#precalculus

1 messages · Page 121 of 1

leaden glade
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consider
[1 1 1]
[0 1 1]
[0 0 1]

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you have to clean the previous ones up

fringe fossil
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how would I go about solving for x for 6^{3x+1} = 2^{2x-3} ?

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Its just mixing and matching log & exponent rules till its replaced with something where i can sub in x to equal 0 right?

faint acorn
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Yes

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If you take the log of both sides, the power drops to the front

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And then you can rearrange it easily

fringe fossil
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think I just figured it out, answer is -log48/(log54)

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this feels ass backwards

faint acorn
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=pup 6^(3x+1) = 2^(2x-3)

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Rip mathbot

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You're correct though

granite stirrupBOT
fringe fossil
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im getting r= 7/1620 but that seems bad

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log(28/15) = log(1+(r/12))^72

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log(28/15) = 72log(1+(r/12))

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log(28/15) = log72 + log(72r/12)

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log(28/15) = log72 + log(6r)

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log(28/15) - log72 = log(6r)]

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log(28/15 x 1/72) =log6r

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log(28/1080) =log6r

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log(7/270) = log6r

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10^x = 7/270 , 10^x = 6r

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so 7/270 = 6r which means 7/1620 = r , the annual rate of interest

granite stirrupBOT
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Wolfram|Alpha didn't send a result back.
Maybe your query was malformed?

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Wolfram|Alpha didn't send a result back.
Maybe your query was malformed?

#

Wolfram|Alpha didn't send a result back.
Maybe your query was malformed?

#

Wolfram|Alpha didn't send a result back.
Maybe your query was malformed?

hybrid wave
#

someone is having a stroke

hexed ermine
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Your writeup is correct

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==2800/1500

granite stirrupBOT
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28/15 = 1.86666666666667

hexed ermine
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==(28/15)^(1/72)

granite stirrupBOT
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15^(71/72)×2^(1/36)×7^(1/72)/15 = 1.00870649279038

hexed ermine
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==.00870649279038*12

granite stirrupBOT
#

1305973918557/12500000000000 = 0.10447791348456

hexed ermine
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Roughly 10.4%

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And yeah, your 4th line is where you messed up with logs

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Idk what you did but it is not correct

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I would've simply evaluated the LHS, divide by 72, then get into exponential form then some algebra

fringe fossil
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thank you

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yeah I was trying not to get a decimal while solving for some reason

brave void
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Okay

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I need some help

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How on earth do I do this

wind igloo
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Here's one method: Take the difference of two of the points to a third, then dot them together to find the angle between them.

brave void
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to a third

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?

wind igloo
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If that angle is 0 (ie if a . b = |a||b|) then the points are collinear.

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You have three points.

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Pick two. Calculate the vector difference between each of them to the third point.

brave void
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But what about that 3rd axis

wind igloo
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What about it?

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The dot product works fine in 3 dimensions.

brave void
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I was never taught the dot product

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That's the problem

wind igloo
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Ah.

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Ok. So start off the same way.

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But then see if there is some scalar c such that c (P-R) = (Q-R)

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If there is, then the points are collinear. If there is not, then they are not.

brave void
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I don't mean to offend you

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But I got no clue

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do i just ignore Z @wind igloo

wind igloo
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No.

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What is it you think I'm suggesting you do? Because I'm a little confused why you keep mentioning a third dimension.

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I mean, how would you calculate P-R ?

brave void
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I don't know what to do with z

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I don't know what P or R are

wind igloo
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P is the point (-3, 2, 4) and R is (-3, 2, 0)

brave void
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Okay

wind igloo
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So what is P - R ?

brave void
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(0,0,-4)

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4*

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(0,0,4)

wind igloo
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Right.

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And what is Q - R ?

brave void
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(15,1,-1)

wind igloo
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Is there any number that you can multiply P-R with to get Q-R ?

brave void
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Uh

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No?

wind igloo
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Right. Therefore, the points are not collinear.

brave void
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All of them?

wind igloo
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You can always draw a line through any two points.

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So it takes at least three for the set to be non-collinear.

brave void
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what would be a case where you could multiply p - r to get q- r, cus a vector of <15,1,-5>

wind igloo
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Then they would be collinear

brave void
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like

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I need an example

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Because I don't know what multiplying coordinates

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is

wind igloo
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One second.

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P(7, 13, 3): Q(31, 61,11) and R(13, 25, 5) should be collinear.

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If I didn't mess something up.

brave void
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okay

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why

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P - R would be

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-6, -12, -2

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q - r would be

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  1. 36, 6
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You could multiply by -3

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So they would be collinear?

wind igloo
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Yes.

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They are.

faint peak
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Hey is anyone here i need some help

eternal folio
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Just ask.

faint peak
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im currently doing graphing with horizontal and vertical shifts on functions

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and im starting to get lost on what a horizontal shift looks like on a y=sin and cosx graph

fast crystal
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do this

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when you have something like sin (3x +2) or whatever

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solve 3x+2 = pi/2 and 3x+2 = 5pi/2

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and those will be the points of minima and maxima

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i mean both will be points of maxima

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for cosine you have to use 0 and 2pi

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@faint peak

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if you come back i can explain a bit more if you dont im expliaining for nothing

faint peak
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sorry

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i was helping my parents with someone

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something

brave void
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I need some help

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How to calculate?

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Am I to assume this starts from 0?

forest canopy
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Is 2*5^0.5 a possible answer ?

brave void
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How what that

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How

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What

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How

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That is an answer

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wtf

forest canopy
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the magnitude is its length

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so use length formula

brave void
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okay

forest canopy
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(2^2 + (-4)^2)^0.5

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It makes 2*5^0.5

brave void
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wpah

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woah

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I need a minute

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@forest canopy What about

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9?

forest canopy
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3

brave void
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oh yteah

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forgot root

eternal folio
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=pup sqrt((-3)^2 + 0^2)

granite stirrupBOT
brave void
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An answer

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But it says its wrong

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I got the top to be 16

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The bottom to be the two magnitudes

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root 35 and root 22

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Then I took the cosign

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got .83

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and it was wrong

brave void
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<@&286206848099549185>

forest canopy
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Is the real cos near 0.51 ?

brave void
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what do you mean

forest canopy
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you were wrong, so I want to know if what I found is the right answer

wind igloo
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I think you want the arccos

brave void
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where'd I go wrong

forest canopy
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"Then I took the cosign
got .83
and it was wrong"

brave void
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Those are my selections

forest canopy
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I found 59.4

brave void
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please tell me how

wind igloo
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You did cos( a . b / (|a| * |b|) )?

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Or arccos?

brave void
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Yes

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I got 16

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For a . b

forest canopy
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a . b = 16
|a| = 45^0.5
|b| = 22^0.5

brave void
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aww

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fck

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I wrote 35 accidentally

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thx man

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So I multiplyed these

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I got -1 as a . b

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bottom values I got root 30 times root 29

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.88 ain't the right answer tho

wind igloo
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It's is only asking for the dot product

brave void
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I'm not getting any of these questions right

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And I don't know wtf I'm doing

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It's always an error in some radical

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or some other thing

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for that one

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For the radicals I have

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root 113

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and root 94

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but I get some weirdass answer

wind igloo
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Those all look right to me

brave void
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Then how do I evaluate

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I took cosign of it

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And it's wrong

eternal folio
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$$ \cos(\theta) = \frac{10 \cdot 3 + 2 \cdot (-7) + 3 \cdot (-6)}{\sqrt{10^2 + 2^2 + 3^2} \cdot \sqrt{3^2 + (-7)^2 + (6)^2}} $$

wind igloo
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== arccos(-2/(sqrt(113)*sqrt(94)))

granite stirrupBOT
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Parse error
On line 1 at position 20

arccos(-2/(sqrt(113)sqrt(94)))
                   ^
wind igloo
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== arccos(-2/(sqrt(113)*sqrt(94)))

granite stirrupBOT
#
Runtime error in iterm_2
On line 1 at position 1

arccos(-2/(sqrt(113)*sqrt(94)))
^
Failed to access variable arccos
brave void
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== cos(-2/(sqrt(113)*sqrt(94)))

granite stirrupBOT
#

cos(sqrt(10622)/5311) = 0.999811717450766

brave void
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== arcos(-2/(sqrt(113)*sqrt(94)))

granite stirrupBOT
#
Runtime error in iterm_4
On line 1 at position 1

arcos(-2/(sqrt(113)*sqrt(94)))
^
Failed to access variable arcos
brave void
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I don't know

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This is what I choose from

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I've been on this pre quiz for over 2 hours, and I'm still remotely confused

eternal folio
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91.1

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arccos(-2 / (sqrt(113)*sqrt(94))) = 91.1119... degrees

brave void
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Why do I get 1.5 then

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@eternal folio Where did you plug that in

wind igloo
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Is your calculator in Radians?

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=pup convert 1.5 radians to degrees

granite stirrupBOT
brave void
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nope

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god dammit

wind igloo
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Maybe a mistake in entry? Missing parentheses or something?

eternal folio
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=pup convert arccos(-2 / (sqrt(113)*sqrt(94))) to degrees

granite stirrupBOT
faint peak
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Does anyone here use a ti 84 plus calcullator

hexed ermine
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I have a ti 84 plus ce

faint peak
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im trying to figure out how to do graphs on trigometric functions on mine

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because i keep running into the issue off figuring out how to graph tangents and its causing me to lose my mind

late pond
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Anyone here good with oscillating waves that exponentially decay?

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I'm supposed to do word problem -> equation but the textbook is shit and the professor ignores my messages

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Correction: The textbook doesn't align with the homework

fast crystal
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whats the problem

late pond
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A spring is attached to the ceiling and pulled 10 cm down from equilibrium and released. The amplitude decreases by 11% each second. The spring oscillates 14 times each second. Find an equation for the distance, D the end of the spring is below equilibrium in terms of seconds, t.

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also does this go here or in #help-1

fast crystal
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nevermind idont know

late pond
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oof

fast crystal
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what does the answer say

wind igloo
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It'll be something like e^{-kt}cos(wt)

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Where w is related to the oscillation frequency and k is the decay constant.

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So all you should need to do is calculate the appropriate values for k and w, based on the information in the question.

late pond
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Don't have the answer

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So w is 14/sec and decay would be like 0.89^t?

wind igloo
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Something like that.

late pond
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How would I express 14/s

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14t?

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Where t=seconds obv

wind igloo
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What is the usual periodicity of cos?

late pond
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2pi/b

wind igloo
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So cos(t) oscillates every 2 pi seconds, it t is in seconds.

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How would you make oscillate every 1/14 second?

late pond
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2pi/b=1/14?

late pond
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Okay my book wanted it in a really strange long-form that it didn't specify in the textbook in question

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I think I got it now, thanks

viscid thistle
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hi guys

eternal folio
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Hi.

viscid thistle
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damn carpla

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I need better stance when I am spamming LoL

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or I get this silly ache

brave void
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Is there an easy way to do this

eternal folio
#
x1 = -4 - 2s
y1 = -19 - 4s
z1 = -16.5 - 3s

x2 = -13 - 4t
y2 = 1.5 + 3t
z2 = -12.5 - t

and you want

x1 = x2
y1 = y2
z1 = z2
#

@brave void

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If you want the easy solution, just type it in Wolframalpha.

brave void
#

How can I solve this

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By setting each one equal to each other?

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I don't have wolfram alpha on my tests

eternal folio
#
-4 - 2s = -13 - 4t
-19 - 4s = 1.5 + 3t
-16.5 - 3s = -12.5 - t

and solve for s and t

brave void
#

then?

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Or is that the intersection

eternal folio
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If you have s and t that work in all three equations, then you have the intersection.

brave void
#

the lecture that this program gave me was ass, so I'm trying to find how to solve these equations easier

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u clarified

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ty

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I can't find a single Youtube video on this

eternal folio
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Three dimensional analytic geometry?

brave void
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Yes

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I rather just put it into wolf

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Considering I have to do 10 of these in a row

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And my time is limited

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But there is no wolf calc on this

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I don't know what to do when I find t and s

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Like for this

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I found t is 1

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and s is 4

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But what do I do

eternal folio
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Check if they satisfy all three equations. And then to get the intersection point, you just substitute s or t into one of the two groups of three equations to get x1, y1 and z1.

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Those are the coordinates of the intersection.

brave void
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I still don't get how you're getting numbers

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I'm just getting 1=1

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for the first equation

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Where are you generating coordinates

eternal folio
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You know that x1 = 0 + 2s, if you know s, just plug that in.

brave void
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Where did you get

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0 + 2s

eternal folio
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r1 = 0i + 3j - 3k + s(2i + j + 4k) => r1 = i(0 + 2s) + j(3 + s) + k(-3 + 4s), and because the i component is basically the x-coordinate, x1 = 0 + 2s.

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And similarly for all the others.

brave void
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well shit

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Because x1 doesnt reflect on any of my answers

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I got x1 =8

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But my only possible x1s would be 0 or 4

eternal folio
#

You could also do the following:

when they intersect, then

r1 = r2
0i + 3j - 3k + s(2i + j + 4k) = i - 2j + 4k + t(i - 3j - k)
i(0 + 2s) + j(3 + s) + k(-3 + 4s) = i(1 + t) + j(-2 + 3t) + k(4 - t)

and then you match the coefficients of 'i', 'j' and 'k'

0 + 2s = 1 + t
3 + s = -2 - 3t
-3 + 4s = 4 - t

and then you solve that, check if 's' and 't' are actually solutions, then plug 's' in r1, or 't' in r2 to get the intersection
brave void
#

Do you have the like to wolf alpha?

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I can't do it.

eternal folio
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Nah, what can't you do?

brave void
#

Everything

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I can't get any things they want me to get

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I can't get their fucking coordinates

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I don't know

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And I'm genuinely confused

eternal folio
#

Take a break, breathe some fresh air, drink a glass of lemon juice, watch a funny video, and come back after 15 minutes.

brave void
#

k

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okay

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Are we trying to find the values of i j and k

eternal folio
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No, they are our basis vectors.

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We are trying to find s and t such that r1 = r2.

brave void
#

okay

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okay

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So I want to plug in a t value

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I would do it

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In r2

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r2 would be

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2i - j + 3k

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I plug s in r1

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I get r1= 8i+7j+13k

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what do I do from here

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I have r1 coordinates (8,7,13) and r2 as (2,-1,3)

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Uno

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@eternal folio

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Are they skew?

eternal folio
#

What value did you plug into r2?

brave void
#

1

eternal folio
#

Hmmm... something must have gone wrong while solving the equations. At least two of the three coordinates have to match.

brave void
#

:/

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Can I please have the link to wolf

eternal folio
#

=pup solve 0 + 2s = 1 + t, 3 + s = -2 - 3t, -3 + 4s = 4 - t

granite stirrupBOT
eternal folio
#

It seems there is no intersection

brave void
#

😫

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=pup solve 3+2s=7-2t, -2+5s= 8+t, 1-s=-1+2t

granite stirrupBOT
brave void
#

This is a god machine

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With s and t, I just plug those in

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And the coordinates I get

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If they both match

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I have an intersect?

eternal folio
#

Yes.

brave void
#

YESSSS

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why does math have to be like this 😭

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When they add letters Im out

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=pup solve 2+8s=3+8t, 6-8s=5-3t, 10s= 6+6t

granite stirrupBOT
brave void
#

@eternal folio Ty for help out this math weeb

eternal folio
#

No problem.

brave void
#

=pup solve 2+8s=3+8t, 6-8s=5-3t, 10s= 6+6t

granite stirrupBOT
brave void
#

=pup solve -4-2s= -13-4t, -19-4s=1.5+3t, -16.5-3s=-12.5-t

granite stirrupBOT
brave void
#

=pup solve (-5/2)(-2i-4j-3k)

granite stirrupBOT
eternal folio
#

There is nothing to solve for in that equation.

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=pup (-5/2)(-2i-4j-3k)

granite stirrupBOT
eternal folio
#

And there you have the coordinates.

brave void
#

aye

eternal folio
#

WolframAlpha is a very useful tool, but be aware that you need to practice these problems if you don't want to fail.

brave void
#

There are usually 1 of these

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On a huge test I take

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doing 10 of them in a row is unnecessary

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But as long as I can replicate the concept onto the test

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I think I'm gucci

#

=pup solve 2+4s= 2+2t, 3=3+2t, 1-s=1+t

granite stirrupBOT
brave void
#

=pup solve 2+8s= 3+8t, 6-8s=5-3t, 10s=6+t

granite stirrupBOT
viscid thistle
#

.

brave void
#

3?

hexed ermine
#

Yep

brave void
#

I'm reviewing pretest answers

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Would this be D

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<@&286206848099549185>

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Ultra rip

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halp

hexed ermine
#

Not vertical

brave void
#

Horizontal

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By 1/2

hexed ermine
#

Consider 2x^2 and x^2

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yes

brave void
#

ty m8

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How do it ell

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If horizontal

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Or vertical

hexed ermine
#

wait I think I got it backwards

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a*f(x) = Vertical Shrink or Stretch

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f(a*x) = Horizontal Shrink or Stretch

slender river
#

yes

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if it's a function on x it affects the domain

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if it's on the y (otherwise outside of the function at least) then its vertical

glass harbor
#

Not sure if this is the right section but how would I go about this, I got x^2 6 to the power root of 2yz

#

I checked Photomath and it’s a whole different answer

true vigil
#

it's the same

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$$\sqrt[6]{x^{15}} = x^2 \sqrt[6]{x^3} $$

granite stirrupBOT
glass harbor
#

Would this be correct as well?

#

I’ve checked different sites to see if my answer was right, but there all different

true vigil
#

sure

terse prism
#

can someone tell me how to find whether the vectors v=3i-j and w=6i-2j are parallel, orthogonal, or neither?

hexed ermine
#

Vector dot product

#

Or just multiply v by 2 and notice the similarity

fringe fossil
#

im stuck on this trig identiy question

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"determine exact value of tan2x when you know cosx= -12/13 and pi =< 0 =< 3pi/2 without calculating the value of x"

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i narrowed it down to tan2x = 2SinxCosx / cos^2x - sin^2x, but im not sure what to do from this point on.

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cant seem to find a way to get rid of sinx to just have the cosx's

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any help or hints would be appreciated, thanks

fringe fossil
#

im retarded 120/119

limpid plover
#

$$tan2A= \pm \sqrt{\frac{1-cosA}{1+cosA}}$$

granite stirrupBOT
limpid plover
#

Lemme confirm though

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My bad

#

It's the other way round

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$$tanA= \pm \sqrt{\frac{1-cos2A}{1+cos2A}}$$

granite stirrupBOT
limpid plover
#

You can find the perpendicular using Pythagoras theorem

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Let $$b=12$$ and $$h=13$$ where b is the base and h is the hypotenuse

granite stirrupBOT
limpid plover
#

$$\sqrt{13^2-12^2}=5$$

granite stirrupBOT
limpid plover
#

Hence, $$sinA=\pm\frac{5}{13}$$

granite stirrupBOT
limpid plover
#

Just find if it is + or - depending on the angle

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@fringe fossil

fringe fossil
#

what do you mean?

lost cipher
#

i think he means to check the quadrant

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which quadrant the angle is in

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0~180 is positive sine and 180~360 is negative sine

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(look at the y-coordinate of a unit circle, it tells you the sign of sine, x-coordinate for the sign of cosine)

fringe fossil
#

but doesn't it have to be in the last quadrant cause the question says its between 3pi/2 and 2pi (270 degrees and 360) ?

lost cipher
#

so that means it's negative

fringe fossil
#

i did the the thing and i got positive 120/119

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since its cos and not sin

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i think

lost cipher
#

yeah if it's cosine it's positive

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although it shouldn't go above 1?

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oh oops didn't see the original q

fringe fossil
#

im not sure why @limpid plover brought up sinx, i thought it was just tanx= 5/12 (cause of the pythagorean thing), and then input that into tan2x= 2tanx/(1-tan^2x)

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where i got 120/119

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since tanx is just opp/adjacent and i know the other values from the given equation cosx = - 12/13

lost cipher
#

is that not the right answer?

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(dunno just asking)

fringe fossil
#

i am not sure

lost cipher
#

seems right to me

#

we can check by finding the actual angle

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angle is approx. 3.54 radians

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tan (2x) = 1.02309775859

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(using x = 3.54 radians)

fringe fossil
#

oh

lost cipher
#

120/119 = 1.0084033613

#

so it's probably right?

#

more accurately tan(2x) = 1.00700594315 (a bit off since i couldn't find exact values for arccos)

#

so im pretty sure your answer is right

viscid thistle
#

Is there a way to algebraically solve this?
Find the coordinates of all points whose distance from (1, 0) is sqrt(10) and whose
distance from (5, 4) is sqrt(10).

I solved it by graphing but I want to be able to do it without graphing.

lost cipher
#

im thinking to set up two equations with two variables and solve

#

using pythagorean theorem

viscid thistle
#

or maybe using the general form?

lost cipher
#

oh wait

viscid thistle
#

x2 + y2 + Dx + Ey + F = 0

lost cipher
#

are these two different questions?

viscid thistle
#

No, it's just one

lost cipher
#

i think you would be using the circle formula

viscid thistle
#

(x - h)^2 + (y - k)^2 = r^2?

lost cipher
#

yeah

viscid thistle
#

I'll give it a go

#

Cause I hate graphing lol

lost cipher
fringe fossil
#

😌

limpid plover
#

@fringe fossil The only reason I brought up sinx was i narrowed it down to tan2x = 2SinxCosx / cos^2x - sin^2x, but im not sure what to do from this point on. and cant seem to find a way to get rid of sinx to just have the cosx's

hexed ermine
#

What's the original equation?

#

Because those both are sin and cosine double angle formulas, idk if youve simplified it to that point or what

fringe fossil
#

oh ok duckinator i understand

#

@hexed ermine original question is "determine exact value of tan2x when you know cosx= -12/13 and pi =< 0 =< 3pi/2 without calculating the value of x"

hexed ermine
#

Hmmm okay

#

So its located in quadrant III, so tan is positive

#

Use the Pythagorean identity to find your sin value and then use the double angle formula for tangent

#

I believe its 2tan(a) / 1-tan^2a

#

And then just sub tan for sin/cos and use some algebra to find the exact value of tan(2a)

faint peak
#

Do ln cause a logirithmic graph to flip if not what does

#

ive been trying to do domain and had no hope

lean ocean
#

aye can i have help

#

with that

patent beacon
#

They will collide if their x's and y's match for any t

fringe fossil
#

i have question

#

for f(f^-1(5))

#

how would i evaluate it, if im given f(x) = 9x+3

#

am i putting in the y value or the x value from the inverse function back into f(x)

#

f(y)=3(5)+1 or 5 = 3y+1 ?

#

is it just 5

unreal relic
#

The function and it's inverse cancel each other out when made into a compound function

#

yea

#

f • f(^-1) = 1

fringe fossil
#

i see

#

thank u

raven basin
#

Hello. i need help in this. Find a mathematical model that represents the statement. (Determine the constant of proportionality.)
v varies jointly as p and q and inversely as the square of s.
(v = 3.5 when p = 3.7, q = 6.3 and s = 1.2.) my answer is v=.216pq/s^2 and it wrong

unreal relic
#

its asking you for the constant of proportionality, no? not the equation with the constant put back in

silent wraith
#

I has question:
Solve the following equation for the exact value of x:
(pi^2)/6=pi*tan^-1(x/pi)
I really don't know where to start...

wind igloo
#

=tex \frac{\pi^2}{6} = \pi\cdot\arctan{\frac{x}{\pi}}

granite stirrupBOT
wind igloo
#

I recommend starting by dividing both side by pi.

unreal relic
#

divide both sides by pi, use tan() on each side, multiply both sides by pi

silent wraith
#

ok thanks!

winged abyss
#

Not sure if this is the right category, but been out of math a few years and trying to work on something. The derivative of x^3 is 3x^2, right? And derivatives are the slope of a function, right? So, why does x^3 not increase incrementally according to 3x^2?

lost cipher
#

it should

winged abyss
#

1,8,27,64,125...

lost cipher
#

so at x=1, it has a slope of 3

#

oh i see what you mean

#

it's because derivative talks about the instantaneous rate of change

winged abyss
#

that's 7, 19,37,61,91

lost cipher
#

which is the rate of change at a specific point

#

you're talking about the change between two points like 1 and 8 or 8 and 27

winged abyss
#

yeah

#

I don't remember much about the slope of non-linear graphs

lost cipher
#

derivatives talk about change between 1 and 1.000000001

#

(the idea is like that)

#

more specifically it talks about the change at a point, not between points

winged abyss
#

how could I figure out the growth between two points? I just bruteforced 3x^2+3x+1 but don't know how to get there

lost cipher
#

where did you get the 3x+1?

winged abyss
#

just fit.

#

actually, thinking about this, I might be able to do it with y(x+1)-y(x) or something... not sure if that makes sense

lost cipher
#

what do you mean by growth between two points?

winged abyss
#

but the difference between sequential points of y=x^3 matches 3x^2+3x+1

#

like I said, 1,8,27,64...

#

the difference is 7, 19, 37, 61...

#

matches 3x^2+3x+1

lost cipher
#

true

#

you're right

#

however, that's different from derivatives

past jay
#

What do you mean by "sequential"?

lost cipher
#

you're talking about the growth from 1 to 8

#

he's talking about a sequence that follows n^3

winged abyss
#

by sequential I mean increasing by 1

lost cipher
#

where n is an integer

winged abyss
#

yeah

past jay
#

ah.

lost cipher
#

but derivatives usually deal with domain R, meaning x can be any real number, like a decimal

#

so you're talking about what happens to y when x increases by 1

winged abyss
#

yeah

#

I kept telling myself, "This is slope, right?" but I guess it's more complicated with non-linear equations

lost cipher
#

but derivatives talks about what happens to y when x increases by a really small number

#

(like 0.00000000000001, if you want to imagine it in your head)

#

it is a slope

#

but not between two points

#

it's at a single point

#

(but you can imagine that it's between two really close points)

#

(idea is to get two points so close that it becomes one point)

grizzled hull
#

Just popped in; I have no context. Why is talk of derivatives in the precalculus channel?

slender river
#

dipping feet in a pool

grizzled hull
#

Ah, well, nothing wrong with exploration. As you were!

lost cipher
#

dunno lol

slender river
#

yeah lowkey that's a really good question

winged abyss
#

I don't know what "pre-calc" means I guess

slender river
#

i mean it's okay

#

the concept of the difference quotient is pre cal

grizzled hull
#

Usually, it's a grouping of high school algebra concepts, and trigonometry.

past jay
#

The way you get to it,

#

$$\Delta y = y(x + \Delta x) - y(x) = (x + \Delta x)^3 - x^3$$

granite stirrupBOT
past jay
#

In this case, since you're using integers, Delta x is 1.

winged abyss
#

where should I have put this, for future reference? Calc-analysis?

past jay
#

You can replace it with h, if you want.

#

I mean with you not knowing it was calculus I can't see how you could be faulted

#

and technically it's more like juuuust before calculus.

winged abyss
#

that was my thinking

grizzled hull
#

They can't be, really. It's at the point where derivatives were brought in that I raised an eyebrow.

winged abyss
#

I think I had the right idea, then, thanks

past jay
#

You basically would just expand and simplify

#

$$(x+\Delta x)^3 - x^3 = x^3 + 3x^2\Delta x + 3x\Delta x^2 + \Delta x^3 - x^3$$

granite stirrupBOT
past jay
#

$$\Delta y = \Delta x^3 + 3x\Delta x^2 + 3x^2\Delta x$$

granite stirrupBOT
past jay
#

And since you were using only integer x, that would mean Delta x, the difference between x values, is 1.

#

So it simplifies to just 3x^2 + 3x + 1

#

which is what you got

winged abyss
#

gonna try x^4 on my own. Thanks a lot

grizzled hull
#

I looked more closely at what all is being done. This discussion is usually handled rigorously for the first time in Calculus II in the American system. This looks more or less like an application of the finite method of differences being mapped to polynomials. If that isn't what's going on, see also the finite method of differences for identifying polynomial representations of sequences.

winged abyss
#

Looking up finite method of differences, some of it makes sense, some of it looks like Calc III (Taylor Polynomials) and Diff Eq which is where I hit a brick wall. Actually one of the first videos that comes up is one of my old professors. But, the method SpiderString showed made sense to me

past jay
#

Wait, you know calc?

#

Then, why did you act like you didn't know what a derivative is...?

lost cipher
#

he's going back over the content that he did years ago

past jay
#

uh... ok. It's just he acted like he didn't know a derivative was based on the slope formula

fringe fossil
#

hey, quick question, is (f(g(x)) the same as f(g(x)) ?

#

Cant tell if this is some kinda of notation im unfamiliar with, or just inconsistent formatting

lost cipher
#

yeah

#

outer brackets can be removed

fringe fossil
#

sweet

lost cipher
#

unless it's h(f(g(x)))

fringe fossil
#

Thanks! also, another quick question lol, are brackets around pi/6 x t implied here or is this cos(pi/6) x t ?

#

cause if it was implied why wouldnt the t be with the pi yaknow? instead of outside

lost cipher
#

hmm

#

i would guess it's cos(pi/6 * t)

#

but not sure

faint acorn
#

pretty sure it is

lost cipher
#

might know if we know what the formula is for

faint acorn
#

i assume t is for time

#

and its like some oscillation or whatever

lost cipher
#

oh true, if t is outside, they can just simplify it

fringe fossil
#

the function models the population of deer in a park, and "scientists recently discovered that the deer pop. is decreasing by 25 deer each month" so im supposed to make a new function

#

i guess it would be weird if a population was a trig function

faint acorn
#

wtf

#

If its decreasing why is it a trig function GWfroggyBlobWokeThink

lost cipher
#

indeed, something's up

faint acorn
#

Should be an exponential if anything

fringe fossil
lost cipher
#

makes sense

faint acorn
#

yeah makes sense now

fringe fossil
#

it doesnt say!

#

the previous unrelated question (thats in the same section) goes by hours

faint acorn
#

probably month since the question says 25 deer per month

#

so your new function would be in terms of months

fringe fossil
#

not sure if i should email my prof over this or accept the 50/50 chance of losing marks here lol

lost cipher
#

email

#

nothing to lose

fringe fossil
#

assignment due in 6 hours so 🤞 he wakes up early lol

lost cipher
#

...

#

rough times

fringe fossil
#

if im asked for the average rate of change over the first 10 days, does that mean i should use an x value of 1 or 0 along with the 10?

#

like f(10) - f(0)/10-0 or f(10) - f(1)/10-1 ? are 0 days part of "the first 10 days"? is 0 a first day?

lost cipher
#

i would say 10-0

#

since f(0) refers to the beginning of day 1

#

and f(10) is the end of day 10

past jay
#

Yeah that's... Normally they specify "with t=0 being day 1" or something...

raven basin
#

A small theater has a seating capacity of 2000. When the ticket price is $15, attendance is 1500. For each $1 decrease in price, attendance increases by 100.
(a) Write the revenue R of the theater as a function of ticket price x.

#

I wrote -100x^2+22500 and its wrong plz help

gritty blaze
#

Maybe: $$y=100(15 - x)+1500$$.

granite stirrupBOT
patent beacon
#

Let the price of the tickets be x.

Then the number of people in attendance is
100(15 - x) + 1500
= 1500 - 100x + 1500
= 3000 - 100x

The revenue is the cost of the tickets × the number of tickets sold:
R = x(3000 - 100x)
R = 3000x - 100x²

raven basin
#

ohh I understand now thanks

patent beacon
#

Np, feel free to ask if you have anything else

waxen sedge
#

need help plz

slender river
#

owo

patent beacon
#

2sinθ - 1 = 0
sinθ = 1/2

θ = π/6 + 2πk, 5π/6 + 2πk

limpid plover
#

$$\theta= n\pi+(-1)^n \frac{\pi}{6}$$

granite stirrupBOT
rocky nexus
limpid plover
fringe fossil
#

For a rational function like f(x)= x^2 / (x-4)(x+3)(x-1), why does it have x and y intercepts if 0/0 is undefined?

eternal folio
#

It has a y-intercept because f(0) is defined, and it has an x-intercept because f(x) = 0 for some x values.

fringe fossil
#

but f(0) is 0/0, and if 0/0 is undefined, then f(0) is undefined?

viral lynx
#

f(0) = 0^2 / (0-4)(0+3)(0-1) ≠ 0/0

#

but yeah if f(0) were something/0 then it wouldnt have a y intercept; f(0) would be undefined

#

in this case it's 0/12 though which is just 0

fringe fossil
#

oh whoops missed that, so f(x) = x^2/x would be undefined?

eternal folio
#

Then f(0) would be undefined.

viral lynx
#

yea it'd look like a y=x graph but have a hole where it's undefined at (0, 0) so it wouldnt have an x or y intercept

fringe fossil
#

oh i see, thank you

hexed ermine
#

Yeah x^2/x you can cancel out a factor of x, given you a f(x) = x but you must still account for discontinuity at x=0, since that's where its undefined

#

It'll create a hole rather than a vertical asymptote

fringe fossil
#

apparently the correct answer is c, but i dont get why it says x=/=4 instead of x>4

#

how can the graph be decreasing at an interval of x=/=4, what does that mean?

eternal folio
#

There are two intervals, over which this function is decreasing. 1<x<4 and 4<x.

#

Combinig that gives 1<x where x<>4, because the function is not defined at x=4.

#

@fringe fossil

fringe fossil
#

ohhhh when x is greater than 1 at every rational number except 4

#

thank u

eternal folio
#

Yes. Exactly.

proud raven
#

im probably stupid but is writing y=x²+1 in polar/in terms of r easy in some way

patent beacon
#

@proud raven
rsinθ = r²cos²θ + 1
r²cos²θ - rsinθ + 1 = 0

By quadratic formula:
r = [sinθ ± √(1 - 5cos²θ)] / 2cos²θ

proud raven
#

@patent beacon thanks!

proud raven
#

Weird, in the answers my teacher had it as not a function

#

but then it is?

#

not that it matters

patent beacon
#

@proud raven
It isn't a function. That ± means there's two r for certain θ, which is a no-no

rare flame
#

"Quadratic Functions" You have a wire that is 56 cm long. You wish to cut it into two pieces. One piece will be bent into the shape of a square. The other piece will be bent into the shape of a circle. Let A represent the total area enclosed by the square and the circle. What is the circumference of the circle when A is minimum.

stray wave
#

So let L be the length of the wire

reef dirge
#

don't

stray wave
#

You’re splitting it into two pieces so their lengths would be x and L-x

reef dirge
#

answer

#

duplicate post

stray wave
#

O

#

Sorry

reef dirge
#

don't post in multiple channels @rare flame

raven basin
patent beacon
#

I'm guessing the linear asymptote doesn't count?

#

It wants the vertical and horizontal ones

raven basin
#

but this a slant asymptote

patent beacon
#

If you just put x = -2, what does it do?

raven basin
#

ohh wow it worked

#

thanks man

patent beacon
#

You're right, that slant asymptote exists. I guess it just didn't want it

raven basin
#

thanks for the clarifcation

ebon leaf
#

anyone wanna help with some quick maffs? its easy but i just forgot how to do it since the last time i did so

#

if you're willing to help please pm me

tall granite
ebon leaf
#

sorry for the late reply, people were talking to me

#

are you ok with pm's?

tall granite
#

No

#

Just ask here

glass venture
#

nothing bad will happen if you just ask here, more people may be able to help lol

tall granite
#

Worst thing that can happen is someone makes fun of you and your questions

#

So no worries dude :)

olive star
dusk kettle
#

try changing basis to x and y

#

then A is just

severe verge
#

it's like Fibonacci sequence ~

#

but changed slightly

dusk kettle
#
01
12``` I think
severe verge
#

yep

dusk kettle
#

then A^2 is 12 25 and A^4 is 5 12 12 29 so A^5 is 12 29 29 70

#

So A^5x = [12 29]

ebon leaf
#

How would i be able to graph a sine function from the equation? Ex: y=-2sin(2/3x)

slender river
#

note the amplitude and the period

#

since there is no term added to the end there is no vertical translation

#

i like to imagine the 2/3 inside the parens of the sin function as another kind of function of x that affects the "speed" of x

#

this might be a little confusing at first but you can imagine that the sin function of yours is 2/3rds as fast

ebon leaf
#

ok

#

i got that part

slender river
#

so the period or total x length of 1 cycle (?) would be 3/2 times one normal period (2pi)

#

anyway

#

ye

#

the amplitude

#

there's this 2 in front of the entire sin bit

#

so that means the max and min are 2 and -2 from the centre (which is 0)

#

but it's negative so the function is flipped around the x axis

#

so instead of initially going up it starts by going down

ebon leaf
#

yeah

#

thank you!

slender river
#

np

slate niche
#

yay

#

im totally using this server for advanced pre calc

#

if i need

rocky bison
#

ok

#

thank you!

olive star
#

help pls

violet bane
#

the answer is that the top-right entry and the top-left entry have to equal 0

olive star
#

wutt

#

i have to explain how i got to the answer lol

violet bane
#

the way i did it was to just create two general matrices (matrices with unknown entries) and found a condition that ensured that it was the same regardless of which matrix is first

olive star
#

so a b c d for A and e f g h for B

violet bane
#

yeah

#

from there it's somewhat tedious, and you kind of just need to make an educated guess what the answer is, but it's not especially hard, i would say

viral lynx
#

SO(2) is abelian though

#

if your matrices are of the form
[cos(θ) -sin(θ)]
[sin(θ) cos(θ)]
they'll also commute

#

and diagonal matrices also commute with each other (there your condition of "the top-right entry and the top-left entry have to equal 0" doesnt hold)

vast crater
#

Please help meeee!

#

Im having a problem in conic sectionssss

tall granite
#

Just

#

Post

#

Your

#

Question

#

🙂

limpid plover
#

Just posting your question is really hard

#

It's impossible without asking if you can ask something

#

Almost impossible

reef dirge
#

hey can I ask if I can ask if I can ask something?

limpid plover
#

Yes, you can ask

#

Probably

#

Lemme check

#

Rip

#

Sorry bro

#

The answer is No.

#

No, you cannot ask if you can ask if you can ask something

#

That results in a ban

silent wraith
#

(23/144)(x^2)+(13√3/72)(xy)−(1/48)(y^2)=1
Solve for Vertices:

#

I rotated and then solved for the vertices but I don't see my answers among any of the correct choices, so I am wondering if I should solve for the x-prime,y-prime coordinates of the vertices.

#

Pls help

frosty thicket
#

Hi guys would you please help me here?

worthy estuary
#

What are you stuck with?

#

Plug in the x values into your function

frosty thicket
#

is this what you mean?

#

what could be the the limit? - infinity or 0?

worthy estuary
#

What do you notice about the numbers?

granite folio
#

Taylor expand to get answer
guesses can be misleading

#

also you function values do not seen to be correct

viscid thistle
#

l hooooopital

reef dirge
#

I hope it all too

limpid plover
#

I hope it all three

torn nebula
#

I don't understand the 2n+1/2 (pi)

spring thunder
#

do you agree that the solutions of cosx=0 on [0,2pi] are

#

$$x=\frac{\pi}{2}$$ or $$x=\frac{3\pi}{2}$$

granite stirrupBOT
torn nebula
#

yes

#

cosine is 0 when it is at pi/2 and 3pi/2

spring thunder
#

yeah ok

#

so now with the trig circle

#

when you do one turn around it (so 2pi rad)

#

you get to the same angle

torn nebula
#

yes

spring thunder
#

so $$cos(x+2\pi)=cos(x)$$ (=0 in this case)

granite stirrupBOT
torn nebula
#

I'm confused aout cos(x+2pi)

spring thunder
#

you have the same angle (in principal measure)

#

so you have the same cosine right?

torn nebula
#

ohhh is it because the value repeats every 2pi

spring thunder
#

yeah

#

so now you can rewrite the solutions as

#

$$x=\frac{\pi}{2}+2k\pi$$ or $$x=\frac{3\pi}{2}+2k\pi; k \in \mathbb{Z}$$

granite stirrupBOT
spring thunder
#

this just means we can add any number of times 2pi to each solution

#

and it will still be a solution (cause we're just doing whole turns around the trig circle)

torn nebula
#

ohh ok I get it tysm

spring thunder
#

^^

torn nebula
#

in the picture I sent how did it become 2n+1/2 pi

spring thunder
#

i thought you got it lol

#

let me continue then

torn nebula
#

I get the pi/2+2kpi

#

but I just confused in picture haha

spring thunder
#

yeah ok

#

let's just fix k for a second

torn nebula
#

ok

spring thunder
#

to pass from pi/2 + 2k*pi to 3pi/2+2kpi you add pi right?

torn nebula
#

yes

spring thunder
#

yeah and 3pi/2+2kpi you add pi again

#

you get 5pi/2+2kpi

#

=pi/2 +2pi + 2kpi

#

so it's still cyclic

#

but of period pi this time (and not 2pi)

#

because you can just add (or remove) pi to get to the next solution each time

torn nebula
#

I understand the cyclic part

spring thunder
#

yeah 2mins

torn nebula
#

or maybe I'm just dumb ahaha

spring thunder
#

i'm arriving to it

torn nebula
#

okay ty

spring thunder
#

so in fact

#

$$x=\frac{\pi}{2}+2k\pi$$ or $$x=\frac{3\pi}{2}+2k\pi; k \in \mathbb{Z}$$

granite stirrupBOT
spring thunder
#

becomes

#

$$x=\frac{\pi}{2}+k\pi; k \in \mathbb{Z}$$

granite stirrupBOT
spring thunder
#

(that's the new cycle we get from combining the 2 previous solutions)

torn nebula
#

because cosine is 0. every pi

spring thunder
#

yeah

#

now we factor by pi

#

$$x=\pi(\frac{1}{2}+k) k \in \mathbb{Z}$$

granite stirrupBOT
torn nebula
#

ohhhhhhh I get it

#

thank u

#

its just a different form

#

😄

spring thunder
#

yeah exactly

#

^^

torn nebula
#

if sinx=squaroot of 1/2

#

shouldn't it be pi /6 and 5pi/6?

spring thunder
#

that's if sin x = 1/2

#

sin x = sqrt(2)/2 <=> x= pi/3 or x=2*pi/3 (on [0,2pi])

torn nebula
#

ohhh my bad

#

ty

#

ohhh its equals to sqt 2/ 2

#

ah tysm I should really think more

#

also when we do these kind of problems like finding x do we only use the top half of the circle

#

only quad 1 and 2?

#

or we use the whole circle

#

wait never mind its 0 every pi

spring thunder
#

the sols are combined again^^

#

it's like x=2npi and x=2npi+pi, n in Z

#

so ...,-pi,0, pi, 2pi,3pi,...

dark crane
#

a matrix * its transpose is the same as multiplying all its columns together, right?

#

because I have a function that checks if the matrix * its transpose = identity. so I can just check if every column * itself = 1, and every column * every OTHER column = 0, right?

tall granite
#

yeah

#

in other words you need to check that all the column vectors are orthonormal

bold hatch
#

is it column vectors or row vectors?

tall granite
#

oh

dark crane
#

column

#

no, the opposite

tall granite
#

transpose * matrix would be column vectors

dark crane
#

but in any case, is that correct?

tall granite
#

matrix * transpose would be row vectors

dark crane
#

Transpose(M)*M = I

#

is teh requirement

#

so it's column vectors right?

tall granite
#

then it's column vectors, yeah

dark crane
#

so I can just check if every column * self is 1, and * every other column is 0, right?

tall granite
#

bc in matrix multiplication youre multiplying rows of the 1st matrix with columns of the 2nd matrix

#

yes

#

that is correct

dark crane
#

no need to do any crazy transpose stuff

#
    bool IsUnitary() const {
        for (int col1Idx = 0; col1Idx < 4; ++col1Idx) {
            // 1. If any column is the zero vector, it cannot produce the identity, so short circuit.
            if (isZeroVector(_matrix[col1Idx]))
                return false;

            // 2. The diagonal must consist of 1s, so check dot product with self
            if (dotProduct(_matrix[col1Idx], _matrix[col1Idx]) != 1.f)
                return false;

            // 3. Check if dotproduct of all NON-diagonal row/columns is equal to 0
            for (int col2Idx = 0; col2Idx < 4; col2Idx++) {

                // We already checked the diagonals.
                if (col2Idx == col1Idx)
                    continue;

                if (dotProduct(_matrix[col1Idx], _matrix[col2Idx]) != 0.f)
                    return false;
            }
        }
        return true;
    }```
#

does this look right?

#

notice I save some work by first checking if it is zero vector, bc then it would automatically fail

gritty blaze
#

Is the matrix the identity matrix ?

dark crane
#

what do you mean?

#

thats what this function is meant to check

#

so theoretically this should work, right?

gritty blaze
#

Is _matrix the identity matrix ?

dark crane
#

no, _matrix is just the local data of the class

#

it could be anything

#

so this function is meant to check whether or not _matrix * TRANSPOSE(_matrix) = identity

dark crane
#

btw, is a matrix of all 0s orthonormal?

#

"A matrix with orthonormal bases is a matrix in which result of the dot
product between any two columns is either one or zero. "

wind igloo
#

That definition should -probably- include the word "nonzero" in it.

dark crane
#

rhx

wide yoke
#

Hey could I get help on onne of my questions?

#

I forget how to get the secant and cosine etc of trig

eternal folio
#

Just ask.

wide yoke
#

Okay sorry

#

I know cos=x and sin=y but how do I get csc cot sec and tan from cos and sin?

slender river
#

inverse

eternal folio
#

tan = sin/cos
cot = 1/tan = cos/sin
sec = 1/cos
csc = 1/sin

wide yoke
#

Okay thank you I just didn't have my regular trig sheet with me. Thank you so much

eternal folio
wide yoke
#

thank you once again @eternal folio

cedar chasm
#

hey im learning a bit of pre calc before school starts

#

and i have been reading on the unit circle

#

but I just dont get whats the point of the unit circle

#

it has a radius of 1 and stuff

#

and if u move from it, y cordinate is sine and x is cosine and stuff

#

tangent is sin/cos

#

but I just dont get whats the point

#

is there something big im missing?

eternal folio
#

The unit circle is used to define the sine and cosine for all real values.

#

If you take a point on the unit circle, then its coordinates can be expressed as cos(t) and sin(t).

#

So the coordinates of a point on the unit circle are the cosine and sine values of a particular angle.

past jay
#

I mean... I'd argue that triangles are used to define trig functions and they just have a relationship to the unit circle but.... >.>

#

But yeah, without going into too much detail,

#

You can right the formula for a circle as either
x^2 + y^2 = r^2
or
sin^2(theta) + cos^2(theta) = 1

#

Using that fact, you can solve for the coordinates of any point on the unit circle and find the trig value at that point because a circle has that relationship. You could also just view it as drawing a triangle inside the unit circle.

#

As for why the radius is 1? Just so it's simpler and you don't have to change denominators.

olive meteor
#

Guys I need help on this word problem

#

A real estate office handles an apartment complex with 50 units. when the rent per unit is $580 per month. All 50 units are occupied. However when the rent is $625 per month. The average number of occupied units drops to 47. Assume that the relationship between the monthly rent p and the demand x is linear

#

Write the equation of the line giving the demand x in terms of the rent P.

patent beacon
#

@olive meteor
There exists an equation:
x = aP + b
For some a, and b.

You also know that (580,50) and (625,47) are points on your line. You can write,
50 = 580a + b
47 = 625a + b

olive meteor
#

@patent beacon Thank you for saving my sanity

patent beacon
#

Can you go from there?

main geyser
#

Yo

#

So I have a question

#

For all American students here

#

Can you immediately go from precalc to AP Cal BC

#

Or are you limited to AP calc AB?

#

Or regular calc

viral lynx
#

i went from precal to AP BC

#

doing that was pretty common at my school. i cant speak for other schools tho

slender river
#

wow

#

my school would never allow that

#

not even to calc ab

#

jesus

#

impressive

#

or did you take precal and then go to bc because that sounds kind of o k a y ?

#

idk

viral lynx
#

yeah i did precal but tbh we didnt do anything new; it was a waste of a year

#

it was algebra 2 (which we took the year before precal) plus like... partial fraction decomposition and some imaginary number stuff

slender river
#

yep

#

i call precal "algebra 3"

#

very disappointing class imo

main geyser
#

So

#

Does that mean it is a class worth skipping if you test out of it?

#

In your opinion

#

Because I’m enrolled in algebra II this year

#

And I want to advance through my high school math requirements

#

And I didn’t know whether algebra II or precalc was worth skipping

#

Because from what you guys have been saying, it basically seems like precalc is a refresher course for algebra II

viral lynx
#

that's how it was at my school; id ask some upperclassmen at your school or maybe even the teachers to see what they recommend

main geyser
#

Ok

dense zealot
#

So

#

@main geyser

#

Like

#

All alg 2 does is

#

Teach u conic sections which u will never use again

#

Untill u get to like

#

Elliptical integration and hyperbolas

#

circles u use too

#

U basically forget them until calculus tho

#

Precalc just teaches u basic linear algebra and some unit circle stuff

#

u memorize formulas and do parametrizations

#

tbh u need both for calc

#

U need the formulas for trig in calc and alg 2 for conics

#

Y not just take a summer class instead of skipping if u don't wanna learn it all ahead

pure flax
#

What is this called? Is there a good khan academy vid on it?

#

I have no clue what to do.

viscid thistle
#

Wait what are you asking about

#

what is the csc/cot called?

pure flax
#

No

#

How to solve

viscid thistle
#

oh

#

You know cotan x = 1/tan x right?