#help-4

1 messages · Page 56 of 1

frank path
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Forgot the formal notation

steady charm
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small notation issues like that would cost a very small amount of points

frank path
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And it’s for AP Physics C and I’m p sure that on the scoring guidelines it says that u wouldn’t lose any pts rlly unless it makes the statement ambiguous

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Which I don’t think it did in my case since I’d already defined velocity

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@steady charm so what do u think

steady charm
#

like for the ap exam?

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or an in-class exam

frank path
#

I just took an in-class test, but I’m curious abt what u think w regard to both

chrome beacon
#

time is often implied (see overdot notation)

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but tbh just write d/dt

steady charm
#

for the in-class test i'd say it would probably cost you a small amount but it's very dependent on your teacher

#

for the ap exam it may also cost a little but you don't really see the effect of that unless it pushes you across a points boundary (unlikely)

frank path
#

Especially since I clearly defined velocity as dx/dt

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And then put =d(function)

frank path
#

And I feel like if it’s repeated they’d only really deduct once

steady charm
#

i mean it's possible, i don't know your teacher

frank path
#

At least I think that’s what they do on the actual exam

tidal swift
#

is there a reason why you do not want to write it though

frank path
#

I’m saying I forgot to

tidal swift
#

oh

frank path
#

On the test I took today in class

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And I’m looking for reassurance lol

tidal swift
#

depends on your examiner then, i suppose

frank path
#

We were recently introduced to the topic of derivatives and all

frank path
#

Wtvr ig

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I’ll just try to keep it in mind for next time

frank path
#

.close

vale dockBOT
#
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lean temple
#

guys just wanted to ask a general question
does horizontal reflection have no affect on the function when X is inside the modulus?
like 2 - | 3 - x/2|
we simplify it like 2 - | -((x+6)/2)| now it doesn't really matter in desmos wheather I add the - or not in the modulus
why is that

hazy pivot
#

|x| = |-x|

lean temple
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ok so when applying transformation in modulus functions we can basically common the negative and remove it then right?

tacit mantle
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think it better as this |x|= √(x²)

small vine
#

When you say "horizontal reflection", do you mean in the x-axis or y-axis?

tacit mantle
#

so as to always obtain positive result on non complex numbers

small vine
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Well then you're replacing x with -x

lean temple
small vine
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If x is the only thing inside the modulus, it will have no impact

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But it might otherwise

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,w plot y = abs(x)

rocky lotusBOT
small vine
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,w plot y = abs(-x)

rocky lotusBOT
small vine
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They are the same

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,w plot y = abs(x - 3)

rocky lotusBOT
small vine
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,w plot y = abs(-x-3)

rocky lotusBOT
small vine
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Not the same

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It'll be the same if it's symmetrical in the y-axis

hazy pivot
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If you negate the entire argument inside the mod, it stays the same

lean temple
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|(6-x)/2|
here we can common the negative out and ignore it then it stays same though right?

hazy pivot
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Yes

lean temple
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but like f(-x) here would change the function

hazy pivot
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Yes

lean temple
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Thanks it's clear now

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.clear

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or idk

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what was the command

hazy pivot
#

Close

lean temple
#

Thanks

#

.close

vale dockBOT
#
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edgy wolf
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hi i need help on calculating exponents easily

edgy wolf
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please tell

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im 2 years old

merry crystal
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i dont know buddy

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a 2 year old wont need this

edgy wolf
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please

brittle bolt
merry crystal
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do u have a specific problem?

merry crystal
#

yes recursive method is quite efficient

brittle bolt
# edgy wolf thank

I only know of it from CS, but I'm sure that there's plenty of people who use it in everyday math.

edgy wolf
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im 2 year

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old

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can x be any number

brittle bolt
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yeah

edgy wolf
brittle bolt
#

Alright. If that's all, I'll close the thread so someone else can use it if they need. Anything else before I close it?

vale dockBOT
#

@edgy wolf Has your question been resolved?

brittle bolt
#

.close

#

I don't know if that works as a helper

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swift wasp
#

hello

vale dockBOT
swift wasp
#

what is standard form in rational numbers

#

???

#

.close

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tame nebula
#

I need help

vale dockBOT
steel valley
#

please help me solve this question

tame nebula
#

This is my help

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Not yours

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...

pliant nova
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send your question

tame nebula
#

How to make things repat with logic algebra

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I am sorry autocorrect

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bool algebra

clever sentinel
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repat?

tame nebula
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Yes

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If it is possible

pliant nova
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repeat?

tame nebula
pliant nova
#

what do you mean by that

tame nebula
#

Like:
i = 1100
i go less by one untill it hits zero

lyric sundial
#

!xyproblem

vale dockBOT
#

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

tame nebula
#

And some funtion happening

#

#

like for loop for math

pliant nova
#

huh

brittle bolt
#

Recursive functions?

pliant nova
#

are you just asking how to make a circuit with logic gates that can do that

tame nebula
brittle bolt
#

I think you're looking at a very broad field of study, called discrete mathematics.

tame nebula
#

Maybe uding sigma?

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*using

brittle bolt
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what exactly are you trying to do?

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just go down to 0 or add the terms, etc?

lyric sundial
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Yeah give the exact context

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Otherwise it's just random and probably useless suggestions

tame nebula
#

Like
for (int i = 10; i--; i == 0) {
n=f(n);
}
but 4 math

brittle bolt
#

I'm assuming you mean n =f(i) here?

tame nebula
#

n is 2n or something like that

brittle bolt
#

this is just something like a_n+1 = f(a_n) for some function, I think

tame nebula
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n is f(n)
f(x) can be 2n n+7...

brittle bolt
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where _ denotes subscript

tame nebula
#

I think it is not possible right now.

lyric sundial
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Not that it's not possible, it simply isn't clear what you have/wantbto do

tame nebula
#

bye

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How i can exit

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.something

brittle bolt
#

.close

tame nebula
#

.close

vale dockBOT
#
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swift wasp
#

hello

vale dockBOT
swift wasp
#

need help

tacit mantle
#

?

swift wasp
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what is standard form in rational numbers
???

tacit mantle
#

what grade are you in

swift wasp
#

umm ... 8

tacit mantle
#

standard form is before 8th.

swift wasp
#

idk diffrent in countries

merry crystal
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why are u asking such irrelevant questions (not directed to the OP)

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anyways

tacit mantle
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besides its just simplification

swift wasp
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man just explain

merry crystal
#

standard form is when the integers in the numerator and denominator are coprime

swift wasp
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oh thnx

merry crystal
#

6/8 can be converted to 3/4

swift wasp
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oh thnx

merry crystal
#

u want it such that the numerator and denominator share NO common factors other than 1

swift wasp
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ok man

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i need to learn about algebra as well

merry crystal
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well we cant teach u all of algebra

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send specific questions so helpers can help

swift wasp
#

no like besics

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basics

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umm like (x + 5)( x - 3) = ?

lyric sundial
#

Give a look at Khanacademy or at orgchemtutor

ebon glade
#

do you know how to multiply (x+5)*y?

vale dockBOT
#

@swift wasp Has your question been resolved?

swift wasp
#

.close

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lethal vessel
vale dockBOT
safe fulcrum
rocky lotusBOT
lethal vessel
#

how do I pick between A and B

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I drew the tangent line btw

drifting hornet
lethal vessel
#

0.6

#

is

safe fulcrum
# rocky lotus

well, if the point has y-coordinate y

then a line with gradient y would be one through the origin and that point

lethal vessel
#

maybe 1

drifting hornet
#

it surely aint no more than 1

lethal vessel
#

yea

drifting hornet
#

and what about the y-coordinate of the point (i.e. f(1))

safe fulcrum
lethal vessel
#

i mean with no scale how can I tell

drifting hornet
#

the scale is usually taken to be the same on x and y axes

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unless drawn otherwise

lethal vessel
#

ah

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so f(1) is maybe around 2

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oh I see now

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f(1) is bigger than 1

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f'(1) is smaller than 1

safe fulcrum
#

you got it!

lethal vessel
#

ty

#

.close

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#
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pseudo holly
vale dockBOT
stark wedge
#

is that $\sin(\sqrt{2}) \cdot \theta$ or $\sin(\sqrt{2}\theta)$?

rocky lotusBOT
pseudo holly
#

thats whati was wondering

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the book has it written like this

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for some reason

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ok lets do both cases anyway

stark wedge
#

can you show the book

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as in, can you show the problem as it is written in the book

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and relatedly: do you know what the value of $\lim_{x \to 0} \frac{\sin(x)}{x}$ is?

rocky lotusBOT
pseudo holly
#

yeah its 1

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one sec

stark wedge
#

or maybe not depending on whether the theta is supposed to be inside the sine or not

charred nacelle
#

wouldn't the numerator be sqrt(2) sin(theta)

pseudo holly
charred nacelle
#

Never seen a book write as sinsqrt(2) theta

pseudo holly
#

this question is weird...

charred nacelle
#

I would assume sqrt(2)theta is the angle

pseudo holly
#

same

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but

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if it wasnt

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what would the answer be

stark wedge
#

if it wasnt then the thing would simplify to sin(sqrt(2))/sqrt(2)

pseudo holly
#

times theta over theta

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but that would be 1 x theta/theta ?

stark wedge
#

wrong

pseudo holly
#

ohh

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oh

stark wedge
#

θ/θ literally simplifies to 1

pseudo holly
#

OH WAIT

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NO

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YES

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IM SO DUMB

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i get confused when its not variables like x y

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thanks for ur help

stark wedge
#

theta is just another variable tbh

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it's good to familiarize yourself with the entire greek alphabet to cover all your bases on that front imo

pseudo holly
#

yeah it is but im more used to seeing x and y we rarely use theta 💔

vale dockBOT
#

@pseudo holly Has your question been resolved?

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vagrant glen
vale dockBOT
vagrant glen
#

So

#

I dont how how to find the change Catstare

#

I tried (76/8)/4

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then replaced the 8 with the 4

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neither worked

flint phoenix
#

Stop here

#

Do you know linear function?

vagrant glen
#

hwait

#

Hold on

#

god damnit

flint phoenix
vagrant glen
#

this is very sad

#

76-4

#

/8

flint phoenix
#

yeah

vagrant glen
flint phoenix
#

You're looking for the slope

vagrant glen
#

its 7 am

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i havent eeped yet

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im operating slowly

vagrant glen
#

I needa know how much its changing per n (week)

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to do my explicit and recursive formulas

flint phoenix
#

Consider those information to be 2 given points on the plane

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and with those two point, you find the line

vagrant glen
#

yuh yuh

#

to prove im smart coolasscat

flint phoenix
#

Fr 🤟

vagrant glen
#

alr alr

#

Thank yu fren

#

.close

vale dockBOT
#
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vagrant glen
#

:

flint phoenix
#

You figured that out yourself

#

have a good one!!

vagrant glen
#

you showed up tho

#

thats enuff

vale dockBOT
#
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fluid blade
#

Is this wrong my friend solved it using weirstraus or sum which idk and idk if mines an alternate answer or just wrong

fluid blade
#

,rotate

rocky lotusBOT
fluid blade
#

Shi was annoying asl 🫩

vale dockBOT
#

@fluid blade Has your question been resolved?

fluid blade
#

<@&286206848099549185>

sullen summit
#

Jus put x = 1/t

fluid blade
#

Bru that’s not what I asked I asked if my answer was right

#

Ik there’s other ways to solve it

sullen summit
#

Ian looking at allat imma go

fluid blade
#

K

faint ferry
#

Why is ur writing actually readable

fluid blade
#

I have to write bit for it to be

#

😭✌️

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That’s the drawback

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And it’s still not like good looking it’s like decent

faint ferry
#

That is good looking

#

😭

fluid blade
#

😭

#

not compared to like others it’s probably like average

faint ferry
#

Also what’s the question

fluid blade
#

I mean I’ve seen some bad hand writing because of when I see math teachers answering tests

fluid blade
faint ferry
fluid blade
#

My friend got a dif solution but he solved it a dif way

fluid blade
vale dockBOT
#

@fluid blade Has your question been resolved?

vale dockBOT
#

@fluid blade Has your question been resolved?

crisp trail
#

(1-cos(theta))/sin(theta)
The sin(theta) is missing

fluid blade
vale dockBOT
#

@fluid blade Has your question been resolved?

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tiny torrent
vale dockBOT
tiny torrent
#

I'm having trouble understand what a^m could be

#

m is the least positive integer such that a^m belongs to H

hazy pivot
#

a multiplied by itself m times

tiny torrent
#

or I mean im having trouble understanding what m could be

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m isnt necessarily always 1

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right?

hazy pivot
#

Lemme read the proof one moment

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Yeah no it need not be 1

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Let's consider ℤ as a group under addition

tiny torrent
#

if m is not always 1 then im having trouble understanding how we can show any element in H with k could be a multiple of m

hazy pivot
#

If it isn't

#

You can use division

#

Let's say k = qm + r

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Then $a^{qm+r}$ is in the subgroup

rocky lotusBOT
#

Xavier 🌺

hazy pivot
#

Then since $a^{qm}$ is in the subgroup...

rocky lotusBOT
#

Xavier 🌺

hazy pivot
#

So is $a^{-qm}$

rocky lotusBOT
#

Xavier 🌺

zealous pendant
#

Remember a^m is in the subgroup so a^qm is

hazy pivot
#

Now you multiply to show $a^r$ is in the subgroup

rocky lotusBOT
#

Xavier 🌺

hazy pivot
#

And then r is smaller than m cuz it's the remainder of division by m

#

This contradicts minimality of m

#

Hence anything in H must be of the form a^km

#

@tiny torrent do you follow

zealous pendant
#

This sort of qm+r minimality proof happens a few times in groups and related fields like number theory I think

tiny torrent
# hazy pivot <@472906604572966924> do you follow

yeah I follow the steps but im having trouble conceptualizing why k will always be a multiple m, i guess like an example. because if m = 7, then a^7 is in H and anything below 7 is not in H. But a^8 can be in H still. So let b = a^8 so m = 7 but k = 8 and k isnt a multiple of m so where am I going wrong with my understanding

#

the proof makes perfect sense and all the steps are clear

#

but I think im misunderstanding something fundamental

hazy pivot
#

If a^8 and a^7 are in H

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So is a

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But now that's smth below a^7

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Contradicting that

tiny torrent
#

mmm ok I see

hazy pivot
#

Essentially whenever you find a minimal element

tiny torrent
#

wait so if a^8 and a^7 are in H

hazy pivot
#

It generates the rest of the subgroup

zealous pendant
#

H=G

tiny torrent
#

then a^-7 is in H so a^-7a^8 is in H by closure so a in H

#

ok ok I see

hazy pivot
#

Yes

tiny torrent
#

is it just when we say least positive integer

zealous pendant
#

We defined m to be smallest one

hazy pivot
#

The proof takes a slightly different approach

#

BB can I please do this on my own

hazy pivot
zealous pendant
#

I’m going to sleep anyway just wanted to help one last one

hazy pivot
#

They go for the fact that m is the least non-zero power

#

And 0 ≤ r < m

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So r must be zero

hazy pivot
zealous pendant
#

I thought they were same but 2 different ways of saying it

hazy pivot
#

They are yeah, but they look like two different approaches

#

Either way

hazy pivot
#

The proof you've shown doesn't use contradiction at all

#

It uses the assumption to show r = 0

tiny torrent
#

im struggling to see how they relate the same information, might have to look at it for a bit longer

zealous pendant
#

Isn’t that possible to do with any contradiction?

#

Maybe I’m going into a different question for another day

hazy pivot
#

It's possible, but they sent a specific proof that they're trying to understand

hazy pivot
#

Then you have another a^n

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Then you express it as a^(qm+r)

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And you show that a^r is in the set

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But m is the lowest non-zero power

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And 0 ≤ r < m due to how division works

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So r must be zero

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So if you have any a^n in the set, it's of the form a^qm

tiny torrent
#

ok let me stare at that for a bit I can feel it clicking

hazy pivot
#

Feel free to tag me for any questions

tiny torrent
#

ok I will thanks

#

ok I understand it now thank you for the help!

#

.close

vale dockBOT
#
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hazy pivot
#

Yayyyyy

vale dockBOT
#
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half cargo
#

@zealous pendant my question has not been resolved

half cargo
#

sorry i went afk

rough talon
#

whsts the question?

vale dockBOT
#

@half cargo Has your question been resolved?

half cargo
#

I will say the question tommorow because I am going to sleep

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@half cargo Has your question been resolved?

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knotty garden
#

Hello. Time to address that practice exam again.

I am doing part 3 and my teacher recommended I go down a list of techniques when trying to solve ODEs

knotty garden
#

For 3a they recommended I go with separible variables.

#

How do I isolate dy and dx in this situation?

zealous pendant
#

I haven’t seen dx and dy separated like that a lot

knotty garden
zealous pendant
#

Usually I’ve seen dy and dx together in a fraction but it’s totally fine

zealous pendant
knotty garden
#

Isn't the equilibrium solution f(x) = c?

#

For that we need to isolate dy and dx in the last part

zealous pendant
#

At the end*

knotty garden
#

so dy = -e^-3x dx

#

Then integrate from there?

zealous pendant
#

Yes, don’t forget c

knotty garden
#

So its y = e^(-3x)/3 + C?

#

What about 3b?

#

x (dy/dx) + (1+x)y = e^(-x) sin2x

zealous pendant
#

That one is trickier

#

First step is to make the y’ be on its own by dividing by x

#

Then you’ll have to multiply by the integrating factor

vale dockBOT
#

@knotty garden Has your question been resolved?

knotty garden
#

SLR got a snack

#

Do I move a part to the other side first?

#

Or just straight up divide by x?

zealous pendant
#

Divide by x I think

#

Try simplify the x terms in y term but keep inside brackets don’t expand

knotty garden
#

Okay I am lost there.

#

Also its almost 1 am. I should probably not do all these late at night.

#

Thanks for the help on 3a. I'll try the rest later.

#

.close

vale dockBOT
#
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#
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cobalt raptor
#

Hi

vale dockBOT
cobalt raptor
#

I’ve just finished gcse math and entered a level maths

#

I love maths and I’m alright at it, but right now it’s just memorising math

#

I don’t understand why things work

#

I’m logical and can input things in place

#

but I love maths for what it is

#

and memorising just feels wrong

#

I want to understand procedures

frozen ledge
#

whats your question

zealous pendant
#

#discussion might be a better place (or some other place)

cobalt raptor
frozen ledge
cobalt raptor
#

Trigonometry and circle theory

zealous pendant
cobalt raptor
#

outputs a result

#

but I don’t understand how

#

And I don’t understand how using sine helps find out missing lengths or angles

#

or of course tan or cos

frozen ledge
#

sal khan is your friend

fleet burrow
cobalt raptor
#

I’m good at trignamoatru I do well in it

#

Ijust don’t get why it works

fleet burrow
#

ah so you want an intuition behind it

#

this really isnt the place to ask

cobalt raptor
fleet burrow
zealous pendant
#

!done

vale dockBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

zealous pendant
#

We have a lot of people needing help at the moment so I recommend casual discussion in there

flint umbra
#

Discussion is terrible for discussing math

#

99% of the time

flint phoenix
#

fr

vale dockBOT
#

@cobalt raptor Has your question been resolved?

river shale
#

.solved

vale dockBOT
#
Channel closed

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#
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eager flume
vale dockBOT
tidal terrace
zealous pendant
#

Should we expand the sin 2x?

tidal terrace
zealous pendant
#

Just thinking about the stray sin left afterwards

tidal terrace
#

Oh wait this is ugly

eager flume
#

(

zealous pendant
#

You can solve by squaring here but keep in mind you might gain false solutions

normal hollow
zealous pendant
#

After squaring, try to get everything in terms of $\cos(x)$ by using:
$$\sin^{2}(x)+\cos^{2}(x)=1$$

rocky lotusBOT
#

BBMaths

eager flume
#

🫣

zealous pendant
#

Wait this feels wrong, we aren’t dealing with quartics here are we?

eager flume
#

i think no

#

idk how to get rid of a bunch of squares

#

<@&286206848099549185>

shy ravine
#

I haven’t tried it but you could try substituting sin^2 = 1-cos^2 and see what it gives you

zealous pendant
#

I see there is at least one rational value of cos x which is a solution, might be 2, then we can reduce to quadratic

shy ravine
#

Hmmm, well you can factor out a -4 to get 16cos^4(x)-4cos^3(x)-15cos^2(x)+cos(x)+3=0

After that I’m not sure tbh, I suppose you could use something like the quartic formula if you want to but I would hope there’s an easier way

zealous pendant
#

Write u=cos x

#

I found u=||1/2||

eager flume
zealous pendant
#

Oh

#

I thought it satisfied the original question

shy ravine
#

I could be wrong on this but cos is an even function and a product of even functions is even so I think real solutions should be symmetric about 0

zealous pendant
#

No since that would be for x not u

shy ravine
#

Oh good point

#

Yeah ur right there’s cubic and linear terms so nvm

zealous pendant
#

All roots are irrational

#

Oops

#

Phone issues

#

Okay so it would solve the question but you need to know the quartic formula

#

And we are not using that

rocky kettle
#

huh

#

why do i see quartic formula

eager flume
#

.close

vale dockBOT
#
Channel closed

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vale dockBOT
#
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Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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spare salmon
#

I have to find A B and C.

vale dockBOT
spare salmon
#

I started by simplifying the left side to log(9x^5/y^3).

#

How would I go about the other side?

#

How do you add logs?

zealous pendant
#

Keep going on the left side

cinder creek
#

Do you remember how aritmetic operators work with logarithms?

spare salmon
zealous pendant
#

Since we have a division, we want the quotient rule

spare salmon
#

So log 9x^5 - log y^3?

lyric sundial
#

Yup

spare salmon
cinder creek
#

3logy, yes. 5log9x, no.

flint phoenix
#

We're not monetizing....

spare salmon
fleet burrow
#

not to (9x)

spare salmon
#

So just leave that one then?

fleet burrow
spare salmon
#

Or would it be log9 and 5logx?

spare salmon
#

Would they be added to each other?

zealous pendant
fleet burrow
cinder creek
spare salmon
spare salmon
#

No. Wait, what do you mean?

fleet burrow
#

tha'ts right

cinder creek
#

You're right with 2log3. 9=3^2

spare salmon
#

Oh.

#

Ok.

#

A is 2 B is 5 C is -3??

#

Wait what?

#

I am confused a little bit. Can I just do that?

cinder creek
#

Yeah. The problem is asking you to break the left expression down to smaller units, wanted as the right hand side.

spare salmon
#

Ohhhh.

#

So that problem is really easy then.

cinder creek
#

It's straightforward.

spare salmon
#

Very. Thank you!

zealous pendant
#

!bnuuy

vale dockBOT
zealous pendant
#

!done

vale dockBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

spare salmon
#

.close

vale dockBOT
#
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vale dockBOT
#
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fair imp
#

@spare warren

vale dockBOT
honest stone
#

?

#

Do you have a question?

vale dockBOT
#

Please do not ping individual helpers unprompted.

honest stone
#

@fair imp please close the channel using .done.

#

@river shale sorry to ping. You’re one of the only helpful I know, and this person won’t close. Can you do it pwease? 👀

inner abyss
#

.close

vale dockBOT
#
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inner abyss
#

you can reopen (or use a new channel) if you have a question

vale dockBOT
#
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hot escarp
vale dockBOT
fleet burrow
vale dockBOT
# hot escarp
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
fleet burrow
#

show your working

hot escarp
#

Sorry 3

#

I found that the answer was square root 22 - 6

spring jackal
#

did you mean $\sqrt{22} - 6$ or $\sqrt{22 - 6}$?

rocky lotusBOT
#

χασιβ ♥

spring jackal
forest cedar
# hot escarp

For questions like these, it’s best to convert the roots into exponents and work from there

hot escarp
woeful trench
#

(and were you told that it was "wrong", or that you could e.g. simplify further?)

hot escarp
#

That it was wrong

woeful trench
rocky lotusBOT
#

@woeful trench

hot escarp
#

I found that was a difference of squares then

fleet burrow
hot escarp
#

Just continued from there

woeful trench
hot escarp
#

the - and + on each side

#

a-b a+b

woeful trench
#

(if you wrote anything down in your working out, it would be useful to show, please catlove)

hot escarp
#

I just tried to do it in my head

rocky lotusBOT
woeful trench
#

That's fair enough, for me I always find it's better to write things down, whenever I try doing them out, it's easier to make mistakes SCshocked

hot escarp
#

Right

woeful trench
#

Assuming you're taking a as sqrt{22} and b as sqrt{6}, you mean?

hot escarp
#

Correct

#

Then applying the difference of squares formula

#

And simplifying

woeful trench
hot escarp
#

Yeah

woeful trench
# rocky lotus

Hmmm, you might want to be a bit careful then SCGhugkitty did you combine the "insides" of the fourth roots first before you did the difference of two squares, as suggested here?

hot escarp
#

Hmm doing that would get a different answer

woeful trench
hot escarp
#

So I would have to combine them together first before starting the d of s formula

woeful trench
#

Yea, so that you have [the factored version] of the difference of two squares, then from that point, everything should be easier SCgoodjob2

hot escarp
#

I looked at an online tool and found that doing that could get the answer 4square root of 478

#

Could that possibly be correct if not I have to do lots of review lol

woeful trench
#

Hmmmm, it should be much simpler than that sadcat

#

What online tool did you use, and how did you put it in?

vale dockBOT
#

@hot escarp Has your question been resolved?

hot escarp
#

Idk if its even creditable

#

rip

woeful trench
#

Possibly not, and I find that sometimes these things misread questions to begin with sadcat

#

It could be more reliable if you type things in tbf sadCatThumbsUp (but then there are also other tools you can use that are better!)

hot escarp
#

Ya

#

Like photo math?

woeful trench
#

Well, I don't have any suggestions that I can give off the top of my head sadCatThumbsUp

hot escarp
#

Ok

#

Anyways is there a diffrent answer u foundf?

woeful trench
#

There is, it's "very simple" (and may surprise you!)

hot escarp
#

Omg?

#

Please tell

woeful trench
vale dockBOT
#
Channel closed

Closed due to timeout

Use .reopen if this was a mistake.

hot escarp
#

.reopen

vale dockBOT
#

hot escarp
woeful trench
#

Oh yea, forgot to mention to make sure you react to the bot in time sadCatThumbsUp

#

Anyways, one thing that we do have is true, is that
[
\qty( \sqrt[4]{ \sqrt{22} - \sqrt{6} } ) \qty( \sqrt[4]{ \sqrt{22} + \sqrt{6} } )= \sqrt[4]{ ( \sqrt{22} - \sqrt{6} )( \sqrt{22} + \sqrt{6} ) }
]
and as before, it's the insides of the fourth root that we can apply dots on, what happens when you work out $ ( \sqrt{22} - \sqrt{6} )( \sqrt{22} + \sqrt{6} )$?

rocky lotusBOT
#

@woeful trench

hot escarp
#

From working that out u get

#

a^2 - b^2

#

square root 22 is a

#

And square root 6 is b

#

= (squareroot 22)^2 - (squareroot 6)^2

#

(sq22)^2 = 22

#

(sq6)^2 = 6

#

So then I find that

#

(sq22)^2 - (sq6)^2 = 22 - 6

#

= 16

zealous pendant
#

Now 4th root it

hot escarp
#

Hb that @woeful trench 😳

hot escarp
zealous pendant
hot escarp
#

So 4th root the final answer?

#

So its 4sq 16 ???

woeful trench
#

But that's easy to work out Hehe

hot escarp
#

Ok

zealous pendant
#

Don’t mess it up now

#

Well you can it’s fine

#

!done?

vale dockBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

hot escarp
#

Yes thanks for all the help

zealous pendant
#

What answer did you get?

hot escarp
#

What if I got told it was right or wrong?

#

Or what it looks like as a 4th root

zealous pendant
#

Just doing this to check you’re 4th rooting correctly at this point

hot escarp
#

Ok

zealous pendant
#

Idk maybe you’ll square root

hot escarp
#

Since its hard to type on here with keyboard

#

I would submit it like this:

zealous pendant
#

Can you simplify that to a whole number

hot escarp
#

Oh

#

Maybe

zealous pendant
#

$\sqrt[4]{16}$=?

rocky lotusBOT
#

BBMaths

hot escarp
#

2

#

So the final answer is 2 I hope

zealous pendant
#

🎉

#

!done!

vale dockBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

hot escarp
#

Thanks for all the help

zealous pendant
#

Make sure to type .close

vale dockBOT
#

@hot escarp Has your question been resolved?

hot escarp
#

.close

vale dockBOT
#
Channel closed

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vale dockBOT
#
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subtle crown
#

Claimed while I write my question up

vale dockBOT
subtle crown
#

G'day, Im doing a time series internal for NCEA Statistics. There's several things I don't understand how to do. Firstly, I don't understand where the data comes from to get that table within the recomposition model and the forecast. I also don't understand how to talk about the mutli-colored seasonal effect graph. The pages shown in the images are off the exemplar.

#

I did do it earlier in the year, but my memory fails me

#

I'm a bit pressured for time as well, the assessment is due in 4 hours.

#

If I understand how to do this I'd be whizzing away

#

The information provided by teachers tells what the graphs are, but not how to construct them

#

I'll keep trying to understand it, pls ping me if someone can be of help otherwise I won't notice that you've answered.

#

I realise now, there's an option on the graphing website that spews out data

#

Thanks to anyone that gave it a glance

#

.close

vale dockBOT
#
Channel closed

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vale dockBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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devout galleon
#

I think I just expand (hx+k)(x+j) but i dont know what to do from there.

flint phoenix
devout galleon
#

hx^2+hxj+kx+kj

flint phoenix
#

Alright, you already know one variable so far

devout galleon
#

h=4?

storm harbor
flint phoenix
#

Can you write the relation between b and j?

devout galleon
#

4*j=b

flint phoenix
#

Fantastic, now you can look for the possible answer

devout galleon
#

what do i do with kx+kj

#

from the expanded thing

flint phoenix
devout galleon
#

lmao

devout galleon
#

is it 45.k

#

45/k

flint phoenix
#

why?

devout galleon
#

idk thats kinda why im here

#

i get everything up till here

flint phoenix
#

LOL

#

alright

#

4*j=b
Look, we have this cute equation right here

#

A. $\frac{b}{h} = \frac{4 \times j}{4} = j$

rocky lotusBOT
#

This is sad 😢

devout galleon
#

wait so you got A as the answer?

flint phoenix
flint phoenix
devout galleon
#

bruh cb says the answer is D 😭

#

ur explanation makes sense idk how its D bruh

flint phoenix
#

D? Sure, let's look into it

#

$hx^2+hxj+kx+kj$\
$4x^2 + bx -45$\
$4\times j=b$\

rocky lotusBOT
#

This is sad 😢

flint phoenix
#

So this is everything we have so far, so you agree?

devout galleon
#

yes

flint phoenix
#

We know $kj = -45$\
How on earth are we going to determine whether D is correct without knowing the value of j or b lol

rocky lotusBOT
#

This is sad 😢

flint phoenix
#

Let's dig further to verify

devout galleon
#

how did u find kj=-45

flint phoenix
#

b = k + 4j
kj = -45

storm harbor
flint phoenix
devout galleon
#

oh alr

#

oh and we can find j which is j=-45/k

#

and earlier he said j is integer

flint phoenix
devout galleon
#

so -45/k is integer

#

so d

night ginkgo
raw tinsel
#

Hi , i speak spanish perfectly and i'm to help in trigonometry

devout galleon
#

ok thanks @flint phoenix @storm harbor

flint phoenix
storm harbor
devout galleon
#

.close

vale dockBOT
#
Channel closed

Closed by @devout galleon

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#
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coarse walrus
#

.open

#

A square of side 2a has its centers on the origin and its sides are parallel to the x and y axis. Find the coordinates of the 4 vertices

coarse walrus
#

I know the answer is (a,a), (-a,a), (-a,-a) and (a,-a) but I don't know how to write it rigorously

tawny moon
#

if your syllabus accepts sketching, you can sketch out the square

coarse walrus
#

The teacher doesn't accept sketching

#

xd

#

that's the funny part

tawny moon
#

weird. no sketches on a geometry question

#

well then you can say that since the square has its center on the origin, then its left/right and top/bottom halves are symmetrical about the origin

#

might be able to use this to work your way

coarse walrus
#

like I've been trying to argument is define the points in the respective square, and then try to prove that there's some sort of simmetry, but I think It's implied since it's a property of the square right?

tawny moon
#

there is a symmetry about the origin

coarse walrus
#

yeah so like what I've written is like define the points, then say the facts about the square, then using that it means that O is the middle point of the directed segmented formed by the intersection of the X axis with the square, do that as well for the Y axis, then since every perpendicular foot of each point falls on for example A falls on a on the X axis and then falls on a on the Y axis, then the coordinates for A are (a,a), and repeat the argument for each point

tawny moon
#

maybe show your work thus far?

coarse walrus
#

It's written in spanish, it may take me a while

tawny moon
#

ah then hm

#

ah i got an idea

#

the sides of the square are parallel to the axes and the square itself is symmetric wrt both axes

#

you can then make a conclusion regarding the possible coordinates of the vertices

coarse walrus
#

Let O the center at the origin, let A, B, C and D the vertices at quadrants 1, 2, 3 and 4 respectively. It's already know that the diagonals of a square bisect at the center, then AO=OD, since triengle AOD is isosceles, then the perpendicular that goes through O is the perperndicular bisectos, and then cuts through the middle point, the same happens in triangles BOC, COD and BOA.
Then Triangles COD and AOB are congruent, which implies that their perpendicular bisectors are of the same lenght, and then the perpendicualr bisector that goes through O cuts the segment in two equal segments.

If P is the intersection of the X axis with the directed segment AD and Q is the intersection of the X axis with the directed segment BC, then since QP and CD are parallel and QO+OP=QP and |CD|=2a, this means that |QP|=|CP|=2a, and since O is the middlepoint of QP, then QO=OP which means that 2QO=QP, and then |QP|=2a=2|QO|=|CD| and then |QO|=a=|OP|. If the coordinate of Q is (-a1,0) and the coordinate at P is (a2,0) then by definition of distance |QO|=|0-(-a1)|=|a1|=a1, and |OP|=|a2-0|=|a2|=a2 and since |QO|=|OP|=a then a1=a2=a, then the Q coordinates are (-a,0) and P coordinates are (a,0)

#

then do the same for the Y axis and finish with the foot of the perpendicular through the points fall on Q, P and the Y points however you want to name them

tawny moon
#

very thorough

coarse walrus
#

This is what I have

#

but this teacher is known for refusing to read long proofs

tawny moon
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promising (if a little overkill)

coarse walrus
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It's like 1 and a little bit of a page long

tawny moon
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use your quadrant-based approach to identify that there must be one vertex per quadrant

coarse walrus
#

wdym by symmetric with respect to both axes?

tawny moon
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same with left and right about the y-axis

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so that means that the coordinates must be +/- some value

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call it x_0 and y_0, then find them both from there

coarse walrus
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Was my other solution right tho?

tawny moon
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it's on the right track, though incomplete

#

and a little overkill for this problem

coarse walrus
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Why is it incomplete?

tawny moon
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you found the coordinates of P and Q

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but not any of the vertices

coarse walrus
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I did wrote it on paper, but thought that part was the important one

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Sorry

coarse walrus
tawny moon
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that's why i said it's on the right track

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but it's not done yet

coarse walrus
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Okay

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Do I need to prove that the vertices are on the quadrants?

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Or is it obvious

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Like wlog suppose that the point A is not on the first quadrant, then that would mean that A is in either 2nd, 3rd o 4th quadrant and then the diagonals should intersect at 0,0, but they do not, which means that O is not located on the origin and then it's a contradiction

tawny moon
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i think that is given

coarse walrus
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Okay okay

tawny moon
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if two points are in the same quadrant, the center of that square cannot possibly be on the origin

coarse walrus
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Oh yeah, that's right

tawny moon
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because then the average of the coordinates between those two points will not fall on the origin

coarse walrus
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Oh true

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Oops, sent it early

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let A, B, C and D the vertices at quadrants 1, 2, 3 and 4 respectively, since the X axis cuts the square through the center, then the X axis cuts the square through the midpoints of directed segments CB and DA, Let's call these midpoints P and Q respectively, then PO=OQ, if P(a,0) then Q(-a,0) because they're at the same distance from the origin but at different coordinates, this means that their coordinates are P(a,0) and Q(-a,0).

Also the Y axis cuts the square through the midpoints of directed segments BA and CD, let's call these midpoints R and S respectively, then SO=OR, if S(0,-a) then Q(0,a), because they're at the same distance from the origin but at different coordinates, this means that their coordinates are S(0,-a) and Q(0,a).

Since the foot of the perpendicular that goes through A and cuts the X axis at coordinates (a,0) and the foot of perpendicular that goes through A and cuts the Y axis at coordinates (0,a) then the coordinates of A are (a,a).

Since the foot of the perpendicular that goes through B and cuts the X axis at coordinates (-a,0) and the foot of perpendicular that goes through B and cuts the Y axis at coordinates (0,a) then the coordinates of B are (-a,0).

Since the foot of the perpendicular that goes through C and cuts the X axis at coordinates (-a,0) and the foot of perpendicular that goes through C and cuts the Y axis at coordinates (0,-a) then the coordinates of C are (-a,-a).

Since the foot of the perpendicular that goes through D and cuts the X axis at coordinates (a,0) and the foot of perpendicular that goes through D and cuts the Y axis at coordinates (0,-a) then the coordinates of D are (a,-a).
Therefore the coordinates of the square are (a,a), (-a,a), (-a,-a) and (a,-a)

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What do you think?

tawny moon
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whoa let me read

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finally therefore

coarse walrus
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Oh, yeah, ty lol

tawny moon
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quite a little overkill, but i think it works

coarse walrus
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smts I forget I'm in math

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how would you make it not be overkill?

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I've heard that since i'm in olympiad

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that I overkill and shouldn't do it, but Idk how to fix that lol

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It's either 2 sentence proofs or 2 pages proofs

tawny moon
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we know that the square:

  • has sides 2a, and parallel to the axes
  • is centered at (0, 0).

because the square is centered at the origin, it is symmetrical wrt both axes.
also, because its sides are parallel to the axes, they must be horizontal or vertical.
this implies that every point share one of its two coordinates with a neighbour.
assume that the coordinates of any given point are (+/- x_0, +/- y_0).

the square has sides 2a, so the horizontal distance between two horizontally-adjacent points must be |x_0 - (-x_0)| = 2|x_0| = 2a => |x_0| = a.
a similar argument establishes |y_0| = a.
therefore, x_0 = y_0 = +/-a, and the coordinates of the four vertices are (a, a), (a, -a), (-a, a) and (-a, -a).

coarse walrus
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ooh aight

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Thank you so much

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.close

vale dockBOT
#
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crystal gulch
#

Let a,b,c > 0 and a+b+c = 1

Prove: $(a+b)^2(1+2c)(2a+3c)(2b+3c) \geq 54abc$

rocky lotusBOT
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shio6695

crystal gulch
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i found the equality happens at a=b=3/8 and c = 1/4

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i found this problem on stack exchange but i wanted to prove it directly instead of having to stablize the a+b value

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also i'm not really convince by the commenter proof since there's ab on both sides so you can't just assume equality happens on ab max

vale dockBOT
#

@crystal gulch Has your question been resolved?

crystal gulch
#

@scenic kettle

vale dockBOT
#

@crystal gulch Has your question been resolved?

crystal gulch
#

hmmm can i ping again

#

<@&286206848099549185>

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oh yeah the last ping was a random guy

vale dockBOT
#

@crystal gulch Has your question been resolved?

crystal gulch
#

<@&286206848099549185>

crystal gulch
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welp ig nobody wanted to solve this, im having class later so i'll just ask my teacher

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#

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wet sundial
#

need help checking my h/w

vale dockBOT
woeful trench
#

Be careful of the negation one, remember that the only time "if A then B" is false is when you have A true but B not SCsadkittyNO

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For the same reason, check the (dis)proof you've given sadcat

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Personally happy with the rational one SCgoodjob2

wet sundial
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thx

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astral marten
#

which solution is correct?

vale dockBOT
stark wedge
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looks like neither.

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and in part b, the calculation is correct but the f(x)= has no business being there.

astral marten
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OH yeah that shouldve been 57-

stark wedge
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the way to do this would be to write down the function representing the cost to produce x shirts & then divide that by x

astral marten
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divide by x?

stark wedge
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you're missing an equals sign here btw

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(and this function is broken anyway)

stark wedge
# astral marten divide by x?

individual cost of a T-shirt is what you get when you take the total cost to make x shirts and divide them equally among the shirts

astral marten
stark wedge
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[i would recommend simplifying each piece before dividing by x here]

astral marten
stark wedge
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don't use the letter x as a multiplication symbol.

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that's almost guaranteed to make you confuse yourself.

astral marten
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it turns into that-

stark wedge
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\*

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not backtick ` but backslash \

astral marten
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okayy

astral marten
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and then i use that

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for the 57 shirts?

stark wedge
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no

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part b you put x=57 but just the numerator

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cause b asks for total cost not cost per shirt

astral marten
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so i will make 2 of those, 1 with denominator and 1 w/o?

astral marten
vale dockBOT
#

@astral marten Has your question been resolved?

astral marten
#

<@&286206848099549185> sorry to ping but need asapp, its due in a few

keen tundra
#

what is the situation?

astral marten
keen tundra
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but as Ann said the answer for part a will be the this divided by x

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and for part b it will be this when you plug x=57

astral marten
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#

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#
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west rapids
#

Can someone help me out on linear functions? i have abit of background knowledge on them

runic scroll
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please share your question.

west rapids
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there isnt a question i want to learn to solve linear functions in general

runic scroll
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then do you have an example question to show the kind of things you want to solve?

west rapids
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yes one second sorry

runic scroll
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we can work through one, if you'd like.

west rapids
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yes if possible

runic scroll
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sure thing.

west rapids
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i feel like i know linear functions perfectly fine but at the same time i dont think i can do them (the complex ones atleast

runic scroll
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sure... but what kind of questions?

west rapids
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like for example if you give me a function in the form of f(x)=3x−2 id be able to do it easily

night ginkgo
west rapids
runic scroll
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no, see, my question is... what kind of questions are you asked to do with linear functions?

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do you have a picture of those questions?

vocal tusk
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@west rapids if 2x = 6 what is x?

vocal tusk
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can u draw y = 2x

tidal swift
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so OP, are you gonna show an example of questions that is/are stumping you...?

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i've been waiting 7-8 minutes to pin your actual question

west rapids
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im really sorry about this i cant find a single one for some reason

merry crystal
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can u answer convergence' question

vocal tusk
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he talking abt degree 1 polynomials

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i'm guessing

merry crystal
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like are u talking about y=ax+b
OR
a map u: V->W that satisfies u(ax+by) = au(x)+bu(y)

west rapids
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probably i dont know english math naming

vocal tusk
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i bet bread toast does not know vector spaces

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he's pre-uni

runic scroll
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I assume you mean linear functions as in f(x) = ax + b, so...

west rapids
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turns out i dont need harder functions sorry to waste everyones time

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im really sorry

vocal tusk
west rapids
west rapids
vocal tusk
vocal tusk
west rapids
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yeah one sec

vocal tusk
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u don't have to, just wanna know if yk

runic scroll
# west rapids basic linear functions

I mean, I am still waiting to hear what kind of things you want to know or solve about linear functions, because that word can mean many things depending on the question.

west rapids
runic scroll
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noted, and it seems like you do know them.

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so what exactly did you mean by "solve" linear functions? are you asked to find a point that lies on it, its slope, its y-intercept, something else...?

west rapids
runic scroll
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so you are asked to graph a linear function.

west rapids
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yes

runic scroll
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in that case, since you are dealing with a linear function, pick any two x-values, find the corresponding y-values, then plot them and join them as accurately as possible.

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you need only two points to draw a straight line.

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of course, make sure to try to follow best practice, like:

  • having equal spacing on axis scales (don't have half a box = 1 unit on the x-axis and 1 box = 1 unit on the y-axis)
  • using a ruler to draw the straight line
  • proper plotting, etc.
vocal tusk
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@west rapids can u graph (7, 15) on the cartesian plane

west rapids
vocal tusk
west rapids
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uh oh

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what did i do wrong

vocal tusk
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ok looks fine

west rapids
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oh thank god

vocal tusk
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nothing

runic scroll
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I'd say, if the line is meant to go through the origin, make sure it does.

vocal tusk
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oh yeah

runic scroll
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this one is quite noticably off the origin.

runic scroll
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y = 2x has a y-intercept of 0.