#precalculus

1 messages · Page 165 of 1

patent beacon
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@candid onyx
I don't know what these drunkards are saying, you're way off. If f(x) = x² + 1, what's f(x + h)?

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The answer to that is (x + h)² + 1

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Your difference quotient will involve x

acoustic hazel
proud wraith
uncut mulch
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which part are you struggling with?

proud wraith
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I just don't really know where to begin

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So I guess "a"?

uncut mulch
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ok, so what is the value of the curve at x= -1?

proud wraith
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1

uncut mulch
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ok good

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now for part b,
when is f(x) = -4?

proud wraith
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(-1,2)?

uncut mulch
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you didn't need help after all

proud wraith
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Thanks. It helps when you have someone walking you through it.

pine temple
mental rivet
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what do you not understand @pine temple ?

pine galleon
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what is a domain maybe ?

acoustic hazel
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A domain is the set of numbers you can input into a function and get a result

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Like, for sqrt(x), the domain is x>=0, since and negative x won’t give a real result.

pine temple
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i know what the domian is, i just dont understand how he got the conditions of it

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bc when i solved for x>=0

acoustic hazel
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So, is this your work?

pine temple
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no its an answer key

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want me to show work

acoustic hazel
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What part do you get lost at

mental rivet
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you shouldn't solve for x>=0 , you should solve for >=0 that is under the root

pine temple
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i get lost at the number line

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graphically it makes sense but our teacher doesnt give enough time to graph it

mental rivet
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first make sure when the function exists, like in the previous example as @acoustic hazel said, everything under the root must be positive, and denominator shall not be 0.

now, find the roots of the eq, place the roots on the number line, now, the extreme right side of the roots is taken +ve and towards left change sign alternatively

acoustic hazel
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Once you’ve factoried, you know the roots of the equation. Since the roots of an equation are where it changes between positive and negative, you mark the roots on the number line. Since you change between + and - at each root, you know it has to alternate between + and -, so you pick a random value between 2 roots, put it into the equation, and label the interval you took the value of x from as + or - depending on the output

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Do this for a random number in each interval between roots

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And you get the + and - for each interval

pine temple
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ohh you have to pic numbers btwn said values

acoustic hazel
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Yep

pine temple
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okay that clearss it up because i was going off my factored equation

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tyty

acoustic hazel
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Preferably easy ones, like 1

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Np

pine temple
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👍

mental rivet
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for the 4th question, the function exists only if the expression (x^3 - 2x^2 - 3x) is >=0 , now finding the roots for that gives --- {0,+3,-1} arrange them in ascending order on a number line.
- + - +
<--------(-1)------(0)-------(+3)-------->
initially our conditions were >=0 , so we need +,
which is why the answer is [-1,0] U [3, inf]

torpid flax
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It seems to me like these width, length, and height values should be taken as "exact" as it doesn't say anything about those values being measured. Why does this not become the case?

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Or should I assume numbers are inexact unless specified explicitly, or are countable in nature?

slate wigeon
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For the notes sorry I’m garbage at math

mental rivet
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which a ?

slate wigeon
mental rivet
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set numerator = 0 then solve for x

slate wigeon
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Ok

viscid thistle
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,rotate 270

obsidian monolithBOT
viscid thistle
tepid flare
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@torpid flax if sig figs are mentioned, it implies inaccuracy is a possibility
most of the time

sick seal
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can someone help me understand where 5/x+1 came from?

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whats shown is all thats given.

short sorrel
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g(x) isnt defined? at all?

sick seal
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yeah, checking previous slides it dose not seem to define g(x)

short sorrel
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huh

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i guess they just forgot to mention that $g(x) = \frac{5}{x+1}$?

obsidian monolithBOT
sick seal
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i would have to assume so.

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ill email prof. just wanted to check in here first.

short sorrel
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yeah, good idea.

sick seal
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thanks man

candid onyx
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the domain of f? do is set x^2+x to zero?

uncut mulch
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what's the definition of the domain?

candid onyx
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all possible x values

uncut mulch
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and what would be the possible x values of this function?

candid onyx
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all real numbers?

viscid thistle
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(x+10)/(x-9) the x and y intercept for this is (-10,0) and (0,-10/9) but I am still getting marked up for this on my quiz zzzzz

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I tried both ways and it doesn't even specify to put it as a point what am I doing wrong

willow bear
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it doesn't look like you're doing anything wrong

uncut mulch
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can you show the full question

viscid thistle
willow bear
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does it still mark you wrong if you try to put these down as points

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ie (-10, 0) and (0, -10/9)

viscid thistle
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yeah

willow bear
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weird

viscid thistle
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Yeah think it might be a bug on mymathlab, oh well.

bleak lance
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Find an equation for the line with the given properties. Express your answer using either general form or the slope-intercept form of the equation of a line. Parallel to the line y=9x; containing the point (-5,7)

willow bear
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what have you tried and where are you stuck?

bleak lance
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The issue is that the problem is different and I always have issues solving problems that are of different kinds lol ;-;

willow bear
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different than what?

bleak lance
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Find the equation of the line parallel to 4x+y=-8 and through point (2,-3)

willow bear
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how is this problem any different?

bleak lance
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Hmmmmm

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idk

willow bear
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have you actually TRIED doing the first problem you posted here, instead of setting up a "this is different" mental block for yourself

bleak lance
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Issue is that how can there be two y's?

willow bear
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wdym by "two y's"?

bleak lance
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idek

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something like 2x+5x=7

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where y=5x

short sorrel
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i'm... confused

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so x and y are constants?

bleak lance
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I guess

short sorrel
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i dont see how that relates to your original problem though

bleak lance
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Idk either

short sorrel
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...

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ok so

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we have a line "Parallel to the line y=9x; containing the point (-5,7)"

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do you know what it means for lines to be "parallel"?

bleak lance
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2 lines that dont intersect

short sorrel
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yes, but what does that tell us about the lines?

bleak lance
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They dont intersect. They simply dont touch.

short sorrel
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that's true, but again, it's not what i'm looking for

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lets say you have the equations of two lines

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how do you tell whether they're parallel

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without drawing them out?

bleak lance
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The slopes have to be equal still

short sorrel
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right, equal slopes

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so lines are parallel if they have the same slope

bleak lance
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And they need different y intercepts

short sorrel
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therefore, if our line is "Parallel to the line y=9x; containing the point (-5,7)"

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it has the same slope as y = 9x

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so what's its slope?

bleak lance
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Thats the tough part. The conufsing part to me is that y=9x.

short sorrel
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y = mx + b

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y = 9x + 0

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so whats the slope?

bleak lance
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9

short sorrel
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right.

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so the slope of our line is 9

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and it has the point (-5, 7)

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can you use that information to find its equation?

bleak lance
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Yup

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9x--5=9x(x-7)

short sorrel
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no, this is a new line.

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y no longer equals 9x

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y = 9x was the equation of the other line

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not this one

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so you cant substitute that in

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just leave it as y - (-5)

bleak lance
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Why is that?

short sorrel
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the equation y = 9x describes another line

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we're not talking about that line

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we're talking about a new line

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a new line that happens to share a slope, but that's it

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we cant bring equalities from the other line to this line

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because theres no relation

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because they're not the same line

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Consider an example:

Tom makes $5 an hour, Jim makes $7 more than Tom an hour. How much does Jim make?

Well, the equation of Tom's revenue is r = 5h, while the equation of Jim's revenue is r = (5+7)h.

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we can't just take Tom's revenue

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and put it into Jim's revenue

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because they're... different revenues

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they're different lines.

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and, in fact, if we tried that, we'd get:

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r = (5+7)h
5h = (5+7)h
5h = 12h
0 = 7h

which means that 7 hours... equals 0? what? we're not even talking about revenue (r) anymore, we got rid of those... this is meaningless

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if you REALLY prefer, you can think of it as different x and y values

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like $y_A = 9x_A$, where the small $A$ means that it relates to the "first" line

obsidian monolithBOT
short sorrel
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and then $y_B + 5 = 9x_B(x_B - 7)$

obsidian monolithBOT
short sorrel
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but as you can see, doing this becomes cumbersome and a bit distracting

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and it's generally pretty clear from context which line we're talking about

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because there's never a reason to mix the lines, so there's never confusion.

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so we don't bother to distinguish these variables.

bleak lance
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I just hope that I can somehow remember all of this

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Tbh my college scheduling is complete trash

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That makes matters even worse

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I sometimes spend 4 days overthinking about something

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Ik that this is a waste of time to vent here but Ill move to #chill just to keep this on topic.

viscid thistle
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What is the limit of gamma(k+n+1)/(gamma(k+2)*gamma(n)) as n goes to infinity?

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where gamma(k) is bernoulli's gamma function thing

frozen needle
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Bernoulli megathink

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the thing that does Γ(1+n)=n! for all n in N ?

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@viscid thistle

willow bear
upper flint
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determine if the sequence is arithmetic or geometric or neither. If arithmetic find the common difference. if geometric find the common ratio.

next willow
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@upper flint what would the common ratio be? What the common difference?

upper flint
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@next willow The ratio is the number multiplied by to get to the next term and the difference is just a number added or subtracted to get to the next term

next willow
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Alright, now let's check which, if any, is constant along the sequences

upper flint
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none

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its +2,+3,+4

next willow
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For the first right? Ok that excludes it being an arithmetic sequence

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What about the ratios?

upper flint
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nope

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so its neither? @next willow

next willow
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Yes

upper flint
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find the sum

next willow
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Ok, do you know the formula for the sum of finite terms in a geometric sequence?

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$\sum_{k=0}^n r^k$

obsidian monolithBOT
next willow
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What does this equate to?

upper flint
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uhhh

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im lost

next willow
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About what?

upper flint
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does this have smtg to do with a1 * r^n-1

next willow
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It does

upper flint
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o

next willow
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Maybe you would have preferred it in the more general form

upper flint
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do i plug smtg in or

next willow
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$\sum_{k=0}^n a r^k$

obsidian monolithBOT
upper flint
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ok

next willow
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But we can take the factor a out of the summation as it is doesn't depend on k, right?

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$a\sum_{k=0}^n r^k$

obsidian monolithBOT
upper flint
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right

next willow
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So we're back at the previous question lol

upper flint
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o

next willow
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Anyway, the value of the sum is

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$\sum_{k=0}^n r^k = \frac{1-r^{n+1}}{1-r}$

obsidian monolithBOT
upper flint
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so its 1-3^n-1 / 1-3

next willow
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Mmh, not exactly, you're sum isn't precisely in this form

upper flint
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o

next willow
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To start, we factor the 4 out, don't you agree?

upper flint
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yes

next willow
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$4\sum_{k=1}^{n} 3^{k-1}$

obsidian monolithBOT
next willow
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Then we'd like to see k starting from 0 rather than 1

upper flint
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ok

next willow
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But if k starts from 1, k-1 starts from 0

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And if k rises up to n, k-1 up to n-1

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$4\sum_{k=0}^{n-1} 3^{k}$

obsidian monolithBOT
upper flint
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ok

next willow
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Then we apply the formula, but beware the n-1

upper flint
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im confused on how u went from k=1 and n to k=0 and n-1

next willow
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I see, that is just a reformulation of the notation for the sum

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If you think about it, we're always summing the same terms

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It's just an alternative way of writing it

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$\sum_{k=1}^{3}( k-1) = 0+1+2 \
\sum_{k=0}^{2} k = 0+1+2$

obsidian monolithBOT
next willow
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An example being this

upper flint
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ok

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so

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now do i do a1/1-r

next willow
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Apply this formula

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To this

proud sparrow
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^ how you can derive it is multiply the entire thing by r, and subtract to see which things cancel out

next willow
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^^

upper flint
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is is -1/2

next willow
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The result should depend on n

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In the formula you'd have r=3 and n-1 on top instead of n

upper flint
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1^n+1 ?

next willow
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Ok, wait a sec

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$\sum_{k=0}^m r^k = \frac{1-r^{m+1}}{1-r}$

obsidian monolithBOT
next willow
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This holds for any r and for any natural number m

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Now you have

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$4\sum_{k=0}^{n-1} 3^{k}$

obsidian monolithBOT
next willow
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So substitute in it r=3 and m=n-1

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And multiply by 4

crude hemlock
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$\lim_{x\to 0} g(f(x))$

obsidian monolithBOT
crude hemlock
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How would one solve something like this

mental rivet
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it depends on what f(x) and g(x) are generally

crude hemlock
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Let’s just say like f(x) = (-2x)/(x) and g(x) = x + 3

mental rivet
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what's g(f(x)) now?

crude hemlock
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Wouldn’t it be 1?

mental rivet
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yes it is

crude hemlock
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Ah ok

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And if f(x) didn’t have a limit at that point, would it have no limit for the whole thing?

mental rivet
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yes

crude hemlock
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Okay thanks

ashen bay
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Hello, I am not sure how to solve | x -1 | + | x - 2 | >=4

pale kettle
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What have you tried?

ashen bay
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I tried the triangle

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inquality theorem

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with | x + y | <= | x| + | y |

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then it becomes | x - 1 | + | x - 2 | >= | 2x - 3 |

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but not sure if I can do that

pale kettle
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Well you know that if |2x - 3| >= 4

ashen bay
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yeah I can solve from there

pale kettle
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Then |x - 1| + |x - 2| >= 4 right?

ashen bay
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| x - 1 | + | x - 2 | >= | 2x - 3 | but can I do this

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looks sketchy

pale kettle
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Right

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But would it be true that if |x - 1| + |x - 2| >= 4

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Then |2x - 3| >= 4?

ashen bay
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I don't think so

pale kettle
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Exactly

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So solving |2x - 3| >= 4 would give you some solutions

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But maybe not all of them

ashen bay
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So how should I approach this question

pale kettle
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The best way is to solve the equation is three different regions

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So look at when x >= 2

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when 1 <= x < = 2

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and when x <= 1

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In each of these regions, you'll be able to get rid of the absolute value signs and then just solve the normal inequality

ashen bay
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I can get rid of both abs value signs?

pale kettle
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In each of those regions

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You can

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Because for |x| for example, we have that

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|x| = x if x >= 0

leaden ocean
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well if you know x >=2 then you know that |x| = x

pale kettle
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and |x| = -x if x < 0

ashen bay
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yes

leaden ocean
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since x-1 and x-2 won't be <0

ashen bay
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so to clarify

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is x>=2

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equation would be x - 1 + x -2 >=4

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if x<=1 equation would be 1 - x + 2 -x >=4

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if 1 <= x < = 2 equation would be 1 - x + x -2 >=4

acoustic talon
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can someone explain to me basic limits

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and when there is no limit for a function

short sorrel
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the limit is what a function approaches as you get arbitrarily close to a specific value

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a limit exists if the left-hand and right-hand limit both exist, and are both equal

weak zealot
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Can anyone explain how you would go about finding f(x+1)? I get how to do the other one, but not that one

viscid thistle
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Aight.

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Wait are you trying to find the gray box?

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Or are you talking about in general.

weak zealot
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No, what i have is the key.

viscid thistle
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Oh lol.

weak zealot
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I just don't know how you would get those values

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in the third column

viscid thistle
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Idk how to do the last row but I can show you the first 3 rows.

weak zealot
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The gray box is there because there's no value

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i think

viscid thistle
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Oh.

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K nvm.

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So if x = -2.

weak zealot
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How do you do it??

viscid thistle
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f(x+1) would equal to f(-2+1).

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Which is f(-1)

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And in the next row.

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f(-1) = -4.

weak zealot
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Ok so what if when you do that it equates to f(x) and that value isn't in the x column.

viscid thistle
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That's why there's a gray box there.

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No one knows what f(2) is.

weak zealot
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Ok, no need to be a d-head.

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Thanks.

viscid thistle
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Lol np.

tidal rain
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how do i solve this?

uncut mulch
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what have you tried?

viscid thistle
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@tidal rain Start by squaring both sides.

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I suggest moving the 2 first though.

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Squaring also might introduce new answers, so just check your answer at the end.

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Then you got it.

languid dust
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how to do 1 and 2

torn swift
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You have to select all intervals

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You’ve only checked one and none in the other

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Your zeros basically tell you what intervals to choose

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I’m assuming you just did part b of each one using your calculator first

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So that means you aren’t understanding the Intermediate Value Theorem?

brisk forge
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anyone here good at physics?

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that can help me a bit

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its baby physics

torn swift
brisk forge
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im on 2b

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well 2a

torn swift
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Actually, physics server might be the better fit for this one lol

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b and c, I can do that

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a, I’m not sure how the rules of units within trig functions

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I believe that the input must be unitless

brisk forge
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hmm

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can u help me with b and c then

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and do you have a link to a physics servcer

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server

torn swift
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Assuming that he input it the trig function must be unitless, you can see what units B and A have

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t has units of seconds

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So then units of B * seconds = 1

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Which is to say, the units must cancel out

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Then you have to get meters somehow to that means A must have units of ?

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Though check me on that reasoning with the unitless input for trig functions

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I’m thinking perhaps rad/s for B

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As for b and c

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Velocity is the first derivative, and acceleration is the second derivative.

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Those two facts come from how the units work out

brisk forge
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okkkkk

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ok that clears some stuff up

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ill be back lol im gonna try it

brisk forge
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elo

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anyone up?

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does this make sense to anyone

stuck lark
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yes

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i assume b is some constant

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if v represents an object's velocity and t represents time, then for any t, v is equal to t multiplied by some constants

willow bear
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@brisk forge context

brisk forge
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oh sorry

willow bear
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yeah so d/dt (a + bt^2) = 2bt

brisk forge
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can u explain to me the 2bt part

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does the exponent move in front of b?

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if so why

willow bear
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...

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have you like

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ever done any calculus

brisk forge
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nope

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barely

stuck lark
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then why are you doing this?

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is this... ap physics hw?

brisk forge
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its physics hw. and i have my calc class tomorrow

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lol im learning both at same time

stuck lark
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jeez, usually one would learn some calc BEFORE taking calc-based physics, but alright

brisk forge
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yeah my prof said if i dont know why its fine

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but i still wanna know

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what happened that made bt^2 into 2bt?

willow bear
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the derivative of t^2 is 2t

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power rule

brisk forge
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ohhhhhh

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is that rule learned in precal?

willow bear
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idk

stuck lark
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it's usually taught after you learn the definition of the derivative

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there are a bunch of rules out there for taking derivatives of functions so that you don't have to keep applying the definition of the derivative every single time, like the power rule

brisk forge
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fuck thatd be handy to know lmao

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ty guys

brisk forge
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eloo

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im back lol

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on 2c. acceleration would be a= cos(Bt)- B_0/ t right?

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final velocity minus initial divided by time?

willow bear
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no

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acceleration is the derivative of velocity

compact rivet
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Hey everyone. I have a question y = -3x^2 + 6x + 3. I have to take out a common factor, complete the square, find the turning point and find the intercepts. How do I do that?

charred hull
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look at every coefficient present

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so for the form ax^2 + bx + c, what is a common factor among a, b, and c

compact rivet
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3

charred hull
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yep

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wait

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oh wow same default pfp

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don't just give answers please

compact rivet
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Sorry?

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Oh wait, I changed my name lol

charred hull
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oh lol

compact rivet
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Haha

charred hull
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okay, you can factor that out into the form

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0 = 3(-x^2 + 2x + 1)

compact rivet
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Yep, thats as far as i got

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Then i got stuck

charred hull
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consider instead

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0 = -3(x^2 - 2x -1)

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that might help a little bit

compact rivet
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Would that be easier?

uncut mulch
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oh, don't replace y with 0

charred hull
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it's the same problem, i'm just trying to make it easier to visualize

compact rivet
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Ah ok

charred hull
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oh wait that says y lmao, gp ramonov

compact rivet
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Ok i wrote that down

charred hull
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now since you want to complete the square

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think of the form x^2 -2x + 1

compact rivet
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Ok

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We divide teh 2 by 2 then square it right?

charred hull
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nope

compact rivet
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Oh

charred hull
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so x^2 - 2x + 1 = (x-1)^2

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how can you get the form x^2 - 2x -1 to x^2 - 2x + 1

compact rivet
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Hmmm, I'm not sure.

charred hull
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do you know what completing the square is?

compact rivet
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I've done it briefly. When I have dont it, you divide "b" by 2 then square it.

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done*

charred hull
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that's

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not what it is

compact rivet
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Oh rip me

charred hull
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you can rewrite a number, such as 3, into the form 4-1

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then you can write that as 2^2 - 1

compact rivet
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That makes sense

charred hull
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now, how can you rewrite x^2 - 2x - 1

compact rivet
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Do I change the 2 or the 1?

charred hull
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well

#

you want to change it into a form that's the square of something

#

which i've demonstrated would be x^2 - 2x + 1

#

how can you get that

compact rivet
#

Could you write -4+3?

#

Idk im kinda dumb tbh

charred hull
#

no, don't blame yourself, i think i didn't explain it well in my example

uncut mulch
#

ignore the constant for now
how would you turn
x^2 - 2x
into a square

compact rivet
#

you could make the 2 a 4?

charred hull
#

so if you want to get from 3 to something that can be square rooted, you would write in the from 3 + 1 - 1

#

which goes to 4 - 1

compact rivet
#

Yeah

charred hull
#

actually

#

look at what ramonov said

compact rivet
#

Oh, I was gonna say 4-5

charred hull
#

just think of x^2 - 2x

compact rivet
#

So we need to make the -2x something like a 4?

uncut mulch
#

no, you need to add a constant to make the whole thing a perfect square

#

you sort of touched on the process earlier

#

you would get the terms x^2 - 2x from the expansion of
(x - 2/2)^2 or ( x - 1)^2

charred hull
#

think of this

#

you have the term x

#

you can write that as x + 1 - 1

#

try that with x^2 - 2x

compact rivet
#

Just as a quick question so i understand something first, is what i did here completely wrong?

uncut mulch
#

thats comepletely fine

compact rivet
#

OK good

#

What about x^2 - 2x +4 -4?

uncut mulch
#

whats the b value in x^2 - 2x?

compact rivet
#

would it be -2?

uncut mulch
#

and half of that?

compact rivet
#

1

uncut mulch
#

and the square of that?

compact rivet
#

1

#

Oh ok, i did that in my work earlier

#

Ill send a screenshot of what i actually did

uncut mulch
#

all that working out is messed up

#

cross it out and redo it

compact rivet
#

Ok

uncut mulch
#

missing x values and incorrect signs

compact rivet
#

Oh

#

I can see one of the things i did wrong

#

It should be a negative 1

uncut mulch
#

from the 3rd line, your x term just disappeared

compact rivet
#

Yeah

#

The -2x right?

uncut mulch
#

yeh

compact rivet
#

Mmhmm

uncut mulch
#

so yeh, just redo the whole thing

compact rivet
#

Ok

#

Still don't klnow if im on the right track but im here now

uncut mulch
#

your last line is wrong

charred hull
#

you're doing fine kinda

uncut mulch
#

everything before that is fine

compact rivet
#

Yeah, I didn't know what to do for that line

charred hull
#

(x^2 -2x + 1) is not (x - sqrt(2))^2

uncut mulch
#

well what squared gives you
x^2 -2x + 1

compact rivet
#

Maybe (x -(idk) +1_^2

uncut mulch
#

huh?

compact rivet
#

(x-(idk)+1)^2

uncut mulch
#

whats with the idk

compact rivet
#

I can't figure out what to put for -2

charred hull
#

think of it like this

#

wait

#

just remove the idk

#

you're so close lol

compact rivet
#

(x+1)^2?

uncut mulch
#

nope

compact rivet
#

(x-1)^2

charred hull
#

yep

uncut mulch
#

thats better

charred hull
#

now, first

#

i want to make sure you know how that works

#

try to expand (x-1)^2

compact rivet
#

(x-1)(x+2)?

uncut mulch
#

(x-1)^2 = (x-1)(x-1)

compact rivet
#

Oh, close

#

I accidentally put that 2 in

charred hull
#

well, if it's a square

#

then that means it's itself multiplied by itself

compact rivet
#

Yeah

charred hull
#

x^2 = x * x

compact rivet
#

Yep

charred hull
#

so (x-1)^2 = (x-1)(x-1)

compact rivet
#

Ah ok

charred hull
#

@uncut mulch hm, am i being a bother? do you mind me interrupting or is it fine

uncut mulch
#

nah its fine

charred hull
#

alright so

#

you've managed to simplify (x^2 - 2x + 1) to (x-1)^2

#

try writing this change

compact rivet
#

Yes, but where does the -2x go?

#

If tyhat isnt a dumb question

charred hull
#

(x-1)(x-1)

#

try using foil on that

compact rivet
#

Oh wait im dumb, i forgot you can add like terms

charred hull
#

use foil on (x-1)(x-1)

#

you'll see where the -2x comes from and where it goes

compact rivet
#

Yeah, i forgot you can add like terms

#

-1x-1x = -2x

uncut mulch
#

that has nothing to do with it

#

sort of

charred hull
#

i think i understand what red means

#

well, so write it all out now

compact rivet
#

x^2-1x-1x+1 goes to x^2 -2x +1?

charred hull
#

yes

#

so the reverse is true as well

#

which means you can get (x-1)^2 from that

compact rivet
#

Yes, I understand that now 🙂

charred hull
#

ok, can you rewrite the last line please?

compact rivet
#

As in y= -3(x-1)^2?

#

-2

uncut mulch
#

the -2 is still within the parentheses

compact rivet
#

Oh yeah it is

#

So are we writing it like: -3((x-1)^2 + 1 -2)

#

Wait one sec

#

-3((x-1)^2 -2)

#

the one is in there already6

uncut mulch
#

and then redistribute the -3

compact rivet
#

Do we divide by -3?

uncut mulch
#

multiply it back in

compact rivet
#

So x +3 so it would go back into the brackets?

#

multiply not x

uncut mulch
#

-3

compact rivet
#

So would the -2 become a -5?

#

or a -6?

uncut mulch
#

(-3)*(-2) = ?

compact rivet
#

-6 right?

#

+6

uncut mulch
#

which one

compact rivet
#

How do you do a faceplam

#

So would the equation be ((x-1)^2 +6)?

uncut mulch
#

missing the -3 in front of your square

compact rivet
#

Oh so it stays there and goes inside?

uncut mulch
#

well you only distrbuted the -3 to the -2

compact rivet
#

So it would be -3(x-1)^2 +6?

uncut mulch
#

yeh

#

y=

compact rivet
#

So that gives turning point or not yet?

uncut mulch
#

that will be the vertex form for your function

compact rivet
#

So the vertex would be (-1, 6)?

uncut mulch
#

not quite

compact rivet
#

Do we need to remove the -3 in some way?

#

Omg im actually so dunb

#

(1, 6) right?

uncut mulch
#

yeh

compact rivet
#

Excuse my low mental capacity

uncut mulch
#

are you able to find the intercepts?

compact rivet
#

Almost. I know how to get the intercepts but not when there is a -3 at the front

#

do i just divide by -3?

#

and get -2?

uncut mulch
#

just follow the standard rules.

#

for the y-int what are you substituting?

compact rivet
#

make x = 0

uncut mulch
#

and what happens to you equation

compact rivet
#

(0-1)^2?

uncut mulch
#

what happened to the other terms?

compact rivet
#

I didn't change them. Was I meant to?

uncut mulch
#

well you didn't include them

compact rivet
#

I got my y int as 3 but idk if that was right

#

I did, -3*1+6

uncut mulch
#

yeh. now for the x int

compact rivet
#

Make the whole equation = 0?

#

So is the x int just 1?

uncut mulch
#

you set y=0 so
-3(x-1)^2 +6 = 0

#

and then continue to solve for x

compact rivet
#

Is this by removing all the other terms?

#

moving them to the other side?

uncut mulch
#

just isolate x. you should've done this plenty of times before this

compact rivet
#

Yeah, I have. But not at this level.

#

So far I'm like this:

#

Pretty sure its wrong

charred hull
#

look at the -2

#

in the -3

compact rivet
#

Yeah?

charred hull
#

lets say you have -3(4 - 2)

#

try writing that as -3(4) +x

#

and find x

compact rivet
#

x is 6 right?

charred hull
#

oh wait. hm

#

lemme check something

uncut mulch
#

error in the last line

charred hull
#

did my brain just mega crippl

uncut mulch
#

yes it did

charred hull
#

oops

#

ignore that lol

compact rivet
#

Mine has been crippled the whole time lol

#

So should i not square root it? or leave it as squareroot 2?

uncut mulch
#

sqrt( n^2 ) isn't just n

#

preferably leave it in exact form

compact rivet
#

Ok

uncut mulch
#

the main issue was you're missing a solution

#

by leaving something out

compact rivet
#

Am i trying to make the brackets = 0?

uncut mulch
#

first lets address this part
sqrt( n^2 ) isn't just n, it would be |n|

compact rivet
#

I'm sorry I have no idea what |n| means

willow bear
#

absolute value of n

uncut mulch
#

absolute value

compact rivet
#

Ah ok

#

I think I found the answer but i have no idea how i got it. I think the x ints are -1 and 3

uncut mulch
#

they shouldn't be integers

compact rivet
#

Well i guess i didnt then

uncut mulch
#

remember that it is a sqrt(2)

compact rivet
#

Oh yeah

uncut mulch
#

in this case
| x - 1 | = sqrt(2)

compact rivet
#

yeah

#

how can i get the x out of the brackets?

uncut mulch
#

depending on the sign of (x-1), either
x - 1 = sqrt(2) or
-(x-1) = sqrt(2)

compact rivet
#

Ok, so x = 1+ sqrt(2)

#

Is the other x intercept x = 1 - sqrt(2)?

#

or is it -sqrt(2) + 1 = x? or neither?

uncut mulch
#

x = 1 - sqrt(2) is fine

compact rivet
#

Would that parabola be right?

uncut mulch
#

not AND

compact rivet
#

Oh, but are they the right intercepts?

uncut mulch
#

use a U for union/or

compact rivet
#

Ah right. So x = sqrt(2) + 1 or x = -sqrt(2) +1?

uncut mulch
#

for the 3rd line from the bottom, you should write a +- in front of the square root

compact rivet
#

Oh yes I forgot about that.

uncut mulch
#

you can even go there directly from
2 = (x-1)^2

compact rivet
#

Ah yep. Thank you so much for the help! And thank you too @charred hull !

charred hull
long crown
#

To break down numbers or expressions into its different parts is something I found useful taking calc, for example when solving intergrals: This video might take you one step closer to that mindset: https://youtu.be/OJ6w-f6zpdk 😊

In this video, we are going to learn a quick way to square any 2 digit number using a method I call the binomial technique! To see more #mathtrick videos see...

▶ Play video
tidal rain
#

Can someone explain the work my professor did here please?

shrewd urchin
#

🤔

#

@tidal rain

obsidian monolithBOT
sick seal
#

what is the diffrence between ) and ]

stuck lark
#

) = exclusive, ] = inclusive

lucid crow
#

) excludes values, ] includes

#

for infinity you always want ()

sick seal
#

oh, so i basicaly told the hoe that 8 is a good number

lucid crow
#

the reason they used () for 8 is because if you include 8, t hen the denominator will be 8-8

#

so you divide by 0

#

and thats not allowed

lucid crow
#

so u dont wanna include 8 there

sick seal
#

^ my favorite gif for this disc

spice urchin
#

im not sure how to do this

#

can someone help

proud sparrow
#

argh

#

$f(x)=x^2-2x$, find $\frac{f(x+h)-f(x)}{h}$?

obsidian monolithBOT
proud sparrow
#

I might have read it as $x^\alpha$

obsidian monolithBOT
spice urchin
#

kk

#

sorry

proud sparrow
#

Okay, so what happens when you substitute in?

#

@spice urchin

spice urchin
#

so i get

#

$\frac{x^2-2x+h)-(x^2-2x}{h}$

obsidian monolithBOT
spice urchin
#

then i get stuck after

proud sparrow
#

@spice urchin Are you sure you substituted it correctly?

#

You need to replace all x in the function with x+h when you compute f(x+h)

spice urchin
#

so would it be $f(x)={(x+h)}^2-2{(x+h)}$

obsidian monolithBOT
spice urchin
#

or without the f(x)

proud sparrow
#

not like that, but

#

$f(x+h)={(x+h)}^2-2{(x+h)}$

obsidian monolithBOT
spice urchin
#

and then you substitute that into the original equation

proud sparrow
#

yes

spice urchin
#

so it would be $\frac{(x^2+2xh+h^2)-(2x+2h)-(x^2-2x)}{h}$

obsidian monolithBOT
spice urchin
#

@proud sparrow ?

#

then te answer is ${(2x+h-2)}$

obsidian monolithBOT
sullen sorrel
#

How do you determine if this is a 1:1 function algebraically

lucid oracle
#

Is there a trick to remembering the rules for the ambiguous case?

sullen sorrel
#

no idea

#

looking at a graph i see how it's 1:1 but when i try to solve algebraically i get lost

lucid oracle
#

basically if you plug in two different values that yield the same result the function is 1:1

#

this function isnt 1:1 since its roots is only at 2

pale kettle
#

No that's backwards

#

if you plug in two different values that yield the same result

#

Then the function is NOT 1:1

#

if plugging in two different values always gives you two different results

#

then the function is 1:1

lucid oracle
#

oh I mixed it up then ig

sullen sorrel
#

alright so i get y=(+or-x +2)

#

wouldn't that make it not 1:1

pale kettle
#

I'm not sure exactly what you're trying to say

obsidian monolithBOT
sullen sorrel
#

wouldnt that plus/minus make it not a 1:1 function

pale kettle
#

writing it as y = \pm x + 2 is not very correct

#

It's not like when x = 1

#

we have that both y = 1 and y = 3

sullen sorrel
#

you're right

#

i was looking at the inverse function i did on my paper

#

but when there is a \pm in general i dont see how it could be 1:1

pale kettle
#

I mean if you have y = \pm x

#

This isn't even a function so

sullen sorrel
#

right but theres also a ${x}\leq{2}$

#

nvm

#

i see

viscid thistle
#

how do you factor something like this

#

fraction exponents

stuck lark
#

you still look for the greatest common factor

viscid thistle
#

would it be ^-2/3

uncut mulch
#

argh tired

river kindle
#

@viscid thistle For those, the trick is to look for the lowest fraction exponnents, so -2/3 would be correct for 2x-1.

viscid thistle
#

and other side will be -4/3

river kindle
#

Seems that way, yes.

viscid thistle
#

ok

#

thanks

river kindle
#

It's intimidating at first, but if you slowly do the manual process of it, it makes sense why you pick the lowest fraction

viscid thistle
#

ye

tidal rain
#

Not sure how to factor this

brisk forge
#

hey reeeaaaaaaaal quick

#

whats the 3^- mean

#

and 3^+ mean

uncut mulch
#

lim x-> 3- :approaches 3 from the left
lim x-> 3+ :approaches 3 from the right

brisk forge
#

ohhhh ok

#

sweet thanks

#

ok i know i said real quick lol

#

but i fucked up on my hw

#

could someone help me understand how to do a few of these

uncut mulch
#

follow the curve,
what y-value does it approach at 3 from the left?

#

(its not asking for the value of that point)

brisk forge
#

1

uncut mulch
#

what about it approach at 3 from the right?

brisk forge
#

4

uncut mulch
#

do you know how to determine whether a limit exists?

brisk forge
#

no?

viscid thistle
#

Limit doesn't exist if there's a restriction on x. But I think you should be working with continuous functions.

#

Or whatever.

brisk forge
#

what do you mean by restriction on x?

viscid thistle
#

Have no clue tbh.

#

What it means by 3- and 3+ is the way you approach it.

#

So when x is 2.999999999999 (3-)and when x is 3.0000000000000000...01 (3+).

brisk forge
#

yeahh

#

so is that the restriction?

viscid thistle
#

I think.

brisk forge
#

just that you can get to 3 exactly?

#

oo

#

makes sense

viscid thistle
#

It means when it is infin.

#

Or something.

#

But not sure.

#

There is no exact lim to 3

#

But only 3+ and 3-.

brisk forge
#

oooohhh lmaooo

#

this is fun

viscid thistle
#

Lol ye.

brisk forge
#

ok coool

viscid thistle
#

Your pfp looks like a bootyhole.

brisk forge
#

LOL

viscid thistle
#

If anyone pointed it out to you before.

brisk forge
#

It is

viscid thistle
#

LOL.

#

BRUH.

#

bruh

brisk forge
#

LMAO

viscid thistle
#

lol

#

LMAOOOO.

#

im last in my class.

#

:(

#

i forgot everything over summer

#

second day of school

#

I have low IQ.

#

already failing

#

:|

#

Sophomore year = doodoo.

brisk forge
#

@uncut mulch do you know if there is a specific way to determine how a limit exists?

uncut mulch
#

limit from the left and right need to be equal to the same value

viscid thistle
#

900000 IQ.

#

In general cases sure.

brisk forge
#

ohhhhhhh

#

shit

#

ok so what exactly happens in thatformula

#

when it jumps like that

#

and skips 3

viscid thistle
#

There's a break in the middle of the graph.

#

So in some cases what you said is correct.

#

However in a lot of cases what you stated is incorrect.

brisk forge
#

😮

viscid thistle
#

Lim for 3 can be infin and negative infin (whether + or -)

#

For that graph I just showed you.

#

Or 2.5.

brisk forge
#

ohhh shit ok

viscid thistle
#

I can't tell.

brisk forge
#

how far in math have u gone

viscid thistle
#

I'm in PCH rn.

#

Since I can't take any higher classes.

#

Since I'm sophoomore.

brisk forge
#

precalc?

viscid thistle
#

Ye.

brisk forge
#

whats the h for lol

viscid thistle
#

Honrs.

brisk forge
#

oooo

dull breach
#

what power of x is associated with a0 ??

viscid thistle
#

In a polynomial?

#

If it is in a polynomial then it is 0.

#

You have

#

$a_{n}x^n + a_{n-1}x^{n-1} +.....+ a_{n-n}x^{(n-n)}$

obsidian monolithBOT
viscid thistle
#

And the last term is equivalent to.

#

$a_{0}x^0 = a_0$

obsidian monolithBOT
viscid thistle
#

@dull breach

dull breach
#

what is a ?

#

the cooefficient?

viscid thistle
#

Yes.

dull breach
#

what is a and n?

#

what bout n

viscid thistle
#

What?

dull breach
#

n is the power yea?

viscid thistle
#

Yes.

#

n is the highest power in your polynomial.

dull breach
#

why is n below the a

#

what is the point of that

viscid thistle
#

Not really a point of that.

#

I can replace it with a b c d etc.

dull breach
#

i dont understand why its like that

viscid thistle
#

It's trying to match coefficients to the power of x.

dull breach
#

but why cant it just be ax^n+ax^n-1...

viscid thistle
#

Because not all "a"s are the same.

dull breach
#

ok

#

so

#

u could just say

#

ax^n+bx^n-1....

viscid thistle
#

Yes but it's not prefered.

dull breach
#

why ?

viscid thistle
#

Because with using an and a(n-1).

#

You know what power the x of it has.

#

So if I ask you "what is the term for n-1"

#

You can say.

#

$a_{n-1}x^{n-1}$

obsidian monolithBOT
viscid thistle
#

Which includes the coefficient that correlates with x^(n-1)

dull breach
#

ok

#

what power of x is associated with a0 ??

#

i dont understand this tho

viscid thistle
#

x^0

dull breach
#

isnt x^0 a exponential?

viscid thistle
#

Yes.

#

But it also equals to 1.

#

That's why the last term is always a constant.

#

(Or 0 if there isn't one)

dull breach
#

huh

#

so will the last term always be 1?

viscid thistle
#

No.

#

The last term will always be a0.

#

Or 0.

dull breach
#

oh ok

viscid thistle
#

👍

dull breach
#

but the power to x will be 0?

viscid thistle
#

Yes.

#

For the last term.

dull breach
#

got it

viscid thistle
#

If you can't see it then it's 0.

dull breach
#

thx bruv

viscid thistle
#

Mhm.

dull breach
#

what grade u in?

viscid thistle
#

10th.

brisk forge
#

brain

#

can u help me

#

im getting my ass ate on this math problem

#

it would be x^3+h^3+3x^2h+3xh^2 -x^3 /h

uncut mulch
#

-3? did you mean -x^3
also parentheses

brisk forge
#

uhh

#

oh yeah soz

#

-x^3

#

ramo u wanna be my tutor lol

uncut mulch
#

after cancelling the x^3 and dividing by h, what do you have

brisk forge
#

uhh

#

3x^2+3x

uncut mulch
#

you're making a mistake with this term 3xh^2

#

and the h^2 should still be there,
i didn't ask you to take the limit yet

brisk forge
#

OHHHH

#

ok sec

#

wait xh cant be divided by h?

viscid thistle
#

No.

uncut mulch
#

it can, but 3xh^2/h isn't 3x

viscid thistle
#

If you think ahead, h is essentially 1/inf.

#

You can't divide inf over inf.

uncut mulch
#

h isn't 0

viscid thistle
#

No.

#

But 1/inf isn't even a defined number.

#

Not even a real number.

brisk forge
#

ur confusing me lol

uncut mulch
#

ignore him

brisk forge
#

ok back to this

#

x^3+h^3+3x^2h+3xh^2 -x^3 /h

viscid thistle
#

:c

brisk forge
#

soz lol

uncut mulch
#

$\frac{x^3+h^3+3x^2h+3xh^2 -x^3 }{h}$

obsidian monolithBOT
brisk forge
#

yeah ok lol

#

i was typing that

#

urs is better

viscid thistle
#

Oh wait I'm wrong.

#

Nvm.

uncut mulch
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what is $\frac{3xh^2}{h}$

obsidian monolithBOT
brisk forge
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3x?

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wait

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3x^2?

uncut mulch
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what is $\frac{h^2}{h}$

obsidian monolithBOT
brisk forge
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2

uncut mulch
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huh

brisk forge
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wut

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lmao

viscid thistle
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h^2 = h x h

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Right?

brisk forge
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yeah

viscid thistle
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$frac{h*h}{h}$

short sorrel
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\

viscid thistle
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$\frac{h*h}{h}$

obsidian monolithBOT
viscid thistle
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Yeah I put it in the wrong place lmao.

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What does that equal to.

brisk forge
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1?