#precalculus

1 messages · Page 188 of 1

timid dock
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so we use cos(2π - x) = cos(x) when the value of arccos is not in 0 to pi

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more questions incoming

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y=1/3 sin(-5x)

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does the -5 determine the flip

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and what happens if it's y=-1/3sin(-5x)

steel venture
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sin is odd so a negative number multiplied to the x leads to a flip

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the negative on the outside acts the same way

timid dock
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ok so the signs determine it

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got it

wise bison
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How do I prove (ab)^n = a^n • b^n using induction? Not sure how to do induction with 2 variables.

willow bear
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n natural, a and b real?

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@wise bison

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if so, then you're inducting on n only. a and b are real-valued and hence impossible to induct on.

wise bison
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Oh! I'm so stupid. I'm supposed to use n. Not reading properly. So sorry.

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For n = 1: (ab)^1 = ab = a^1 • b^1
Assuming (ab)^k = a^k • b^k,
For n = k + 1: (ab)^(k + 1) = (ab)^k • (ab)^1 = (ab)(ab)^k = a^k • a^1 • b^k • b^1 = a^(k + 1) • b^(k + 1)
Is this good enough? Sorry, first time doing induction.

willow bear
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(ab)^(k + 1) = (ab)^k • (ab)^1 =* (ab)(ab)^k =** a^k • a^1 • b^k • b^1 = a^(k + 1) • b^(k + 1)

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the equalities i marked with * and ** need to be elaborated on

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you silently used the commutative law

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which you probably should indicate

wise bison
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Oh. I'm not allowed to assume commutativity? I don't see any of this stuff in the examples.

willow bear
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you are allowed to assume commutativity, you just need to be explicit about using it at this level

wise bison
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Ah. Do I also need to state if I use associativity and distributivity?

willow bear
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well assoc tends to kinda bog you down a lot

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more so than commutativity

wise bison
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Oh. Thanks a lot! I'll try to practise more, I guess.

dusky wave
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How would I do this?

uncut mulch
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what have you tried?

dusky wave
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Taking the log of both sides

uncut mulch
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good. continue

dusky wave
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What I get doesnt compare at all to the answer so

uncut mulch
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what do you get?
the answer has several forms depending on the log base you used

dusky wave
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So I get 1-6xlog5=xlog4

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The actual answer is the x I wrote down

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Idk whee the second log 5 comes from

uncut mulch
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distribution/parentheses

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(1-6x)

dusky wave
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Of what

uncut mulch
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never forget PARENS

dusky wave
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So how do you get past this?

uncut mulch
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$\log 5^{1-6x} \neq 1 - 6x \log 5 \
\log 5^{1-6x} = (1 - 6x) \log 5$

obsidian monolithBOT
dusky wave
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Wouldn’t it be x+x

uncut mulch
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wdym?

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apply the log rule properly, then isolate x from there

dusky wave
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I got to log5= 6log5x+Log4x

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Idk what to do with the x’s

uncut mulch
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try not to write the x like that

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it can be misinterpreted as log(5x) and log(4x)

dusky wave
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Kk

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So you can factor it out right

uncut mulch
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which isn't what you have

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yes

dusky wave
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Kk

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Alright thanks a bunch man

carmine birch
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Hey

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at 43

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how do i get z1 to be in trigonometric form

valid violet
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Isnt it already in trig form @carmine birch

willow bear
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no it's not

carmine birch
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nah

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i have to make it be smth like r(cosa +isina)

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in order to use moivre’s formula and the other

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stuff

viscid thistle
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So I'm asked to find the length of the radius of a circle on a graph with the extremities of the diameter being 2,3 and 6,1

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The answer is 2,2 but I'm not entirely sure how

viscid thistle
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<@&286206848099549185>

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@viscid thistle can you elaborate on what you were asked?

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Unfortunately I don't think I can

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On a graph to scale,

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I could take a picture but it's all in French

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There are quite a few people here who speak french (I think)

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if its a graphic, it doesn't matter regardless

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The graphic isn't in the question

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But it is implied that we would need to use the same formula

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That we would if a graph were given

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Wait

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Ah, well, I'll try to know what you mean then. It gives you the coordinates of 2 "ends" of the diameter, right?

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It's asking for the radius so I could just get the distance between the two points right then decide that by two?

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eyup, what I was thinking

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I'm dumb idk y I didn't just think of that it should've came to mind

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since the radius is just D/2

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I'm just scared

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I had to look up radius in english

odd helm
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The answer was supposed to be no solution

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Could someone explain where I messed up

warped willow
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which question

uncut mulch
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number 5?

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i have no idea what you're attempting to do in your work

warped willow
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if it is number 5, its no sol. because the angles dont work

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or my math is off

uncut mulch
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the longest side is opposite the largest angle (in a triangle)

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from that, it should be trivial

broken jungle
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can someone explain to me why we use parametric equations rather than expressing y in terms ofx?
also
why do we have restrictions on the x and y of parametric equations?
like
x = 3t +4
y = t -5
why is x only restricted to x >= 4?

uncut mulch
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i'm assuming t is some sort of variable representing time?

broken jungle
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so t can't be negative?

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in any parametric equation

uncut mulch
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depends on the parameter.

warped willow
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have you heard of negative time?

uncut mulch
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but if it IS time, then it can't be negative

broken jungle
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idk if it's time

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it's just an equation being model by x(t) and y(t)

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if it's not time

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can it be negative then?

uncut mulch
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yes

broken jungle
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wait

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anyone here with a ti84 know how to graph parametric equations

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if I graph

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x = t^2 + t
y = t^2 - t

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it gives me a line

valid violet
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Try extending the t interval

broken jungle
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I extended t to the same as the one I had on desmos

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-500 < t < 500

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but it still gives me a line

valid violet
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Viewing window?pandaThink

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Zoom fit?

broken jungle
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@valid violet I think I fixed it

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I just updated my calculator

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god

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but im like

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still so worried

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bc idk why the updating fixed it

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or if it'll ever stop working again

broken jungle
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got question

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fuck

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it's rotated

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but the question is pretty much

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The area bound by the relation abs(x) + abs(y) = 2 is ?

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Why is it 8 instead of 4?

uncut mulch
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,rotate 90

obsidian monolithBOT
broken jungle
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if I graph abs(y) = 2 - abs(x)

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I find the area using bh/2; which is = 4

uncut mulch
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show me your graph

broken jungle
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@uncut mulch

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what

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wait

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,rotate 90

obsidian monolithBOT
broken jungle
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ignore the f(x) part a thte top

uncut mulch
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that isn't the graph of
abs(x) + abs(y) = 2

broken jungle
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but

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how would I graph abs(x) + abs(y)?

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ugh

uncut mulch
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graph
y = 2 - |x| and
y = - (2 - |x|)
with the domain of x in [-2, 2]

broken jungle
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I don't get it

uncut mulch
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which will get you a square

broken jungle
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how did you come up with that

uncut mulch
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well from
|y| + |x| = 2
rearranged gets
|y| = 2 - |x| right?

broken jungle
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yup

uncut mulch
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from properties of abs vals
y = 2 - |x| OR
-y = 2 - |x| → y = - (2 - |x|) = |x| - 2

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also from |x| + |y| = 2
the maximum value of |x| is 2 which means x is in [-2,2]

broken jungle
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so |y| could be either y or -y?

uncut mulch
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yes

broken jungle
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I thought absolute value means that the value has to be positive

uncut mulch
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for y>= 0 |y| = y
for y <0, |y| = -y

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eg, if y = -2
|y| = |-2| = 2 = - (-2) = -y

broken jungle
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ah okie

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wait

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when you said

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the maximum value of |x| is 2

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how did you get [-2,2]

uncut mulch
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solving the inequality |x| <= 2
but it should be intuitive

broken jungle
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x has to be less than 2

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I get that

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but

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why does it have to be greater than -2

uncut mulch
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what happens when x is <-2?

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what will |x| be?

broken jungle
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OH

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yeah

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sorry

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I get it now

wild wadi
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Hello everyone

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Do any of y’all know how to verify double angle identies

dim jungle
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double angle identities is just a type of the angle sum identities

wild wadi
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Ay thx bro 👌

obsidian frost
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hello

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can someone help me with factoring polynomials

valid violet
obsidian frost
patent beacon
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Guess rational roots

willow bear
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"5 terms"

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kinda worrying that "5 terms" and not "4th degree" is your first description of it

obsidian frost
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roots?

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like it has to equal zero?

valid violet
obsidian frost
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is it not 5 different terms

willow bear
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this polynomial DOES have five terms but that,,, isn't as important as its degree being 4

patent beacon
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So a root of a polynomial is any place it equals zero.
If a polynomial has a root at x = r, then (x - r) is a factor

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We describe a polynomial with its highest degree, not number of terms. This is a 4th degree polynomial. We sometimes call this a quartic.

obsidian frost
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i see

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and what formula am i supposed to use exactly?

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quadratic formula?

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no two numbers multiply to get 60 but add to negative 43 as well

patent beacon
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Quadratic formula works on quadratics

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This is not one of those

obsidian frost
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what formula would you use

willow bear
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i mean first off do you understand why factoring your polynomial is equivalent to solving the equation (your polynomial) = 0

valid violet
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There is a quartic formula but it's not practical, no one uses it

obsidian frost
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to get the simplest form right

uncut mulch
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simplest form is subjective.
do you know about the factor theorem?

obsidian frost
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no never learned that

patent beacon
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What happened right after you took that picture?

obsidian frost
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i took it right before class ended

patent beacon
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Like, have you never seen a polynomial of degree higher than 2 get solved?

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Or factored

obsidian frost
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i have

uncut mulch
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although sometimes not explicitly stated, you should have applied it in some form when doing quadratics
^

obsidian frost
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but those are like one step equations

patent beacon
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"those"?

obsidian frost
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polynomials with degrees of 2

patent beacon
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Yeah. Larger ones are a bit different

obsidian frost
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i dont know how to solve larger one outside of 2nd degree

uncut mulch
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do you agree that if
a is a root of P(x), then P(a) = 0?

obsidian frost
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yes

valid violet
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No

obsidian frost
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you use synthetic division to check that

uncut mulch
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whoops my mistake

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^ and from that (x-a) is a factor of P(x)?

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missed a line

obsidian frost
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ummm

uncut mulch
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if a is a root of a polynomial P(x), then
P(x) = (x-a)Q(x)
P(a) = (a-a)Q(a) = 0

valid violet
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this is a conseqence of Bezout's identity

uncut mulch
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sry about those typos

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to find possible "nice" roots, you want to apply the rational root theorem

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which involve testing: $\pm \frac{ \text{factors of constant term}}{\text{factors of coefficient of leading term}}$

obsidian frost
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never used rational root

obsidian monolithBOT
uncut mulch
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here the factors of the coefficient of the leading term is 1, so you would test +- factors of 60

obsidian frost
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all through synthetic division correct?

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if it equals 0, then its correct

uncut mulch
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more efficient to test if its actually a root first

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from factor theorem

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and then do the division if it is

obsidian frost
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but idk how to factor that in the first place

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i cant factor -43x + 60

uncut mulch
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you don't factor like that

obsidian frost
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no possible values

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foiling?

uncut mulch
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eg if you test whether x=1 is a root.
P(1) = 1 + 3 -21 -43 +60 = 0

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then (x-1) is a factor

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then you do the division

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which makes it easier to find your other factors

obsidian frost
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wait isnt the division that same thing as inputting the value into x to get 0

valid violet
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P(a)=the remainder of dividing P(x) by (x-a), i think that's your question

upbeat prairie
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I can't seem the find the equation of the asymtotes anywhere

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Could someone tell me what the formula was

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I remember it was something like

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y = a/bx

hollow bluff
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what would this middle number be

viscid thistle
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did someone say

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"r o w e ch e l o n f o r m"

vague zephyr
patent beacon
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Thoughts so far? Have you got a)?

vague zephyr
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2

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sorry about the late response, I was busy

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i cannot figure out the horizontal asymptote

stark trout
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where do you think they're at?

viscid thistle
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I am having trouble with sin(6theta)cos(2theta)

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I know the formulas to seperate them

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I know sin(6theta) can be turned to

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sin(2theta+4theta)

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can some one help me with this problem

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I have been stuck with this problem for a while now

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@viscid thistle

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do you think you can help me with this?

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I worked with my professor on this question

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how ever i seem to have forgotten the next step after this

fluid shore
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?

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You're having trouble with an expression?

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What's the question? You want to simplify sin(6theta)cos(2theta)

viscid thistle
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yes

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@fluid shore well no

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I need to express

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it as a sum

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that contains only sines or cosines

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i am confused as to where to continue

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I managed to get sin(6x)

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down to sin(2x)cos(4x)+cos(2x)sin(4x)

fluid shore
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Do you know the addition formulae?

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Okay

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Then?

viscid thistle
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I am confused after that part

fluid shore
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Keep reducing and simplifying

viscid thistle
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do i reduce the cos(4x)?

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wuldnt they just be equal to

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like 1?

fluid shore
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Well, yes you do reduce it

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?

viscid thistle
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so since

fluid shore
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Since when would cos(4x) be equal to 1?

viscid thistle
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sin(2x)sin(2x)-cos(2x)cos(2x)

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would be wha it would be reduced

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wait no that's if its plus i think

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yeah

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so sin^2(2x)

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sin^2(2x)-cos^2(2x)

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if i am not mistaken?

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(sin(2x))^2-(cos(2x))^2

fluid shore
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Wot

viscid thistle
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is that not what it is reduced to?

fluid shore
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Okay okay, write it down on a piece of paper and show me

viscid thistle
#

cos(4x)

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Oh okay

fluid shore
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No. cos(4x) = (cos(2x))^2-(sin(2x))^2

viscid thistle
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oh right sin is after

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yeah that's what i tried to get to]

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i think this is the part where i am totally lost

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after i get to this section

fluid shore
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,rotate

obsidian monolithBOT
viscid thistle
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that's neat

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okay

fluid shore
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Can you simplify further?

viscid thistle
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lets see

fluid shore
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Use identities. Basically, just spam the identities as much as possible but be smart about their use as well

viscid thistle
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right

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wat no that's the wrong

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thing

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its sin(6x)sin(2x)

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thatdoesnt matter

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all that much

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from where you are at with that but i wonder if i have to use that someway

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also isn't it

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wait nvm

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don't you have to reduce sin(4x) aswell?

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oh right

fluid shore
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Ah I'm sorry, you mentioned that you wanted to simplify sin(6x)cos(2x)

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My bad

viscid thistle
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its okay

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also

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i am confused at this spot

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so sin(4x)cos(2x)

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how does that convert to

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2sin(2x)cos^2(2x)

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?

fluid shore
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Well,

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Sin(4x) = 2sin(2x)cos(2x)

viscid thistle
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oh wow

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that's neat

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right

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ohhh right

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you did the

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formula

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ahhh isee that makes sense

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and that's why its cos^2(2x)

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ahhokay

fluid shore
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🙂

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Yeap, I just dabbed my way through it really fast

viscid thistle
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then you took out the factor

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common factor

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sin

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wait

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no

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you distributed?

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interesting

fluid shore
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No. I added the first term in the bracket to the third time

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Now, you can simplify further by removing the cos^2(2x) using a particular identity

viscid thistle
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I know the final form is something like 2cos or 2sin(theta)sin(2theta)

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...

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i for got

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that's what i had when i was with my professor

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hmm

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cos^2(2x)

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that's

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hmm i am like not sure at all to be honest at the moment

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all i know is

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oh wait

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i know

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cos^2-1

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= sin^2(2x)

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cos^2(2x)-1

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is that it?

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ah no

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i mean

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sin^2(2x)-1

fluid shore
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Sin^2(2x) + Cos^2(2x) = 1

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:/

viscid thistle
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right

fluid shore
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Simplify further lol

viscid thistle
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hmm

fluid shore
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Don't give up, it's a lot of work but you can do it

viscid thistle
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I don't wanna ever give up

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on math

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I am a programmer so i need to get my math credits

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despite having a 4.0 i still struggle a lot and in the end after the hard work i manage

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my final is in a few weeks so i am going over all the things i am having trouble remembering

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this is the sole problem that i am pooped with haha

fluid shore
#

Having a 4.0 means absolutely nothing if you don't have an intuition for what you're doing

viscid thistle
#

i appreciate your help

fluid shore
#

Forget about remembering things. Focus on understanding.

viscid thistle
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yeah I agree

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Right

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lets see

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so I was thinking

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3sin(2x)(sin^2(2x)-1)

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do i distribute this?

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hmm

fluid shore
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Okay first of all

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Is that the correct formula?

viscid thistle
#

lets see

fluid shore
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Is that the correct substitution for cos^2(2x)

viscid thistle
#

give me 2 seconds

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i need to revisit

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oh is it 1-

fluid shore
#

Think, think, think

viscid thistle
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1-sin^2(2x)?

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yeah i am pretty sure that is it

fluid shore
#

Idk, you tell me? Is it the correct formula?

viscid thistle
#

yes

fluid shore
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Good. Have some more confidence in yourself

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Now, what's the next step?

viscid thistle
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hmm

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I should then be able to distribute 3sin(2x)

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3sin^3(2x)

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oh

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wait

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then

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3sin^3(2x)-3sin(2x)

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(3sin^3(2x)-3sin(2x)) but then i should be able to subtract an exponent from this

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3sin^2(2x)

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making it that

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is that correct?

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wait

fluid shore
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Wait, are you sure you're doing your algebra correctly?

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Okay to simplify things

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Let sin(2x) = u

viscid thistle
#

hmm okay

fluid shore
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Now, you have 3u(1-u^2) - u^3

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So, simplify that

viscid thistle
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got it

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okay i got 3u-2u^3

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2u^3-3u

fluid shore
#

Are you sure that's the correct simplification?

viscid thistle
#

i am 80% sure

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lets see

fluid shore
#

Look very closely.

viscid thistle
#

so first distributing

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3u

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to 1

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would be 3u

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then to u^2

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would be 3u^2

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so 3u-3u^3

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then i subtract u^3

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oops

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si teag

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so i sub u^3

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to 3u^3

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making it 2u^3?

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2u^3-3u

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hmm

fluid shore
#

No .

3u(1-u^2) -u ^3 = 3u -3u^3 - u^3 = 3u -4u^3

viscid thistle
#

aihiflf

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I am sooooooooo stupid!

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AHHHH!

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ITS A NEGATIVE AHHHHHH

fluid shore
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No you're not. You just needed a nudge in the right direction

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Take it as a learning experience and move forward

viscid thistle
#

No i am actually stupid right now haha

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I had 3 hours of sleep

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last night

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I apparently got 15 extra points on my final exam for no reason

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for my computer science class

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apparently colleges don't even look at the extra points

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gotten in classes

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despite me having 132.35% lol

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and wasted my sleep

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over that which was useless

fluid shore
#

Then, you are not at your best state of mind to solve problems. You can't call yourself stupid if you're not in the best mental state to solve a problem.

viscid thistle
#

Haha thanks for cheering me up

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I was proud i got the extra credit though

fluid shore
#

That's a job well done to you

viscid thistle
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But yeah

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I will have 2 days of good sleep

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on my day of the final exam

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exams are on the 12th

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so 7 more days yikes

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I am not nearly prepared yet considering ic ant even do simple algebra

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eek

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okay lets continue

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so now that we have

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3u-4u^3

fluid shore
#

That's not fair to yourself. You're tired. Everyone makes mistakes when they're tired.

viscid thistle
#

Haha true.

fluid shore
#

Yeap, let us continue

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Now, do you have a way of simplifying sin(2x)

viscid thistle
#

hmm

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oh

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isn't it

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2sin(x)cos(x)?

fluid shore
#

Are you sure?

viscid thistle
#

yes

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i am 100% sure lol

fluid shore
#

Good.

#

Continue

viscid thistle
#

hmm

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3(2sin(x)cos(x)) -4(2sin(x)cos(x)) )^3

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6sin(x)3cos(x)-(8sin(x)-4cos(x))^3

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is this the correct path?

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hmm

fluid shore
#

Hmmm are you sure about that?

viscid thistle
#

no honestly I am not

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hmm

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so is

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3u -4u^3

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and u = sin(2x)

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sin(2x)=2sin(x)cos(x)

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3(2sin(x)cos(x))-4(2sin(x)cos(x))^3

fluid shore
#

Yes. If there are too many terms, then just evaluate each term one by one

viscid thistle
#

hmm that looks right

fluid shore
#

Go on

viscid thistle
#

I think 6sin(x)3cos(x)-(8sin(x)-4cos(x))^3 is correct

#

hmm lets see

fluid shore
#

Nope

viscid thistle
#

oof

#

lets see

fluid shore
#

Where did that minus come in suddenly?

viscid thistle
#

3u -4u^3

fluid shore
#

With your second term, are you sure you're doing the algebra properly?

viscid thistle
#

hmm lets see

#

-4u^3

#

-4(2sin(x)cos(x))^3

#

(-8sin(x)-4cos(x))^3

fluid shore
#

,rotate

obsidian monolithBOT
viscid thistle
#

ohh the root 3

#

i thought that was after

#

wait

#

8^3

fluid shore
#

Root 3? You mean the cube?

viscid thistle
#

oh right

#

yeah cube sorry

#

8*8=64

#

so 4*4

#

= 16

fluid shore
#

Wait hold on, you're trying to simplify sin(6x)sin(2x), yes?

viscid thistle
#

yes

#

wait no

#

I am trying to

#

express as cosine or sine

#

prompt is

#

:Express the given product as a sum containing only sines or cosines.

fluid shore
#

Right. So express it as a sum of sin(x) & cos(x)

viscid thistle
#

hmm

#

What do you mean by that

#

oh frick

#

x3

#

not x2

#

222 = 32

#

right

#

umm

#

e.e

fluid shore
#

Like, basically, the thing inside the brackets cannot be anything other than an x?

#

HUH

viscid thistle
#

?

fluid shore
#

222 = 32?

viscid thistle
#

2*2=4

#

Idjlkaidf

#

Umm

#

UMMMM

fluid shore
#

Lol

viscid thistle
#

8*4

#

e.e

fluid shore
#

4*2^3 = 32

viscid thistle
#

32

fluid shore
#

Lol

viscid thistle
#

e.e

fluid shore
#

You can't write it as 222 =32

#

People will think you're mental

viscid thistle
#

XD

#

I am sorry eeeek

#

so when you distribute it doesn't get sent to cos?

#

that's interesting

#

i guess it looks different

#

Ill have to remember it is a polynomial and sin(x) is basically x

#

or sin(2x) is basically x

#

hmm okay

#

6sin(x)cos(x)-32sin^3(x)cos^3(x)

#

so we need to get rid of

#

cos or sin

#

is the next step i believe

#

so i can subtract those

#

no i cant

#

umm

#

hmm

#

lets see

fluid shore
#

Remember, you need to simplify it as much as possible

viscid thistle
#

hmm factor?

#

factor out a 2

#

3sin(x)cos(x)-16sin^3(x)cos^3(x)

viscid thistle
#

,rotate

obsidian monolithBOT
#

Couldn't find an attached image in the last 10 messages

viscid thistle
#

,rotate

obsidian monolithBOT
pale bison
#

did your dog ate all the pixels

signal mountain
#

Hi. If I have f(x)=2x^2+kx-4k how do I find values of k for which f(x)=0 has real solutions?

narrow marsh
#

Show what uve tried

signal mountain
#

i solved the discriminant and got k^2+32k >= 0

narrow marsh
#

ok

signal mountain
#

but that didn't give me the correct answers according to the book

narrow marsh
#

What are the answers in the book

signal mountain
#

k <= -8, k>= 0

narrow marsh
#

Well Im mystified

signal mountain
#

printing error?

narrow marsh
#

cant see anything wrong with your working at a glance

#

b^2-4ac has to be bigger than 0

fluid shore
#

Did you put the correct quadratic equation above?

narrow marsh
#

thats

k^2 + 32k surely

fluid shore
#

Is the question that you typed in exactly the thing stated in the book?

#

Just a bit of a difference could result in a different answer. That's why i'm asking.

signal mountain
narrow marsh
#

Pretty sure its wrong. One way to check is to plug in something like -8

fluid shore
#

Yea the book seems to be wrong.

narrow marsh
#

The book forgot the 4 in 4ac most lilely

signal mountain
#

ok, thanks guys ❤️

iron spoke
#

hey, can someone help me out?

fading token
iron spoke
#

if you have a fraction like 2x-1 over 2x, you can not cancel out the 2's right?

uncut mulch
#

be more specific, depends what you are doing overal

#

$\frac{2x-1}{2x}$?

obsidian monolithBOT
iron spoke
#

trig identities

#

yeah, that one

uncut mulch
#

and what do you think it could equal to?

iron spoke
#

1x over 2x

uncut mulch
#

that wouldn't be allowed, i don't know what you even did to get that

iron spoke
#

yeah i got confused

uncut mulch
#

an alternate form would be:

narrow marsh
#

@iron spoke

$$2\times 3 + 1\over 2$$

obsidian monolithBOT
uncut mulch
#

$\frac{2x-1}{2x} = \frac{2x}{2x} - \frac{1}{2x} = 1 - \frac{1}{2x}$

obsidian monolithBOT
iron spoke
#

so in terms of 2sin(x)-1 over 2cos(x) those are the steps i would do?

uncut mulch
#

can you post the whole question and what its asking for?

iron spoke
#

okay

#

let me find an example if thats okay with u

uncut mulch
#

that is very different from what you were asking

iron spoke
#

i could not find an example, my bad

#

But there is situations where i come across 2sinx+cosx over 2sin^2x and tried to cancel out the coefficients of 2 which gave me different answers

#

thats why i was wondering if u can or can not cancel the 2's out

uncut mulch
#

$\frac {ab + c}{ad} \neq \frac{ \cancel{a}b + c}{ \cancel{a}d}$

obsidian monolithBOT
uncut mulch
#

are you attempting to cancel like that?

iron spoke
#

yeahh, thats what I mean

uncut mulch
#

that would not be allowed

iron spoke
#

oh i see

uncut mulch
#

you are attempting to divide both the numerator and denominator by "a" to cancel it
however that would ignore the "c"

iron spoke
#

oh alright, so whenver its + or - that would not be allowed?

narrow marsh
#

Try cancelling the 2s in that

#

3.5 = 4?

iron spoke
#

yeah i get it now aha

#

thanks alot you two!

signal mountain
narrow marsh
#

whatve u done

signal mountain
#

not much

#

i know if x-2 is a factor then f(2)=0 but i'm not sure if that's relevant

fluid shore
#

What does it mean for the given polynomial to be divisible by some linear factors.

#

Of course it is. It gives you the possibility of forming two equations with a & b. Forming two linear equations in a & b will surely allow you to retrieve them.

#

lol shuri

#

nice

narrow marsh
#

what i was about to say probably woulda worked

#

ehh

#

or maybe not

signal mountain
#

so i have f(2)=18-4a+2b

narrow marsh
#

anyway ^ is easiest

fluid shore
#

where R(x) is the remainder polynomial

#

Of course, I'm being very sloppy but I don't quite care tbh.

#

Let me know if I've made any arithmetic errors lol

#

I'll probably want to write out proper derivations of all these results when I wake up.

signal mountain
#

ah i think i get it now

#

thanks

fluid shore
#

🙂

viscid thistle
#

are my calculations are correct?

stark willow
patent beacon
#

1 + 0i

#

Is a 4th root of unity, because if you take the 4th power, you get 1

stark willow
#

so i guess use
$r^n*(e^{in\theta})$

obsidian monolithBOT
patent beacon
#

You get very far with that, yeah. Just gotta know how to use it

valid violet
#

the correct way to take nth roots of unity in general is to write

#

where this is to be understood as an equality of multiple-valued expressions

#

if you don't know what I mean by multiple-valued I can explain

#

oh, typo

#

sec

#

$1^{1/n} = e^{2 \pi i k/n}$

obsidian monolithBOT
valid violet
#

where k is an integer

#

for k = 0, 1, 2, ..., n-1 you'll get n answers and then you'll start repeating answers

#

for k >= n

#

latex bot broke D:

#

oh we're in the precalc chat

#

maybe you don't know enough to use that method then

broken jungle
#

guys

#

i ned help

#

So you got the question

#

A salad bar has 7 ingredients. How many different salads are possible where two salads are different if they don't include identical ingredients?

rich ocean
#

wouldnt it be 2^7 - 1

#

i assume each of the 7 ingredients can either be present or not present in the salad, and that you need at least 1 ingredient (meaning the only invalid combination is no ingredients)

#

but the "if they don't include identical ingredients" throws me off a lil cuz isnt that obvious

obtuse stirrup
red niche
#

Okay what's the question

obtuse stirrup
#

on the interval [-7,-5]

#

is it wrong to say there are multiple global max

#

on that interval

red niche
#

What is the question asking you?

obtuse stirrup
#

or is that just completely wrong because global extrema refer to the entire function

#

theres no question, im just trying to understand this for myself

red niche
#

Okay

#

So first and foremost, you know what a local maximum/minimum is right?

obtuse stirrup
#

yes

red niche
#

Okay, so if the question asks something like:

In which interval are there local maximum/minimums for the function, f(X)?

A) [-7,-5]
B) [-2,4]
Etc.

Then your answer would be fine.

obtuse stirrup
#

Ok im just trying to understand the rigorous definitions of local and global extrema properly

#

like for example the function sin(x) has max value of 1 recurring

#

and min value of -1

#

All those points are local max and local min on its domain but does it have an absolute max and min?

red niche
#

That is the absolute max and min

obtuse stirrup
#

So there CAN be multiple occurence of the absolute max and min?

red niche
#

does not have to be unique. It just has to be greater than or equal to all other values

obtuse stirrup
#

Ok I found the rigorous definition

#

so yea there can be multiple counts of local max and min

#

thanks

#

@red niche Also the answer sheet for the previous question says it's only A

#

I dont know what function says otherwise though

red niche
#

@obtuse stirrup The answer sheet is wrong then

#

There is a local maximum at X= 5.

Then f''(X) <= 0 will always follow

obtuse stirrup
#

Oh wait I think you're right

#

because the slope is positive approaching x and negative past x

#

wait no hmmmm

#

wait yea would it have to cross the x axis like this

#

to some degree

#

forgive my terrible drawing

#

therefore the second derivative will always have to positive

#

Nvm I lied thats the exact reason why its only A,
B and C say less than 0

hexed geyser
#

hey

#

ayone on right now?

#

how do i do this

#

like i have no idea how to "work backwards" with the quotient rule

#

like im trying to think of, what equation can be derived to give -13/y^14

#

and its frying my brain

#

ill try rewriting it as -13*y^-14 one sec

hexed geyser
#

i got it im good guys

harsh cipher
#

I need help setting the appropriate windows with this question.

#

I can't get the graph on my calculator to look like the solution. 😦

harsh cipher
#

nm figured it out

harsh cipher
#

how do I solve the second line with TI83 calculator

#

y= log base 1/3 (2) +1

willow bear
#

what

#
  1. why is this in this channel
  2. why are you pinging me
  3. what does this have to do with math
#

blink blink

#

what the fuck are you on about

#

you have not answered even one of my 3 questions

#

what feet pics

undone pawn
#

lmao

viscid thistle
#

wtf happened here lmao

fluid shore
#

Ah

#

Some guy asked for feet pics

#

& Ann felt displeased. So that guy was kicked

#

To be fair, it was really creepy

willow bear
#

i didn't feel displeased, i felt utterly disgusted

fluid shore
#

Ah yes, that ^

heady jewel
#

Bruh

fluid shore
#

d(Bruh^2)/d(Bruh) = 2*Bruh

reef moth
#

woah

fluid shore
#

Bruh

undone pawn
#

woah

fluid shore
#

bruh

heady jewel
#

hurb

nova dew
#

$\lim_{x\to\infty} \frac{2x + 1}{2x^2 + 3x + 5}$

obsidian monolithBOT
nova dew
#

so

fluid shore
#

Okay, what have you thought of?

nova dew
#

my reasoning is

#

that

#

the denom is quadratic

#

So increases at a faster rate than the linear numer

#

so it should be =0?

willow bear
#

yes, if $\deg(P) < \deg(Q)$, then $\frac{P(x)}{Q(x)} \to 0$ as $x \to +\infty$.

obsidian monolithBOT
nova dew
#

what happens if $x\to -\infty$

obsidian monolithBOT
willow bear
#

think about it yourself

fluid shore
#

What do you think happens? @nova dew Make arguments 😄

nova dew
#

It would pretty much be the same I assume

#

since you know -0=0

willow bear
#

not quite

nova dew
#

hmm well the denominator still does increase at a faster rate than the numerator right?

willow bear
#

P(-x) and Q(-x) have the same degree as P and Q respectively

nova dew
#

ok so it would still be zero then

willow bear
#

yes

nova dew
#

is this how you actually calculate limits? like look at how things change or is there a "formal method"?

willow bear
#

...

nova dew
#

why the ellipsis

fluid shore
#

Well, there is a formal definition of a limit. But calculating limits themselves often requires a bit of creativity

#

There are some limits that require a few more techniques that you'll learn down the road

#

Like L'Hopital's Rule, for example.

#

But yea, it's just something you need to get practice with.

obsidian monolithBOT
nova dew
#

I see

trim fable
#

how would

#

u do this

#

1a.)

#

nvm

#

i got it

agile steppe
#

Hi

#

How do you do this?

#

I know area of speed time graphs gives distance, but what do I do if it is curved?

serene heath
#

Do what it says

#

3 rectangular strips

#

U only need an estimate

ripe dust
#

How did they simplified the input to 8,

#

the only thing I think that I can do is bringing the 2 in front

#

ah nvm lmfao exponent rule oof

#

the fact that it's written as ln^2(stuff) instead of (ln(stuff))^2 fucked me up there

trim fable
#

how would u do

#

3a

serene heath
#

Log properties

trim fable
#

ik but

#

im not

#

getting the

#

right answer

uncut mulch
#

show your work

trim fable
#

ok

#

i did

#

log8(24x4) over log8(3)

#

=32

#

=2^6

#

lol

#

the answer is 5/3

#

lol

#

@uncut mulch there

uncut mulch
#

uh... recheck your log rule for subtraction

trim fable
#

uh

#

u divide

uncut mulch
#

you divide the argument

trim fable
#

oh

#

?

uncut mulch
#

=log_8(24*4 / 3)

trim fable
#

yeah

#

which is log8(36)

#

right?

#

32*

uncut mulch
#

log_8(32)

trim fable
#

yeah

uncut mulch
#

and then apply change of base

trim fable
#

log8(2^6)
6log8(2)

uncut mulch
#

2^6 \neq 32

trim fable
#

6log(-1/3)

#

right?

#

the answer is 5/3

#

so im confused

#

lol

uncut mulch
#

fix your power first

#

also how did the argument of your log become negative?

#

2^6 \neq 32

trim fable
#

huh

#

why

#

that?

uncut mulch
#

,w calc 2^6

obsidian monolithBOT
trim fable
#

64/32 =2

uncut mulch
#

how does that change the fact that 32 isn't the same as 2^6

trim fable
#

oh

uncut mulch
#

and the next issue,
log8(2) is just 1/3

trim fable
#

ye

uncut mulch
#

NOT log( - 1/3)

trim fable
#

oops -3?

uncut mulch
#

no

trim fable
#

no?

#

coz

uncut mulch
#

1/3 is not the same as -3

trim fable
#

uh

#

isn't

#

-3 just 1/3

#

tho

#

wait

#

NO

#

i meant

#

3^-1

uncut mulch
#

i mean you could write it like that if you want

trim fable
#

ye

uncut mulch
#

and overall you should have
= log_8(2^5) = 5log_8(2) = 5 * 1/3 = 5/3

trim fable
#

ohhhhh

#

okkkkkkk

#

thanks

uncut mulch
#

there are major issues with your notation

trim fable
#

oh

#

rip

#

@uncut mulch

#

i need more help if thats fine

#

with d

uncut mulch
#

what have you tried?

#

this looks less complicated than the previous one

trim fable
#

oh really

#

log5(10x(25/4)^1/2)
=log5((250/4)^1/2)

#

and now im stuck

uncut mulch
#

oh no, you can't multiply the 10 into the square root like that

#

firstly, do you think you can simplify the sqrt(25/4)?

trim fable
#

lollllllllll

#

5/2

#

oh..

#

ok i see

#

ik what i did now

#

ok makes sense

#

thanks 😛

trim fable
#

oh

#

uh

#

for e

#

when u divide

#

square root 5 by square root 40

#

do the square roots cancel?

#

@uncut mulch

uncut mulch
#

you can divide the terms inside the root, but the sqrt remains

trim fable
#

oh so

#

then

#

ok

#

so how wouldi

#

simplify

#

square root of

#

1/8

#

2-3 (so -3 x1/2) = -3/2?

#

2^-3/2?

#

or 2^1/6

uncut mulch
#

2-3 (so -3 x1/2) ?

trim fable
#

2^-3

#

so the -3 times the 1/2 from the

#

square root

#

but the square root

uncut mulch
#

1 sec

trim fable
#

to get rid of it

#

ok

uncut mulch
#

2^(-3/2) looks ok

trim fable
#

ok

#

yay

#

oh

#

i needed help with this

#

the

#

6 square root 3

#

is confusing me idk what to do with it

uncut mulch
#

combine your logs and simplify first, worry about the radical later

trim fable
#

but

#

its

#

log 32 (24/16x6 square root 3)

#

then

uncut mulch
#

*log_3

trim fable
#

log 32 (1/4square root3)?

#

yeah

#

oops

uncut mulch
#

no, the 6sqrt(3) multiplies to the numerator

trim fable
#

?

#

why

uncut mulch
#

because you are "adding" log_3(6sqrt(3))

#

so multiplication, not division

trim fable
#

ye but

#

the first part was

#

division so

#

doesn't the division go with the

#

wait

#

ok

uncut mulch
#

you are subtracting log_3(16) so you divide by 16

trim fable
#

yea

#

ok

#

so