoic pythonBOT
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boilhats:

\begin{pmatrix}1&2&3&14&4&10\\ 0&0&-3&-36&3&-24\\ 0&0&0&0&-4&-18\end{pmatrix}
```Compile error! Output:

! Missing $ inserted.
<inserted text>
$
l.11 \begin{pmatrix}
1&2&3&14&4&10\ 0&0&-3&-36&3&-24\ 0&0&0&0&-4&-18\end{pm...
I've inserted a begin-math/end-math symbol since I think
you left one out. Proceed, with fingers crossed.

LaTeX Font Info: Try loading font information for U+msa on input line 11.
(/usr/local/texlive/2018/texmf-dist/tex/latex/amsfonts/umsa.fd
File: umsa.fd 2013/01/14 v3.01 AMS symbols A

royal timber
#

It gave me this matrix when I tried your method

slow scroll
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wait but where is a, b,c?

royal timber
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i replaced them

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a is 2 b is -3

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and c is -4

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The solution from the manual is a=2,b=-3 c=-2

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I tried to calculate the rank of the matrix with an online calculator

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and in both cases the rank is 3

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so there must be something wrong with the problem

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i think

royal timber
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There are 2 commutative square matrices with n rows and n columns(A and B). How do I show that if A^3=B^3=I(identitity matrix) than rank(A+B)=n

royal timber
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Is there a matrix( let's call it A) such that A^n=n*A ,for n>=1, besides the zero matrix?

dusky epoch
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A^n = nA for all n ≥ 1?

royal timber
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yeah

wanton glade
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If given a set called S, how do you find an orthonormal set with the same span as S?

dusky epoch
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👏 gram 👏 schmidt 👏 orthogonalization 👏

wanton glade
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Yeah I did that, Im just confused what you do after that

native lodge
#

You write down those vectors as your basis? I’m mean you said you did all the work so those vectors you got are the new basis vectors now

dusky epoch
#

normalize lol

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once you're done gram-schmidting your set you're left with an orthogonal set of vectors

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all that's needed to make it orthonormal is to normalize each vector

wanton glade
#

Which is just making length = 1?

native lodge
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Yes

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Take the magnitude of the vector and then divide each entry in the vector by that magnitude to normalize it

wanton glade
#

that looks messed up, hold on lol

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\left{
\begin{bmatrix}1
\ 1
\ 1
\end{bmatrix}
\begin{bmatrix}5
\ -1
\ 2
\end{bmatrix}
\right}

stoic pythonBOT
wanton glade
#

So i got that, I get the normalization on the first as 1 / root3 which is correect

native lodge
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Then you take the magnitude of each vector and divide the entire vector by that magnitude

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Yes, your first one is correct

wanton glade
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the second is 1/ root 2 which is what is confusing me

native lodge
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Sqrt(25+1+4)

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Sqrt(30)

wanton glade
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yeah i got that

native lodge
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So then divide the second vector by 1/sqrt(30)

wanton glade
#

im not getting 1/Sqrt(2)

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the orthogonal basis is

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\left{
\begin{bmatrix}1
\ 1
\ 1
\end{bmatrix}
\begin{bmatrix}3
\ -3
\ 0
\end{bmatrix}
\right}

stoic pythonBOT
wanton glade
#

idk if that helps

native lodge
#

So you wanted to orthogonalize (5 -1 2) with ( 1 1 1)?

wanton glade
#

No, im supposed to use gram schmidt on (1 1 1) (5 -1 2)

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and then get an orthonormal set with that basis

native lodge
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I’m dumb lol, you get (1/sqrt(2) -1/sqrt(2) 0) when you normalize (3 -3 0)

wanton glade
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No I was unclear lol, do you still get that by dividing 1 / root 30?

native lodge
#

Ok, so I’m getting a bit lost here. So what were the original vectors, and what were your results?

wanton glade
#

and then my orthogonal set was (1 1 1) (3 -3 0)

native lodge
#

So for (3 -3 0), you take the magnitude which is sqrt(18) which is equal to 1/3sqrt(2)

Now divide (3 -3 0) by 1/3sqrt(2), which will leave you with 1/sqrt(2) * (1 -1 0)

When we say take the magnitude of the vector, we are referring to your orthogonalized one, not the original one

wanton glade
#

Ohhh and then factor out the 1/root 2 I see

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Thank you so much lol

native lodge
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No problem

royal timber
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Find X for $\begin{pmatrix}-7&-8\ 4&-7\end{pmatrix}$

stoic pythonBOT
royal timber
#

Find X

quaint heart
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I can certainly find an X that works, I don't know if it's a unique X though

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Just diagonalize, take 4th root, undiagonalize

junior relic
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Well, I don't think there's a unique X

quaint heart
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Yeah there never is actually

slow scroll
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i'm having trouble seeing how they use $(A-\lambda_r I)\mathbf v_r = \mathbf 0$ to come up with the last equation

stoic pythonBOT
quaint heart
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It gets rid of the rth term

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@slow scroll

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Look at the index of the summation

slow scroll
#

what happens to matrix A tho? megathink

quaint heart
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Eigenvectors happen lol

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You're applying A to it's eigenvectors, so it just scales them by the eigenvalues

slow scroll
#

i mean, what are they doing to $\sum_{k=1}^r c_k \mathbf v_k = \mathbf 0$? When you apply $A$ to it, you get
$$ \sum_{k=1}^r c_k \lambda_k \mathbf v_k = \mathbf 0$$
Then what? The only way you can get the last equation is by assuming $\sum_{k=1}^r c_k \lambda_r \mathbf v_k = \mathbf 0$.

stoic pythonBOT
slow scroll
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er wait that last part isn't right megathink

quaint heart
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You have to apply A-lambda_r I to it

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Not just A

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So it kills the last term

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(A-lambda_r) v_r = A v_r -lambda_r v_r =0

slow scroll
#

okay i got it now lol.
thank u C:

round wharf
#

So I have XYZ is a triangle, the vector XY is (4,-3) and the vector XZ is (-2,3), I'm then asked to calculate |ZY|

fringe cave
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draw it out

round wharf
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I did

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Is the answer sqrt 72?

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Sorry but like yeah I'm just unsure of the ans

dusky epoch
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why are you unsure of your answer?

round wharf
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Because I'm not sure if like the method I used is correct

native lodge
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like darkrifts was saying, this problem has small enough numbers where you can just draw it if you wanted to

round wharf
#

I think of vectors as like lines from the origin to the points

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Is that correct..?

native lodge
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but in this case, |ZY| will be connecting the two vectors that are originating from the origin

round wharf
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Yes I think so

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So I used the distance formula?

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Like in coordinate geometry?

native lodge
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yes

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this is basically coordinate geometry for now, but that interpretation of vectors will only go so far lol

round wharf
#

Can I have like perhaps some tips

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On how to better interpret them

dusky epoch
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mmmh... are you actually taking a linear algebra class

round wharf
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No I'm uh not haha

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I know a bit and yes I've watched 3 blue 1 brown videos

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But they didn't help much

native lodge
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well we just had a 2d vector, so just thinking of them in the xy plane is "good enough" and likewise with the 3d vectors, so then you run into higher dimensional vectors, which are impossible to visualize, so I mean you can think of vectors as a list of numbers and that works, though I admit it sounds like the most loose definition ever lol

dusky epoch
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bc at some point, you're going to have to work in and with spaces of dimension above 3. that's when it'll start to be hard to draw everything

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also

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3b1b's vids aren't meant as a linalg course

round wharf
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Oh :<

dusky epoch
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but rather as a supplement to an actual course

native lodge
#

you can always look up gilbert strang's lectures on linear algebra, though the book is handy to have as well

round wharf
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I see, ok thanks

native lodge
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I think his fourth edition linear algebra book can be found online

round wharf
#

wait but curious question

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How would we represent that vector

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ZY

native lodge
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row or column

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oh

round wharf
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From earlier

native lodge
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it would be a column

dusky epoch
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i mean for that matter, all vectors students work with before LA are "column"

round wharf
#

I see

native lodge
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if you want a row vector, then you can just transpose the column vector

round wharf
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But like it doesn't come from the origin?

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How can we represent it with a column?

native lodge
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you can think of it as an x y coordinate

dusky epoch
#

hh

native lodge
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entry one would be the x coordinate and entry two is the y coordinate

dusky epoch
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yeah ok so like.

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with the "from the origin" thing

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oh god. i'm not sure if i can explain it w/o getting too technical

round wharf
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I mean uh you can try using technical terms

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I know a bit so maybe I can follow

dusky epoch
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there's this concept in geometry of an affine space. which is essentially somewhat like a vector space except you forgot where the origin is

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kinda

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so like basically each affine space comes with a vector space acting on it

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in the sense of like

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basically the action of each vector is that of translation

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and so you can draw a vector between any two points

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and that'll be the vector whose action takes the start point to the end point

round wharf
#

Ah okay I kinda get it

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Somewhat, thanks for the explanation haha

warm stirrup
#

Not sure if this helps, but as far as getting vector ZY, I'd just let X be the origin point. Then vector XY can be thought of as a position vector Y and similarly with a position vector Z. then it's just end-start to get vector ZY, or ZY=Y-Z.

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so, Y=<4, -3> Z=<-2, 3>, then ZY=<4, -3>-<-2, 3>=<4+2, -3-3>=<6, -6>

quaint heart
#

@dusky epoch I haven't heard that explanation before for why we sometimes draw vectors as arrows. That's pretty nice

warm stirrup
#

I'll be honest, some of it goes over my head, but isn't it just basically saying that translations can be represented by the addition of vectors?

quaint heart
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It's saying that addition of vectors can be viewed as composition of translation functions (and vice versa)

warm stirrup
#

I mean.... Yeah I'm sorry I'm just not getting why that's impressive? Not trying to be a dick just, vectors are kinda intimately linked with motion, and I kinda viewed them as translations by default

dusky epoch
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vectors are generally like

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an abstract thing that can manifest in many different ways

warm stirrup
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Yeah, I'm vaguely familiar with the concept of vector spaces, but they all have to have the same basic properties of addition and scaling, though they might work differently

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Wouldn't that inherently link it to a sort of translation, albeit potentially in a different way than what we might normally think?

dusky epoch
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mmmm\

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i mean like...

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a vector space is just any collection of things that obeys the vector space axioms

warm stirrup
#

right

dusky epoch
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and part of that is addition and scaling operations

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idk what link to translation you're thinking of tho.

warm stirrup
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i.e. that adding a vector to some other point(Represented as a vector) should give you that point translated along that vector

quaint heart
#

What do you mean "some other point"?

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A vector isnt a particular way we represent an element

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It literally just means an element of our vector space

warm stirrup
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Perhaps I'm missing something, but to me that just seems like pedantry

quaint heart
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It is lol, I just didn't like the fact you said represented as a vector

warm stirrup
#

You could just as easily remove the "some other point" from my argument and say "some other vector"

quaint heart
#

I'm a bit of a pedant

warm stirrup
#

It's just easier to say point instead of talking about two nameless vectors. That'd make it kinda hard to follow

slow scroll
#

i don't vectors inherently have anymore visual meaning than the fields they are over. You can think of just regular old numbers the way you are describing.

quaint heart
#

^this

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Vector spaces aren't necessarily over R

warm stirrup
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Well of course not

quaint heart
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You can have vector spaces over finite fields for example

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And I think a lot of the intuition fails

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In those cases

warm stirrup
#

They still have directionality and magnitude though, so does that not capture the very essence of a translation?

quaint heart
#

Nope

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They don't necessarily have direction or magnitude

warm stirrup
#

Ok, let's set aside the direction for now,

#

how can they not have magnitude?

quaint heart
#

That's an extra stucture you have to impose on your space

warm stirrup
#

Isn't one of the axioms that you must be capable of multiplying vectors by a scaler? which literally...scales it?

slow scroll
#

a scalar is just an element of the field

quaint heart
#

A norm is a special function which acts on your space

warm stirrup
#

I.E., if you have a vector v and a scaler c, then cv is precisely c times larger than v

dusky epoch
#

no

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like

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vector spaces need not have a norm

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and if your space isn't over R then it doesn't even make any sense to speak of vectors being "large" or "small"

fringe cave
#

Scalar multiplication is needed, but "magnitude" isn't

dusky epoch
#

"scalar" is just a name

warm stirrup
#

What is it it you mean by R? The real plane?

dusky epoch
#

the field of real numbers

warm stirrup
#

Complex numbers have magnitude as well, though

fringe cave
#

yeah but not all vector spaces do

warm stirrup
#

Right, but how does it not being over R inherently mean that it doesn't make sense to think of "size"?

fringe cave
#

I've been working recently in a vector space over the space of musical pitches. There is no "magnitude" but application of scalars (through inversion) is still well behaved

dusky epoch
#

in order to even be able to talk about size at all

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you need an order relation

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and in particular you need your field to be an ordered field

warm stirrup
#

If it isn't ordered then how can you even represent a vector....?

slow scroll
#

ordered means stuff like < > exists

fringe cave
#

You can represent a vector as (a, b) without there being an ordering for a < b or anything

#

Just because there isn't an ordering on the underlying field doesn't mean you can't have vectors

half ice
#

Take the vector space of polynomials. That is, the space with basis {1, x, x²,...} Something like x² - x + 1 doesn't have a "size" or "direction"

warm stirrup
#

Actually, that helps

quaint heart
#

You can impose a norm on it though if you want

warm stirrup
#

I see what you mean now. The only way I could think of trying to find a magnitude for it would be to transpose that onto some sort of structure which would define each basis as a certain length. But that's not necessarily included

quaint heart
#

Exactly

warm stirrup
#

And to give it a directionality would also require the same structure, but with the added specification of how the basis vectors relate to each other, direction-wise

half ice
#

But I see where the confusion lies, I remember learning vectors have "magnitude" and "direction" but they don't necessarily have to

quaint heart
#

They do if you're a physics student who only works in dimensions 1-3 lol

warm stirrup
#

I mean, I'd argue you could still define a directionality and magnitude in higher dimensions. I'd hate to be the poor bastard to do so, but yeah

quaint heart
#

It's pretty easy to define a norm on any R-vector space tbh

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Assuming you have a basis

warm stirrup
#

oh yeah, the norm is easy

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But the directionality I wouldn't even want to try to think about

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There's probably plenty of people out there that could but yeesh

quaint heart
#

I don't even know what directionality means

warm stirrup
#

Is this a joke, more pedantry, or a serious statement?

quaint heart
#

A serious statement

dusky epoch
#

honestly yes "magnitude + directionality" is the most baby idea of vectors possible

quaint heart
#

Does directionality just mean you pick a point on your unit sphere and a magnitude?

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It seems pretty vague to me

warm stirrup
#

I mean, directionality as an English word just means "having the property of being directional or maintaining a direction"

dusky epoch
#

ggdfhjdghkdghd

slow scroll
#

i hear eigenvalues explained as vectors that have the same direction after being acted on by a linear operator. Maybe you can just say that all scalar multiples of a particular vector belong to an equivalence class of vectors with the same direction lol

quaint heart
#

That would fit with my definition

dusky epoch
#

now that just sounds like projective space to me

quaint heart
#

Yep

warm stirrup
#

But the actual definition is just Tv=lamda v, though, so I don't see how that would necessarily require a direction either

dusky epoch
#

it's more like

#

vectors being scalar multiples of one another still makes sense no matter what your space si

#

is*

warm stirrup
#

Right, so eigenvectors still make sense and can exist in any vector space

dusky epoch
#

yes eigenvectors are a thing everywhere

warm stirrup
#

And since vector spaces don't necessarily require a definition for direction, it follows thinking of eigenvectors as keeping their direction doesn't work for more abstract vector spaces

half ice
#

Going back to the polynomial thingy again, differentiation is a linear operator. What's the eigenvectors?

quaint heart
#

The constant functions I guess

slow scroll
#

never thought about that. I guess it wouldn't have any. Could it even have complex eigenvectors? megathink

warm stirrup
#

The constant functions should be eigenvectors, though. They'd have an eigenvalue of 0

quaint heart
#

Yep

slow scroll
#

o yea

half ice
#

Am I doing a dumb? My original thought was the Taylor series of eˣ

slow scroll
#

wait do we even count that?

warm stirrup
#

Well, given that one of the basis vectors is 1, I'd say we count it

slow scroll
#

i don't think we count the null space of a matrix as an eigenspace

#

idk ;alskdkl;asdjfkl;ajsdf

quaint heart
#

We do not

slow scroll
#

i thought about e^x, but it would take an infinite matrix to differentiate that

quaint heart
#

That's not an element of the polynomial space

slow scroll
#

right.
Just to be clear, eigenvalues are non zero always, right?

quaint heart
#

But yeah, those are the solutions in the vector space of differentiable functions

#

They can be zero

#

re^cx

dusky epoch
#

vectors in the kernel are eigenvectors with eigenvalue 0

warm stirrup
#

I mean, the derivative matrix should already be infinite, so I guess we could use the e^x family of functions

#

And by that logic... anything else?

quaint heart
#

It all depends where it acts on lol

dusky epoch
#

matrices only make sense in findim spaces

quaint heart
#

I think they make some sense in general

warm stirrup
#

Why? I've seen infinite matrices used before

half ice
#

Sorry, what's the largest power that belongs to the polynomial space?

warm stirrup
#

Unironically this. XD

#

God I always feel like an idiot trying to keep up with these conversations

dusky epoch
fringe cave
#

tbh

half ice
#

Every space has a basis. Except the polynomial space, not that one.

fringe cave
quaint heart
half ice
#

Inb4 one of jaco's alts can apply choice to a basis

quaint heart
#

Does Jaco have alts?

#

Is he still banned?

royal timber
#

$A=\begin{pmatrix}
1 & 2\
0& 1
\end{pmatrix}
\
Solve \ the \ equation \ X^{n}=A $

stoic pythonBOT
quasi urchin
#

Solve for all pairs of n and X?

#

(i.e. find all roots of A?)

royal timber
#

yes, find all roots

quasi urchin
#

Sorry, new here---is this something you'd like help solving (without us giving away an answer), or is it a puzzle for us to think about together? ^^

royal timber
#

I'm just curious about the method used to solve it I don't necessarily need an answer.

quasi urchin
#

Well, looking at products of matrices of the form
$\begin{pmatrix}
1 & x\
0 & 1
\end{pmatrix}$
suggests that the roots should also be of this form.

stoic pythonBOT
dusky epoch
#

i'd be surprised if all the roots looked like this

royal timber
#

If I raise the matrix to the nth power I get $X^{n}=\begin{pmatrix}
1 & nx\
0& 1
\end{pmatrix} $ And I find the root x=2/n, but how do i find the other complex roots

stoic pythonBOT
dusky epoch
#

p sure if you scale that matrix by exp(2πki/n) you'll get n-1 more roots

quasi urchin
#

Good point, should not have said they'll all be like that.

#

Are there any theorems on how many roots we should expect there to be?

royal timber
#

Find a formula for calculating $A^{n} (n\geq 2)\ if \ A=\begin{pmatrix}
a & b\
c& d
\end{pmatrix}
\
A\in M_{2}(\mathbb{C}), det(A)=0 $

stoic pythonBOT
wintry steppe
rare barn
maiden lintel
#

Well first of all, what is the dimension of the vector space?

dusky epoch
#

once you know the dimension of the space, you can rule out some of the answer options as not having the right size

rare barn
#

4?

#

so d is ruled out

maiden lintel
#

What about a

rare barn
#

oh yeah and a

#

so how do i differentiate between b and c

maiden lintel
#

Another easy thing to check for is to see if a vector is a multiple of another

dusky epoch
#

one of them is LI

#

the other is not

#

the one that is LI is the one you want

half ice
#

There's a fairly clear problem with b

rare barn
#

c is LI

dusky epoch
#

well there you have it then don't you

rare barn
#

got it, thanks

half ice
#

Note there's a 0 in the bottom right of every vector in b.

Ergo, b doesn't span the set you want

rare barn
#

oh yep

rare barn
#

If H is a subspace of V and B is a basis for H. Then is there a basis for V containing B?

dusky epoch
#

why wouldn't there be

rare barn
#

i thought there could be an exception

#

making sure

broken hawk
#

there is, it does't seem entirely obvious to me

#

but there is, it's a theorem

#

I forgot the name of the theorem though

#

given a set of linearly independent vectors, you can always extend it to a basis

rare barn
#

spanning set theorem?

broken hawk
#

(note: the theorem only concerns finite dimensional vector spaces, though I'm fairly sure it also applies in the infinite dimensional case. but the infinite dimensional case is ugly when it comes to bases)

rare barn
#

havent gotten to that yet

broken hawk
#

(you need quite strong tools to prove a basis even exists and may not be able to ever write it down)

#

yea just covering my bases :P

#

pun intended

rare barn
#

haha

broken hawk
#

here's an algorithms for making a basis btw (only works in the finite case):
-let (v1, ..., vm) be a linearly independent set, m<n = dim(V)
-let W = span(v1, ..., vm)
-pick v in V\W
-then v is linearly independent from (v1, ..., vm). Therefore, (v1, ..., vm, v) is linearly independent
-repeat until you've got n vectors

#

this proof relies on the well-definedness of the dimension, and on the fact that a vector not in W cannot be written as a linear combination of the vectors in W (which is fairly obvious)

#

I don't actually remember how one proves that the dimension is well-defined though (that is, all bases have the same number of elements)

dusky epoch
#

something something transfinite recursion

wintry steppe
#

In the derivation of the method of least squares one step is to go from

stoic pythonBOT
wintry steppe
#

to

stoic pythonBOT
wintry steppe
#

What allows us to perform this step?

stoic pythonBOT
stiff surge
#
  1     1   | 0
1+√3i 1-√3i | 1
#

is the matrix i had

#

and i needed to find x1 and x2

#
  1     1   | 0
  0    2√3i | 1
#

I reduced the matrix to this

#

then I moved the 2√3i to the other side to get

#
1 1 | 0
0 1 | 1/2√3i
#

so I thought that

#

x1 = -1/2√3i
x2 = 1/2√3i

#

but apparently the i is in the numerator

#

how is that so...? 🤔

half ice
#

@stiff surge
Are you using row reduction? "Moving 2 √3i to the other side" is a no go

humble rapids
#

Hello, I'm having trouble understanding how intersections of subspaces of different dimensions work.

native lodge
#

like the null space and row space stuff, or more general cases?

#

wait, null and row are in the same space lol

humble rapids
#

More general cases

#

So like, if we have U, V in R3, and U = span(e1,e2), V = span(e1,e2,e3), would the intersection be span(e1,e2)?

native lodge
#

it has to be, because R3 has an extra entry that doesn't have a correspondence in R2

#

the only common vectors are 2D vectors

#

or planes when considering the span of the basis vectors

humble rapids
#

Ok

#

So basically, the dimension of the intersection would be the same dimension as the smallest one?

quaint heart
#

It has max the dimension of the smallest one

native lodge
#

from our small thought experiment that appears to be the case, and I would say that is most likely true in most cases we will come across. It makes sense for sure and for our typical notions of what a vector space is this should work. But I'm not very sure with spaces like polynomial ones, as I haven't gotten that far myself into the abstract aspects of linear algebra

stiff surge
#

@half ice apologies wrong wording - I divided both sides by 2sqrt(3)i

austere owl
fringe cave
#

smh

#

2 times as many, so 2^n more (depending on how they want it answered)

#

since 2^(n+1)=2(2^n)

austere owl
#

I don't really understand the problem

#

especially what they are describing

fringe cave
#

How much more is B(n+1) than B(n)

austere owl
#

I would be able to answer that but I was caught up in what they were describing

#

how it has length n and digit n

#

which doesn't make sense to me

fringe cave
#

it has n digits

#

so it is of length n

#

those are exactly the same

#

it is n digits long

austere owl
#

but 2^4 doesn't have 4 digits

warm stirrup
#

2^4 is the number of possible binary numbers with 4 digits

dusky epoch
#

bitstrings.

fringe cave
#

no but there are 2^4 numbers in binary with 4 digits of length

warm stirrup
#

For a simple example, with 2 digits there's 2^2=4 possibilities, specifically 00, 01, 10, and 11

austere owl
#

did you have prior knowledge to this, because it didn't state that

fringe cave
#

it did state that

dusky epoch
#

state what

warm stirrup
#

^I knew binary before but it does state that B(n) tells you the number of "binary code words" with length n

dusky epoch
#

binary code word = bitstring

warm stirrup
#

I would just call it a "number" but whatever

dusky epoch
#

i'd be wary of identifying 001010 with 1010

fringe cave
#

yeah but a number would mean 0001=1 which isn't the same here

austere owl
#

okay I was confused with the terminology

warm stirrup
#

Eh, fair.

#

I'm still gonna call them numbers

dusky epoch
pseudo oak
#

what's an easy way to remember how to multiply matrices

native lodge
#

take dot products with rows by columns

#

or think of matrices on the right as acting on the rows of the matrix to its left

#

or matrices on the left as acting on columns of the matrix to its right

#

the way I personally do it is draw horizontal lines to separate the rows of the left matrix and vertical lines to separate the columns of the right matrix, and then do dot products with each column using the first row, then the second row, and so forth

half ice
#

@pseudo oak
That

pseudo oak
#

oh that's cool

#

thanks!

#

@half ice would your graphic be AB or BA

half ice
#

AB

pseudo oak
#

aight

half ice
#

You put the second one "up"

#

It quickly gives the size of AB, and if the dot products aren't equal, then you can't multiply the matricies

wintry steppe
#

I don't get the line from let P = .... to the next line detP=...

muted orchid
#

@pseudo oak it wouldn't be BA since the multiplication does not have matching row and column dimensions. B_2x3 * A_4x2 => any row vector in B is not the same number of elements as any column vector in A

pseudo oak
#

Yeah ur right. Thanks

jagged pendant
#

@wintry steppe it's just verifying that P is infact an orthogonal (rotation) matrix

#

when u multiply a row by c, it multiplies determinant by c

#

if u multiply the whole matrix by c

#

here it's 2×2 so there's 2 rows u multiplied

#

so it multiplies determinant by c²

#

c=1/√2, c²=1/2

#

then det of the other thing is 1×1 - (-1)×1 = 1+1 =2
multiply together to get 1

#

the other condition is that the columns are unit vectors and are orthogonal (dot product = 0)

#

(1,1)•(-1,1) = -1+1=0

rare barn
#

Let A be an m×n matrix, and suppose we know that rank A is either 4 or 5 and dim Nul A is either 3 or 4. Which of the following dimensions for A is possible?
5x8, 4x9, 3x7, 6x6

#

cant n be either 8, 7, or 9?

#

how do you find m?

rare barn
#

<@&286206848099549185>

quaint heart
#

So n can be either 7, 8, or 9, but there are some restrictions on m as well

rare barn
#

not sure how to find these restrictions

quaint heart
#

if rank A is 5 then how can the m be 4 for example?

#

we know the rank <= both n and m

#

so that eliminates the 4x9 option

#

@rare barn does that make sense

rare barn
#

ohhh

#

yes

#

thank you

quaint heart
#

with the 3x7 case we know rank + nullity = n so we have rank=4 and nullity = 3

#

cause thats the only combination that works

#

but then the rank is too damn high!

rare barn
#

wait im confused by the 3x7 case

#

i dont see whats wrong

quaint heart
#

so what can the rank and nullity be?

#

if they add up to 7

#

@rare barn

rare barn
#

rank is 4 which means that nullity is 3

quaint heart
#

sure

#

but then rank>m

#

which is a problem

rare barn
#

and for the 5x8 its either rank 4 and nullity 4 or rank 5 and nullity 3

#

and it works for 4 and 4

quaint heart
#

yep

rare barn
#

got it! 👌

quaint heart
#

either works really

slow scroll
#

i can't find where my book talks about this... do all operators rank = n have n eigenvalues counting multiplicity?

proper crescent
#

No, that'd imply diagonalizability

quaint heart
#

There are a lot of obvious counterexamples if you think about it for a bit

slow scroll
#

i haven't messed around too much with this. To be clear, I'm talking about complex eigenvalues.

quaint heart
#

The identity matrix

proper crescent
#

Counting multiplicity

#

He asked about rank n operators

quaint heart
#

Yeah I just realized

proper crescent
#

@slow scroll so, square matrices A and B are similar if there's some invertible matrix P such that A = PBP^{-1}. A matrix is diagonalizable if it's similar to a diagonal matrix

#

What you had in mind with respect to multiplicity basically boils down to the existence of a basis of eigenvectors, right? Well, that's equivalent to the matrix being diagonalizable

#

If you like working with minimal polynomials, it's equivalent to the minimal polynomial factoring into distinct linear factors

#

(For reference, if the minimal polynomial just factors completely over your field, that's equivalent to triangularizability)

#

(So matrices over C, even those with low rank, are triangularizable)

slow scroll
#

hmm i might ask another question about this later, but thanks!

proper crescent
#

That I think corresponds more to "generalized eigenbusiness"

wintry steppe
#

Woog I sort of understand now, thanks

lean stag
#

I am so confused, I don't know how to do this, could anyone help? I'm Swedish so I am translating it, some mathematical terms might therefore not be completely accurate, and I apologize beforehand.
The question is:

"The planes 3x - 2y + z -6 = 0 and x + y - 2z - 8 = 0 as well as the line (x, y, z) = (1, 1, -1) + t(5, 1, -1) are given."

"a) Show that there is a point in common (mutual, unified, in common?? Dont know the accurate translation here) for the planes and the line. Decide the coordinates for this point."

"b) Decide the equation for the plane that contains the intersecting line between the given planes and the given line. Present the planes equation on affine form ( ax + by +cz + d = 0 )"

No Cross Products allowed...

Thank you kind soul whomever might help PepeHands

broken hawk
#

just use wedge products instead of cross products

native lodge
#

Part one, solve the system of three variables for the single point, if it exists

#

Wait, there’s a line involved

#

Ew

lean stag
#

Yeah that's where I am confused; because of that line PepeHands

lean stag
#

Found the solution c:

upper jewel
#

Just a question to fix my visualization.
What I'm assuming is that having 3, 3 component vectors. Will fill out A piece of 3d space, and not the whole 3d coordinate system?

broken hawk
#

I can't parse your question

#

could you try to state it more clearly?

dusky epoch
upper jewel
#

Let's say we have 3 columns with 3 components. And let's say these columns are a(1,2,3) + b(2,2,5) + c(1,1,1). These three columns will combine too form a 3d space, but will they fill the whole 3d coordinate system, as in every possible coordinate in 3d space?

#

Also assuming the scalars a,b,c can be any real number of course.

slow scroll
#

if they are linearly independent, then yes. In general, to span a space of dimension n, you need n vectors. However, if one or more of the vectors are linearly dependent on each other, then the space could span a subspace of lower dimension.

The intuition here is that if you have 3 vectors in R^3, and if one of the vectors lies on the same line as another vector, or in the same plane as the other two vectors, then those three vectors would have to span a plane instead of 3 space.

upper jewel
#

ah I see. Also sorry for the late response had too do something.

ashen scroll
#

so why would the orthogonal vector to 3x+y=4 on r3 be (3,1,0)? is it because the equation is technically 3x+y+0z=4? where does the 4 fit in?

dusky epoch
#

it doesn't. if that 4 were anything else you'd still have the same normal vector

#

and yes it's bc the z coefficient is 0 that your normal is (3,1,0)

native lodge
#

One way of defining a plane in R3 is by specifying the vector normal to it and a point in the plane

#

As Ann is saying, you will always have the same normal vector but the choice of point is arbitrary

broken hawk
#

(which is bad\™ as it only works in exactly 3 dimensions, but it can be handy)

native lodge
#

But you should still end up with 4 every time

ashen scroll
#

ah

#

the question was "Find a vector that is orthogonal to the plane 3x+y=4 in R3" and the answer sheet said (3,1,0) was the answer. So the normal is an orthogonal vector?

#

wait whoops

#

the normal is one number

dire bluff
#

uhh how do you define the trace of an operator?

#

potentially infinite dimensional operator

proper crescent
#

In infinite dimensions a priori there's no good notion of trace

broken hawk
#

https://en.wikipedia.org/wiki/Trace_class seems like not every operator has one, but if it does it's exactly what you'd think

In mathematics, a trace class operator is a compact operator for which a trace may be defined, such that the trace is finite and independent of the choice of basis.
Trace class operators are essentially the same as nuclear operators, though many authors reserve the term "tr...

proper crescent
#

Maybe a compact operator on a Banach space with a countable Schauder basis

broken hawk
#

see also the linked article nuclear operator, which seems relevant too for non-hilbert spaces

#

(note, I don't know this stuff, this is simply what I found within 10 seconds of googling)

#

(and yes, this is me calling you out for not doing so)

dire bluff
#

operators of mass destruction

#

I thought there was some elegant concept for traces in infinite dimension 😔

proper crescent
#

A lot of stuff in finite dimensional linear algebra dies in a fire once you get to infinite dimensions

#

Functional analysis is a desperate attempt to recover some of it

dire bluff
#

lol

#

yeah some stuff gets unintuitive

#

anyway, thanks!

broken hawk
#

another fun example: the derivative on the space of analytic functions (with monomial basis) can be represented by the matrix $$\begin{bmatrix} 0 & 1 & 0 & 0 & \dots \
0 & 0 & 2 & 0 & \dots \
0 & 0 & 0 & 3 & \dots \
\vdots & \vdots & \vdots & \vdots & \ddots
\end{bmatrix}$$

stoic pythonBOT
broken hawk
#

this is an upper triangular matrix with 0s on the diagonal, but it has eigenvectors of eigenvalue not equal to 0

#

such as (1/0!, 1/1!, 1/2!, 1/3!, ...)

#

(also known as e^x)

dire bluff
#

lol

#

can you really represent derivatives like that?

#

I mean, I get it's the derivative of the Taylor poly

broken hawk
#

yes, which is why I said on the space of analytic functions

dire bluff
#

but does it always work for analytic functions?

broken hawk
#

only makes sense if you have the taylor poly

#

analytic means has a taylor series with infinite radius of convergence

#

in which case in particular derivative and summation may be interchanged

dire bluff
#

that's wicked

#

I knew analytic functions had all these well behaved properties

#

but not that one

broken hawk
#

seing as you're a german learner, grab yourself einsiedler's notes on analysis :P

#

you'll find that theorem eventually

quaint heart
#

@broken hawk

#

analytic functions are locally represented by power series, and can be represented by different power series in different open sets

#

So I don't buy your claim

#

Where did you get that an analytic function has the same Taylor expansion everywhere?

dire bluff
#

oh yeah sascha

#

that's two birds in one shot

proper crescent
#

I think Sascha was referring to the real analogue of "entire" functions

#

And Taylor expanding at 0

#

But I'll let him clarify since I'm not sure

quaint heart
#

I guess I would buy that

wintry steppe
#

I am trying to show that for three vectors u, v and w, if u is orthogonal to both v and w, then u is not in the span of v and w

#

some help would be appreciated

slow scroll
#

go for a contradiction. what if u could be represented as some av + bw where a, b are scalars?

wintry steppe
#

would you then take the dot product of u.v and u.w, but substitute av + bw in for u?

#

that didn't get me far

slow scroll
#

you're gonna have to use the linearity of the dot product

#

or well... inner products in general

wintry steppe
#

ahhhhhh I think I see

#

(av + bw) . v

#

goes to (av).v + (bw).v

#

which is a(v.v) + b(w.v)

#

and any vector dotted with itself is 0

#

so that is just b(w.v) = 0

dusky epoch
#

and any vector dotted with itself is 0
wrong

#

only the zero vector dotted with itself gives 0

wintry steppe
#

oh that's right

#

it's 1

#

my bad

dusky epoch
#

no

#

the dot product of a vector with itself actually gives its length squared

#

not 1

wintry steppe
#

oh ok. not sure what that website is on about then

#

oh of course

dusky epoch
#

what website

wintry steppe
#

nevermind I just read it wrong - it was talking about the dot product of unit vectors with themselves

#

yeah my bad again

#

hahaha

long lily
#

In what scenario would you use a jordan cycle to find solutions?

dusky epoch
#

what's a jordan cycle thonker

wintry steppe
#

im probably on the completely wrong track

warped bluff
#

@wintry steppe fam i have the stuff for you

wintry steppe
#

😮

warped bluff
#

2 secs

wintry steppe
#

I'm trying to show that if u is orthogonal to v and w (i.e. u.v = 0 and u.w = 0) then u isn't in the span of v and w

#

so I supposed that it is in the span, so u = av + bw

warped bluff
#

well these screenshots might be usefylk

#

*useful

wintry steppe
#

gimmie gimmie xqcS

warped bluff
#

i'll just give you the link

wintry steppe
#

ok

warped bluff
#

my teacher's username and password is

#

JESSICAW2301

#

jessi246

#

click on the precalc book

#

and go to lessons 8.3 / 8.5

#

you might find something usefyul

wintry steppe
#

username and password not working

slow scroll
#

,rotate

stoic pythonBOT
#

Couldn't find an attached image in the last 10 messages

slow scroll
#

,rotate

warped bluff
#

password is jessi246

stoic pythonBOT
wintry steppe
#

ah tehre we go

#

ty

warped bluff
#

np

rare scarab
#

hewwo guys

#

I am in dire need of assistance

wintry steppe
#

such a joke that loads of high schools do linear algebra but in my highschool we didn't TOUCH it and so at uni lots of people already know stuff

rare scarab
#

can I ask a question here or does it strictly have to be in questions?

warped bluff
#

you can ask it her if it pertains to the topic

rare scarab
#

Ah thanks OwO

#

so

#

basically I have to prove that the determinant of a matrix, in which the sum of the elements in each row is zero, equals zero, but I can't use eigenvalues

warped bluff
#

I am sorry; I am not an expert with matrices, I thought I could just provide some help with the previous question

rare scarab
#

ooof

#

the thing's that the teacher said that we should use cofactors

#

but my classmates and I have been trying to solve it and we have tried everything and yet no clue what we should deliver

#

if anyone comes up with anything at all that can help it'd be so amazing honestly, literally almost anything

wintry steppe
#

did you learn lin algebra and matrices etc. at highschool or uni?

rare scarab
#

uni

#

My highschool was a joke

wintry steppe
#

ok good, I feel the same because lots of my uni classmates learnt linear algebra at highschool

slow scroll
#

why not do row operatations on the transpose?

rare scarab
#

do what what with the what what?

#

sorry

#

English isn't my first language

#

:c

#

I'm not sure how some operations are called in English

slow scroll
#

hmmm ill write it out one sec

rare scarab
#

thanks ❤

#

Is the transpose A^t? if it is the now I know what you mean

wintry steppe
#

ye

rare scarab
#

ah danke schön my dude, muchas gracias

slow scroll
#

err u may have already figured it out

rare scarab
#

oh dude!

#

you're right!

#

lmao I think I'm retarded

slow scroll
#

im not sure how u would so this with cofactors tho thonkzoom
nahh d00d np

wintry steppe
#

i'm stick stuck xqcSad i don't know what to do next, im useless

#

still*

half ice
#

@wintry steppe
With your orthogonal question?

wintry steppe
#

yes 😦

half ice
#

I am trying to show that for three vectors u, v and w, if u is orthogonal to both v and w, then u is not in the span of v and w

wintry steppe
#

that's it

rare scarab
half ice
#

If u.v = 0 and u.w = 0, then u.(av + bw) = 0. That is, the vector space spanned by v and w is orthogonal to u. Obviously u is not orthogonal to itself, so u is not in the span. @wintry steppe

wintry steppe
#

@half ice ahhhh. How did you derive the equation u.(av+bw) = 0 ?

dusky epoch
#

linearity

#

u . (av + bw) = a * u.v + b * u.w

wintry steppe
#

yes but I am not sure where that came from in the sense of the question you see , maybe I am missing something

half ice
#

Taking advantage of the idea of span

#

Had to get av + bw somewhere

wintry steppe
#

yes but why did you dot U with av+bw

#

sorry if im being an idiot

half ice
#

Because it's always zero!

#

Once I got that, the question was done

#

Any vector in the span of v, w is orthogonal to u

wintry steppe
#

So if v and w are both orthogonal to u, then any linear combination of v and w is also orthogonal to u

#

is that right?

half ice
#

I suppose yes

#

And you can prove it with the linearity of the dot product

wintry steppe
#

Ok, I think I understand. Thanks @half ice and @dusky epoch

slow scroll
#

@rare scarab lmaoo those whiteboards and the a's hahahaha

rare scarab
#

Yeah, we were trying to use cofactors, it just doesn't work
EDIT: I mean, it may work, but if you fill 3 whiteboards trying to solve it yet you're still far from the answer, it probably isn't worth it

#

If he doesn't admit he answer the way you told me

#

I'm gonna report him to the mathematics department of my college, I think all of my class has had enough

quaint heart
#

@wintry steppe the set of all orthogonal vectors to some subspace is in fact a vector subspace called the orthogonal complement

#

The set of all vectors orthogonal to some vector can be viewed as the orthogonal complement of the one dimensional subspace generated by v

slow scroll
#

im pretty sure the answer is yes but im not sure i completely understand why.

dusky epoch
#

(1,2) and (1,1) form a basis for R^2

#

and you've just specified what your transformation does to them

slow scroll
#

wait i changed my mind. The matrix representation of a linear transformation isn't unique. So why would this?

dusky epoch
#

The matrix representation of a linear transformation isn't unique
what do you mean by this

#

that a linear transformation will have different matrices in different bases?\

slow scroll
#

yes

dusky epoch
#

yes, but if you fix a basis, then each linear transformation admits one and only one matrix

slow scroll
#

the act of choosing eigenvalues (1,2)^T and (1,1)^T fixes a basis for the transformation?

dusky epoch
#

okay no look

#

a linear transformation is uniquely determined by what it does to a basis

#

this is a fact that doesn't even involve matrices in any direct way

#

do you accept this

slow scroll
#

yes

dusky epoch
#

ok

#

so now our linear transformation from R^2 to R^2

#

what we're told about it is that it sends (1, 2) to (1, 2) and (1, 1) to (3, 3)

#

so we know what it does to (1, 2) and (1, 1)

#

{(1, 2), (1, 1)} is a basis for R^2

#

therefore there exists one and only one such transformation

#

does any of this need explanation?

slow scroll
#

I can't represent the same transformation using a different basis?

dusky epoch
#

what do you mean

#

you're essentially asked to construct the matrix of this transformation in the standard basis

slow scroll
#

suppose i wanted to represent this transformation (call it T) in the standard basis. Could I not define a change of basis G((1, 2)^T) = (1, 0)^T and G((1,1)^T) = (0,1)^T where
H = GTG^-1.

Is H a different transformation? I must be missing something really simple 🤦

dusky epoch
#

okay so like...

#

if you want that

#

then T is the matrix of your transformation in the basis {(1,2), (1,1)}

#

and T = diag(1,3)

quaint heart
#

@slow scroll so you know how to do diagonalization right? Well suppose that you have two distinct matrices with this property. Then you can diagonalize both of them and end up with the matrix of the eigenvalues.

long lily
#

whoever came up with matrix inversion needs to be gunned down in the street alongside their ugly family

quaint heart
#

But the matrix you used to diagonalize them is the matrix with the eigenvectors in them

#

So that's the same

#

So assuming you know about diagonalization this should make sense

slow scroll
#

ok i understand why transformations are unique now. Had a brain fart moment.

@quaint heart Its not obvious to me that you can't use some scalar multiple of the eigenvectors (since those are also eigenvectors w/ the same eigenvalue) to create a different matrix.

#

^ like that

quaint heart
#

Im not sure what your doing

dusky epoch
#

whoever came up with matrix inversion needs to be gunned down in the street alongside their ugly family

lolwat

slow scroll
#

instead of using (1,2), i use 3(1,2) = (3, 6) and instead of (-2, -2), i use -2(1, 1) = (-2, -2) for the eigenvectors in my change of basis matrix. these vectors are in the eigenspaces of the same eigenvalues but I thought may produce a different matrix since, well, they create different matrices.

When you multiply everything out though, you get the exact same answer, even though there is seemingly no relationship between the matrices (1 & 1 \\ 2 & 1) and (3 & -2 \\ 6 & -2)

quaint heart
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If A is the matrix of eigenvalues for two matrices of eigenvectors P and Q then P^-1 A P = Q^-1 A Q

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Is that what your saying?

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This is pretty well known I think

slow scroll
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taht is? megathink

quaint heart
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It's an easy corrolary of diagonalization

slow scroll
#

wait wait i think i see why

quaint heart
#

I guess I mean PAP^-1 actually

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And QAQ^-1

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@slow scroll do you see it?

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This is assuming that the eigenvectors form a basis btw. Otherwise I couldn't take the inverse

slow scroll
#

i thought somehow you might make the argument that there exists an invertible matrix B such that P = QB, but im not really sure tbh thonker

quaint heart
#

Wait actually I just realized the statement is wrong

slow scroll
#

but idk what to do with that

quaint heart
#

Yeah what I said is that if two matrices have the same eigenvalues and they also both have a basis of eigenvectors then they are the same

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Which is not true

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I think I meant to say that something about if you scale an eigenvector and got carried away

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Basically my statement is that you can scale the vectors in the change of basis matrix P by any nonzero constant without changing P A P^-1 if A is a diagonal matrix

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@slow scroll is that better?

slow scroll
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i mean, i still don't know why you can do that. P with scaled vectors and P without scaled vectors have different entries and are therefore different matrices.

quaint heart
#

This theorem is actually pretty easy

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I think

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Multipyling a column of a matrix corresponds to multiplying on the right by a diagonal matrix

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All diagonal matrices commute

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So the diagonal multiplication matrix and it's inverse cancel out

slow scroll
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Diagonal matrices commute with other diagonal matrices, but not arbitrary matrices. Just tested it

quaint heart
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Yeah

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That's all were using

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Because A is diagonal

slow scroll
#

oh wait i see

quaint heart
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And because it's of the form PAP^-1

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The multiplication matrix is right next to A

slow scroll
#

i had this written out eariler:
QBAB^-1 Q^-1 = QAQ^-1
and wasn't sure how to proceed xd

quaint heart
#

Did that resolve your question?

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Of why you can't just multiply the eigenvectors by a constant

slow scroll
#

yea im satisfied

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thank y'all : D

quaint heart
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👌

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Now that I have your thanks I can sleep

slow scroll
#

i need sleep as well. I have more questions coming tomorrow morning haha

quaint heart
#

So it's 3:15 am now

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And I haven't gone to sleep before 4 this week yet

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Smh

slow scroll
#

im central time. my sleep schedule has deteriorated as well

thin bloom
#

Can someone explain to me what it means for a vector to be orthogonal to a subspace. Is a 3d vector that is orthogonal to a plane (which is a subspace) considered orthogonal to that subspace which is the plane?

half ice
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Take any vector in the subspace. It is orthogonal to v. Therefore, v is orthogonal to the subspace

thin bloom
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So all vectors in the subspace must be orthogonal to the vector v

half ice
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Yusyus

thin bloom
#

Thanks I had the idea but its difficult to think about it in higher dim

half ice
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You can think of this as a normal vector to a plane, but the intuition breaks down in higher dimensions

thin bloom
#

yup, and the calculation is just dot it with the parametric form of the subspace span right>

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?

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and check if its zero for all vectors

half ice
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Exactly

thin bloom
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cool beans

half ice
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Actually, just dot it with each member of the basis

thin bloom
#

wat

half ice
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Since the dot product is linear, it's enough to check the basis of the subspace

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Either way is fine and pretty much the same thing, but you've got options

thin bloom
#

oh since any linear combination of the basis spans the subspace and with the property if v*(e1 + e2 +... e3)=ve1 +ve2 + ... = 0

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Well something like that

half ice
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Yes yes

thin bloom
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tanks alot

half ice
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Np. Feel free to ask if you have anything else

thin bloom
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Sorry I need some help again. If a subspace W is orthogonal to another subspace W' then every vector in subspace W is orthogonal to every vector in W'

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would the basis vector checking thing work here to ?

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But I have to check for each basis with each other

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so for example let {e1,e2} be the set of basis vector for the subspace W.
Let {b1,b2} be the set of basis vector for the subspace W'

To check if W is orthogonal to W' do I do b1e1 = 0 b1e2 = 0 and b2e1 = 0 b2e2=0?

wintry steppe
#

that works yes

thin bloom
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ok

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Thanks

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Still trying to digest it

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Is this then a legitimate proof?

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this is still a draft but would this proof be valid?

dusky epoch
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this would get you a "multiple minor wording flaws" from me

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and also the inappropriate use of the zero vector where there should've been a zero scalar, in the first line

thin bloom
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Oh yea

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So wording wise, should I have used more mathematical notation? or is this preference?

dusky epoch
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Let $\vec{x} \in W \cap W^\perp$. Since every vector in $W^\perp$ is orthogonal to every vector in $W$ by the definition of $W^\perp$, we have that $|\vec{x}|^2 = \vec{x} \cdot \vec{x} = 0$. Hence, $|\vec{x}| = 0$, and since the only vector with zero norm is the zero vector, $\vec{x} = \vec{0}$.

stoic pythonBOT
thin bloom
#

nice

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idkw I rush things like this

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thanks btw

slow scroll
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second part = proof that $A\bar{\mathbf v} = \bar\lambda \bar{\mathbf v}$

stoic pythonBOT
quaint heart
#

Can't you just break v up into it's real and imaginary parts?

slow scroll
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i tried that one sec...

quaint heart
#

And then it should immediately follow, I think

slow scroll
quaint heart
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I don't even know?

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Is that what idek means?

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Maybe it doesn't immediately follow

slow scroll
#

i don't even know what to do after that.
My goal was to prove that c = u and d = -w

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it didn't look like it was going anywhere, so i stopped

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maybe ill just try to do A(v+m) real quick megathink

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ehh i don't like that idea either thonkzoom

quaint heart
#

Suppose lambda=a+ib

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Then A(u+iv) = Au + iAv = (a+ib)(u+iv)

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So you can find Au and Av by just looking at the real and complex parts of that

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Then once you have Au and Av you can find Au -i Av very easily

slow scroll
#

the complex terms correspond to Av and the real terms correspond to Au, right?

quaint heart
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And show it's equal to (a-ib)(u+iv)

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Yeah

slow scroll
#

hmhmmm

quaint heart
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I did it out on paper, it's not too hard

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Just algebra

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I guess the big insight is that real matrices are linear operators on C^n as well so you can treat any complex number as a scalar

slow scroll
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got it. thank you!

ashen scroll
#

So the matrix that reflects any vector about the xy axis in r3 is
1 0 0
0 1 0
0 0 -1

but how do I get that?

quaint heart
#

Do you know how linear transformations work?

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@ashen scroll

slow scroll
#

is it possible for the zero vector to be the eigenvector of a nonzero eigenvalue?

dusky epoch
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the zero vector is never an eigenvector of anything

slow scroll
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i understand that by some accounts the zero vector doesn't count as an eigenvector (i don't think my book specifically mentions it), but is there any reason that the kernel of A-\lambda I couldn't be {0} for nonzero lambda?

dusky epoch
#

that just means lambda isn't an eigenvalue of A

slow scroll
#

oh wait i remember a theorem like that....

dusky epoch
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if ker(A - λI) = {0} then det(A - λI) isn't 0

slow scroll
#

oh yea oh yea thats right i forgot, thanks

jaunty fern
#

Yo

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I need help with answering this

native lodge
#

This is calc question though

dusky epoch
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no, it is not

native lodge
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Oh gradient as in slope

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Terminology threw me off there

wanton glade
hallow trail
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guys

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for vector

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if i have 2 vecotors

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on the same line

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but one of them is x2 that of the other

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do they still have the the same vector?

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or is one going to be like

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2(x,y,z) = (x,y,z)

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<@&286206848099549185>

broken hawk
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so you have two vectors pointing in the same direction from the origin, but one is twice as long as the other?

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then they define the same line, but the vectors are different

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one of them would be (x,y,z) and the other (2x, 2y, 2z)

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(I am making the extremely reasonable assumption here that you are not working in a projective space with homogenous coordinates, I think if you were you'd know)

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(if you don't know what those words mean then everything is fine)

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@hallow trail

astral junco
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To prove this I need to show that the top two matrices multiply to produce the bottom one, correct?

half ice
#

Yes. You'll need the sum identities

astral junco
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ok i think i tried but couldn't produce the identities. one sec i'll post what i did

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i must have made a mistake along the way? possible to make row one col 1 of the last matrix into cos(theta_1+theata_2)?

half ice
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And you're done, lol. Just need to apply the sum identities

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cos(a + b) = cos(a)cos(b) - sin(a)sin(b)

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sin preserves the sign
cos does not

astral junco
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ah darn it. my trig cheat sheet didn't work too well. thanks for the help. much appreciated 😃

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forgot about the sign

wintry steppe
#

How do I find the minimal polynomial? I know how to find the characteristic, but what to do after that?

native lodge
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is this like eigenvalue stuff? reading wiki on this as fast as I can lol

humble rapids
#

Weird question, but can 3rd dimensional volumes in 4th dimensional space have intersections which are planes?

jaunty fern
#

How do I sketch 9b?

native lodge
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what was your result for 9a?

jaunty fern
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oh

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C= 2n +10

native lodge
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so graph that and you're good to go eeveeKawaii

jaunty fern
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oh really, why does it say 0≤n≤10?

native lodge
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because those are the values of n they want you to use

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to let the x axis be n and the y axis be C

jaunty fern
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Ohh

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Thanks so much * ^^ *

lusty robin
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People are getting this channel mixed up for linear functions pandaThink

slow scroll
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linear algebra deals with linear functions tinktonk

lusty robin
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This is more matrices and stuff

quaint heart
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Matrices are linear functions

inner isle
native lodge
#

god tier screenshot

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use window + shift + S to copy sections of screen onto clipboard for high quality screenshot you can paste

dusky epoch
#

@inner isle do not doublepost.

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also, this is definitely the wrong channel.

timid ivy
#

If V is a finite dimensional vector space, then finding the adjoint, T*, of a linear operator T is easy because $[T^]\beta = ([T]\beta)^$. However, what if V is infinite-dimensional? Is there then some way to prove that T* exists other than actually trying to find it explicitly?

stoic pythonBOT
empty copper
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Depends on the type of vector space. You can't even define adjunction without having some sort of inner product, unless you delve into the realm of dual operators

timid ivy
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Sorry, but I meant an inner product space

lyric sphinx
#

@timid ivy maybe you will find this interesting

timid ivy
#

Interesting! However, this goes a bit over my head tbh. What is a Hilbert space?

lyric sphinx
#

A Space with an inner product that is complete for the norm induced

broken hawk
#

that is, it's a vector space with an inner product, and the additional condition that every cauchy-sequence converges, i.e. if you have a sequence $(a_n)$ with the property that for every $\varepsilon > 0 \exists N \in \mathbb{N}$ such that $|a_n - a_m| < \varepsilon$ for any two $n,m > N$ , then this sequence has a limit $a$ in your space and $|a_n - a| \to 0$

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examples include $\mathbb{R}^n$ with the usual inner product, $\ell^2$ the space of sequences in $\mathbb{R}$ which are square-summable, and $L^2$, the space of functions over $\mathbb{R}$ whose square is integrable, up to almost everywhere equivalence

stoic pythonBOT
broken hawk
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thanks texit but what about the other one

stoic pythonBOT
broken hawk
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aight, read those in the opposite order and ask if you have questions

timid ivy
#

That is clear. Thank you! 😊

wintry steppe
#

Can someone generalize the small angle approximation for me

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So Ik what sin(ax^n)=

native lodge
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for small $\theta$, $\sin(\theta) \approx \theta$

stoic pythonBOT
gray glen
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$\sin(ax^n) \approx ax^n$

stoic pythonBOT
gray glen
#

also get out of this channel angeryboppe

ember pilot
slow scroll
#

i understand this is just a matter of constructing matrix with an eigenvalue of algebraic multiplicity > geometric multiplicity but im completely lost on how to do this 😦

quaint heart
#

Do you know about Jordan normal form?

slow scroll
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nope

quaint heart
#

Look it up

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That will give you your answer

slow scroll
#

you wouldnt happen to know of a way to solve this with only knowledge of diagonalization?

quaint heart
#

Just play around a bunch

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It seems like that's probably what the question wants you to do anyway

#

Or you can Google Jordan normal form

slow scroll
#

how do you construct a nilpotent matrix? I know from looking ahead to the next problem that those aren't diagonizable lol

quaint heart
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It's pretty easy actually

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Pick a basis

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Map one of the basis elements to 0 and the others to the first basis element

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@slow scroll

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So for example the matrix
[0 1 1]
[0 0 0]
[0 0 0]
Is nilpotent

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That's an easy way to make one

slow scroll
#

i see. thanks!

quaint heart
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You can make higher order one's as well

slow scroll
#

yea something like A=
[0 1 1]
[0 0 1]
[0 0 0]

would be A^3 = 0 i think

quaint heart
#

Yep

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Is the highest you can make 3?

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For the 3d ones?

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Think about it

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Wlog you can assume the first column is all 0's btw

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There's actually an easy classification using jordan normal form

wanton zenith
#

can someone discuss eigen-decomposition please? is there a particular method to do it or is it all analyzing the system case by case?

slow scroll
#

is that just diagonalization?

wanton zenith
#

yea, diagonalization with eigenvalues across the diagonal

slow scroll
#

you find the eigenvalues, then you use the eigenvalues to find the eigenvectors

wanton zenith
#

is there a special case when eigenvalues are not all distinct?

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generalized eigenvectors?

slow scroll
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they don't have to be distinct, but the dimension of the eigenspace has to equal the algebraic multiplicity of the eigenvector

wanton zenith
#

ok, thanks

slow scroll
#

np

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for part a, i got that all of the eigenvalues are 1. This means the diagonal matrix is the just the identity which would imply that the diagonalization of this transformation is just itself.

Does the case where A = P^-1 I P count, or does that fall under non-diagnoalizability?

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oh shoot i think i messed something up....

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forgot about antisymmetric matrices megathink

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okay so now the eigenvalues are 1 (dim(eigenspace) = 3) and -1 (dim=1). So that would be diagonizable as far as i can tell. My question still stands though. What do we say about diagonalizability when a matrix is similar to the identity?

quaint heart
#

What do you mean?

slow scroll
#

all of the eigenvalues are 1

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A = P^-1 I P

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A=A

dusky epoch
#

P^-1 I P = I

slow scroll
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err yea oops thats what i meant xd

quaint heart
#

Why is the dimension of the subspace of antisymetric matrices 1?

dusky epoch
#

antisymmetric matrices of what size?

slow scroll
#

2x2

quaint heart
#

I wouldn't think that would be true

dusky epoch
#

here's a one-element basis: { [ 0 1 ; -1 0 ] }

slow scroll
#

P^-1 I P = I

it seems strange to me that that happens tho. its kinda like we divided by zero or something

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yea thats what i did

quaint heart
#

Oh right, I forgot antisymmetric matrices are 0 on the diagonal

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oof

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@slow scroll If you think about what the identity map does, it shouldn't seem so strange

slow scroll
#

idk it does for me. It doesn't quite make sense to me that a transformation with eigenvalues all equal to 1 disables us from talking about the transformation in terms of a basis of eigenvectors