#precalculus

1 messages · Page 123 of 1

jagged gazelle
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yeah i know

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yeah

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i mean for simple equations at least lol

steady token
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well alright thx lol

jagged gazelle
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obv youll still need to take the derivative for curves and stuff but

steady token
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right

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just curious

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how long did you study each night on precal?

jagged gazelle
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tbh...not that much. i studied more in trig/algebra 2

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i studied the most in precal when it came to the stuff you're on and the stuff that dipped more into calculus. i was pretty much ok w everything else

steady token
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oh

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i cant seem to balance out my schedule i guess

jagged gazelle
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we spent a good while on polar coordinates and like,, limits and trig identities...we spent more of the second half of the year on more calc based stuff

steady token
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so calc stuff is the things ive never learned about in algebra right?

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and the algebra side is things we've learned but harder?

jagged gazelle
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yeah and the things that have more like...i dont know how to explain this esp bc im a noob but -- YEAH

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and the algebra side throws in some other wack stuff like polar coordinates is literally that thing where u put paint on one side of a paper and fold it in half kdsfmdslfdmsl56tm4wl3mg

steady token
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lol

jagged gazelle
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uuhh you'll have to deal with a lot of degree/radian shit later

steady token
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ah fuck

jagged gazelle
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and you'll need the unit circle a decent amount

steady token
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i hated that trig shit

jagged gazelle
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yeah there's a lot of unit circle shit going on

steady token
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i already forgot it

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its over for me lmao

jagged gazelle
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idk i find the hardest part of pre calc is just the complex math -- print it out

steady token
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its really weird to me tho

jagged gazelle
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ya i getcha

steady token
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i barely studied in algebra 2 and i got an a

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now i put in effort and recieve an bad grade

jagged gazelle
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did you take algebra 2 and trig at the same time or?

steady token
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yes

jagged gazelle
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ah

steady token
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i studied at most like 10 mins a day

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1 hour for tests

jagged gazelle
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uh matrices in precalc are also pretty fun

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dude i honestly think your teacher's just dumping the hard shit on you all at once. like i really don't think later in the year youll have that much trouble w like...fucken matrices and the stuff that ties more to trig

steady token
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weird lol i have the same teacher from last year

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but yeah i feel like maybe i did rush through my last test a bit

jagged gazelle
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you'll learn a lot of new ways to factor equations too

steady token
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do you have any online resources for recommendation?

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ive just been searching up random precal vids on youtube

jagged gazelle
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tbh that's what i did

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that and familiarizing myself w the calculator a lot

steady token
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okay well thanks for the help

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and sorry for wasting ur time with my questions

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i hope ur doing well in ur currently class : )

jagged gazelle
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ah no its fine it was a good refresher for me esp. since im just starting calc

steady token
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nice nice

jagged gazelle
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tysm!!!

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=3

steady token
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no no thank you

jagged gazelle
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i really doubt you'll struggle later on though and im surprised she started off w something like that esp since it'd be more relevent the closer you get to calculus

steady token
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i mean we are using larson precal books

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lots of schools use it

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shes just following the chapters by order

jagged gazelle
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ah

viscid thistle
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@viscid thistle So what differential calculus have you done?

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ngl, it's pretty big.

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Okay then

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So you've seen derivatives of polynomials?

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So, the biggest pointabout integration (and why it is sometimes called anti-derivation) is because of the fundamental theorem of calculus.

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So.

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Pretty much.

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So yeah

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We define the integral of f, F to be

low raft
viscid thistle
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^

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Dis.

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FTC: fundamental theorem of calculus

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The two things we really care about here though

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Is that if g(x) is the integral of f(x)

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Then d/dx (g(x)) = f(x)

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And

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This thing about bounds.

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=tex \int_a^b f(x) dx = F(b) - F(a)

low raft
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Yup.

granite stirrupBOT
viscid thistle
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Moving the notation around.

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but F is just g

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Aaah, in derivation of FTC we use a parameter

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But in this case we're using a,b to just mean constants.

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Substituting in variables into our bounds will come up further down the line.

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So

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Let's do this for polynomials then.

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By integrating a polynomial

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I wish to find a function F such that F' = f

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Try this for x^2 and see if you can arrive at something.

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f(x) = x^2, F = ? such that F' = f

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Whats' the derivative of x/2

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Yep.

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Yes

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By integrate I mean, find a function F such that d/dx(F) = x^2

granite stirrupBOT
viscid thistle
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Yees

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Okay, partial solution

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Since a constant always differentiates to 0 though

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I add a constant term on the end of this to arrive at a general solution

low raft
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$$\frac{x^3}{3} + C$$

granite stirrupBOT
viscid thistle
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^

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And that's the intergration of polynomials.

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I'm sure you can find the general rule for integrating polynomials.

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Actually this is a good exercise.

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Find F such that F' = ax^n

low raft
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@viscid thistle You will get into more methods of integration such as u-substitution and integration by parts.

viscid thistle
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Eh, that's not so bad when you learn it.

low raft
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Yep.

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Try to grasp the jist of the method.

granite stirrupBOT
viscid thistle
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Yup.

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So what else is nice about integrals?

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They inherit the linearity of derivatives.

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This means that, scalar multiples and addition give us a way to seperate out integrals and prevent needless calculation

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=tex \int af(x)+g(x) dx = a\int f(x) dx + \int g(x) dx

granite stirrupBOT
viscid thistle
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^ linearity

low raft
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Good point.

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You can factor out the coefficient in an integral expression.

viscid thistle
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Yep yep

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Integration inherits this by FTC from differentiation

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So this was a brief thing on the indefinite integrals

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Let's move on to definite integrals, a corrolary of the FTC.

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For someone who doesn't know anything about integration, you sure know a bit about integration.

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Fine - what would you like to do?

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The zest of it

low raft
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Triple integrals?

viscid thistle
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Probably should cover u-sub and by parts method before delving into multivariable calc lmao

novel monolith
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ez

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you just learned how to integrate

tulip quest
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Mathematica > Wolfram ALpha

fading token
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Mathematica = WolframAlpha

thick raptor
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@fading token Mathematica more like paid version of WA

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thonker also more code-y

brave void
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tan(x)

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over 5x

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As x approaches 0

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<@&286206848099549185>

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Does it not exist

viscid thistle
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$$tan(x) / 5x$$

brave void
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?

granite stirrupBOT
brave void
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yes

viscid thistle
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that it?

brave void
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Yes

viscid thistle
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as x approaches 0 you get an asymptote

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even if the value is miniscule

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=pup tan(0.1)/0.5

granite stirrupBOT
viscid thistle
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hm

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it exists

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but you cannot compute for 0

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=pup tan(0.01)/0.05

granite stirrupBOT
viscid thistle
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ah

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for reasons I am too dumb to prove or realise

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limit as x approaches 0 for tan(x) /5x is equal to 0.2

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probably due to both approaching 0 and thus cancelling out leaving a 1/5 n_n

brave void
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uh

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It should be undefined?

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No?

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I put in 0

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I got 0 in the denominator

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Undefined

wind igloo
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Not quite.

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Because the tan(0) = 0 too

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What you have is 0/0 which is called an indeterminate form.

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Which means you have to do more work

brave void
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gotcha

rocky bison
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That lim ís 1

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And it's a sandwich boi

wind igloo
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It's not 1. It's 1/5

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'cause /5x

rocky bison
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Oh there's 5x

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I didn't do that tho

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Smh

wind igloo
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You did (sin/cos)/x

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cos -> 1, sin/x -> 1

rocky bison
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Ye

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I was proud of myself :(

north bough
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Can someone help me with this

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I basically have to get a sinusoidal function to model the behavior of the ferris wheel

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Which would be cosine

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I already know A = 19/2 and D=19/2 in the equation

y=Acos(B(x-C))+D

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nvm I messed up the period

civic plaza
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@north bough it would be easier if you use a sin function

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since at t=0, y=0

north bough
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oh

civic plaza
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you wouldn't have to figure out a phaseshift or C in your case

north bough
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true

civic plaza
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Look at your A

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what does that tell you?

north bough
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I thought it was 3.75 but it was 7.5

civic plaza
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No your A

north bough
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o

civic plaza
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that is your amplitude

north bough
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A

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yeah

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A and D are 19/2

civic plaza
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hmm

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oh I see why you did that

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ignore those for right now

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if you have a sin function, then you wouldn't need a D either

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since y starts at zero

north bough
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oh wait

civic plaza
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if you have a sin function without a phase shift then you need to find y=Asin(Bx)

north bough
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I think I thought of it as a cosine function since the lower range of the wave intersects at 0

civic plaza
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ehh

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the lower range would be -19

north bough
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why though?

civic plaza
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since the ferris wheel cart starts at y-0

north bough
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D = 9.5 and so does A

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right?

civic plaza
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if you do a sin function you don't need a D

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it's not shifted up or down

north bough
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A is (19-0)/2 and D is (19+0)/2

civic plaza
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it starts at zero

north bough
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o

civic plaza
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also the bottom point is not zero

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it goes down to -19

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so the amplitude is (19-(-19))/2

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or just 19

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so we have y=19sin(Bx)

north bough
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oh oof

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wait

civic plaza
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do you know the period of the ferris wheel?

north bough
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how do u know the minimum is -19

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since ur using sin?

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15

civic plaza
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from the picture

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it starts at zero, goes up to 19, eventually it will go down to zero and past it

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down to -19 and up to zero again

north bough
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I thought you were supposed to use the two extrema and then subtract the minimum from the maximum value from the data given in the problem

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which are 19 and 0

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leading to (19-0)/2

civic plaza
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the minimun is -19

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look at your picture

north bough
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oh

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i see

civic plaza
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it starts at y=0 which is the center of the ferris wheel

north bough
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yeah

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ok that makes more sense now

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since that's only the radius

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alright thx

civic plaza
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what about the period

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remember the period=2pi/B

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so B=2pi/period

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and your done

stray obsidian
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  1. ____ All repeating decimal numbers can be represented as ratios of integers.
  2. ____ The set of real numbers is commutative for the operation of subtraction.
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its either true or false

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im pretty sure 2 is true but i dont really get 3

wind igloo
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The commutative property for addition means that a + b = b + a

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Similarly, for multiplication is means that a * b = b * a

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What do you think the statement for subtraction would be?

stray obsidian
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i know what it is

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its a-b = b-a

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but doesnt work for division

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because order matters

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so false?

stone acorn
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@stray obsidian that doesn't work for subtraction either

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It's a - b = - (b - a)

stray obsidian
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oh yea my b

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order matters

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but what soes it mean by set of real numbers is commutative

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having trouble with the vocab

stone acorn
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Commutative means you can change order

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That's it

thick raptor
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baka

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0 - 0 = 0 - 0

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1 - 1 = 1 - 1

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2 - 2 = 2 - 2

stone acorn
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Hmm

thick raptor
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so obviously subtraction is commutative

stone acorn
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@stray obsidian

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Did you arrive at the answer?

stray obsidian
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ok

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lol

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thank you

brave void
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How do I tell if a left or right side limit is going towards infinity or negative infinity?

brave void
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<@&286206848099549185>

stone acorn
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@brave void

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If the number decreases as you move to one side, negative infinity

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Otherwise infinity

brave void
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wait woah

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So lets say I have

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1 over x+2

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Limit from the left

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How do I tell it's going to inifinity over negative infinity

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I plug in -2.1?

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As lim x approaches -2

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From the left

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What do I plug in?

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-3?

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-4?

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@stone acorn

stone acorn
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Pheonix

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You mean this?

brave void
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?

stone acorn
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=tex \lim_{x \to -2} \frac{1}{x + 2}

granite stirrupBOT
brave void
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Yeah

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we know it goes undefined at -2

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So I plug in like

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-3

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-4

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And 1

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-1*

rocky bison
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I hate to say

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That limit doesn't exist

slender river
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lel pseudo

brave void
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How to solve?

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I know tan of pi over 2

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It is undefined

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but like

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The book has a different answer

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How would I know if it went to negative or positive infinity?

rocky bison
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Ok

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So one approach would be taking sin/cos

fringe stream
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Or you could just see that it says $$\frac{\pi}{2}^+$$, so you're looking at values to the right of pi/2

granite stirrupBOT
rocky bison
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That's also viable

brave void
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to the right of pi/2

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How would I do that without a graphing utensil

rocky bison
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Plug values in

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Closer to pi/2

fringe stream
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The graph of tan is pretty standard, you should know what it looks like.

rocky bison
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Like pi/2+0.0001

fringe stream
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But you can always just plug in values.

brave void
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aye

fringe stream
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If you're just to the right of pi/2, you're in the second quadrant.

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All tan values in the second quadrant are negative.

brave void
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okay

fringe stream
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Or, tan = sin/cos, sine is positive, cosine is negative, so tan is negative in II.

brave void
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aye

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Gotcha

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tyvm

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negative inf

fringe stream
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Yup.

brave void
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The thing on my tests

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I rush

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And sometimes I think that like

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-4 is 4 from the left XD

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I gotta slow down

fringe stream
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Think of it like the number line.

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  • is the positive direction, which is right.
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So when you say 4^+, you're looking towards the right side of 4

rocky bison
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=tex \lim_{\delta x\to0}\left(\tan\left(\frac\pi2+\delta x\right)\right)

granite stirrupBOT
rocky bison
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Very unnecessary but I remember when I was first doing I liked to think of it like this

fringe stream
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I like this approach.

icy fog
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The multiplication is whats messing me up, can anyone explain this better?

zenith moat
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both sides of the equation are multiplied by sin(B) to isolate b

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(any operation u do on one side of the equals sign has to be done on the other side as well)

icy fog
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ya i got that part

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but when i do it it doesnt look like that\

rocky bison
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What does it look like when you do it

icy fog
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b = a/SinA * SinB

zenith moat
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thats the same thing

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sin(B) is like sin(B)/1

they just multiplied a/sin(A) by sin(B)/1 which gives you a*sin(B)/sin(A)

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and they pulled the "a" on the outside

icy fog
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that i get its the pulling "a" to the outside that is twisting my brain

zenith moat
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like the reasoning for it?

icy fog
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this always was a weakness

zenith moat
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there really is no reason. leaving it on the numerator is completely fine

icy fog
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ok so help me understand this part

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a*sinB/SinA

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is the same as multiplying sinB/SinA by "a"

zenith moat
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that is correct

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sinB/sinA is just a fraction

icy fog
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yes

zenith moat
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think of it as anny other variable.

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for instance say sinB/sinA is y. a*y is the same thing as ay

icy fog
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but sinB is being multiplyed by "a"

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the numerator

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but by pulling it out you are now multiplying the whole fraction instead of just the top

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omg this is painful

zenith moat
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lol its hard to explain it

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since "a" is not a fraction multiplying it by a fraction vs just the numerator is the same result

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since a is technically (a/1)

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1 * denominator = denominator

icy fog
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right

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ohhhhh

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so a/1 * sinB/SinA

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is the same

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just dont need the 1

zenith moat
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correct

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does that make more sense?

icy fog
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example

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5*1/2

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is the same as 5* 1/2

zenith moat
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yep

icy fog
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wow thanks for that , sometimes its the easy stuff

zenith moat
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yw

sweet viper
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Hello everyone I'm new to this server but I need Pre-Calc help asap!!

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Can anyone help??

leaden mulch
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Ok

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I’ll see if I remember anything

sweet viper
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Thank you!! Let me send a screenshot

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I'm taking a quiz but Im lost

leaden mulch
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Lol

sweet viper
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how do i find the power function?

leaden mulch
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A power function comes in the form of f(x)= kx^n

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Do you have coordinates of two points?

sweet viper
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I just have the x-intercepts and y-intercept

leaden mulch
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What are they

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x1,y1 and x2,y2

sweet viper
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There's two x-intercepts: (-6,0) and (4,0)
And the y-intercept is (0,576)

leaden mulch
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576 or 5.76

sweet viper
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576

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At least I hope that's right because I haven't understood this lesson very well

leaden mulch
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I’m lost

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Have you tried googling?

sweet viper
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I've tried googling for like two hours and I'm just at a loss right now

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And this quiz plus the homework are due by midnight

leaden mulch
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Have you looking st class notes on how to find power sets?

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Tried looking at*

sweet viper
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I did but its an online class and the lessons are all videos (not even made by my teacher its from some random teacher from like the 80's not even kidding)

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And it's just a horrible way for me to learn

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They barely went into detail with power functions or most of the material actually

leaden mulch
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Dang

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It says to find power function from 2 given points

sweet viper
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And the teacher in the videos uses a graphing calculator to find a lot of his answers but I'm not allowed to use that for this class

leaden mulch
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I have no expertise, sorry

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Try posting it in questions

sweet viper
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Okay

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Thank you for trying to help though

olive meteor
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Hey guys I have a problem

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so what if Im trying to calculate an angle but the problem throws minutes and seconds at me

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example

fickle moat
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can someone tell me if this is -6x^4+7x+7 is this even odd neither

olive meteor
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@fickle moat Did you do the f(x) and f(-x) method?

leaden mulch
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@olive meteor like a physics problem?

wind igloo
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An even function is one where f(x) = f(-x)

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And an odd function is one where f(x) = -f(-x)

olive meteor
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@leaden mulch for example sec 48 degrees 12'

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or 48 12'

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Nevermind guys I got it

fickle moat
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i did and i got neither

viscid thistle
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can someone help me plss

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For the question that asks about the olympic runner

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can someone do B

viral imp
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I'm trying tro graph y=x+|x^2-1|. I understand that the domain of the function is R, but after a quick check on wolfram I don't get how the range can be y>=-1.
As a first step I graphed both parabolas, i.e. y=x+x^2-1 and y=x-x^2+1, however I'm not sure how to obtain the actual graph of this function

severe verge
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draw y=x too

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and both parabolas

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on the same graph

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then erase everything below the y=x line

viral imp
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why should I draw y=x? It's not clear to me

iron rover
#

Hello guys, so I was helping my little brother with his homework and we came across this, given S sub 5 = 45, find a3
Idk what to do lol

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btw it's a question about arithmetic series

limpid plover
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$$S_5=45$$ right?

granite stirrupBOT
limpid plover
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Let the 5 terms be $$a-2d,a-d,a,a+d,a+2d$$

granite stirrupBOT
limpid plover
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$$S_5=5a+2d-2d+d-d$$

granite stirrupBOT
limpid plover
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$$45=5a$$

granite stirrupBOT
limpid plover
#

$$a=9$$

granite stirrupBOT
limpid plover
#

In this case $$a=a_3$$

granite stirrupBOT
iron rover
#

ahhh

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let me read it again xd

limpid plover
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Mention me if you don't understand something

iron rover
#

How did you know the 5 terms you used?

limpid plover
#

It's a general thing

iron rover
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I mean where did youg get it form?

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I mean where did you get it from?*

limpid plover
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Intuition

iron rover
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Ultra Instinct xD

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but seriously, where?

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and what general thing? I don't know any formulas regarding the above 5 terms

limpid plover
#

It would have been the same if there were 7 terms, a+3d,a+2d,a+d,a,a-d,a-2d,a-3d

iron rover
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is there a formula about that? I want to know please

limpid plover
#

Nope

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As you can see the common difference cancels out

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Then you can use hit and trial to get the terms and make sure they follow an AP

iron rover
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oh okay

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I will just ignore how you got it, but I recognize the pattern you used so I think I'll just use it

steady sleet
wind igloo
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Yes

steady sleet
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ok

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this is a bit confusing because of all the variables in play

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it should be 50/48 or 25/24 but i dont see where the arrithmetic is wrong

wind igloo
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It's right at the end.

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I think you got yourself confused where the division happens.

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=tex \frac{1}{\frac{48}{50}}

granite stirrupBOT
wind igloo
#

That's 50/48

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What I think you did is

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=tex \frac{\frac{1}{48}}{50}

granite stirrupBOT
wind igloo
#

Do you see the difference? @steady sleet

steady sleet
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oh

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isee it

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1/(48/50) and the inverse of that is 50/48... someone doesnt seem to get this through his head. 😃

#

ty

slender river
#

parentheses are fun

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very important too

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haha

brave void
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is tanx over x 1

slender river
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umm noo??

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do you mean the classic limit as it approaches 0?

brave void
#

yeah

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@slender river

slender river
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well yes then

#

try to prove it with triangles and unit circle for better understanding

brave void
#

but not cos

#

cos x over x

#

As x approaches 0

#

Not 1

#

just sin and tan, right?

slender river
#

yeah i think just sin and tan

hexed ermine
#

Yeah, cosine creates an asymptote because as x approaches 0, for the numerator (cos(x)), the numerator converges to 1

#

while the denominator approaches 0

limber heath
hexed ermine
#

write it in sigma notation

elfin night
#

=tex 4+4\cdot\frac{2}{5}+4\cdot\frac{2}{5}\cdot\frac{2}{5}+4\cdot\frac{2}{5}\cdot\frac{2}{5}\cdot\frac{2}{5}

granite stirrupBOT
limber heath
#

oh that involves sigma? okay nvm I'm not suppose to know that yet

elfin night
#

Its doable

#

If you know geometric progressions

#

@limber heath

#

=tex S_{\infty}=\frac{a}{1-r}

granite stirrupBOT
limber heath
#

that bot is cool

#

does it use php web image generation or something like that?

elfin night
#

Idk sends it off to some server to interpret it as LaTeX (I'm not a CS person ;p)

limber heath
#

I only ever did cs in unity

#

every language is very similar (for the way i see it)

wind igloo
#

I have a similar view, but I also have a suspicion that my position is naive.

pearl peak
#

is anybody good with physics here?

wind igloo
prisma scroll
#

that's what he did though

#

he asked if anybody is good with physics xD

fickle moat
#

inverse function of x^5-2 is x^5+2?

bold hatch
#

the inverse of a function should get you back to x, when you apply it to f(x)

fickle moat
#

so you dont switch out - to +?

bold hatch
#

a useful way of thinking about it is, if you imagine f(x) as performing a series of "steps" on x, the inverse function is reversing those steps

fickle moat
#

i am bit lost..

bold hatch
#

so let's call the function f

#

f(x) = x^5 - 2

#

what does f "do" to x?

fickle moat
#

you divide?

#

i mean i get the basic (a,b) inverse is b.a

bold hatch
#

right

#

so currently the function is (x, x^5-2)

#

the inverse would be (x^5 -2, x), but we want some way of describing it in the form (y, f^-1(y))

#

if i told you to calculate f(2), how would you do it?

fickle moat
#

x^5-2 solve 2?

#

plug x into 2?

bold hatch
#

yeah

fickle moat
#

2^5-2?

bold hatch
#

ok, what's the first step?

#

if you want to calculate the number

fickle moat
#

the thing that i dont get how back of the book gives the answer as f-1(x) = 5root x+2

#

i m just lost...

bold hatch
#

we're getting to that, don't worry

fickle moat
#

ok s 2^5-2

#

30?

bold hatch
#

right, so when you're calculating it, what's the first thing you'd do?

#

yep how did you get that?

fickle moat
#

2^5 = 30

#

32""

#

32-2 = 30

bold hatch
#

right

#

so we raised 2 (the input) to the fifth power, then subtracted 2

#

if we generalise, how would we calculate f(x) for any given x?

fickle moat
#

the way you explain makes sense but i am still lost

bold hatch
#

ok well so to calculate f(x) you have to raise x to the fifth power, then subtract 2

#

does that make sense so far?

flat blade
#

is this the place to ask about matrices?

fickle moat
#

can i ask you something actually can i take picture of note and follow this step ?

#

is this samething as x^5-2?

#

the concept of transition i am confused i mean when you solve f o g (x)

#

f-1(x)?

bold hatch
#

you can do the same thing as that, yeah

#

in both cases, what you're doing is "going backwards"

fickle moat
#

so for x^5-2 i can not use backwards

bold hatch
#

you can

#

=tex x = y^5 - 2

granite stirrupBOT
bold hatch
#

then solve for y

fickle moat
#

how did you make mathbot do that

#

ok

#

um

bold hatch
#

"=tex" lets you type in latex

fickle moat
#

interesting;; ok back to questions thank you

#

wait for f(x) you changed it to y?

bold hatch
#

yeah so for the inverse we need:

#

=tex x = f^{-1}(y)

granite stirrupBOT
bold hatch
#

erm, i guess that's a bit confusing

#

when we swap x and y, you solve for y, but the y is really the x because we swapped them around

fickle moat
#

bout to slam my head into wall

#

i am sorry i am really lost

#

i get x^2

#

but x^5..

#

even you root it u have to y^2 = 5rootx-2

bold hatch
#

hmm ok let's walk through it

#

we've got

#

=tex x = y^5 - 2

granite stirrupBOT
bold hatch
#

we're solving for y

#

let's add 2 to both sides

#

=tex x+2 = y^5

granite stirrupBOT
bold hatch
#

can you see how to solve for y from here?

fickle moat
#

x+2 = y^5

#

idk how to read or write perfectly but the equation should be both side 5root and cancels the ^5

bold hatch
#

right, yeah

fickle moat
#

leaves y = 5root x-2?

bold hatch
#

=tex y = \sqrt[5]{x+2}

granite stirrupBOT
fickle moat
#

where did that +2 came from

#

we started as -2

#

so inverse is 2?

bold hatch
#

we did, but we added 2 to both sides when we were solving for y

fickle moat
#

so not just only we effected the x and y switch the real number change too?

#

OH

#

OH

#

OKOKOK

bold hatch
#

hahaha 👌

broken mirage
#

If f(x)= (x+6) (x−3)x+k and f(1)=13then find k.

#

what is k?

hoary yoke
#

Fucking plug it in

gritty blaze
#

k = 27.

hoary yoke
#

@gritty blaze do you know what spoils a kid?

gritty blaze
#

No.

hoary yoke
#

Yep

fickle moat
#

Y= |x-5| inverse function ? How do you cancel out abs?

#

My question is how do you get x=y-5?

#

I got y= x+5

zealous shell
#

When you have y = |x - 5| , that is essentially,

y = x - 5 for x > 5
y = 5 - x for x < 5

fickle moat
#

X= y-5?????? How

#

....

zealous shell
#

Wait, sorry, I was somewhere else

fickle moat
#

I don't ger it. Inverse function says x=y-5

zealous shell
#

So you are trying to invert y = | x - 5 | ?

fickle moat
#

Yes

#

Inverse function

zealous shell
#

y = x - 5 for x > 5

Think about this function

#

How would you go about inverting that

fickle moat
#

U solve fir xn

harsh pollen
#

hi one question where can ask for help in inverse power law calculation 😅

zealous shell
#

Yeah, so you basically switch x and y

#

So you get an inverse for a particular range of y

fickle moat
#

Then it wouls be 5+x=y its not x=y+5

zealous shell
#

So you have y = x + 5 as an inverse in the range y > 5

#

I'll get a graph, that'll help

#

See, essentially, in the end you'll have the inverse turn out to be x = | y - 5 |

fickle moat
zealous shell
#

Yeah, that's basically it, to invert a function in two variables, you can just switch the variables with each other

fickle moat
#

What do you mean by variables

zealous shell
#

x, and y are variables

#

Something which is not constant, it's what you use to define functions so that they are easy to understand

fickle moat
#

Still lost...

#

So do you cancel out abs -5 +5?

zealous shell
#

Let's start from the basics

#

what is the inverse of y = x * x

fickle moat
#

X=y*x

zealous shell
#

See, here, if you wanted to take the inverse of a function which squares what you put into it

#

You would want to take the square root

fickle moat
#

Root of x = y

zealous shell
#

Exactly

#

You can arrive at that in the same way, by changing x with y and vice verca in y = x * x

fickle moat
#

So when you inverse abs it cancels out?

zealous shell
#

You get x = y * y

#

Which gets you to y = sqrt(x)

#

Which gives you the inverse

#

In your case you are starting with y = | x - 5 |

#

So the inverse is x = | y - 5 |

#

I'm not really good at explaining things, if that still doesn't make sense, I suggest asking in the questions channels, and someone else can probably help out better

teal fiber
#

Alright I’m having trouble with this
I’ve already completed the square on this equation so now I have
x^2 - 2x + 2 + y^2 = 5
But I need to put it in radius form to find the center and radius of the circle it makes
I eventually gave up and went to desmos.com and put it in and that told me the center of the circle is (1,0), so presumably that would mean the (x - h)^2 part would be (x + 1)^2, but that does not yield x^2 - 2x + 2

brave void
#

x cot 2x

#

As x approaches 0

viscid thistle
#

@teal fiber (x-1)^2 + y^2 = 5

brave void
#

I know cot is 1 over tan

#

or cos over sin

#

<@&286206848099549185>

teal fiber
#

But (x - 1)^2 gives x^2 - 2x + 1

viscid thistle
#

= 4 sorry

brave void
#

Rip

teal fiber
#

How’d you get it equal to 4? Completing the square on the original = 3 makes you add 2 to 3 giving 5??

viscid thistle
#

@teal fiber just subtracting 1 from both sides

teal fiber
#

Ohh, the 1 you get after doing (x - 1)^2?

viscid thistle
#

yes

teal fiber
#

Ok, thank you tons

teal fiber
#

Just realized I’m an idiot and made that problem way harder, 1^2 isn’t 2 🙄

steady token
#

How do you find relative maximum and minimum on an ti84?

#

I'm so confused

#

<@&286206848099549185>

slender river
#

second calc

#

then there should be a min max function in the menu

#

then itll ask for left and right bounds

#

and then itll brute force compute and give you the min/max you need

steady token
#

when i tried to find the min for y=(x^2-4)^2 it gave me ( -2 , 2.722E^-11 )

rocky bison
#

What if he needs it in exact?

#

Brute force won't give that

#

And that is actually just wrong

#

Wait no it's not

#

It's giving you one of them @steady token

#

But y is just 0

steady token
#

i guess that number is very close to zero

rocky bison
#

Yea

#

That's the problem with brute force

#

Like if it was something less obvious

#

Like root3

#

You won't notice it

steady token
#

yeah, i guess thanks for helping

rocky bison
#

Find it the good old fashioned way with differential

rare zephyr
#

Uhh I don't know if I'm in the right chat but

#

Anyone can help me with 10 and 11?

#

<@&286206848099549185>

fringe stream
#

You're in an appropriate channel.

#

What have you tried?

rare zephyr
#

For no. 11 I tried SOR and POR. Stuck after c/a

#

I didn't answer the second question in 11 yet

#

In no.10 the answer wants no coeffiecient x in any of the terms

#

I tried using the substitude method. Ended up wring multiple times

#

Also tried to make sense with it using SOR and POR. Tangled lines is the result

fringe stream
#

So for question 10.

#

If one of the roots is a, the other is 2a.

#

Sum of roots = a + 2a = 3a = -q/p

#

Product of roots = a*2a = 2a^2 = r/p

#

$$3a = -\frac{q}{p}$$\$$2a^2 = \frac{r}{p}$$

granite stirrupBOT
fringe stream
#

You can rewrite the second equation.

#

$$r = 2a^2p$$

granite stirrupBOT
fringe stream
#

And the first one too.

#

$$a = -\frac{q}{3p}$$

granite stirrupBOT
fringe stream
#

Then sub that into the first one.

rare zephyr
#

Anyone mind helping me with question 11.? <@&286206848099549185>

fringe stream
#

It's the same logic.

#

Use the given equation to find equations in alpha, beta, m and n.

#

Then solve those.

north bough
#

When graphing a tangent function, how do you show the vertical dilation on it? For instance, how do I show the difference between tan(x) and 2tan(x)?

hexed ermine
#

uh just use some points

#

notice that with tan(x) 2tan(x), they are both 0 at x=pi, so just use some example x values to show the comparison before and after the dilation

#

notice that at x=pi/4, tan(x)=1 and 2tan(x)=2

sacred falcon
#

Aaah doesnt looking at words that you cant even begin to understand feel so refreshing?

sullen shoal
#

Don't

brave void
#

If a limit goes to positive or negative infinity
Like I got
5x -3 + (10/x^2)
How would I know if it went pos or neg inf

#

<@&286206848099549185>

fading token
#

try values that get closer and closer to the vertical asymptote

brave void
#

well like

#

What about this one

#

5x^2

#

Over x+3

fading token
#

Alright

brave void
#

x goes to -infinity

fading token
#

oh

#

I thought you were trying to move closer to the asymptote

#

But instead you want the variable to go to -infinity?

#

is that correct?

brave void
#

Thats the problem

fading token
#

oh ok

#

That's easier actually

#

you just put in a negative number that has ridiculously large magnitude

#

like -100000000000

#

so then you get 5*x^2 which is very large and positive

#

divided by x + 3 which is still a ridiculously large negative number

#

positive/negative = negative

brave void
#

oksu

#

cool

#

thx m8

fading token
#

🍮

brave void
#

i love me some custard

#

Last thing @fading token

#

So I got this 2x + 1

#

Over root (x^2 - x)

#

x approaches - infinity

#

how would I solve

fading token
#

I would first divide top and bottom by x

brave void
#

x^2?

fading token
#

No, just x

brave void
#

okay

#

so 2 + (1/x)

#

But what about denominator

fading token
#

sqrt(x^2 - x)/x

#

But we can simplify this

#

x = -sqrt(x^2) if x is negative, which is important because we're going to -infinity

brave void
#

ok

fading token
#

so sqrt(x^2 - x)/(-sqrt(x^2)) = -sqrt((x^2 - x)/x^2) = -sqrt(1 - 1/x)

brave void
#

so let x = - sqrt(x^2)

fading token
#

yeah we rewrite it like that

brave void
#

okay

#

so we got this fraction

#

Now we can take x from the numerator of that

fading token
#

What do you mean?

brave void
#

That fraction simplifies to -((x-1)/(x))

#

wait that doesn't work

#

I don't fcking know

#

please help xD

fading token
#

-(2 + 1/x)/sqrt(1 - 1/x)

#

yes?

brave void
#

yes

fading token
#

you don't have to simplify

#

you can now take the limit x goes to -infinity

#

1/x terms will be very very small

#

so in the limit you get -2/sqrt(1) = -2

brave void
#

so 1

fading token
#

Hmm?

brave void
#

yeah

#

-2 over -2

fading token
#

No

#

-2 over 1

brave void
#

-2

fading token
#

yes that's the value of the limit

brave void
#

okay

#

so then if we just had x in the numerator

#

For another problem

#

and we had the same denominator

#

I do the square root thing and simplify?

fading token
#

yeah

brave void
#

gotcha ty

fading token
#

sqrt(🍮^2)

obtuse fulcrum
#

ehhh not sure how to go about this using this v / s concept... can anyone help?

rocky bison
#

It's velocity displacement

#

not velocity time

viscid thistle
#

Oops

rocky bison
#

@obtuse fulcrum

#

Where do you think the point of highest acceleration is

#

oh it says minimum

#

oops

#

but where do you think the minimum acceleration is is

main shore
#

Hellllllllllp

#

Plzzzzzzzz

smoky delta
#

Lol I think the person who said he'd help you is coming

faint acorn
#

Alright

main shore
#

Hopefully

faint acorn
#

So it has zeros at -2, 0, 1 and 3

#

Which means when you substitue any of those number into the polynomial you'd get zero

#

which means (x - 3) for example is a factor since if you substitute in 3 no matter what the other factors are you'd get 0

main shore
#

Tru

#

Yeh correct

faint acorn
#

So it would have the facotrs (x+2), x, (x-3), etc

#

So try writing out those 4 factors and multiplying them together

main shore
#

Ok

#

Hey

faint acorn
#

I'm gonna guess the leading term isn't 2x^4

main shore
#

I finished but I can't get the 2 infront of the leading term

#

Yeh

#

Lol

faint acorn
#

Ok so that means one of the xs must be a 2x

#

Which means you'd have to change it to (2x - a) but one of your factors is just x so if you change that to a 2x it'll still equal 0 at X=0

main shore
#

Yeh

faint acorn
#

And will multiply out to a 2x^4

main shore
#

Do you know how I can go about doing this?

faint acorn
#

(2x)(x+2)(x-1)(x-3)

#

That satisfies the 4 zeros given and the 2x will become a 2x^4 term once expanded

main shore
#

Omg you're right

faint acorn
#

Since if you multiply 2x by each of the first terms of the factors you'd get 2x^4, and then any other terms will have a lower degree

main shore
#

Yeh

#

Thanks

faint acorn
#

So that's generally how you solve that type of question. List out the factors and then modify it to make the term they give you a part of it

main shore
#

Yeh I think I understand now

#

Legend

fading token
#

👏

viscid thistle
#

Cool

valid vector
#

Is this correct?

gritty blaze
#

No.

limpid plover
#

$$2y^2-y-10=0$$

granite stirrupBOT
limpid plover
#

$$2y^2-5y+4y-10=0$$

granite stirrupBOT
limpid plover
#

You individually take common 2y and 5 to get the factors

valid vector
#

Oh right, fuck I forgot!

#

Thanks!

charred rune
#

@limpid plover im not realling understanding the concept of it

limpid plover
#

You need to expand it first

#

Then do exactly what you did in the first one

charred rune
#

ok what do u mean by expand?

#

the fraction their is whats confusing me msotly

#

mostly*

limpid plover
#

=pup expand (-1/2)(x-4)^2+3

granite stirrupBOT
limpid plover
#

Basically, multiply everything, and add/subtract the stuff

charred rune
#

oh ok

opal belfry
#

so for this quad equation you get x=4 and x=-3/2

slender river
#

yes.. and?

opal belfry
#

but why do they switch the negative symbol and positive for the two when factoring in the form??

slender river
#

oh

#

wym where

opal belfry
#

the original prob was 2x^2-5x-12 < or equal to 0

#

at the bottom

#

x=4 turns into x-4

#

and -3/2 turns into x+3/2

slender river
#

yeah

#

they flip the signs because those are just zeroes

#

put back into factored forms

#

i dont understand the actual location of the confusion tho

#

perhaps im missing something

opal belfry
#

i guess ill just remember the process

#

ty tho

slender river
#

ok

opal belfry
#

another thing if you don't mind

#

do you know the table for inequalities pretty well?

slender river
#

t a b l e?

#

sorry for delay

#

was travelign

opal belfry
#

No rush

#

This is the table in question though. Just having a hard time understanding the process of constructing it

slender river
#

woah

#

i have never seen anything like that in my life

opal belfry
#

And I’ll probably never ever see it again hopefully

slender river
#

hopefully

#

erm

opal belfry
#

No prob man

slender river
#

i dont really know what to do with it

#

sorry

opal belfry
#

I’ll figure it out eventually

slender river
#

ok

#

good luck :)

spring thunder
#

@opal belfry got it?

night plover
#

Even with answers i dont get it lol

gentle hedge
#

what do you not understand>?

night plover
#

So they add everything together to make 3pq

#

And the step after that is taking P away and multiplying by P

#

And then they just add

#

idk it just seemed rly difficult to me lol

gentle hedge
#

what?

hearty plinth
#

Topic :hyperbola
3x^2-2y^2-42x-16y=-67

#

What dis

fading token
#

@night plover Nederlands?

night plover
#

@fading token yep 😃

fading token
#

Nog hulp nodig?

opal belfry
#

@spring thunder sort of. instead of using the box I'm just going to check them w/ the equation by plugging in

valid vector
#

In this problem: (x - 2)^2 + (y + 1)^2 = 4

If I wanna use the table of values to draw the graph of this equation, do I have to solve the equation before substituting the values for x so that y ends up alone on one side of the equation?

limpid plover
#

Nope. But sometimes, simplifying can make it easier.

#

It may not here though

valid vector
#

OK

viscid thistle
#

Someone please provide me some valuable erudition on this fine contest question here

#

Pardon

#

Isn’t NSFW content prohibited here?

#

Unfortunately, I’m not quite satisfied with a final answer

limpid plover
#

Boi.

#

@viscid thistle Ask questions in the question channels below

viscid thistle
#

Hey, I was just extrapolating from previous messages and assumed I could ask here

#

Oh well

limpid plover
#

This is more for discussing stuff and not solving homework questions

severe swift
#

What is that called? Ignore the limit.

#

I can't find anything on Khan Academy to help me factor something like this

#

There isn't any examplea under quadratics or factoring polynomials

#

Sorry realised I need to post in questions my bad

gentle hedge
#

@severe swift

#

u dont even need to divide tbh

#

manipulate it so you can see where each term converges to

viscid thistle
#

Limits at infinity you can take the highest powered term in the top, and divide it by the lowest term in the denominator

#

so -5t^4 / 3t^4

#

@severe swift

#

This can be simplified

#

-5/3

#

that is the answer

#

The theory is that, whenever you get to infinity, -5(infinity^4) will grow MASSIVELY more faster than infinity^2 in the next term

#

Thus; the t^4 dominates

#

in bot top and bottom above all other terms

spring thunder
#

@viscid thistle first try to express the volume and surface area of the container (in function of height and radius\diameter)

#

$$A=\pi r^2 +2\pi r h \newline V=\pi r^2 h$$

granite stirrupBOT
spring thunder
#

ie $$\pi r^2 h = 25$$

granite stirrupBOT
spring thunder
#

And you want the volume of the container to be 25 ft^3

#

ie $$\pi r^2 h = 25$$

granite stirrupBOT
spring thunder
#

Sorry my connection is shit

dusky vale
#

rip

spring thunder
#

The idea is to get the height in function of the radius, so that we can get an expression for A which depends only on the radius, in order to differentiate it

#

Here, $$h = \frac{25}{\pi r^2}$$

granite stirrupBOT
spring thunder
#

So let's inject this expression into the first eq

#

$$A=\pi r^2 + 2 \pi r \left(\frac{25}{\pi r^2}\right)$$

granite stirrupBOT