#precalculus

1 messages · Page 118 of 1

gilded marten
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pi/4

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ok so 3cos(pi/4x-2)?

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or is it supposed to be stated as a sine function?

viscid thistle
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Looks like your amplitude is 3 and the period is 8 units (wut???)

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Would have figured the x would be in terms of π

gilded marten
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yea me too this is really confusing

viscid thistle
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Oh I see

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Let me roll back my precalc notes real quick

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Ok so this actually looks like it is a cosine function

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And its phase shift is -2 units

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Since cosine usually has a maximum at x = 0

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So let's set it up

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y = a cos (bx - c) + d

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a = amplitude = 3

gilded marten
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yes

viscid thistle
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b = period = 8?

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I believe so

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Hang on

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No the period of a cosine curve is pi

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Ok so the formula for finding the period of a cosine curve is 2π/|b|

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Your period is 8 so

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8 = 2π/b

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b = 2π/8

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b = π/4

gilded marten
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right

viscid thistle
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And the phase shift is -2

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c = -2

gilded marten
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because it moves right 2 units?

viscid thistle
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Or is it 2?

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Sorry had to play around with desmos to visualize

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It "moves right" when you subtract a positive value

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So since we moved left we subtracted a negative value

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y = a cos (bx - c) + d

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a = 3

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b = π/4

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c = -2

gilded marten
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but the equation makes it positive?

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-(-2)

viscid thistle
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And the graph looks like its vertical shift is 2 units as well

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d = 2

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y = 3 cos (π/4x + 2) + 2

gilded marten
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ah right

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*correct

viscid thistle
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Yeah that phase shift part confused me a bit

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Dammit nope that's wrong

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When you plot that in desmos we got everything right except for the phase shift (c)

gilded marten
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correct answer was -3sin(pi/4x)+2

viscid thistle
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Hmmm

gilded marten
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that is ok

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i can try again

viscid thistle
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Yeah I'm rusty with that area of precalc

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Gotta figure out that phase shift

gilded marten
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that is quite alright thank you for answering my questions!

viscid thistle
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Np

gilded marten
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would these problems just b easier if i memorized the unit circle, or is there some way to actually work out the problem

dense zealot
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Yes

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They would be much easier

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But

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it's commonly known root2/2 = pi/4

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so if the height is negative

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it's -pi/4

viscid thistle
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Hmmm

gilded marten
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right but how does that help

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like saying that it was tan^-1 of sqrt2/2

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how does that differ

viscid thistle
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Ok so this requires the Unit Circle

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You've seen it right?

gilded marten
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yes

viscid thistle
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And you know how x and y correspond to cos and sin?

gilded marten
hexed ermine
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@gilded marten sorry for leaving had to do something

viscid thistle
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Yes ^

gilded marten
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its perfectly fine pjs

viscid thistle
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So basically they're asking what is the value of theta when y = -sqrt(2)/2

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@gilded marten I'll make a visual

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Hopefully you can see what I'm trying to show you

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Because it's inverse, we're given our value of sine, in this case, y = -(rad 2)/2 on the unit circle

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And it appears twice

gilded marten
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it appears twice?

viscid thistle
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Yes

gilded marten
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ok sure i see that

viscid thistle
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You can see the two points I plotted right there

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So it's a matter of deciding which one to use

gilded marten
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in quadrant 3 and 4

viscid thistle
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yep

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For some odd reason they want us to pick the one in quadrant 4

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So in this case, solve for theta base 2

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And ignore theta base 1

gilded marten
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oh i remember that you never use quadrant 3

viscid thistle
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yes

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I don't know why, I'll have to look it up

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But either way, we solve for theta base 2

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In this case, what do you think the angle measurement is there?

gilded marten
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45

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id guess

viscid thistle
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Close, it's 45 degrees in relation to the positive x-axis but since we go counterclockwise, it's 360 - 45

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= 315 degrees

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You see why?

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If not I can make a visual representation

gilded marten
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no im sorry i dont

viscid thistle
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Ok

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You know how the Unit Circle is counterclockwise right?

gilded marten
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yea

viscid thistle
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Ok then you'll understand this

dense zealot
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Arcsins range is pi/2 to -pi/2

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315° isn't an acceptable answer

viscid thistle
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@gilded marten hopefully this shows it

gilded marten
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okay yes

viscid thistle
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Also what baka says is right

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So first we need to convert this into radians

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315 degrees into radians is what?

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@gilded marten do you know how to convert degrees to radians?

gilded marten
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315/1*pi/180

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correct?

viscid thistle
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So basically (π/180) x 315

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= 315π/180

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= 7π/4

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Just asking, does that make sense?

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Those formulas are something you should memorize

gilded marten
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so let me try to explain this

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i can do the radians to degree stuff

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but i still need to memorize the unit circle

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but anyways

viscid thistle
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So we have 7π/4 as our answer (it's not correct though, we have one final step)

gilded marten
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to find the exact value we need to find theta, saying that theta is the angle of sin^-1

viscid thistle
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yes

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Do you know how inverse functions work?

gilded marten
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in this situation no

viscid thistle
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Ok

gilded marten
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man i thought i understood this chapter

viscid thistle
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So if we have a function y = x + 1

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Then the inverse function is x = y + 1 right?

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Just switch the x and y value

gilded marten
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yea

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i get that

viscid thistle
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So let's say we had sin (x) = y

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Then the inverse is sin (y) = x

grizzled hull
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Mmm...

viscid thistle
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So sin (θ) = y

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And sin^-1 (y) = θ

gilded marten
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yea

grizzled hull
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There's the rigor. I can leave.

viscid thistle
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Does that make sense?

gilded marten
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yes

viscid thistle
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kk

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So back to our answer, 7π/4, we have one final step

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As Bacca said earlier, it's not in the domain since inverse sine only goes from -π/2 to π/2

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So we have to subtract from it

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What can we add or subtract to radians and still get the same values for our trig functions?

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If you don't know I can help so don't worry

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Just let me know

gilded marten
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well dont you have to get the base to be the same

viscid thistle
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It's basically 2π

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So for example sin (π) = sin (3π)

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sin (π/2) = sin (5π/2)

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Do you want me to show you why?

gilded marten
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yea

viscid thistle
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kk

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So as you can see, π/4 is the same as 9π/4 in radians

gilded marten
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yea

viscid thistle
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This is because we did one full revolution around the Unit Circle and the value is still on the same point

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So for example sin (π) = sin (3π) = sin (5π) etc

gilded marten
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ok yea

viscid thistle
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Yeah so now we do 7π/4 plus or minus 2π

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Since we're too high we subtract

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(7π/4) - 2π

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= 1.75π - 2π

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= -0.25π

gilded marten
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ok so its -pi/4?

viscid thistle
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= -π/4

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Yep

gilded marten
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wow

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cool

viscid thistle
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Sorry it's hard to teach this stuff without visual representation lol

gilded marten
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thank you so much

viscid thistle
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Would have been much faster if we had a whiteboard or something

gilded marten
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i dont understand the beginning part

viscid thistle
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Oh

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I can still go over it

gilded marten
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sure if you can give me one second

viscid thistle
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kk

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Basically going back to inverse functions, since it's sine, we're inputting our y value and our output is theta

gilded marten
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ok

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im back

viscid thistle
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If sin (θ) = y

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Then sin^-1 (y) = θ

gilded marten
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yea i understand that

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thanks

viscid thistle
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And in your problem, y = - (sqrt 2)/2

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So we find where y equals that on the unit circle and find where theta satisfies that

gilded marten
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is "rad" the same as sqrt?

viscid thistle
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Picture should demonstrate

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Yep

gilded marten
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ah

viscid thistle
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I should say sqrt lol

gilded marten
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no its fine

viscid thistle
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Hopefully the picture shows what I'm trying to say

gilded marten
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so because there are two locations on the unit circle it must be one of those

viscid thistle
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Yep

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And like you said, can never be in Quadrant III

gilded marten
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but it can only be in 4 because of some math law

viscid thistle
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So it's in Quadrant IV

gilded marten
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yes

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but where does the sin^-1 come in

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like what if it was cos^-1

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how does it differ

viscid thistle
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If it was inverse cosine then you'd plug in the given x value

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What they're basically giving you is the y-value of the point that exists on the unit circle

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And you're finding angle theta

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So for example at 30 degrees, sin(30) = 1/2, since the y value is 1/2

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So sin^-1 (1/2) = 30 degrees, because they gave you the value of y, which is 1/2, so you're finding theta, which is 30 degrees

gilded marten
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uh

viscid thistle
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?

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sin (30) = 1/2 is basically saying "When angle theta equals 30 degrees, y = 1/2 units"

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sin^-1 (1/2) = 30 is basically saying "When y = 1/2, angle theta equals 30 degrees"

gilded marten
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ok i see that now

viscid thistle
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Yeah

gilded marten
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sorry took me a minute

viscid thistle
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So they're giving you the y coordinate, asking you to find the angle

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No worries lol

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And as for cos^-1, they'll be giving you the x coordinate

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Asking you to still yet find theta

gilded marten
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OH

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wow

viscid thistle
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Did it click?

gilded marten
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thanks

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yea lol

viscid thistle
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Good

gilded marten
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i have a quiz tomorrow and none of my friends are online so you have been a huge help

viscid thistle
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No problem dude lol

gilded marten
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one more thing

viscid thistle
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sure

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?

gilded marten
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sorry one sec

viscid thistle
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0_0

gilded marten
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i got it wrong entirely oops

viscid thistle
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Oh

gilded marten
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i know that this is basically saying

viscid thistle
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The answer is 7π/4

gilded marten
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the answer is ^

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yea

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but

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that doesnt fit

viscid thistle
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?

gilded marten
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oh wow one second again my apologies

viscid thistle
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np

gilded marten
viscid thistle
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Wait a second now I'm confused

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Also the answer is just 5π/7 for that one

gilded marten
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yea

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my question is

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5pi/7 doesnt fit

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right?

viscid thistle
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It does fit, it's just not a perfect number in the degree

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Converting 5π/7 to degrees = 900/7 degrees = 128 4/7 degrees

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Or 128.5714285714 degrees

gilded marten
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i meant like what baka said

viscid thistle
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Yeah there was a problem with that one we spent quite a while on

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The answer was actually π/4

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Not -π/4

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I'm still trying to figure out why

gilded marten
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wait you mean the one i posted above is pi/4

viscid thistle
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No no no

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What the hell????

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Ok my Windows 10 calculator is saying the answer to the very first one (the inverse sine one)

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Is π/4

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But a scientific calculator online is saying it's -π/4

gilded marten
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uhm

viscid thistle
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Actually it can't be π/4 because sin (π/4) is positive

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So no, we were right

gilded marten
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cool

viscid thistle
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-π/4 is the answer to the very first problem we did

gilded marten
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nice

viscid thistle
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Screw windows calculators, they're defective

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So what was the second problem?

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cos^-1(cos 7π/4)?

gilded marten
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yea

viscid thistle
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I see

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This one might be difficult to explain

gilded marten
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they cancel each other out so its just 7pi/4

viscid thistle
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Yeah that's where they get to you

gilded marten
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and you have to use the thing baka said

viscid thistle
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7π/4 has the correct x-value, not the right y-value

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The correct answer is actually π/4 for that one

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I'll make a visual

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See the problem is, we can't just cancel out

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You remember what cos (7π/4) is right?

gilded marten
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?

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what do you mean

viscid thistle
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We can't just cancel them out

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Inverse sine can't exist in Quadrant III

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Inverse cosine can't exist in Quadrant IV

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So do you remember what cos (7π/4) is?

gilded marten
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i thought invers sin was quad 4 and inverse cos was quad 2

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or no..?

viscid thistle
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Hold on

gilded marten
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i have no idea

viscid thistle
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Ok inverse sine can only exist in Quadrants I and IV

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Inverse cosine can only exist in Quadrants I and II

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And inverse tangent can only exist in Quadrants I and IV (because it's sine over cosine, duh)

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So with that said, our first answer is right because our inverse sine landed in quadrant IV

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But for inverse cosine it has to be in Quadrants I and II

gilded marten
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ok cool

viscid thistle
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And because 7π/4 is in Quadrant IV it doesn't work

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So what is cos (7π/4)?

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e.g. what is the x value at 7π/4 radians?

gilded marten
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i get it!

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ok

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ok

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thanks so much

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thanks for spending so much time with me

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i understand this now

viscid thistle
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Great!

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Let me just send one last visual

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Ok so since inverse cosine can't exist in the shaded area, our only other option is π/4

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Which is our answer

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^

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So cos^-1(cos 7π/4) = π/4

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gg dude

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Good luck!

gilded marten
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thanks man

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appreciate it

viscid thistle
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Ok so first find inverse cosine of 3/5

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arccos (3/5) = 2θ

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@viscid thistle you might need your calculator for this one

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I got .927 the ÷ by 2 and got .463

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Good, now convert that to degrees

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I got 83.34°, would I now just plug that into the rest of the functions?

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No, you wouldn't

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Also, 0.463 in radians is actually 26.53 degrees

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Ah I see, you forgot to divide by pi

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83.34/pi = 26.53 degrees

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But if you look it says that 90 < θ < 180, and 26 doesn't fit in that domain

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So there's no answer for theta

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Hate to be that guy but the book has answers for all 6 trig functions in the back sangry I just have no idea how they got it

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Hmmm?

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What did the answer say on the back?

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#9

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Huh

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I don’t get it

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Oh of course yes

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I thought you were only solving for theta

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Ok

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We found theta

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Just find the 6 trig functions of that

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Theta was .463 or 26.53° right?

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I believe so but it seems like their answers were written exactly, not to a rounded decimal so we’ll have to back up

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arccos (3/5) = 2θ

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Let me see if I can find my trig reference sheet

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For now, (arccos (3/5))/2 = θ

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@viscid thistle you still here?

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I found something

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Try applying some of these properties

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In particular, the top 2 interest me the most

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Especially the second one. HINT: cos cancels arccos

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I got it, thanks (:

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Good luck!

gilded marten
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hey sirius if you are still there i want to thank you for all your help

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i have no idea how it will go tomorrow but thank you for assisting me

grand axle
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So for cos and sin, we have this periodic rule of sin/cos alpha= sin/cos(alpha+k*360)

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But if i know that sin is 0 or 180 and cos is 90 or 270 can i write it as sin/cos (alpha+k*180)?

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Or that would be incorrect

grizzled hull
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Those special cases are true if I'm interpreting the way you wrote it correctly.

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It doesn't usually help to note that in that way, though.

grand axle
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But if a question asks me to get the cos/sin values without giving any limits, wont i miss out on half the answers by using k*360 in those cases?

grizzled hull
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Yes and no. If you give the k*360 in those cases, you can specify both angles that would give the value as separate answers.

grand axle
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Ah good point

grizzled hull
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More often than not, this is the way it's done. The presentation generalizes.

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It's kind of the same as thinking about $$\sin(30^\circ)=\sin(150^\circ)$$. You wouldn't come up with the special case that links these in general. You'd state the two angle cases in general separately.

granite stirrupBOT
grand axle
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Ah, true

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Thank you

grizzled hull
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No problem.

grand axle
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One more trig question, there is another rule:
Cos(beta)=-cos(beta-180)

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Now if cos is for e.g 200 then that means cos200= cos-20

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But 200 is in the 3. Quadrant, -20 is in the 4. So they cant be equal

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Because cos is the x coordinate

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Or am i missing something?

grizzled hull
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Careful.

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Yeah, there's a couple of things.

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$$\cos(200^\circ) = {\color{red} -}\cos(20^\circ)$$

granite stirrupBOT
grizzled hull
#

The quadrant change that you're noting is applied here.

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You can go a step further and say $$\cos(200^\circ) = {\color{red} -}\cos(20^\circ)={\color{red} -}\cos(-20^\circ)$$

granite stirrupBOT
grand axle
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Ahh yeah, its not cos-20 but -cos20

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My bad

grizzled hull
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^^

grand axle
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Thank you :D

grizzled hull
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No problem!

viscid thistle
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Also @gilded marten if you’re still here, there’s a reason why sine and cosine can’t exist on some quadrants

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Take for example sine

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sin (y) = x is the equation here

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However that’s not a function, therefore the range is restricted

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Graph of y = sin^-1 (x)

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As you can see inverse sine’s range is only -pi/2 < y < pi/2

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(Change those inequalities to “or equal to”, I’m on mobile)

eternal solstice
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Or anyone know a good video about it?

hexed ermine
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Ask me that in two days and I will :v

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We are about to learn Polar graphs

viscid thistle
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The heck is 2pik

hexed ermine
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2pik

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Is used for solutions involving trignometric functions

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since trig functions are periodic

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Lets say the answer is pi and you are asked to solve in the interval from (-inf,inf) you would add 2pik; where k is an integer

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Because pi+2pi=3pi+2pi=5pi

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pi;3pi; and 5pi are all the same values

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if you understand :v

viscid thistle
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I think I get it friend v: I might be back for some help tho

viscid thistle
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Hi, is anyone here willing to help me with a question?

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thanks ❤

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the part where I put the ln?

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oh crap

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sorry

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second line should be +16

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I moved the 16 to the other side

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the first starting line is the base problem

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okay lol

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what should I do after the second then

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it seems like a quadratic function

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but I don't know what to do exactly or how to move the numbers

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so u^2-8u+16?

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😮

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okay I can figure that one what about

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Do I have to reduce the 4^x to 2^2 or something

sinful cedar
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yup 😄

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and then its the same as the one you did above

dense zealot
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Ur creepy

gilded marten
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.________.

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Hello I would like some assistance with a previous problem if someone would be so kind to look at it. Thank you for your time.

hexed ermine
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Where is sine negative?

gilded marten
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in 2 and 3 i think

hexed ermine
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Not quite

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sin, not cosine

gilded marten
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3 and 4 then?

hexed ermine
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yes

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and where is tan negative

gilded marten
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no idea

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4?

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i cant remember

hexed ermine
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positive I mean

gilded marten
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1?

hexed ermine
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and?

gilded marten
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im not sure

hexed ermine
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tan(x)=sin(x)/cos(x)

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when tan is positive; both sin and cos have to be both positive or negative

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so when is cosine and sine both negative

gilded marten
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4

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no

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3

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right?

hexed ermine
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Yes 3

gilded marten
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thats a big help thank you

hexed ermine
#

Np

eternal solstice
bleak fractal
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after 1 year, she will have an interest of r% on her first investment and (r+2)% on her second

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1200·r% + 1400·(r+2)% = 236

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solve for r basically

gilded marten
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any help?

hexed ermine
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Recall that circumference is 2pir

gilded marten
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ok

hexed ermine
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So 64pi right?

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As the circumference

gilded marten
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i got 128pi

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oh no nvrmnd

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you are right

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so what do you do with that

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sorry i know nothing about this

hexed ermine
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Okay so it turns 14 times in one hour

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So 64pi*14

gilded marten
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alright

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896pi

hexed ermine
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Actually no I believe for angular speed you don't account for the radius yet

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What you would do is 2pi*14

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So 28pi

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That's yours angular speed

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And then multiply that by your radius to get your linear speed in feet per hour

gilded marten
#

oh

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unless im wrong the second answer says its incorrect

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rounded to the nearest whole number i got 3

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any ideas?

hexed ermine
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2813 for b right?

gilded marten
#

?

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no

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i got 3

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my mistake

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you said multiply

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i divided

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Thank you for your help and time. It was much appreciated

hexed ermine
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Np

pure tree
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this is from a mock exam, if anyone was wondering.

hexed ermine
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Well you know that cot(x) = cos(x)/sin(x)

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And tangent is the inverse

pure tree
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so tan(θ) would be -4/3

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but im not sure how you get the sin and cos

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it wouldnt be just cos(θ) = -3

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or sin(θ) = 4

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right?

hexed ermine
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Flipped

pure tree
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ah sorry

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edited, but it's not as simple as that right?

hexed ermine
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No

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Now its in quadrant IV

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So is cosine positive or negative

pure tree
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Positive

hexed ermine
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Yes

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So cos should be positive 3

pure tree
#

cos(θ) = 3? instead of cos(θ) = -3

hexed ermine
#

And sin is -4

#

Yep

pure tree
#

because it is in quadrant IV

hexed ermine
#

Yes

pure tree
#

ahhhh

candid vine
#

It could also be positive 1/4 👀

hexed ermine
#

If it were quadrant II it would be right

candid vine
#

And you have to divide by the norm too

hexed ermine
#

So now csc and sec

pure tree
#

yes. how do we find those without the denominator?

viscid thistle
#

Q1: A Q2: S Q3: T Q4: C
A S T C
All Students Take Calculus
All Functions positive:Q1
Sine positive:Q2
Tangent positive:Q3
Cosine postivie: Q4
All + :Q1
Sine + :Q2
Tan +: Q3
Cosine+ :Q4

pure tree
#

or is it cos(θ)= 3/1

#

and flipped is csc(θ)=1/3

hexed ermine
#

Yes

#

No

#

Sec

#

Not csc

#

Secant is the inverse of cosine

pure tree
#

cos(θ)=sec(θ)?

#

ok

#

i always get those confused

hexed ermine
#

Yep its dumb

pure tree
#

i hear co in csc

viscid thistle
#

^

hexed ermine
#

Yep exactly

pure tree
#

so thats why i get those confused

#

ok

#

thats great

hexed ermine
#

That's how I decipher

viscid thistle
#

I had to muscle that function in my head and it wasn't easy

hexed ermine
#

Bc of how stupid it is

pure tree
#

my midterm is in 30 minutes and i think i can remember it

#

maybe

#

llo

viscid thistle
#

Cosine is secant
Sine is csc

Cos = sec
Sin = csc
Co=Se
Si=Cs

dense zealot
#

Lol

#

do u wanna know how to remember

#

it's the opposite

#

Cosecant - sin

pure tree
#

yep... thats how im gonna remember it...

dense zealot
#

(cos)ecant - sin

viscid thistle
#

You really gotta know this is you plan to take calculus

#

Write them 100 times each if you have to lol

pure tree
#

yeah idk if this is related but i have to take phy 211 by winter 2019

viscid thistle
#

I went through the whol difference quotient to get the derivative of cosecant, and I wrote secant *-cot and it's csc * -cot

#

You'll make it. No worries

pure tree
#

im trying to decide if i should take 251

#

over the summer

hexed ermine
#

Physics?

pure tree
#

mth 251

#

calc 1

hexed ermine
#

O I'm taking it fall

pure tree
#

how does it compare to 112

#

i want to take summer classes this year so i finish winter 2019, lol.

#

i mean right now, mth112 is just a lot of things to take in at once, but i think it's the repetitive part that gets me. so would mth251 just be applying the lessons from mth112?

dense zealot
#

Well math 251 is just 2(math112) +math27

viscid thistle
#

lol

pure tree
#

looool

#

alright time for my midterm exam. thx for all the help!

viscid thistle
#

whats the subject of m251 ?

dense zealot
#

Bai

wind igloo
#

Course inflation. Calculus I was just Math 1 where I went.

pure tree
#

thank god

#

exam cancelled lmao

#

just extra practice

#

but can someone tell me why this is coming out as a line

rocky bison
#

Because it's constant

#

You've not got a value of x in that graph

#

So it's just returning the same value over and over

#

Making y a straight line at that value

pure tree
#

ah okay thank you

eternal solstice
#

@bleak fractal Just saw your reply. Thanks for the help. That was it.

haughty thicket
#

That’s a precalc question?

eternal solstice
#

I'm currently in precalc and it's in my homework.

#

Idk is it an algebra two problem?

grand axle
#

what happened here at the end?

calm thicket
#

Multiplied by x^-1/x^-1

grand axle
#

why do i need to do that to get the lim tho?

calm thicket
#

Dunno

#

It seems pretty obvious at step two that you have a larger degree on the bottom so the limit is 0

#

but maybe this'll go to something different later

#

I'm not an expert in finding limits unfortunately

grand axle
#

nah it only asked for the lim, which is indeed 0

#

but this way to get it seems weird

calm thicket
#

Agreed

wide frost
#

its probably to get something/x which approaches 0

#

so u dont have an inf/inf situation anymore

#

if u "plug in" inf ont he right side, you get 2/inf which gets to 0

calm thicket
#

Right

grand axle
#

ah true

calm thicket
#

You can't do that on the second step

#

but at the same time, you can just sprinkle in some intuition and see that it's like that anyways

#

=tex \frac{2\Omega+3}{\Omega^2+1}\approx\frac{1}{\Omega}\approx 0

granite stirrupBOT
calm thicket
#

where Omega is a "big" number

wide frost
#

you cant do what on the second step?

calm thicket
#

plug in infinity, you'd get inf/inf

wide frost
#

on the left side yes

calm thicket
#

but if you plug in a (very) big number, you get ~2/that number, 0

wide frost
#

on the right side u get 2/inf

calm thicket
#

mhm

thick raptor
#

where Omega is a "big" number

#

👀

#

why do i need to do that to get the lim tho?
It seems pretty obvious at step two that you have a larger degree on the bottom so the limit is 0
Dividing everything by the highest power in the numerator (or denominator) is the proof that you can just check it based on the "higher power" rule.

#

And I would imagine that's where Macro was heading

#

@calm thicket

wide frost
#

or you just use L'Hôpitals rule a few times

thick raptor
#

if you had gotten to the point where you proved LH for limits as x → ∞, you shouldn't be doing this problem

wide frost
#

xD

#

sometimes one has to do simple stuff to feel omniscient

odd lichen
#

@wide frost you all good? Can you see how it approaches 0 without L'Hôspital's rule?

wide frost
#

ye ofc

#

denominator degree is higher

odd lichen
#

Oh sorry, I tagged the wrong person.
Also do you mind being a little more pleasant around here?

thick raptor
#

lol

wide frost
#

im pleasant

dense zealot
#

Lol

candid vine
#

👀

viscid thistle
#

👀 ya i found the emoji

dense zealot
viscid thistle
#

tfw sister is in algebra 2 in hs

#

her teacher is a cunt so she gets more work and more retarded mathematical modelling questions than I ever had while doing college algebra 2 at 16

eternal solstice
warped cape
#

I think you have to compute cos 7pi/4 and sin7pi/4

eternal solstice
#

@warped cape like this?

warped cape
#

That's not right..

#

There shouldn't be cos(sqrt2 / 2) and sin (-sqrt2 /2

#

Nevermind, your signs are right.

eternal solstice
#

Youre right. I forgot to remove the sin/cos when I computed it.

#

Thank you.

simple vault
#

im not sure how im supposed to be formatting my answer

rocky bison
#

looks like numbers might be wrong if part b is also wrong?

simple vault
#

I mean its a 2 part question

#

so you can get one partially right

#

thats for a

rocky bison
#

Yeah but it's showing both are wrong?

#

Or will it show b is wrong is a is wrong

simple vault
#

yeah but one should be right

#

they are seperate

#

so I can get either wrong while getting the other right

rocky bison
#

but they're on the same thing

#

So if b is wrong

#

Then the angles are wrong

#

which means wrong angles for part a

#

yes is wrong

simple vault
#

thats the answer for a though

#

its the provided example

rocky bison
#

=tex 2\cos(360)-\sqrt3\neq0

granite stirrupBOT
rocky bison
#

So

#

That means part a isn't formatted wrong

#

it's just wrong

#

because you're using 360 in that

#

oh nvm that's your period

simple vault
#

this is the entire problem

rocky bison
#

That looks right then

#

Well it is right

simple vault
#

it marked it as wrong though

rocky bison
#

Part b is wrong

#

you put 360 instead of 330

#

but part a is right

#

So it's just a formatting error

#

So I don't think it really matters

#

Just explain to your teacher or something

simple vault
#

ok

tacit jewel
#

Help a boy out :(

#

I can't figure out how to find s and t

simple vault
dense terrace
#

@tacit jewel nope u dont find s and t because they are just variables that can take values of real numbers

rocky bison
#

@simple vault Still stuck?

dense terrace
rocky bison
#

😦

simple vault
#

I cant figure out this one

rocky bison
#

ok

#

=tex 2\sin(\theta)+3=-\csc(\theta)

granite stirrupBOT
rocky bison
#

@simple vault You about?

simple vault
#

im here

rocky bison
#

awesome

#

So

#

Let's make it equals 0

#

because easier

#

=tex 2\sin(\theta)+3+\csc(\theta)=0

granite stirrupBOT
rocky bison
#

Yes?

#

Now what actually is cosec

simple vault
#

1/sin(theta)

rocky bison
#

=tex \csc(\theta)=\frac{1}{\sin(\theta)

granite stirrupBOT
#

Rendering failed. Check your code. You can edit your existing message if needed.

rocky bison
#

Exactly

#

So let's sub that in

#

=tex 2\sin(\theta)+3+\frac{1}{\sin(\theta)}=0

granite stirrupBOT
rocky bison
#

See anythig yet?

simple vault
#

ok

rocky bison
#

Do you see how to do it?

simple vault
#

um

#

get rid of the sines?

rocky bison
#

nah

#

Make more of them

#

Multiply everything by sin

#

=tex 2\sin^2(\theta)+3\sin(\theta)+1=0

granite stirrupBOT
simple vault
#

wait why did you multiply sin

rocky bison
#

Just to get rid of the one in the denominator

#

That one was a problem

#

Doing that gave us a quadratic of sin

#

Which we can solve

simple vault
#

2sin(theta)+1 & sin(theta) + 1

#

its factorable

rocky bison
#

yep

#

=tex (2\sin(\theta)+1)(\sin(\theta)+1)=0

granite stirrupBOT
rocky bison
#

So

#

=tex 2\sin(\theta)+1=0\text{ and }\sin(\theta)+1=0

granite stirrupBOT
rocky bison
#

Now you can solve each of those for your values of theta

simple vault
#

theta = 7pi/6, 11pi/6?

rocky bison
#

no idea

#

try it out

simple vault
#

wait supposed to be in degrees

#

210 degrees, 330 degrees

rocky bison
#

=pup calculate 2\sin(\frac{7\pi}{6})+3+\frac{1}{\sin(\frac{7\pi}{6}}

granite stirrupBOT
#

Wolfram|Alpha didn't send a result back.
Maybe your query was malformed?

rocky bison
#

😦

#

=pup calc 2\sin(\frac{7\pi}{6})+3+\frac{1}{\sin(\frac{7\pi}{6}}

granite stirrupBOT
rocky bison
#

There we go

#

Correct

simple vault
#

its not saying that its correct?

#

wait a sec

#

im missing a value

#

270 degrees

#

I have a problem with one more can you help me with that one?

#

@rocky bison

rocky bison
#

sure

#

ok

#

This one

#

Same ide

#

Make a quadratic in cos

#

So convert that sin^2 to cos^2

simple vault
#

2 * cos^2 - 1?

rocky bison
#

not quite

#

=tex \cos^2(\theta)+\sin^2(\theta)=1\implies\sin^2(\theta)=1-\cos^2(\theta)

granite stirrupBOT
rocky bison
#

So then you get a quadratic of cos

#

=tex 2\left(1-\cos^2(x)\right)-\cos(x)-1=0\implies2-2\cos^2(x)-\cos(x)-1=0

granite stirrupBOT
rocky bison
#

=tex \cos^2(x)+\cos(x)-1=0

granite stirrupBOT
simple vault
#

@rocky bison Thank you

#

wait

#

what do I do next

#

I blanked out

#

lol

rocky bison
#

It's now a quadratic

#

factorise it

#

and then solve for

#

x

simple vault
#

(cosx - 1) (cosx +1)?

#

is it factorable??

rocky bison
#

Lemme check it real quick

#

Ok it should be

#

=tex 2\cos^2(x)+\cos(x)-1=0

granite stirrupBOT
rocky bison
#

I must have misplaced a minus somewhere

simple vault
#

(2cosx - 1)(cosx + 1)

rocky bison
#

=tex 2\sin^2(x)-\cos(x)-1=0\\sin^2(x)=1-\cos^2(x)\to2\sin^2(x)-\cos(x)-1=0\2\left(1-\cos^2(x)\right)-\cos(x)-1=0\2-2\cos^2(x)-\cos(x)-1=0\-2\cos^2(x)-\cos(x)+1=0\2\cos^2(x)+\cos(x)-1=0

granite stirrupBOT
rocky bison
#

yep

#

Then solve each of those factors equal to 0

simple vault
#

got it

#

also, would it be easy to find the zeros

#

if I used a graphic calculator?

#

graphing*

rocky bison
#

You mean plugging in the original function?

simple vault
#

yeah

#

into a graphing calculator

rocky bison
#

Well it's not as such a functio

#

Like there's only one variable

#

So it'll just be a line

#

So it won't really work

simple vault
#

idk because I have a problem like this

rocky bison
#

Doing it algebraically?

simple vault
#

its kind of similar to that one

#

and it says use your graphing calculator

#

so wouldnt it work for that too?

rocky bison
#

I mean technically

#

Like if you enter the expression

#

It'll graph vertical lines for all solutions

#

Like for example

#

That problem we just did

#

Each of those lines is a solution

simple vault
#

what if we simplified it

#

to the 2cos2(x) + cos(x) - 1

rocky bison
#

It'll give the same thing

#

They're the exact same solutions

simple vault
#

what about the other one then?

#

what makes those two different

rocky bison
#

What other one?

simple vault
rocky bison
#

This is the same idea

#

Except this one is already in quadratic form

#

Making it ez pz

simple vault
#

ok

#

how would I do it?

rocky bison
#

Just factorise it

simple vault
#

I dont think its factorable

rocky bison
#

If you can't factor it

#

Solve using quad equation

#

=tex ax^2+bx+c=0\implies x=\frac{-b\pm\sqrt{b^2-4ac}}{2a}

granite stirrupBOT
simple vault
#

but this says to use my graphing calculator

rocky bison
#

Do that then

simple vault
#

how can I do that on my graphing calculator?

rocky bison
#

Graph the function

simple vault
#

im graphing it

#

but im not getting the right answer

#

like im trying to trace the 0s

rocky bison
#

What do you mean?

simple vault
#

so I graphed it

#

and got a sin wave graph looking thing

#

im trying to get the radian solutions

rocky bison
#

I don't think graphing equal to y is good

#

If you type the expression exactly as you see it

#

You'll get a bunch of vertical lines which are the solutions

simple vault
#

what if you dont put the =0

#

and is it in radians?

rocky bison
#

Then it sets it to y

#

I've no idea

#

Depends on your calculator

#

You can normally change the mode

simple vault
#

did you use desmos?

rocky bison
#

yes

simple vault
#

hmm

#

im trying it on my own graphing calculator too

#

but its really confusing

tacit jewel
#

@cheeze weird, the markscheme shows us finding them. Is there another way of solving the problem?

dusk solstice
#

Hey guys, need urgent help with a problem

viscid thistle
#

@dusk solstice 4sin(theta)

dusk solstice
#

ah

#

and b?

dusk solstice
#

w8 im confused

mortal basin
#

can someone explain to me descartes rule?

young lintel
#

uh

#

@mortal basin (wow nice name) The amount of real 0s in a polynomical function is either equal to or less than by even numbers of the number of changes in signs

#

but that seems pretty simple so what u need explained..

hexed ermine
#

a. sin(theta)=opposite/4

#

The opposite being that height you are asked for, so to solve for the height multiply both sides by 4, 4sin(theta)

mortal basin
#

how do you find the bounds to the zeros of a function

young lintel
#

idont know

#

xd

mortal basin
#

our teacher didnt teach it to us but gave us homework on it

#

like the fuck

trim coyote
#

Is this a good place to ask questions about Linear Algebra? Specifically matrices and vectors

wide frost
trim coyote
#

I'm confused as to what exactly the dimensionality of a vector like [x, y] is. It should just be two dimensions, but it only has 1 column, whereas a matrix with 3 rows and 3 columns has a 3 x 3 dimensionality

#

So why is this?

#

3 x 3 dimensionality is also two dimensions right?

wind igloo
#

A 3x3 matrix is rank 3, I think.

#

You may need to be more precise about what you mean by dimensionality.

#

The term is used differently in different fields.

trim coyote
#

I really do. I'm somewhat of a novice to math and just jumping into Linear Algebra with little experience.

A given point in a matrix, say a(sub)3, 4 is a single point in a two dimensional space.

#

How can you write a 3-dimensional matrix (Tensor if my belief is right)

#

A vector with 6 components has 6 dimensions, whereas the number of columns and rows in a matrix represent their dimensions right? Because matrices are purposed for indexing quantities? Is this right?

wind igloo
#

In mathematics we usually talk about vectors and scalars. An element of a matrix is generally a scalar.

#

Not a point.

trim coyote
#

It's a scalar?

wind igloo
#

For a matrix, we usually think of rank, rather than dimensionality.

trim coyote
#

Okay, I'll read into that

wind igloo
#

I assumed that's what you meant.

#

I tend to think of matrices as transformations

#

They operate on vectors and send them to other vectors.

trim coyote
#

In machine learning, something I was reading referred to the input vector as having 13,002 dimensions because it had 13,002 components, whereas the values of the matrices for the hidden layers were treated as single points in this 13,002-dimensional space. I'm very likely far off base here.

#

Again, total novice just trying to get a footing.

wind igloo
#

I don't follow that analogy

trim coyote
#

Likely because I'm getting it completely wrong.

#

I'll start reading and come back with more understanding.

wind igloo
#

Ok. Good luck

signal fable
#

@dusk solstice MGH

subtle narwhal
#

hey guys

#

any tips to memorise trignometric identities ?

rocky bison
#

Use them

#

Or write them out at the begining of every question

#

I remembered the equations of motion like that

#

at evvery question I'd write all 5 of them out

wide frost
#

@subtle narwhal complex exponentials

#

imo best way to remember

swift heath
clever inlet
#

hmm

#

that looks like a common denominator already

#

except the 1 at the start

#

convert everything on the left to a common denominator

#

see where that brings you

swift heath
#

i was able to cancel out the cos^2 x by turning the 1 into positive sin^2 x + cos^2 x

clever inlet
#

yeah

#

now notice the RHS in the original has no tans

#

so it would make sense to convert tan(x) to sin(x)/cos(x)

#

it's gonna get very gross

#

so i recommend rewriting the fraction as division

#

(tan(x) + sin(x)^2 - sin(x)^2tan(x)) ÷ (tan(x) + 1)

swift heath
#

ok

clever inlet
#

it's just it would be a complex fraction otherwise

#

it doesn't actually change anything mathematically to do that, it just makes it less confusing

swift heath
#

would it be easier to get say, both sides of the equation to equal something else which is also the same thing?

#

like say, to prove 2+5 = 1+6, i confirm both sides equal 3+4

viscid thistle
#

#51

prime prawn
#

@viscid thistle my dude 110/8.3=180/x

viscid thistle
#

That's using laws of sine right? o:

storm stirrup
#

$$c^2 = a^2 + b^2 -2abcos(C)$$

granite stirrupBOT
viscid thistle
#

This is the chapter before Law of cos tho

storm stirrup
#

Oh

#

Unlucky

viscid thistle
#

Is it possible to solve it using law of sines?

storm stirrup
#

Yes

viscid thistle
#

Tell me your secret duck

#

How would you do that? o:

storm stirrup
#

O

viscid thistle
#

I'm assuming that it's not centered

storm stirrup
#

It is centered

#

Impossible to solve without being centered

viscid thistle
#

;_;

storm stirrup
#

It is centered u goober user

#

Ok so ramchaves

viscid thistle
#

Alright my b 😤 👏

storm stirrup
#

Ignore this goober

#

Because he a bingus

viscid thistle
#

I can't even see him tbh

storm stirrup
#

You know the triangle is isosceles

#

Because it is centred

#

Therefore the two unknown side lengths are the same

#

Call them "r"

#

And

#

The two base angles are equal

#

So because they're equal

#

And the sum of all angles in a triangle add to 180

#

O

#

Um

#

Ye

#

35°

#

So use sine rule

viscid thistle
#

You are the smartest man I know

#

Thank you for your kindness sir

storm stirrup
#

$$\frac{r}{sin(35)} = \frac{8.3}{sin(110)}$$

granite stirrupBOT
storm stirrup
#

U wanna fight @pine kindle

#

Wat

#

Oh well yeah

#

But thats gay

#

Sine rule is easier thi

#

Tho

#

Less um