#precalculus

1 messages · Page 143 of 1

slender river
viscid thistle
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180+120

slender river
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also why 180

viscid thistle
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so 300

slender river
#

ull just go to the opposite side

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and get 1/2 positive

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ohec that's a smol one

viscid thistle
#

wait its -1/2 is that the same as 1/-2

slender river
#

yeah

viscid thistle
#

i thought it have to be exaclty the same

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so long it equall the same

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ok

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so its 240

slender river
#

yes

viscid thistle
#

EASY

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okay now

slender river
#

now u gotta do the general solutions

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kek

viscid thistle
#

we right it as a infinite soultion

slender river
#

yus

obsidian monolithBOT
slender river
#

late fren

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lol

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kek

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i am rarted too kek

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u need smort ppl around not me

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like emeric

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smh

spring thunder
#

TFW $\frac12$

obsidian monolithBOT
slender river
#

lol

viscid thistle
#

so {x|x=120+-360n or 240+-360n, n eI}

#

did i do it right?

spring thunder
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I gtg do the groceries tho

slender river
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sure kuma

viscid thistle
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wait is my soultion correct?

spring thunder
#

Speak broken like me

viscid thistle
#

even the eI part?

slender river
#

el

viscid thistle
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lol o

slender river
#

ohec

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do n \in N

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or sth

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$n \in \mathbb{N}$

obsidian monolithBOT
viscid thistle
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i thought it was an i

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wait so it would be {x|x=120 or x=240+-360n, n e i

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i thought n e i means n has to be an interger

slender river
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oyeah sure

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negative integres i forgot

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but u already had plus minus so

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ehhh

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@crisp grotto oi

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wat u need help on

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i hope it's something i know tho

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i get like 18 million pings

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send channel name

viscid thistle
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wait

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{x|x=120degree+-360degree n or x=240 degree +- 360 n, n e i}

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why is there +-360?

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if we did not even use 360

slender river
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0 is an integre

viscid thistle
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theta?

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theta is an interer

slender river
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wat

languid crane
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what is integre

slender river
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lol

languid crane
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wan learn

viscid thistle
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x is theta i was too lazy to type theta all the time

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or do u mean n is an interger?

slender river
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n integer so yeah

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0 is an integer too

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so itll return the correct solutions

viscid thistle
#

0 as in theta?

slender river
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0 as in n

viscid thistle
#

oh ok

slender river
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yeah

viscid thistle
#

find all the soultions for 6Sqrt2csc(theta)-4Sqrt6=0

charred hull
#

is it

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$6\sqrt{2csc(\theta)} - 4\sqrt6=0$

obsidian monolithBOT
charred hull
#

@viscid thistle

viscid thistle
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hmm well the Sqrt is only under 2

charred hull
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$6\sqrt2\csc(\theta) - 4\sqrt6=0$

#

?

willow bear
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\csc

viscid thistle
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yea

obsidian monolithBOT
viscid thistle
#

looks like that

#

yea

charred hull
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what have you tried so far

viscid thistle
#

like that

charred hull
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look for the possible values of $\theta$

viscid thistle
#

i was thinking of trying to divide csc by 1 to get it as sin

obsidian monolithBOT
willow bear
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isolate csc(θ) first!

viscid thistle
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but i also want to get sin alone

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but idk how do that with the sqrt

charred hull
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where's sin

viscid thistle
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well i mean csc

willow bear
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isolate csc(θ), then take the reciprocal of both sides

viscid thistle
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i thought i could solve for it as sin

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oh ok

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so can we add add -4Sqrt6 to both sides?

charred hull
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yes

viscid thistle
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ah okay so then 6sqrt2csc(x)=4Sqrt6

charred hull
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wait

willow bear
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no

charred hull
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ah typo

viscid thistle
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yea mb

charred hull
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where's the - from

viscid thistle
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oops

willow bear
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you wouldn't go from 7x - 11 = 0 to 7x = -11

viscid thistle
#

yea mb

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6sqrt2csc(x)=4Sqrt6

charred hull
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add 4sqrt6

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ok

viscid thistle
#

so this is the correct

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so now we can simplify csc to sin?

willow bear
#

no not yet, you've yet to isolate it

charred hull
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isolate csc completely

willow bear
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i mean you can but

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it's a bit of a hassle

viscid thistle
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wait how can we isolate it if 6Sqrt2 is part of csc

willow bear
#

6sqrt(2) is multiplying it.

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it's not "part" of the csc.

charred hull
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cancelling out the multiplication

viscid thistle
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oh i see

willow bear
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anyway i'm off to sleep i'll let colo handle the rest of this

viscid thistle
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okay

charred hull
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night ann

viscid thistle
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so we simplify 6Sqrt2

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so it would be 8.48?

charred hull
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wat

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if you want to turn 6sqrt2 into 1

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what do you do

viscid thistle
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hmm would we subtract 6 to both sides

charred hull
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no

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if you had an equation $3x=3$

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what would you do

viscid thistle
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oh we would make it as 6*2^2

obsidian monolithBOT
viscid thistle
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oh

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divide 3 by both sids

charred hull
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yeah

viscid thistle
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so you would just divide it by it self then

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ah okay

charred hull
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yeah

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so divide both sides with?

viscid thistle
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but i always thought you would have to do that to both sides right?

charred hull
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correct

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you can divide the other side still

viscid thistle
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oh so we divide 6sqrt2csc(x)=4Sqrt6 both sides by 6Sqrt2

charred hull
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yes

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just write the right side as a fraction

viscid thistle
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ah okay so then we have 1csc(x)=4/6Sqrt2/2 2/2=1

charred hull
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that

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is not the cas

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*case

viscid thistle
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hmm

charred hull
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$\frac{4\sqrt6}{6\sqrt2}$

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gdi

obsidian monolithBOT
viscid thistle
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OH

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okay

charred hull
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so dont simplify it yet

viscid thistle
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ah ok

charred hull
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now we have csc equal to that right

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and since csc is 1\sin

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you want to isolate sine

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so you would take the reciprocal of both sides

viscid thistle
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wait

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it would be 1*csc(x)

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then it would be csc(x)

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right?

charred hull
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yeah

viscid thistle
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okay now its alone we turn it to 1/sin

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which then turns to sin(x)

charred hull
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wait

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doesnt just turn into it, you take reciprocal both sides

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so what does the other side turn into?

viscid thistle
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wait why do we have to take the reciporcal of both sides

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the other side does not have sin or csc

charred hull
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1/sin does not equal to sin

viscid thistle
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oh yea

charred hull
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you want to flip one side over, you have to flip the other

viscid thistle
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wait why couldnt we jus thave divided it by 1

charred hull
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dividing something by 1 doesnt change it's value

viscid thistle
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no like 1/csc=sin

charred hull
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1/3 divided by 1 doesnt turn into 3

viscid thistle
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since now we got csc alone

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if we divide csc by 1

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it would turn to sin then because thats its reciporcal

charred hull
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that doesnt turn into 1

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if you divide 1/3 by 1 it doesnt turn into 3/1

viscid thistle
#

oh ok

charred hull
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you would divide 1 by (1/3)

viscid thistle
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so now we turned csc to 1/sin

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so we so now we have 1/sin(x)=4Sqrt6/6Sqrt2

charred hull
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yes

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now: reciprocals

viscid thistle
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hmmm?

charred hull
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you want to find the reciprocals

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to go from 1/sin to sin

viscid thistle
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ah yes

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but how?

charred hull
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reciprocal

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reciprocal of 1/x is x

viscid thistle
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so it just changes to from 1/sin to sin

charred hull
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do that to both sides

viscid thistle
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so i would also flip it to 6Sqrt2/4Sqrt6

charred hull
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yes

viscid thistle
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ah because we flipped 1/sin to sin/1 so we had to do that to the other side as well

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and sin/1=sin

charred hull
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yes

viscid thistle
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ah okay

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so now sin=6Sqrt2/4sqrt6

charred hull
#

what you do to one side, you do to the other

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yep

viscid thistle
#

so now we can simplify 6Sqrt2/4sqrt6

charred hull
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i dunno if you have to, but might as well simplify the right side right

viscid thistle
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yea

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so sin(x)=8.48/9.79

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so sin(x)0.86

charred hull
#

that's not exactly simplification

viscid thistle
#

was i supposed to take the inverse?

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sin inverse

charred hull
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i was thinking you get it into the smallest fraction form you could

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but yeah use inv. sine aka arcsin

viscid thistle
#

so sin^-1(0.86)=60

charred hull
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yep

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although

viscid thistle
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ah

charred hull
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you dont need a calculator for that

viscid thistle
#

sin is y

charred hull
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yeah if you simplified it in fraction form

viscid thistle
#

so 60 is in quadrants 1 and since 0.86 is a positive it would be in quadrants 2

charred hull
#

you would have gotten sqrt3/2

viscid thistle
#

so 180-60=120

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how would you get sqrt3/2?

charred hull
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6sqrt2/4sqrt6

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one sec

echo plaza
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latex it

charred hull
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yeah im on my phone

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it's semi tough to kek

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$\frac{6\sqrt2}{4\sqrt6}=\frac{3\sqrt2}{2\sqrt6}=\frac{3\sqrt2}{2\sqrt2\sqrt3}=\frac{3}{2\sqrt3}=\frac{\sqrt3}{2}$

echo plaza
viscid thistle
#

thats still confuses me can you describe each of the steps?

echo plaza
charred hull
#

its not loading kek

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oof

obsidian monolithBOT
charred hull
#

do you sorta get it?

viscid thistle
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i don't think it matters since Sqrt3/2 is the same on the unit circle as 120 while Sin^-1(0.86)=120

charred hull
#

theta in this case can be 60 or 120

echo plaza
viscid thistle
#

to be precise 0.86618999

charred hull
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furthermore simplifying like this means you can use unit circle or 30/60/90 + sohcahtoa to figure this out

viscid thistle
#

you know ill just go with your method

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your method is more accurate XD

charred hull
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idk if youll ever not be able to use ur calculator but it does guarrantee you can solve this without it

viscid thistle
#

so i can just say then 6Sqrt2/4Sqrt6=Sqrt3/2 then?

charred hull
#

yeah after simplifying it

viscid thistle
#

so then Sqrt3/2=120

echo plaza
#

$\sin(120^{\circ})=\frac{\sqrt{3}}{2}$

obsidian monolithBOT
echo plaza
#

sqrt(3)/2 is the sin of it

viscid thistle
#

oh so then Sin^-1(Sqrt(3)/2

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=120

charred hull
#

you can get theta to be: 60 + 360n or 120 + 360n

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try sin(60) first

viscid thistle
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hmm?

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wait 60 is a degree

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its not a radian

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sin(60) gave me 0.8660

charred hull
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yeah

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sin 60 = sin 120

viscid thistle
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yea

echo plaza
#

$120^{\circ}$ in radians is like $\frac{2\pi}{3}$ or something

obsidian monolithBOT
echo plaza
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if that's what you're looking for

viscid thistle
#

so can i just say that sin^-1(Sqrt(3)/2=120

echo plaza
#

well

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it would be 60 degrees not 120

viscid thistle
#

yea it gave me 60

charred hull
#

find all the soultions for 6Sqrt2csc(theta)-4Sqrt6=0

viscid thistle
#

yea

charred hull
#

you need all possible solutions

echo plaza
#

because arcsin is between -90 degrees and 90 degrees

viscid thistle
#

oh so then Sqrt3/2 is just 120

charred hull
#

so: 60, 120, and the cycles around need to be listed

viscid thistle
#

based off the unit circle

echo plaza
#

if you're solving an equation you have to look at the rest

viscid thistle
#

right we get 120 from the unit circle because Sqrt3/2 is on the second quadrant and it gives us 120

echo plaza
#

what's the interval you're supposed to solve it in?

viscid thistle
#

hmm?

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the range is sin right?

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and sin is positive

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so that would mean its in the second quad

echo plaza
#

there

charred hull
#

why are you so focused on 120 degrees

echo plaza
#

do you want all of them?

charred hull
#

it also includes 1st quadrant

viscid thistle
#

there is no interval

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yea its infinite

echo plaza
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ok

viscid thistle
#

yea and 60 degrees is in the first quad

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so now we right the soultion as infinitie

echo plaza
#

no

charred hull
#

where did infinite come from

echo plaza
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you write down for which x it works

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there are infinitely many but you need to say which

viscid thistle
#

so {x|x=60+-360degreen or x=120degree+-360degreesn, n e i}

echo plaza
#

ye

viscid thistle
#

it has no fixed interval it wants all soultions so it would be infinite soultions right?

charred hull
#

yes

viscid thistle
#

so i would right it as the soultion {x|x=60+-360degreen or x=120degree+-360degreesn, n e i}

echo plaza
#

you can just say + instead of +-

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n can be negative

viscid thistle
#

is it sitill correct to right it as {x|x=60+-360degreen or x=120degree+-360degreesn, n e i} ?

charred hull
#
  • is not necessary
#

it results in double counting your answers which can get points docked off

echo plaza
#

also the symbol for the set of integers is $\mathbb{Z}$

obsidian monolithBOT
echo plaza
#

not i

charred hull
#

$n\in\mathbb{Z}$

obsidian monolithBOT
viscid thistle
#

is it z because of this specically

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or is this in general?

charred hull
#

Z means integers

echo plaza
#

in general

viscid thistle
#

thats wierd

spring thunder
#

Z means zahlen

charred hull
#

kek

echo plaza
#

sounds german

spring thunder
#

it is

echo plaza
#

roll with it

charred hull
#

represents integers

viscid thistle
#

i was never taught that they only teached me it as i even in the books

echo plaza
#

oh then just do i I guess

viscid thistle
#

and i never saw them right n as a negative in the books

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it was always +-

charred hull
#

what

viscid thistle
#

yea like never

echo plaza
#

maybe the book writers don't believe that negative numbers can be integers GWchadMEGATHINK

charred hull
#

just roll with that then

viscid thistle
#

no lol

charred hull
#

probably cause it's easier to explain

viscid thistle
#

yea

#

aite thanks guys

charred hull
#

np

viscid thistle
#

can anyone check my work

#

find all soultions 3cos(3θ) – 8 = –11 on the interval of [0°, 360°)

#

So we first add 8 to both sides this then gives us 3cos(3theta)=-3 we then divide -3 by 3 then we have 3theta=cos^-1(-1) since cosine is a negative it will be in quadrants 2 and 3 we then simplified the equation to 3theta=180 degree then we divide 3 to both sides and get theta=60 degrees since cosine is in quadrants 2 and 3 we do 180+60=240 and 180-60=120 so our angles are {60 degrees, 120 degrees, 180 degrees}

#

is this correct?

#

<@&286206848099549185>

hoary yoke
#

uh so imagine it like this

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let 3theta = x

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so boundry will be [0;120)

viscid thistle
#

wait its wrong?

hoary yoke
#

cant say its wrong

viscid thistle
#

oh ok

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so 3theta=theta?

hoary yoke
#

wait no

viscid thistle
#

oh ok x

hoary yoke
#

uh how can i say

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if you solve the equation you are given

viscid thistle
#

hmm..

hoary yoke
#

you should get the answer like

#

theta = (360n-180)/3

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where n is a whole number

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only solution i can think of which suits your equation is 60 degrees tbh

viscid thistle
#

yeah, yo

hoary yoke
#

wait lemme simplify that

#

theta = 120n-60

obsidian monolithBOT
hoary yoke
#

this is in degrees

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not radians

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pi cant be used

viscid thistle
#

wait

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so the two soultions are 60 then?

hoary yoke
#

i messed up

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so plug in 0 1 and 2 as n in the formula i gave

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theta = 120n-60

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theta = -60 (wont work)

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theta = 60 (works)

#

theta = 180 (works)

viscid thistle
#

u can look at graph of cos(3x)=-1

hoary yoke
#

theta = 300 shud also work by that logic tbh

#

60;180;300 shud be the solutions i think

viscid thistle
#

are they all the same as 60,180,300?

hoary yoke
#

you need to test that tbh

viscid thistle
#

how do you test it

hoary yoke
#

plug in the value

viscid thistle
#

like is there a way to check your answer?

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how do i do that

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which is 60 degrees, 180, and 300

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so yeah boii u right

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im doing analysis hw, i should pay better attention

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wait how do you get 180 and 300?

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just graph that shit my dude

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desmos, then put in cos(3x)=-1, then look at graph from 0 to 2pi

hoary yoke
#

all 3 solutions work

viscid thistle
#

which is the same as 0 degrees

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to 360

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no i mean how do you find the soultions 180 and 300

hoary yoke
#

Kuma so first what you shouldve done is solved for cos(x) solutions repetition

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which is

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cos(x)=360n-180

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it repeats the same value

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for every whole number "n"

viscid thistle
#

wait

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what you mean by cos(x) repetion?

hoary yoke
#

it repeats same solution every 360n-180 degrees

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lol

viscid thistle
#

what

hoary yoke
#

uh let me demonstrate

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so you have for example

#

-1

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as your solution for cos(x)

viscid thistle
#

3cos(3θ) – 8 = –11 should'nt you first add 8 to both sides of this equation?

hoary yoke
#

ye

#

you solved that process

viscid thistle
#

so everything i did to get 60 was correct?

hoary yoke
#

yep

viscid thistle
#

so it was after that which was wrong

hoary yoke
#

ye

#

i mean some solutions matched

viscid thistle
#

yea only 120 was wrong then?

hoary yoke
#

mhm

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dud i forgot this topic hard

#

😦 i feel bad

viscid thistle
#

is there someone else online who is know this more good?

hoary yoke
#

-1 is only for angle 180 right?

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that is cos(x) = -1 only for x=180

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right?

viscid thistle
#

confusing

hoary yoke
#

wdym confusing

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im saying that

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cos(180)=-1 right?

viscid thistle
#

oh yes

hoary yoke
#

so cos is -1 only on angle 180

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but actually

viscid thistle
#

wait

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you mean 3cos(x)=-1

hoary yoke
#

nooo

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i mean normal cos(x)=-1

viscid thistle
#

ok

hoary yoke
#

when you solve it normally you will get answer 180 degrees

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but thats not all the solution

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if from 180 degrees, circle makes another full rotation (360) degrees

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it will still end up in the same spot right?

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since he is going on a circle

viscid thistle
#

then i divided 180 by 3 and got 60

hoary yoke
#

no no

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you are rushin it

#

let me explain

viscid thistle
#

but thats what i did

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is that wrong?

hoary yoke
#

kind of kind of not

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there are more efficient ways to solve it

viscid thistle
#

oh i see

hoary yoke
#

and im showing you one of that way

viscid thistle
#

so 180 itself is also a degree

hoary yoke
#

yep

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so if you stay at 180 degree

viscid thistle
#

so thats a soultion already okay

hoary yoke
#

and make a full turn (360 degrees)

#

will you still end up in a same spot?

viscid thistle
#

yes

#

no

hoary yoke
#

o.o

viscid thistle
#

you would be at 360+180

hoary yoke
#

yep

#

cos(180)=cos(360+180)

viscid thistle
#

ah i see

hoary yoke
#

360 is like adding 0

viscid thistle
#

yea

hoary yoke
#

bcs it doesnt change a value

viscid thistle
#

yes

hoary yoke
#

so the function cos(x)=-1 repeats its values EVERY 360 degrees + 180

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every 360 degree can be written as 360n

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where n is a rotation amount

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so cos(x)=-1

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x=360n+180

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for our case x is 3Theta

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so

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3Theta = 360n+180

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Theta = 120n+60

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now what you can do is

viscid thistle
#

oh i see

#

so i forgot to add the 360n

hoary yoke
#

for formula 120n+60 find n so that 120n+60 is on the interval [0;360)

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and when you find the solutions you will get 3 of them

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one being 60

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another being 180

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and 3rd being 300

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i tested all of them and all of them work

viscid thistle
#

how did you get 180 and 300? and 60

hoary yoke
#

ok so 120n+60

viscid thistle
#

yea

hoary yoke
#

lets try plugging in 0 and see what we get

#

e get 60

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60 is on the interval [0;360) right?

#

what this is basically asking you is

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is 60 a number when counting from 0 to 360

viscid thistle
#

wait

#

why you plug zero in n

hoary yoke
#

just for testing

viscid thistle
#

no i don't mean for testing but like how did you find 60, 180, 300

hoary yoke
#

im explaining that rn

viscid thistle
#

k

hoary yoke
#

i need your confirmation

#

does 60 lie on the interval [0;360)

viscid thistle
#

yes

hoary yoke
#

ok so thats the first solution

#

hmm lets now test n=1

viscid thistle
#

but how did you get 60?

hoary yoke
#

120(0)+60 = 0+60=60

#

functions

viscid thistle
#

thats how you solved for 60?

hoary yoke
#

yep

#

selected n randomly

#

and saw if it was on interval

#

if it is then its a solution

#

since 120n+60 is a solution to theta

#

but you are bounded

#

most people mess up Boundry and its rly hard to keep track

#

i would show you the full solution

#

but i think youd get confused

viscid thistle
#

show me full solution

hoary yoke
#

ok so we know the boundry goes from 0 to 360

viscid thistle
#

hey

hoary yoke
#

so we will see where function theta(n)=120n+60's n value goes from

viscid thistle
#

360-60=300

hoary yoke
#

meaning we make it equal to boundry

#

120n+60=0 => n=-1/2 which cant be since n is restricted to be only whole numbers

viscid thistle
#

wait

hoary yoke
#

thus meaning lower bound of n is 0

viscid thistle
#

cosine is x right?

hoary yoke
#

i just got a random value to demonstrate

#

cos(x)=-1 => x=360n+180

#

but for your case x was 3 times as big

#

meaning solution was 120n+60

#

divided everything by 3

#

ill continue

viscid thistle
#

aint cosine in the fourth quaddrants?

#

so wouldnt 360-60=300

hoary yoke
#

cosine is in all quadrants

viscid thistle
#

no like astc

hoary yoke
#

yes that solution is true

#

but it confuses me

#

tbh you shud go with solution you know

#

i solved it my way

viscid thistle
#

wait so

#

so 180/3=60

hoary yoke
#

60 degrees is the MAIN solution

viscid thistle
#

and we got 180 from the cos^-1(-1)

hoary yoke
#

yep

viscid thistle
#

so thats alrdy 2 soultions

#

and if cosine is in quads 4

hoary yoke
#

idk cosine being in 4th quadrant bs tbh

viscid thistle
#

because of astc

#

woul'dnt that man 360-60=300

#

cosine is negative right and it is x?

hoary yoke
#

.-.

#

cosine is positive

#

so yes

viscid thistle
#

like cosine is domain

hoary yoke
#

it would

viscid thistle
#

no cosine is negative

#

remmber it was -3/3

hoary yoke
#

cosine is POSITIVE in 4th quadrant isnt it

#

o.o

viscid thistle
#

no i mean in our soultion

#

is the cosine in our soultion a negative or a positive

#

its a negative right?

hoary yoke
#

oh no you cant solve it that easily LOL

#

300 there would mean 100 in actual solution

#

thats incorrect

#

you should check where 900 is

viscid thistle
#

no i said 360-60

hoary yoke
#

lol

viscid thistle
#

because the fourth quad states

#

360-theta=

#

so 360-60

hoary yoke
#

Kuma

viscid thistle
#

yes

hoary yoke
#

you dont understand something i think

#

ok

#

so

#

you have 3THETA as an angle

viscid thistle
#

yea its 180

hoary yoke
#

and you have only THETA restricted

#

NOT 3THETA

#

so 3THETA restriction would be this

viscid thistle
#

3theta=180

#

and when u divide it by 3

#

you get theta=60

#

so 360-60

#

gets 300

hoary yoke
#

im gona cri

viscid thistle
#

nooo

hoary yoke
#

3Theta restriction is 0;1080

#

you should find angles there

#

but you wont be happy finding it there bcs its hard

viscid thistle
#

then i found 60

hoary yoke
#

3 theta has to be same as 180

#

not EQUAL to

#

Theta can be 60 bcs 3*60 is 180

#

180 ~ 180 in terms of solution

#

theta can be 180

#

bcs 3*180 = 360+180 ~ 180

#

bcs 360 is practically a 0

#

and finally 300 can be a solution bcs

viscid thistle
#

yea i agree 60, 180, and 300 are all soultions

hoary yoke
#

3x300 = 5x180 = 2*360+180 ~ 180

#

AGAIN

#

360 means practically nothing

viscid thistle
#

yea 360 like x?

hoary yoke
#

wdym like x?

viscid thistle
#

like its not a number

hoary yoke
#

360 degrees

#

cos(360) = 1

viscid thistle
#

oh so its 0

hoary yoke
#

oops

#

lol

viscid thistle
#

1

hoary yoke
#

but 360 rotation means nothing

#

if it rotates 360 it will end up in the same spot

viscid thistle
#

i did cos(360) in m caulator

#

and did not get 1

hoary yoke
#

bcs you have it in radians

viscid thistle
#

i had it in radians

hoary yoke
#

-0.28369109148

#

you got this didnt you

viscid thistle
#

yes

hoary yoke
#

ye you have it in radians

#

we are talking about degrees

viscid thistle
#

so if 60, 180, 300 are correct why is the way i found them wrong?

hoary yoke
#

bcs your 300 find is same as finding 100

#

bcs 3*100=300

viscid thistle
#

what about yours?

hoary yoke
#

we are talking about theta that will do 3 rotations around the circle

#

we have to find all solutions theta which will be same value (-1) on all of the occasions

viscid thistle
#

wait a minute

#

i can only use 360-60 if cosine is positive right?

#

and cosine is a negative here

hoary yoke
#

👏

#

clappers

#

u got it

viscid thistle
#

so what do i do now

#

how do i find 300 the correct way

hoary yoke
#

basically you know your solutions are in quadrant 2 and 3

#

since cosine is negative

viscid thistle
#

i found 180 through cos^-1(1) and got 180 then i divided 180 by 3 and got 60 so i have 2 soultions of 60 degrees, and 180 degrees but not 300 yet

#

yes

hoary yoke
#

you dont know how u got solution 180 first

#

lol

#

yu only know 60 degrees

viscid thistle
#

cos^-1(-1)

hoary yoke
#

that is not how u solve for solution 180

viscid thistle
#

but it gave me 180

hoary yoke
#

but you mean 3theta=180

#

not theta

#

ll

viscid thistle
#

o

#

so i olnly know 60

hoary yoke
#

yep

viscid thistle
#

how do i find 180

hoary yoke
#

add odd number of 180s to it

#

lol

viscid thistle
#

180+60

hoary yoke
#

you see

viscid thistle
#

240?

hoary yoke
#

180+180+180 = 180+360

#

as i told you 360 means nothing

#

it is just a rotation

viscid thistle
#

yea

hoary yoke
#

it will be same solution

#

so 180+360 which is 3*180 will get us same solution as 180

#

so we get that

#

3*180=180

#

so 180 is a solution

#

lets rotate 180 odd number times again

#

(we are given 3 rotations. use it)

viscid thistle
#

that's just testing tho to find 180

#

is there like a proper way to find 180

#

because i have to show my work

hoary yoke
#

i told you my proper way

#

wait i know someone who might help

#

its 3am here

viscid thistle
#

o

#

i understand your way is correct

hoary yoke
#

@spring thunder dud eme come here plz i forgot half of the trig

viscid thistle
#

but i was never taught that wya

hoary yoke
#

ye understandable

#

find all soultions 3cos(3θ) – 8 = –11 on the interval of [0°, 360°)

#

this is the question

#

he could find 1/3 solutions

spring thunder
#

yeah usually i don't do it with that changing the range thingy

#

so yeah cos(3t) = -1 lel

viscid thistle
#

yea

spring thunder
#

so i'm gonna do like if we solved the equation in mega general form

viscid thistle
#

do you then do cos^-1(-1)

spring thunder
#

(ie in R)

hoary yoke
#

x=360n+180 <- this cannot be used

spring thunder
#

yeah cos^(-1)(-1) = 180 degrees

hoary yoke
#

he told me he hasnt learnt it yet

#

i honestly donno

spring thunder
#

1.rip 2. 360n+180 is not even hard to grasp conceptually

viscid thistle
#

btw it is on the interval [0, 360)

hoary yoke
#

kuma i alrdy explained

#

theta is on the interval

viscid thistle
#

ok

hoary yoke
#

which is like

#

rly big thing to get

viscid thistle
#

no

#

i learned 180+360n

#

so

#

i did learn about x=360n+180

spring thunder
#

cos(3t) = -1 : well if we take inverse cos on both sides (taking care of the fact that if we add/substract 360 degrees we also get a solution)

#

we get $3t = 180 + 360n; ; n\in \mathbb{Z}$

obsidian monolithBOT
viscid thistle
#

yea

hoary yoke
viscid thistle
#

then divide it all by 3

spring thunder
#

ie $t = 60 + 120n; ; n\in\mathbb{Z}$

obsidian monolithBOT
spring thunder
#

now you just gotta find the values of n that make t in [0,360)

hoary yoke
#

GWpinkuKittyHeheh exact same method

spring thunder
#

(by trial and error, or solving a little inequality for difficult cases)

#

yeah it is lel

hoary yoke
#

Spoilers n ranges from 0 to 2 by Restrictions for "n"

#

so only solutions are n=0;1;2

viscid thistle
#

so x=60+120n

#

this makes 60 a soultion right?

#

and when we add 60 and 180

#

i mean 120

hoary yoke
#

ye

viscid thistle
#

we get 180

hoary yoke
#

yep

viscid thistle
#

so thats also a soultion

hoary yoke
#

180+120 = 300

#

300<360

#

works

#

and must be the solution

viscid thistle
#

im a bit slow let my brain cells work

hoary yoke
#

but 300+120=420>300

#

which doesnt work

#

so only 3 solutions

#

6;180;300

viscid thistle
#

yea it cant be 420

hoary yoke
#

i tested and all 3 of them work as i said

#

😄

#

so youre gucci

viscid thistle
#

wait

#

so in order to find 300

hoary yoke
viscid thistle
#

180+60

#

240

#

then we

#

divide by 3?

hoary yoke
#

i just remembered how to find all of it

#

welp too late

#

lol

viscid thistle
#

how

#

can you tell me

hoary yoke
#

well

viscid thistle
#

how to find 300

hoary yoke
#

we know we have 3theta

viscid thistle
#

we already found 60 and 180

hoary yoke
#

which means we have 3 full rotations

viscid thistle
#

yes

hoary yoke
#

so 3x360=6x180

#

so we have 6 180 rotations

#

if 180 multiple is even we will get 0 as the answer since it will be a multiple of 360 => 2nx180=nx360

#

if 180 multiple is odd we will get -1

#

so we know

#

3theta = 1x180;3x180;5x180

#

solving for theta will give us

#

theta=60;180;300

#

lol

#

it just hit me

slow wharf
#

Any trick to solving

#

$\int \frac{(arcsinx)^2}{x^3}dx$

obsidian monolithBOT
slow wharf
#

It seems to be very long when I try to solve it

willow bear
#

i'd try the subtitution x := sin(u)

slow wharf
#

hmm

willow bear
#

also idk why you're posting this here when it clearly belongs in #calculus (or a questions channel)

slow wharf
#

Sorry, I thought this was all calculus

languid crane
#

Precalculus != calculus

slow wharf
#

It sounds similar :/

languid crane
#

pre tells u

slow wharf
#

derivatives? Imaginary numbers?

languid crane
#

like preschool is not equal to school

#

derivatives are calc

serene heath
#

just read channel topic tbh

slow wharf
#

Oh

#

Thank you

distant flume
#

" A box with square base and no top is to hold a volume 100. Find the dimensions of the box that requires the least material for the five sides. Also find the ratio of height to side of the base"

#

I don't understand what it's asking me to do

willow bear
#

you've got a box

#

and it's got two dimensions you can control

#

the base length, and the height

echo plaza
willow bear
#

like that, but with a square base.

distant flume
#

I get that

echo plaza
#

except square base

willow bear
#

and you know that the volume of the box must be 100

#

and what you're asked to do is find the dimensions that make the area of the box as small as possible under that constraint

distant flume
#

I don't get why it asks me to calc what would use less material

#

Isn't it the same for every lenght we choose?

echo plaza
#

I wouldn't expect so

distant flume
#

For example a 10x10 base and 1 height, or a 1x1 base with 100 height

echo plaza
#

the 10x10 base and 1 height uses less doesn't it?

willow bear
#

10x10 base with height 1 uses 140 square units of material, while 1x1 base with height 100 uses 401 square units of material

distant flume
#

Does it? If you take the 10x10 one and put it on its side it's the same as the 100 one

willow bear
#

no it's not

#

the box is three-dimensional

distant flume
#

Wait, how does that work then?

echo plaza
#

you've got 4 of these long things

#

each with area 100

#

and 1 square with area 1

#

then the 10x10 base one is like

#

the square with area 100

#

and 4 long things each with area 10

distant flume
#

So is cube root of 100 the solution?

willow bear
#

how did you arrive at that?

distant flume
#

I used logics, after thinking about the two examples I gave before

willow bear
#

"used logics"?

distant flume
#

Yeah well it simply makes sense, as they approach each other the material approaches somewhere in the 90s

#

The 4.61x4.61x4.61 box seems legit

#

If I have a 5x5x4 box for example, the answer is 115, which is less than the other options I gave before

willow bear
#

as they approach each other
who

distant flume
#

As the dimensions approach each other

echo plaza
#

you can write the height in terms of the square side length btw

#

because you know the volume

distant flume
#

It's like solving a system where Base x Height=100 but we also have to find the minimum value for the sum of the base and height divided in its components

echo plaza
#

yes

#

that's what you want

#

so

#

find an expression for the surface area

#

in terms of the square side length

distant flume
#

Yeah so isn't it 4.61? approximatively?

echo plaza
#

it might be but it could easily not be

distant flume
#

100=(b^2)+(h*4)?

willow bear
#

but base * height != 100.

#

and b^2 + 4h is not 100 either.

#

the volume is $b^2h$

obsidian monolithBOT
willow bear
#

and the area of material is $b^2 + 4bh$

obsidian monolithBOT
echo plaza
#

I think he means the base square

#

when he says the base

distant flume
#

I mean b isn't base, it's the length of the base

#

Yeah

willow bear
#

still

#

bh is not 100

distant flume
#

It shouldn't be

willow bear
#

but you claimed it was.

distant flume
#

What do you mean exactly

willow bear
#

It's like solving a system where Base x Height=100

distant flume
#

Indeed

#

Where base=b^2

willow bear
#

you failed to make that clear

distant flume
#

I said it was the length of the base

echo plaza
#

I mean this might be a language thing but I probably wouldn't call the length of the square the base

#

I would call its area the base

distant flume
#

Alright

#

Then let's just say that 100= base x height

#

But since base=n^2 (n=number)

#

And height=4m (m=another number)

#

Oh wait

#

Well anyway, it's as I said before 100=n^2+4h

willow bear
#

no

distant flume
#

You're right I'm confused now

willow bear
#

you are, very much so

distant flume
#

I wouldn't be if you helped me man

willow bear
#

well, it was you who started presenting your attempt

#

okay so like

#

this is the most straightforward method to do it

#

let x and h be the base length & the height of the box

#

its volume is then expressed as $x^2h$, which we are given is equal to $100$, so we know $h = 100x^{-2}$

obsidian monolithBOT
willow bear
#

and the area of material used to make the box is expressed as $A = x^2 + 4hx$

obsidian monolithBOT
distant flume
#

I see

willow bear
#

which, given our constraint, can be written as $A(x) = x^2 + 400x^{-1}$

obsidian monolithBOT
distant flume
#

But how was I supposed to know that

willow bear
#

know what

distant flume
#

These formulas

#

Never seen them before

willow bear
#

i mean

#

you know how to find the volume of a box, right

distant flume
#

base times height

willow bear
#

length * width * height

#

or base area * height

#

in this case the height is h, and the base area is x^2

#

make sense?

distant flume
#

It does

willow bear
#

as for the area... you've got five faces

#

the base, which is a square of side x

#

and four lateral faces, which are rectangles of width x & height h

echo plaza
#

Not sure how this would be done without calculus ThinkFish

distant flume
#

I have done differantiationa and concavity but not much more, so I think this works

vestal plaza
limber bone
#

what is the domain

#

of f(x) = -(x-6)^2+8

#

thats a polynomial

#

no?

vestal plaza
#

I guess idk the names

limber bone
#

domain of f^-1 here is R

#

where f^-1 is -(x-6)^2+8

spring thunder
#

is it?

serene heath
#

no, the range is y>=6

spring thunder
#

^

serene heath
#

so domain >=6

limber bone
#

ye i knew that but why tho

#

is it to make the inverse function work?

spring thunder
#

yas

limber bone
#

oh cool

#

sry

#

@vestal plaza

vestal plaza
#

do I just type 6?

#

cause it doesnt give me any option to type the >= part

echo plaza
#

tf

spring thunder
#

ft

limber bone
#

x greater than or equal 6

#

hahAHAH

valid vector
#

@wet hare Ask here

wet hare
#

Nice! 🙌

full garden
#

hey guys I have a small question

#

when I am proving a trigonometric identity

#

will I get the same answer if I work and the Left Side and not the Right Side, or theres a concept behind it?

half axle
#

why is it -2ln(x-2)?

thick raptor
#

tfw post in multiple servers but never responded to help in other places GWchadMEGATHINK

serene heath
#

lol

barren hedge
wet hare
#

How did it get to 2pie/9?

mighty pelican
#

f(x) = Asin(Bx + C) + D formula for period is 2pi/B @wet hare

wet hare
#

Hmmm, okay thx

viscid thistle
#

Anyone on

#

Hey billie

#

kinda, was scrolling

#

Let me ask you a question

#

Have you heard of this

#

Book

#

Idk if I can help but sure

#

I'm taking pre-calc CLEP

#

Heard anything good about this book

#

never seen it in my life lol

#

CLEP is for?

#

to get credits for college or?

#

Yeah college credit

#

Are you good with pre calc

#

: D

#

I took it a long time ago

#

got to calc 3

#

based on the reviews it seems like its a good book

#

and its cheap

#

Nice

#

That's outstanding

#

pain in the a** though lol, too many proofs

#

Wait

#

So your computer scientist?

#

no engineering

#

Oh okay

#

Do you have to be

#

had to take some CS class though

#

Amazing at math for computer science?

#

you prob need physics 1 and 2 for engineering, calc1-3

#

I'm getting closer to college (im 11th grade) so im thinking about options and career choices

#

oh i need

#

calc 1-3

#

to get a CS Diploma

#

for computer science

#

yea

#

oh damn

#

im fucked man

#

nah its not too bad

#

Ay man if I push through calc 1-3

#

have you started to code yet?

#

No

#

Kind of

#

Kotlin

#

But it seems rather difficult