#help-0

1 messages · Page 968 of 1

worn karma
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<@&286206848099549185> Looking for help still on how to find an explicit expression for this

worn karma
oak perch
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You can obtain its Generate function though, not sure what to do next cause I don’t study combinatorics
$T_{n}(x)=\sum_{m}a_{n,m}x^m$.then you obtain that $a_{n+2,m+1}=2a_{n+1,m}-a_{n,m+1}$, multiply $x^{n+2}y^{m+1}$ both side you will have the expression of $f(x,y)=\sum_{n,m}a_{n,m}x^{n}y^{m}$

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I checked, All you need is $a_{n,0}$ $a_{0,m}$ and $a_{1,m}$ those can be directly calculated

ocean sealBOT
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Cogwheels of the mind

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Cogwheels of the mind

worn karma
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Not sure I understand hmm..

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I also don't know anything about combinatorics, I've studied up to calculus and linear algebra so I assume those are all that is needed to derive the explicit expression

oak perch
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Anyway I got $f(x,y)=\frac{1-xy}{1-2xy+x^2}$

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I am not sure what it’s called, cause I didn’t learn this in English. Generate function? Generating function?

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Anyway something in combinatorics

worn karma
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and they have an explicit expression there

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Not sure how they got to that explicit expression

ocean sealBOT
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Cogwheels of the mind

oak perch
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Funny, I almost got the same thing

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It says 1-tx but I got 1+t-2xt

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I must have calculated it wrong

worn karma
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I don't get how the generating function is related to the explicit expression though

oak perch
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But the approach is correct

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I only know how to obtain that generating function, not sure what to do next. Maybe you need someone know combinatorics to proceed or you read combinatorics yourself

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I got the same thing now

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Anyway I got $f(x,y)=\frac{1-xy}{1-2xy+x^2}$

ocean sealBOT
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Cogwheels of the mind

oak perch
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My part is done, GL

worn karma
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I'll probably have to find a different way of doing it, but thank you. It doesn't seem like I'll have to dip into advanced topics unless the professor is being very unfair lol

oak perch
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You sure you professor asked you to find expression?

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Maybe he didn’t ask for that, maybe he only asked to prove some simple things like T_0,T_1,…, is a basis of space of polynomials

worn karma
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Yeah the question says to
derive an explicit expression for $T_n(x)$

ocean sealBOT
oak perch
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😂 I see. He really wants you to learn combinatorics 😂

worn karma
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Well I'm looking through notes and I found something similar to deriving an expression for fibonacci

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using linear algebra

oak perch
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Different

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Fibonacci is linear

worn karma
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right

oak perch
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T_n here has a x

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xT_n-1

worn karma
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yes, and that is what is throwing me off! haha

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not sure what modulo means in this context though

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but the matrix representation from one of the answers looks somewhat familiar

oak perch
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Oh that makes sense

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That matrix is diagonalizable , with eigenvalues x+/-sqrt(x^2-1)

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Seems like a good approach

worn karma
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😓

oak perch
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Good luck with that

worn karma
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yeah classic "you took a semester of linear algebra so its fair game" type of professor

oak perch
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When x doesn’t equal 1 then it’s diagonalizable , when x=1 the Jordan normal form is
(1 1
0 1)
Whose power of n =
(1 n
0 1)
I believe your problem will be solved, just very complicated to calculate the final result. And you need to add conjugate parts to obtain a real expression when |x|<1 so when the eigenvalues are complex numbers

worn karma
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.close

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lone heartBOT
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alpine sable
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hey, calc newbie here

lone heartBOT
alpine sable
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we just started calc 1, and its only the second week and we are already doing derivatives limits and chain rule. I thought a typical calc1 focused primarily on limits and derivatives

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if we are already doing this, this early in, whats the rest of the semester usually bound to look like?

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i've been doing a large amount of derivative problems to really make sure i can take derivatives easily, but i am wondering what is next, is it worth to keep practicing my derivative skills? or should i move on

naive valley
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doesn't your course have a syllabus?

alpine sable
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no it doesn't

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im wondering what usually is the next step?

naive valley
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well it may depend on the course, but usually you do various topics related to derivatives

alpine sable
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I definitely don't feel like i have 'mastered' taking derivatives yet, but would you say its worth it to just keep doing derivatives?

naive valley
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sum and product and quotient rules, chain rule

alpine sable
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or should i try to learn new concepts

naive valley
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maxima and minima of functions

alpine sable
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or just get to the point where i can do derivatives in my sleep?

naive valley
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mean value theorem

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you'll get plenty more practice with derivatives

severe sluice
alpine sable
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so you are suggesting i look into those theorems?

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what should i do with my time? I am motivated to get an A in this class

naive valley
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well they should be covered in the course, if not already then they will be

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and with those theorems you'll know how to take derivatives of just about everything

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oh and presumably they'll spend some time on particular functions like sin, cos, exp

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log

alpine sable
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and apply derivatives to those right?

naive valley
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yep

alpine sable
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im doing practice problems involving sin cos exp log

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etc

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taking derivatives

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do you have any other suggestion for a calc1 class? like what i should do in my free time

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is being comfortable in derivatives the single most important thing for calc1?

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maybe brush on trig?

naive valley
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hard to give specific advice without knowing what the course will cover, but more practice problems for anything you're rusty on

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sure, trig will be helpful

alpine sable
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how much more complex do derivatives get?

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i solved all of them and got a couple wrong but reviewed em

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and im out of problems so im just on google finding many worksheets with answer keys

naive valley
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you can also buy a calculus book that has answers in the back (maybe for odd numbered problems or whatever) and they usually have tons of problems

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if it's not a required textbook you can get older editions for dirt cheap usually

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and calculus hasn't changed, so old editions are fine for problems

alpine sable
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okay, but nonetheless practicing as much as possible with different derivatives problems

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is useful right?

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for calc1

naive valley
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sure, as long as you don't do so many that you get bored or burned out

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more practice can't hurt

alpine sable
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okay, no i wont. i promised myself i am getting an A in this class. i got a C and am retaking

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playing catchup with math

naive valley
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fair enough

alpine sable
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anyways thanks

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.close

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naive valley
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you might discuss these questions with the instructor

alpine sable
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yeah, i have made sure to understand the ones i got wrong

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:)

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lone heartBOT
lone heartBOT
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@remote pendant Has your question been resolved?

lilac orchid
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hi

proud ibex
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tbh i feel like the question is kinda ambiguous catGiggle

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its not very clear whether they care about the order in which the rides go

lone heartBOT
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@remote pendant Has your question been resolved?

lone heartBOT
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@remote pendant Has your question been resolved?

solemn grove
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5 DIFFERENT horses, 3 IDENTICAL chairs total is 5

if i had 5 cups and you had to pick 3, which 3 would you pick,
5C3 = 10 I think

solemn grove
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I thought it had to do with combinations,

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permutations would suggest the order matters, combinations suggests the order doesn’t

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if the order does matter as suggested by @proud ibex
it would be 5P3 which is 20 if i’m not wrong

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empty kindle
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which one is larger and how to prove

lone heartBOT
empty kindle
loud grove
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the number inside the cbrt is less than 1

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so the number with cbrt will also be less than 1

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you can prove which is smaller from there

empty kindle
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how ? 😄

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i tried to prove this

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first

pale kestrel
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This is how I would think of it
1 - cbrt 0.999
vs
-1 + cbrt 1.001

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Multiplying both expressions by 10 will net you the same comparison needed to do

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10 - cbrt 999
vs
-10 + cbrt 1001

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notice 10 = cbrt 1000

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I think this might be enough of a hint

empty kindle
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oh

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i think i got it ty 😄

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alpine sable
#

"An approximate answer to the right problem is worth a good deal more than an exact answer to an approximate problem or Far better an approximate answer to the right question, which is often vague, than an exact answer to the wrong question, which can always be made precise", what does this means? what does approximate problem means ? . I could not understand this

alpine sable
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I understand that we should try to find the exact answer to a real problem, and if we could not do it for many reasons like time or cost, the best action is to use approximate answer to the real problem, and we should never try to find solution or exact answer to the fake problem or to the wrong question, but I know this is wrong, so I want someone who can understand English to explain this to me please because I found it confusing

nocturne anchor
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it could be that by approximate problem they are referring to a problem close or similar to the initial problem but simpler than the original problem.

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🙂

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@alpine sable Has your question been resolved?

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autumn lantern
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hi! is there a way to solve this limit without using l'hopital's? thanks!

oak perch
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Cauchy mean value theorem

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2(sin(x)-sin(π/6))/6(x-π/6)

autumn lantern
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and then? how do i proceed given that it still becomes indeterminate? sorry

oak perch
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?

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You don’t know Cauchy MVT?

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Then it equals cos(t)/3 for some t between π/6 and x

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Cos is continuous

autumn lantern
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how do i determine which value of t to use?

oak perch
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You don’t need to

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You don’t know continuous function? Like any ε>0, there exists δ>0,|cos(y)-cos(π/6)|<ε for |y-π/6|<δ

autumn lantern
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ohhhh yeah i recall that limit definition, but how do i use that to arrive at a limit for the expression? sorry

oak perch
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By definition

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Just do it

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I don’t get it why you don’t get it

autumn lantern
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alright thank you!

near lagoon
#

Nice with Cauchy mean value theorem

autumn lantern
#

.close

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fossil mason
#

Hi

lone heartBOT
fossil mason
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Can someone explain (ii)

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I get that it’s 12C5

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But I don’t get why

oak perch
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It’s the same

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12C7=12C5

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Oh

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12 terms you choose 5 bx, other 7 are a

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For those 12

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So C(12,5)

fossil mason
#

Wait nvm I think I get it

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Tysm

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.close

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lime hill
#

xgiven kcer explain why f(x)=x^4+kx^2+c might not have a solution but (x)=x^3+kx+d must have a solution

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@lime hill Has your question been resolved?

still vigil
#

kcer?

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@lime hill Has your question been resolved?

tacit arch
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alpine sable
#

The diagonals of a rhombus bisect each vertex angle. The diagonals of a rhombus bisect each other at right angles.

alpine sable
#

can someone draw it

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to explain what these both statements mean

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thank you.

floral pawn
lone heartBOT
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@alpine sable Has your question been resolved?

alpine sable
#

what does it mean

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when it says

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sum of two adjacent angles of a rhombus is always 180 degrees

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so lets say angle a is of 58 degrees

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so 58-180

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122

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so thats the angle B?

floral pawn
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these 2

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or any 2 angles that are next to each other

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sum to 180 degrees

alpine sable
#

like these 2 right?

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humble ferry
lone heartBOT
alpine sable
#

.reopen

alpine sable
#

so

floral pawn
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yes

#

also thats not how reopen works

hidden heart
alpine sable
#

ik i forgot

alpine sable
alpine sable
humble ferry
#

Anyone able to help with this? I tried taking slicing in the x direction and using similar triangles i got an expression for the side length of some cross section s as xa/h, i then subbed that into the equation for the area of an equilateral triangle getting that the area of some slice s is given by sqrt(3)/4 x^2a^2/h^2

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integrating that gives me that the volume should be a^2h/4sqrt3 but its not, the volume of a regular tetrahedron is a^3/6sqrt2

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so im not sure why i have 4sqrt3 when it should be 6sqrt2

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my question again since the other guy hijacked the channel

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i also tried taking slices in z but im not entirely sure how to relate the length of the side of a slice at some height z to the side of a

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<@&286206848099549185>

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also the slicing method just refers to finding the volume of a solid by finding a formula for the area of a cross section and integrating it, just if anyones unsure what it is

lone heartBOT
#

@humble ferry Has your question been resolved?

humble ferry
#

<@&286206848099549185>

lone heartBOT
#

@humble ferry Has your question been resolved?

oak perch
#

The area of the bottom multiplied by height then divided by 3

humble ferry
#

Thats entirely unhelpful, i want come up with the formula for its volume as a function of the side legnth a using an integral

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i know how to calculate the volume of a tetrahedron

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.close

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carmine harbor
#

I’m really struggling with this related rates problem I came up with 30 mph/h but it’s wrong, any help is appreciated

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#

@carmine harbor Has your question been resolved?

tacit arch
#

not sure if this solves your problem, but

#

$15 \cdot 2 \cdot \tfrac{1}{\sqrt{2}} \neq 15$

ocean sealBOT
#

riemann

tacit arch
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,calc -45 + 15 / sqrt(2)

ocean sealBOT
#

Result:

-34.393398282202
carmine harbor
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Ohhhhhhh

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Yeah I forgot about the square root

tight locust
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$\frac{2}{\sqrt{2}} = \frac{}{\sqrt{ }}$

ocean sealBOT
#

EndTimes

carmine harbor
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Okay cool cool I got it wrong I thought the process was wrong altogether and I was confused I’ll try part b now thanks 😄

tight locust
#

@carmine harbor that was facetious

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don't take what I just posted seriously please.

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But you should realize this:
x/sqrt(x) = sqrt(x)
Because:
Sqrt(x) * sqrt(x) = x

carmine harbor
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Nah you’re goodd man I appreciate the help

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I got part b as well I’m all done with it

tight locust
#

👍

carmine harbor
#

thanks @tacit arch and @tight locust 👍

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dense sleet
#

What does ratio like a : b : c actually mean

dense sleet
#

Example :
When we say
a , b , c are in ratio 3 : 4 : 5
does it just mean
a : b = 3 : 4
a : c = 3 : 5
b : c = 4 : 5

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Because
a : b : c = 3 : 4 : 5 is false and just makes no sense

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This is a yes/no question

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Im just goona assume it is

floral quail
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to clarify it means "for every 3 of a, there is 4 of b"

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this carries onto "for every 3 of a, there is 5 of c"

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and on again: "for every 4 of b, there is 5 of c"

pale kestrel
#

how is it false

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a = 60

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b = 80

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c = 100

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a : b : c = 60 : 80 : 100 = 3 : 4 : 5

lone heartBOT
#

@dense sleet Has your question been resolved?

dense sleet
#

I mean sure its "True"
$$\frac{a}{bc} = \frac{3}{20}$$

ocean sealBOT
#

Pluton

dense sleet
#

let a , b ,c = 3x , 4x , 5x
$$3x : 4x : 5x = 3 : 4 : 5$$
$$\frac{3}{20x} = \frac{3}{20}$$

ocean sealBOT
#

Pluton

dense sleet
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x here needs to be 1 but it can be any number

dense sleet
#

,calc 3/4/5

ocean sealBOT
#

Result:

0.15
dense sleet
#

,calc 60/80/100

ocean sealBOT
#

Result:

0.0075
pale kestrel
#

thats not what it means though

dense sleet
#

Not same

pale kestrel
#

.................

dense sleet
#

That was the whole question

pale kestrel
#

Are you purposely being thick or what

pale kestrel
#

It's like saying this makes no sense$$a\leq b\leq c$$

ocean sealBOT
pale kestrel
#

Just because it means a =< b and b =< c

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a : b : c just indicates the ratio these numbers are in

dense sleet
#

Ok i agree it was inaccurate of me to say that makes no sense. I was applying that
If a , b , c are in ratio 3 : 4 : 5
a : b : c ≠ 3 : 4 : 5

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Unless it is exactly 3 , 4 and 5

pale kestrel
#

no

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i just gave you an example

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60 : 80 : 100 = 3 : 4 : 5

dense sleet
#

I mean that doesnt mean it litteraly which just makes my head question why its wrotten like that

pale kestrel
#

why not????????/

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'a : b : c = x : y : z' is equivalent to 'a : b = x : y and b : c = y : z'

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It's just shorthand

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and clearer in terms of conveying meaning in a lot of cases

tight locust
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Ok let me put it this way

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: = /

pale kestrel
#

it doesnt

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in the 3+ case

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another way of thinking about it its just saying

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(a b c) and (x y z), the vectors, are parallel

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They have the same direction

mild heath
#

Can y’all help me with mine 😅

pale kestrel
#

maybe dont spam other peoples channels

#

if u are not here to help

mild heath
#

My bad

dense sleet
#

So to end the question using : is basically just a convention that is used to apply a : b : c = d : f : g is shortcut for a : b = d : f , b : c = f : g

pale kestrel
#

yes

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just like

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a < b < c

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means

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a < b and b < c

dense sleet
#

Ok thanks

#

.close

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#
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wide plaza
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wide plaza
#

i need to find the area

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qt = ts

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qr = rs

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qt and ts are both root 17

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and qr and rs are both root 5

dense sleet
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I mean just by looking at cubes you can calculate the area

wide plaza
#

hm?

tacit bison
#

the area of a right triangle is half of that of the square

wide plaza
tacit bison
#

you just need to be creative

wide plaza
#

are you creating a square?

#

around the figure?

#

i mean you can certainly do that

tacit bison
#

the figure is drawn in several squares

#

separate the triangles

wide plaza
#

uh

#

idk what your talking about

#

can you explain what i should do to solve this problem??

dense sleet
#

Everything here is a right triangle if you draw it

tacit bison
#

no?

wide plaza
#

bruh wdym

#

are you scribing a square on the perimeter

tacit bison
#

yes

wide plaza
#

of the figure?

#

o ok

tacit bison
#

the squares on the perimeter

wide plaza
#

well i mean

#

even if I find

#

the area of that

#

i cant figure out the area of the figure

tacit bison
#

you can

#

do that first

wide plaza
#

ok well its not even a square

#

because

dense sleet
# wide plaza

Best solution at least i think calculate area of 4×4 squares = 16 and remove all other area. All of them are perfect right triangles

wide plaza
#

wdym by remove all the other area?

#

what is the "other area"

#

the right triangles that are formed

tacit bison
#

my friend, do you have pen and paper?

wide plaza
#

out of it?

wide plaza
#

i do

#

i drew it out

tacit bison
#

I suggest you draw this figure on pen and paper

#

ok

wide plaza
#

and i see how Pluton got 4x4

#

i understand that

dense sleet
#

Area outside the figure you have but inside 4*4 square

tacit bison
#

now outline the different right triangles that makeup the perimeter

wide plaza
#

so now i basically find the area of all the triangles

tacit bison
#

yes

wide plaza
#

and subtract it

#

out of 16

#

ok that makes sense

#

thx

tacit bison
#

wait what

wide plaza
#

wdym

#

i thought thats what your saying

tacit bison
#

ah ye my bad

#

I was thinking of 2x2 then adding the area of the triangles

dense sleet
#

The green outline should be cube

#

Red area is the one you need to remove from the cube

tacit bison
#

yes

wide plaza
#

ty

#

@dense sleet

#

i cant figure out

#

the top right shaded area

dense sleet
#

Split it in 3 pieces

wide plaza
#

i keep getting a decimal

#

it doesnt make sense

dense sleet
wide plaza
#

oh wait i think ik what you mean

#

wait lemme try again

#

i got the answer @dense sleet !

#

its 9

#

thx for your help man

dense sleet
#

Np

wide plaza
#

🙂

#

.close

lone heartBOT
#
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hardy geyser
lone heartBOT
hardy geyser
#

Hi

dense sleet
#

What did you try

hardy geyser
dense sleet
#

You could maybe use LHopitals rule. But im not sure

hardy geyser
#

Actually I’ll search it up

#

@dense sleet the first one? And khan?

dense sleet
#

Ye

hardy geyser
#

Ok

dense sleet
#

Maybe khan would be better

lone heartBOT
#

@hardy geyser Has your question been resolved?

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alpine sable
lone heartBOT
alpine sable
#

is this correct and why

#

this too

buoyant kayak
#

first one is correct, yeah

alpine sable
#

alr

buoyant kayak
#

think about what you're solving for

alpine sable
#

the x intercepts

#

?

buoyant kayak
#

yeah

alpine sable
#

so i think that one is right too

buoyant kayak
#

yeah second one is right too

alpine sable
#

alr

lone heartBOT
#

@alpine sable Has your question been resolved?

karmic radish
# alpine sable alr

For the soccer problem u have to find when the ball hits ground again so after it lands. Ground level in this case is 0. As f(x) is height and x is time u have to find the time (x) when f(x)=0

lone heartBOT
#
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gaunt finch
#

Hey, I'd like some help with geometric progressions

gaunt finch
#

How can I determitate r (what multiplies the numbers, in case you call it different) only having 2 terms (for example a2 and a8)

glass lichen
#

$a_n=ar^n \
a_m=ar^m$

ocean sealBOT
gaunt finch
#

And then calculate the first term with another one and the r? Like with a8 and r get a1?

gaunt finch
glass lichen
#

the general term of a geometric sequence (WLOG starting at n=0) is $a_n=ar^n$

ocean sealBOT
glass lichen
#

$a,ar,ar^2,...$

ocean sealBOT
gaunt finch
#

I know that part, but I'm not sure how to get the r

#

This is what I have nos

merry depot
#

What is the ratio of $a_n$ and $a_m$?

ocean sealBOT
#

Zybikron

gaunt finch
gaunt finch
merry depot
#

right.

glass lichen
#

Yeah

glass lichen
merry depot
gaunt finch
merry depot
#

$\frac{a_n}{a_m}$

ocean sealBOT
#

Zybikron

gaunt finch
#

fuck joined here trying to understand more and now I understand even less

Nevermind, thanks for trying to help, I'll try to find a spanish sv or something cause I'm not getting it in english

#

Thanks tho

merry depot
gaunt finch
merry depot
#

right, and what should 9 be equal to in terms of r?

gaunt finch
#

Idk

#

Like, the exercise is not giving any information more than an and am

gaunt finch
merry depot
#

That's for your particular answers

#

do it for the image linked. with general m and n

gaunt finch
#

n and m then?

#

Like, n/m?

#

Wait no

merry depot
# ocean seal **Mosh**

Take exactly this. Not your values for a_n and a_m, Exactly these ones. What is a_n/a_m?

gaunt finch
merry depot
#

ok, let's look at an example. What is x^10/x^7?

gaunt finch
#

x^3?

merry depot
#

yeah, why?

gaunt finch
#

Cause the 7 rests to the 10 as they are both elevating the same coeficient and they are dividing

#

Not sure if you call the things the same way as I do but I guess you understand it

merry depot
#

I more or less follow

#

So when dividing, with the same coefficient (or base), what you subtract the exponents

#

so $\frac{x^{10}}{x^7} = x^{10-7} = x^3$

ocean sealBOT
#

Zybikron

gaunt finch
#

Right

merry depot
#

So if $\frac{a_n}{a_m} = \frac{a\cdot r^n}{a\cdot r^m}$ what should you get?

ocean sealBOT
#

Zybikron

gaunt finch
#

Ah, a•r^n-m

merry depot
#

the 'a' should cancel, but yes!

#

So in general, $\frac{a_n}{a_m} = r^{n-m}$, and you have $\frac{a_4}{a_2} = 9$. Can you put those together to get r?

ocean sealBOT
#

Zybikron

gaunt finch
#

r^4-2?

merry depot
#

which can be simplified a little

gaunt finch
#

so then I'd get r^2

merry depot
#

and r^2 = 9....

gaunt finch
#

then r is 3

merry depot
#

yep

#

technically it could also be -3, unless you have more information

gaunt finch
merry depot
#

cool! then yes, r = 3

gaunt finch
#

Is this right then?

merry depot
#

yes

gaunt finch
#

Ok, I think I got it

#

And then how do I calculate a1 with a2 and r?

merry depot
#

How do you get from a_1 to a_2?

gaunt finch
#

oh i was getting confused with the other progressions

#

I just need to divide a_m by the r?

merry depot
#

yep

gaunt finch
#

a_2 / 3 in this case?

merry depot
#

yes

gaunt finch
#

I think I got it

#

Thanks!

lone heartBOT
#

@gaunt finch Has your question been resolved?

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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vapid steppe
#

guys can someone check my work

lone heartBOT
teal glen
#
  1. rectangle - triangle
#

same thing for the second one really but just different shapes

vapid steppe
#

yea can u check if i got the right answer

teal glen
#

what'

#

what's your answer? if it's 105 it's wrong

vapid steppe
#

oops i meant 85

teal glen
#

yes you're good now

vapid steppe
#

do u like my drawings of the picture

teal glen
#

good artwork

#

lol

vapid steppe
#

lol ty

#

.close

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#
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fierce prairie
#

how do I find the inverse of this matrix?

fierce prairie
#

I have no idea where to begin, the teacher only taught us inverse of 2x2

#

which was a formula

naive valley
#

do you know how to do gaussian elimination / row reduction?

solar cliff
#

basically do elementary row operations on $\begin{bmatrix}0 & 1 & -3\ 4 & 1 & 0\ 1 & 0 & 5\end{bmatrix} $ to get it to be the identity matrix. apply the same order of row operations you used to the matrix $\begin{bmatrix}1 & 0 & 0\ \0 & 1 & 0\ 0 & 0 & 1\end{bmatrix}$ and the result will be the matrix inverse

ocean sealBOT
#

elemen

fierce prairie
#

alright thanks

#

.close

lone heartBOT
#
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wheat cloud
#

hi i have a hw question!

lone heartBOT
#

Please don't occupy multiple help channels.

wheat cloud
#

Professor Rogers has found that the grades on the nursing final exam are normally distributed with a mean of 75 and standard deviation of 6. Your answer should include (i) a sketch of the normal model that illustrates the question being asked, (ii) a statement of the proportion you are calculating, and (iii) an answer in complete sentences.

A) What proportion of the exam grades are between 72 and 87?
B) What grade are 15% of final exam grades above?

ebon condor
#

Do you know how to calculate a z score?

wheat cloud
#

yes

ebon condor
#

Where are you stuck?

wheat cloud
#

on a and b like how i would solve it. do i use the z score equation or the drawn out normal model?

ebon condor
#

So you need to do 3 things

#

Is there any part of 1,2,3 that you do not understand

#

well 3 is kinda a qualifier

#

so 1,2

wheat cloud
#

lol i guess i wouldnt know what to say for 2

ebon condor
#

Well lets take it one step at a time

#

can you represent a mathematically?

wheat cloud
#

what do u mean? sorry im really not good at this stuff

ebon condor
#

Yeah so can you just like solve part a) without worrying about the rest of the nonsense

#

just pure math

wheat cloud
#

im not sure, i dont think so?

ebon condor
#

Well you need to convert it to a z score

wheat cloud
#

so would i do two separate z scores and use those as the observed?

ebon condor
#

Well sure

#

You need both of them to calculate the range

wheat cloud
#

so i would do 72-75/6 and then 87-75/6 to figure out the range? or am i way off

ebon condor
#

so that would be the z score yeah

#

for that

#

So you can use the z-table to calculate the area

wheat cloud
#

what is a z-table

#

wait is that the same thing as a normal model?

#

we havent used those yet, just z scores and the normal models!

lone heartBOT
#

@wheat cloud Has your question been resolved?

wheat cloud
#

no

lone heartBOT
#
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wheat cloud
#

.reopen

lone heartBOT
#

swift shore
#

That’s what the question is asking for

wheat cloud
#

i dont know anything about tables, we weren't taught that

lone heartBOT
#

@wheat cloud Has your question been resolved?

wheat cloud
#

nope

lone heartBOT
#
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steady hinge
lone heartBOT
steady hinge
#

im not sure about c and d, thank u 🙂

#

the answer is 168 and 342 respectively, but i dont know how to reach the answer

#

would u guys mind explaining the rationale behind the answers? many thanks

lone heartBOT
#

@steady hinge Has your question been resolved?

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#

@steady hinge Has your question been resolved?

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dusty zenith
#

Find the three consecutive odd integers such that four times the middle is equal to two less than the sum of
the other two.

Representation:

Working Equation:

Solution:

dusty zenith
#

ive already gotten the working equation but i'm not sure how to solve for the odd number thingy

lone heartBOT
#

@dusty zenith Has your question been resolved?

dusty zenith
#

.close

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#
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spice wasp
lone heartBOT
spice wasp
#

I don't know where to start, videos in youtube doesn't make sense to me.. How do I graph all of these ;-;

noble sinew
#

Start with 1. and then 2. and then 3. …

spice wasp
#

Can you atleast

#

graph 1?

#

so I can have a guide or smth?

noble sinew
#

What does 1. mean? Do you know that?

spice wasp
#

like

#

the number 1

#

the negative thingy

#

I think you have to put asymptotes there

#

since theres infinity

#

but idk yet

noble sinew
#

Yes

spice wasp
#

wdym yes ;-;

noble sinew
#

You said asymptote there

#

I said yes

spice wasp
#

yes but where exactly?

#

left or right?

#

I mean

#

vertical

#

or hori

#

o and btw

noble sinew
#

What does $\lim_{x\to -\infty}$ mean?

spice wasp
#

wait before that

ocean sealBOT
#

ScapeProf

spice wasp
#

how do I graph g(#)= #?

#

what are the coordinates?

#

for example

#

g(-1)=1

#

how do I graph that?

noble sinew
#

x-axis input, y-axis output

spice wasp
#

so x is -1?

#

then y is 1m

#

1**?

noble sinew
#

Yes

spice wasp
#

so is this the graph of g(0)=1?

#

tell me if you can't understand xd

noble sinew
#

If I’m meant to ignore the point at (1,1)

#

Yes there is also a point at the correct place

spice wasp
#

so its the zero then?

noble sinew
#

Yes

spice wasp
#

so this ones wrong huh

#

ok I think I'm getting the hang of this

#

so this is correct?

noble sinew
#

No?

spice wasp
#

what why

#

its zero and 1

noble sinew
#

You just did g(0)=1 above?

#

I just told you yes one of the points you made is correct

spice wasp
#

OH

#

oh wait

#

I stoll don't get it

noble sinew
spice wasp
#

0

#

(0, 1)

#

right??

noble sinew
#

Yes

spice wasp
#

OH

#

Y IS

#

THE VERTICAL

#

THINGY

#

HOW COULD I FORGET

#

there

noble sinew
#

Yes if I’m meant to ignore the other point again

spice wasp
#

what other point

#

wait so this is

noble sinew
#

There is a point in (0,0)

#

Is there not?

spice wasp
#

oh so you're not supposed

#

to put one there?

#

oh I see

noble sinew
#

A point is a single point

spice wasp
#

cuz it's gonna be (0,0)?

noble sinew
#

So no a point should not be two points

spice wasp
#

Ok I'll try the simple ones and come back to you

#

brb

#

pls check, thank you

noble sinew
#

Looks good (ignoring the double points again)

spice wasp
#

I still don't know what I'm doing wrong

#

in the double points thingu

#

I believe I sent a single point

#

without touching rhe zero

noble sinew
#

Oh thats prob just from stuff you erased, but g(-2)=0 has 2 points

spice wasp
#

oh I think it just marks of the marker at. the back

#

lemme put these coordinates to desmos and show you later on

#

brb

#

thoughts?

#

<@&286206848099549185>

lone heartBOT
#

@spice wasp Has your question been resolved?

lone heartBOT
#

@spice wasp Has your question been resolved?

spark tulip
spice wasp
#

what do I do next

#

how do I graph

#

the remaining

#

especially with the infinite ones

spark tulip
#

You see the first one

#

I think that’s just a reciprocal function

#

Except it’s y = 1/x-1

spice wasp
#

wait what

#

the number 1?

spark tulip
#

The first one

#

Yes

spice wasp
#

you're referring to?

#

okok

#

ok please continue

#

I'm taking notes xd

spark tulip
#

Because as x approaches infinity, y gets infinitely close to -1

#

Go g(x) = 1/x - 1

spice wasp
#

so there's an asymptote right?

spark tulip
#

Yes

#

The -1 is to the whole thing

#

Not to the x

spice wasp
#

Ok wait lemme put the equation in desmos

spark tulip
#

g(x) should equal this

spice wasp
#

oh its

#

seperatws

#

okok wait

#

ok so this is my aysmptote?

spark tulip
#

That should be right

spice wasp
#

where did you get the

#

1/x?

spark tulip
#

Because this graph is a reciprocal function

#

1/x

#

Let’s say y = 1/x

#

What does x never equal?

#

Can get infinity close to

#

But never equal?

spice wasp
#

wait how did you know it's a reciprocal

#

it seems that I don't quite get it yet

spark tulip
#

answer my question first

spice wasp
#

oh wait

#

isnt my x -1?

spark tulip
#

?

#

What do you mean your x - 1

spice wasp
#

x = -1

#

I mean

spark tulip
#

No no no

#

The function means

spice wasp
#

oh.

spark tulip
#

That as x approaches infinity, it’s gets infinitely close to -1

#

X can never be -1

spice wasp
#

OH I SEE

spark tulip
#

Can get infinitely close to

spice wasp
#

I GET IT NOW

#

is it where

#

the 0.00000

#

thingy

spark tulip
#

That’s what limit functions mean

spice wasp
#

I see..

spark tulip
#

Take the function 1/x for example

#

X can never be 0

spice wasp
#

so 1 over x since it cannot be undefined

spark tulip
#

Because you cannot ever divide by zero

#

However x can get infinitely close to zero

#

Now if you want it to be infinitely close to -1

#

You just translate the graph down 1 unit

#

Hence the 1/x and then - 1

#

To translate it down one unit so it fits the condition of getting infinitely close to - 1

spice wasp
#

wait is this only applicable on infinity?

#

like

#

negative

spark tulip
#

You see the “limit”

#

The notation

#

Of the first question means

#

The limit of the function g(x) as x approaches infinity

spice wasp
#

oh

#

okok I think I can help myself with that later

#

but

#

what if it's

#

the other way around?

#

like the next example?

#

there's a raised to negative

#

so which means

#

its on the left side

#

right?

spark tulip
#

Is this precalc?

spice wasp
#

limit of g(x) as x approaches to infinity?

#

calculus

spark tulip
#

Okay

spice wasp
#

I forgot how to read these lmao

spark tulip
#

Which example you taking baout?

spice wasp
#

wait

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number

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3

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3 and 4 seems similar somehow

spark tulip
#

So you see the 3-

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The negative above the 3

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It means the x value approaches from the left

#

So question 3 means

#

The limit of the function g(x) as x approaches -3 from the left hand side is infinity

spice wasp
#

oh I see

#

so 4 is on the right side?

spark tulip
#

Yeah

spice wasp
#

correct?

spark tulip
#

Because it has prositve

spice wasp
#

okok

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so how do I graph this

spark tulip
#

The positive and negative sign in the place where the exponents are meant to be indicates from which side

spark tulip
spice wasp
spark tulip
#

I must say my knowledge is restricted

#

I am learning precalc atm myself

spice wasp
#

oh

spark tulip
#

You might have to ask someone that is well experienced

spice wasp
#

precal is quite easy to me tbh

spark tulip
#

Yeah

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I’m in a car right

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Let me get home and experiment with some functions

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And see if I can find a right one

spice wasp
#

I've been stuck in here cause idk what to do

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oh thanks

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lemme send a friend request

spark tulip
#

You have the find the function that fits the entire expression

spice wasp
#

I'll update you somehow

spark tulip
#

Okay

spark tulip
#

Pretty much

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But it’s like hella simpler than finding derivatives of like parabolas or whatever

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As in the algebra should be simpler not that it’s actually complicated

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I’m just not good at this because I’m dumb

spice wasp
spark tulip
#

Nah you probably just don’t study

spice wasp
#

joining a discord server, desperately seeking for answers

spark tulip
#

This is some pre calc stuff

spice wasp
#

no actually

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my teacher

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didnt

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teach this

spark tulip
#

Your meant to be well versed in what this notation at least means and stands for

spice wasp
#

like she only showed us about

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finding

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the limit

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with graphs given

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but never explained the opposite

spice wasp
#

I'm still searching in the internet but I don't think I can apply those to these

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the equations are pretty complicated if you ask me..

spark tulip
#

After pre calc you should be extremely comfortable with different functions

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Like exponential, reciprocal, logarithmic

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Etc etc

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And how to translate/dilate functions

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Which I’m not good at

lone heartBOT
#

@spice wasp Has your question been resolved?

spark tulip
#

@spice wasp

spice wasp
#

oh

#

aait

#

shouldn't it be

spark tulip
#

The same for question 4

spice wasp
#

1/x

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plus 3?

spark tulip
#

Yes

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It is plus 3

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You may think it should move to the right

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But that’s common mistake

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Basically when you plus a value to the x

spice wasp
#

wait brb

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lemme get my notes

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ok

#

oh

#

wait

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so its just

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the opposite then?

spark tulip
#

When you add to the x, you move it left

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When you take away you move it right

spice wasp
#

lemme resend this

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so I have a visual output

spark tulip
#

Ahh yes

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I see

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The function g(x) = 2^x whole thing - 1

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Also works

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Oh yeah

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I made an error in the first one

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If we were to use the reciprocal function as solution

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It should be g(x) = -(1/x) - 1

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Not g(x) = (1/x) - 1

spice wasp
#

oof I was waiting in our dms

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sorry for rhe late reply

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oh I think this one makes sense

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because I believe you can:t cross

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the asymptotes

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and somehow

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you need to xonnect the dots

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based on the videos I've seen..

spark tulip
#

Oh shit

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Lol

#

I thought this was dms

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But yes

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So for question 1

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I think 2 different functions work

spice wasp
#

oh, but still the same concept?

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is that what you're sayingm

#

?

lone heartBOT
#

@spice wasp Has your question been resolved?

lone heartBOT
#

@spice wasp Has your question been resolved?

lone heartBOT
#
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alpine sable
lone heartBOT
alpine sable
#

.close

lone heartBOT
#
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viscid reef
lone heartBOT
viscid reef
#

I am lost and cannot figure out this question

sudden hinge
#

Let's look at the second question first

#

We have
$$y = \frac{\mathrm{constant,of,variation}}{\mathrm{number,of,workers}}= \frac{k}{x}$$

ocean sealBOT
sudden hinge
#

Try to plug in the information we've been given: 4 workers and 60 hrs

lone heartBOT
#

@viscid reef Has your question been resolved?

#
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native brook
lone heartBOT
native brook
#

part ii

zenith sparrow
#

Can you retake the pic

native brook
#

.close

lone heartBOT
#
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dull cypress
lone heartBOT
dull cypress
#

can someone help explain this proof to me?

split oriole
dull cypress
#

between b) and i)

#

i don't know how they got the x^2 >= 0 and y^2 >= 0

#

and why they're saying y<= -2 or y>= 2

gray isle
#

squares of real numbers are non-negative

dull cypress
#

oh

#

wait then where does the y<= -2 and y >= 2 come from

gray isle
#

they explained it

#

5y^2 would exceed 20 (which is already greater than 14)

dull cypress
#

oh so they are trying to get the interval in which the equation will be true?

#

also why did they choose y

#

and not x

gray isle
#

they're doing casework efficiently

#

they could have used a similar idea using x

dull cypress
#

ohh so it really doesnt matter which we choose?

#

we will get the same answer with both?

gray isle
#

you'd reach the same conclusion in the end

dull cypress
#

kk

#

would this be a direct proof?

#

since they are proving it directly

gray isle
#

no, it'd be indirect

dull cypress
#

ohh I see now, thanks

lone heartBOT
#
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supple tundra
lone heartBOT
supple tundra
#

Note that the DE just below the black box is similiar to the DE in the red box.

#

With that said, what similiar substitution would you use for the red box part? pls explain how you come to decision