#help-0

1 messages · Page 244 of 1

errant shuttle
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ok

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is their any channels to help with revison for a test coming up ?

wind cloak
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What do you mean exactly

errant shuttle
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like channels in this server tj

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that help with revision for a exam coming up

wind cloak
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We can help you with specific questions

errant shuttle
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oh

lone heartBOT
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@errant shuttle Has your question been resolved?

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nocturne vapor
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according to the answer key im supposed to find 6 different points, but i have no clue how

nocturne vapor
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here is the answer key

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i have no idea how they got 6 as a y coordinate when a is negative and c is negative

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and then they also got -6 as a y coordinate

lone heartBOT
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@nocturne vapor Has your question been resolved?

vocal dirge
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my best bet would be that these are answers on a multiple choice question, and the correct answer is (-4, -10)

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you have to realize that y=f(x) is the parent function of y=-2f(2(x+5))-4, and it is also given that (2,3) is a point on the graph of f(x), therefore f(2)=3

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to find the corresponding coordinate, you basically just have to make sure that the term inside of the function would be equal to 2, so that you have the f(2) to work with. there's only 1 number that satisfies this, since 2(x+5)=2 has only one solution, which is -4

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with the x coordinate being -4, you just plug that in the equation and get y=-2f(2)-4, or since f(2)=3. y=-10

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so the point you're looking for would just be (-4,-10)

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@nocturne vapor

nocturne vapor
rocky atlas
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I guess then bill said the answer with process as well

vocal dirge
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oh so yeah, the answer is just (-4, -10) as explained

nocturne vapor
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alright

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but then what are those other answers

vocal dirge
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wrong answers for the multiple choice

rocky atlas
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Didn't you say it's MCQ

nocturne vapor
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oh sorry lol i didn't mean to say that

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it's not a multiple choice question

rocky atlas
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Is that 3 the answer

nocturne vapor
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yes that is the answer for question 3

rocky atlas
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So does this mean that this question has multiple answers

nocturne vapor
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i guess

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but other than (-4, -10) they make no sense

vocal dirge
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there's probably an error somewhere

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i looked up that exact exercise and found this guy asking for help

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he also claims there are multiple points, but the verified answer only states the 1 point

nocturne vapor
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yeah so it's probably some error in the textbook

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thanks

vocal dirge
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yeah...besides, it wouldnt even make sense for (2,3) to be one of those points after all that shifting the function

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nw

nocturne vapor
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.close

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rich cargo
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what algorithm is used to numerically invert very large matrices?

mortal trellis
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well usually you dont need an inverse

rich cargo
rich cargo
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i want this

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matrix M

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inverse of it

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M^-1

mortal trellis
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for what

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usually when you handle large matrices you rarely need the inverse

rich cargo
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multi physics simulations etc.

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in my case not but still i would like to know

mortal trellis
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are you sure that you need inversion or do you just want to solve Mx=b

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thats a huge difference

lone heartBOT
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@rich cargo Has your question been resolved?

rich cargo
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so i need x = ( M^-1 * b )

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?

mortal trellis
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no

rich cargo
mortal trellis
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there are lots of algorithms which solve Mx=b without finding M^-1

rich cargo
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like which ones thonk

mortal trellis
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all of numerical linear algebra essentially

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QR decomposition

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LU decomposition

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or lots of iterative solvers which give you an approximation

mortal trellis
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jacobi method, gauss seidel, minres, conjugated gradient, ...

rich cargo
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or is it like x = QR b or smth

mortal trellis
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QR was actually not a good thing to mention cause its not used for big sparse matrices

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this iterative solvers take an approximation x0 of x

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and then using some steps achieve a better approximation x1

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then x2

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and so on

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until its close enough

rich cargo
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hmm probably thats rather difficult to do

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btw the sparse was only a example

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of where big matrices exist

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in my specific case its not

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its one of those idk

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a0*x0^0 + a1*x0^1 = y0
a0*x1^0 + a1*x1^1 = y1
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and matrix ends up being those x-terms

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X a = y

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and i must solve for a vector

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if that makes sense

mortal trellis
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how big is your matrix

rich cargo
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hmm

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lets say maximum of 100x100

tardy stag
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row reduction should do that pretty quickly

mortal trellis
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ohhh

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100x100 is nothing

lone heartBOT
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mortal trellis
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.reopen

lone heartBOT
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mortal trellis
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dont ignore the bot

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but yes as mentioned, row reduce

tardy stag
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bots have feelings too

mortal trellis
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or in more fancy terms, compute LU decomposition

rich cargo
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im not sure ihad this in school

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probably not?

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will it be hard to implement

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my programming skills are somewhat limited 💀

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and using libraries that have LU decomposition probably not possible

mortal trellis
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what language are you using

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these algorithms have been implemented very efficiently in a lot of languages

rich cargo
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i cant use numpy/scipy tho

mortal trellis
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why not

rich cargo
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they dont support arbitrary precision types

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i can only give them c-compatible types

mortal trellis
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but even just coding row reduction by hand is probably enough

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I mean you are clearly not looking for speed anyway

rich cargo
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yes im just looking for a algorithm i can implement

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i found something where i would need to calculate alot of determinants and traverse through matrix recursively until i reach matrix sub sizes of 3x3 or smth

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but im not sure i can do it

vale crag
rich cargo
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and since this is probably some O(n!) algorihtm anyway ithought i might ask for smth simpler xD

vale crag
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yeah

rich cargo
vale crag
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this method of solving systems is usually called cramer's rule

rich cargo
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Step 1: Matrix of Minors
Step 2: Matrix of Cofactors
Step 3: Adjugate (also called Adjoint)
Step 4: Multiply by 1/Determinant

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this?

vale crag
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but yeah if you want to code it yourself, row-reduction (or gaussian elimination they're pretty much the same thing anyway) is a good start

vale crag
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but yeah O(n!)

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you better not use it

rich cargo
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ye its probably fine then for 100x100 (or maybe idk)

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but not for any large ones xd

mortal trellis
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even for 100x100 its not fine

vale crag
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even 100x100 it's mega huge prolly

mortal trellis
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its just a theoretical linear algebra tool

vale crag
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row-reduction is just O(n^3)

rich cargo
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oh wait

mortal trellis
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completely useless for any practical applications

rich cargo
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if its 100x100 theres no way i dont get recursion problems anyway

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you are right

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is there a good book on this

vale crag
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just take a numerical analysis book

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you'll have everything you want inside

rich cargo
vale crag
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yeah there's a lot of them

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I mostly know books not in english tho

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so I can't really help on that

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maybe @mortal trellis has some recommendations

mortal trellis
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no, sry. dont know books either

vale crag
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so you're prolly fine just picking one

rich cargo
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well yes but when i asked for C++ books, there were alot of recommended and not recommended ones for exmaple

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id assume its similar everyhwere

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ty !

mortal trellis
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we have a books channel

vale crag
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yeah true

mortal trellis
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maybe there is some stuff there

naive valley
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if you're looking specifically for a book on matrix computation, try Watkins "Fundamentals of Matrix Computations"

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very accessible

vale crag
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Applied Numerical Linear Algebra (Demmel)
Familiarity with basic linear algebra
Demmel’s book is one of the gold standards for this area. It presents a very good perspective towards NLA and is very comprehensive. It covers both theoretical aspects and practical considerations in considerable detail, for each algorithm it discusses. It also has good problems. All in all, an excellent book to both learn from and refer to. Additionally, Demmel has notes for his NLA class that he teaches with his book, so there are additional online resources if one so desires.

mortal trellis
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"matrix computations" by golub is a classic I just remembered

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that said I've never read it

naive valley
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Demmel is more advanced than the Watkins I mentioned above, fyi
There's also Trefethen and Bau which is quite good

rich cargo
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probably the math didnt change tho, so its fine

vale crag
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the basic methods haven't really changed much anyway

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yeah

rich cargo
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ok ty guys

lone heartBOT
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cloud zodiac
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Can someone explain 11 to me please

lone heartBOT
naive valley
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there may be a short cut that i'm not seeing, but i would start by working out what is the actual arithmetic progression

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i.e. express it as an + b, where a and b are constants and n is the term number

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you have three unknowns (a,b,k) and three equations, so you should be able to solve for a and b (and k)

cloud zodiac
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Would I subtract 5k-10 by 2k to find the difference?

naive valley
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yea, that would give you one of the unknowns in terms of k (which one?)

cloud zodiac
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It would give me

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3k-10

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Then would I do the same

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7k-14

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And

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5k -10

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To get

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2k-4?

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@naive valley ?

naive valley
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i would write out the three equations

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if the general term looks like an+b, then term 2 would be 2a + b, and set that equal to 2k

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similarly term 3 gives the equation 3a + b = 5k - 10

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what's the third equation?

cloud zodiac
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Oh

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So it would be 3A + b?

naive valley
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that's term 3

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you also have a term 4 given

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4a + b = ??

cloud zodiac
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7k-14?

naive valley
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yep

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so that's a system of three equations and three unknowns:
2a + b = 2k
3a + b = 5k - 10
4a + b = 7k - 14

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you can solve that for a,b,k

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(you really only care about a and b)

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then you'll have a general formula for the n'th term

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namely an + b

cloud zodiac
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Oh

naive valley
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like i said, maybe there is a faster way to do this, but that's what comes to my mind

cloud zodiac
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I never been taught this way before so it very usefully

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Thanks you for the help

naive valley
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sure

cloud zodiac
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Maybe I’m being dumb but how would I know if it wouldn’t be like an^2 + b

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Also I’m assuming it only work for arithmetic sequences?

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@naive valley

naive valley
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that's the definition of arithmetic sequence

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if they hadn't said that, then you're right, it could be of any form and you wouldn't have enough information to solve this

cloud zodiac
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Ok thank you

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.close

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odd night
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WHAT THE SQUARE ROOT OF 705

lone heartBOT
worn fox
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why are we shouting

naive valley
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and what are we, human calculators? haha

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it's not a nice number..

vale crag
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,w square root 705

vale crag
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wtf

naive valley
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i suppose it's not a mean number but it's not a nice one either

worn fox
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deffo for a roblox quiz

naive valley
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$\sqrt{705} e^0$, what a useful representation, haha

ocean sealBOT
sour dove
torn elk
sour dove
ocean sealBOT
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mellowdramallama

naive valley
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@odd night i hope you appreciate these beautiful results!

torn elk
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That's correct, I just wanted to write as the definition of a^y

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must be a troll or a bad coincidence xD

worn fox
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they've been playing roblox for 10 hours its almost definitely a quiz world

torn elk
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lol, didn't notice that

lone heartBOT
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@odd night Has your question been resolved?

granite kelp
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so are we listing all the solutions of the sqrt of 705

naive valley
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dude needs it for his roblox quiz apparently

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the more convoluted the solution, the better

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omg i can't wait to help someone who talks like that

vale crag
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,w factor 705

worn fox
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god forbid we do anything other with our time than help you

tacit arch
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Don't spread your butthurt into other people's channels

granite kelp
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,w factor 705

granite kelp
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thought you might need the divisors

tacit arch
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Nobody cares. Stop spamming

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<@&268886789983436800>

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Nobody cares. Stop spamming

rose sigil
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joke on you, i'm only on my 4th time retaking complex analysis

granite kelp
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thats another one of the solutions

lone heartBOT
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@odd night Has your question been resolved?

worn fox
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@odd night do you have any more questions to ask or are you going to keep clicking the cross without saying anything

granite kelp
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think shes choosing the second option

lone heartBOT
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@odd night Has your question been resolved?

lone heartBOT
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marble swift
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I don't understand where the extra "n" comes from....

placid zinc
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The 5n distributing into that term

marble swift
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oh wait...

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if i write it other way i around i understand i think....

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if i write (5n)(4m^2-3n) it makes sense....

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don't ask me why.

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ah, ok. ype.

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yep. thanks

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.closed

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.close

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torn tapir
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a positive integer is equal to the sum of the squares of its 4 smallest positive divisors. what is the largest prime that divides this positive integer?

torn tapir
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so i have that 1 is a guaranteed number as a factor, and the other 3 numbers squared should be prime so avoid duplicate factors?

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someone correct me if im wrong

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i just need a quick insight into the problem and i should be able to solve it

lone heartBOT
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@torn tapir Has your question been resolved?

torn tapir
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<@&286206848099549185>

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thanks

torn tapir
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so its really 3 factors squared + 1

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becuase 1 is always a smallest factor

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of any number

trim sorrel
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Yea

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But wdym the other three numbers squared should be prime?

torn tapir
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idk

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thats like a prediction

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im not sure how im supposed to approach the other numbers

torn tapir
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<@&286206848099549185>

gray isle
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write out some equations

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considering odd/even would also be helpful

torn tapir
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um

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i have no thought process

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the only other things i can think of is that all them added together should be odd

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if even theres a lot of composite factors

gray isle
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the only other things i can think of is that all them added together should be odd
how did you reach that conclusion

torn tapir
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so it would be 1^2 + x^2 + y^2 + z^2

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which would add to an even number if all were odd

torn tapir
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but i just realised it doesnt work lol

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which means 2 is now a factor of the bunch

gray isle
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yes

torn tapir
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1^2 + 2^2 + x^2 + y^2

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or

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5 + x^2 + y^2

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the number should have more than like say 5 factors

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im guessing as well

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because the second largest factor squared either is gonna be more than or equals to the number (lets assume n)

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where to now...?

gray isle
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still thinking

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I suppose the next step would be to consider whether 4 would be a factor

lone heartBOT
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@torn tapir Has your question been resolved?

lone heartBOT
#

@torn tapir Has your question been resolved?

torn tapir
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.close

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brave junco
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Hello, having some issues with a DE problem

brave junco
pastel cradle
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@proud shoal

brave junco
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solving this by the undetermined coefficients method, for finding the particular solution, I've gotten (Ax^2+Bx+C)sin(2x)+(Dx^2+Ex+F)cos(2x)

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and the 2nd derivative for that is

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So my question is how should I handle the x^2-9 part of the right side of the initial problem when plugging these into y''-9y?

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because wouldn't that need to incorporate both the A constants in front of x^2's as well as the lone constants such as 2E, 2C, A, and C?

neon scarab
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Yours should be 3x but not 2x right(?)

brave junco
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*srry used 2x instead of 3x

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yeah, i'll put that in corrected in a sec

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(Ax^2+Bx+C)sin(3x)+(Dx^2+Ex+F)cos(3x)

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y and y''

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scratch that

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y'' ^

neon scarab
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You may solve by comparing coefficients.

brave junco
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so -8Ax^2 - 6E - 9C + 2A + C = x^2 - 9 right?

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but isn't that too many variables for a system of equations?

neon scarab
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You have 6 variables, so you should be able to set up 6 equations.

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Or you may solve some coefficients by substitutions.

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Say 3x = 0, 3x = pi, which can make either the sin or cos goes 0.

brave junco
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wouldn't all the terms being multiplied to the cos have to settle to 0 to make it disapear from the equation?

neon scarab
# brave junco

Say in this pic, 3x = 0 means sin 3x = 0, which will make the left part of the expression (the long bracket multiplied by the sin thing) immediately goes away.

rigid smelt
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shouldn't assuming the particular solution is of the form (Ax^2+Bx+C)sin(3x) be better, this should get rid of 3 of the undetermined coefficients

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as well as making everything looks cleaner

neon scarab
brave junco
rigid smelt
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no just an assumption based on the fact that this ode only involves y'', it wouldnt work if there were a y'

neon scarab
neon scarab
rigid smelt
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that is just a general guide for finding the particular solution, you dont have to explicitly follow it

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any particular solution that solves this ode will work

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for example, in y''-y=sinx, the solution y=-2sinx will work, plugging this into the ode gives 2sinx-sinx=sinx

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and that solution can be found thru the assumption the particular solution is of the form Asinx

brave junco
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gotcha, is it ok if I leave this channel open while I work throught the algebra rq?

rigid smelt
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yes, it's your channel, you can keep it open until you need no further help

lone heartBOT
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@brave junco Has your question been resolved?

brave junco
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uhh, I think I'm in another pickle

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so if 9y is plugged in

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you get (9Ax^2)sin(3x) for that term

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bit in y'' you have (-9Ax^2)sin(3x)

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resulting in (0Ax^2)sin(3x) right?

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so how can you have that be equal to (x^2-9)sin(3x) on the right side

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if all the (x^2)sin(3x) terms are cancelled out

rigid smelt
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well if it doesnt work then too bad, you'll just have to go back to the first assumption

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so 6 undetermined coefficients are what you are going to have deal with here

brave junco
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err yeah, but I think that still has the issue right?

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(-9Ax^2-12Dx-9Bx-6E-9C+2A)sin(3x)-(9Dx^2+9Ex-21Ax+9F-2D-6B)cos(3x) + 9(Ax^2+Bx+C)sin(3x)+9(Dx^2+Ex+F)cos(3x)

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->

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(0Ax^2)sin(3x) + (other stuff) = (x^2-9)sin(3x), right?

rigid smelt
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lemme see, if you assumed (...)sin(3x)+(...)cos(3x), you are going to end up with (...)sin(3x) + (...)cos(3x)=(x^2-9)sin(3x), which implies that the expression multiplied to cos(3x) is 0 and the other would be equal to x^2-9. For the expression that is equal to 0, any terms multiplied to x has to be equal to 0 as well as the constants. So that should give you 3 equations. For the other expression, the conefficients multiplied to x^2 has to be equal to 1, the constant is equal to -9 and the one multiplied to x is 0. So that's another 3

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should be 6 equations

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i havent exactly did the algebra but that should be what you are having

brave junco
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yeppers, one sec ill put up the equation with y and y'' subbed in

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(0Ax^2-12Dx+0Bx-6E+0C+2A)sin(3x)+(0Dx^2-0Ex+12Ax+0F-2D-6B)cos(3x) = (x^2-9)sin(3x)

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(-12Dx-6E+2A)sin(3x)+(12Ax-2D-6B)cos(3x) = (x^2-9)sin(3x)

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so we have
-12DX = 0 -> D = 0
-6E + 2A = - 9 -> E = -9/6
12Ax = 0 - > A = 0
-2D - 6B = 0 -> B = 0

rigid smelt
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right, let's slow down a bit, can i have some context on the two equations you sent above?

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the x^2 terms shouldnt cancel out

brave junco
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sure,

rigid smelt
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actually nvm, got it

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hmmm, still sth is off, i feel like im missing some signs doing this in my head

#

,w second derivative of (ax^2+bx+c)sin(3x)+(dx^2+ex+f)cos(3x)

rigid smelt
#

ok yeah, the x^2 shouldn't cancel out at all

#

the result you should be getting is
(-18ax^2-(18b+12d)x+2a-18c-6e)sin(3x) + (-18dx^2+(12a-18e)x+6b+2d-18f)cos(3x)=(x^2-9)sin(3x)

#

jeez, this is headaching to look at

#

you might have forgot a minus sign somewhere

brave junco
#

byeah lol

#

hmms

#

I got the 2nd derivative from here :/
ig the site goofed?

rigid smelt
#

sure, did you use it to calculate your derivative?

brave junco
#

yeppers

rigid smelt
#

yeah it got the same thing, you likely forgot a minus sign when subtracting that with 9*(the assumption made)

brave junco
#

wait for real?

rigid smelt
#

the first term when subtracting with 9(ax^2+bx+c)sin(3x) does not cancel out the x^2

brave junco
#

oh my god I'm a massive goober

#

gotcha

#

thanks

#

so we get
(-18ax^2-(18b+12d)x+2a-18c-6e)sin(3x) + (-18dx^2+(12a-18e)x+6b+2d-18f)cos(3x)=(x^2-9)sin(3x)

-18Ax^2 = x^2 -> A = -1/18
-18Dx^2 = 0 -> D = 0

-18Bx - 12Dx = 0 -> -18Bx = 0 -> B = 0
12Ax - 18Ex = 0 -> E = -1/27

2A-18C-6E = 9 -> -2/18 + 6/27 -9 = 18C -> C = -40/81

rigid smelt
#

looks good

#

hmm and apparently we could have gotten away with this by using (ax^2+bx+c)sin(3x)+(dx+e)cos(3x)

#

maybe if a bit of analysis were done, could have reached that assumption, the assumption (...)sin(3x) couldnt work simply because it exists a term (2ax+b)cos(3x). so to deal with that, we can add (dx+e)cos(3x) to make sure that both a and b are not 0

brave junco
#

gotcha

#

thanks man

#

.close

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red raptor
#

.

#

Hello

lone heartBOT
red raptor
#

Could someone explain to me how 2^x+1 - 2^x = 2^x

little hazel
#

try factoring

#

or

#

u can move -2^x to the other side

tardy stag
#

can also just try a bunch of examples idk, depends on how comfortable you are with algebra whether an algebraic proof is convincing

vale wigeon
red raptor
vale wigeon
#

"any of these with plus sign"?

#

ok, can you state the exponent laws you know of?

red raptor
#

So 2^1(2^x)

vale wigeon
#

thanks for not answering my question...

red raptor
#

Well there is a few what do you want me to say

little hazel
#

so u know that 2^1(2^x) = 2^(x+1)

#

?

vale wigeon
#

i want you to say at least one exponent law properly in its general form

#

you should be able to recall them that way

#

not just be limited to applying them in specific circumstances

red raptor
vale wigeon
#

ok that'll do

#

and you have already said earlier that 2^(x+1) = 2 * 2^x.

#

that was you applying the first of this list to 2^(x+1)

red raptor
#

Yeah

#

So then for thr -2^x I leave I like that right nothing I can really do

#

Or (2)^x?

red raptor
vale wigeon
#

what "wrong answer" are you getting, exactly

vale wigeon
red raptor
#

So 2(2^x) -2^x = 2y - y

#

But that isn't right

vale wigeon
#

why is it not right?

red raptor
#

I'm a fk dummy

#

Nvm

#

So wait then

#

Cause this was half the equation I was getting confused on

#

It's 2^8=2x+1 -2x

#

So the answer is 8?

vale wigeon
#

did you mean 2^8 = 2^(x+1) - 2^x

red raptor
#

Yee

vale wigeon
#

yes the answer is x=8

red raptor
#

Yes*

#

Ah ok great man thanks

lone heartBOT
#

@red raptor Has your question been resolved?

lone heartBOT
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vivid dome
#

Hmm I thought i and k evaluate to 0

lone heartBOT
vivid dome
#

but yeah that wouldnt make sense

tacit arch
#

Have you learned cross product

vale wigeon
#

@vivid dome how did you end up at the zero vector?

vivid dome
#

I dont know why but this is part of "review" for my multi class. But no, I'm googling how to do the linalg questions.

ocean sealBOT
#

kenny.xie
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

vivid dome
#

so thats from wikipedia

vale wigeon
#

how did you end up at 0i+0j+0k

#

did you just guess or was there some work that went into it

vivid dome
#

i and k are 0 so that would make it 0i+0j+0k?

tacit arch
vivid dome
#

yeah i know. i dont know how to make i and k nonzero

vale wigeon
#

you're still not telling us how you got any of this

#

like

#

what did you do

#

did you try to add a and b?

#

did you try to subtract them?

vivid dome
#

I assumed i and k were 0 but I misread

vale wigeon
#

or what

#

...

#

you assumed that the letters i and k somehow stood for the zero vector

#

thats pretty wrong

vivid dome
#

lmao

#

indeed

vale wigeon
#

so you don't have anything written on paper, do you?

#

a good starting point would be to take the cross product of a and b, and to do it properly.

vivid dome
vale wigeon
#

bruh

vivid dome
vale wigeon
#

at no point did you decide to tell me you did try to take the cross product.

#

except you took the cross product of 9j and 17j

#

and not of i+9j+k and i+17j+k

vivid dome
#

I would say im tired because its late but I dont know what I'm thinking right now

vale wigeon
#

are you on a deadline

vivid dome
#

its in a couple of days but im trying to finish tonight

#

well at least this problem

tacit arch
vale wigeon
#

i+9j+k = 1 i + 9j + 1 k

vivid dome
#

ah ok

#

thanks

vale wigeon
#

also you did not assume "i and k were zero"

#

you assumed that the coefficients on i and k were zero

#

when they are 1

vivid dome
#

So this is what I have now but it says <-8,0,8> is wrong

trim sorrel
#

Positive first coordinate?

#

Unit vector?

#

Those are probably the problems here

vivid dome
#

ah ok thx

vivid dome
trim sorrel
#

Do u know the definition of a unit vector?

vivid dome
#

length is 1?

trim sorrel
#

Right

trim sorrel
vivid dome
#

root2

trim sorrel
#

Right

vivid dome
trim sorrel
#

Of course

vivid dome
#

.close

lone heartBOT
#
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wicked radish
lone heartBOT
wicked radish
#

how do we do this

slender gull
#

x + a being a factor of the two equations gives you a root of the equations.

#

Do you know what that root's going to be?

wicked radish
#

sum of roots or product of roots?

slender gull
#

neither.

#

It gives you one exact root.

#

Which is going to be a root of both the equations.

wicked radish
#

idk

slender gull
#

Do you know what a factor is?

wicked radish
#

ik

slender gull
#

What is it?

wicked radish
#

i can't really explain it

#

i haven't got the words

slender gull
#

...

wicked radish
#

^_^

slender gull
#

How about a root?

#

Do you know what that is?

wicked radish
#

ye

slender gull
#

Do you have the "words" to explain that?

wicked radish
#

the one which you have in your profile is a root

slender gull
#

That's not the root I mean...

#

That's a square root/radical symbol.

wicked radish
#

oh wait

slender gull
#

I'm talking about roots of an algebraic expression.

wicked radish
#

ik it

#

just proceed further

slender gull
#

I don't know what you know!

wicked radish
#

i just can't seem to express it in words

slender gull
#

You might have an entirely wrong idea for all I know, and it won't lead us anywhere.

wicked radish
#

no

#

trust me

#

and proceed

#

i'll try my best to understand

#

ik what are roots and factors very well

slender gull
#

Alright.

#

You know them well.

#

Then do you know how those two relate?

wicked radish
#

uhh

#

no

slender gull
#

Then you don't quite know either.
Regardless, rather than being a pain about it. I'll tell you how they relate.

#

A factor of any expression is another expression that leaves no remainder when the original expression is divided by the factor.

#

A root is a number, that makes the expression zero, when we use it in the variable's place in the expression.

#

(x-1)(x-2),
1,2 are roots of this expression. As when you put x = 1, you have 0*(-1), similarly for x = 2.

#

however, (x-1) and (x-2) are factors.

#

Get it?

wicked radish
slender gull
#

Sweet.

#

Now, note when x = 1 being a root => (x-1) is a factor automatically.

#

x=2 being a root means (x-2) is a factor.

#

Yes?

wicked radish
#

yes

slender gull
#

x+a being a factor means x = ?? Is a root

#

What's "??"

wicked radish
#

x=-a

slender gull
#

Yes.

#

And x= -a is a root of both the expressions in your problem.

#

Meaning if you ise x = -a in any of the equations, they'll yield zero.

#

...?

lone heartBOT
#

@wicked radish Has your question been resolved?

lone heartBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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civic willow
#

To find the equation of a line passing through J, that Bisects angle HJK, I first found the midpoint of HK which would be the bisector as well I'm pretty confident, and noted that JP would be the direction vector. SO therefore, the equation I got was J + t(JP). Fair enough I thought.. But then, part 2 of the question asks where line J intersects HK, which is that point P i used earlier. Did I do it correctly, and just in a dumb way? Or, did I do it totally wrong.

gleaming ridge
#

interesting idea!

#

but the bisector of some angle does not always pass through the midpoint of its opposite side

#

Like this for example

#

Q's bisector clearly does not pass through the midpoint of PR

civic willow
#

Ahhh, so do I instead need to let P = (x,y,z) and note that JP dot HK = 0?

#

wait but I'll have a 3 variable equation hmmm

gleaming ridge
#

I have nooo idea how to find the equation catshrug

civic willow
#

HMMMM hm

#

well wait

#

P would not

#

LMAO

#

P would not have x,y,z

#

it would have the parametric equations of HK

#

ok let me try it

#

I really like your style of prompting me to find the answer btw greatly appreciated

#

yeah okay lol it worked thanks 🙂

#

.close

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tranquil tinsel
#

$A=\frac{1}{2}abtan\theta$

lone heartBOT
gray isle
#

what's this supposed to be for?

tranquil tinsel
#

$A=\frac{1}{2}abtan\theta$ ┬─┬ノ( º _ ºノ)

#

what the

#

i copeid wrong text sorry

gray isle
#

still an equation with no context

#

where's this coming up and what's your question about it

lone heartBOT
#

@tranquil tinsel Has your question been resolved?

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cinder sundial
lone heartBOT
cinder sundial
#

I have been confused by this question

#

That the term f(14) would not exists with the restrictions of x being smaller than 6.

cinder sundial
#

That is only f(r) which r is smaller than 12 is available

cinder sundial
vale wigeon
#

f(x+6) = f(x) applies for all x (even though it is not otherwise stated)

#

so the domain of f is not [0,6) or [0,12)

#

you can apply the property f(x+6) = f(x) as much as you want

indigo lotus
#

yup

cinder sundial
#

I see

vale wigeon
#

so f(14) = f(8)

#

for example

cinder sundial
#

Am I right?

indigo lotus
#

yes

vale wigeon
#

no

#

you are making it more complicated than necessary

cinder sundial
vale wigeon
#

isn't*

cinder sundial
#

Thank you

vale wigeon
#

it is true but you do not need to consider f(x+6) as a function in its own right. and you do not need to give it a new name

cinder sundial
#

then what is f(x+6)

#

its a function other than the f(x)

#

since it has different domain than the f(x)

#

i think it's much clearer to view this question in the way that f(x+6) is another function than the f(x)

#

im still using it...

#

the channel

alpine sable
cinder sundial
# vale wigeon so f(14) = f(8)

i found it impossible to get the f(14); since we dont actually know what f(x+6) stands for. If you put x=8 on both side of the expression f(x+6) = f(x) you would get f(14)=f(8). However, 8 is not in the domain of x for f(x). Therefore i think it is either i comprehend it the wrong way or theres another way of doing it

#

i wanna know if my comprehension is right that i cant get f(14) by putting x=8 to the expression

#

<@&286206848099549185>

vale wigeon
#

However, 8 is not in the domain of x for f(x).

#

it's understandable you were confused by how the problem wrote the function, but the domain of f is not just [0,6).

vale wigeon
#

yes, i see that loud and clear.

cinder sundial
#

f(x) is only defined in the domain

vale wigeon
#

yes, normally it would imply that f can only take numbers from 0 to 6 as inputs.

#

but you're also told f(x+6) = f(x)

#

if you're able to apply it once to conclude f(14) = f(8), you're able to apply it twice to conclude f(8) = f(2).

cinder sundial
vale wigeon
#

f(x+6) = f(x)

cinder sundial
#

do u agree the f(8) in the expression of f(14) = f(8) is not defined?

queen oxide
#

辅导费

cinder sundial
#

but the f(8) is actually the result after putting x=8 into f(x)

vale wigeon
#

yes, it is.

#

again, i think you are confusing yourself because of how confusing the problem statement is.

#

a better way to write what they're going for would be:

indigo lotus
#

@cinder sundial they never restricted you on putting x > 6. They just stated the definition of f(x) if 0 ≤ x ≤ 6

vale wigeon
#

Let $f: \bR \to \bR$ be a function such that:
\begin{itemize}
\item $f(x) = x^2 + 3$ for $0 \leq x < 2$
\item $f(x) = 9-x$ for $2 \leq x < 6$
\item $f(x+6) = f(x)$ for all $x$.
\end{itemize}
Find $f(14) + f(f(13))$.

ocean sealBOT
#

Ann (glomed)

vale wigeon
#

that's what the problem wanted to say

cinder sundial
#

ohhh

#

so the output of f(x) outside the domain of 0 to 6 is actually unknown

#

that we need to use the given expression as the bridge to find out

tardy stag
#

yall writing diagonally is really hard

indigo lotus
#

oh wait sorry

#

...

cinder sundial
tardy stag
#

no, look where the arrow is going

vale wigeon
#

i think you might also want to make a case for when x < 0

cinder sundial
#

im not sure why does the arrow came back to the beginning

vale wigeon
#

also x > 6 should be x ≥ 6

indigo lotus
indigo lotus
tardy stag
tardy stag
ocean sealBOT
#

Hayley

cinder sundial
#

i dont know where you get that blue line from

#

i mean what it based on?

indigo lotus
#

that f(x + 6) = f(x)

#

take f(22) for example. how would you proceed based on the given info

cinder sundial
#

that mean x+6=22 that is x=16

indigo lotus
#

yes how would you compute f(16) now

cinder sundial
#

f(x)= f(16+6)

#

but we dont know what is f(22)

indigo lotus
#

f(16) = f(10 +6), no?

cinder sundial
#

what is f(16+6)

tardy stag
#

we're trying to figure that out

indigo lotus
#

f(22) = f(16 + 6) [ compare it with f(x + 6) = f(x)]

#

so f(16 + 6) becomes f(16)

cinder sundial
#

f(16)= f(10+6)=f(10)

indigo lotus
#

yup

cinder sundial
#

then f(10) = f(4+6)=f(4)

#

and so on....

indigo lotus
cinder sundial
#

fixex

indigo lotus
#

yup

#

now you can just calculate f(4)

#

what if you have f(1000)

cinder sundial
#

its f(994+6) but it gonna take you a lot effort to get through the repetitive process to gain its value

#

a lot of calculation for f(1000)

indigo lotus
#

can you see that we are repeatidly subtracting 6?

cinder sundial
#

it seems like, yes

indigo lotus
#

f(1000) = f(994) = f(988) = f(982) ...

cinder sundial
#

but can we do it at once? from f(1000) to f(4)

indigo lotus
#

yupp

#

you can just divide the input by 6

#

and take the remainder as the new input

cinder sundial
#

you mean 1000/6

indigo lotus
#

yes

#

leaves the remainder 4

#

so f(1000) = f(4)

cinder sundial
#

i cant figure

indigo lotus
#

or you can just keep on subtracting 6 but yeah repetitive subtraction is same as division

tardy stag
#

you could subtract 12 at a time to make it slightly faster

cinder sundial
#

i dont know why you put 1000/6 as the input in that expression could get f(4)

indigo lotus
cinder sundial
indigo lotus
#

okay lets get back to f(22)

#

how did you conclude that it is equal to f(4)?

cinder sundial
#

f(22)=f(16+6)
f(16+6)=f(16)
f(16)= f(10+6)=f(10)
then f(10) = f(4+6)=f(4)
and so on....

indigo lotus
#

how many times did you subtract 6?

cinder sundial
#

its kinda like chain reection like chemestry imo

cinder sundial
indigo lotus
#

22 = 6*3 + 4 right?

cinder sundial
#

yes

indigo lotus
#

so can you see that we are just dividing 22 by 6

#

and taking the remainder

cinder sundial
#

yes we do

indigo lotus
#

okay so how would you calculate f(45)

cinder sundial
#

let it be blurred, its sth like f(45+6r)=f(45)

cinder sundial
indigo lotus
#

proceed the same way you did for f(22)

cinder sundial
#

f(45+6)=f(45)

#

f(45)=f(39+6)

#

f(39)=f(33+6)

indigo lotus
#

yes

cinder sundial
#

that is f(45)=f(39)=f(45/6)

indigo lotus
#

yup

#

you can subtract 6 seven times from 45 to reach at f(3)

#

or just divide 45 by 6 and take the remainder

#

both of the methods would work

cinder sundial
#

im shocked by the repetitive feature of f(x+6)=f(x)

#

im never seen sth like this before

#

lets be more general

#

is there a name for this?

#

i would name it "chain reaction" tho

indigo lotus
#

i guess its called recursion

cinder sundial
#

and f(x+r)=f(x) that is the general term of "chain reaction"

indigo lotus
#

This is the definition of a recusrive function

#

or wait i might be wrong

#

not sure about the terminology sorry

#

you can ask someone else maybe

cinder sundial
#

i wanna know what is the characteristic of this chain reaction tho

#

like sth i can recognize at the first sight

cinder sundial
#

or theres actually any other form

indigo lotus
#

you can say that its a periodic function

#

for 0 ≤ x ≤ 6

#

lets say it outputs particular values

#

the function will output the same values for

#

6 ≤ x ≤ 12

#

12 ≤ x ≤ 18

#

and so on

#

you can say it has a period of 6

#

do you know about sine function

#

or any trignometric function

cinder sundial
#

yes i do know about sine function and its kinda like waves

#

the graph looks like a wave with the period of 2 pi

indigo lotus
indigo lotus
#

so the function mentioned in the question would have a period of 6

cinder sundial
#

how do i put the fucntion on desmos? i wonder how it looks like

indigo lotus
cinder sundial
#

thats it actually looks

#

with that expression

#

f(x+6)=f(x)

#

its not being drawn in a very accurate way

#

but i think its clear that the function is periodic

indigo lotus
#

yes

tardy stag
#

this is how you do piecewise in desmos in one line, unfortunately it does not support recursive functions

indigo lotus
#

wait i guess we can plot it periodically

#

@cinder sundial

#

this works

cinder sundial
#

it does looks like a actually wave like the one we see in the sea

indigo lotus
#

yes haha

cinder sundial
indigo lotus
#

it was not recurisve

#

it is periodic

#

sorry for confusing

cinder sundial
#

its fine, thank you guys for all the helps and explanations above!!

#

.close

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median oar
#

(hey look it's not stats)

lone heartBOT
median oar
#

is it common to write this kind of "vector"

#

on the last line

#

to write some v in V, by [v]_B

#

and does that mean that entries of a matrix need only be from a ring and not a field?

vale crag
#

yeah

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[v]_B means coordinate vector of v in basis B

median oar
#

(that last line coming from the fact that you can add and multiply in rings, but no division of elements, and it seems here that each component of the vector v might be a matrix itself, so you'd have components being able to add and multiply?)

#

maybe that's gibberish actually

vale crag
#

uh the coordinates of [v]_B are in the field F tho

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they don't need to be integers yk

median oar
#

no?

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ok for example, let V be R^2

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and W be M_2x2

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those are 2 vector spaces

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im sure it's easy to find some f such that f: V x W -> F

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and say both are over the field of reals

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then f will go to reals

#

how does it make sense to multiply a matrix A, by [w]_C

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wouldn't that w look like

thorn tapir
#

B is the corresponding basis

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which determines the coordinates of v

median oar
#

or am i misinterpreting the [w]_C notation

vale crag
#

nah

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the coord vector is just the coordinates

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so your vector would just be (w1, w2, w3, w4)

median oar
#

so we first map the basis vectors "C" of W to F^n?

vale crag
#

assuming you're representing the matrix ((w1, w2), (w3, w4)) in std basis

vale crag
#

if you wanna check linear independence of a set of 2x2 matrices

#

you end up with a 4x4 system right

median oar
#

i only first encountered this in my assignment that every half assed so idk

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idk if that's what you always do because i've rarely ever done it

median oar
#

if a set of 2x2 matrices are linearly independent?

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oh just make it F^4

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i see what you mean

vale crag
#

like the only thing we care about when looking at M_2x2 as a vector space is the addition and the scalar multiplication

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forget about everything else

median oar
#

so when analysing any finite dimensional vector space, we first transport it to the world of F^n for ease of algebra

vale crag
#

yeah

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they're all isomorphic to some F^n anyway

median oar
#

and that's the [v]_C notation

vale crag
#

yeah

#

given a choice of basis

median oar
vale crag
#

you can transport your "vector" to F^n

median oar
#

huh

#

cool

vale crag
#

same stuff with polynomials for example

median oar
#

yeah right

vale crag
#

let's look at R_2[x] for example, with basis B={x^2, x, x+1}

#

and take v=x^2+x+1

median oar
#

x+1?

vale crag
median oar
#

is that different to {x^2, x, 1}?

#

oh

#

wait same dimensions

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oh ok

#

keep going

vale crag
#

then the representation of v in basis B would be [v]_B = (1, 0, 1)

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v = 1*x^2 + 0*x + 1*(x+1)

median oar
#

so when we look at a vector of a vector space being described by $\vec v=\sum_{i=1}^na_iv_i$

ocean sealBOT
#

frosst

median oar
#

where $B = {v_1, v_2, ..., v_n}$

ocean sealBOT
#

frosst

median oar
#

we have that $[\vec v]_B = (a_1, a_2, ..., a_n)$

ocean sealBOT
#

frosst

vale crag
#

yeah

#

ofc this kind of mapping V -> F^n is not unique

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take any basis B, it will give you a valid isomorphism between the two

median oar
#

right

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but the a_i's will change

vale crag
#

yea

median oar
#

👍

#

thanks

#

.close

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dusk granite
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alpine sable
#

Is there an intuitive way of understanding u substitution?, i understand what they're doing and how to apply it, but it seems kind of like some arbitrary method i just have to memorize

alpine sable
#

.close

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heady void
#

So how did we get to the bottom equation

lone heartBOT
vale wigeon
#

aint that just the same as the top equation but with the units written in??

#

and with the value of V'(t) plugged in as well

heady void
#

oh wait

#

sorry

#

wrong segment

#

it's just letting the equation be in terms of r'(t) ?

mellow grail
#

mhm

heady void
#

ok

#

thx

mellow grail
ocean sealBOT
#

itzkraken.

mellow grail
heady void
#

.close

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rotund briar
lone heartBOT
#
What step are you on?
1. I don't know where to begin
2. I have begun but got stuck midway
3. I got an answer but I'm told it's wrong
4. I got an answer and would like my work checked
5. I have a question about someone else's worked solution
6. None of the above
rotund briar
#

1

ruby current
#

try completing the square in the denominator

rotund briar
#

can you help?

ruby current
#

you need help completing the square?

rotund briar
#

i need help solving the question completely

lone heartBOT
#

As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

ruby current
#

you can rewrite the denominator in the form (x-a)² + b, and the make the substitution u = x - a

#

that’s the gist of the solution

rotund briar
#

oh, ok. now ı understand

#

.close

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errant dagger
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errant dagger
#

i get why a and b are not subspaces

#

but i dont get why C is a subspace

worn fox
#

If you think its not a subspace, which subspace axiom do you think it doesn't satisfy?

errant dagger
#

cus of x^3

worn fox
#

What do you mean by that

errant dagger
#

this is a practice test btw

#

i can prove if needed

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I dont understand how to do this one

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like how would i prove this

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that it is indeed closed

worn fox
#

Well what does closed mean

errant dagger
worn fox
#

What is "it"?

errant dagger
#

x sry

worn fox
#

That doesn't make a lot of sense, x is already the name for something in S

#

Check your notes for what closed under vector addition means

errant dagger
#

x + y remains in S

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where x and y are in R^3 ? @worn fox

worn fox
#

Yes good

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So you can directly check that here

errant dagger
#

i tried but i wasnt reallyyy sure

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all i got was

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x1 + y1 - 2(x2 + y2) + 3(x3 + y3)

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but

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yeah i have no idea

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(x1 -2x2 + 3x3) + (y1 - 2y2 +3y3)

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both sums are >= 0 therefore

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sum is >= 0?

worn fox
#

Yeah thats exactly it

errant dagger
#

icic

#

i have another question if thats ok

#

similar style

#

this is an example of one that is not closed

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is there a way to try and generally prove this

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or just search for counter examples if it doesnt look easily provable

worn fox
#

Counter example is best really

#

You can start to try and prove it, and see what starts to not work, which might give you a hint of a counter example

#

Trying to prove it might tell you what vectors it would be true for, and then you pick a counter example that isn't one of them

lone heartBOT
#

@errant dagger Has your question been resolved?

lone heartBOT
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alpine sable
lone heartBOT
alpine sable
#

Hello guys can anyone teach me how to take common like this

#

I don't know what this is called

subtle birch
#

$\left(x-3\right)^{40}=\left(x\left(1-\frac{3}{x}\right)\right)^{40}=x^{40}\cdot\left(1-\frac{3}{x}\right)^{40}$

ocean sealBOT
#

beard420

subtle birch
#

mainly use of converse of rule 5

alpine sable