#precalculus

1 messages · Page 242 of 1

opaque olive
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so we evaluate leading degrees of x if we r dealing with int/-inf?

viscid thistle
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With limits*

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Yes

opaque olive
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yes limits

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nice

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didnt know that

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and thats 1?

viscid thistle
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As long as they are fractions tho

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and thats 1?
@opaque olive yes

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So the slope is 1

opaque olive
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okay

viscid thistle
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y=1x+b

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Now the b

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Evaluate $$\lim_{x\to \infty}{\frac{x²}{x-1}-x}$$

opaque olive
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im unsure why you initially divided by x though

obsidian monolithBOT
viscid thistle
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Its how you find the slope...

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I said it

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Thats why i ask you to read everything...

opaque olive
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sorry i suck at english

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lol

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carry on please :)

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$\frac{x}{x}$

obsidian monolithBOT
opaque olive
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so 1

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and thats y = x + 1

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and thats the oblique asymtote

viscid thistle
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Yep

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You are done now

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You have everything to sketch it

opaque olive
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did we even need the oblique asymptote

viscid thistle
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Yeah

opaque olive
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is it just a line of symmetry ?

viscid thistle
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But it was mentioned before so i assumed you already knew it

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Not symmetry at all

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Don't call asymptotes lines of symmetries bc they don't have to be symmetric

opaque olive
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ok

viscid thistle
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An asymptote is when the function gets closer and closer to it without touching it

opaque olive
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what means an asymptote oblique ?

viscid thistle
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Its like diagonally-positioned

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Let me take a pic

opaque olive
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so a asymptote that isnt vertical or horizontal

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?

viscid thistle
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Look how the oblique asymptote is

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Its not dotted sadly

opaque olive
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yeah i see it at x + 1

viscid thistle
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@opaque olive also look how you said it touches 0,0 and it had a vertical asymptote at 1

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Look how i said it increases fastly

opaque olive
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yeah..

viscid thistle
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All good now

#

?

opaque olive
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yep

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should be

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thanks

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sorry for taking alot of your time haha

viscid thistle
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Hehe np catthumbsup

opaque olive
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@viscid thistle

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in case you wanted to see it with the dotted asymptotes

viscid thistle
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Oblique asymptote?

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Beautiful

tulip jay
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what is the relationship between the equation and the asymptote?

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basically what is the slope of the asymptote

tulip jay
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for x^2/(x+b) it is simply x-b

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but whenever the x coefficient is not 1, it doesn't work

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x^2/(ax+b)

wide sequoia
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How do this??

kindred whale
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Number 11

uncut mulch
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getting crowded here

tulip jay
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um does anyone look before they post?

uncut mulch
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@wide sequoia @kindred whale please move

past meadow
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@wide sequoia try taking a log on both sides but both you and crow need to move lol

uncut mulch
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for x^2/(x+b) it is simply x-b
do you know how that works?

wide sequoia
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What do you mean move?

past meadow
uncut mulch
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@tulip jay

tulip jay
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um no

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I'm thinking about how that would work because I don't want to be dumb

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lol

uncut mulch
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$\frac{x^2}{x+b} = \frac{x^2 - b^2}{x+b} + \frac{b^2}{x+b}$

obsidian monolithBOT
uncut mulch
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consider the above

tulip jay
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I see how they are equal

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I don't see how you simplify it tho

uncut mulch
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x^2 - b^2 is a difference of 2 squares

tulip jay
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oh

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so x-b + b^2/(x+b)

uncut mulch
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yes

tulip jay
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how do you just delete the second part

uncut mulch
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as x→ inf or -inf, b^2/(x+b) → 0 , (is negligible) and x^2/(x+b) will behave like x-b

tulip jay
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doesn't that make x-b = x by logic

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inf-b=inf and -inf-b=-inf

uncut mulch
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b isn't negligible compared to b^2/(x+b) at extreme values of x

tulip jay
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???

graceful ledge
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???

tulip jay
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b seems pretty negligible when you subtract it from inf

uncut mulch
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i mean as x→inf, x-b does approach infinity

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but that isn't what that the asymptote is about

tulip jay
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oh ig that makes sense

uncut mulch
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similarly: $\frac{x^2}{ax+b} = \frac{a^2x^2}{a^2(ax+b)} = \frac{a^2x^2-b^2}{a^2(ax+b)} + \frac{b^2}{a^2(ax+b)} \ \
=\frac{(ax + b)(ax-b)}{a^2(ax+b)} + \frac{b^2}{a^2(ax+b)} \ \
=\frac{(ax-b)}{a^2} + \frac{b^2}{a^2(ax+b)}$

obsidian monolithBOT
tulip jay
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my brain hurts lol

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but that makes sense

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so the 2nd part goes to 0 leaving (ax-b)/a^2?

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omg this is beautiful. I love math

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I love this discord too

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that totally makes sense how we can ignore the second part now that I think about it because we are thinking about what happens as x approaches inf. That is what an asymptote is

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thanks for the explanation

viscid thistle
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why do i keep getting a math error whenever i type this into my calculator

uncut mulch
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limitations with its output

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|x| <= 9.999999999E99
for most hand-held scientific calculators

viscid thistle
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is there any way to remove those lmitations

uncut mulch
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wdym by remove?

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the calculator is unable to display a value that big
but you can get it to do smaller calculations and do parts of it by hand

harsh smelt
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or write program

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haha

uncut mulch
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$=-2 \cdot (2^{180})^2 \
\approx -2 \times (1.3532495541 \times 10^{54})^2 \
\approx -2 \times 2.348542583 \times 10^{108} \
$

obsidian monolithBOT
viscid thistle
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oh

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i've seen my calculator output answer in that format but idk which mode it's called

uncut mulch
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scientific notation

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alternatively standard form (in context)

viscid thistle
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i chose mode Sci but its making choose from 0-9

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nvm i got it

uncut mulch
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i believe that mode lets you specify number of significant figures

viscid thistle
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@wide sequoia still need help?

past meadow
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is it about the question with the 5^whatever? I answered that one

viscid thistle
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Oh okay

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Free channel now

wide ocean
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the horizontal translation is -4(pi/6) correct?

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= 2pi/3 units left?

small creek
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you can check with desmos

past meadow
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no it is not 2pi/3 units left

wide ocean
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it looks like it

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but not sure

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@past meadow what is it?

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3pi/3 x= 1 I believe, so -2pi/3 is near -1 maybe

past meadow
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its pi/6

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for sin(a(x+c))+d the phase shift is given by c units to the left

wide ocean
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Ahh I see

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Thanks! @past meadow

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and the period of pi/2 contributes to the point near -1

wide sequoia
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@past meadow

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got another question

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or anyone?

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also hod do you calculate the asymptotes of logarithmic functions

uncut mulch
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are those supposed to be multiplication dots?

wide sequoia
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no

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decimals

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@uncut mulch

uncut mulch
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are you sure?

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it makes more sense if they are

wide sequoia
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pretty sure its decimals

native sequoia
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(3.4)^x?

wide sequoia
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yessir

native sequoia
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LHS is always positive for real x then

wide sequoia
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?

uncut mulch
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missed that part

native sequoia
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and I think it should be multiplication

uncut mulch
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there won't be any real solutions either way

wide sequoia
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How comre

uncut mulch
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the exponential terms are positive for all real x

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thus the lhs will always be positive for all real x

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will never equal zero and thus has no real solutions

wide sequoia
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ok

supple yew
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@uncut mulch are you free right now

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if you are could you prove the steps for sin(0.77x)=-1/2

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provide*

uncut mulch
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based on past experience with these types of questions with exponents

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they usually deal with exponents with the same base and avoid powers of decimals (except for e)
certain places also use dots in that format for multiplication

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find the general solution(s) for 0.77x and then isolate x

opaque olive
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So i solved this equation via completing the square $\color{green} {(a + 2)x^2 − 2x − a = 0}$ and i got got x = +- 1. I subbed my solutions only to find that -1 doesnt make it equal to zero which was strange

obsidian monolithBOT
opaque olive
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anyone got any idea as to why that happend?

fading token
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Can you show us the working out?

opaque olive
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sure gimme a sec

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@fading token

uncut mulch
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you applied the $\pm$ in the incorrect step

obsidian monolithBOT
opaque olive
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ugh

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yep

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thanks

uncut mulch
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also some dodgy algebra

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the "scribble" in the denominator was a little ambiguous

opaque olive
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lol

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did alot of the steps in my head u see

viscid thistle
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would k just be 0.1386 and i just ignore the 'double every 5 minutes' thing

strong escarp
tulip jay
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you know the y intercept

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y=a(b)^x

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solve for b

strong escarp
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what would A be

tulip jay
#

50

strong escarp
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oh

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so what is y

tulip jay
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(30,10)

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10=y

strong escarp
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thx

tulip jay
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np

strong escarp
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x is just 0 right

viscid thistle
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help plz

tulip jay
#

30, 10

strong escarp
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30

tulip jay
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yes

strong escarp
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thanks again

tulip jay
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also you get (.2)^(1/30) and you can just write that in the equation as y=50(.2)^(x/30)

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instead of 50((.2)^(1/30))^x

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to make it less messy

strong escarp
viscid thistle
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Ok so

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$a^{\frac{b}{c}}=\sqrt[c]{a^b}$

obsidian monolithBOT
viscid thistle
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@strong escarp

strong escarp
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oh

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4^x

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?

viscid thistle
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I haven't checked it wait a sec

pale bison
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yes

strong escarp
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thx

viscid thistle
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Yes

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Lol

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Np

strong escarp
tulip jay
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or you could just do ((64)^(1/3))^x

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4^x

viscid thistle
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Late mate

tulip jay
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I just got confused lol

wide ocean
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This question got my head spinning

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it can't be B right?

acoustic harbor
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Try multiplying the top and bottom by 1-sin(theta)

viscid thistle
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Do you have to choose one option or more than one?

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^^

wide ocean
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@acoustic harbor like this

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oh wait wrong sign

acoustic harbor
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like what

wide ocean
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one sec sorry

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ahh so it's C

acoustic harbor
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what

wide ocean
#

thanks 😦 Got that question wrong

acoustic harbor
#

hold up

wide ocean
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oh

acoustic harbor
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what’s 1-sin^2(theta) equal to

wide ocean
#

ignore the 1+3sin(theta) btw

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oh it's equal to cos^2(theta)

acoustic harbor
#

yes

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and then you can get rid of the cos theta on top

wide ocean
#

cos theta / cos ^2 theta

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=cos theta

acoustic harbor
#

so it would leave you with 1-sin(theta)/cos(theta)

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answer is D

wide ocean
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OMG yesss

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wait how does it leave that on top

acoustic harbor
#

because you multiplied the top and bottom by 1-sin(theta)

wide ocean
#

omg oh yeah

acoustic harbor
#

it doesn’t magically just disappear

wide ocean
#

thank you!!!!!! 😄

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This is helpful 👍 thank you so much

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@acoustic harbor ty

acoustic harbor
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no problem

viscid thistle
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oh its 3 nvm

past meadow
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@wide sequoia sorry i didnt answer was asleep

wide sequoia
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NO problem

opaque olive
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last part

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where i need to deduce that $1 < b - a \leq \frac{4}{3}$

obsidian monolithBOT
opaque olive
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idk how to tackle it?

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i guess we need to start with $p^2 > 0$ and $q^2 > 0 $

obsidian monolithBOT
opaque olive
#

(no spoilers pls)

austere bramble
#

have you gone through part a and b

opaque olive
#

yes i have

austere bramble
#

ok lemme take a look

opaque olive
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done everything except the last line

austere bramble
#

have you tried plugging in p=b+a and q=b-a in?

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usually once you go through and simplify you can work you way backwards to show what they ask

opaque olive
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ive proven what i needed to prove for part 3

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i just need to do the deducing

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last line

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$1 < b - a \leq \frac{4}{3}$

obsidian monolithBOT
austere bramble
#

ok so once you solve for p^2 in terms of q

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what do you get

opaque olive
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$p^2 = \frac{-q^2}{3-3q}$

austere bramble
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should be a q^2 in numerator

opaque olive
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yep

austere bramble
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and q in denom

opaque olive
#

lemme check one sec

obsidian monolithBOT
opaque olive
#

yeah that

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typo lol

austere bramble
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ye

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ok

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so now

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try to find some restrictions on q

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that this equation forces

opaque olive
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q doesnt equal 1

austere bramble
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in particular, consider what kinds of values the LHS can take

opaque olive
#

also

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positive

austere bramble
#

well

opaque olive
#

so bigger than zero

austere bramble
#

non negative

opaque olive
#

yeah

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0

austere bramble
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so you have then $\frac{-q^2}{3-3q}\geq 0$

obsidian monolithBOT
opaque olive
#

it cant eequal zero can it?

austere bramble
#

are there any other things we can get?

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why not?

opaque olive
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nvm it can

austere bramble
#

take a look at the parity between the numerator and denominator

opaque olive
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variable on numerator one degree higher than variable than denom

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i dunno

austere bramble
#

the parity meaning pos/neg

opaque olive
#

oh

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ok

#

so

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its negative

austere bramble
#

right

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but the quotient must be positive right

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which forces what

opaque olive
#

ah

#

bigger than 1

austere bramble
#

right

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no

#

0

opaque olive
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oohh

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yes

#

0

austere bramble
#

so 3-3q>1

opaque olive
#

wait

austere bramble
#

oops 0 lmao

opaque olive
#

ok

#

lol

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yep bigger than zero

austere bramble
#

that's where the LH inequality will come from

opaque olive
#

wdym by LH

austere bramble
#

1<b-a

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oh

#

left hand

opaque olive
#

ok

austere bramble
#

for $q\leq 4/3$

obsidian monolithBOT
opaque olive
#

ok one sec

#

ok

#

so i subbed $q = b -a$

obsidian monolithBOT
opaque olive
#

didnt get $q \leq \frac{4}{3}$

obsidian monolithBOT
austere bramble
#

ye

#

you need to try and deduce something else

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from what we had earlier $\frac{-q^2}{3-3q}\geq 0$

obsidian monolithBOT
opaque olive
#

ok

#

what next

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from $3-3q>0$ i got $1>q$

obsidian monolithBOT
opaque olive
#

@austere bramble

austere bramble
#

yo did u figure it out

opaque olive
#

unfortunately not no

austere bramble
#

one sec

#

lemme look again

opaque olive
#

sure

austere bramble
#

hmm not sure actually

#

one min lemme think

opaque olive
#

Aw oh

fervent girder
#

how do i do this?

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this is the answer^

opaque olive
#

If you figure anything out @ me please

austere bramble
#

go to #questions @fervent girder

fervent girder
#

Sorry

austere bramble
#

and @opaque olive my guess is part b might have some sort of hint for this last inequality

opaque olive
#

Ok

#

Lemme back track

austere bramble
#

wait

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actually

opaque olive
#

I think ive deduced it to be bigger than 1

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But not algebraicly

austere bramble
#

if you can show $3-3q\geq -1$

obsidian monolithBOT
austere bramble
#

then it'll follow

#

intuitively i think that'll be the solution

opaque olive
#

Strange

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How do we know thats true

austere bramble
#

well

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this is just my speculation

opaque olive
#

Ok

austere bramble
#

after looking for like 10 mins

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as for the q>1 part

opaque olive
#

Yeah i think ive got it for q > 1

austere bramble
#

your argument is literally because since p^2 is non negative, and -q^2 is non positive, it forces the denominator to be non positive as well

opaque olive
#

Yeh

austere bramble
#

and it can't be 0

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so it's strictly negative

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so solving 3-3q<0 for q gives that part

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im now very confident

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you need to just come up with why $3-3q\geq -1$

obsidian monolithBOT
opaque olive
#

Solving 3-3q<0 gives q<1

austere bramble
#

no

opaque olive
#

Wait

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Nvm

austere bramble
#

xd

opaque olive
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Lol

#

So demon has to be negative to make fraction overall positive is what you meant right?

austere bramble
#

yes

opaque olive
#

Ok makes sense

austere bramble
#

what class is this for btw

opaque olive
#

Its um

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Not in the ciruculem

austere bramble
#

hm ok

opaque olive
#

Its competition math i guess

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Kinda

austere bramble
#

ye

#

what i thought

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im even more confident now that you just need to try and show $3-3q\geq -1$

obsidian monolithBOT
austere bramble
#

since it's competition math

opaque olive
#

Ok

austere bramble
#

the reasoning might lie somewhere in part a/b

opaque olive
#

oh ok

#

ill give it a try

austere bramble
#

ye too tired to give it a more thorough look but just @ helper or something if you stuck gl

opaque olive
#

ok thanks

austere bramble
#

lemme know if u figure it out kinda curious

opaque olive
#

sure

hardy abyss
#

you have $\frac{p^2}{q^2} = \frac{1/3}{q - 1}$

obsidian monolithBOT
hardy abyss
#

right?

opaque olive
#

from where

#

idk

hardy abyss
#

well you have $3p^2q - 3p^2 - q^2 = 0$

obsidian monolithBOT
opaque olive
#

oh yes

#

yep

hardy abyss
#

so you have the thing I wrote first, yes?

opaque olive
#

yes

hardy abyss
#

but $p\geq q$ since $a$ and $b$ are nonnegative

obsidian monolithBOT
opaque olive
#

yes

hardy abyss
#

so $p^2/q^2 \geq 1$

obsidian monolithBOT
austere bramble
#

ah

opaque olive
#

yes

#

hm

austere bramble
#

how did i not see this lmao

hardy abyss
#

you threw away information when you used $p \geq 0$ instead of $p \geq q$

obsidian monolithBOT
austere bramble
#

nah just rearranging into $\frac{p^2}{q^2} = \frac{1/3}{q - 1}$ was quite nice

obsidian monolithBOT
hardy abyss
#

don't feel bad I didn't see it right away either 😂

#

neat problem I guess

opaque olive
#

so rearranging will get me the answer right

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interesting

austere bramble
#

i just meant that once i saw it in that form, the answer was obvious

#

but the reasoning you need is that @hardy abyss said

opaque olive
#

yeah i see

austere bramble
#

what*

opaque olive
#

thanks for the help guys

still quarry
#

Plz help am I doing this right

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For b), got derivative, plugged in 3 for t and ended up with 7

rich flint
#

@still quarry I got 7 as well for B

still quarry
#

Alright thx

#

And would you say that as in a growth rate of 7 bacteria per hour or every 3 hours or...

rich flint
#

@still quarry is rise/run also considered a slope?

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We know the derivative evaluates the slope of a curved line

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Output of the function/input of the function

still quarry
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Well not in this case I dont think

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But would you say that the growth rate is per 3 hours or per 1 hour?

rich flint
#

@still quarry slope of rise/ run is something associated with linear functions I’m saying the derivative is the slope of curves you can think of it in terms of y/x meaning your output function is the bacteria which is y and the x which is the denominator is the time.

#

@still quarry remember the average rate equation the only difference is the limit is added to it when discussing the derivative

#

@still quarry yes per hour

still quarry
#

So if x is 3 hours then there is an increase of 7 bacteria per hour?

rich flint
#

Yes at that time

#

Population of bacteria experiences a growth of what you just wrote

still quarry
#

Oh ok

#

So how would I properly write the rate?

rich flint
#

Population of bacteria/ hour

still quarry
#

So 7/hour at the given time of 3 hours right

rich flint
#

Yes but your forgetting your rate 7 population/ hour not 7 divided by h

still quarry
#

Oh ok

#

So I shouldn't make it look like division

rich flint
#

Example is 7 miles/ hour is a rate

still quarry
#

I see. Thank you.

rich flint
#

When your calculating the derivative division occurs

still quarry
#

Yup

#

Do you think you could check out something else for me?

rich flint
still quarry
#

Oh ya I remember

rich flint
#

I can try

still quarry
#

Trying to figure whether it's -39 or -18

rich flint
#

Are you guys using the limit equation still?

still quarry
#

For this the derivative is needed

rich flint
#

Yes I know but I’m asking you are you guys using the limit equation still cause this is precalculus or your in the channel of precalculus as opposed to calculus

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I am trying to see how to go about showing you how to solve this

still quarry
#

I know how to solve it but not sure which derivative i should end up with

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Basically the d/dx of the given equation and then plug in 2 for t

rich flint
#

Ok just take a picture and I will see what you did

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I have no clue where you are in class I can’t explain a method that wasn’t taught

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I know your taking a derivative but their are different ways to take the derivative

still quarry
#

Got these two just not sure which is right

rich flint
#

Ok your using the limit equation

still quarry
#

Pardon my ugly writing

rich flint
#

What happened to your negatives

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For when you plugged in t and 2

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Oh wait a minute you didn’t I see the ln 2 ok so your not using it

still quarry
#

Yeah I havent written the full answers yet cuz not sure which to use

rich flint
#

What did you do on the first page

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Ok you can do quotient rule are you familiar with the derivative of a^x = a^x ln(x)

still quarry
#

Yes

rich flint
#

We can rewrite the equation

#

After you rewrite the equation you can then do the quotient rule

still quarry
#

So....meaning my second one is correct

rich flint
#

Whichever gives you -18 I suppose so

#

But notice that when you have a negative value rewrite it in terms that you can consume if it is too heavy

still quarry
#

Ohhhh ok makes sense

#

My first one gives -18

rich flint
#

That function is not an enjoyable function so try to find ways to make easier on yourself when you have a negative power in the numerator

still quarry
#

Thank you. You saved me a fair amount of grief sir.

rich flint
#

@still quarry I guess so but I literally have no clue what you did on one line it looks like you were trying to do the limit equation then on the next you weren’t but hopefully what I wrote made sense

#

@still quarry nevermind I see it good job

still quarry
#

Yep all good and got it in just in time thanks

frail patrol
#

How do I convert 4x^2-y^2+16x+12y=56 into standard hyperbola form I've tried taking the square but I end up taking to much and don't end up with a 1 I've gotten -4, -1 for the other side I'm just confused and I tried typing it into a calculator but they divided by 36 for the y and I've been stumped for a few hours now all I really need is to know why they divided by 36 I don't need an answer I need an explanation Ill also put the answer below this message

viscid thistle
#

what

#

that does seem like standard form

#

am i missing something?

frail patrol
#

how do you use the commands I could show it to you

past meadow
#

you can just type it up in plaintext

viscid thistle
#

?

frail patrol
#

(x+k)^2/a^2-(y-k)^2/b^2=1

viscid thistle
#

yes

#

that's literally what you have

obsidian monolithBOT
viscid thistle
#

wouldn't that be expanded form

#

lol

#

pretty sure for hyperbolas you keep it factored

frail patrol
#

yes I'm just trying to simplify it

viscid thistle
#

for it to be 'standard'

#

you can't

#

it as simplified as possible

harsh smelt
#

no

past meadow
#

is what you posted in the first place the answer?

viscid thistle
#

what do you mean "no" @harsh smelt

frail patrol
#

yes that was the intended form

#

I'm just trying to figure out how to do one of the steps

obsidian monolithBOT
viscid thistle
#

??

frail patrol
#

yes

viscid thistle
#

of course it can

viscid thistle
#

yes

#

so what's the issue?

#

you can't simplify any more than that

harsh smelt
#

you can't

frail patrol
#

yes I know

past meadow
#

polynomial thats the answer

#

that he just posted

viscid thistle
#

oh

frail patrol
#

I just need to know how to get to that form

viscid thistle
#

so he posted the answer

#

oh

#

now i get it

#

i thought you had that form

willow bear
#

complete the square

viscid thistle
#

anyway

#

yeah

past meadow
#

do you know how to complete the square?

viscid thistle
#

complete the square

frail patrol
#

Ive tried that

#

I simplified for x

viscid thistle
#

show your work

#

show your work

frail patrol
#

k

#

sorry for the messy handwriting in advance

willow bear
#

oh boy.

frail patrol
#

Here’s 3

harsh smelt
#

,rotate

willow bear
#

oh boy ok you overcomplicated it already

obsidian monolithBOT
frail patrol
#

I attempted twice and realized I wasn’t going anywhere

viscid thistle
#

lol

#

ok

willow bear
#

right so like

viscid thistle
#

i'm just going to show you

#

how i would do it

uncut mulch
#

👀

viscid thistle
#

we start with $4x^2-y^2+16x+12y=56$

obsidian monolithBOT
willow bear
#

.........ok poly wants to show off so i'm out

viscid thistle
#

then note that

#

$4(x^2 + 4x) - (y^2 - 12y) = 56$

obsidian monolithBOT
viscid thistle
#

(fyi i'm showing more steps than you would do in practice, so you can skip some of these)

frail patrol
#

yeah Ik

viscid thistle
#

note that $(x+2)^2 = x^2 + 4x + 4$

frail patrol
#

I see how you got there

obsidian monolithBOT
viscid thistle
#

so

#

$4(x+2)^2 - 16 - (y^2 - 12y) = 56$

obsidian monolithBOT
viscid thistle
#

this is because we get the 4 when we expand

#

and then we multiply by another 4 at the start

frail patrol
#

ahh

viscid thistle
#

so that's completing the square

#

now

#

note that

obsidian monolithBOT
viscid thistle
#

$(y-6)^2 = y^2 - 12y + 36$

obsidian monolithBOT
viscid thistle
#

so now, we have an extra 36

#

but in our problem, we have a - infront of the parentheses

frail patrol
#

so you add

viscid thistle
#

so it's effectively going to get multiplied by -1

#

yes

#

so we have

#

$4(x+2)^2 - 16 - (y - 6)^2 + 36 = 56$

obsidian monolithBOT
viscid thistle
#

we can simplify further to get

#

$4(x+2)^2 - (y-6)^2 = 36$

obsidian monolithBOT
viscid thistle
#

by moving all the constants to the right

#

now we divide both by 36

frail patrol
#

ohhhhhhh

viscid thistle
#

$\frac{(x + 2)^2}{9} - \frac{(y-6)^2}{36} = 1$

obsidian monolithBOT
frail patrol
#

thank you that makes sense

#

I was just missing the part of moving the constants and diving by the constant

#

thank you once again

copper vigil
#

anyone mind telling me what exactly i did wrong here

#

i mean for the original inequality to be true, x cannot be greater than both the zeros of the parabola

#

i understand what it's supposed to be but i don't get why it's not working out algebraically

viscid thistle
#

there is no mistake

copper vigil
#

but it's clearly incorrect

viscid thistle
#

no it's not

copper vigil
#

if x is greater than -2 then the parabola can be less than 0

viscid thistle
#

yup

copper vigil
#

specifically in the interval (-2,-1)

viscid thistle
#

but you have two restrictions

#

so you take the one which has the greatest 'impact'

copper vigil
#

huh

viscid thistle
#

i.e. restricts it further

#

ok

#

suppose i tell you that

#

a > 5

#

and a > 7

#

Its incorrect.

#

what this means is that a > 7, since that one restricts it more than the other

#

if both have to be true

#

@viscid thistle no it's not

#

nothing about that work is incorrect.

copper vigil
#

oh i see what you're saying and that makes sense

viscid thistle
#

yes

copper vigil
#

but why doesn't that account for the left side of the parabola

viscid thistle
#

because you haven't done those cases

#

both factors can be negative

harsh smelt
viscid thistle
#

and that will also satisfy the inequality

harsh smelt
#

you separated w/o pointing cases

viscid thistle
#

@harsh smelt that matters not

copper vigil
#

so you're saying that i have to split it into 4 different cases, allowing each factor to be both positive and negative

viscid thistle
#

yup

#

that is one way

harsh smelt
#

product of two factors is positive if and only if all factors agree in sign

viscid thistle
#

@copper vigil so how can you do the left side of the parabola, as you described it?

copper vigil
#

let each of the factors be negative so that x+2<0 and x+1<0, so x<-2 and x<-1

#

and then the -2 is the stricter condition

#

oh i see that makes a lot of sense thanks

viscid thistle
#

so usually, there is one more thing you have to check. not for this particular polynomial, but in general

#

which is the in between case

#

for this one, it doesn't matter

#

but for more complicated examples, it can matter

#

$$x²+3x+2>0$$ factoring $$(x+2)(x+1)>0$$ divide the cases $$\begin{cases} x+2>0 \ x+1>0\end{cases} \ \begin{cases} x+1<0 \ x+2<0\end{cases}$$ now find the intersection of both cases and then find the intersection again to reach that $$x\in (-\infty, -2) \cup (-1, \infty)$$

obsidian monolithBOT
viscid thistle
#

but casework will always work

copper vigil
#

so it's not a contradiction to say that x>-2 AND x>-1. kind of stupid in hindsight but glad you told me that

viscid thistle
#

it isn't, they're both true. it's just that they both have to be true the same time, so one ends up overpowering the other, simply put

harsh smelt
#

@copper vigil in most of the cases in quadratics which have two different roots it is enought btw to check middle one interval

copper vigil
#

what is the other thing you'd check for @viscid thistle

viscid thistle
#

well

#

suppose you have something like

#

$\frac{(x-5)(x+2)^2}{(x+3)} \ge 0$

obsidian monolithBOT
copper vigil
#

oh so just discontinuities then

#

i know that

viscid thistle
#

not particularly

#

in fact, they don't even matter here

#

at all

copper vigil
#

what is it then

viscid thistle
#

just an inequality

copper vigil
#

but what would you have to check for

viscid thistle
#

well, you have these things right

#

so try plugging in some large negative numbers

#

like

#

minus a million

#

that is roughly

#

$\frac{(-1,000,000)(-1,000,000)^2}{-1,000,000} \ge 0$

#

do you agree

obsidian monolithBOT
harsh smelt
#

in case polynomial gives it is enough to check signs of (x-5)/(x+3)

viscid thistle
#

@harsh smelt can you go to literally any other channel

copper vigil
#

roughly i guess

viscid thistle
#

yup

#

so that immediately tells us that

#

when x is -infinity, then our inequality is satisfied

#

since the square is going to be positive

#

and we have 2 negative numbers

#

so the negatives cancel out

#

and we're left with a positive number, roughly 1million^2

#

now

#

look at the original expression

#

$\frac{(x-5)(x+2)^2}{(x+3)} \ge 0$

obsidian monolithBOT
viscid thistle
#

when do you think we no longer have two negatives in our fraction?

#

so say we begin at $x = -1,000,000$

obsidian monolithBOT
viscid thistle
#

and we climb towards being positive

#

at what point do you intuitively think we will first lose a factor that is negative

copper vigil
#

-3

viscid thistle
#

yes, after we hit -3 (since we can't actually hit -3 as it is an asymptote)

copper vigil
#

so that's just a vertical asymptote

viscid thistle
#

but like -2.999999999

#

at -3.00000001 we're still negative

copper vigil
#

so it goes to +- infinity yeah i know that

viscid thistle
#

but as soon as x = -2.9999999

#

that factor becomes negative

#

and our inequality is no longer satisfied

#

because the denominator is negative

#

but one of the factors of the numerator is positive

#

right

#

so currently

#

we know that

#

$(-\infty,-3)$ satisfies our inequality

obsidian monolithBOT
copper vigil
#

get to the point lol

viscid thistle
#

lol

#

really man

copper vigil
#

i know what an asymptote is

viscid thistle
#

so

#

at what point do you think we start to satisfy our inequality once more

copper vigil
#

5

viscid thistle
#

yup

#

as soon as we hit 5

#

(since 5 isn't going to make anything undefined)

#

we satisfy our inequality

#

so the point is, we don't have to write down anything on a piece of paper

#

most inequalities you can solve in your head

#

for example

#

i could do the one i posted above in 2 seconds

#

i plug in -1 million

#

i see that it's satisfied

#

i plug in 0, i see that it is not satisfied

#

i plug in + 1 million, i see that it is satisfied

#

and i'm given the bounds at which these changes happens

#

i just have to list them in order

#

and it's done

#

but if you ever get lost, you can always do casework manually

still quarry
elder junco
#

Positive slope

#

A derivative...?

still quarry
#

Hmm yes that proves that it does but as to why is the question.....

past meadow
#

think about the definition of the derivative

viscid thistle
#

hm mean value theorem is the best way to explain #2

#

@still quarry

wide ocean
#

quarter year meaning 4 times a year?

#

does anyone understand?

#

<@&286206848099549185>

viscid thistle
#

@wide ocean yes.

still quarry
wide ocean
#

thanks!

#

@still quarry (0,1) is y intercept

#

plug in 3 for x, and solve for c since it should equal 12

#

and same for b and c

uncut mulch
#

also consider properties of the vertex

still meadow
#

^

still quarry
#

I just got it all anyways but thanks

still meadow
#

Sometimes it's easier to convert from another form to the required rather than finding the function in the required form right away.

still quarry
#

Yes exactly what I was thinking

odd helm
elder junco
#

Good question

still quarry
#

Jeez never seen one of those

elder junco
#

Polar equations...

still quarry
#

Oh....well they are certainly neat when graphed

copper vigil
#

what is cos(3t)

acoustic harbor
#

what do you mean by that?

upbeat bone
#

You can use $\cos(\alpha+\beta)=\cos(\alpha)\cos(\beta)-\sin(\alpha)\sin(\beta)$

obsidian monolithBOT
upbeat bone
#

@copper vigil

viscid thistle
#

For exponential growth and decay I can use any base except for 1, right?

copper vigil
#

any positive base besides 1 or 0

#

not really

#

give context

willow bear
#

as stated no

#

is there a problem you're doing rn

#

thank you for not answering my question

#

as if that needs any proof beyond just writing out the array...

willow bear
#

what's "it"

#

oh so negative numbers don't exist now?

#

m=-1 and n=19 would fit your restriction

#

m=-100 and n=118 would still fit the restriction of m+n=18

#

:/

#

then m and n can only take values between 1 and 17, excluding 9.

obsidian monolithBOT
wide ocean
#

I can't seem to get t=20 (answer) after

#

converting to logs

kindred garnet
#

Can some help me?

hexed ermine
#

Think about it, the lowest it can go is 1 meter

#

When it's at its top it's at 10+1 which is 11 meters

#

So from this theres a vertical translation of 1

#

The min is 1 which is at time = 0

#

Assuming the wheel turns constantly, at t=4min it's at its max

#

So you know it is something to do with a sinusoudal equation

tulip jay
#

1st step should be to draw a picture

#

to try to understand the problem

#

min is not at t=0 tho

hexed ermine
#

How is it not

#

You are loading at t=0 which is your min

tulip jay
#

at 0 you are at 6 o clock

#

which is 11pi/6

#

wait

past meadow
#

how is 6'oclock 11pi/6

tulip jay
#

idk how clocks work

#

lol

hexed ermine
#

Bruh

#

6 o clock is south

tulip jay
#

remember how I said to draw a diagram? I didn't do that

#

smart me

hexed ermine
#

Anyways yeah, draw it out, you'll notice that the min is at t=0, so that makes you think that it has to do with cosine because cosine has an extrema at t=0, so you can manipulate it to give you what you want

#

Just need to scale it by some factor and stretch out the wave so that it reaches its extrema at t=8,

opaque olive
#

How would i go about sketching this graph in the plane of x - y? $\color{red}{|x| + |y| = 1}$

obsidian monolithBOT
past meadow
#

consider cases

opaque olive
#

yeah

#

when x > 0 and y > 0

#

and x < 0 and y < 0

past meadow
#

what happens when both y and x positive, what happens when both negative, what happens when one negative etc

opaque olive
#

the only 2 cases?

#

hm

past meadow
#

x>0 y<0, and X<0, y>0 you missed

opaque olive
#

why do i need to consider those?

#

x can only hold 1 value at a time?

past meadow
#

wym

opaque olive
#

i mean

#

if x > 0

#

y is bigger than zero

#

until 1

#

so

past meadow
#

why is that true?

#

what about x=0.5, y=-0.5

#

that satisfies |x|+|y|=1, but has x>0 and y<0

opaque olive
#

oh

#

so y is a value that changes too?

past meadow
#

yeah theyre both variable

#

just like with when you're graphing anything else

opaque olive
#

usually

#

theres only 1 variable?

#

like

#

f(x) = y

#

y value depends on x

past meadow
#

i see 2 variables there

#

sure, and y's value depends on x here too

#

but

#

y can take multiple values for the same value of x

opaque olive
#

okay

#

so

#

when x > 0

past meadow
#

like x=1/4 gives y=3/4 OR -3/4

opaque olive
#

oh i see...

past meadow
#

so, now consider what the graph looks like for each of those four cases

opaque olive
#

yeah a cube

past meadow
#

thonk cube in 2 dimensions?

opaque olive
#

lol

past meadow
#

do you mean square?

opaque olive
#

yep xD

past meadow
#

if so, yes it is shaped like a square

#

can you draw exactly what it looks like?

opaque olive
#

yeah

#

square

past meadow
#

like with axes and y and x intercepts?

opaque olive
#

it was just a typo xD

#

yeah

#

0,1 to 0,1 -1,0 0,-1

past meadow
#

i assume you mean 1,0 for the first one there

#

and yeah

opaque olive
#

yes

#

its late here

#

lol

#

sorry for mistakes

past meadow
#

nw

opaque olive
#

yeah im gonna give the rest of these questions a go

past meadow
#

gl

opaque olive
#

thanks

viscid thistle
#

can someone

#

help and give me the steps to this

pale bison
#

what have you tried?

#

you should review some examples first

gloomy path
#

pretty straight forward
you need to learn how to multiply matrices

pale bison
#

no shit

gloomy path
#

Ik but like
in this case
there is no way around it

#

either get a tutorial

opaque olive
#

quick question, whats the newline function

#

in Latex

upbeat bone
#

\

opaque olive
#

ok thanks

upbeat bone
#

double \

opaque olive
#

ok

#

For this equation, $|x-1| + |y-1| \leq 1$
I need to consider these equations right?
$\y=-x+3
\
y=x-1
\
y = x +1\y=-x+1$

uncut mulch
#

could. not need.

obsidian monolithBOT
opaque olive
#

i want to sketch it

uncut mulch
#

|x-1| + |y-1| = 1
would have a horizontal and vertical shift of 1 from
|x| + |y| = 1

opaque olive
#

yeah i saw that

#

i could have just translated it by the vector 1 1

fleet yew
#

,w plot abs(x)+abs(y)=1

obsidian monolithBOT
viscid thistle
#

Daaamn

fleet yew
#

Oh my god its a square thats so cool

#

If you consider that abs(x) = sqrt(x^2)

#

You can actually see this as somewhat analogous to the circle equation

#

I wonder if you could parametrize this

#

Like maybe a square sine and a square cosine

barren sapphire
wide ocean
#

I tried 5^2x+6 / 5^4x-16 = 5^6x+21

#

do all 5's cancel out? Or the left side only

#

I can't seem to get the answer either way "1/8"

barren sapphire
#

It was good to convert everything to powers of 5s. Now you need to think, what happens when you divide two powers of 5? For example, (5^3)/(5^2). What does that become (as a power of 5)?

#

@wide ocean

uncut mulch
#

apply the proper exponent laws

fleet yew
#

@barren sapphire for some reason i was expecting it to look like a straight sawtooth wave

barren sapphire
#

You get one if you go by area instead

#

Like, sin θ is the y-coordinate on the unit circle where the area is θ/2. So if you make a "square sin" that's the y-coordinate on that square where the area (counterclockwise from the positive x-axis) is half of the input, you do indeed get a straight sawtooth

barren sapphire
fleet yew
#

@barren sapphire wow

#

That looks really nice

#

I still dont get how exactly you parameterized it though. Those are some really complicated formulas youve got there

#

i'm gonna try doing the math myself because this is really interesting

still quarry
spring relic
#

if d2y/dx2 >0 min pt, if d2y/dx2<0 max pt

opaque olive
#

part 2

#

(ive done part 1)

#

all the x values are squared i see?

#

do i just square root my x intercepts?

#

all my stationary y values should be the same

#

i could just sketch it from scratch but i assume the question didnt intend for it to be done like this

hushed sorrel
#

from part i's sketch, you can again find how many real values of x satisfy the equation for each k in part ii (remember the plus-minus when square rooting, and that square rooting a negative is not real!) and also notice f(x^2) is an even function so it exhibits symmetry about the y axis. Finally it is obvious as x tends to infinity, y tends to infinity, so you should be able to piece this all together @opaque olive

#

they wont expect you to label specific points I dont think, just to get the general shape right

#

is this STEP :p I remember taking it thisyear and step 2 was ass

#

lmao

opaque olive
#

yeah STEP lol

hushed sorrel
#

its quite hard to start off with

opaque olive
#

im pretty sure i gotta label intersections right?

hushed sorrel
#

u UK or international?

opaque olive
#

UK

#

wbu

hushed sorrel
#

same

#

camb maths?

opaque olive
#

yeah its late here

#

nah

#

just for fun

hushed sorrel
#

I think bc its a sketch q then maybe label them?

opaque olive
#

yeah

#

you camb math?

hushed sorrel
#

but in general you dont have to, and in recent years, the papers have been getting longer and longer qs

opaque olive
#

oh ok

hushed sorrel
#

well hopefully lol