#geometry-and-trigonometry

1 messages · Page 300 of 1

radiant nimbus
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If and when you start Calculus, Khan Academy is great, but I really also like the youtuber Nancy Pi. Sometimes Sal can be a little dry lol

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Paul's notes

idle bobcat
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^^^

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that one

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lol

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thoughts on paul

radiant nimbus
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Yep that's a good one too

idle bobcat
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sweet

radiant nimbus
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I used his practice problems a lot

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some are freaking hard, but if you can do the hard ones you can crush the easy ones lol

idle bobcat
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its a pretty shitty feeling acing all the tests on the khan academy modules but struggling with some of pauls exercises

radiant nimbus
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lol

idle bobcat
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which led me to believe even more that I wasn't getting as much out of khan as i thought

radiant nimbus
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It's a great supplement to learning, but I don't think it should be your only source

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you can get a lot of textbooks for free

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there are PDFs of a lot of math books that are like a version or 2 behind the "current" one

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but usually nothing in an earlier version is any different than a newer version

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Calculus is calculus and hasn't really changed since Newton and Leibniz discovered it lol

idle bobcat
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yeah exactly lool

radiant nimbus
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I'll probably get in trouble for saying that buuut 🤷

upper karma
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my only fear if I were learning only on khan acadademy would be getting extremely bored and quitting math

radiant nimbus
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exactly ^

idle bobcat
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😮

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well maybe its different in the higher levels

radiant nimbus
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Sal is a good guy and all, but he puts me to sleep lol

idle bobcat
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but ive enjoyed my time on khan so far

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the only thing that irks me is how he repeats himself so many times

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even the most trivial things

upper karma
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I've used it in the past and it was fine for me but it lacks uh...

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I don't know, uniqueness and interesting new things?

idle bobcat
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haven't had an issue with that personally, at least so far

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though I don't like how some of the sections have misordered videos

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like there would be a lecture on a topic, but some of the prerequisite videos would come AFTER the topic

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which is confusing sometimes

upper karma
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it's mostly like, standard school math presented in a way a good school teacher would present

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which is aight and probably the best that a resource made for everyone on the internet can be

idle bobcat
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what was your go-to resource?

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other than just in class lectures and textbooks

radiant nimbus
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honestly for me, it's my schools tutor lab lolll

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but

idle bobcat
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haha yeah that would be nice to have

radiant nimbus
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if you grasp the material, the best thing to do is practice, if you don't grasp it. then watch youtube or something until you do, practice it and confirm your answers

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nothing is worse than thinking you know something, but you forgot because you didn't commit it to memory via exercise

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that's why pauls notes, or some book or something that you can get practice problems for free is important

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I've actually heard the manga guides are pretty cool/good too if you like manga/anime

upper karma
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I had little interest in learning math until after I was done high school, so I didn't use any resources lol

radiant nimbus
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its a way to learn what you need, and break up the monotony of it with a story in between

upper karma
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after that a grad student got me into mathematical rigor and showed me lots of cool things

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so I guess that was my go to resource

idle bobcat
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that's cool, so he was kind of like your mentor in a sense?

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@radiant nimbus bruh I had no idea that was a thing LOL

upper karma
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but it's much harder to create a universal plan to get people into cool math because cool math is harder

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and yea

idle bobcat
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I had this huge irrational fear of math since elementary school so I never committed to learning

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but ever since picking it up recently everything seemed cool to me lol

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maybe that's why I havent gotten bored of khanacademy

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maybe I'm still in a "honeymoon phase" lmao

upper karma
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if you like it then it's not bad

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but most people find it too boring for various reasons

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I dunno, I guess I am trying to say, if you do find it boring in the future, you don't have to give math up because there is plenty of other fun stuff

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since I have an inkling that happens to a fair number of khan academy learners

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but I do know someone who did basically all of khan academy and really loves math, so if that is also you then go for it

idle bobcat
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yeah I don't see myself giving up math any time soon even if it ends up getting boring

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thats why I'm glad I know about other learning resources now too

upper karma
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ah a slave to math already, nice

idle bobcat
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I'm curious why people find math boring

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I'm assuming its the practice problems/homework that they dread?

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which is what makes it boring to them?

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Because I find it hard to see the actual content as boring

livid sequoia
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depends on how they get taught

idle bobcat
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ah yeah overlooked that

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since im self learning i have a ton of resources available to me so that isn't an issue for me

upper karma
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yea math education can get much more boring than khan academy

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also, many find no value in anything contained from high school math and beyond (and much of the middle school level) because for most, none of it will find direct application to their day to day lives that they can see

idle bobcat
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well I guess I don't have too much of a say on what is boring or fun yet considering I'm still learning the most basic of concepts currently

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wouldnt be able to gauge the "fun" factor yet really

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yeah I can understand that

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which is why I think a lot of people start getting more into math after highschool where they start taking on jobs/career paths that warrant a certain level of understanding of the underlying systems of whatever it is they are working on

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which typically lends itself to some degree of math

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it's why I started learning as well

upper karma
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I'd argue people who know math can still find math in many of the things people do in their daily lives without realizing it, but it'd be hard to see without first knowing math

idle bobcat
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also true

upper karma
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so that also can contribute to their idea that it's not worth it

idle bobcat
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I also just find it worth it to learn math due to how it forces you to think critically and logically

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that in and of itself makes it a worthwhile endeavor for me

upper karma
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that's where the cool math lies

idle bobcat
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i guess math really is for the cool kidz

upper karma
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a lot of education lacks that

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in favor of instruction following and plug and chug algorithms and other things that are easy to test

idle bobcat
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Hi again

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Am I doing something wrong or is my calculator pooping itself

upper karma
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I think you are in radians

idle bobcat
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this worked

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oh i see

upper karma
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What are the best books to fully learn geometry?

glacial haven
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like topology?

upper karma
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The whole subject.

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I don't know how large geometry is

cloud stump
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really large

upper karma
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What part of geometry

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I mean I’m getting some geometry books to review for my geometry class next year, so I’ll check them out

supple onyx
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I mean "fully learning" a subject cant exactly be done via books

upper karma
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Why not

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One subject I have has a book to teach and a book full of over a thousand problems to do. If I can move onto the next subject without much hardship, I consider myself taught in the previous.

glacial haven
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what subject

little osprey
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what book

livid sequoia
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is this right?

paper vale
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the first 3 are literallly equivalent lol

livid sequoia
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the question says which one out of those is congruent

paper vale
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no it asks what information we need to imply that sas congruence but they all do

livid sequoia
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I can only pick one tho which is confusing

paper vale
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well then do the perpendicular one, as it says SAS

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but all those 3 work

uncut pebble
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wdym, A doesnt solve it my bad im an idiot

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neither does D

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obv

paper vale
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i said not D

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A implies it is isocscles therefore implies B and C

livid sequoia
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Ill just pick C

silver fable
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Hi I have an ellipse defined by its center position and it's semi major and minor axis, and a normalized direction vector, what I need is the farthest point on the ellipse bound in the direction of the vector, for circles it was quite easy it was:

(Center) + (Direction) × (Radius)

But is there any easy way to find that out about an ellipse?

hidden phoenix
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hmm

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little bit more complicated than circles

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weather you consider it easy is a question mathematics cannot answer

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ill send it

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okay, lets begin. Im not sure how to use texit but ill try

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also you ca prob simplify this further

little osprey
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Why in bold

silver fable
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Forget the part I said easy, any answer would be appreciated lol

hidden phoenix
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FOR X: (Center X coordinate) + sqrt((The x of the vector)^2/(((The x of the vector)/(The A thing in the picture you sent))^2+((The y of the vector)/(The B thing in the picture you sent)^2)))

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FOR Y: (Center Y coorninate) + sqrt((The y of the vector)^2/(((The x of the vector)/(The A thing in the picture you sent))^2+((The y of the vector)/(The B thing in the picture you sent)^2)))

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@silver fable

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That should be the thing you are looking for if I got what you meant and I did not make some mistake

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ping me when you see it

silver fable
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Ohh alright I'll test it out and see how it works thanks for the answer

hidden phoenix
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ok you dont have to ping me anymore

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expect after testing it ping me to tell if it worked

silver fable
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Only one thing I'm not understanding is, is the whole thing in the square root except the center?

hidden phoenix
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umm

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ill try to use texit

hidden phoenix
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@silver fable

somber coyoteBOT
hidden phoenix
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That thing is for x

somber coyoteBOT
hidden phoenix
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this is for the y

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@silver fable ping me if you got it

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sorry i was kinda late but i had to learn how to use texit

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vector x is x of the vector

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centerx coordinate is the x coordinate of the center of the ellipse

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the a thing is the ellipse width /2, that is the thing labeled A in your picture

silver fable
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@hidden phoenix It kinda works there are issues

The first one is that, it's only on the positive side once your direction vector goes to negative side it doesn't give you the right answer for this I actually had a solution and I used the sign(-direction)

The second issue is, it looks like it's giving me the point on a unit ellipse or something like that I multiplied my X and Y by A and B but it didn't seem to give me the point on the ellipse but further

hidden phoenix
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Oh yes negative side

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Sorry umm

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Ill try again

silver fable
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I'm sorry I must've really troubled you

hidden phoenix
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Btw are you sure the vector is normalised?

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I'm sorry I must've really troubled you
Nope

silver fable
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Yes it's code and I can show you a visualization of it if you want

hidden phoenix
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Not at all

silver fable
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I've been tackling the problem of ellipses for quite a while they are really hard to deal with

hidden phoenix
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Ok

silver fable
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I did something myself but it wasn't accurate,

What I did was find the angle of the vector and use it to calculate the ellipse radius in that angle but it didn't give me the farthest point, it had offsets

hidden phoenix
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What programming language are you using btw?

silver fable
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C#

hidden phoenix
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Nice

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Btw did you square the entire fractions down or only the top parts?

silver fable
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I first did only the top part but that gave me really bad results like infinity or NAN sometimes

hidden phoenix
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Yes

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Texit did not make it very clear

silver fable
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This is what I got after multiplying the result with with A and B before adding the center coordinate of the ellipse

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Actually multiplying by half of A and B

hidden phoenix
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Can you make it draw many of those yellow line+red point things at once so that the vector values are based on sin and cos

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It may make it easier to debug

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Maybe use a for loop

silver fable
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Yeah I can do that I'll be back after I got it

hidden phoenix
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Wait i just realised something

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I may have been incredibly stupid

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@silver fable I got it in my head but I cannot write down yet

silver fable
hidden phoenix
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so i think i got it

silver fable
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@hidden phoenix It's alright take your time and here's what I did, this time I multiplied the radius by 0.2 so it can capture on the screen

hidden phoenix
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new method.

  1. divide the vector's x with the A thing
  2. divide the vector's y with the B thing
    3.you get a new vector.
    4.normalise the new vector.
  3. You get another vector.
  4. multiply the now normalised vector's x with the A thing
  5. multiply the now normalised vector's y with the B thing
    6.You get another vector.
    7.Now add the center of the ellipse to the latest vector
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as you can see it is that simple if i am correct

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if i am unclear ask me again

silver fable
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It seems pretty straight forward I'll try and let you know

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It looks promising, now the only step left is test it out with GJK algorithm if it could detect collision then it's working

hidden phoenix
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omg collision detection

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always messing with your brain

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collision detection is the nightmare

silver fable
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Yeah its a hell when something isn't working and quite mathematical but I enjoy implementing these algorithms

hidden phoenix
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i feel extremely stupid because it was so simple

silver fable
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It looks right but unfortunately GJK is still not considering it as collision on cases where they are not deep, in fact we did the same mistake, the problem is we are getting the radius along the direction of the vector but that's not right in ellipse case there are spots where the farthest point is higher or lower, it works when the ellipse is really deep into collision, the big problem is because the minkowski sum of two ellipses it not exactly an ellipse it's something else

hidden phoenix
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what is GJK

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also what is not deep

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what same mistake

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what is not right in ellipse case

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what does ellipse is deep into collision mean

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what do minkowski sums have to do with this

silver fable
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That's alot of questions let me first tell you what GJK is and what it does

hidden phoenix
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ok

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sorry your comment was kinda nonsensical

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Gilbert–Johnson–Keerthi distance algorithm?

silver fable
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Yes

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You know it?

hidden phoenix
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nope

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only by name

silver fable
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GJK is an algorithm, what it does is that it calculates the minkowski difference of two convex shapes and checks if that shape is containing the origin, the way it does it is by randomly selecting a direction vector and find the farthest point along that direction on the convex shape then it does the same for the second shape but in a different direction, that depends on how you implement it, and tries to form triangles into the minkowski difference of the shapes and checks if those triangles contain the origin

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Because we know if we had two shapes and calculate their minkowski difference, if those shapes are intersecting, the minkowski difference contains the origin aka (0,0)

hidden phoenix
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Bruh ill look into this

silver fable
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You don't have to really, except if your really interested, it doesn't matter if you understand this algorithm, this part about finding the furthest point is known as support mapping

hidden phoenix
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Nah im interested too

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I also like to code stuff

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But I have never considered GJK

silver fable
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GJK is a quite fast algorithm to detect collision, you can also find out the distance between two convex shapes very fast with this algorithm

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Or check if a point lies in a convex shape

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It's like a black box with many uses

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And for what I mean by ellipse, it's just something I found out with experimenting, imagine an ellipse with a diagonal vector, if you draw the shadow of the ellipse on that vector you get two points, now imagine the same vector with the same direction but crossing the center of the ellipse, if you mark the intersecting points with the ellipse bound you find out that there is a difference between the points that originate the shadow and the points that the intersections are located at, which made me come to this conclusion that we are somehow doing the intersection test, there is a margin of error that keeps getting bigger the more you go towards the diagonals of the ellipse

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I've tried to do alot of things with ellipses, calculating closest point's, calculating intersections and so far the only thing that I could achieve is, know if a point lies in an ellipse, this shape is so weird calculating anything for it is nearly impossible at least for me

livid sequoia
little osprey
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either the diagram is wrong

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or your ray ab thing

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idk

livid sequoia
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the diagram must be wrong since theres no ray in the diagram

little osprey
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never forget to put 2 decimal places in money

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Exactly

livid sequoia
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so I put 600.00?

little osprey
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otherwise your geometry thing looks good

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Yup

livid sequoia
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ok, thank you

little osprey
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no problem

upper karma
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does anyone know a good way to make a inverse with move able outputs?

dark sparrow
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?

upper karma
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like inversec tan will get outputs between -0.5pi and 0.5pi if im not mistaken,
but what if you needed outputs from -0.1 pi and 0.9pi? I've been trying to figure it out for awhile but I can't find a simple way to do it

umbral snow
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tan^-1(x) + 0.4π

upper karma
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that doesn't work

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that just moves it which is not what I need

umbral snow
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What did you need?

upper karma
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I need to fine a f(y) eqasuon that is the inverse of tan between those two lines if that makes sense

umbral snow
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Oh. Okay, tan(x - 0.4π)

arctic vortex
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hi guys can anyone help me with some geometry questions??

upper karma
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No that just shifts it again

umbral snow
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Well no wait, you want it moved into there? That's more like tan(x - 2)

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Oh I see, you want an arctan with a different branch cut

upper karma
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The main issue that I'm having is I need it get a diffent porsion of the graph
Which is kinda hard to put into words

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Yeah

umbral snow
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Where are those two black dotted lines, anyway?

upper karma
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Well the thing is I'm trying to make a eqasuon that can move with the lines , the first line is at 'a' and the second is at 'a' plus pi

umbral snow
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It's fairly easy to do with a piecewise function

upper karma
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What's a piecewise funcion?

umbral snow
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It's a function with different definitions depending on which x you're at

arctic vortex
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can i put a question here pls?

umbral snow
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That kind of thing

arctic vortex
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is this one correct?

paper vale
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yes

umbral snow
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You could adapt the usual arctan function to "roll back" to the bottom, if it goes above π/2

upper karma
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Alright, ima try somethings and comebacl

arctic vortex
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yes
@paper vale are you talkng to me

paper vale
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yes

arctic vortex
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ok thank you

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can you help me with 1 more pls

paper vale
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yes

arctic vortex
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is this correct

paper vale
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yes

arctic vortex
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what

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say correct or incorrect

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i tihnk u are trolling me

paper vale
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this is trivial

arctic vortex
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sorry if i am offending you

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wait but 1 more

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is this lateral or surface

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to solve it

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oh surface

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no wait

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i dont udnrstand it

upper karma
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Add the lateral of the cylinder to the surface of the cone, it will give you the correct result

arctic vortex
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ohhh

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i thought it was asking for everything but it is actually only asking everything except top and bootm

upper karma
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Wait, it says surface, also there's no top...

arctic vortex
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o

upper karma
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You should just exclude the top of the cylinder and the bottom of the cone

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The rest is the surface area of the container

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Ramanujan himself?

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Damn

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Just his fan, lol

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I suck at math tbh

arctic vortex
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sorry u can g o first

upper karma
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isn't that impossile?

arctic vortex
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i did not see urs

upper karma
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wait no its 9 to 25
secse volcume increases by the cube of the scale

dark sparrow
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yeah except 3^3 is not 9 and 5^3 is not 25

upper karma
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I might be stupid

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23 to 125

dark sparrow
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3^3 isn't 23 either

upper karma
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I am def stupid

arctic vortex
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i think i got mine

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nvm i did not

livid moss
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What is the formula for the volume of a sphere?

upper karma
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pir^3 I think

dark sparrow
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no

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$V = \frac{4}{3} \pi r^3$

somber coyoteBOT
livid moss
upper karma
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Man I'm not as good at math as I thought i was

livid moss
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Forgetting formulas doesn't make you bad at math, dw

arctic vortex
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is this 1:4

upper karma
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no

livid moss
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Why no? Yes

upper karma
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wait yes

livid moss
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Now you do the reverse, before you cubed it, now you take the cube root

upper karma
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my brain is broken today

trail osprey
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the answer is B

marsh river
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Hey guys, can someone tutor me?

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Right now, im reviewing Polynomials.

jaunty sail
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just post quesitons here i guess

upper karma
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@marsh river ?

hidden phoenix
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Man I'm not as good at math as I thought i was
Nah, proving that is hard without calculus. You are not bad, you just have not memorised the formula or researched into calculus

silk crown
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$-3\sin^2 x \cos x + 6\sin x \cos x > 0$

somber coyoteBOT
silk crown
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hewp me uwu

dark sparrow
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what have you tried

upper karma
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Double angle formula for sin?

dark sparrow
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and also are you to solve this on [0,2pi) or on R

silk crown
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uhh R

dark sparrow
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right

silk crown
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actually no

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i can get away with

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(-pi/2, pi/2)

dark sparrow
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factor your thing first

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as 3 sin(x) cos(x) (2 - sin(x)) > 0

silk crown
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indeed

dark sparrow
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and then realize that 2-sin(x) is positive no matter what

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and that cos(x) is positive for all x in (-pi/2, pi/2)

silk crown
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OOOH yeah ok my small brain didnt see that, so sign only depends on sin(x) here

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ty

dark sparrow
supple wedge
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i need help again

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how do i do the greater than or equal to sign on latex

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idk how to latex this qn

upper karma
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\geq

supple wedge
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aight

upper karma
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Wait

supple wedge
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$\geq$

somber coyoteBOT
supple wedge
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$\leq$

somber coyoteBOT
supple wedge
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ok thanks

upper karma
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Np

supple wedge
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sketch the graph of $y=\abs{cos4x-2}$ for $-\frac{\pi}{2}\leq{x}\leq\pi$ and state the value of $n$ when $\abs{y}=n$ has four solutions.

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fuck

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wait

somber coyoteBOT
supple wedge
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i got the graph alr

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let me think i think im onto something

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brb

minor field
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Let's see the graph

supple wedge
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,w graph abs(cos4x-2)

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fuck ill take pic

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@minor field

minor field
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ok

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Let's look at x=0

supple wedge
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yeh

minor field
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$|\cos(4\times0)-2|$

somber coyoteBOT
supple wedge
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-1

minor field
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=|1-2| = |1|

supple wedge
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1

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forgot abs

minor field
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But for your graph we have 3

supple wedge
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what do you mean

minor field
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At x=0 your graph is on 3

supple wedge
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ohh

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and then what

minor field
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We just said it should be starting at 1?

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but yours starts at 3 for some reason

supple wedge
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oh so something is

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fucked

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but

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,w graph abs(cos4x-2)

supple wedge
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oh

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fuck

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LOL

supple wedge
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ok me again

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$\le$

somber coyoteBOT
supple wedge
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fuck

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Given the equation $\frac{2}{sin^2\theta}=5-cot\theta$ for $0<\theta<360$, find the values of $\theta$.

somber coyoteBOT
supple wedge
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help

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just @ me

supple onyx
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Im ere

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Here*

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So, first you want to reformulate the 2 in terms of sines and cosines

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At least that's what seems the best step to me

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@supple wedge

supple wedge
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i did i got stuck

supple onyx
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What did you do with the 2

supple wedge
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let me latex what i did

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$\frac{2}{sin^2\theta}=5-\frac{cos\theta}{sin\theta}$

somber coyoteBOT
supple onyx
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Forget about the cot for now

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Only focus on the LHS

supple wedge
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i didnt touch it at all

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oh wait i can make it into identity

supple onyx
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This may seem weird but note that 2 = 2*1

supple wedge
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yeah

supple onyx
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Do you see a possible trig identity there

supple wedge
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yes

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i just did

supple onyx
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Good

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So work with that lemme know if you get stuck

supple wedge
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sure thx

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ok im stuck LOL

supple onyx
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Whatcha got

supple wedge
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$2cosec^2\theta=5-cot\theta$

somber coyoteBOT
supple wedge
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what identity

supple onyx
#

Hmm that's not right

#

Ill guide you through it

supple wedge
#

sure

supple onyx
#

So not that 2 = 2*1

supple wedge
#

yes

supple onyx
#

We know that sin^2 + cos^2 = 1

#

(Also from here on ill replace theta by x)

supple wedge
#

understandable

supple onyx
#

So we have 2* (sin^2(x) + cos^2(x))

#

We can separate the fraction that we get with sin^2(x)

#

So that we get 2 + cos^2(x)/sin^2(x)

#

What is cos^2(x)/sin^2(x)?

supple wedge
#

can u latex cuz its hard to see

supple onyx
#

Alright i will

#

$2 + 2\frac{cos^2(x)}{sin^2(x)}$

supple wedge
#

q.q

#

yeah

supple onyx
#

Alright what's this second term

supple wedge
#

$cot^2\theta$

somber coyoteBOT
supple onyx
#

Right

supple wedge
#

form quadratic?

supple onyx
#

Exactly

supple wedge
#

oo

supple onyx
#

You can replace cot with u or smth and solve the quadratic equation

supple wedge
#

yep

#

thx

supple onyx
#

Np

supple wedge
#

lets see if i got it right

#

$2+2cot^2\theta=5-cot\theta\0=2cot^2\theta-cot\theta+3$

#

O SHIT

#

nothing happened

supple onyx
#

Oh no bot broken

supple wedge
#

no i deleted it

#

cuz my algebra went dog

supple onyx
#

Oh okay haha

#

Oh yeah i can see it from the code

somber coyoteBOT
supple onyx
#

Woops didnt realise it would go down

#

I was reparing my previous mistake XD

supple wedge
#

hehe

upper karma
#

\cos

supple onyx
#

Woops

rose tulip
#

Ok so im tryna teach myself geo before next semester.

#

He got 42 which I dont understand.

pallid sierra
#

Missing info.

rose tulip
#

So yeah 2/7 is the scale factor

#

and fig b 12

pallid sierra
#

What did u try

#

Okay here’s the deal

rose tulip
#

12*7/2=X

pallid sierra
#

Yeah

#

You take the inverse if you want to find the larger segment

#

(2/7)^-1 ⇒ 7/2

#

It’s easy

rose tulip
#

So flip fraction then mutiply??

pallid sierra
#

You can make an equation given the information:
X*2/7 = 12

#

When you multiply both sides by the inverse of 2/7, the 2/7 cancels out in the left.

rose tulip
#

yeah

pallid sierra
#

You are left with

#

X = 12*7/2

#

Easy

rose tulip
#

mhmm I have that

pallid sierra
#

👍

rose tulip
#

or i flipped it

pallid sierra
#

Yess

#

Inverse

rose tulip
#

But where is the 42

pallid sierra
#

(12*7)/2 = 42

rose tulip
#

OOOOOO

#

damn i forgot about dividing to the other side

pallid sierra
#

Oof.

#

You’ll get there

rose tulip
#

I even had it in the freakin notes

pallid sierra
#

¯_(ツ)_/¯

rose tulip
#

Lemme finish up the intro to geo lessons and ill brb with more questions

#

Myfriend told me geo isnt that important

#

Is that true

#

I mean besides the basic stuff

pallid sierra
#

You’ll take geometry in high school and you need to pass that class.

#

To graduate

#

At least in Texas

rose tulip
#

Yea im not just tryna get by

pallid sierra
#

Mmmm

rose tulip
#

That's why i wanna get to where he's at

#

and not at 9th grade lvl

pallid sierra
#

You may or not use geometry depending on your career

rose tulip
#

well at 10th grade lvl now

pallid sierra
#

I see

rose tulip
#

software engineering?

pallid sierra
#

Idk

rose tulip
#

hmm???

pallid sierra
#

Maybe

rose tulip
#

Yeah ill just get the basics and then some

pallid sierra
#

Sounds good

rose tulip
#

Thanks dude

pallid sierra
#

My pleasure

#

🙂

rose tulip
#

Like for real once I finnish geo prolly this month ima be goated

#

Then alg 2 easy

#

then whatever is after that XD

#

aight math time

pallid sierra
#

Yeeep

supple wedge
#

hello i need help

#

let me latex

#

A piece of wire of length 80 cm is bent into the shape of a trapezium ABCD. AB=CD=$x$cm and angle BAD=angle ADC = $120\degree$. Show that the area of the trapezium $ABCD$ is given by $\frac{\sqrt{3}}{2}x(40-x)cm^2$.

somber coyoteBOT
#

Hmm:

A piece of wire of length 80 cm is bent into the shape of a trapezium ABCD. AB=CD=$x$cm and angle BAD=angle ADC = $120\degree$. Show that the area of the trapezium $ABCD$ is given by $\frac{\sqrt{3}}{2}x(40-x)cm^2$.
```Compile error! Output:

! Undefined control sequence.
l.54 ...x$cm and angle BAD=angle ADC = $120\degree
$. Show that the area of t...
The control sequence at the end of the top line
of your error message was never \def'ed. If you have
misspelled it (e.g., \hobx'), type I' and the correct
spelling (e.g., `I\hbox'). Otherwise just continue,
and I'll forget about whatever was undefined.

Preview: Tightpage -1310720 -1310720 1310720 1310720
[1{/usr/local/texlive/2018/texmf-var/fonts/map/pdftex/updmap/pdftex.map}]

supple wedge
#

whatever i just dk the latex for degree but i need help

#

wait i think i got it my algebra glitched again

supple wedge
#

thats the question

#

i copied it off

#

the worksheet

#

im almost there anyway idt i need the help

dire sand
#

@supple wedge what are we showing the area of the trapezium to be?

supple wedge
#

er wait

#

fuck i forgot to put it in my bad

dire sand
#

nvm

supple wedge
#

did i

#

idk

dire sand
#

I think its in the image

#

that texit outputted

supple wedge
#

$\frac{\sqrt{3}}{2}x(40-x)cm^2$

dire sand
#

lovely

supple wedge
#

fuck

somber coyoteBOT
vapid briar
#

What would one call dividing a sine wave into equal steps? partitioning? or is there a better word for this?

dark sparrow
#

what do you even mean thonk

vapid briar
#

Im writing a program for a Q learning crawler. it has two server motors that I have made follow each its own sine wave.
ie. the servo joints sweep back and forth following the sine wave in small steps. the code for partitioning and finding the steps are not self explainable, and it needs some proper comments explaining it.
However since im bad at math and clearly hopeless at explaining stuff I require help.

#

😄

#

ugh. sorry in advance

#

when googling I see people talk about linspacing. is that what I am doing?

dark sparrow
#

i can't tell until i see the code for whatever it is that you're doing

vapid briar
#

it might be easier for you to understand what it does.

// array setup
 // Sinus wave partitioner
    double delta = (double)(2*M_PI / SERVO_STEPS);
    for (i = 0 ; i < SERVO_STEPS; i++){
        radii[i] = i * delta;
    }
  // servo motor iteration
 for (i = 0 ; i < SERVO_STEPS ; i++){
        // S1
        next_angle = (((sin(radii[i]) * sine_states[newgwS1][servo_1]))*100)+angle_delta[servo_1];
        S1.write(next_angle);

        // S2
        next_angle_2 = (((sin(radii[i]+ (M_PI*sine_states[newgw_phase][phase_shift])) * sine_states[newgwS2][servo_2] ))*100)+angle_delta[servo_2];
        // if phase_shifted wait till old S2 angle matches new
        if(phased){
            if(abs(s2_old_angle - next_angle_2) < 4){
                phased = false;
            }
        } else {
            S2.write(next_angle_2);
      }
        delay(servo_delay);
    }
    phased = false;
    s2_old_angle = next_angle_2;

its the variable radii I want to rename to something fitting. as well as explain better how it works in contxt with the servo motor for loop

#

issue is, my way of doing math is just trying stuff till it works. So I know my code works. My crawler learns to crawl, all servo motors move smooth

#

but commenting // I got to this code by trying random stuff is not good commenting

dark sparrow
#

hm

#

so the orientation of each motor follows a sine curve?

vapid briar
#

that can be changed

#

depending on agents action choice

#

same with phase shift

#

the sine curve amplitude can be changed

#

but yes

#

they follow the sine curve

#

larger sine amplitude means bigger angle delta

dark sparrow
#

hm

#

radii seems to be an array of equally spaced angles from 0 to 2pi

vapid briar
#

yes

#

or

#

could I just call it angle_increments?

dark sparrow
#

maybe?

#

yeah that doesn't sound bad

vapid briar
#

the way the code works now it limmit a servo sweep between lets say 180¤ and20¤ at sine amplitude 0.8

#

while with sine amp of 0.1 (min) its like 110 to 90

#

degrees

#

anyways thanks for listening 😄

#

🐱

vale beacon
#

How do I go about approaching this problem? I’m not very good at math lol

upper karma
#

How about the definition of sine?

vale beacon
#

Ratio of a triangle from opposite and hypotenuse

livid moss
#

Triangle looks right angled, but they don't say so. You can see by checking that Pythagoras holds that it is in fact right angled. So yes you can use the definition

#

What is the opposite and hypotenuse respectively?

vale beacon
#

O=15 H=39

livid moss
#

So the sin is 15/39

vale beacon
#

That is not one of the answer choices

livid moss
#

Have you heard of simplifying fractions?

#

1/2 = 2/4 = 3/6. The same fraction can be written in different ways.

vale beacon
#

Oh yes divide by the highest number that both the numerator and denominator can be divided by

livid moss
#

Indeed

vale beacon
#

Thank you. I’m trying to get a head start before I start high school and as you can see I’m struggling a bit

livid moss
#

Keep at it!

near trail
#

Hey! I'm trying to define a curve using X and Y values. However, this is not enough information to provide a direction for the curve.

What value should I use for defining the curve direction or the from which side of "slope" does the curve bend from? Is there some standardized terminology for this?

umbral snow
#

@near trail
There are standard ways to capture this, they usually stem from calculus or analysis

near trail
#

@umbral snow Ok, any ideas about the terminology for these? Obviously there's going to be 8 different definitions needed, but with X and Y I can only define 4.

umbral snow
#

You can capture it by defining the slope of the tangent line at the start point

#

So 1. would start with a high slope

#

More specifically, if f is your function, and g is the secant line, you want the sign of the tangent line at the start of f - g

upper karma
#

@vale beacon if you need a study buddy I’m doing the same thing. Just ping if you need help.

outer garnet
#

,iam adv

somber coyoteBOT
#

Your roles have been updated!

upper karma
#

hi, any hints on how I could find the sin of angle C in this diagram?

#

well you know theta

#

then you know angle C

#

I don't think I do? I could use arcsin, but that would only give me an approximation

#

yeah arcsin

#

but I'm not supposed to solve with a calculator, since I need to give an exact value.

#

<@&286206848099549185>

stone adder
#

Uhh, I personally think there's no such exact value that satisfies sin(theta)=1/6?

#

Can't you just write theta=2n*pi+arcsin(1/6) with n being integers as the final answer?

upper karma
#

I need to find sin(<C)

#

I don't need to find theta

stone adder
#

Ohh my bad

#

I'm afraid this might be a long route tho, but how about find the value of AB first by the cosine law?

#

I mean, you already have that the angle of A is pi/6 and you also have the lengths of AC and BC

#

So, we try to find the length of AB first

#

and after got that length, we can apply sine law to find the sin(C)

upper karma
#

okay!

#

the length of AB is in terms of cos(<C)

stone adder
#

$BC^2=AC^2+AB^2-2(AB)(AC)\cos(A)$

#

We have the angle of A, so we have to make the use of that

somber coyoteBOT
upper karma
#

oh I understand, it will be a quadratic equation in AB

stone adder
#

Yeah

#

and we find the appropriate value of AB by solving the quadratic equation

upper karma
#

sqrt(3)x/2 ± sqrt(41)x/2

#

that's what I found for AB

stone adder
#

Can you show your work for that?

upper karma
#

9x^2 = x^2 + AB^2 - 2x * AB * sqrt(3)/2, then I used the quadratic formula to get AB = (sqrt(3)x ± sqrt(41)x)/2

stone adder
#

I think you did some miscalculations there

#

Especially on the sqrt(41)x part

upper karma
#

my bad! you're right, maybe sqrt(3)x/2 + sqrt(3x^2 + 32x^2)/2 = sqrt(3)x/2 + sqrt(35)x/2?

stone adder
#

Yep!

#

It's supposed to have 2 solutions right?

upper karma
#

and I think it should be the positive value, since AB cannot be negative

stone adder
#

I was going to type that, but yeah lol

#

and yeah, now we get the value of AB

#

We can apply the sine law now

#

and I think, you should get the value of sin(C) by applying that

#

Since you have the values of BC, sin(A), and also AB

upper karma
#

yeah! I think it sin(<C) = (sqrt(3)x + sqrt(35)x)/(12x)

#

which simplifies to (sqrt(3) + sqrt(35))/12

stone adder
#

Yep!

#

Well done!

upper karma
#

thank you for your help

stone adder
#

You're welcome!

unborn holly
#

can someone help me understand/derive the half angle trig identities? I know what they are but i have no clue where they come from and cant understand from pages on the internet

stone adder
#

Which part you don't understand about the proof?

unborn holly
#

i cant seem to find a proof at all

stone adder
#

By half angle trig identities, you mean $$\cos(x/2)=\pm \sqrt{\frac{1+cos(x)}{2}}$$ and $$\sin(x/2)=\pm\sqrt{\frac{1-cos(x)}{2}}$$ right?

somber coyoteBOT
unborn holly
#

yeah

#

i think i have to use the double angle identities, which i understand, but i dont know how to use them to get to those formulas

stone adder
#

Alright, we actually can derive this formula from the double angle formula of cosine

#

Yep!

#

Well, double angle formula of cosine comes in 3 different form

#

$\cos(2x)=\cos^2(x)-\sin^2(x)=2\cos^2(x)-1=1-2\sin^2(x)$

somber coyoteBOT
stone adder
#

Let's say we want to derive the cos(x/2) first

unborn holly
#

do we use the last 2 forms for each proof?

stone adder
#

Yep!

#

If we want to proof the cos(x/2) ones, we can use $$\cos(x)=2\cos^2(x/2)-1$$

somber coyoteBOT
stone adder
#

We pick this form because it'll leads us into getting cos(x/2) when we do some algebra

unborn holly
#

oh my god i think i understand how to get to the formulas now. I didn't think to just halve the variables. I'll try to see if I can get both formulas now with this, thank you

stone adder
#

You're welcome! You can mention me if you had some troubles when deriving the formula! (well if you want to lol) 😄

unborn holly
#

i got both of them! it was weird being able to just place 0.5 in front of each angle variable but it makes sense because if the identity works for any angle it should be able to work for half of any angle too @stone adder thanks again

stone adder
#

Well done! 😄

austere dragon
#

why is the term for moving a point translations?? sounds like an odd term compared to rotation and reflection

upper karma
#

There may be no good reason

austere dragon
#

monkey that cant be noooo there has to be a reason

#

like why x is commonly used

earnest echo
#

We don't really care about etymology in maths

supple onyx
#

Actually there is a reason for x being commonly used

#

But i forgot it XD

earnest echo
#

That's because, Rene Descartes used it

upper karma
#

It is possible to make decisions that were selected arbitrarily but are still useful to decide on

earnest echo
#

He used it because x was the the word which was used least commonly

upper karma
#

For the sake of everyone using the same word or because something has to be chosen

earnest echo
#

In old type writers you'd have to manually do something and because of that he used x

supple onyx
#

Thank you for the history @earnest echo 😊

austere dragon
#

that sucks, i was expecting a "actually it comes from the latin word transylvania which means to move an object"

arctic vortex
#

okay this is not a question but my final test is coming up soon for geometry so any tips for it?

upper karma
#

Draw

#

Label

#

Color

arctic vortex
#

ok

twilit zenith
#

I second what HoboSas says. It could be a good idea to label as many angles and sides as you can with colors and try to find a way to prove that two colors are equal or satisfy some other relation.

One more thing I can suggest is that if you get stuck, try to work backwards.
For example, if you are asked to prove that two sides are equal, then you can try to ask yourself what other conditions can make you conclude that those two sides are equal.

fading zinc
#

im confused on this

upper karma
#

@fading zinc why?

tired knoll
#

well how would you solve for x. I got lost after 3 root 11

upper karma
#

@tired knoll what

#

why is a different person replying? lmfao

tired knoll
#

Yeah i might have done it wrong.

#

y not

#

its math that I though I knew but didn't

fading zinc
#

hmmm

#

okay so what i dont understand

tired knoll
#

good morning soap

fading zinc
#

ah yes

#

thank you

#

anyways

#

if i find the missing side o ftriangle ABC

#

im not sure how i find the missing side of BCDE

#

otherwise known as CE

upper karma
#

does that help

tired knoll
#

ohhhhhh omg I think I grew come brain cells just now

glacial haven
#

similar triangle

hot patio
#

Is a sphere an ellipsoid?

dark sparrow
#

yes

wise zodiac
silent plank
#

pythagoras

wise zodiac
#

omg you're the best

#

thanks man

ashen stream
#

What do I do after this?

upper karma
#

What are you trying to do

ashen stream
#

Should I convert cos^2 /sin^2 to cot ^2?

#

I am trying to prove this

upper karma
#

What

ashen stream
#

The 15th problem

upper karma
#

Now multiply the 2 parenthesis

ashen stream
#

Okay

#

Just a sec

upper karma
#

Np

ashen stream
#

Done

#

After that

#

I get this

upper karma
#

Now combine fractions

ashen stream
#

Should I make the denominators same?

#

Ok

#

Just a sec

#

I get this

#

Sorry if my handwriting is shabby....

upper karma
#

On the denominator you get 2 +sin^2cos^2

ashen stream
#

Yes

#

Just a sec

upper karma
#

$1=(\sin^2+\cos^2)^2=\cos^4+\sin^4+2\cos^2\sin^2$

somber coyoteBOT
upper karma
#

So $\cos^4+\sin^4=1-2\cos^2\sin^2$

somber coyoteBOT
ashen stream
#

Okay so I should replace it in the numerator?

silent plank
#

one sec, there's an error in the question

#

denominator should be 2+ not 1+

upper karma
#

Okay so I should replace it in the numerator?
Yep

#

Then factor a sin^2cos^2 on the other 2 terms

#

And you are done

ashen stream
#

Yeah just give me a min

upper karma
#

Take your time

ashen stream
#

Yeah am done

#

But

#

I suppose there's an error in the question

upper karma
#

Yes

ashen stream
#

Since I got a 2+ in the denominator

upper karma
#

denominator should be 2+ not 1+

ashen stream
#

Umm yeah

#

Anyways

#

Thank you @upper karma

upper karma
#

Np

ashen stream
#

:-)

unborn holly
#

i saw a formula for the cos^2 of theta being (1+cos2theta)/2

#

could someone tell me why it works?

livid moss
#

Do you know the formula for cos(A+B)?

#

@unborn holly

unborn holly
#

i just figured it out using the double angle formula and one of the identities

#

but thanks

livid moss
#

Np

#

Good job on figuring it out

pearl lava
silent plank
#

label your diagram with the given properties

#

that could be proven if you're able to prove triangles STX and VTW are congruent so consider working towards that

little osprey
#

^

dusky yacht
#

Maybe the given answer is wrong, but I don’t think so

quasi elm
midnight totem
#

Need help solving this

polar wave
#

@midnight totem you just use the pythagorean theorem: (leg1)^2 +(leg2)^2 = hypotenuse^2

#

so you do 6^2 + 11^2

#

then square root the result

sour jacinth
#

Hey can someone help me out with this question? Our professor linked a worksheet to practice trig identities but I'm stuck on this one

@quasi elm Use the pythagorean identity on $$16 \cos^2(\theta)$$ and simplify the expression.

somber coyoteBOT
midnight totem
#

@aboinpally#8745 so like this

stone mortar
#

does anyone know how to find foci of ellipse

sour jacinth
stone mortar
#

thank you

#

a=distance from center to vertex?

#

b=c^2 -a^2 ?

#

c=distance from vertex to foci?

#

i don't know

#

h,k=centre

stone mortar
#

thanks this helped me @sour jacinth !

sour jacinth
#

You're welcome, @stone mortar !

cloud stump
#

anyone knows how to draw a perpendicular with ruler and compass

fossil kestrel
#

any recs for a coordinate geometry book?

pastel anvil
#

ya draw a line segment then at one end point as the center draw a big arc with a radius greater than half the length of the line segment then with the same radius draw another big arc with the center as the other endpoint

#

so then connect the 2 points where the 2 arcs meet and that's the perpendicular line

sour jacinth
#

any recs for a coordinate geometry book?
@fossil kestrel Coordinate geometry?

upper karma
#

@fossil kestrel are you asking about vectors?

raven arch
#

Im doing a review for linear algebrea and the review includes geometry from like 8th grade

#

i just wanna make sure this is correct

#

im fairly confident it is

azure reef
#

@raven arch

#

why trapezoid should have congruent sides?

raven arch
#

because 2 will be parallel

#

OH but not nesicarrly same length

#

appologies

#

thank you

azure reef
#

@raven arch are not sides of rhombus assumed to be equal?

#

and why rectangle does not havve 90 angles?

#

also, can parallelogram have opposite sides not equal?

hard geyser
#

and why does the rectangle have none?

#

(sets of congruent sides)

#

also, should the trapezoid have any?

#

well. I assume congruent here means same length, so probably

azure reef
#

also, should the trapezoid have any?
i already pointed that

#

it should not

hard geyser
#

I mean

#

a set of sides has to have the same length

#

wasnt that congruent in geometry?

azure reef
#

if two sides are equal in length they are congruent

#

but trapezoid can have all sides of diff length

hard geyser
#

a true. Im thinking of a regular trapezoid. im dum

raven arch
#

oh. i forgot that a rhombus had all 4 sides congruent, also i missed some thing on the digital that i wrote on paper sorry

#

thank you for being so helpful

hard geyser
#

theres also sets of congruent sides on rectangles and parallelograms

raven arch
#

thank you, i have that down on my paper lol but not here

earnest echo
#

The diagonals of rhombus intersect at right angle as well

fossil kestrel
#

@fossil kestrel are you asking about vectors?
@upper karma nope. its geometry on the Cartesian plane and you deal with algebraic expressions of curves, lines and such

upper karma
#

@fossil kestrel so... vectors?

austere dragon
#

i understand that the point will be all the same distance from the center, but why draw a perpendicular line??

#

and what's with the other points on there excluding the actual p and p' line

paper vale
#

it has to do that otherwise the points wont be same distance from centre

#

it is like an isosceles triangle

austere dragon
#

what?

paper vale
#

ehh i dont why u are confused

austere dragon
#

it's just, strange, why add those points on the perpendicular bisector?

#

aren't we just trying to get the center of it

paper vale
#

the centre must be on that line

#

it could be anywhere on it

supple onyx
#

Any of those points can be a center of rotation

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Since all of those points are equidistant to P and P's image

austere dragon
#

owh

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but whats the perpendicular line for??

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we just need to get the center of between the 2 points

supple onyx
#

To determine where all those points lie

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Yes but that's only one center of rotation

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Not all possible ones

paper vale
#

bruh

austere dragon
#

🤯

#

big brain moment

supple onyx
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If i look at the perpendicular bisector of the line joining P and its image, I can form iscoceles triangles with various base angles

paper vale
#

not really that big brain but ok

supple onyx
#

Because those hypothenuses will be equal on both sides, so the points will still be equidistant to the center of rotation

midnight totem
#

@sour jacinth What is the mistake?

little osprey
#

what

livid moss
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@midnight totem 12^2 is not 157

little osprey
#

,w calc sqrt 157

somber coyoteBOT
paper vale
#

bruh

livid moss
#

Also you took the squareroot of a^2 and just left it as a^2

little osprey
#

^

livid moss
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That was wack

little osprey
#

Also

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No units

livid moss
#

Well, he wasn't given units, to be fair

little osprey
#

?

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I was taught

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You should always write units

paper vale
#

units are redundent

little osprey
#

even if there are no units

paper vale
#

why would u do that

livid moss
#

I was taught that too, but eh

little osprey
#

why would u do that
@paper vale Big brain stuff dw about it

livid moss
#

When sqrt(a^2) = a^2, you have bigger fish to fry

paper vale
#

um im pretty sure that isnt a thing

livid moss
#

I did it at school too, so it is a thing

little osprey
#

Same

#

Maybe it wasnt a thing for you kane?

paper vale
#

so u just assume it is like cm^2 wtf

livid moss
#

kane's subjective experience is mathematical fact, duh

#

No, you don't assume units

silent plank
#

units^2

livid moss
#

You write units^2

paper vale
#

hmm ok

#

in this instance it isnt area tbh

little osprey
#

^

#

Just units

paper vale
#

actually that makes sense tbh because that is what defines area

little osprey
#

It seems even Ramonov used to use 'units'

silent plank
#

more important for stuff like area and volume

paper vale
#

yea

silent plank
#

doesn't make much of a difference for length

midnight totem
#

Sorry I mean't 12.5

silent plank
#

12.5 isn't being accurate to 3decimal places

fossil kestrel
#

@fossil kestrel so... vectors?
@upper karma lol yeah sorry i read the definition now and its part of it. the subject is called coordinate geometry or analytic geometry. so the book wouldn't be titled "vectors"

upper karma
#

@fossil kestrel what you're describing is still vectors

#

@fossil kestrel what you're looking for is a linear algebra book.

#

I think they are actually looking for an analytic geometry book

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@upper karma what would they cover there

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I've never read a book on it or learned it explicitly per se

#

that's because it doesn't exist, or rather, it exists as linear algebra books

#

but it's not synonymous with linear algebra

#

sure it is

#

name something from the field of "analytic geometry"

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i.e. a concept

#

the main concept is geometry over a coordinate system

#

like what

#

is "the basics of rectangular, cylindrical, and other coordinate systems" satisfactory

#

what are basics

#

define it

#

I can't be that specific for the reason I mentioned earlier

#

have you ever done calculus with analytic geometry

#

like what

#

i don't know what analytic geometry is, just linear algebra

#

so

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problems like, find the area of triangles which are enclosed by some region which is indicated by a line tangent to a curve

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yup, that's linear algebra

#

my linear algebra book covered exactly that (and a lot more)

#

oh

#

to some curve

#

that's calculus

#

lol

livid moss
#

Do you really not know or are you being obtuse? Analytic Geometry are things like the distance and midpoint formula that you learn in high school only in the context of R^2 without generalization. It is the geometry of the Cartesian plane.

upper karma
#

vector calculus, in fact

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@livid moss a lot of my linear algebra book was dedicated to $\mathbb{R}^2$

somber coyoteBOT
upper karma
#

since it's the best for building intuition

livid moss
#

Yes, mine too

#

And a lot of my topology classes was dedicated to concepts from real analysis. Well, shit, I guess we don't need real analysis anymore. Just learn it all in topology.

upper karma
#

not true. topology is a subset of analysis, kind of

#

it's the part of analysis that most people actually like about analysis

#

it's analogous to R^3 or something in linear algebra lol

#

maybe not the best analogy, but yeah

livid moss
#

The point is just because concepts overlap, does not mean the two subjects are the same

upper karma
#

i'm still waiting for you to name some "analytic geometry" concepts

livid moss
#

You never asked me to, but I already did. The midpoint formula.

earnest echo
#

That's what just it is called

upper karma
#

the midpoint formula is definitely covered in my linear algebra book

livid moss
#

I never said it wasn't

earnest echo
#

People call it coordinate geometry everywhere

upper karma
#

and probably all intro linear algebra books

livid moss
#

Name a real analysis concept

upper karma
#

proofs

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lol

earnest echo
#

Stop this point less argument

upper karma
#

real numbers

livid moss
#

Proofs were definitely done in my linear algebra class so real analysis is unnecessary

upper karma
#

i agree

livid moss
#

Excellent

upper karma
#

fuck real analysis

#

i hate it

livid moss
#

Let's all never learn math and just jump to research

upper karma
#

that'd be interesting

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@livid moss the point is i doubt you can name an exact concept that you learn in "analytic geometry" but not linear algebra

livid moss
#

I understand your point perfectly, and you seem to be missing mine completely

#

The same can be said of real analysis. Name a concept you encounter in it, that you don't encounter in a different class.

#

Sometimes you need to learn something in one setting before you abstract it

upper karma
#

"abstracting" the midpoint formula

#

lol

livid moss
#

Sure, why not? From R^2 to R^n or even C^n.

upper karma
#

but he's asking about R^2

#

so

#

he just needs to read the R^2 part of a linear alg book

livid moss
#

That's different than what I thought you meant. I thought you meant they should just learn linear algebra immediately. But even so, a linear algebra book will reference the parts that aren't just about R^2. You won't have that problem with notes on Analytic Geometry.

#

Anyway, I'm done arguing. So if you want to say something else, you may have the last word

upper karma
#

i don't, but i did mean what i said last. you don't have to read the whole book when you read a book, just the parts that you are interested in or are relevant to you

#

in this case, R^2 to him

supple onyx
#

what's the argument

upper karma
#

is linear algebra in R^2 = "analytic geometry"

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(whatever the latter may be)

supple onyx
#

Idk what analytic geometry is, so i cant take part

upper karma
#

that's what i said lol

#

but from his examples, it's pretty clear he's talking about lin alg in R^2