#precalculus

1 messages · Page 129 of 1

lost cipher
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or if the first term was (x+2)^2

viscid thistle
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Ah t’y

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Thought there was another way without using the expand and add

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Method

lost cipher
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you can probably make it a bit easier on yourself by factoring out 12 from the first two terms

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simplifying it and then include the 9 at the end

fringe stream
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or you can just add and subtract 240

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then everything falls in place

viscid thistle
elfin night
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Just solve as a quadratic @viscid thistle

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also you made a mistake on the last line

viscid thistle
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Ah yep t’y

solid reef
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#8?

fringe stream
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what's the binomial expansion as a series?

solid reef
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umm

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not really sure

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hold on

fringe stream
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what's $$(a + b)^n$$?

granite stirrupBOT
solid reef
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isnt it in the question?

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so (2x-x^4)^14

fringe stream
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no, i'm asking you if you know the general binomial expansion

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$$(a + b)^n = \sum_{k = 0}^n \binom{n}{k} a^k b^{n - k}$$

granite stirrupBOT
fringe stream
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this should look familiar

solid reef
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i never got taught that

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I use the ones above the P(A or B)

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im not really sure what the sigma stuff is for

fringe stream
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oh, alright

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you have this then

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$$t_{k + 1} = _nC_k a^{n - k} b^k$$

granite stirrupBOT
solid reef
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yea

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i plugged it in

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but i got a really low #

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Ik I messed up tho

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Obviously

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Lmao

fringe stream
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you need the coefficient of the term containing x^20

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so for what value of k will the term reduce to an expression containing x^20?

solid reef
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Oh

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Shit

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Wrong one

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You would have to add 6

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Like the exponent would have to go up 6

fringe stream
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$$t_{k + 1} = \binom{14}{k} (2x)^{14 - k}(-x^4)^{k}$$

granite stirrupBOT
fringe stream
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right?

solid reef
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So k would = -6

fringe stream
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terms can't be negative

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doesn't make sense

solid reef
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O

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Right

fringe stream
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choose a k for the above equation to get an x^20

solid reef
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so 5?

fringe stream
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$$ ... ^{14 - 5}(-x^4)^5 = [ ... ] x^{9}\cdot x^{20}$$

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doesn't work ^

granite stirrupBOT
solid reef
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sorry i have no idea whats going on

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im just gonna ask my teacher tmr

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thanks for being patient and helping me out

fringe stream
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try picking k = 2

viscid thistle
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H

spring thunder
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K

viscid thistle
atomic zodiac
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,tex $-3x^2+4x+5$

obsidian monolithBOT
atomic zodiac
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,tex $-3(x^2+\frac{4}{3}x)+5$

obsidian monolithBOT
atomic zodiac
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,tex $-3(x+\frac{2}{3})^2+5-\frac{4}{9}$

obsidian monolithBOT
atomic zodiac
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@viscid thistle

limpid plover
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@atomic zodiac You can change your colour using ,tex --colour <insert colour>

obsidian monolithBOT
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Please give me something to compile! See ,help or ,help tex for usage!

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Unknown colour scheme. Known colours are default, white, transparent, black, dark and grey.

atomic zodiac
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,tex colour transparent

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oops

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,tex --colour transparent

obsidian monolithBOT
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Your colour scheme has been changed to transparent

atomic zodiac
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ty@limpid plover

limpid plover
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np

alpine portal
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I need help this section is about composite functions...

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I dont get how to start it.

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do I just solve for 0.14-0.000002x < 10000 ?
or do I just compose the two functions as it is?

alpine portal
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<@&286206848099549185>

atomic zodiac
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revenue = price per item x number of items sold

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number of items sold is just x

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problem is "price per item" could mean a number of things

alpine portal
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R(x)=px

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so I have two different p's

atomic zodiac
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either the total profit per item, which would be 0.14 - 0.000002x - (0.096x - 0.0000005x^2,
or just the price you sell the items for, which would be 0.14 - 0.000002x,
or the price to make the items, which would be 0.096x - 0.0000005x^2

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p sure the definition of revenue is the 2nd one

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so you would have R(x) = (0.14 - 0.000002x)*x

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0.000002 is so nasty to type 🙁

alpine portal
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Is the second function irrelevant or something?

atomic zodiac
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idk the question is presented really badly

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i would guess there's a part b or something

alpine portal
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Mane just have english and math seperated fock haha

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You were correct it was R(x) = (0.14 - 0.000002x)*x

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I hate useless info when i'm trying to learn something

alpine portal
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Oh yeah and their wasn't a part b it was just that lol

atomic zodiac
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lol

formal edge
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is the lcm for a just 2^7 3^5 5^2 7^3

delicate ravine
solemn tiger
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Consider expanding the right side in terms of sines and cosines.

viscid thistle
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See that: $$ \frac{tan(\theta)}{cos(\theta)} = \frac{sin(\theta)}{cos^2(\theta)}$$ and $$sec^2(\theta) = \frac{1}{cos^2(\theta)}$$

granite stirrupBOT
viscid thistle
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So: $$ \frac{1}{1 + sin(\theta)} = \frac{1}{cos^2(\theta)} - \frac{sin(\theta)}{cos^2(\theta)}$$

granite stirrupBOT
viscid thistle
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Take reciprocal: $$ 1 + sin(\theta) = cos^2(\theta) - \frac{cos^2(\theta)}{sin(\theta)} $$

granite stirrupBOT
viscid thistle
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$$ sin(\theta) + sin^2(\theta) = sin(\theta)cos^2(\theta) - cos^2(\theta) $$

granite stirrupBOT
viscid thistle
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$$ sin(\theta)(1 + sin(\theta)) = cos^2(\theta)(sin(\theta) - 1)$$

granite stirrupBOT
viscid thistle
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$$\frac{2sin(\theta)}{sin(\theta) - 1} + 1 = cos^2(\theta) $$

granite stirrupBOT
delicate ravine
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@viscid thistle my teacher wants us to simplify only the one side so that 1/1+sin(theta) = 1/1+sin(theta)

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Proving the identity

viscid thistle
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Hmm

fringe stream
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yeah then just work on the right side

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it should be easy to prove through some algebraic manipulation

solemn tiger
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Express the RHS with sines and cosines. Get everything into one fraction, and it should be fairly easy to prove with a bit of manipulation.

viscid thistle
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Saw it

delicate ravine
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Okay I will try

viscid thistle
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So: $$\frac{1}{ 1 + sin(\theta)} = \frac{1}{cos^2(\theta)} - \frac{sin(\theta)}{cos^2(\theta)}$$

fringe stream
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?

granite stirrupBOT
fringe stream
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can't equate them just yet

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you have to prove that

viscid thistle
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So: $$\frac{1}{ 1 + sin(\theta)} = \frac{1 - sin(\theta)}{cos^2(\theta)}

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So: $$\frac{1}{ 1 + sin(\theta)} = \frac{1 - sin(\theta)}{cos^2(\theta)}$$

granite stirrupBOT
delicate ravine
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Okay yeah I got that far^^

viscid thistle
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$$ cos^2(\theta) = 1 - sin^2(\theta)$$

solemn tiger
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Whenever you see a 1 + or 1 -

granite stirrupBOT
fringe stream
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multiply the numerator and denominator by the conjugate of the numerator

solemn tiger
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Always remember you can multiply by the conjugate.

fringe stream
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or that

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same thing

viscid thistle
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$$ cos^2(\theta) + sin^2(\theta) = 1 $$

granite stirrupBOT
viscid thistle
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Pythagorean identify fishthonk

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It's trivial to prove.

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Just need unit circle.

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So now just reverse the steps I just did and viola. Proof.

delicate ravine
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Okay that's makes sense but our teacher wants us to do it like the right side of the equation (1/1+sin(theta) = sec^2(theta) -tan(theta)/cos(theta) so like simplify the right side to be equivalent to the left side

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Hopefully that makes sense :/

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@viscid thistle ^^

fringe stream
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so you got this far

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$$\frac{1 - \sin\theta}{\cos^2\theta}$$

granite stirrupBOT
delicate ravine
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Yep

fringe stream
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$$\cos^2\theta = 1 - \sin^2\theta = (1 + \sin\theta)(1 - \sin\theta)$$

granite stirrupBOT
fringe stream
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make that substitution

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it should be obvious from there

delicate ravine
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OH that makes way more sense!!

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Ty!

fringe stream
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np

jolly steppe
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What do I do for something along the lines of 2xy'y''=(y')^2+1

fringe plinth
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You know something, I’ve been on this discord for a while now and read the questions asked in this channel, and coming from a UK student where we don’t have “pre calculus”, I really do not see where any of this is going to directly assist with learning calculus

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We start learning calculus over here with basic derivatives and then integrals, moving on to area under curves and between curves

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But this stuff?

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I don’t see it

kind pewter
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It's usually the thing you do before learning calc, in theory you need trig identities and stuff

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It seems inefficient though

fringe plinth
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Yeah but how does it help learn calculus

kind pewter
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But then not more so than the rest of the school system

fringe plinth
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You learn trig identities in trigonometry

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🤔

kind pewter
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I didn't go through a school system formally myself, but seeing it as a tutor from outside it seems like utter madness

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You learn techniques which you'll never use again, to do things which you'll never see again

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And you take so damn long about it as well xD

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Most people don't learn calc until what, late teens?

fringe plinth
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The pre calculus questions that get asked in here seem more like further trigonometry 90% of the time

kind pewter
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Yeah

gritty blaze
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$$\int\limits_0^1 \sqrt{1-x^2},\mathrm{d}x$$.

granite stirrupBOT
kind pewter
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Some series stuff too

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Ew

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Trig substitution :P

fringe plinth
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I’m a first year uni student and I’ve only ever needed to know the differentials and integrals of sin and cos to as well as the outcomes of those to do the calculus I need doing

kind pewter
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There are some integrals which absolutely require trig tricks

fringe plinth
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Differentiating tan is just sin over cos and use quotient rule lol

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I’ll never understand this pre calculus shit

kind pewter
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Like the one above probs

fringe plinth
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The one above definitely doesn’t need trigonometry to integrate 🤔

kind pewter
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Frankly, the early uni thing of forcing people to do annoying pointless integrations seems useless as well

gritty blaze
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How would you do it ?

kind pewter
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^

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Without series expansion

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Because that's cheating :P

sour plinth
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the integral above?

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u could plot in on a graph GWjiangoOmegaLUL

kind pewter
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To get an exact result xD

sour plinth
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and then realise it's a quarter of a circle

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with radius 1

kind pewter
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You normally use a polar/trig sub for that right?

gritty blaze
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You have to prove not 'realize' it.

kind pewter
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Yah

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The one important trig identity is $\cos^2\theta + \sin^2\theta =1$.

obsidian monolithBOT
kind pewter
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For general work

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Some fields like Elec Eng need others ofc

gritty blaze
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@fringe plinth Now your silent is haunting.

fringe plinth
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I’m silent because I have no idea what you guys are talking about

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All I know is that I think pre calculus is not assisting with calculus

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It’s further trig

gritty blaze
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The Integral.

sour plinth
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disagree, there's quite a lot of pre-calc stuff that can be applied in calculus

fringe plinth
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Quite a lot of trigonometry maybe

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But if we define pre calc as anything that might remotely assist with calculus

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Then algebra is pre calc

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Learning your times tables are pre calc

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lol

sour plinth
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well i dont actually know what precalc is, we dont have it here in australia

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but i wouldve assumed it's whatever is right before calculus

kind pewter
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Oh hey, a fellow Australian

earnest finch
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I hate trig.

serene heath
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ya it is a bit triggy

viscid thistle
thick kayak
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@viscid thistle imagine shifting the photo to the bottom left corner

limpid plover
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Area of photo=(12-2x-2x)(12-x-x)

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=pup Roots of (12-4x)(12-2x)=54

granite stirrupBOT
limpid plover
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If you have 15/2 as a root, it won't work as 15/2×2=15 which is greater than 12 which is impossible

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So the answer is 3/2

viscid thistle
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@limpid plover THANKS

limpid plover
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Yw

flint bloom
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can anyone help me convert a rectangular cord to a polar one

serene heath
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post your question

viscid thistle
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whats the difference between hyberbola and parabola in a conic section?

fallen cloud
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hyperbola can be roughly approximated by a y=mx+b equation, a parabola cannot

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axx - byy = c is hyperbola

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axx - by = c is parabola

viscid thistle
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where does quadratic functions belong?

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pre calc or where?

fringe stream
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here should be fine

viscid thistle
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ok i also nee help on the topic too

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I tried learning this by myself and the equations are very confusing

fringe stream
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what is confusing

viscid thistle
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the equations and how to solve them

fringe stream
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what part is confusing?

viscid thistle
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like finding the vertex point

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reading and getting vertex forms

shell salmon
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use completing the square to get vertex form

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assuming its in standard form

winter spoke
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can anyone help me with #19

foggy silo
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@winter spoke what i found via google search, not sure if it is what you want/need

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pagenumer 4/5 has them

viscid thistle
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It's easier to do log stuff by looking at the antilog-- in other words, write everything in exponents.

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Wait, use different letters :) Unless you mean a = A?

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OK, do this: use different letters, that's going to get ugly fast

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Yes, but ok... If x = log base a of A, then a^x = A as you said

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It'll end up being exponential division

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Not quite. Sorry, I just made a casual remark and sense we're getting too deep. You're looking at x/y though, right?

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a^(x/y) = A^(1/y) may or may not be helpful

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Because a^(x/y) is (a^x)^(1/y) by exponential multiplication rules

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And a^x = A. I'm pretty sure the whole proof will fall out that way

hybrid hemlock
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Hi

trail peak
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#65

patent beacon
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== 120 + 360

granite stirrupBOT
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480

patent beacon
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So note that 480 and 120 are coterminal and are the same angle

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== 120 - 180

granite stirrupBOT
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-60

patent beacon
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Note that -60 is the opposite angle. So if you flip the vector and rotate it to -60, it's the same

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So note that
(5, 120) = (5, 480) = (-5, -60)

winter spoke
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@foggy silo Thank you so much!

dim charm
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Alternatively you can convert to rectangular and see which one is different

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By using 5cos(120), 5sin(120)

sharp pagoda
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Can anybody quickly help with this question, as I was sketching it can someone explain why h is a positive and does not become a negative and move left?

fringe stream
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whats h?

sharp pagoda
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Never mind figured it out, I realized I had to factor out the negative that's attached to x

viscid thistle
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for the leibiniz derivative notation of dy/dx what is the meaning of the x and y's? Sometimes both show up, sometimes only x, im confused about htis

sudden yarrow
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hello

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i need help

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idk what to do with my signature assignment

frozen needle
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Leibniz notation is evil

sudden yarrow
#

is anyone good at precalcuus?

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precalculus?*

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this is urgent

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and it is due tomorrow

sudden yarrow
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And if you want to see what I done so far

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Then here ya go

devout pawn
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Question: How is it possible to find the Vertex with only the Focus and Directrix? (I’m trying to solve one and it has “Focus (2,-3) and Directrix x=5”)

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Oh wait, does Focus = (h + p, k) ?

sudden yarrow
#

guys dont forget my hw thats due tomorrow

devout pawn
#

Wait, isn’t what you did so far correct?

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All you really have to do is put it into words

weary widget
#

is there any way to write the function x=lny+y as a function of x?

dull imp
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@weary widget e^x = ye^y

weary widget
#

thank you!

dull imp
#

np

viscid thistle
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for the leibiniz derivative notation of dy/dx what is the meaning of the x and y's? Sometimes both show up, sometimes only x, im confused about htis

rocky bison
#

What do you mean?

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As in what does dx

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and dy mean?

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Because those are largely smol figures

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Comes more apparent if you look at definition from first principles

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=tex f'(x)=\lim_{\delta x\to0}\left(\frac{f(x+\delta x)-f(x)}{\delta x}\right)

granite stirrupBOT
#
Command disabled

The sever owner has disabled that command in this location.

rocky bison
#

$f'(x)=\lim_{\delta x\to0}\left(\frac{f(x+\delta x)-f(x)}{\delta x}\right)$

obsidian monolithBOT
solemn tiger
#

d/dx is the derivative operator. More specifically, you can apply it to a function: i.e. f(x) by writing that action as (d/dx)f(x) "the derivative of f(x) with respect to x". dy/dx is the derivative of y with respect to x, which can be rewritten as (d/dx)(y).

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You usually see (d/dx) in the context "differentiate whatever is next to it with respect to x" whereas (dy/dx) specifically means "differentiate y with respect to x"

rocky bison
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dy/dx is the same as d/dx(y)

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Because y is generally a function in x

solemn tiger
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x could be a function of anything GWcfcThonk

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You could have a function of time with respect to x for some reason

rocky bison
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I know

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But generally in precalc cases they're not

solemn tiger
#

In the end, they effectively mean the same thing

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Take the derivative w.r.t. x

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The top only starts mattering once you do implicit differentiation and partial derivatives

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🤔

rocky bison
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I don't like just viewing it as an operator tho 👀

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but w/e works

viscid thistle
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so d/dx (x) is the same as f prime of x?

fringe stream
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f(x)

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not just (x)

viscid thistle
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i mean its the sames as fprim(x)

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*fprime(x)

dull imp
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@viscid thistle yea f'(x) is the same thing as saying dy/dx

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if you wanna find the slope at a point, say 2, then its f'(2). or dy/dx | x=2

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dx/dx is just...one

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cause if you wanna take the derivative of something, you take it with respect to a variable. so say that y=x^2+1

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so dy/dx is the same thing as d(x^2+1)/dx

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or you can also write it as f'(x)=d(x^2+1)/dx

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they all mean the same thing

viscid thistle
#

thank you!

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That makes much more sense now 😃

split valley
#

Hey guys, question

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if sign changes in a system of inequalites, do you use original inequality for test point or the new inequality

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after solving the inequality for y

daring trellis
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What do you mean?
When algebraically manipulating inequalities, it should hold true for every step.

viscid thistle
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Is there a way without trial and error to find the GCF to simplify with?

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Because to the power of 5 is kinda laborious to test a bunch of numbers for 5120

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-(4^5)*5

solemn tiger
#

Why 5120?

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The powers of s and t don't apply to the 160 out in front.

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(160s)^5 is not the same as 160s^5

viscid thistle
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Why 5120? Because 2^5*160=5120

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I’m combining then simplifying off the combined product

solemn tiger
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You already have the -2 outside the root, you're bringing it back in? 🤔

vale pewter
#

find the prime factorization

viscid thistle
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Because it isn’t in simplest form

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@vale pewter wdym

vale pewter
#

t!wiki prime factorization

brisk micaBOT
#

In number theory, integer factorization is the decomposition of a composite number into a product of smaller integers. If these integers are further restricted to prime numbers, the process is called prime factorization.
When the numbers are sufficiently large, no efficient, ...

viscid thistle
#

Ty

viscid thistle
#

Do I need to understand the math behind why the derivative of sine is equal to cosine or should I just memorize it?

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Probably easier to memorize it to be honest

patent beacon
#

@viscid thistle
Do you understand that the derivative comes from the definition of the derivative? That's all that's really important to understand. You also have to memorize derivatives

viscid thistle
#

@patent beacon Maybe, i think I do but i'd need to see an example to be sure I know exactly what your talking about. Like I get what a derivative is, but if you wanted an explanation of why the derivative of cos is -sin I could not tell you other than that the functions are obviously related in some way

patent beacon
#

Khan Academy walking you though the derivative of sin(x) @viscid thistle

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Make sure you know what the definition of the derivative is, that is important

slender river
#

squez theroem

loud current
#

OKOKOK so anyone know much about polar and rectangular equations?

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because I DONT and thats my big issue at the moment

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I am smack dab in the middle of a quiz and for family reasons I missed both class sessions last week, so I'm completely lost

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and out of town so i cant really ask for help from any classmates

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so yeah I'm basically screwed unless I can get some major help

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any help I can get I would much appreciated, if anyone who could help could dm me that would be swell

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I'm desperate here

solemn tiger
#

I may be able to help with polar/rectangular eqns as long as it isn't an exam or something? 🤔

loud current
#

Not an exam, basically just a homework quiz on Pearson

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I haven’t had an exam since high school, and also my prof gave me an extension so I should be fine

solemn tiger
#

Then ask your questions. 👍

frigid raven
#

Hello, Could someone please guide me through this problem? I have no idea what to do with this one. It is a sum and difference formula problem

lone rivet
#

Do you know what the sum formula for sin is? @frigid raven

frigid raven
#

Hey, So I just got help from another person in a different server. I now understand the problem and how to answer it @lone rivet Thank you!

lone rivet
#

Yeah, np

viscid thistle
#

So I multiply my numerator and denominator by my denominator, but why do I need to flip my second term in denominator?

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Like for step one, why is it +root(13) and not -root(13)

spring thunder
#

you want to get rid of the sq roots in the denominator

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and there's this identity pretty suited for it

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$$(a-b)(a+b) = a^2 - b^2$$

obsidian monolithBOT
viscid thistle
#

So I flip because if I don’t the denominator will remain irrational

spring thunder
#

yus

viscid thistle
#

Kk ty

spring thunder
#

👌

viscid thistle
#

Lmao me again

#

Anyone know why there is restriction on 3rd but not 4th?

serene heath
#

1/2a, a cant be 0

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otherwise itd be 1/0

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which is undefined

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fourth if x is 0

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then it'll just be 0 times sqrt0

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which is just 0

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and you can take the cube roots of negative numbers

neon vale
west holly
#

So basically

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LogaG = c ——>. A^c = G

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So 6^2 = 36

neon vale
#

Or would it be 1/4^3

west holly
#

Yup

neon vale
#

Thank you

west holly
#

Square root is 1/2 power

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Or u can do

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So u did (6^x)^2

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So that’s just

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(6^x + 6^x )

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= 6^2x

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2x = 1

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X = 1/2

neon vale
#

Thanks so much

thick raptor
#

yw

bitter ocean
#

I've got a question that relates to physics, but very basic.

      ----> [.]  ===>
  hit       box     move 

I want to hit something and see how far it's moved

#

what do I need to google for this?

wild turret
#

coefficient of friction?

rocky bison
#

Well

#

Assuming there's no coefficient of friction

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You're looking for conservation of momentum from the looks of things

#

@bitter ocean

bitter ocean
#

@rocky bison "conservation of momentum" and "coefficient of friction" seem reasonable, cheers

rocky bison
#

conservation of linear moment specifically

slender river
#

impulse

#

Ft=m delta v

#

then you can just use kinematics from there

viscid thistle
#

quick question

#

is tanx

#

x/y

#

or y/x

#

?

#

got it

#

jk

slender river
#

o k

floral tide
#

if in doubt

#

draw a triangle

#

and start from angle alpha

#

and by remembering that the opposite of the angle/hyp is sin

#

?

#

wtf just happend

#

did i get hacked

onyx tinsel
#

it must be my Wrath

#

my Wrath for people who use alpha instead of the proper notation for an angle, namely theta

nimble oxide
#

Whay are the standard equations for an ellipse when the major axis is vertical and when it's horizontal? <@&286206848099549185>

plain lake
#

in the future wait 15 mins after asking a question to ping helpers

#

it depends on which denominator has the larger value, if the larger value is under the part with x, it's horizontal, if the larger value is under the part with y, it's vertical

#

so where a>b (x-h)^2/a^2+(y-k)^2/b^2=1 is horizontal, and (x-h)^2/b^2+(y-k)/a^2=1 is vertical

#

for the major axis

nimble oxide
#

Alright, will do, I'll keep that in mind

#

And thanks

#

Wait, @plain lake in the vertical one is (y-k) supposed to be to the 2nd power?

plain lake
#

yeah just misstyped

nimble oxide
#

Ah alright,

#

And when dealing with an ellipse, isbthe algebraic definition of c^2 dealing with the Pythagorean theorem

bitter ocean
dense zealot
#

so

#

use basic matrice multiplication

#

u get

#

ill turn it horizontal so its easier

#

<(c_1)(x) + (i_1)(y), (i_2)x + (c_2)y> = <k_1, k_2>

#

so just looking and matching terms

#

u can see the answer

bitter ocean
#

right - i think i should get

x= c1*k1 - i1*k2 
y = k2*c1 - k1*i2
#

both of those divided by c1c2 - i1i2

#

but when I plug back into the system I'm not getting zeros, so I thought I must be doing something wrong

#

@dense zealot what you've done is expand, not solve for x,y

dense zealot
#

o u wanted to solve for x,y

#

k

#

solve x relative to the two matrices

bitter ocean
#

sure - that's what i did

dense zealot
#

multiply both sides by identity matrix of the ci matrix

bitter ocean
#

multiply by the inverse of the coefficient matrix

dense zealot
#

inverse

#

so

#

was it just a calculation error?

bitter ocean
#

but I'm not getting zeros back, yeah idk :<

dense zealot
#

tbh just check in wolfram

bitter ocean
#
# these should both be zero for the fixed points
def f1(x,y,k1,c1,i1):
    return(k1 - c1*x - i1*y)
def f2(x,y,k2,c2,i2):
    return(k2 - c2*y - i2*x)

# just to assign values of x,y more easily
def xx(k1,k2,c1,c2,i1,i2):
    return((  k1*c2 - i1*k2)/(c1*c2 - i1*i2))

def yy(k1,k2,c1,c2,i1,i2):
    return((-k1*i2 + k2*c1)/(c1*c2 - i1*i2))

# some constants to test
k1 = 1
c1 = 2
i1 = 3

k2 = 5
c2 = 7
i2 = 10

x = xx(k1, k2, c1, c2, i1, i2)
y = yy(k1, k2, c1, c2, i1, i2)

# these should then be zero
print(f1(x, y, k1, c1, i1))
print(f2(y, y, k2, c2, i2))
#

how do I set this up in wolfram?

dense zealot
#

symbolab

#

ill do it 4 u

#

1 sec

#

it seems that wong work

#

multiplying by inverse

bitter ocean
#

I don't see why not

#

AX = K

#

X = A' K

dense zealot
#

cuz u cant multiply a 2x1 by a 2v2

bitter ocean
#

you can?

#

The way that I've written it there is fine

dense zealot
#

ok so like

#

the inside has to be the same

#

to multiply

#

1 =! 2

#

so like

hot frost
#

hey guys, anyone wanna teach me log or know good sources? 😄

spring thunder
#

wot

dense zealot
#

u just have to change it

#

wait

#

nvm

bitter ocean
#

@dense zealot for AB you have to have the col space of A equal to the row space of B

dense zealot
#

im being dumb

#

sry

spring thunder
#

in X=A^-1 B you're still multiplying 2x2 by 2x1 hype

bitter ocean
#

I know, I don't have a problem with doing that

spring thunder
#

no vorries bored

dense zealot
#

k got it

#

$$ \begin{pmatrix}\frac{c_2k_1-i_1k_2}{c_1c_2-i_1i_2}\ \frac{-i_2k_1+c_1k_2}{c_1c_2-i_1i_2}\end{pmatrix} $$

obsidian monolithBOT
bitter ocean
#

right, that's what i've got, ack

dense zealot
#

@spring thunder smh

#

300 hrs

bitter ocean
#

idk what i was messing up before

dense zealot
#

on csgo

spring thunder
#

i'm not even playing anymore smh

dense zealot
#

wow

#

last played 3 days ago

#

sureeee

spring thunder
#

wot

dense zealot
#

its ok i have more than 2k+ hrs on it

bitter ocean
#

this isn't on topic

dense zealot
#

shh

spring thunder
#

yes bored stop

dense zealot
#

lol

#

and @bitter ocean

#

im pretty sure u multiplied wrong

#

when i multiplied the answer just now with the other matrix i got k1,k2

#

@spring thunder no u

bitter ocean
#

the other matrix 'is got' ?

dense zealot
#

i got

#

omg

#

same thing

bitter ocean
#

@dense zealot no, that's what i have in my code

#

@dense zealot oh phuq, I had y,y instead of x,y in the code

#

😢

dense zealot
#

rip

bitter ocean
#

good job I wrote that code to check my math, I wouldn't have wasted half an hour else

molten ore
#

Need a comprehensive pre calculus book to precede Thomas' Calculus, any suggestions?

viscid thistle
#

How can we say the derivative of x is 1 when x can be anything? Surely we have to say that x cannot equal x^3?
We have to put some limits on x as a variable right? Do our laws of derivation assume x is a real number and not another collection of variables? Because if x=(x^4) that seems to violate the notion that the derivative of x is 1.

#

@dim sorrel

hexed ermine
#

If you have a problem with x it will be x

#

In a substitution manner, you can represent x to be something but you are going to have to differentiate that x anyways

thick raptor
#

@viscid thistle it matters what you're taking the derivative with respect to

viscid thistle
#

I'm trying to understand, but I think where I'm tripping up is fundamentally with the definition of x. So when we say d/dx (x)=1 we are assuming that x does not equal x^2, because by definition that would give us an answer. Well, I guess if I plugged in x^3 as the variable x to the function F(x)=x I would still get my slope of one and the derivative properties would still hold.

#

I think I just needed to type this out guys

thick raptor
#

@viscid thistle x does not have a value

#

When you say df/dx, you are taking the limit of the change in f over than the change in x

#

It's like saying that $\lim_{x\to a}x=a$

obsidian monolithBOT
thick raptor
#

You can't say "but what if x = 1?"

#

Essentially, when you take things like derivatives and limits, there is no value for x

#

It's what's called a "dummy variable"

#

It exists only for the purpose of some other calculation

viscid thistle
#

That's really interesting, I'm gonna think a little more about it and hopefully it becomes intuitive. I think I was just approaching the idea from two different, conflicting angles.

viscid thistle
#

What does it mean to take the derivative with respect to y? Does that mean we are taking the limit as we approach a certain y coordinate? I'm trying to better understand what the d/dx and dy/dx forms of derivative notation mean.

#

@thick raptor

thick raptor
#

$$\frac{df}{dg}=\lim_{\Delta g\to0}\frac{\Delta f}{\Delta g}$$

obsidian monolithBOT
viscid thistle
#

That makes a ton of sense! So is there an implied y in the numerator of d/dx?

#

Also would you mind showing me the derivative with respect to y, seeing it presented as a limit is super useful 😃

thick raptor
#

Well like

#

$$\frac{dx}{dx^3}=\lim_{x^3\to0}\frac{\sqrt[3]{x^3+h}-x}{(x^3+h)-x^3}$$

obsidian monolithBOT
thick raptor
#

The numerator is the value of x when x³ increases by h

#

note that x = ³√(x³)

#

@viscid thistle

viscid thistle
#

what method should I use to decide if this sequence diverges or converges?

fringe stream
#

limit comparison test

#

also, use #calculus or one of the help channels below

#

this is not exactly precalc

viscid thistle
#

oh ok, thx

naive sable
#

when im asked for the horizontal reflection of x^2 how do I write that?

#

cause any negatives reflect it vertically

serene heath
#

horizontal meaning about the y axis

#

which is f(-x)

#

which is just x^2

#

sine x^2 is symmetrical about the y axis

naive sable
#

why is horizontal on the y axis? I thought it was on x

#

I feel that this is really simple and im super over thinking it lmao

serene heath
#

yea youd think that at first, so did I

#

but think bout the graph is ''moving'' when reflected horizontally

naive sable
#

it looks the same

serene heath
#

horizontal reflections arent necessarily about the y axis btw

#

they could be about any vertical line

#

but i just assumed y axis since you didnt mention it

naive sable
#

this review is asking me to turn y=x^2 and write it down as it's horizontal reflection formula

so it's just y=x^2?

serene heath
#

it would be if its about the y axis

#

question isnt very clear tho

naive sable
#

hmm sorry let me try translate it better , its in spanish hahaha

#

just gives me the original equation being y=x^2

then asks me to write it down but reflected horizontally

serene heath
#

so it doesnt say about y=2 or y=-1 or anything?

naive sable
#

nothing on y

serene heath
#

perhaps theyre looking for a general formula then

#

the graph of x^2 reflected about y=a

hybrid coyote
onyx tinsel
#

must be in the form k(x-b)

#

so uh

#

so uh idk

hybrid coyote
#

because there isnt a phase shift

#

this program doesnt tell you the correct answer :/

onyx tinsel
#

stupid program

chilly schooner
#

Wounding if I can get some help.

nimble oxide
#

Hey, so I'm working with circles and their equations, let's say my equation is 5x^2+5y^2=20

Would the radius be would it be the square root of 20?

chilly schooner
#

I'm trying to create an exponential function with two points given. The function form is y=AB^x. The points provided in the explanation is (3,5) and (6,2.5). I got B by finding out the different of the y-values are 1/2.

hexed ermine
#

@nimble oxide factor out a 5

nimble oxide
#

Oh it's my friend, PJS lol

hexed ermine
#

5(x^2+y^2)=5(4)

#

x^2+y^2=4

#

Radius is 2

chilly schooner
#

!Tea, yes it would

nimble oxide
#

What, huh.. @hexed ermine where'd the 4 come from

#

When you did 5(4)

hexed ermine
#

Factor out a 5 from 20

nimble oxide
#

Oh you factor it from everything

hexed ermine
#

Yes a 5 factors out from both sides

#

@chilly schooner use a system

nimble oxide
#

Oh, then you just take the square root of the number on the right of the equal sign?

chilly schooner
#

the circle formula is (x-h)^2 +(y-k)^2=r^2. the vertex is (h,k) and the radius is r. P.S the R in the fomula is squared and the radius is not squared.

hexed ermine
#

AB^3=5, AB^6=2.5

#

Yep @nimble oxide

nimble oxide
#

Alrighty thanks, serious GOAT

#

Trying to make 2 different equations with the same center but different radii

#

And I'm trying to make it as easy as possible lol

chilly schooner
#

Thank you PJS

lapis nimbus
#

I'm completely lost on Logarithmic equations

#

I'm not understanding how to graph them if I don't know what the equation is equal to

#

Like if f(x)=log(3)x+2

hexed ermine
#

log_3(x) you mean

solemn tiger
#

f(x) = log(3)x + 2 would be an affine function through (0, 2) that has a slope of log(3), did you mean log(3x)?

#

Or log base 3 of x?

lapis nimbus
#

The three is a subscript of the log

#

followed by x+2

#

So, yeah log base 3 of x+2

hexed ermine
#

Oh okay

lapis nimbus
#

My bad

hexed ermine
#

so If you transform from x to x+2

#

what does that mean in terms of a transformation

lapis nimbus
#

Move the graph up 1?

hexed ermine
#

No

#

Thats when its log(x)+1

#

Its a horizontal translation

lapis nimbus
#

Got it]

#

Right 1 then

solemn tiger
#

log(x - h) + k
h is the horizontal translation, k is the vertical translation.

hexed ermine
#

^

#

Idk where you are getting 1 from

#

its 2

#

log_3(x+2)

lapis nimbus
#

Yup I'm making stuff up now I meant 2

hexed ermine
#

If you add 2 to the argument, that means the function shifts to the LEFT 2

lapis nimbus
#

Because (x+2)=0 means x=-2?

hexed ermine
#

yep its undefined at x=2

#

-2*

solemn tiger
#

The logarithmic function is defined for (0, infinity).
Since we have log(x+2), we can plug in any value on the domain (-2, infinity) for x.

#

As it won't make the stuff inside the log 0 or negative.

lapis nimbus
#

So from there I'll just plug values in for x and graph that out

#

Thanks for the help guys, I appreciate it

nimble oxide
#

How do I find the measure of the transverse and conjugate axis

#

I know how to find them on a graph, i just dont know how to write down their proper measurement

hexed ermine
#

When you have your hyperbola in standard form it's just 2a and 2b for your transverse and conjugate axis

nimble oxide
#

Oh..

#

XD

#

Thanks

#

Literally saved my life for this conics project

fringe copper
#

Is anyone around

hexed ermine
#

Sure

fringe copper
#

Am I thinking this wrong

hexed ermine
#

No that's not right

#

If you plug in 4 for x you get log_2(8) which is 3

fringe copper
#

OwO

#

No

#

I want result to be 4

onyx tinsel
#

yeah we dont do that in math

hexed ermine
#

So 8 needs to be x

onyx tinsel
#

"I want the answer to be that and not this"

fringe copper
#

Hmmm

hexed ermine
#

log_2(16)=4

fringe copper
#

Is this one right

#

@hexed ermine

hexed ermine
#

Correct

#

49 is

fringe copper
#

In 50 can’t I say x=2^2y

hexed ermine
#

2^y=2x

fringe copper
#

I mean 2x=2y

#

0h yeah

#

I see what I did wrong

#

So if x is 4

#

Y is 2

#

Right?

#

No

#

Hold up how will this work then

hexed ermine
#

2^y=8

#

y=3

fringe copper
#

Yup

#

I got it

#

What is y when x is 0 tho

#

Look like y won’t ever hit 0

hexed ermine
#

Well x can never be 0

#

log(0) is undefined

fringe copper
#

Yup

#

I mean y doesn’t get any 0 values

hexed ermine
#

You can have y to be 0

#

That means x is 1

fringe copper
#

Well in this case

#

No

#

If x is one

#

Y is also 1

hexed ermine
#

Not quite

#

But closer

#

Plug in 1/2 for x

#

You get log_2(1)

#

2^0=1

#

So y is 0 when x is 1/2

fringe copper
#

Hold up

#

Why do I get -2 for y

#

When x is 1/2

hexed ermine
#

If y is -2, that means 2^(-2)=2x

#

1/4=2x

#

x=1/8

fringe copper
#

I got it lol

hexed ermine
#

Alright sweet

#

Good luck, I'm heading off to sleep

#

Cya!

fringe copper
#

The book is stupid

#

I solve all of those with your reasoning in 3 minutes

low tide
#

A. Average Speed = 14.5 Seconds per Feet (Not sure if my units are correct)
B. I got up to d(t)=16(3+h)^2 >> 16h^2+96h+144 and d(t)=16(3)^2 >> 144, but now I'm not sure what to do next
C. I can't remember if there is a formula I should be using here. I'm not sure how to use h for this question
Also if there's any questions about the points on the side, this is a practice test she made for us to use as practice

#

Could someone help me solve this?

#

I'm unsure what the next step I should do for B is.

#

For this one I'm also unsure of the formula for the function I should be making. Some ideas I've had are P(t) = P-1000(t)

rare zephyr
#

I don't understand this. Can someone explain?

rare zephyr
#

<@&286206848099549185>

serene heath
#

dont understand which bit?

rare zephyr
#

2 and 3

#

Why dy/dx is 0?

serene heath
#

because its a constant

#

if you sketch y=a

#

it'll just be a horizontal line

#

the gradient is 0

granite stirrupBOT
serene heath
#

ignore that

#

=pup plot y=4

granite stirrupBOT
rare zephyr
#

oh

#

No.3?

pine rampart
#

a constant function changes 0 amount if you change x by any amount

#

so the derivative is 0

rare zephyr
#

No.3? The if y= ax^n then dy/dx= anx^n-1

#

Is is the same principal?

deft umbra
#

guys, where do i start solving this ?

#

do i use this : sin(x − y) = sin x cos y − cos x sin y ?

rocky bison
#

Whay

#

Solving it how

deft umbra
#

i need to get Zf and Df

#

i think its called range and domain in english

#

but i dont understand how to solve it to get x = sqrt(2) and x = -sqrt(2)

rocky bison
#

Yes

#

Ok

#

Domain

#

And range

#

You don't need anything to do with sin and cos

deft umbra
#

ok maybe i found similar function and the way to solve it

#

is this a way to do it ?

native panther
gritty blaze
#

Easy.

solemn tiger
#

It's trig, where math was still fun!

onyx tinsel
#

HOLD

native panther
#

Ok quantic some of us are learning this for the first time

onyx tinsel
#

HOLD

#

what do you mean "math was still fun"

#

are you implying math is no longer fun

#

this had better be a misunderstanding

#

or I will lose my shit

native panther
#

Lul nerd

serene heath
#

^

#

go outside nerd smh

solemn tiger
#

Higher math makes me want to commit neck rope

#

pls

#

still kinda fun though

limpid plover
#

Don't forget to wipe hard disk if you decide to actually do it

pine rampart
#

trig isn't even real math

#

higher math (i.e. real math) is way more fun

#

get it right next time, nerd

onyx tinsel
#

excuse me?

#

<@&268886789983436800> ban tbh

#

come look at this fucking limpertoper

#

"trig isnt real math" he says

#

your mum isnt real math 😂 😂

pine rampart
#

improper use of the moderators tag

onyx tinsel
#

silence

#

improper use of your powers of communication

serene heath
#

rip

versed ravine
viscid thistle
#

Sum and difference formulas?

versed ravine
#

But how?

hexed ermine
#

You can find the formulas online

versed ravine
#

I mean how do I apply them

#

I have the formulas

viscid thistle
#

Well, you should be able to apply them directly then. Just "plug and chug"

deft umbra
#

can somebody help me out ?

#

do I multiply 1*(x-1)^2 + 1 when i'm inserting in g(x) ?

deft umbra
#

i think for g o f i'm doing it wrong

solar abyss
#

@deft umbra i think ur correct for g o f, just that for x<0, it should be 4x^2 not 2x^2

deft umbra
#

thank you very much ! FeelsGladMan

rocky girder
#

how do i express sin60 + sin20 simplified

fallen cloud
#

sin(6x) = 32sinn(x)^6 - 48sin(x)^4 + 18sin(x)^2 - 1

#

sin(2x) = 2sin(x)^2 - 1

rocky girder
#

where did the ^6 come from

#

the 60 and 20 are in degrees btw

#

sorry

fallen cloud
#

oh

#

well then

#

erm

#

backs away

stark copper
#

I’m with dill on asking this question, I can send my half finished attempt if you can use it to spot an error

rocky girder
#

how do i express sin(pi/3) + sin(pi/9) @fallen cloud

fallen cloud
#

pi/9.... ew

rocky girder
#

ik

fallen cloud
#

I do happen to have done that like a month ago

#

lemme get it

stark copper
fallen cloud
#

$$ cos(\frac{\pi}{9})=\frac{(\frac{1+3i}{2})^{\frac{1}{3}}}{2}+\frac{1}{2(\frac{1+3i}{2})^{\frac{1}{3}}}

obsidian monolithBOT
stark copper
#

The answer key says 2sin40deg cos20deg

#

I am so confusion

fallen cloud
#

sin(60)+sin(20)...

hexed ermine
#

Please rotate

#

Youre gonna give me a neck ache

solemn tiger
#

Wew upside down GWfroggyBlobSweat

hexed ermine
#

Make a reference triangle and label your cosines and sines

#

angle alpha

#

make a triangle in Q1

#

you have cosine of alpha being adjacent over hypotenuse

#

so you can find the opposite side

wise umbra
#

@hybrid sentinel

#

ur in this server too lol

hybrid sentinel
#

ahhhh hi

wise umbra
#

lol

viscid thistle
#

How to intuitively match the graphs with the functions in the right order?

hexed ermine
#

Hint, when you have a negative power that implies discontinuity ie asymptote

viscid thistle
#

More hints pls @hexed ermine

hexed ermine
#

x^(1/3) is cube root of x

#

so it looks like a sideways x^3 :v

viscid thistle
#

Are we playing hide and seek that you are just giving me hints? @hexed ermine

#

And not explaining things.

#

Any helpful links?

hexed ermine
#

No but you can use desmos

#

I've given you a hint to like half of them

viscid thistle
#

Well, I have already solved it using GeoGebra graphing calculator.

#

I just want to have a grasp of the graphs of those functions in a more intuitive way. @hexed ermine

west holly
#

just graph them and learn

stark copper
#

Anyone able to help with 2, h)?

#

My answer isn’t matching the key

serene heath
#

how did you go about it?

stark copper
serene heath
#

hmm messy

stark copper
#

I’m not 100% sure how to go further

#

Yeah Ik I need to get more efficient

serene heath
#

try this instead $\cos(2x)=1-2\sin^{2}(x)$

obsidian monolithBOT
serene heath
#

i meant the working out was messy not your handwriting

stark copper
#

Oh well the steps I was doing too aren’t as efficient as I want

serene heath
#

try the double angle formula and see what you get

stark copper
#

That is the section I’ve just been doing addition formula so much I’ve gotten used to it 😓

serene heath
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nice

stark copper
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I’m not sure how to format this

serene heath
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wdym

stark copper
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I’ll show you just gimme a sec

serene heath
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as in showing your workin

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?

stark copper
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^

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Okay cause cos Pi/2 is just 0

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But sin of Pi/2 is 1

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So it wouldn’t work with the equation staying as sin

serene heath
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alright

stark copper
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But I understand that it’s the cosine double angle

serene heath
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you have $1-\sin^{2}\bigg(\frac{\pi}{4}-\frac{x}{2}\bigg)$ right

stark copper
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Yes that’s correct

obsidian monolithBOT
serene heath
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hang on

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youre on the right track

stark copper
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The answer is just sinx though

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Yeah no I understand kinda but like the process is foggy

serene heath
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why did you turn the -x into +x tho

stark copper
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Because it’s the cosine double angle

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So since it’s cosine doesn’t it change signs?

serene heath
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no it doesnt

stark copper
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Ik it does in the addition

serene heath
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its just double whats inside

stark copper
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Ooo

serene heath
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so you end up with $\cos(\frac{\pi}{2}-x)$ correct?

obsidian monolithBOT
stark copper
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Yeah

serene heath
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but $\sin(x)=\cos(\frac{\pi}{2}-x)$

obsidian monolithBOT
serene heath
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and vice versa

stark copper
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Ohhhhh cause of the Pythagorean identity

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Right?

serene heath
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more to do with the fact the sin graph is just the cos graph shifted pi/2 unites to the left

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you prove that result to be true by using angle sum formula to expand $\cos(\frac{\pi}{2}-x)$

obsidian monolithBOT
stark copper
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So then would cos -x technically not be incorrect?

serene heath
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wdym

stark copper
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Since sin=cos (Pi/2 - x)

serene heath
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yea

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so you just end up with sinx

stark copper
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Which when plugged into the sum formula becomes -x

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Ohhh

serene heath
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not sure why you replaced the pi/2 with 0

stark copper
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Cause cos Pi/2 is =0

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When on a graph

serene heath
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yes but thats not how you evalute the value cos(pi/2-x)

stark copper
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Is there a way to do it algebraically?

serene heath
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what you essentially did is that $\cos(\frac{\pi}{2}-x)=\cos(\cos(\frac{\pi}{2})-x)$

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which isnt true

obsidian monolithBOT
stark copper
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The question is what I treated as the right side and I substituted the Pi/4 value into the left side which are the steps I carried out though?

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I’m sorry I’m clearly confused on form lmao

neon vale
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For 3a how am I supposed to know that 16^1/4 is 2 without a calculator??? Help??

solemn tiger
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16^(1/4) is the same as saying the 4th root of 16.

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A number times itself 4 times, yielding 16.

neon vale
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Someone check for me

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I keep getting 9 = 9

gaunt gate
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that would be -3=3

neon vale
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How

gaunt gate
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2-5=-3

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5(2)=10-1=9

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radical 9 is 3

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therefore -3=3

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which is incorrect

neon vale
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What if you put in 2 for x^2-10x+25=5x-1

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Would it still be the same

gaunt gate
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oh shit potatos you're right

obsidian monolithBOT
glacial maple
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There, that's better xD

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It could be -3 = -3 right?

neon vale
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Idk anymore I’m confused

glacial maple
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We all are.

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:P

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We need adult supervision.

neon vale
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I’ll just put it into the original equation ig

glacial maple
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I really don't think 2 is extraneous

obsidian monolithBOT
neon vale
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Ugh

glacial maple
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does it specify anywhere that it's a positive root

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look through the paper

neon vale
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No just says solve and check for extraneous sol

glacial maple
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Not extraneous GWmythicalThonkCool

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I guess it could be excluded because it's extraneous for one case?

neon vale
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I just wont apply +/-

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I guess

glacial maple
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not sure

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I trust the book more than us

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to be honest :P

gaunt gate
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the book makes mistakes sometimes

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write it down and ask your teacher about it tomorrow

neon vale
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Ok I will

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Thanks

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Everyone

gaunt gate
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np fam