#precalculus

1 messages · Page 163 of 1

wraith idol
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Whatever I’m gonna use mapsto for domain and codomain catshrug

willow bear
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no

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you're not

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that's not what the symbol means gdi

wraith idol
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But I can use it for that catshrug

willow bear
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no you can't

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you're gonna confuse everyone

wraith idol
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Not really

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Everyone will understand catheart

willow bear
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no

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jesus fuck that is eye-rottingly bad

wraith idol
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Hi Ann catheart

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Why was it bad pensivebread

echo plaza
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$\fun{f}{X}{Y}{x}{f(x)}$

obsidian monolithBOT
wraith idol
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Bruh

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Recursive definition KEK

long pond
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imagine using Y instead of f(X)

echo plaza
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what if f isn't surjective tho

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smh

native sequoia
echo plaza
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trash book

willow bear
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🗑 📘

native sequoia
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it's the textbook written by my philosophy professors

echo plaza
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I rest my case

willow bear
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trash the philosophy professors

wraith idol
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$f:A\mapsto B$ then $f\subseteq A\times B:\forall a\in A,|{b\mid (a,b)\in f}|=1$

obsidian monolithBOT
willow bear
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ew

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not this eyerot again

wraith idol
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But it’s correct to a degree

native sequoia
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... with mapsto?

echo plaza
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also I hate writing f(S) for the image of S under f tbh

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should use f[S]

wraith idol
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Um

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Well you always know whether S is a set or an element

echo plaza
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it could be both

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consider\$\fun{f}{\brc{\emp}}{\brc{1}}{x}{1}$

obsidian monolithBOT
echo plaza
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what is $f(\emp)$

obsidian monolithBOT
native sequoia
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ooo

echo plaza
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also the word image is a bit overloaded tbh

wraith idol
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Um

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True I guess

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But you’ll know if it’s a subset of the domain or an element of the domain

shrewd urchin
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#chill

shrewd urchin
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Set theory so boring

wraith idol
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no u

torn swift
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Yes u

shrewd urchin
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Mathies are nerds

languid dust
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help me plz

willow bear
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do you know what "varying directly" means

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if not, then go look it up

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Google it or sth

brisk forge
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helooo guyss

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anyone have any time to explain a couple of problems to me?

willow bear
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okay

brisk forge
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or walk me through them

willow bear
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how did you even

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get that answer

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it doesn't make even one bit of sense

brisk forge
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idk how to do the problem

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thats why im here lmao

willow bear
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ok but like

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what led you to input "[1,1]"

brisk forge
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well on the second part

languid dust
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webassign

willow bear
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there must have been SOMETHING you did that led you to that conclusion

languid dust
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D:

willow bear
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Google Intern, i'm gonna ask you to move to a questions channel if you still need help.

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brb

brisk forge
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f(5)-f(5) cancels out. and then just divide the hs

willow bear
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uh

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f(5) - f(5)???

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f(5+h) is not f(5) + f(h)!

brisk forge
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i watched this video on how to do difference quotients and followed the steps presented

willow bear
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show your work

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show your work.

brisk forge
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it wsnt an exact replica of the problem though

willow bear
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show. your. work.

brisk forge
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nvm ann lmao

willow bear
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what.

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did i scare you or something

brisk forge
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no lmao. dw about it

viscid thistle
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Can anyone explain why the cycle repeats only when it is applied twice

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Doesn't it repeat after 3pie

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this is the question

viscid thistle
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help xd

patent beacon
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How many times does sin(2/3 θ) = 1, not considering 2π multiples of θ

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Or -1, I suppose that counts too

viscid thistle
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?

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infinite times?

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cuz it moves like a wave

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lul

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bruh

blazing parrot
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'not considering 2π multiples of θ' meaning just one period

viscid thistle
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oh

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2 times then

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yeah

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I dont understand why it needs to be applied twice?

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like the graph repeats after 3 pie right?

viscid thistle
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/??

viscid thistle
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Having trouble with this

stuck lark
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@viscid thistle start with the 3 in front of f. if the height of the graph is given by f(x), then what do you know about the height if you take 3f(x)?

viscid thistle
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3x-4

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@stuck lark

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I mean

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Well

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You go right by 5

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*left

stuck lark
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we're not talking about horizontal shifts yet

viscid thistle
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Ah

stuck lark
#

just talking about any ol' function f, what happens to the height of f if you take 3f?

viscid thistle
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Multiply by 3

stuck lark
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ya

viscid thistle
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The problem is, there's no 12

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On the graph

stuck lark
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you don't need to go as high as 12...

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what's the maximum value of f(x) in the question?

viscid thistle
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3f(x-4)

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I mean

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3f

stuck lark
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i mean that graph they gave you

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maximum height?

viscid thistle
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6

stuck lark
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...no

viscid thistle
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Oh wait

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WAIT

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I got my verts and horizs mixed

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It's 10

stuck lark
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no

viscid thistle
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(Facepalms) im so confused

stuck lark
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we're talking about this right?

viscid thistle
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Yeah

stuck lark
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do you clearly see the graph of the function?

viscid thistle
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Wait is it the graph of the already drawn part

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Is it 1

stuck lark
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yes the maximum height of the graph is 1

viscid thistle
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Ahhhhh

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Sorry. I got really confused

stuck lark
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f(x) gives that graph. now take 3f(x), what's the maximum height now?

viscid thistle
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3

stuck lark
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yes

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you take every point on that graph and multiply its height by 3, got it?

viscid thistle
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Yeah... but where to put thae dot??

stuck lark
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(but don't draw it yet)

viscid thistle
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Ok

stuck lark
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now let's focus on the f(x-4) part

viscid thistle
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Ok

stuck lark
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if we have f(x) as the graph, what does f(x-4) mean in terms of what you see on the graph?

viscid thistle
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Horizontally go right by 4

stuck lark
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ya, horizontal shift of +4

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now focus on the +2 part

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if you have f(x) as the graph, what does f(x) + 2 mean?

viscid thistle
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Move up by 2

stuck lark
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ya, vertical shift of +2

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so we have 3 transformations to think about when redrawing the graph

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what are they?

viscid thistle
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Max height 3, vertical shift +2, horizontal shift +4

stuck lark
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you described the vert/horiz shifts fine

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as for putting 3 in front of f(x), it's gonna take every point on the graph and multiply its height by 3

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typically we call it a vertical stretch or a dilation by a factor of 3

viscid thistle
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Ah.

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So basically, if it goes to 0 to 1, when i do it by the stretch it's now 0 to 3?

stuck lark
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sure

viscid thistle
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And after that, it's the whole thing shifted left +4 and up +2?

stuck lark
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👍🏽

viscid thistle
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Thanks for the help!

stuck lark
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no prob

gaunt mural
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Can someone explain limits and they types of continuities like removable jump and discontinuity

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It would be very appreciated

mellow gyro
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sure

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limits are when x is apporaching something and you are looking for the y value which you are appoaching

gaunt mural
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Oh

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So it's kinda like end behavior ish

mellow gyro
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yeah

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however it can also be certain points that you are looking for the limit of

gaunt mural
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But how do you determine continuity

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Yea I think

mellow gyro
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ok

gaunt mural
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Lim x approaches the number

mellow gyro
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yeah

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so continuity is whether or not you pick up your pencil while graphing the line

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if you dont pick it up, its continuous

gaunt mural
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Yep

mellow gyro
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theres 3 kinds of discontinuity

gaunt mural
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Yeah removable jump

mellow gyro
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jump, infinite, and removable

gaunt mural
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Ok

mellow gyro
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do you understand those 3?

gaunt mural
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I don't get removable and infinite

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I get jump

mellow gyro
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so removable is where you have a hole and another point is used to patch the hole

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so if you had a hole at x=2 but it states that when x=2 y=5 then thats removable

gaunt mural
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Ok

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Oh so like if there is a hole like open circle on the graph if there is a close circle on the same x value it's removable?

mellow gyro
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yeah

gaunt mural
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What about infinite

mellow gyro
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infinite is when you have an asymptote and it goes to infnity

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on both sides

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so like if there is a vertical asymptote at x=0 and both sides go to infinity then there is a discontinuity at x=0

gaunt mural
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Ok

gaunt mural
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It will never touch it

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It just approaches it right

mellow gyro
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yeah

gaunt mural
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Oh ok

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So how would you find the limits and continuities without a graph just an equation that is what I struggle with

mellow gyro
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khan does a good job at explaining

gaunt mural
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Ok thanks

mellow gyro
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yep

wraith idol
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I just learned the formula for that segment

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In 1 sentence: "I suck at anything circle related."

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...............

obsidian monolithBOT
wraith idol
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um

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the area

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not length

fallow oxide
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Hey, so I'm having a little trouble understanding how to find exact trig values w/o using a calculator. So for example find sin(7π/12), I don't understand how to find that within the unit circle and how to find the value of it.

stuck lark
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draw or imagine the unit circle (radius 1) drawn with its center at (0, 0)

EDIT: so 7pi/12 is not one of the common angles that we should know the trig functions of, so ignore what i said about the circle

fallow oxide
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ok

stuck lark
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can you express 7pi/12 as a sum or difference of multiples of common angles (0, pi/6, pi/4, pi/3, pi/2)?

fallow oxide
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yeah

stuck lark
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what's that sum/difference?

fallow oxide
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π/4 + π/3, right?

stuck lark
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ya

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so now you have sin(pi/4 + pi/3)...

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this is where you apply some trig identity to help you calculate this

fallow oxide
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that's where i think i'm having trouble with

stuck lark
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ok, do you know your trig sum and difference identities?

fallow oxide
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no

fallow oxide
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so sin(pi/4)*cos(pi/3) + cos(pi/4)*sin(pi/3)

stuck lark
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@fallow oxide ya

fallow oxide
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then now, i am confused what to do

stuck lark
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these are common angles, so you can use special triangles to compute

fallow oxide
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so sin is opposite/hypotenuse so sqrt(2)/2

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one second brb

stuck lark
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ya sin(pi/4) = sqrt(2)/2

fallow oxide
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sorry about that, so then cos would be 1/2 / sqrt(3)/2?

stuck lark
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@fallow oxide 1/2 and sqrt(3)/2 for which angles?

fallow oxide
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for the 30-60-90 triangle

stuck lark
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@fallow oxide so what is sin(pi/4) x cos(pi/3) + cos(pi/4) x sin(pi/3)?

fallow oxide
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sqrt(2)/2 * 1/2 + sqrt(2)/2* sqrt(3)/2 = sqrt(2)/4

stuck lark
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let's see

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,w sin(7*pi/12)

obsidian monolithBOT
stuck lark
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,w sqrt(2)/4

obsidian monolithBOT
stuck lark
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something's gone wrong in your calculations

fallow oxide
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i guess it has

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oh sqrt(2)+sqrt(6)/4

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,w sqrt(2)+sqrt(6)/4

obsidian monolithBOT
fallow oxide
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,w (sqrt(2)+sqrt(6))/4

obsidian monolithBOT
stuck lark
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👍🏽

fallow oxide
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thanks, you've really helped me

stuck lark
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no prob man

tidal rain
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Hello

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Can someone explain how this factors into this

stuck lark
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$4y^2-4xy+x^2$ is the square of the binomial $2y-x$

obsidian monolithBOT
vestal thunder
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hey guys new to the server can someone help walk me through some precalc homework? willing to paypal for a call. no im not asking you to do my homework. im just lost lol

fast canyon
stuck lark
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@fast canyon what've you tried for the first one?

fast canyon
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Splitting the big triangle into two separate ones creating three triangles

bleak lance
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May someone please help me out?

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Is anyone up?

torn swift
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No guarantee I’ll take your question, but you have to ask it first before anyone can help

bleak lance
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Ok. Factor out the GCF: 7z(z-4)+3(z-4)

willow bear
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ok what's giving you trouble here

bleak lance
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I got it

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Nvm

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I dont

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Nvm I got it

shrewd urchin
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Can't understand the concept of solid amgle

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Cant visulize it

willow bear
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it's a bit trickier than plane angle

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but if you understand that plane angle is ultimately the ratio of subtended arc length to radius

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it isn't that much of a stretch that solid angle is the ratio of the area of a shape on the sphere to the square of the radius

shrewd urchin
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Ok

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The error in measurement of side of a rectangle is 1% how much error there will.be in area

willow bear
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as too-good-to-be-true as that sounds... 2%.

bleak lance
#

I need to factor this x^2-3x-28

willow bear
#

okay, what is giving you trouble here?

shrewd urchin
#

Can anyone explain me this

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where did that 162 sec come from

willow bear
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let's see

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write out the differences between the standard clock (always 12:00:00) and your clocks

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for clock 1, this will be as follows:
+5, +75, -52, +110, -45, +90, +79

shrewd urchin
#

Oh

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Ok gotcha thanks ann

willow bear
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for clock 2:
+906, +899, +918, +907, +897, +924, +911

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tldr you can just manually set clock 2 back fifteen minutes

shrewd urchin
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ye this is more precise

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what is resolution in measurement

willow bear
#

?

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context?

hard hornet
#

pixels?

shrewd urchin
willow bear
#

oh

shrewd urchin
#

i read a lot about resolution on internet but stilll cant figure out what is it

willow bear
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resolution = smallest value you can distinguish from zero basically

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so a resolution of 0.01 s means your device can only measure to two decimal places in seconds

shrewd urchin
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Ok thank u

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they told similarly you can see that it is true for divison i cant see how i tried a lot but still cant see how

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@digital valeng me

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woops sorry pi

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ping me if anyone is replying thaks in adv

shrewd urchin
#

<@&286206848099549185>

fringe stream
#

have you tried it

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@shrewd urchin

shrewd urchin
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I tried

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And found

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$ Z=\frac{A}{B} \implies \frac{\Delta Z}{Z}=\frac{\Delta A}{A} -\frac{\Delta B}{B}$

obsidian monolithBOT
shrewd urchin
#

But this is not true

shrewd urchin
#

I figure this put.myself

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Out*

bleak lance
#

The mainmast of the ship is 230

feet high. Suppose that a sailor climbs the mainmast to a height of 192

feet in order to look for enemy vessels. How far could the sailor​ see? Assume the radius of the Earth is 3960 miles.

fallow marlin
#

can someone explain this formula to me

proud raven
#

probably easier to just try it

tidal rain
#

Not sure how to solve this problem

proud raven
#

@fallow marlin the idea is your just adding whats missing to the exponent of the radicand to make the exponent be some number to the n/n power

#

which is just the 1 power

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@tidal rain try common denominator -> combine factors

patent beacon
#

@tidal rain
Take out a (2x - 1)^(-1/2) first

river kindle
#

Yeah, always take out the lowest power.

grave furnace
#

This seems like it should be pretty simple but I'm really confused

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I have to do 30 & 32

grave furnace
#

Nevermind I got it catthumbsup

toxic jasper
harsh cipher
#

Hi everyone

#

On the right image. Why do I have to add +8 and subtract -8? How do you get +8 -8?

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It's the numerator part on second to last part of the equation.

willow bear
#

How do you get +8 -8?
do you mean "how do you know to add & subtract 8 as opposed to some other number?"

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if so, look at the next step, and notice what happens to the highlighted -4x+8

harsh cipher
#

it's factored to seperate the equation to write in the form y= a/(x-h)+k

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I still don't get it though. Why use +8,-8

willow bear
#

well

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you see that $-4(x-2)$ in the next line?

obsidian monolithBOT
harsh cipher
#

yes

willow bear
#

can you expand it back out?

harsh cipher
#

Yes I can

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It started with y= -4x+15/x-2

willow bear
#

but no

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that's not what i'm asking you

harsh cipher
#

okay...

willow bear
#

all i'm asking you to do is to expand $-4(x-2)$.

obsidian monolithBOT
willow bear
#

what do you get when expanding $-4(x-2)$?

harsh cipher
#

-4x+8

willow bear
#

well there you have it, there's your eight.

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and the -4x, which is already present in the numerator.

harsh cipher
#

I see that

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-4x+15/x-2

willow bear
#

ok so

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i'm going to take this opportunity

harsh cipher
#

just became -4x+8-8+15?.....

willow bear
#

to remind you of the order of operations

harsh cipher
#

divide multiply add subtract?

willow bear
#

and specifically that \texttt{-4x+15/x-2} is NEVER going to be read as anything besides $-4x + \frac{15}{x} - 2$.

obsidian monolithBOT
willow bear
#

if you want $\frac{-4x+15}{x-2}$, then you HAVE to write \texttt{(-4x+15)/(x-2)}.

obsidian monolithBOT
willow bear
#

anyway, back on topic

#

instead of adding and subtracting 8, you can break the 15 into a sum like this: $\frac{-4x + 8 + 7}{x-2}$

obsidian monolithBOT
harsh cipher
#

k

willow bear
#

the point is to get $-4x+8$

obsidian monolithBOT
willow bear
#

so that you can factor out $(x-2)$

obsidian monolithBOT
willow bear
#

but you can't just add 8 because that messes up the value of the expression

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the only number you can add is 0

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but you can add a cleverly written 0

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in this case, as +8 - 8

harsh cipher
#

so

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We have to choose a number that factors nicely

willow bear
#

there's no such thing as "having to" do anything

harsh cipher
#

lol

willow bear
#

but if that makes it easier for you to understand, then yes

harsh cipher
#

okay

#

Thank you Ann

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you're the best I'm kind of looking back to the first answer you gave me.

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It makes sense a bit more

harsh cipher
#

I wrote the domain to be 1<t<10, where t is number of years

#

the answer key says Model A: 800<C<6800 Model B: 600<C<8100

#

😦

willow bear
#

uh

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that's weird

#

are you sure the answer key doesn't state anything of the form (number) < t < (number)

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@harsh cipher

shrewd urchin
#

log(a/b)=loga-logb

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a/b=al(loga-logb) right ?

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Al=antilog

willow bear
#

antilog

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more like

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10^x

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or e^x if you use log for natural log

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but yes, $10^{\log(a) - \log(b)} = \frac{a}{b}$

obsidian monolithBOT
shrewd urchin
#

In mu lecture im basic math log and tables he taught a loy of wrong thingd

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And ignoring me

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Whem i recognize his mistake

heady jewel
#

whats mu

#

lecture

shrewd urchin
#

my*

viscid thistle
#

how can i derive the formula for the nth square triangular number?

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I'm cool with the pell's equation thing

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but idk what else to do after that

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wikipedia says euler did it

viscid thistle
#

<@&286206848099549185>

willow bear
#

"square triangular number"?

viscid thistle
willow bear
#

ah.

pale kettle
#

What exactly are you confused about @viscid thistle ?

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If you understand Pell's method, then you should know how to get the solutions

viscid thistle
#

well i get how to get the solutions just not how to derive the formula that euler gave

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it's on the wiki page

pale kettle
#

Ah I see

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The wiki page cites two things

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Maybe you should look at those

viscid thistle
#

yeah but one is in latin

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and i can't find a pdf for the other one

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.

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also is there a way to derive that recurrence relation or is it just by observation?

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the n(k)=34*n(k-1)-n(k-2)+2

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with n(0)=0 and n(1)=1

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maybe there's a method to get to it by the pell equation

frozen needle
#

ignoring the initial conditions first and assuming the existence of a solution, you can show the set of solutions can be given a structure of affine space

#

find a solution, add the general solution to the homogenous eq, and adjust constants that can be adjusted to fit the initial conditions

viscid thistle
#

ok wot wait

#

what's an affine space

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what's a homogenous eq

frozen needle
#

an affine space is the image of a vector space by a translation

#

the homogenous equation would be
$$n(k)-34n(k-1)+n(k-2)=0$$

obsidian monolithBOT
viscid thistle
#

i have to learn more math to understand that the affine space thing but oh ok i get the other one

#

wdym by add the general solytion to the homo equation

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hmmm ok

frozen needle
#

if you have a sequence $m$ that satisfies
$$m(k)-34m(k-1)+m(k-2)=2$$
and another sequence $n$ that satisfies
$$n(k)-34n(k-1)+n(k-2)=0$$
you can notice $m+n$ satisfies
$$(n+m)(k)-34(n+m)(k-1)+(n+m)(k-2)=2$$

obsidian monolithBOT
frozen needle
#

a solution of the original equation + a solution of the homogenous equation makes a solution of the original equation

viscid thistle
#

ok i think i get it but i still don't get how that helps with the derivation of the recurrence thing

frozen needle
#

You already know how to solve the homogenous equation, the solutions will look like something something s(k) = Ap^k + Bq^k
The you just have to find some dumb solution m to the original equation, and then n(k) = s(k)+m(k) will give new solutions
You'll just have to find good A and B so that n(0) and n(1) fit the given values

viscid thistle
#

oooooooooooooooh

#

that makes more sense thank you

#

so um this helps with finding the nth solution?

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right

#

?

#

this gets us from the recurrence to the explicit formula right?

#

so have i understood this or not

frozen needle
#

I think you understood

viscid thistle
#

so um is there a way to get to the recurrence relation or is it just by observation?

frozen needle
#

observation is fine I suppose

shrewd urchin
#

find x

patent beacon
#

Right there, there's four of them

viscid thistle
#

,w 3^x+4^x+5^x = 6^x

obsidian monolithBOT
frozen needle
shrewd urchin
frozen needle
#

such a troll question

shrewd urchin
#

I was not trolling

#

Alcumus trolled me

willow bear
#

this is a guess & verify uniqueness sort of question ig

shrewd urchin
#

ok

frozen needle
#

has "decreasing" become the new "strictly decreasing" or is the vocabulary not unanimous ?

willow bear
#

it's supposed to be strictly decreasing that's for sure

frozen needle
#

I've seen "non decreasing" being used for "increasing" once, and I was like what what what

shrewd urchin
#

they are same

frozen needle
#

I mean, it's weird how "non decreasing" isn't the same as "not decreasing" whereas "non negative" is indeed the the same as "not negative"

shrewd urchin
viscid thistle
#

is this where i post math questions i need help with?

stuck lark
#

depends if it's a precalc question

viscid thistle
#

it is

#

at least my pre calc teacher assigned it but it goes off of what weve been learning

#

. A projectile is fired upward from ground level with an initial velocity of 96ft/sec
Recall the height of a projectile is modeled by h = -16t2 +vot + k
a) To the nearest tenth of a second, how long until the object first reaches a height of 100ft?

b) How long until the object is again at 100ft?

c) How many seconds until it returns to the ground?

#

i dont remeber how to do these

#

am i supposed to just plug in the numbers cause when i did i got my answer as 0

stuck lark
#

$h = -16t^2 + v_{0}t + k$

obsidian monolithBOT
viscid thistle
#

should i just take a picture of the question?

stuck lark
#

i think we have enough information from what you copied and pasted

viscid thistle
#

ok

stuck lark
#

what've you tried so far?

viscid thistle
#

well i tried plugging in the numbers and then doing completing the square

#

but i got my answer as 0

next willow
#

Why 16 though?

stuck lark
#

we're using imperial units

#

gravitational acceleration near surface of earth is about 32 ft/s^2

next willow
#

Ahh it's clear now, thank you

viscid thistle
#

would i set h as 100 k and k as 0?

stuck lark
#

@viscid thistle so based on the info i got from the question, v0 is 96ft/s and the projectile starts from the ground... so k should be 0ft

#

yes set h = 100ft for part A

viscid thistle
#

ok

#

so my equation for a is 100=16t^2+96t+0?

stuck lark
#

ya

#

hang on

#

you forgot the negative in front of 16

viscid thistle
#

oh i wrote that on my paper but forgot on discord

#

so could i move everything to one side then do the square method?

#

wait i can leave it and do the square method

stuck lark
#

uh sure

viscid thistle
#

ok and im guessing i cant divide by 16 because of that 0?

stuck lark
#

you can divide 0 by a nonzero number

#

you can't divide anything by 0

viscid thistle
#

oh ok

#

so i got 6-+ √11 /2

#

idk if that makes sense though

stuck lark
#

so two answers

#

lemme check real quick

#

,w solve 100 = -16t^2 + 96t

obsidian monolithBOT
viscid thistle
#

ok

#

kind of makes sense but hes also asking for it in decimal form it seems like

#

would there be any way to convert it?

stuck lark
#

@viscid thistle tbh no way except to plug into a calculator

viscid thistle
#

ok

viscid thistle
#

How do I find an acute angle of a right triangle given only the trig function?

#

Like tanx = 3/(square root of 3)

blazing parrot
#

arc(trig func)

#

sometimes also denoted (trig func)^-1

normal stream
#

Could someone help me with some stuff about polynomials?

#

My teacher doesnt teach so I gotta self study but theres some confusing concepts

#

For example, "Write an equation of the cubic polynomial p(x) if p(0) and p(3) = -5 and p(x) is positive only when x > 9"

#

the part that confuses me is how i can use the x > 9 part to help solve this problem

pliant pecan
#

Lol, for example... I know the process but I’m supposed to not use calculators bc they won’t be there during the test. How would I solve this to get a square root answer?

patent beacon
#

@pliant pecan
What's wrong with tanθ = 2√3 / 5?

pliant pecan
#

Nothing. That’s what I’m given. I have to find the sine and cosine so really I just needed to figure out the hypotenuse. But obviously it’s not supposed to be in decimals

#

I finished this problem got it wrong lol

patent beacon
#

Ah I see. By pythag:
h = √[(2√3)² + 5²]

pliant pecan
#

Yeah lol

#

I took a two year break from math so I’ve lost my familiarization

patent beacon
#

= √[12 + 25]
= √37

pliant pecan
#

So I’d apply the exponent to what’s in front of and inside the root separately... ok

#

Sorry for the mess, umm...

#

These have all been solved already. I got a 70 on this quiz. Just trying to get more comfortable so I can be ready for my test later

#

Or, actually, forget that. How would I turn this into this

plush trench
#

Factor 45

#

And square root any squares that are present

#

Does that help? @pliant pecan

pliant pecan
#

Yes. @plush trench

plush trench
#

Oh cool

pliant pecan
#

And I have these notes... I just want to know why it’s solved like this, if someone could break it down

plush trench
#

It looks cooler

pliant pecan
#

The top of the page, @plush trench , above the Mary go round section

plush trench
#

The “find perimeter” of triangle?

pliant pecan
#

Yes

plush trench
#

Idk what I’m looking at in that work but

pliant pecan
#

Lol

plush trench
#

π/3 is a special angle

pliant pecan
#

I’ll re write it

plush trench
#

So if you break it up into two right triangles

#

With 3 as the hypotenuse

#

That’ll probably do something

pliant pecan
#

Oh.. it’s of a circle

plush trench
#

Oh that’s a 5

#

Thought it was an S...

normal stream
#

AIGHT i solved my problem

#

now..

plush trench
#

So what are we solving for, if not the perimeter

normal stream
#

what books do u guys reccomend for pre calculus for self studying

plush trench
#

Idk, barron’s math SAT subject test guide? That’s the only thing that comes to mind, but that’s for... the SAT II Math

pliant pecan
#

Underlined the answer

plush trench
#

What’s p

#

??

pliant pecan
#

I just want to know the thought process, or steps

#

P is the perimeter of the complete circle

plush trench
#

...circle?

#

Wait is that supposed to be like a sector

#

Like a slice?

pliant pecan
plush trench
#

Oh okay

pliant pecan
#

Yes, essentially a slice

plush trench
#

Is it a slice from the center of the circle

pliant pecan
#

Yes

plush trench
#

Because I can’t help if it’s not

#

Ok

#

The area for a circle’s sector slice thing should be

#

Uhh

#

πr² (θ/2π)

#

Which is the area of a circle multiplied by the fraction of the circle that is taken up

#

Does that make sense?

pliant pecan
#

Alright, thanks for the formula

plush trench
#

Do you understand the formula

pliant pecan
#

This is over perimeter though. I want to figure out why these steps were taken

plush trench
#

Oh crap lmao

pliant pecan
#

I think I do for the most part (area formula)

plush trench
#

Is 5 given

pliant pecan
#

Yes

plush trench
#

Btw the sector formula simplifies to 0.5θr²

#

A circle has 2π radians

#

and that slice has uhh π/3

pliant pecan
#

That’s the angle, I believe

plush trench
#

So that slice makes up like a sixth of the circle

#

Yes

pliant pecan
#

And by “sector formula”, you mean..?

plush trench
#

The slice area

#

It simplifies

#

Cancel out the pi

pliant pecan
#

Area of the sector?

#

Ok

plush trench
#

Anyway

#

The arc length, or partial perimeter

#

Should then be 1/6 of the overall perimeter

#

Wait is 6+π rad supposed to be the right answer

pliant pecan
#

Yes

plush trench
#

Bruh

pliant pecan
#

What?

plush trench
#

I thought it was 30

pliant pecan
#

I mean, according to my professor it’s the 6+pi radians

plush trench
#

The circumference?

pliant pecan
#

Yes, circumference/perimeter

plush trench
#

Hol up let me check something and use the area formula and convert it to the circumference

pliant pecan
#

Lol

#

I’m dying out here. Math is like a mine field

#

One wrong step and you’re turned to 💩

plush trench
#

3 is the radius right

#

It better be

pliant pecan
#

Yes

#

Lol

#

That’s why both sides are equal, Ik that

plush trench
#

Well that’s weird

#

Because I just solved for circumference and got 6π

pliant pecan
#

It’s supposedly 6 plus pi radians

plush trench
#

<@&286206848099549185>

#

Straight up

hard hornet
#

wat

pliant pecan
#

Lol

#

My “tutor” called for help. I’m scared

plush trench
#

Circumference problem

#

With uh

torn swift
#

Lol we don’t know everything

plush trench
#

A central sector

torn swift
#

Though they should have examined the problems beforehand and called for help instead of doing it in front of you lol

plush trench
pliant pecan
#

I had the notes to this solved problem, I just wanted to know why it was solved this way. Steps needed, any important formulas, etc.. My professor solved it and idk why it was solved this way. I have test full of this stuff soon and want some sort of comprehension

plush trench
#

I’m getting a strong feeling that that 5 is an S

pliant pecan
#

Lol

#

If it is, what’s the damage? Changes the steps completely? It might be an S...

plush trench
#

Well that would make it not 30, for starters

pliant pecan
#

If it’s an S, then S = pi over 3

plush trench
#

S is arc length

pliant pecan
#

Oh, no, my bad

#

S would equal pi

plush trench
#

Yeah

pliant pecan
#

I’m looking at the notes... that’s how I got that

plush trench
#

I am REALLY starting to think the answer is 6π

pliant pecan
#

For sure, the answer is 6+pi radians according to my professor

#

Unless she made a small mistake

plush trench
#

Wait

#

It means the perimeter of the SLICE

pliant pecan
#

Would the perimeter equal 2r + S (arc length)?

plush trench
#

Not of the circle

pliant pecan
#

Oh...

plush trench
#

...

#

Bruh

pliant pecan
#

So then...

plush trench
#

6 + π

#

Why is it in radians anyway

pliant pecan
#

Oh crap. Actually, I think I understand it now

plush trench
#

That should just be a length

pliant pecan
#

So the perimeter formula is 2r plus S obv... and S is equal to r times the angle... right?

plush trench
#

Yea the central arc length is S=θr

pliant pecan
#

Ok, ok... Thanks, I think I can solve these types of problems now!

plush trench
pliant pecan
#

Sorry, we weren’t given any formulas or anything. She said we’re supposed to know it already. And she just solved the problems fast af and doesn’t take questions...

plush trench
#

Does the answer say radians

twilit shadow
#

Can I ask a question?

pliant pecan
#

Yes, the answer says radians

#

Ask away, Levi..

#

@twilit shadow

twilit shadow
pliant pecan
#

Oh lol.

twilit shadow
#

I know I have to substitute in a point that works and then use variations of that point that are symmetric

pliant pecan
#

Thought you meant about my problem..

twilit shadow
#

But it has no y

#

Should I just assume it’s already equal to y?

plush trench
#

Yea

pliant pecan
#

I would assume so

twilit shadow
#

Okay thanks. I didn’t want to do that without knowing for sure

pliant pecan
#

It’s your function, so it would be

#

Ok, @plush trench , one more

plush trench
pliant pecan
#

I wrote as quickly as possible, this should be everything needed

#

My notes were gibberish because how fast she goes. Lmk if you want it re written

plush trench
#

What are the units

#

For angular speed

pliant pecan
#

Rewritten. Not sure what W is supposed to be, assuming V is velocity. So I assume the problem was to find the velocity or distance traveled in 4 rotations?

#

If that makes sense

plush trench
#

Do you know what information was given

pliant pecan
#

Hang on, let me see. Usually she’ll post the problem online that she solved during lecture

barren hedge
#

if the angular velocity is 4 revolutions per second, then 8π rad/sec is good, so what's the question? lol

plush trench
#

Makes sense

twilit shadow
#

Another quick question, how do you find if a function is symmetrical in relation to the origin?

pliant pecan
#

I know the answers are right, my professor solves them in front of us. The thing is, she expects us to know why she solved them that way but idk because I just got back to school lol

barren hedge
#

Levi, if f(x) = f(-x)

twilit shadow
#

Oh yeah thanks

pliant pecan
#

Well to math.

#

@plush trench that’s what is given

barren hedge
#

you just gotta memorize that 1 revolution is equal to 2π radii.

plush trench
#

Not - f(x) = f(-x)? @barren hedge

barren hedge
#

no

#

imagine x²

#

-x² ≠ (-x)²

pliant pecan
#

@barren hedge ok, and what is W? Angular speed?

plush trench
#

A revolution is 2π radians 6ix

barren hedge
#

Yep

#

Angular Velocity**

plush trench
#

Oh henry already said that lol

pliant pecan
#

Oh, ok

#

V is velocity or linear speed. Or as in it’s interchangeable

barren hedge
#

Interchangable.

plush trench
#

x² is an even function, though @barren hedge even functions aren’t symmetric about the origin

pliant pecan
#

Yes, that’s what I said lol

#

This is my problem... with what you guys told me I’ll try to work it out and I’ll post it. Help me if I’m wrong?

#

Wait, what is the angular speed formula?

plush trench
#

Do you know how to do conversions

barren hedge
#

physics is meant to teach you how to think conceptually, not memorize formulas, lol..

pliant pecan
#

What would I need to convert?

plush trench
#

Convert to radians/sec

pliant pecan
#

Convert to rad/sec from..?

#

@barren hedge this is supposed to be pre cal, this is physics? I guess it makes sense for it to be involved

barren hedge
#

oh yeah, it's a physics question. Angular Kinematics.

plush trench
#

Physics is applied math

pliant pecan
#

Oh lol

barren hedge
#

physics is like, philosophy using math idk lol

stuck lark
#

physics is where you're free to treat derivatives like fractions rooVV

plush trench
#

Look into even and odd functions @twilit shadow

pliant pecan
#

Can I get an angular speed formula?

twilit shadow
#

Oh, I’m done with that problem now, but thanks

stuck lark
#

$v = r \cdot \omega$

obsidian monolithBOT
plush trench
#

I say that because I’m pretty sure henry gave you the wrong answer

#

God bless you, henry

barren hedge
#

let's be clear, it depends on what they mean with "about the origin" derp

pliant pecan
#

@stuck lark that’s not velocity?

barren hedge
#

it could mean horizontally, vertically, diagonally, they didn't really elaborate lol

twilit shadow
#

Yeah I’m not completely sure, but I graphed it and it’s definitely no where near symmetric about the origin in any way

pliant pecan
#

Or linear speed @stuck lark

plush trench
#

Should be -f(x) = f(-x)

twilit shadow
#

I do have another quick question if anyone could help me

#

I would think it would be 75^10

plush trench
#

Lol

barren hedge
#

you'd be right

plush trench
#

I don’t think so?

stuck lark
#

@pliant pecan in this case, v is linear speed

plush trench
#

Wait I don’t feel like our answers were very clear

barren hedge
#

x¹·x⁴ = x⁵

#

agreed?

pliant pecan
#

I’m fucked I guess. Is the answer W?

barren hedge
#

so same for the other question, lol.

#

no no no

pliant pecan
barren hedge
#

oh you mean

#

yes you're trying to find "w"

plush trench
#

To answer your question from a while back, convert rad/sec from revolutions/sec @pliant pecan

pliant pecan
#

@plush trench no, I don’t know how

#

And did I solve this correctly.?

barren hedge
#

okay so tell us what's the radius

stuck lark
#

1 rev = 2pi rad

#

1 rev/s = 2pi rad/s

barren hedge
#

and from there, tell us the circumference of the circle

#

(the radius is given in the question, you got this, I believe in you)

pliant pecan
#

@barren hedge radius is 10. Obviously. I have the formula for the perimeter of a sector...

barren hedge
#

Perimeter of the entire wheel

pliant pecan
#

Circumference of the circle is 2pi r squared, right?

plush trench
#

Circumference, if you WHEEL

#

Instead of WILL

#

haha

barren hedge
#

not squared

pliant pecan
#

I get it lol@plush trench

barren hedge
#

just 2πr

#

you'd have to memorize that until you learn derivatives

pliant pecan
#

@barren hedge then it’s 20pi? Lol

stuck lark
#

do you just have the pi symbol on your keyboard or what?

barren hedge
#

so what'd be the circumference for this 10 in-radius wheel

plush trench
#

are you saying circumference is the derivative of area of a circle

barren hedge
#

yes

stuck lark
#

that's awesome

plush trench
#

I just switch to greek bruh moment

barren hedge
#

now, what's the velocity of the wheel

plush trench
#

Are you on a computer, henry

barren hedge
#

(also given in the problem)

#

no, im on iphone

pliant pecan
#

Velocity is... 40pi inch per second?

plush trench
#

I was about to say holy crap if you have that on a computer keyboard

stuck lark
#

excitement deflates

barren hedge
#

yea

pliant pecan
#

And I’m looking for angular velocity

#

So it’s 4 pi rad/sec?

barren hedge
#

it's a process, hold on

#

oh

plush trench
#

Nice

pliant pecan
#

Angular speed**

#

Wait, am I right?

plush trench
#

That’s what I got

pliant pecan
#

Awesome

#

Ok, then I feel confident for this test...

plush trench
#

Have henry check it though

pliant pecan
#

If I fail... FML

#

The boxed one

barren hedge
#

other way

pliant pecan
#

What do you mean?

barren hedge
#

(40 in/s) / (20 in)

#

The velocity divided by the circumference

plush trench
#

Bruh moment

barren hedge
#

Since the inches cancel, the radian units are implied, and the seconds stay in the bottom

pliant pecan
#

Wait, so to find angular speed I can just divide the velocity by the circumference?

barren hedge
#

The tangential velocity divided by circumference, yes.

pliant pecan
#

Tangential velocity meaning..?

barren hedge
#

the velocity of the wheel at it's edge

#

so at the end of the wheel

plush trench
#

Isn’t 40π/20π in rev/sec?

pliant pecan
#

So this is applicable?

barren hedge
#

no i don't believe it's revolutions/second, we already converted it to radians when we did 10 inches multiplied by 2π

pliant pecan
#

Hold up...

barren hedge
#

answering Dr. P's question.

plush trench
#

Shouldn’t that be the circumference in Inches

barren hedge
#

oh

plush trench
#

1 revolution = 1 circumference

pliant pecan
#

Lmao

#

Wtf

plush trench
barren hedge
#

right

pliant pecan
#

But @barren hedge said I could solve the problem this way even though my answer was right... but it gave me one revolution

plush trench
#

times 2π rad/revolution

pliant pecan
#

I’m not as confident anymore lol

plush trench
#

4π rad/sec

barren hedge
#

hold up lemme see where i said that

pliant pecan
#

Why would I multiply by 2pi rad rev? @plush trench It gives the right answer but can you explain?

plush trench
#

Yes

barren hedge
#

1 rev = 2π rads

plush trench
pliant pecan
plush trench
#

Notice how the “revolution” units cancel out like fractions

pliant pecan
#

Want to learn the shortcut but want it explained so I know why I’m doing it

plush trench
#

That’s the basis for conversions

barren hedge
#

Because, when you divide 40π by 20π you're saying that you complete 2 spins every second

#

we want to convert spins (revolutions) into radians (how many "radii")

pliant pecan
#

Hmm

#

I’m going to screenshot this and come back to it later

#

Anything to the power of zero is one, right?

plush trench
#

Yes

barren hedge
#

Except nilpotent matrices.

stuck lark
#

0^0 aint

barren hedge
#

but let's not get into that.

pliant pecan
#

What do you do if something is to the power of negative one?

plush trench
#

Bruh moment

pliant pecan
#

@stuck lark lol

#

Square root, right?

barren hedge
#

anything to the power of negative one is turned into a fraction

#

Squareroot is something raised to the one half power

pliant pecan
#

Oh ok

barren hedge
#

Yeah

pliant pecan
#

So I did this right?

barren hedge
#

remember that x²·x⁵=x²⁺⁵=x⁷, so applying that, x⁻¹·x¹ = x⁻¹⁺¹ = x⁰ = 1, and we know that 1/x times x is 1

#

seems right to me

kindred grove
#

Yo

pliant pecan
#

@barren hedge why would you mention that? It threw me off. This is addition lol.

#

It’s coming in handy for the second problem though, I think

kindred grove
#

How to convert that to vertex form

pliant pecan
#

Is this simplified?

patent beacon
#

It can be more simple

barren hedge
#

remember x⁻² = 1/x²

#

the reverse order is also true

twilit shadow
#

The xs can be simplified

#

Right?

barren hedge
#

si

kindred grove
#

Henry check my question

pliant pecan
#

How would I go about that?

kindred grove
#

Please

barren hedge
#

hmm

kindred grove
#

Porfa*****

pliant pecan
kindred grove
#

Lmaooo

pliant pecan
#

@barren hedge

barren hedge
#

yeah

#

um Java, I'm rusty with that lolz

pliant pecan
#

Oh fuck, square roots, what I originally came for

barren hedge
#

What's throwing me off is the 2 coeffecient.

pliant pecan
twilit shadow
#

@pliant pecan this is the simplest way I can think to explain it, if you understand

kindred grove
#

I know I literally learned all of this last semester and now I forgot everything

twilit shadow
#

It’s not exactly how math works, but it’s why runs through my brain when doing that

barren hedge
#

he's got it Levi, lol. Levi, you know how to do Java's question by any chance?

twilit shadow
#

Not at all

barren hedge
#

I'm going to have to review factoring.

twilit shadow
#

Sorry

barren hedge
#

derp lol

kindred grove
#

It’s okay, I’ll hit the books in a sec

twilit shadow
#

I do have my own question though

pliant pecan
#

@twilit shadow that wasn’t an answer on this test...

twilit shadow
#

I know, but that’s how you solve it. And then after that you would move the y^(-5) down to the bottom and change the exponent to a positive

barren hedge
#

remember 6ix, y⁻⁵ is the same as 1/y⁵

pliant pecan
#

This is obvious, right?

barren hedge
#

It takes practice

twilit shadow
#

And then you get 1/(x^3)(y^5), just like you got

pliant pecan
barren hedge
#

no no no

pliant pecan
#

This is what I was referring to. This is obvious

barren hedge
#

not at all

pliant pecan
#

Oh... lol

#

Fuck

barren hedge
#

gotta get common denominators

pliant pecan
#

Well then

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Should I multiply everything by square root of 2? It gets rid of the square root of two but then it adds it to the others lol

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Help with this one part?

twilit shadow
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So, I have to solve the system of equations (at the top) by using matrices. I show my steps to the side to show what I multiply by what and which lines I multiply together. If you need me to explain any steps, I can. Basically, I have done this over and over again and the answer I get is never the right one (I looked in the back of the book), and I know I messed up somewhere in these steps, but I can’t find where

barren hedge
twilit shadow
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Specifically, line three is the one I got wrong

pliant pecan
twilit shadow
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@pliant pecan I think that to get the common denominator, you should multiply everything by 3 and also by the square root of two

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Technically, you would also multiply by one, but that doesn’t do anything so you can just skip it

pliant pecan
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I did this instead. It checks out, right?

twilit shadow
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Just like if you had 7/5 + 2/3, you would multiply 7/5 by 3 and 2/3 by 5

pliant pecan
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Checks out?

twilit shadow
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Did you multiply the first and second numbers by the square root of two?

pliant pecan
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No. I did the first frac times 2, the second by 6, and the third by square root of two, and then by 3. To get a 6 as the denominator for it all

barren hedge
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now let me take 5 hours to do Levi's problem

pliant pecan
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@plush trench , you’re reliable lol. Am I doing this logically?

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@barren hedge hang on, I’m going to read this rn, have to run to the restroom. I pinged peanut before you posted this, my internet is just crap

barren hedge
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yes 6ix

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your step is literally in the middle of my paper lol

pliant pecan
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Thank god, hang on. I’ll read rn

twilit shadow
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I only just learned matrices and I love them (even though they take forever to do), but I mess up small, simple calculations a lot

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And matrices have like a hundred small simple calculations

harsh cipher
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@willow bear Yes positive. I can take a screenshot of the answer as well.

willow bear
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uh

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i forgot what the problem was, sorry

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can you repost the problem and your screenshot of the answer key

plush trench
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Yeah, what’s the prob

plush trench
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((√128)/3) + √(48) + (1/√2)? @pliant pecan

barren hedge
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levi, I see you have a row that is 0 -21 0 | 14, whereas I got mine as 0 -21 -8 | -2, did I do something wrong?

twilit shadow
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I multiplied the second row by -2 and added it to the first one

barren hedge
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yeah same

twilit shadow
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-2 times -2 is 4, plus -4 is 0

willow bear
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quickmaffs

barren hedge
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agreed

twilit shadow
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So where you got -8 it should be 0

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I think

barren hedge
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one moment

harsh cipher
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Hold on finding answer key