#precalculus

1 messages · Page 268 of 1

burnt sonnet
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yes

fallow slate
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oh wait i think i know why it goes up now

burnt sonnet
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ok?

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explain 😄

fallow slate
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because when -3 > x > 0

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that area

burnt sonnet
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yes

fallow slate
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the denominator is negative

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and the numerator is negative

burnt sonnet
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yes

fallow slate
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YAYAYAYA

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ahh

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finally

burnt sonnet
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you you are multiplying with .3

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-3

fallow slate
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yeah

burnt sonnet
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around x around -3

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and this flips the function

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and rescales it with a factor 3

fallow slate
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exactly!

latent siren
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It might help you if you also graph JUST f(x) = (x-4) (x+3)

burnt sonnet
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there is 1 more significant thing

latent siren
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then look at the relation of that to the two you have

burnt sonnet
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I am alrdy helping someone @latent siren

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oh sry

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I tohught u were askign a question

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sry

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haha

latent siren
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no lol x)

fallow slate
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whats the last thing?

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that the red graph is approaching 0 from - to +?

burnt sonnet
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Can f(x) be zero?

fallow slate
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oh no

burnt sonnet
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can f(x)*x?

fallow slate
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thats the horizontal asymptote

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no as well

burnt sonnet
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what if x=0?

fallow slate
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wait...

burnt sonnet
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😄

fallow slate
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well for the red graph, it seems that it touches the origin (0,0)

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but for the blue graph, if x = 0 then f(x) is undefined

burnt sonnet
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hmm

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I think we are mixing up terms

fallow slate
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maybe

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lol

burnt sonnet
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so the red graph crosses the x axis

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the first function is zero when x=0

fallow slate
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oh wait both graphs cross the x axi

burnt sonnet
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f(0)*0=?

fallow slate
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yes

burnt sonnet
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no

fallow slate
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0

burnt sonnet
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both does not cross

fallow slate
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oh wait youre right

burnt sonnet
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f(x)=1/(x-4)(x+3) is never 0

fallow slate
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ok yes

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0 is never 1

latent siren
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because that would be 1/-12

burnt sonnet
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yes ^

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if you try f(0) you get 1/(-4)(3)=-1/12

fallow slate
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the y-intercept

burnt sonnet
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f(x) never crosses the x-axis

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yes that would be the y-intercept

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those are the 3 three differences

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like Koolaidwannabe said it can be intressting to look at (x-3)(x+4) to realize about the zeroes, but It seemd like you understood this

fallow slate
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well i think i understand this much better now

burnt sonnet
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Awesome

fallow slate
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Thank you so much!

latent siren
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in a function that never has a non zero numerator you can only approach 0 when x -> +- infinity

burnt sonnet
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it could be shifted up and down maybe 😛

latent siren
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(as there's no vertical translation xD)

burnt sonnet
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;D

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but I agree if it is on the form f(x)=g(x)/p(x) if g(x) is never 0 then f(x) is never 0. 😄

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Time to sleep now peace out ppl

opaque lantern
uncut mulch
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show work

terse ravine
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me?

uncut mulch
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yes

terse ravine
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oops

uncut mulch
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differentiating the 3xy

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wrong sign

terse ravine
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no I think the green part is wrong

uncut mulch
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distributive property and all that

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-(3y + 3xy') = -3y - 3xy'

terse ravine
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@uncut mulch looks good now?

uncut mulch
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yes

nova ravine
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@terse ravine where did you get 4x from?

terse ravine
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brb I'm working on a problem atm.

opaque idol
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Can anyone help?

velvet granite
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@opaque idol Wassup

opaque idol
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@velvet granite

velvet granite
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For cubic functions the equation is y=a(x-h)^3+k

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H is your left or right and K is your up and down

opaque idol
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Which one is this for?

velvet granite
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What you should do is sketch your original function or parent function which is x^3 then, make translations

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3

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Use this one y=a(x-h)^3+k

opaque idol
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Will that make the graph get stretched vertically?

velvet granite
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The a value i believe is the only one that stretches the graph

opaque idol
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Wym by that?

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For 3a I did (x-5)^3+7

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That’s the equation

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But for 3b

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Idk if there’s a way to make it stretched

velvet granite
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one second plz

opaque idol
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Ofc

velvet granite
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I think it just means the a value is 2

opaque idol
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Yeah

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So will the equation be 2x-2?

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No wait sorry

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2x^3-2

velvet granite
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y=2(x)^3-2 ye

opaque idol
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Ok thank you

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How about 4a?

valid echo
velvet granite
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@opaque idol Im not sure because its hard to read

opaque idol
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I am sorry I will send a better one

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Better?

velvet granite
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Yeah im not sure about 4, so sorry

opaque idol
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Oh it’s ok lol it’s pretty hard

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Not even 4b?

viscid thistle
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can someone explain what a limit is? i'm very familiar with assymptopes. i don't understand the notations used and what it's asking for in limits however

velvet granite
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@terse ravine did you find the derivatives using implicit

patent beacon
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What did you do? Haha

viscid thistle
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vanish use derivatives

terse ravine
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let me show the work

velvet granite
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You need to do the full derivative before you plug in numbers

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The substitution part when you plug in the x and y values comes at the end @terse ravine

terse ravine
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I thought I did in the second step

velvet granite
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No you just plugged stuff in

terse ravine
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second step in blue..

uncut mulch
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sign error

terse ravine
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darn where

uncut mulch
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when differentiating the 4y^3

viscid heron
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What's going on

terse ravine
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Oh thats supposed to be -12y^2y'

viscid heron
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Yep

velvet granite
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dude implicit differentiation is the worst

viscid heron
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Wait till you get to integration

terse ravine
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No its fun because it teaches you to pay attention

velvet granite
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Well online classes dont help

viscid heron
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True... It's the training of a ninja

terse ravine
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@uncut mulch correct now?

velvet granite
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looked good to me

terse ravine
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yeah

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ok ok 8 hours of Math is enough

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goodnight everyone ^^

velvet granite
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GN

crystal osprey
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sleep tight

loud marsh
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what's a displacement vs time graph

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any insomniacs

jade heron
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@loud marsh

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Displacement is the vector quantity counterpart for distance

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So its distance/position ascribed with direction

loud marsh
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also have not taken calculus, this came up in my advanced functions class

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so idk what a vector is yet

jade heron
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So a displacement-time graph tells u ur displacement at each time

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Ah ok

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Vector quantity is a quantity with a direvtion

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Scalar is one without

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For displacement it matters the direction you're going

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For distance it doesnt

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I'll draw u something

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So the total distance travelled is 1+2+1+1 metres

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But the displacement is 1 metres

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Yes?

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If u travel 6 miles to school then 6 miles back your distance travelled is 12mi

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But your total displacement is 0mi

loud marsh
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OHH

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okay i get the concept of displacement now, but how would that be shown in a graph vs time

jade heron
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Ok so

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Since displacement is vector quantity it matters where its measured from

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Right?

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Where u start basically

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So imagine at time 0, you start at 0 displacement meaning that's where u start

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By 10 seconds you move 10metres away

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Your displacement is then 10 metres

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Suppose u then move back to where u began after 5 seconds

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Then ur displacement is 0

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So you could draw this as a graoh

loud marsh
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dont worry not an exam just a practice assignment

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no ban pls

jade heron
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Heres the graph for the situation I described

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Does it.make sense?

loud marsh
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yes it does

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amen

jade heron
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Great so

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Qn 3

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If you have no change in displacement as time goes on

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How would u expect the graph to look

loud marsh
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line is straight

jade heron
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Straight where

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Up down left rigjt diagonal?

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(I get what you're trying to say you just need to word it appropriately)

loud marsh
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like horizontal

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180 degrees

jade heron
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Yep, you should say no slope or flat or something like horizontal line

loud marsh
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AHH OKOK

jade heron
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Straight line could be at a slope too !

loud marsh
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true yea

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whoever made this server is a god

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thanks man

jade heron
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Great

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And qn 4

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What do u think about that one

loud marsh
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well the "no change in displacement as time increases" sounds like the previous question but the speed part throws me off

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idk how to visualize that

jade heron
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Well if there's no change in your displacement as time increases what does that mean if u gave a physical interpretation

loud marsh
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wait wdym by physical interpretation

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i would think it would be no slope again

jade heron
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Uhhh put it in a real life context

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Suppose there was a runner

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What would it mean if their displacement did not change as time went on ?

loud marsh
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if they stay still? a circle would have displacement at certain points so it cant be that

jade heron
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Yeah, it would mean they are staying still

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Hence their speed should be?

loud marsh
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a circle would be like the first example right where u end up at 0 displacement

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^^no speed

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well 0

jade heron
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Exactly yes

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So on a speed-time graph

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It would mean ur speed is constantly zero

loud marsh
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that makes full sense thanks

jade heron
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Or in a context it could.mean its zero only at a specific point

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Like if u throw a ball up in the air

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There's only one point where the ball is stationary

loud marsh
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yea like the instantaneous rate of change

jade heron
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Yea!! Ugot it

loud marsh
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W

bitter sandal
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should i start at a = 0 when doing sigma?

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so there'd be 1000 days in total?

willow bear
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what's a?

bitter sandal
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oh the index the one below the greek "E"

willow bear
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sigma is not an E

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i'm saying that you did not define a variable named a and neither has the problem

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so until you write down the sigma notation it is impossible to tell whether or not it is the one you are after

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it is possible to make one which looks like $\sum_{a=0}^{...} (...)$; it is also possible to make one which does not

obsidian monolithBOT
bitter sandal
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sorry im bad at asking.

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for 1000 days of donating should my "n" or "a" start at 0?

willow bear
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alright well if you wanna do this then you will need to start at n=0, so as to include the first day where the sum is 1000 pesos

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and technically you will also need to end the sum at 999 rather than 1000

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even though that actually doesn't make much of a difference here as the term you included but shouldn't have is actually just 0

bitter sandal
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ahh right² thank you

rugged linden
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Hello i am going through serge lang's calculus

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i came across a few confusing concepts

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i wrote some notes on them but unfortunately im not sure if my understanding is on point

foggy condor
sick steppe
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Binomial Theorem?

foggy condor
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OH

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Omg that is a great start (if not the answer already lol), thanks a lot

grim sand
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Can anyone help me with these type of work

willow bear
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what's giving you trouble here

grim sand
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I don’t know what to do

willow bear
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you have your formula for the number of infected students as a function of time: $$P(t) = \frac{506}{1 + 4.5e^{-0.1t}}$$ and you are asked to find the value of $t$ such that $P(t) = 260$

obsidian monolithBOT
willow bear
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in effect you are asked to solve the equation $\frac{506}{1 + 4.5e^{-0.1t}} = 260$ for $t$.

obsidian monolithBOT
willow bear
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are you able to do that? Y/N

grim sand
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How do I solve the bottom part

willow bear
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what do you mean by "solve the bottom part"?

grim sand
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The 1+4.5e

willow bear
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no, what do you mean by "solve the bottom part"? you're solving the entire equation, not just part of it.

grim sand
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Oh

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Can you walk me through on the first steps?

willow bear
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there are many possible first steps

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i would prefer if you did most of the work on your own

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so let's try something simpler. forget your problem for a moment.

here's another equation, completely unrelated to the first: $$\frac{50}{4+3x} = 2$$ are you able to solve this equation for $x$? Y/N

obsidian monolithBOT
grim sand
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We solve for x yes

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2•50-4/3

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X= 100-4/3

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96/3

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32

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X=32?

willow bear
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uh what

grim sand
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Do i get x by itself first

willow bear
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how ELSE would you solve an equation if not by getting x by itself??

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where did you get $2 \cdot 50 - \frac{4}{3}$ from anyway? not only is that not the answer, it doesn't even equal 32 !!

obsidian monolithBOT
grim sand
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Oh

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The 50

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It was on top of the / and I changed it to •

willow bear
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you realize this makes absolutely no sense right

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"change the / to *"

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nonsense, absolute bullshit

grim sand
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Oh

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I found out my mistake

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50/4+3x

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X=2(4+3x)

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X= 8+6x

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50=8+6x

willow bear
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alright so first off

grim sand
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50-8

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42

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/6

willow bear
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stop

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sotposptosptposptop

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stop

grim sand
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?

willow bear
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just to nip this thing in the bud which i've seen for the 1000th time today

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when you write \verb|a/b+c| in plaintext like this, it reads as $\frac{a}{b} + c$, NOT as $\frac{a}{b+c}$ !!!

obsidian monolithBOT
willow bear
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if you want to type a fraction in plaintext but its num or denom are a sum or a difference, you need parentheses, like so: 50/(4 + 3x)

grim sand
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Oh ok

willow bear
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X=2(4+3x)
and this

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where did capital X come from?

grim sand
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it auto capitalize

willow bear
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so you meant to write x = 2(4+3x)?

grim sand
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Yes

willow bear
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then why did the left-hand side become x?

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why x?

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are you asserting x = 50? for absolutely no reason?

grim sand
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I ignored the 50 for a sec

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Yes

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For the left side

willow bear
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are you serious

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are you really fucking serious right now

grim sand
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the x is supposed to be 50

willow bear
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you're doing something that makes no sense \

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if its supposed to be 50 then why the FUCK do you choose not to write 50

grim sand
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Cuz I was gonna add it in last

willow bear
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you do realize you can't just replace random shit with x willy-nilly like that

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you arlready have an x

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you don't know if it's equal to 50

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(and spoiler alert it fucking ISN'T)

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you can't just use x again for a different thing

grim sand
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50= 2(4+3x)

willow bear
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THERE we go

grim sand
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50=8+6x

willow bear
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would it have killed you to write that right at the beginning

grim sand
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No I think

willow bear
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this simple matter of multiplying both sides by (4+3x) is apparently too arcane

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it's okay from that point at least... but jeez

grim sand
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50-8=6x

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42=6x

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42/6=x

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7=x

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So x=7

willow bear
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k great

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we fumbled our way to a solution of this simple equation

grim sand
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Yes

willow bear
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and now it's time to get back to that scary complicated, impossible-to-solve monster of an equation: $$\frac{506}{1 + 4.5e^{-0.1t}} = 260$$

obsidian monolithBOT
willow bear
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i am purposefully exaggerating the difficulty with these epithets

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but the arcane idea of multiplying both sides by (1 + 4.5 e^(-0.1t) ), inaccessible as it may be to mere mortals, still applies here, and one may then get the following, simpler equation:

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$260(1 + 4.5e^{-0.1t}) = 506$

obsidian monolithBOT
grim sand
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What

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U just made it look a lot easier than it should

willow bear
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yeah cause it is easy

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youre just stuck with a mental block that i'm trying to help you overcome

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which i'm probably not very successful at

grim sand
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I have no clue

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So now what do I have to get by itself

willow bear
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did the flowery language obscure the idea too much?

grim sand
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e or t

willow bear
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$$\frac{506}{1 + 4.5e^{-0.1t}} = 260$$ multiply both sides by $(1+ 4.5e^{-0.1t})$:
$$260(1 + 4.5e^{-0.1t}) = 506$$

obsidian monolithBOT
willow bear
#

does this make sense to you Y/N

grim sand
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Yes

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Because of the earlier equation

willow bear
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yeah so are you able to continue from here or do you need further assistance

grim sand
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I’ll try

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260+1170e^(-0.1t)

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I don’t know what to do with the exponent

willow bear
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get e^(-0.1t) by itself first so that you have an equation that looks like e^(-0.1t) = (a number)

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then remember the relationship between exponentials and logarithms

honest radish
#

What is the difference between gradient and derivative?
Is a derivative or gradient of x^2 equal to 2x?

grim sand
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e^(-0.1t) = 0.21

viscid thistle
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@honest radish this channel is occupied, please proceed with a free one.

patent beacon
#

@honest radish
The word gradient is reserved for spaces other than just functions on R. I can take a gradient on a function over R³.

Derivative is usually just an R → R deal, but there's special types of derivatives too

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When it's just a real variable function, gradient and derivative mean the same thing.

viscid thistle
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@grim sand you still stuck?

lament fiber
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Find the range of f(x)= 2cosec2x + secx+ cosecx

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can someone ping me when they answer I might lose internet now and have to check tomorrow instead of now

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I tried to change it all into sins and cosines and using the multiple and submultiple things

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I got

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[cos(x/2) + sin(x/2)]/[sin(x/2) * cos(x)]

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where do I go from here

lament fiber
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<@&286206848099549185>

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(sorry idk how else to get help, very sorry for the ping)

glass umbra
#

Hey, I know this is pretty simple pre calc but I am still a bit confused.

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i need to find the domain of this function.

viscid thistle
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its all numbers

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never ending

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domain all real numbers

unborn hemlock
#

I broke down the right side, and rewrote it as:

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$2[\cos(\frac{c}{2}+\frac{d}{2})\cos(\frac{c}{2}-\frac{d}{2})]$

obsidian monolithBOT
viscid thistle
#

what's the context

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abcd are angles in a square?

unborn hemlock
#

Oh no, I just have to prove that both sides are equal.

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Since its an identity.

viscid thistle
#

oh

unborn hemlock
#

Anyways, I used the compound formula for cosine and ended up with this.
$2\cos^2(\frac{c}{2})\cos^2(\frac{d}{2})-2\sin^2(\frac{c}{2})\sin^2(\frac{d}{2})$

obsidian monolithBOT
viscid thistle
#

is it asking you to derive it

unborn hemlock
#

In a way, yes.

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I know one of the double angle identities could be used, just don't know how exactly.

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Ping me for a response so I don't lose track.

viscid thistle
#

hmm

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well in that identity, at 2cos(c+d / 2) they seem to average out the angles, and lengthen the hypotnuse

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that'd give you a pretty large adjacent side

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cos(c-d / 2) is under 1 so it prob makes 2cos(c + d / 2) smaller

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meaning that 2cos(c + d) is 1/(c-d / 2) times bigger than cosc + cosd

violet knoll
#

How do I type in the next step? I am pretty sure its sin (pi/2) cosA(x) + cos(pi/2) sin(x)

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is this wrong?

patent lance
#

I have no clue how to find this

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i got as far as setting it up

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but i dont know how to find y2

astral sedge
#

@patent lance have look at this and tell me if you have any more problems

patent lance
#

I figured it out sorry shoulda put that in

astral sedge
#

all good

patent lance
#

took a while to find a helpful video

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appreciate you posting help though

astral sedge
#

no problem

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:)

#

I have covered remainder and factor theorem in class but I don’t know how to do this question.

astral sedge
#

I’m having trouble doing this question

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I figured out the equation in terms of how many blue marbles there were but when it comes to subbing it in I get a negative fraction and that is not possible

lament fiber
#

wow no one answered my q sadcat

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I even pinged the Helper role

distant nova
#

I have covered remainder and factor theorem in class but I don’t know how to do this question.
@astral sedge the remainder when P(x) is divided by (x-a) will be P(a), when divided by (x+a) will be P(-a) and when divided by (ax+b) will be P(-b/a)

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so P(p)=p^3

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Maybe that'd help?

obsidian monolithBOT
arctic kestrel
#

having a hard time understading it

jolly creek
#

Does anyone know the answer to I^I where I = infinity

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Is it just infinity or is it just undefined

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And can anyone help me understand what is l'hôspital's rule

bold meadow
#

Can anyone send me some stuffs(like curriculum or book) of precalc?

viscid thistle
#

@jolly creek In calculus inf^inf -> inf (use a^b = e^(b * ln (a) ) and simplify).

honest depot
#

hi all. i have a question that i need help on. based on my teachers key i am wrong but ive done all the steps

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the question is simplifying

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sin(x-pi)

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using the sum and difference identities

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i get : sinxcos(pi) - cosxsin(pi)

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which is

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-sinx - (cosx(0))

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so the answer should be -sinx right?

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but my teacher's key says: tanx

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is she wrong?

viscid thistle
#

-sin(x) is correct.

arctic kestrel
velvet granite
#

@arctic kestrel Are you allowed to use a calculator?

arctic kestrel
#

yeah

velvet granite
#

alright well find what they make for 400 rooms at 50 dollars minus the cost of service for each room

arctic kestrel
#

yeah

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but it's weird

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i got that but it's just

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it doesn't make sense to me

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for some reason

velvet granite
#

Actually watch this video ok

arctic kestrel
#

Okay

lament fiber
#

can someone please answer my question from yesterday

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I even pinged the Helper role

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and mentioned that the q didn't get answered

lament fiber
#

<@&286206848099549185>

humble pagoda
#

yo can someone help him

knotty echo
#

is anyone able to help with a question on cofunctions?

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I'm really hard stuck <@&286206848099549185>

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i've tried substituting cosA with sin(pi -A)

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using cofunction identity

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but I'm getting nowhere

jade heron
#

A+B=pi/2 right?

knotty echo
#

yeah

jade heron
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Also cosine is pi/2-A

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Not pi-A

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Put 5hose two together

#

cosA=sin B then

wind igloo
#

@lament fiber Keep simplifying using half-angle formulas until everything is in sin(x) and cos(x).

knotty echo
#

i dont know what half angle formula is

jade heron
#

So u have sqrt(1-sin²B)

wind igloo
#

I wasn't talking to you, chene12.

knotty echo
#

oh

#

sorry

jade heron
#

U understand why friend?

knotty echo
#

I didnt get 1-sin^2B

#

I got a long equation

jade heron
#

Um

#

You should've got CosA=SinB

#

Becos cos(A)=cos(pi/2-B)= sinB from co-function

knotty echo
#

wait nvm I think the equation is shortening down

#

ill tell you when I get somewhere

jade heron
#

Um

knotty echo
#

so just clarifying

jade heron
#

You should've got CosA=SinB
@jade heron this should solve it for u

knotty echo
#

cosA = sinB is because A + B = pi/2

#

right?

jade heron
#

Yh

#

So cosa/sinb =1

knotty echo
#

and if you expand you can substitute

#

right?

jade heron
#

And cosasinb =sin²b

#

Expand? Substitue? Why?

knotty echo
#

and they you have pythagorean identitties

jade heron
#

Unnecessary work

#

Just plug in cosa =sinb into ur expression

#

Then ur one step from done

knotty echo
#

no i meant since cosA = sin(pi/2 -A) and pi/2 -A =B the cosA = sinB

#

just verifying cuz I need to show work

jade heron
#

Yes

#

Yes brilliant

knotty echo
#

yay thanks

#

so the final answer should be that long thing = cosB

jade heron
#

Ye

knotty echo
#

can anyone help? please?

#

<@&286206848099549185>

jade heron
#

tan(pi/2-x)= cot x and vice versa

#

So we have

#

tanx+cotx=2

#

So tan²(x)+1=2tan(x)

#

so (tan(x)-1)²=0
So tan(x)=1

#

@knotty echo

knotty echo
#

how did you derive this tan²(x)+1=2tan(x)

#

@jade heron

jade heron
#

Multitply through by tan x

#

On both sides

#

Because cot x =1/tan x

obsidian monolithBOT
knotty echo
#

@jade heron is this right?

jade heron
#

Um no dont do that

#

Once u have 1+tan²=2tan

#

Then u should solve for tan

#

As a quadratic

knotty echo
#

how so?

#

we trying to find angle x here I'm guessing

jade heron
#

Ok

#

If u had a quadratic

#

1+t²=2t

#

And you're being asked to solve for t

#

Can you do this?

knotty echo
#

so if we know tan we use arctan to find angle x?

jade heron
#

we trying to find angle x here I'm guessing
@knotty echo read the question

#

so if we know tan we use arctan to find angle x?
@knotty echo whay does the question want

knotty echo
#

I thought we had to find angle x then find the tangent of that

jade heron
#

So your idea is

#

Once we find tan(x)

knotty echo
#

so we can skip past that step and just find tanx

jade heron
#

U will arctan it to find x

#

Then tan it again

knotty echo
#

that was my idea at first

jade heron
#

Seems kinda pointless

knotty echo
#

so I can just skip past my nonsense and straight up solve for tanx

#

using quad equation

jade heron
#

Yeah

#

1+t²=2t is solved only by t=1

#

Since its the same as (t-1)²=0

knotty echo
#

i got tanx = 1

#

@jade heron do you have any more time

#

I need more help

jade heron
#

Um yeah 24% charge left on my phone i am yours to.use

knotty echo
#

another confusing problem

#

this my last one

jade heron
#

Ok so we have to realise here that

#

Cos²(x)+cos²(90-x)=1

#

Because cos²+sin²=1

#

Right?

knotty echo
#

yes

jade heron
#

So u can pair 1° with 89°

#

And 2° with 88°

#

So on so forth

#

How many pairs do we have?

knotty echo
#

like 45?

#

and theres one extra

jade heron
#

we have 1 2 3,...,44

#

Then we have : cos²45 and cos²90 that are unpaired

#

Luckily we know what cos45 and cos90 are

#

1/2 and 0 respectively

#

So we have 44 pairs that add to 1

#

Plus a half

knotty echo
#

cos45 is 1?

#

isn't it like $\frac{\sqrt(2)}{2}$

obsidian monolithBOT
jade heron
#

Yeah.m

#

So cos²(45) is 1/2

#

cos45 is 1?
@knotty echo no I never said this

knotty echo
#

oh sorry I read wrong

#

@jade heron can you explain why cos^245 is 1/2

#

I still dont get it

#

wait nvm

#

@jade heron thanks for your help today I'm done now

jade heron
#

Ah u got it great

#

No problem friend congratulations

worn anvil
#

Can someone solve this? Teacher slapped it down without teaching us and I’ve got no clue how to fill this out

viscid thistle
#

I believe this'll help

worn anvil
#

Thank you

lament fiber
#

thank you @wind igloo

lean tusk
solid lark
#

how do I use a calculator for this?
@lean tusk I’m pretty sure u put y=5cosX and y=-4 and then find the intercepts

lean tusk
#

oh ok ty

fiery wren
#

how do you solve for sin^2 theta

rare zephyr
#

Sin^2 0 + Cos ^2 0 = 1

#

use that

#

0 is theta

fiery wren
#

am i doing this right

#

i got sin^2 0 + -4/49 = 1

#

then do 1 + 4/ 49?

blazing parrot
#

what is (- 2/7)^2

solid lark
#

what is (- 2/7)^2
@blazing parrot 4/49

fiery wren
#

4/49

blazing parrot
#

yes 4/49 not -4/49

fiery wren
#

jesus christ

#

you're right

#

this whole time i was trying to figure out

#

what i was doing wrong

#

thank you lol

#

do i use the same formula for

#

cos(theta + 2pi)

blazing parrot
#

what’s the period of the trig functions

bold meadow
#

2\pi

blazing parrot
#

what kind of equation do you think produces a shape like that

steel swan
#

yo so uh

#

should I skip pre calc

#

im rn a freshman taking algebra 2 h but I wanna take calc bc next year

viscid thistle
#

Yea

#

Think more precisely about log, clearly it's not just log(x)

drowsy helm
#

hi can someone help me with this last point pls

willow bear
#

what is $O_3$?

obsidian monolithBOT
drowsy helm
#

I got no idea

willow bear
#

does your book not define it anywhere?

drowsy helm
#

I don't think so

willow bear
#

can you look more closely in the section where matrices are first introduced

#

cause right now all i can think of is that $O_3$ might represent the 3-by-3 zero matrix, but this would make $A - \sqrt{2} O_3$ equal to just $A$

obsidian monolithBOT
drowsy helm
#

alright yeah let me take a look

#

I found this

willow bear
#

ok great so $O_n$ \textbf{does} refer to the zero matrix of size $n$.

obsidian monolithBOT
drowsy helm
#

yeah

willow bear
#

so?

drowsy helm
#

how do I solve it

willow bear
#

do you know how to scale a matrix by a number?

#

and do you know how to add matrices?

drowsy helm
#

idk how to scale them but I can add them

willow bear
#

you've never had to multiply a matrix by a number?

#

so if i told you to, say, calculate 10A you would not be able to do it?

drowsy helm
#

oh wait so I gotta multiply sqrt 2 by all the 0s in the matrix

#

I can calculate that> so if i told you to, say, calculate 10A you would not be able to do it?
@willow bear

willow bear
#

yeah again what's stopping you from calculating sqrt(2)*O_3 then

#

it's just going to be O_3 again

drowsy helm
#

oh aight so it's basically equal to A

willow bear
#

not "basically"

drowsy helm
#

gotcha, thanks

viscid thistle
willow bear
#

everything lmao there is not a single correct answer there

#

the domains of f+g, f-g and fg are all the same - the INTERSECTION of the domains of f and of g

#

the domain of f/g is that minus the points at which g(x) = 0

#

can you tell me what you think the domain of f is @viscid thistle

viscid thistle
#

oh I see, it cannot be -11 or lower

#

I forgot that I cannot root a negative number

willow bear
#

not all numbers are integers, frost

viscid thistle
#

Im gonna try something

willow bear
#

there are numbers which are higher than -11 but cannot be the input of f

#

in particular the number -10.5 would like to have a word with you

viscid thistle
#

domain of f is [-10,infintiy), right?

sick steppe
#

$10+x \geq 0 \implies x \geq -10$

obsidian monolithBOT
viscid thistle
#

everything looks fine here?

blissful ridge
#

Check domain of g(x) again

viscid thistle
#

(-inf,10]

#

But basically, to find the domain of F + G I just need to find the intersection though, right?

blissful ridge
#

Yes, intersection of domain of f(x) and g(x)

viscid thistle
#

ok, great, Now i know how to do this.

blissful ridge
#

👍

viscid thistle
#

my last class my teacher had touched on intersection but she didn't really explain it much so I didn't understand the importance of it

#

but now Ik how its utilized

rugged linden
#

hello i've been studying calculus over again and in the book I've been following we just introduced the least upper bound axiom

#

It got me thinking about this other thing i had heard about earlier

#

Basically my question is, would this be a proper way to complete the reals?

#

This is from my notes so if it makes no sense i'll be happy to clarify

#

also sorry for the typos

#

here's the least upper bound axiom for anyone who's interested in helping

#

i think this'd just be a fairly inefficient way of just doing dedekind cuts, right?

drowsy helm
toxic coral
serene heath
#

@drowsy helm take the ln of it and use the fact that lnx<x for x>0

jagged glade
#

Hello there@toxic coral
Do you recall how to find the domain and range of functions?

drowsy helm
#

alright thanks

toxic coral
#

mmm nope

#

I kinda forgot how to do it :<

jagged glade
#

I see, so domain in this context is all real numbers that you can input into the function f such that f(x) is a valid number.

#

Like for question 1a, what kind of number you cannot put into the function?(so that f(x) will not be a valid real number)

toxic coral
#

hm I see

jagged glade
#

That number would need to be opt out from the domain

toxic coral
#

how do I "calculate" for that number

jagged glade
#

Lemme check if you know which number cannot be put into the x of f(x) for question 1a first before we continue :)

toxic coral
#

mmmm

#

1

jagged glade
#

Yep

#

Now for the reasoning

#

You can say since x-1 = 0 when x=1, and anything divided by 0 is undefined, so the domain will be blah blah blah

toxic coral
#

oh so there's no way to actually have a "solution" for the domain?

knotty echo
#

Cuz we can't really go anywhere if you havent gotten these down

#

The domain of a function is ALWAYS and interval

#

therefore your solution should either be in setbuilder notation or interval notation

toxic coral
#

I see I see

#

that site is so helpful

#

do you also have one for the range

knotty echo
#

the range of the function is the DOMAIN OF THE INVERSE

#

To get the range of a function

#

find its inverse

#

and then GET the domain of the inverse

#

that would be the range of the original function

toxic coral
#

hm

#

how do I get the inverse

knotty echo
#

your in precalc, inverse should be covered in algrebra 2

toxic coral
#

wait nvm

#

right

#

I get it now

#

Thanks for your help guyssss

rugged linden
#

Hello i'm having some trouble knowing when to apply the identity $\sqrt{x^2} = \abs{x}$ and not

obsidian monolithBOT
rugged linden
#

sometimes, for example, we have something like $x^2 = 25$ and then taking the square root and applying the identity gives us $ \abs{x} = 5 \implies x = \pm 5$

obsidian monolithBOT
rugged linden
#

but other times we do this and it comes out to be nonsense

#

my question is when do i apply this and when do i not

#

What i mean to say it is clear sometimes we need to apply the identity, and other times we don't, and we can't have both at the same times so there must be some condition behind this that im not aware of

knotty echo
#

$\sqrt{x} = \pm x$

#

wait wrong text

#

$\sqrt{x^2} = \pm x$

obsidian monolithBOT
knotty echo
#

that should be clear

#

You take the absolute value of x when you are trying to solve for the principal square root

#

The principal square root is the positive number square root. Unless otherwise stated, "the square root" of a number refers ONLY to the principal square root. The square root of n^2 is the absolute value of n.

#

@rugged linden

rugged linden
#

wait wdym

#

So whenever I'm solving for a variable is when I do this

#

otherwise I can cancel the exponents of $(2)\left(\frac{1}{2}\right)$,

obsidian monolithBOT
knotty echo
#

???

#

not clear what your asking

rugged linden
#

Ah

knotty echo
#

i dont see exponents in your expression

rugged linden
#

I mean that whenever im solving for a variable I have to apply the identity, otherwise if i get $\sqrt{a^2}$ where a is a constant I can cancel the square root and the exponent of 2

obsidian monolithBOT
rugged linden
#

Yeah what i said was unclear, I'm tired mb

knotty echo
#

unless specified $\sqrt{a^2} = | a |$

obsidian monolithBOT
rugged linden
#

and i can't open the link you sent

#

wait wdym

knotty echo
#

for normal problems always take the positive solutions

#

paste the link into address

#

it will clarify

rugged linden
#

I'll actually like to ask for a specific piece of help. I remember I was trying to derive the quadratic formula

knotty echo
#

in case of the quadratic formula, you can take both negative and positive answers

rugged linden
#

And I had this $\sqrt{\frac{s}{4a^2}}$. the s term is a few terms im too lazy to remember

obsidian monolithBOT
knotty echo
#

The bottom is $\sqrt{4a^2} = 2a$

obsidian monolithBOT
rugged linden
#

So here the answer would be $\frac{\sqrt{s}}{2a}$, I should take the positive root here, right?

obsidian monolithBOT
knotty echo
#

yes take positive square root

rugged linden
#

since a is a variable but not really a variable

#

it doesn't really vary but it's an abstraction

#

would it be correct to call that a dummy variable?

knotty echo
#

a can be negative

#

say $-4x^2 +7$

obsidian monolithBOT
rugged linden
#

yes

knotty echo
#

try not to overthink in derivations

rugged linden
#

but we will still take the positive square root of 4a^2 since that is still positive- oh wait

knotty echo
#

because values can change when numbers are plugged

#

yes positive

#

default to positive square root when unsure

rugged linden
#

that implies $\sqrt{4 (-4)^2} = 2(-4) \implies \sqrt{64} = -8$

obsidian monolithBOT
rugged linden
#

since sqrt denotes the principal square root this is kinda funky

#

this square root and exponent crap always confused the heck out of me

knotty echo
#

$\sqrt{4 (-4)^2} = 2(4) \implies \sqrt{64} = 8$

obsidian monolithBOT
knotty echo
#

since $(-4)^2=4^2$

obsidian monolithBOT
rugged linden
#

no but weren't we saying that $\sqrt{4a^2} = 2a$?

obsidian monolithBOT
knotty echo
#

there are two possible solutions for this equation

#

mine is the second possibility

#

yours in the default one

rugged linden
#

aaa

knotty echo
#

none of them is wrong

rugged linden
#

So here this is equivalent to taking the absolute value thing

#

Yeah i know it's not wrong

#

What im trying to get my head around is when to use this identity and when not to

#

sometimes it's very useful

knotty echo
#

its just you need to know which one to consider over the other

rugged linden
#

like for example in the derivation for the quadratic formula the plus minus you get in front of the sqrt is very helpful bcs you applied the identity

knotty echo
#

and your solution needs to make sense in accordance to the problem

#

yes

#

that plus or minus tells you the value of the root from the vertex axis

rugged linden
#

but other times applying the identity tries to give you the plus minus thing to 2a in the denominator

knotty echo
#

yes 2a is the denominator

rugged linden
#

yea but if you apply the identity you get $\pm 2a$, not just $+2a$

obsidian monolithBOT
knotty echo
#

realize than when we say 2a

#

we imply that a can be negative

#

if a= -7

rugged linden
#

Yeah sure

#

but that has to come from the a term itself

knotty echo
#

yes

#

-2a and 2a is completly different

#

thet give two different answers

rugged linden
#

here what i'm saying is that in the formula you get $\pm 2a$, when it's supposed to be $2a$

obsidian monolithBOT
rugged linden
#

And which will give you four different roots for a quadratic, which is total nonsense

#

So what's confusing to me is is there a hard and fast rule that tells you when to apply it and when not to

knotty echo
#

$\pm2a = 2(\pm a)$

obsidian monolithBOT
knotty echo
#

this says the a can be either positive or negative

#

-a simply negates the value of a

#

therefore you use 2a

rugged linden
#

wait what

#

You can get negative and positive answers without the rearrangement, no?

knotty echo
#

remember how applying a negative to a number changes the sign

#

-(-2) =2

#

you dont want that in a quadratic

#

but this scenario arises if you -2a

rugged linden
#

yeah i know what im confused about is why you used commutativity to rearrange there

knotty echo
#

the two is equivalent

sick steppe
#

You just put the plus/minus first typically

knotty echo
#

the idea is to note that 2 is constant

rugged linden
#

Ah that's what you meant

knotty echo
#

the value of a changes accordingly

rugged linden
#

regardless the plus minus doesn't change much does it

knotty echo
#

to embody all real values of a, you use a

rugged linden
#

$\pm (-a) = \pm(a)$

obsidian monolithBOT
rugged linden
#

or maybe $\mp a$

obsidian monolithBOT
rugged linden
#

though that only means something in the context of other $\pm$ signs

obsidian monolithBOT
knotty echo
#

a plus or minus on a variable shouldn't really matter

rugged linden
#

i see

knotty echo
#

since a variable can be either positive or negative

rugged linden
#

ahhhhhhh i see what you mean

knotty echo
#

a can be -4, or it can be 5, or anything in the real domain

rugged linden
#

yeah yeah yeah yeah

#

lmao i got it tysm

knotty echo
#

negative a will change the value of a

#

which is not what we want

rugged linden
#

wait nevermind i dont got it

#

oof

#

lmao

knotty echo
#

-a is essentially -1 * a

rugged linden
#

Yea

knotty echo
#

it will negate the sign of a

rugged linden
#

Yeah

knotty echo
#

if a is -3

#

then -a is -(-3) which is 3

#

that is what I meant by changing values

rugged linden
#

While that is true, when we have $\pm(-3)$ that doesn't mean that we have to pick the minus, we can pick the plus, so $\pm(-3) = \pm(3)$

obsidian monolithBOT
knotty echo
#

a $\pm$ on a number is different from a $\pm$ on a variable

obsidian monolithBOT
knotty echo
#

variable can be either positive or negative

#

however -3 is purely negative

rugged linden
#

yes i see

#

okay i get it now

#

So like, what you're saying is, if we have a variable x then the values it can take on are, say, all the real numbers

#

$\pm x$ says it can take on all of the real numbers too, so there's no real difference

obsidian monolithBOT
rugged linden
#

In fact, even if we have $-x$ on it's own, the variable is unchanged, it still takes on all the real numbers

obsidian monolithBOT
rugged linden
#

right?

#

or maybe im too tired for this

knotty echo
#

$\pm x$ is equivalent to purely saying x

obsidian monolithBOT
knotty echo
#

since x can be positive or negative

rugged linden
#

yes

#

but what about simply saying $-x$ then?

obsidian monolithBOT
rugged linden
#

thank u for taking the time for explaining this to me btw

knotty echo
#

when a variable is negative

#

we imply that we switch the sign of x

#

if x is negative, -x is positive

#

and vice versa

#

lets say x= 3

#

then -x would be -3

#

@rugged linden

rugged linden
#

But when we say $\pm x$ we say that $x = 3$ and $x = -3$

obsidian monolithBOT
knotty echo
#

$\pm x$ is synonymous to just saying x

obsidian monolithBOT
rugged linden
#

hrnnngng

knotty echo
#

except $\pm x$ is more explicit

obsidian monolithBOT
rugged linden
#

are u sure about this

#

im sorry im tired af

#

i might just have to ask my teacher or something

#

tho he is a bit condescending oof

#

thanks for taking the time with me though, i appreciate it :)

knotty echo
#

i think you are overthinking

#

a variable is just ANY number

#

and $\pm$ is almost always used with the square root

obsidian monolithBOT
rugged linden
#

ill look at this in the morning when my head is clear

#

thank you

topaz obsidian
#

any help please?

gritty stratus
#

Hello does anyone know how to do this? It’s rotating conics but I have no idea what to do

dim ermine
#

does anyone know how to determine where a polynomial function is less than zero?

sick steppe
#

$p(x) < 0$ ?

obsidian monolithBOT
opaque idol
#

Can someone help me?

burnt sonnet
#

what is the question?

#

@opaque idol

opaque idol
#

@burnt sonnet

burnt sonnet
#

Okay

#

so how does a quadratic function look like?

opaque idol
#

Um

#

Idk

burnt sonnet
#

yes you do 🙂

opaque idol
#

It doesn’t give me an equation

burnt sonnet
#

but google quadratic equation

opaque idol
#

Ohhh lol my fault

#

It’s like a “U” correct?

burnt sonnet
#

well that is the graf of it

#

do you know what it looks like as a polynomial?

opaque idol
#

Mhm

#

Um the equation for it is x^2

burnt sonnet
#

like a line is y=kx+m

#

yes that is a part of it

opaque idol
#

Y= or f(x)=x^2?

burnt sonnet
#

a general quadratic function can be on the form $y=ax^2+bx+c$

opaque idol
#

Ohhhh

#

Yeah

#

So

obsidian monolithBOT
burnt sonnet
#

and now we have to decide a,b,c so that it has matches the description

opaque idol
#

Ok

#

So

#

This is my guess

burnt sonnet
#

we want a max point at (-3,-6)

opaque idol
#

X^2+3x-6?

burnt sonnet
#

okay try and see if x=-3 gives the function value -6

#

because what (-3,-6) means is if f(x) is your quadratic function

#

then f(-3)=-6

opaque idol
#

Oh

#

So would u times -6 by -3?

burnt sonnet
#

no?

#

when x is -3 then y should be -6

opaque idol
#

Ohh ok

burnt sonnet
#

y and f(x) are the same in this case

opaque idol
#

Yeah

#

I put it in my calc.

burnt sonnet
#

ok

opaque idol
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-3=-6

burnt sonnet
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no

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I am asking if f(-3)=-6??

opaque idol
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No?

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It isn’t the same

burnt sonnet
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you said that -3=-6 which is not true

steel swan
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hey uh

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can I ask a favor of anyone

burnt sonnet
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$f(-3)=(-3)^2+(-3)*3-6=9-9-6=-6$