#precalculus

1 messages Β· Page 124 of 1

spring thunder
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$$A=\pi r^2 + \frac{50}{r}$$

granite stirrupBOT
spring thunder
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$$A=\pi r^2 + \frac{50}{r}$$

granite stirrupBOT
spring thunder
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Dem my phone is really a potato

dusky vale
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damn you're typing this on your phone? lol

spring thunder
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So the goal is to minimise this

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(Yea)

sullen oracle
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how can i solve lim (tg(3x)/sin(4x), x->0?

trim yarrow
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Is tg short for tangent?

sullen oracle
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yes

dusky vale
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You learn L'Hospital's rule?

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@sullen oracle

hexed ermine
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You can find it analytically

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If not

thick raptor
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πŸ”¨

granite stirrupBOT
sleek path
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anyone want to help with my beginner level vectors?

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Two vectors, a and b have a common starting point with an angle of 120Β° between them. The vectors are such that |a| = 3 and |b| = 4

a) Calculate |a+b|
The textbook says its √3 but I keep getting √13

civic plaza
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@sleek path I get the same answer as you

viscid thistle
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I don't know why, but I am really struggling to get beyond this. Without a calculator how does 11pi/4 equal pi/4? I can't seem to figure out that calculation.

civic plaza
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? that's not true @viscid thistle

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is there any more information ?

viscid thistle
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Sorry, working with radians. I couldn't figrue out the following problem so went on mathway to enter the question and work through the solution with the example but stuck on how they got pi/4.

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I know the sin(11pi/4) = x and cos(11pi/4)= y. But I keep getting the wrong answers and can't figure out how 11pi/4 equats to pi/4 radians. For some reason I just can't wrap my head around it. I have the answer but not sure how they got it.

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Sorry.. i guess my question is how do I figure out sin(11pi/4) without using a calculator?

civic plaza
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well the period of the sin and cosine function is 2pi so that means the value of sin(theta) and cos(theta) is the same for any theta+2piK, where K is an integer

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so you should add/subtract 2piK to get a theta in between 0 to 2pi

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11pi/4-2pi is 3pi/4

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which you should know the sin and cosine of @viscid thistle

viscid thistle
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Awesome thank you!

full palm
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I'm struggling in Trigonometry. Everything else in precalculus has come pretty easy so far and now I'm losing my pace. Can anyone explain some key concepts for a few minutes?

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I'm currently learning from Stewart Precalculus with Khan Academy as a supplement.

wooden ocean
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if u wanna be good at trig, you need to understand the construction of the unit circle, understand the sine/cosine/tan graphs and how they relate to the unit circle, and know the identities of sine,cosine,tan

full palm
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In the textbook, to find a reference number I can find the solution by subtracting the radians from pi or 2pi. I get it hit and miss, I'm not sure how that relates to what quadrant the terminal point is in. And I'm also having trouble evaluating trig functions exactly.

wooden ocean
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You need to look at a unit circle

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to eval trig functions

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for each angle (in rad), there will be a corresponding coordinate: (x,y)

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the x coordinate is a solution to the COS(angle)

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likewise, the y coordinate is a solution to the SIN(angle)

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tan is just sin/cos

viscid thistle
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how do I identify the intervals on which the function is increasing, decreasing, and constant, for h(x) = 0.5(x+2)^2-1

bitter nova
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try to sketch it and hope it makes it clear

rocky bison
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differentials

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and the nature of the curve

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@viscid thistle

viscid thistle
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?

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I graphed it already

rocky bison
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o

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Then it should be kinda obvious

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There will be a single point of which the rate of increase is 0

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I'm assuming that's what you meant by 0

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Although it's never increasing/decreasing by a constant amount

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the rate of change is always instantaneous

viscid thistle
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alright then

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but I really need help understanding this

hexed ermine
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Differentiate and set the derivative = 0 to find critical point, with a quadratic, you have one critical point, at this point use a table with test values to the left and right of the critical point to show if that interval is decreasing or increasing

full palm
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@wooden ocean
I finally got it, thanks to you!

wooden ocean
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Got what

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solving trig equations

stray obsidian
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number 25 im having trouble setting it up

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im setting it up wrong because i cant subtract cuz i get a negative number

echo smelt
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you'd have to multiply the 12000-X by both .045 and .04

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So I think it's (.04(12000-X)) + (.045(12000-X)) = 525

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I'm like

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80% sure

stray obsidian
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oh ok ty

hexed ermine
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Yeah Nick has it

echo smelt
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Sweet

honest path
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Using synthetic division and the rational zero test, it should be able to solve for x^4 - x^3 - 2x^2 -4

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The zeros are -1 and 2

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but I cant seem to solve it with synthetic division

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unless I am just doing it wrong in the first place

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whenever I use 2 or -1 in synthetic division, I end up with a remainder

hearty plinth
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I need help guys

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I don't know how to graph this

proven marten
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Can't see anything.

gritty blaze
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Not a perfect picture but it's a high resolution one.

proven marten
#

That still doesn't change the fact I can't see anything.

gritty blaze
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Zoom in.

proven marten
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no u

wooden ocean
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LOL ^

brave void
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How do I simpifiy this

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<@&286206848099549185>

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When i try to simp it

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I get nasty factions

wide frost
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first of all, u can cancel out x

brave void
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yes

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So I got h + 4/h+x + 4/x

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common denominator?

wide frost
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ye

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or just split the sum apart

brave void
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which would be

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4(x+h)?

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wait

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wait wtf

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I'm getting tripped

vivid harbor
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maybe give everything a common den of (h + x)

brave void
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4(h+2x) over x(h+x)

vivid harbor
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oh wait, x(h + x)

brave void
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okay

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So I got that

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But I still got it over h

vivid harbor
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yep πŸ˜„

wide frost
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=tex \frac{h}{h}+\frac{4}{h^2+hx}-\frac{4}{hx}

vivid harbor
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scale num and den by 1/h

granite stirrupBOT
brave void
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too many numbers

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holy shit

dire sand
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Letters πŸ˜‰

brave void
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I'm stuck

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Because if I plug in h

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I get 0 here

wide frost
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i would simplify to this:

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=tex \frac{h}{h}+\frac{4}{h^2+hx}-\frac{4}{hx}

granite stirrupBOT
brave void
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then?

wide frost
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then h/h=1

brave void
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yes

wide frost
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and then u need to get a common denominator for the rest

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because in its current form, when u plug in h=0, u get inf-inf which is indeterminate

brave void
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yes

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so I got 1

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Plus those other two fractions

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I'm still stuck thjere

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Those fractions suck

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@wide frost

wide frost
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=tex \frac{4hx-4h^2-4hx}{h^3x+h^2x^2}

granite stirrupBOT
brave void
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what the hell

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Where'd that come from

wide frost
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common denominator

brave void
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I'm so confused

vivid harbor
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these would be the steps before what he just gave you

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though i’m seeing if i can solve w/o expanding

brave void
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okay

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So we're there

wide frost
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and now u can cancel h^2

brave void
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yes

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h is 0

wide frost
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and then its not indeterminate anymore

brave void
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-4 over x^2

vivid harbor
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i get 1 - 4/(x^2) as the final answer (sorry i can’t latex)

wide frost
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exactly

brave void
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ty guys

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πŸ’—

dire sand
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If I got a question do I hope over to the MATH HELP channel or should I be asking it here? πŸ‘€

brave void
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ask it here

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I didnt' mean to hog the channel XD

wooden ocean
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question channel

dire sand
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How do I know which ones are available?

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How long does the last message have to be to give me the a okay

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Or as long as nobody is currently talking is it fine?

vivid harbor
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i assume if the last question seems resolved you can just go ahead

dire sand
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Oke

vivid harbor
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the third channel seems open

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idk what greek symbol that is

past yoke
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delta

vivid harbor
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ah, ty

past yoke
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in cursive delta looks like an eighth note with a half note body

vivid harbor
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i’m assuming the triangle is uppercase delta then

past yoke
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yes, a triangle is uppercase delta (unless it's on its tip, then it's nabla)

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and if the floor is missing (so it's an upside down V) it's uppercase lambda

vivid harbor
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ah

viscid thistle
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how do I find the range of f(x) = (x+4)/(x+2) ?

vivid harbor
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think of the range as all the possible outputs the function could give

viscid thistle
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yeah

sullen shoal
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...

patent beacon
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For example, f(x) can never be 1, since that's the horizontal asymptote

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So that's not part of its range

viscid thistle
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I see

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but looking at the graph I don't get how to do it

patent beacon
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= pup graph (x + 4)/(x + 2)

granite stirrupBOT
vivid harbor
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n i c e wao

viscid thistle
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yeah so how do I find the range

vivid harbor
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(-inf, 1) and (1, inf)

viscid thistle
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but how

patent beacon
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Well, you can tell it's a rational function, and numerator/denominator are the same degree, so there must be a horizontal asymptote

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The horizontal asymptote is the ratio of the leading coefficients

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So since it's (1x + 4)/(1x + 2)
The asymptote is 1/1 = 1

viscid thistle
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I don't get how you got (1x + 4)/(1x + 2)

patent beacon
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That's your function

vivid harbor
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it’s just the function with the 1 coefficient shown

patent beacon
#

Let's say your function was (3x - 1)/(2x + 2)
The asymptote would be 3/2

viscid thistle
#

yeah I see that

vivid harbor
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the values of f(x) will forever approach but never touch 1

patent beacon
#

Or, if it were (5xΒ² + 7x - 2)/(2xΒ² - 4x - 2)
The asymptote would be 5/2

vivid harbor
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and extend to neg and pos infinity

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which is why it’s split into (-inf, 1) and (1, inf)

viscid thistle
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but why 1?

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I don't get it

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the graphs aren't anywhere near 1

patent beacon
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Because the horizontal asymptote is 1
That is, the graph never touches the line y=1

spring thunder
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$$\frac{x+4}{x+2} = 1 + \frac{2}{x+2}$$

granite stirrupBOT
vivid harbor
#

you need to consider the graph as it extends infinitely

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it’s just cut off here

patent beacon
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So there is no x value that gives y = 1, so 1 isn't in your range

viscid thistle
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ok then

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but so what if the line doesn't touch 1?

vivid harbor
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soft bracket )

viscid thistle
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what

patent beacon
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Then 1 isn't in your range

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So your range is all real numbers, except 1

vivid harbor
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yeah

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i shouldn’t have assumed you were taught the bracket notation rip GWakkoWhenlifegetsatyou

viscid thistle
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I was

patent beacon
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But yeah, bracket notation is a good way to show it.
(-∞, 1) βˆͺ (1, ∞)

viscid thistle
#

yeah I know that

dire sand
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Quick question folks

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What happens when you square root a radical

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Or put a radical in another radical

past yoke
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what do you mean mean by put into? radicals contain no x, but a variety of coefficients

dire sand
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Ex:

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Do you addition or multiply the roots in order to find the simplified form?

past yoke
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aaaaah

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those are

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$$(x^{\frac{1}{3}})^\frac{1}{2}$$

granite stirrupBOT
past yoke
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which you multiply

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$$(x^{\frac{1}{3}})^\frac{1}{2}=x^{\frac{1}{3}\cdot\frac{1}{2}}$$

granite stirrupBOT
past yoke
#

you can quickly try it out with naturals on paper

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just write out what (xΒ²)Β³ means when you write it out completely and count the xs (to understand what it means for exponents. you then have to apply that roots are just exponents, too)

dire sand
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When you multiply exponents add to each other correct?

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That would just get me two fractions as exponents

past yoke
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$$a^b\cdot a^c=a^{b\cdot c}$$

granite stirrupBOT
past yoke
#

if you mean that

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crap

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$$a^b\cdot a^c=a^{b+c}$$

granite stirrupBOT
dire sand
#

Yeah

past yoke
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now it's correct

dire sand
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So that means I have two fractions up as exponents

past yoke
#

messed up the exponent in the first rendering

dire sand
#

Which isnt really simplified

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Although it still works, how would you put it under a radical?

past yoke
#

$$\sqrt[3]{\sqrt[2]{x}}=\sqrt[3\cdot 2]{x}=\sqrt[6]{x}$$

granite stirrupBOT
past yoke
#

I hope that's what you asked for

dire sand
#

Thats the one

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Thanks

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@past yoke YO, I helped someone out, in the same channel you helped me. Feels good man πŸ˜€πŸ‘

past yoke
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nice

upbeat comet
#

I need some help with factoring 6x^3+125

slender river
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sum of cubes

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wait fuck 6 isnt a cube

upbeat comet
#

lol

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I was thinking of that and said the same thing

bitter nova
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you can factor it it'll just look bad

upbeat comet
#

The last 5 questions on my study guide are these suckers

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Can't even do that one

viscid thistle
#

(a^3+b^3) = (a+b)(a-ab+b^2)

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(i think)

upbeat comet
#

Yeah we were supposed to memorise those tonight for tomorrow

viscid thistle
#

You shold have heard the acronym SOAP

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same opposite always positive

upbeat comet
#

Algebra Identities

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I have never been taught SOAP

vivid harbor
#

same

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but good to know now

upbeat comet
#

yeah lol

viscid thistle
#

Pay close attention that

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a^3 - b^3

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SOAP

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(a-b)

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same

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(a-b)(a^2+ab+b^2)

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same opp always +

upbeat comet
#

Oh that makes sense

viscid thistle
#

Thats how you factor the sum or difference of cubes

upbeat comet
#

is my a and b 6 and 125?

viscid thistle
#

6x^3 + 125

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oof

slender river
#

not easy to make into what we want aha

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u gl lee

viscid thistle
#

not ez fren

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=pup factor 6x^3 +125

granite stirrupBOT
viscid thistle
#

double check your problem

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@upbeat comet

upbeat comet
#

Okay

viscid thistle
#

Make sure is 6x^3

upbeat comet
#

OOOOOOOOOOppss

viscid thistle
#

yee fren

upbeat comet
#

64 not 6

viscid thistle
upbeat comet
viscid thistle
#

4^3

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whats 4 x 4?

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x 4

upbeat comet
#

16

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oh

viscid thistle
#

yep

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so we know it's cubes now

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64x^3+125

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so if ax^3 = 64

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cube root of 64 = ax

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so ax is how much?

upbeat comet
#

bthinking gimme a sec

slender river
#

oh if it's 64 then its nice and pretty

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ez soaping haha

upbeat comet
#

So are you

slender river
#

aw ty ❀

upbeat comet
#

Lemme think though

viscid thistle
upbeat comet
#

I need to find a number that when cubed it is 64?

viscid thistle
#

yes

upbeat comet
#

Then i'm on track

viscid thistle
#

what times itself times it self is 64?

upbeat comet
#

8

slender river
#

y0sss

viscid thistle
#

8x8x8 = big numbre

upbeat comet
#

oh wrong number

slender river
#

wait i cant read haha

upbeat comet
#

Lol yeah same

slender river
#

should texed that

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haha

upbeat comet
#

I read that too fast

viscid thistle
#

Does 5^3 work?

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whats 5 x 5 x 5

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@upbeat comet

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Is that too much or too little?

upbeat comet
#

Too much

slender river
#

waht

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ty

viscid thistle
#

how about 4?

slender river
#

that was bad

viscid thistle
#

whats 4 x 4 x 4

upbeat comet
#

OOOO

viscid thistle
#

yee fren

#

πŸ‘

upbeat comet
#

I was thinking 4 but I doubted myself

viscid thistle
#

4^3(x^3) + 125

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what times it self times itself = 125

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4 isn't enough

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lets try 5?

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whats 5 x 5 x 5

upbeat comet
#

125

viscid thistle
#

4^3(x^3) +5^3

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amirite?

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You agree with this?

upbeat comet
#

Yep

viscid thistle
#

What if I said

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(4x)^3 +5^3

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is that same?

upbeat comet
#

Yeah that's the same

viscid thistle
#

so what does a =?

upbeat comet
#

4?

viscid thistle
#

Well be careful here

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its 4x

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because a^3 is (4x)^3

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how much is b ?

upbeat comet
#

5

viscid thistle
#

so lets try the soap method

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(4x)^3 + 5^3

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whats the first term?

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( )

upbeat comet
#

Umm

viscid thistle
#

remember the form (a+b) is the first term

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where the sign of SOAP

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says it is the S, the same

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so fill it in

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(a+b)

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what do you get?

upbeat comet
#

4x+5

viscid thistle
#

(4x+5) ( )

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Whats the first term in the trinomial ?

upbeat comet
#

a+b

viscid thistle
#

ok we got that

upbeat comet
#

a

viscid thistle
#

lets go to the second part now

upbeat comet
#

a^2

viscid thistle
#

how much is a

upbeat comet
#

Wouldn't it be 4x^3?

viscid thistle
#

if a = 4x

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and we square it

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you should get (a)^2

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plug a in now

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what do you get?

upbeat comet
#

16x^2?

viscid thistle
#

yep

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(4x+5)(16x^2 )

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whats the sign now?

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  • or - ?
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SOAP

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so we're on O now

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what did O stand for?

upbeat comet
#

it's minus

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Opposite

viscid thistle
#

(4x+5)(16x^2- )

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whats the next term ?

upbeat comet
#

ab

viscid thistle
#

how much do you get when you get a * b

upbeat comet
#

20x?

viscid thistle
#

whats the next sign?

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AP

upbeat comet
#

Always Positive

viscid thistle
#

(4x+5)(16x^2-20x+ )

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whats the last term?

upbeat comet
#

b^2

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so it is 25

viscid thistle
#

(4x+5)(16x^2-20x+25)

upbeat comet
viscid thistle
#

You know how to foil?

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check the first and last term

upbeat comet
#

First Out Inside Last?

viscid thistle
#

4x(16x^2)

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and 5(25)

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what do you get

upbeat comet
#

64x^3

#

125

viscid thistle
upbeat comet
#

AHHHHHHH

viscid thistle
#

That all you needed for this problem?

upbeat comet
#

Well the others are pretty much similar to this

viscid thistle
#

Use the soap

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lol

upbeat comet
#

I will ping if I need help though

viscid thistle
#

Ok

upbeat comet
#

SOAP is useful af

viscid thistle
#

S O AP

upbeat comet
#

FOIL is used to check my answer?

viscid thistle
#

If you want to yes

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The soap works

upbeat comet
#

hmm I will attempt the second one by myself then

#

64x^3+27

viscid thistle
#

how much is a?

upbeat comet
#

(4x+3)(16^2-16x+9)

viscid thistle
#

the middle term is (4x)(3)

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the right is right

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==4*3

granite stirrupBOT
#

12

upbeat comet
#

OOps

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So now, my answer is right?

viscid thistle
#

If you changed the 16 to 12 yes

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πŸ’―

upbeat comet
#

I will do one more to check with you and then finish the last two without bothering you

viscid thistle
#

you missed the x though as well now that I see it

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(4x+3)(16^2-16x+9)

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(4x+3)(16x^2-12x+9)

upbeat comet
#

Oh yeah I did lol

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8x^3+1

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(2x+1)(4x^2-2x+1)

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@viscid thistle

viscid thistle
#

yo

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lemme check

#

yee fren

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=pup expand (2x+1)(4x^2-2x+1)

granite stirrupBOT
viscid thistle
#

@upbeat comet

upbeat comet
#

I have been looking foward to playing all night. Time to speed through this!

#

@viscid thistle

granite stirrupBOT
upbeat comet
#

(4x-3)(16x^2+12x+9)

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=pup expand (4x-3)(16x^2+12x+9)

granite stirrupBOT
upbeat comet
#

=pup expand (3x-5)(9x^2+15x+25)

granite stirrupBOT
upbeat comet
#

=pup expand (10x-1)(100x^2+10x+1)

granite stirrupBOT
upbeat comet
#

All because I forgot an x LOL

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Thanks again! @viscid thistle

viscid thistle
#

yee

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SOAP fren @upbeat comet

#

yw

neon vale
#

Help with 2?!?!?

past yoke
#

the hint kinda gives it away already

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but maybe this helps: the transformations done to the function affect it only in one direction at a time. range only lives in y-direction, domain only in x-direction

full palm
#

What does it mean when a prime is added to a variable or series of variables and not a function?

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Like a0', a1', a2', etc

clever dune
#

In calculus, maybe d/dx of a0

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Or maybe it’s just a new separate variable.

full palm
#

I don't think it's in the context of a derivative, I've seen it in CLRS to describe a permutation. What would be a clear, formal definition of it's usage instead of my broken understanding?

past yoke
#

sometimes prime, asterisk, tilde, bar, roof are just used to signal that a variable is based on another one, but isn't the same

sweet niche
#

<@&286206848099549185>

viscid thistle
#

alpha + (90 - theta) = 90

#

is the line from the bottom to the top a straight line?

#

making 90 degree angle?

trim coyote
#

Can someone give me a visual demonstration of what happens when you compose two functions? I know how to perform function composition, but I imagine a point on a line. You then go over on the axis to the same value of the height (y) then either up or down to find the point whose y value is the output of the second function.

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But what does it actually look like in the math universe to compose two functions?

#

It's easy to imagine a single number as an input to a function, but imagining a function as an input is somewhat difficult if you aren't just thinking of the output of one as the input of the other.

#

So does anyone have a good example?

sweet niche
#

@viscid thistlethe line from the middle is indeed straight down

#

@viscid thistle I don't really get how you got that expression

viscid thistle
#

oh

#

alright look at it like this

#

you have 3 triangles in that

#

one on the right, one on the left and a squishy looking one in the middle

#

right?

sweet niche
#

Yeah

viscid thistle
#

you tell me on the right, one has length 90 - theta

#

and you tell me the line in the middle goes straight down

#

and the horizontal line is straight

#

so we know it forms a 180 degree angle

#

the right one has length 90 - alpha and makes a right angle triangle

#

of angle 90

#

so the 3rd angle of the triangle on the right is alpha

#

it forms a straight line with the squished triangle

#

does it not?

#

then one of the angles of the squished triangle is 180-alpha

#

and another is theta

#

all angles in a triangle must sum to 180

#

so 180 - ((180-alpha) +theta) is your final angle

#

or alpha - theta

#

rearrange that

#

after you plug it into the final angle on the left hand triangle

#

where 90 -(alpha - theta) or 90 + theta is the angle

#

knowing all the angles of the left hand triangle must sum to 180

#

you get (90 + theta) + alpha + (90 - alpha) = 180

#

rearrange those and the equation before

#

and you get alpha = 180 - theta

#

all divided by 2

timber saffron
#

Is there a way to graphically find the complex roots of

#

=tex f(x)=x^3+1

granite stirrupBOT
thick raptor
#

why would u do graphically when this is obviously sum of cubes

gritty blaze
#

No.

thick raptor
#

x^3 + 1 = (x+1)(x^2-x+1)

timber saffron
#

Just curious. I know there are easy ways to do it

clever dune
#

@timber saffron Something about roots of unity on a unit circle?

past yoke
#

rearrange it to x^3=-1. see that it has a trivial root at -1. As it's a simple root, all roots are arranged evenly spaced along the circle of radius sqrt(|x|). so you draw your trivial root and then draw the regular polygon corresponding to your degree, which in this case is 3. so you get an equilateral triangle centered at the origin, with one vertex at -1 and the other vertices on the circle at the exact positions of the other roots

#

luckily the 3gon is constructible, so you can actually find them with a pair of compasses

viscid thistle
#

how do I find the domain of radical(4-x-2)

granite stirrupBOT
rocky bison
#

You mean

#

=tex \sqrt{4-x^{-2}}

granite stirrupBOT
rocky bison
#

@viscid thistle

past yoke
#

yea, but mathbot wouldn't render again for some reason

rocky bison
#

GO AWAY EMERIC

#

πŸ”¨

spring thunder
rocky bison
#

But the domain basically tells us what numbers we're allowed to input into a function

#

So what numbers are disallowed there

past yoke
#

anyways, the domain is the set of numbers for which the function does work. the square root works as long as its argument is greater or equal 0. so you have to examine that function and see where it is greater or equal 0.

rocky bison
#

πŸ‘€

#

you ignored -2

#

0 is not allowed

past yoke
#

I mean you ahve to examime 4-x^-2

rocky bison
#

Ah

#

oke

#

my mistake

past yoke
#

like, when you enter a big number, you get basically 4-0

rocky bison
#

yea

past yoke
#

which is greater 0

rocky bison
#

well ok

#

missy

#

don't need to get sassy

past yoke
#

also, you function is even, as you hopefully saw

#

so it doesn't matter whether x is positive or negative, you get the same results

#

basically (since this is precalculus) you could plot your function manually to understand it. then find the critical values (mathematically, not graphically) and then argue with those

#

in this case you get an upside down, even hyperbola that is shifted 4 upwards, so all negative numbers are around 0 and all positive numbers are away from 0

#

it's critical (i.e. interesting) at 4-x^-2=0, which gives you x=+/- 0.5

viscid thistle
#

I mean radical4-x-2

#

with the -2 on the outside of the radical

past yoke
#

yes, that's what I was talking about

fresh oar
#

so I've been asked to find the complex roots z of some quadratic equation, and I found two roots via the quadratic formula: z = c +- sqrt(i), where c is just some constant that doesn't matter here. I'm wondering about the sqrt(i) part. Clearly there are two complex numbers whose square is i, but does sqrt(i) have two values? How do I deal with it inside this question? Can I just assume sqrt(i) to be the solution p to p^2 = i with the lesser angle/argument or do I have to account for both second-roots of i?

past yoke
#

you had a quadratic equation with complex coefficients?

fresh oar
#

yes

past yoke
#

wait, +-/sqrt i is just two solutions

#

not 4

#

you get a quarter circle and three quarter circle and if you then try plus minus, you will find they just switch places

fresh oar
#

oh

past yoke
#

but feel free to correct me. I'm just imagining what the solution looks like πŸ˜„

#

no

#

not quarter, eigth 😦

fresh oar
#

ah I'm beginning to see it now

#

thanks

#

I should've plotted them first

past yoke
#

I'm wrong

#

they are different.

#

sorry for confusing you

fresh oar
#

no you are actually correct
both roots are equal to the negative of the other root

#

just negate both the real parts and imaginary parts

past yoke
#

OH, right!

charred rune
#

Im having trouble figuring out how to do these fundamental theorem problems

tiny totem
#

well the second one u could easily factor by grouping

#

the first one you should do the rational root theorem first and then test the roots using synthetic division

sleek path
#

if X(-2,1,2) and Y(-4,4,8) are two points in R^3, determine the following:
A) XY and |XY|

#

both XY and |XY| are vectors just dont know how to put the symbol

#

nevermind I got it

#

nevermind I didnt

#

still need help

proper stirrup
#

How does one say what the domain is of a point of a piecewise function? Like 2x {x not equal to 0} and 1 {x=0}. Are the x-coordinates of the points just the domain?

pure skiff
#

in the above functuon domain is all of R

#

R being real numbers

#

because the functuon exists for all real numbers

#

you plug in 0 you get 0 and you plug in any other real number a and you get 2a

#

the function is discontinuous at point x=0 but it still has x=0 in its domain

#

@proper stirrup hope that helped

indigo steppe
#

What's the difference between composite and compose?

#

My teacher explained it weirdly

#

and google isn't helping much either

viscid thistle
#

@indigo steppe Composite and compose in what context?

indigo steppe
#

functions

viscid thistle
#

a composite function is a function with a function, like f(g(x))

indigo steppe
#

like f(g(x))

viscid thistle
#

ya, thats a composite

indigo steppe
#

ok and a compose is like domain stuff?

viscid thistle
#

im pretty sure they're the same thing

#

there's nothing that's a "compose"

indigo steppe
#

yeah that makes sense

#

ty

viscid thistle
#

np man

proper stirrup
#

@pure skiff thanks

pure skiff
#

np

hearty plinth
#

Whos willing to teach me one on one?

proven marten
#

'oceanography'

fallen cloud
#

trigonometry, can be used for architecture (combined with stress tensors which i admittedly don't know much about, also calculus too), engineering, and generally building things

viscid thistle
#

@viscid thistle Trig tends to define the base of almost anything it seems
Constructions? Sure
Electricity? Sure
Volume analysis? Sure

gilded timber
#

what was the one theorem that stated that if a graph goes from negative to positive or positive to negative, it must have at least one real root?

gentle hedge
#

descarte's theorem

viscid thistle
#

hi can someone help me with this: "Dikembe has reflected the gunction g(x) = x^3 in the x-axis, vertically compressed it by a factor of 2/3, horizontally translated it 13 units to the right, and vertically translated it 13 units down. Three points on the resulting curve are (11, -23/3) , (13,-13), abd (15,-55/3). Determine the original co-ordinates of these three points on g(x)."
I traced the mapping rule back to (x-13 , (3/2y)+13). My x is right but my y isn't, what did I do wrong?

viscid thistle
#

<@&286206848099549185>

past yoke
#

today I noticed that german highschool books seem to very slowly phase out the definition notation for functions

#

in lower classes and somehow randomly later, function are written like this:

#

$$f:x\mapsto x^2+2x+1$$

granite stirrupBOT
past yoke
#

only in higher classes f(x)=xΒ²+2x+1 gets used somehow

spring thunder
#

same in france

#

and this is the more formal definition in fact

past yoke
#

it's pretty weird, as the definition notation is pretty useless for a 6th grader

thick raptor
#

imo:

#

=tex f=x\mapsto x^2+2x+1

granite stirrupBOT
thick raptor
#

bettre notation

past yoke
#

well, that's far to abstract to be of any use there

thick raptor
#

=tex f^1=f\f^{k+1}=f\circ f^k

granite stirrupBOT
past yoke
#

I hate the chain symbol

thick raptor
#

=tex I_1=f\mapsto n\mapsto f^n(n)

granite stirrupBOT
thick raptor
past yoke
#

it's so unintuitive. why not just use brackets?

thick raptor
#

wdym?

past yoke
#

or is that just me being a programmer?

spring thunder
#

brackets for waht?

past yoke
#

$$f\circ f=f(f)$$

granite stirrupBOT
thick raptor
#

no

past yoke
#

it looks weird without arguments though

thick raptor
#

bad

#

Writing it like that leads to problems for higher order functions

#

For example

past yoke
#

(expecting some weird lambda shit)

thick raptor
#

=tex f=n\mapsto n+1\I_1(f)(3)=~?

granite stirrupBOT
thick raptor
#

=tex I_1(f)\ne I_1\circ f

granite stirrupBOT
past yoke
#

what is that I1 supposed to mean?

thick raptor
#

=tex I_1=f\mapsto n\mapsto f^n(n)

granite stirrupBOT
thick raptor
#

It maps f to the function n -> f^n(n)

#

where f^k is function iteration previously defined

past yoke
#

is that ^n as in iterated n times or as in power n?

thick raptor
#

=tex f^1=f\f^{k+1}=f\circ f^k

granite stirrupBOT
thick raptor
#

I defined that too ^

past yoke
#

iteration, I see

#

but that actually doesn't hurt my point, as I was talking about highschool

#

the circle symbol only appears once in highschool and that is in the definition of the chain rule

thick raptor
#

My point is why wouldn't you?

past yoke
#

and only if it is defined using it, which isn't necessary

granite stirrupBOT
#

Rendering failed. Check your code. You can edit your existing message if needed.

thick raptor
#

@past yoke fishthonk what were u tryin' to write

past yoke
#

the thing I wrote at the bot channel πŸ˜‰

thick raptor
hearty plinth
warped anvil
#

Um what

#

What do you need help with

midnight veldt
#

@warped anvil He wants you to do those tasks and PM it to him.

copper saddle
#

Paying 100 for someone to help with my final i have the pdf i want you to do it then explain (I am only allowed 15 mintues of questions)

viscid thistle
#
  1. specifically
copper saddle
#

I did

viscid thistle
#

Nah you didn't

copper saddle
#

Its not a "test" its review of last year but its super long

#

Its last year finals test but we doing it as review for honework

#

Thats why i have pdf lmao

viscid thistle
#

thonker Willing to pay 100

#

Sounds based

copper saddle
#

Ya

#

Based?

viscid thistle
#

The fuck out of here

copper saddle
#

Free works to lmao

viscid thistle
#

Yeah, if it's not test. Attempt questions yourself and ask in the questions channel. Don't expect people to just do your work for you.

copper saddle
#

Questions channel is unauthorized

viscid thistle
#

You really didn't read rules did you

copper saddle
#

What

#

Anyone know what the sume of this series is (-5 -7...

viscid thistle
random loom
#

can i get some help with this?

#

Question D

drowsy plaza
#

Do you know the formula for slope?

random loom
#

i know but idk how to do it when its in fraction form

#

can i get a step by step on it?

drowsy plaza
#

okay can you show me?

#

yeah sure

random loom
#

show you what?

drowsy plaza
#

let's not worry about the fractions

#

plug the numbers in and show me what it should look like

#

we'll deal with the fractions after

random loom
#

( x1 - x2 ) , ( y1 - y2 )

#

isnt that how the formula for slope should look like

drowsy plaza
#

almost

#

let m be the slope

#

we have m = (y2 - y1)/(x2 - x1)

random loom
#

ohh ok

drowsy plaza
#

okay so now we have to select a pair of points to be (x1, y1) and (x2, y2)

#

can you do that?

random loom
#

yeah

drowsy plaza
#

show me

random loom
#

in fractions or no?

drowsy plaza
#

yeah

#

like I said we'll deal with the fractions after

random loom
#

oh so just give you some numbers?

drowsy plaza
#

using the slope formula I gave you

#

plug in the numbers

random loom
#

ohh ok

drowsy plaza
#

and let me know what you get

#

we will work it out step by step

#

but that's the first step

random loom
#

ill just give out random numbers alright?

drowsy plaza
#

lol no

random loom
#

oh what?

drowsy plaza
#

what do you mean random

random loom
#

i mean you told me to plug in "the numbers" but what numbers?

drowsy plaza
#

well you have (1/3, 3/2) and (2, 7/2)

#

and the formula is

#

=tex m = \frac{y_2 - y_1}{x_2 - x_1}

granite stirrupBOT
drowsy plaza
#

so you have to decide what you want your

random loom
#

ohhhhhh, i thought you meant to like do the formula with some numbers cause i took your meaning of doing fractions later too seriosuly

drowsy plaza
#

=tex (x_1, y_1)

#

and

granite stirrupBOT
random loom
#

yeah

drowsy plaza
#

=tex (x_2, y_2)

#

to be

plain rose
#

I don't think this is pre cal think_right

random loom
#

i mean my whole course in grade 10 math is pre calculus

drowsy plaza
#

ok ok focus

random loom
#

alright.

plain rose
#

woah dang

drowsy plaza
#

what do you get?

plain rose
#

Grade 10 for me is alg 2

drowsy plaza
#

for m

#

can you show me?

random loom
#

ok Question, how do i ignore the fractions? in this problem?

drowsy plaza
#

well we'll deal with it after

#

okay for example

plain rose
#

convert to decimals

drowsy plaza
#

if I give you two points

#

(1, 2) and (3, 4)

#

then m = (4 - 2)/ (3 - 1)

#

that's what I want to see

#

the numbers plugged in

random loom
#

ohhhh alrighty

drowsy plaza
#

yeah

#

we can do the computations after

#

we're just taking it step by step

random loom
#

m = ( 1/3 , 7,2 ) (3/2 , 2 )

drowsy plaza
#

nope

#

remember

#

=tex m = \frac{y_2 - y_1}{x_2 - x_1}

granite stirrupBOT
drowsy plaza
#

there's a subtraction and division there but I don't see it in your answer

random loom
#

ohhhh then

m = ( 7/2 - 3/2 ) / ( 2 - 1/3 )

drowsy plaza
#

nice!

#

okay so now we will deal with the fractions seperately

#

so on top we have 7/2 - 3/2

#

do you know how to subtract two fractions with the same denominator?

#

or how we can rewrite it

random loom
#

unfortunately i forgot, is it numerator - numerator?

#

and simplify it by the end right?

drowsy plaza
#

exactly

#

so we have 7/2 - 3/2 = (7-3)/2

#

which gives us 4/2 = 2

#

do you follow?

random loom
#

yeah lol just taking notes on it

drowsy plaza
#

cool

#

so we have

#

=tex \frac{2}{2 - \frac{1}{3}}

granite stirrupBOT
drowsy plaza
#

now we have to deal with the denominator

random loom
#

yeah since 1 and 3 isnt the same

drowsy plaza
#

What do you mean by that?

random loom
#

isnt there a hidden 1 denominator on the 2

drowsy plaza
#

yeah

#

so now how can we rewrite 2 to have the same denominator as 1/3?

random loom
#

uhm 2/3??

drowsy plaza
#

no

#

okay so let's say we have 2/1

#

now what is 3/3?

#

what number is that equal to

random loom
#

1

drowsy plaza
#

right

#

now if we multiplied 2 * 1

#

what does that give us?

random loom
#

2

drowsy plaza
#

so the number didn't change

#

now what if we did 2 * 3/3

#

what does that give us?

random loom
#

still 2

drowsy plaza
#

right because we're multiplying by 1

#

so if we do

#

=tex \frac{2}{1} \times \frac{3}{3}

granite stirrupBOT
drowsy plaza
#

what does that give us?

random loom
#

6
3

drowsy plaza
#

=tex \frac{6}{3}

granite stirrupBOT
drowsy plaza
#

^ that?

random loom
#

yep

drowsy plaza
#

cool!

#

and it's still 2 because we multiplied it by one

#

but now we have it in a form that's useful to us

random loom
#

yeah

drowsy plaza
#

so now we have

#

=tex \frac{6}{3} - \frac{1}{3}

granite stirrupBOT
drowsy plaza
#

what does this give us?

random loom
#

5

drowsy plaza
#

are you sure?

random loom
#

yeah

#

oh wait

#

5
3

drowsy plaza
#

right!

#

nice

#

so we have

#

=tex \frac{2}{\frac{5}{3}}

granite stirrupBOT
drowsy plaza
#

now we're almost done

#

okay so that fraction in the denominator is pretty annoying

#

what do we get when we have

#

=tex \frac{5}{3} \times \frac{3}{5}

#

?

granite stirrupBOT
random loom
#

15
9

drowsy plaza
#

are you sure?

random loom
#

yeah

drowsy plaza
#

do you know how to multiply fractions?

random loom
#

that's how i thought you did it, please correct me if im wrong.

drowsy plaza
#

okay so to multiply fractions

#

we multiply the numerator

#

and we multiply the denominator

#

so

#

=tex \frac{5}{3} \times \frac{3}{5} = \frac{5 \times 3}{3 \times 5} = \frac{15}{15} = 1

granite stirrupBOT
drowsy plaza
#

Does that make sense ?

random loom
#

oh alrightt

#

so just multiply it by the numbers next to it?

drowsy plaza
#

Yeah

random loom
#

oooohhh alrighty

drowsy plaza
#

okay!

#

so now we have

#

=tex \frac{2}{\frac{5}{3}}

granite stirrupBOT
drowsy plaza
#

also one more thing

#

notice that

#

we are multiplying 5/3 by 3/5

#

3/5 is called the reciprocal of 5/3

#

anyway so you saw how when we multiplied 5/3 by 3/5 it gave us 1?

random loom
#

yeah

drowsy plaza
#

well that's kinda nice

#

it gets rid of the denominator!

#

from

#

=tex \frac{2}{\frac{5}{3}}

granite stirrupBOT
drowsy plaza
#

and remember when we multiplied 2 by 3/3

#

because that's the same as multiplying by 1?

random loom
#

yeah i remember

drowsy plaza
#

well let's do that again

#

=tex \frac{2}{\frac{5}{3}} \times \frac{\frac{3}{5}}{\frac{3}{5}}

granite stirrupBOT
drowsy plaza
#

=tex \frac{2}{\frac{5}{3}} \times \frac{\frac{3}{5}}{\frac{3}{5}} = \frac{\frac{6}{5}}{1}} = \frac{6}{5}

granite stirrupBOT
#

Rendering failed. Check your code. You can edit your existing message if needed.

drowsy plaza
#

=tex \frac{2}{\frac{5}{3}} \times \frac{\frac{3}{5}}{\frac{3}{5}} = \frac{\frac{6}{5}}{1} = \frac{6}{5}

granite stirrupBOT
drowsy plaza
#

does that make sense?

random loom
#

took me a bit to analyze it but yeah!

drowsy plaza
#

COOL!

#

so we have

#

=tex m = \frac{6}{5}

granite stirrupBOT
drowsy plaza
#

now I encourage you to do exercises on multiplying fractions

#

adding and subtracting fractions

random loom
#

yeah i have a booklet on that gonna go and work on it after

#

thank you so much!!

drowsy plaza
#

go through this when you have time

#

fractions aren't so scary!

random loom
#

yeah over thinking it just gets me sometimes

#

thank you so much again!

drowsy plaza
#

just keep practicing

#

and when you're confused ask yourself why

#

try not to let these "gaps" in your knowledge go unquestioned

#

they can add up later on

#

Good luck πŸ˜ƒ

random loom
#

thanks dude! have a nice day

drowsy plaza
#

Cya

void patio
#

@random loom i was in your shoes once, and i'm much better now. although, I can't say i feel any different compared to before I got better. if you need any help feel free to ask me. i know exactly where you're coming from.

viscid thistle
#

Hello?

#

I need someone to teach me Sigma notation

ocean cove
#

@viscid thistle do you still need help?

viscid thistle
#

I’m back

#

And yeah

#

So anyone up?

viscid thistle
#

I dunno how to use mathbot

#

<@&286206848099549185> can someone guide me with how to solve this?

viscid thistle
#

Separate them to start

#

Then add them

#

After that you get Sum(2ak) +sum(k)

#

In this first sum, 2 is a constant so you can multiply the sum of ak by 2

#

2(Sum(a_k) +sum(k)

#

@viscid thistle

#

I tried it

#

My final answer was 3133

#

What do you do about the k=4

#

Sums was long time ago

#

=pup summation 18 to 4 of n

granite stirrupBOT
viscid thistle
#

%pup summation 4 to 18 of n

#

=pup summation 4 to 18 of n

granite stirrupBOT
viscid thistle
#

=pup summation 4 to 18 of 2a_k

granite stirrupBOT
#

Wolfram|Alpha didn't send a result back.
Maybe your query was malformed?

viscid thistle
#

I’m kinda screwed

viscid thistle
#

term x compound *

viscid thistle
#

solving for pmt..... it is returning -607 instead of the desired 284.....

#

pv = 179900 * 0.1

drifting hollow
#

for this question

#

$$x^2 - 3x - 5 = (x-\alpha)(x-\beta)$$

granite stirrupBOT
drifting hollow
#

i'm told that

#

without finding the roots

#

i need to find a new quadratic with same roots alpha^2 and beta^2

#

i've tried this:

#

but now i don't know what to do

#

it seems that the answer would have been x^2-29x+100

#

if i square it to try to get it out of x root y

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it just goes to a y version of the x variable quadratic above

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i got a different question in a mock exam which was similar but instead of finding a quadratic with roots alpha^2 beta^2, it was just alpha-1, beta-1

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for that one i set y = x-1, x = y+1, plugged (y+1) in all of the x positions in the quadratic and simplified

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with this one i'm not sure because if i do the opposite it should be square root, but the final form i have doesn't seem like it's a "complete" quadratic

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since there's a square root

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am I doing something horribly wrong or is the root(y)^2 etc etc correct?

viscid thistle
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<@&286206848099549185>

drifting hollow
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feelsbadman

random loom
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lf someone to correct my set notation on Domain & Range, been worrying about it lately since a unit test is coming up

hexed ermine
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Okay

random loom
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im just gonna jot down some random numbers

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lets say lowest at X is -6 and highest is 10
and lowest at Y is -3 and highest is 12

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tell me if im wrong please and what the right answer would be step by step

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{ X | -6 < X < 10, XER}

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{ Y | -3 < Y < 12, YER}

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i dont know when to use the more than or equal to sign and to use < or > so that would be cool if you explained it too

viscid thistle
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looks good

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except per your language it would be
{ X | -6 <= X <= 10, XER}
{ Y | -3 <= Y <= 12, YER}

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its X <= 10 if the domain/range includes 10 and X < 10 otherwise

random loom
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ohh alrighty thanks

sleek path
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A mass of 20kg is suspended from a ceiling by two lengths of rope that make angles of 30Β° and 45Β° with the ceiling. Determine the tension in each of the ropes