#geometry-and-trigonometry

1 messages · Page 299 of 1

little osprey
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Where does this come from?

upper karma
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that's how I take my integrals @rigid thunder

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it's called the chemist technique

rigid thunder
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Blew my mind when I first read about it 😄

upper karma
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Heron's formula be looking thicc tho

little osprey
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Heron's formula be looking thicc tho
@upper karma no homo

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yes hobo

lusty quest
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thank you buds

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👍

little osprey
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no worries

upper karma
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Hey how do I find the height of a triangle to one of its sides if I already know all the lengths of the sides of the triangle

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,w heron's formula

upper karma
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@upper karma this is what you're looking for

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Oh ok thanks

charred zephyr
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Ok that probably took too much time
@upper karma thanks for the help!

upper karma
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Ask if you have any doubts

solar shale
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Ik how to solve

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I just don’t know what to set it equal to at the end

glacial haven
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area?

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for what

solar shale
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Like how they get 718

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I understand the rest

upper karma
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Where’d they get the height from

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Maybe show full photo

solar shale
upper karma
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They gave you the surface area

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so now add up all the faces and set it equal to 718

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And then solve for a

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S*

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Make sense?

solar shale
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Yeah

upper karma
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You got it now?

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and need any more help?

solar shale
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Rn nah I’ll @ u when I do if that’s fine with you

upper karma
#

sure

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👍

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Or DM idc which

solar shale
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Ok

fading zinc
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if nobodys in the middle of a question

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Id like ask one

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I have no idea how to do this

glacial haven
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just multiply by 5/2

bitter sequoia
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Nvm i got it

upper karma
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herro

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I need some help

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With dis

glacial haven
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just use special triangle

upper karma
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@glacial haven Wdym Special triangle?

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Like I know how to get to the answer

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But I don't know how to answer in terms of pi

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<@&286206848099549185> Can you help pls?

umbral snow
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Well, what is the answer you got?

upper karma
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I didn't get any answer, because I don't know how to answer in terms of pi

idle bloom
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what did you use to get the answer?

upper karma
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But I got $$x=6\sqrt{3}

somber coyoteBOT
upper karma
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I used Sine

somber coyoteBOT
umbral snow
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Oh, haha you're correct, this isn't expressible in terms of π

onyx cloud
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all those answers look wrong lol

idle bloom
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^

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I thought it was asking for the angle lol

upper karma
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Yeah I had no clue how to express it in terms of pi XD

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I was like "Can u...?"

umbral snow
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Yes, I thought it was asking for a radian angle but it isn't

idle bloom
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well you got the right answer for x

umbral snow
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So... uh

upper karma
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Another typo

onyx cloud
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i think they meant to ask for the last angle maybe

upper karma
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Bruh these practice exams have had so many typos.

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It asked "find the value of x"

idle bloom
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yea uh

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none of those are right

onyx cloud
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cause d would work as the answer if x was the last angle

idle bloom
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cause we know x has to be > 9

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and also the side length can't be expressed in pi as stated earlier

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so the exam is just wack

upper karma
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There is so many typos in this exam 🤦‍♂️

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(its a practice exam btw)

glacial haven
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30 60 90 triangle?

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but the answers dont

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seem

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riught

upper karma
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They’re all wrong

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It’s a trick question

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/ wrong question

hasty citrus
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why is 10 *1 less than 5 * 5

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or i mean 9 * 1

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as in,
if there is a square, A, and rectangle, B, such that
the perimeter(A) = perimeter(B)
why is Area(A) >= Area(B)

upper karma
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So

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10(1)>9(1)?

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In arithmetic it’s a basic and true statement

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Geometrically you can understand that 10(1) > 9(1) if you construct some rectangles.

hasty citrus
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Sorry that was unclear, i meant if we hold perimeter constant why does a square always have greater than or equal volume to a rectangle

dark sparrow
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@hasty citrus you saw it for yourself

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a 9 by 1 rectangle has area 9 while a 5 by 5 square has area 25

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same perimeter does not mean same area

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oh you're asking why it's ALWAYS true for rectangles and squares specifically

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there are a bunch of ways to explain that

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are you comfortable with completing the square?

dark sparrow
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@hasty citrus?

supple onyx
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No need to complete the square, if a square has sides x and area x^2 , then we can make a rectangle of the same perimeter with sides x-a and x+a. (x-a)(x+a) = x^2-a^2 which is always smaller than x^2 when a is non zero

dark sparrow
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okay yeah true

hasty citrus
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@supple onyx awesome thanks for the explanation, that makes sense but i still dont understand the intuition behind it, is there anything you would suggest

silver spruce
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we can go to a voice chat where it may be more usefull

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*useful

mossy narwhal
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Welcome pancake

silver spruce
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wait no

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help me too

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haha lol

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plz

mossy narwhal
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lol I didnt help him and idk how to help 😬

silver spruce
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haha lol

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its okay

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can i move this convo to a diff chat?

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i think it may be more help there

mossy narwhal
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Wait what

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Ill stop talking here. I didnt mean to distract. Just saying welcome to a thank you.

upper karma
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@silver spruce why exactly do you have a problem with almost 30 diff answers

silver spruce
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haha lol

upper karma
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that is a pretty extreme multiple choice question

silver spruce
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its just some off brand free khan acadamey stuff

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can you teach me how to solve it

upper karma
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khan academy is also free?

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anyway

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yes i can

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the function you're looking for is

silver spruce
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are you okay with moving to a voice chat?

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i think it may be easier that way

upper karma
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$f(x) = a(x-(9+7i))(x-(9-7i))$

somber coyoteBOT
upper karma
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no

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this is all there is to it

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now you expand

silver spruce
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so i just have to plug it in?

upper karma
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or even you can just do this

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$f(0) = 390$

silver spruce
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oh yea

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lol

somber coyoteBOT
upper karma
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then solve for a

silver spruce
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i remeber now

upper karma
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and that's it

silver spruce
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thank you so much

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haha lol

upper karma
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np i guess

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and @dark sparrow taught me to tell people to go to right channels

mossy narwhal
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Nvm poly said it

hasty citrus
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@dark sparrow i’d be interested in seeing your completing the square argument as well if you want

upper karma
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@hasty citrus what is your question

dark sparrow
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take a square of side a (perimeter 4a, area a^2). take a rectangle with dimensions x by 2a-x (whose perimeter is, again, 4a)

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the rectangle's area is x(2a-x), or -x^2 + 2ax

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complete the square on this and see that its max value is a^2 and occurs at x=a

silver spruce
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wait @upper karma what does a =?

upper karma
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that's what you're supposed to solve for

silver spruce
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its just like a thing you may need to multipy for so the y int is 390 rite?

silver spruce
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i still can' t find the awnser

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i got 314.6590 thats obviously not the right awnser

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can someone move to voice chat with me and explain it

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thank you so much if it is possible

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should I list my steps here?

upper karma
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what's with you

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and voice chat

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lol

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,w a(-9-7i)(-9+7i) = 390

somber coyoteBOT
upper karma
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amazing wolframalpha

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,w calc a[(-9-7i)(-9+7i)] = 390

somber coyoteBOT
upper karma
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fucking useless

somber coyoteBOT
upper karma
#

vimes

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what country are you from

surreal bolt
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hi?

azure reef
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i am from Ankh-Morpork

silver spruce
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oh

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lol im so sorry

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thank you so much for your time

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let me try again

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wait

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what was your awnser

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i got X^2-18x+88=390

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x^2-18x-302

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1-18-302=319

azure reef
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ok

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so

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can you show step by step how you got quadratic?

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@silver spruce

silver spruce
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okay

azure reef
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because 319 is wrong answer

silver spruce
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yea lol i think i realized

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do you want the question too

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i uploaded it before

azure reef
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1-18-302=319
moreover here it shold be negative

silver spruce
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oh yea

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thats what i meant

azure reef
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so ok

silver spruce
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but like its not in the awnser key

azure reef
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9-7i is one of the roots

silver spruce
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or like the thingy thing

azure reef
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second root obviously is 9+7i

silver spruce
#

yea basically he wants a quadratic with real coefficents and a y int of 390

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let me try

azure reef
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?

somber coyoteBOT
silver spruce
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so $(x-(9-yi)(x-(9+7i)

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wait i did it wrong

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$(x-(9-yi)(x-(9+7i)$

somber coyoteBOT
azure reef
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why y

silver spruce
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but then we solve to get $x^2-18x+88$

somber coyoteBOT
silver spruce
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sorry i meant -7

azure reef
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ok, so firs of all

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you forgot a

upper karma
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$y \approx 7$

somber coyoteBOT
azure reef
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second 88 is wrong

silver spruce
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is it?

azure reef
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ye, there is no 88

silver spruce
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thre is only two numbers

azure reef
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do not ignore a also

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it exists

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you cannot set it 1

silver spruce
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for the frist one there is the 99=81 and the 7i-7i=7

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how do we figure out a?

azure reef
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do you know how complex numbers are multiplied?

silver spruce
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yea

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its like i=squareroot -1

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and then i^2=-1

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i^4=1

somber coyoteBOT
silver spruce
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yea

azure reef
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i mean to be precise

upper karma
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the y-intercept occurs at x = 0.

azure reef
silver spruce
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lol

azure reef
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ok so AZ

silver spruce
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yea i know

upper karma
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good job deleting your messages

silver spruce
#

the ?

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wait wut

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im so confused to

azure reef
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look

silver spruce
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*too

upper karma
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AZ

azure reef
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multiply that

silver spruce
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wait can commader vimes just help me?

azure reef
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multiply inner parts

silver spruce
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its just easer with one person

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okay

azure reef
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do not touch a yet

silver spruce
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so its a(x-9-7i)(x-9+7i)

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right?

azure reef
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nvm

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yes

silver spruce
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okay imma solve the s stuff right now

azure reef
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but prolly it is better to keep (9+7i) and (9-7i) bracketed

upper karma
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i am not sure how you can't solve it when i give you the answer

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you should review how to expand binomials

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i am not trying to be mean

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but seriously

silver spruce
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$a(x^2-9x+7xi-9x+81-63i-7xi+63i+7)$

upper karma
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and all you need to know is that sqrt(-1) = i

somber coyoteBOT
silver spruce
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oh yea

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lol

azure reef
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ok so you are getting fucked up at that stage

silver spruce
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its okay @upper karma , thanks for the help, but i'm pretty sure i think i get explanding

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did i do anything wrong?

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@azure reef did I do anything wrong?

somber coyoteBOT
crimson smelt
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Why does everyone refer to khan academy

silver spruce
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okay

upper karma
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because i can't think of an even easier example

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he explains at such a slow pace

silver spruce
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so

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we get

upper karma
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surely there shouldn't be any unclear steps using khan academy

crimson smelt
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A good ol textbook

silver spruce
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$x^2-x(9+7i)-x(9-7i)+(9+7i)(9-7i)$

somber coyoteBOT
azure reef
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yes

silver spruce
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should we expland the x(9+7i) stuff now?

azure reef
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so factor out x and see what happens near it

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no

silver spruce
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wait what do you mean?

somber coyoteBOT
silver spruce
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oh okay

somber coyoteBOT
silver spruce
#

ookay

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so

crimson smelt
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Factor out x

silver spruce
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$a[x^2-18x+[81-63i+63i+7]

crimson smelt
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$a[x^2-18x+[81-63i+63i+7]$

silver spruce
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then a(x^2-18x+81)

somber coyoteBOT
silver spruce
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yea

azure reef
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again fucked up

silver spruce
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so we get a(x^2 -18x+88)

azure reef
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i mean coefficient near x is correct

silver spruce
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wait whre

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im so confused

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81-63i+63i+7=88

somber coyoteBOT
crimson smelt
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Bruh youre litterally just multiplying stuff

silver spruce
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am i wrong?

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81+7=88 -63i+63i=0

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im so confused

upper karma
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will you review

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the video i linked

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or do you still want to stand strong with your "principles" and ego

azure reef
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can you show exactly what you do here @silver spruce

silver spruce
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okay

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so

azure reef
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show multiplication literally step by step as for childs

silver spruce
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9*9=81

azure reef
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true

silver spruce
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9*-7i=-63i

azure reef
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true

crimson smelt
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$i = \sqrt{-1}$

dark sparrow
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{}

silver spruce
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7i*9=63i

azure reef
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true

upper karma
#

you don't even need to multiply it out

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it's a difference of squares

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hello?

somber coyoteBOT
silver spruce
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7i*-7i=oh shoot

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im so stupid lol

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haha

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49

azure reef
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its alright so what is total product

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yes

silver spruce
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so 130

azure reef
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yes

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now

silver spruce
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bro

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i musthave made you so fustrated

crimson smelt
#

How do people get the honourable role btw?

somber coyoteBOT
silver spruce
#

so x^2+18x+130

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a=130

azure reef
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no

silver spruce
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yea *-18x

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so then

crimson smelt
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130a=390

silver spruce
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we mulitpy everything by 3 to get 3x^2-54x+390

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then add a+b+c

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thanks so muych

azure reef
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yw

upper karma
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lol

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1 hour and 4 mins ago

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i gave you everything you needed to solve the problem

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had you watched the khan academy video

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this would've been done so much earlier

silver spruce
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haha lol

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its all good now

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thanks @upper karma @azure reef @crimson smelt for helping me!

crimson smelt
azure reef
silver spruce
#

👍 👍 👍

upper karma
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what do you mean @crimson smelt

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what did he do lol

crimson smelt
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Lol

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I did say that all he needed to do was multiply pandaHugg

tepid dragon
#

If a pyramid is to a Pentatope, and a cube is to a tesseract, what is a regular icosahedron to?

dark sparrow
#

the 600-cell might be what you're looking for

austere dragon
#

this might sound extremely dumb, but why do we add exponent 2 and 3 for volumes and area?

dark sparrow
#

wym

austere dragon
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like cm^2 cm^3 that stuff

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does it represent a different type of unit or is it just an exponent?

dark sparrow
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different unit lmao

austere dragon
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why

dark sparrow
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when you find the area of a rectangle you multiply its length (in meters) by its width (also in meters)

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meter * meter = square meter

austere dragon
#

ooooooooOOOO

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🤯

little osprey
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Good question not a dumb one

austere dragon
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angerysad i still cant differentiate length and width

little osprey
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Length is usually the longer side

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Is what I was told by my teacher

arctic vortex
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can anyone help me with some geometrry homeworks??

silent plank
arctic vortex
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oh ok

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can u help me with this one?

dark sparrow
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@austere dragon wym

little osprey
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What do you think @arctic vortex

arctic vortex
#

perpendicual to a point on the line

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@little osprey

austere dragon
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sorry i was just confused about the difference with length and width, i didnt know that length is actually the longest side instead of being named accordingly to the axis and stuff ^^^^

dark sparrow
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meh

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it's not as set in stone as you make it sound

little osprey
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I forgot constructions with a compass

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epic

arctic vortex
#

o

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lol

little osprey
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I think youre right though

arctic vortex
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yay

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would this be Z?

little osprey
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would this be Z?
@arctic vortex I have no idea because I dont have the sheet of paper

arctic vortex
#

o

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i dont know these ones

little osprey
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well what do you think

arctic vortex
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i think i know the first one

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idk about the second one

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do you know it @little osprey

little osprey
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Ok so its really confusing

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have you drawn it maybe?

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the wording

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@arctic vortex

arctic vortex
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yes

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i dont have a compass

little osprey
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Then how will you draw a circle thonk

upper karma
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use a water bottle cap

little osprey
#

D Itsy Bitsy Spider

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went up the water spout

arctic vortex
#

i just draw it with my hand

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wait

little osprey
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Ok fair

arctic vortex
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this is important one

little osprey
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as long as you know its a circle ig

arctic vortex
#

which would it be

little osprey
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Wait

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what happened to the last question

arctic vortex
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oh nvm this is b

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and yeah idk it

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these two

little osprey
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yeah its b

arctic vortex
#

yea

little osprey
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The first one is based on the question you just posted

arctic vortex
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yea

little osprey
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So what do you think the first one is

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The second one you have to draw and show me

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I know the answer

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But I want you to try and find out

arctic vortex
#

i think either a or c

little osprey
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Why a and why c?

arctic vortex
#

because abd and cbd look congruent and they have an arc passing through the B

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and ba = bc bc b is the common point of both

little osprey
#

do you know how to draw a bisector

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of an angle

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base your knowledge on that

arctic vortex
#

idk

little osprey
#

Hm

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I think its both too

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nvm

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actually

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it can only be a

arctic vortex
#

whys taht

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that

little osprey
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because A and C are not necessarily equidistant

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They just serve as points on the line

arctic vortex
#

o

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this would be false right @little osprey

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since there is no right angle formed

little osprey
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Im sorry but I dont know

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Honestly I havent done compass and angle constructions in a really long time

arctic vortex
#

o

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its fine

austere dragon
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im pretty sure that means perpendicular which it is not

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so yea false

silent plank
#

its unclear what that construction even represents

little osprey
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^

silent plank
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it would help if things were numbered

arctic vortex
#

idk

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summer course geometry is really weird

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what would tihs be?

little osprey
#

have you drawn it

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and if you have

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please send a photo

arctic vortex
#

think of a cricle

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and a square in a cirlc

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ee

little osprey
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yes

arctic vortex
#

yes

little osprey
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so what do you think

arctic vortex
#

and its asking for the measure of the space

little osprey
#

since the arcs will be congruent

arctic vortex
#

i think

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probably like 90

little osprey
#

yes

arctic vortex
#

what

little osprey
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wdym what

arctic vortex
#

its 90

little osprey
#

thats what I agreed to

arctic vortex
#

o

upper karma
#

@arctic vortex Did it solved?

arctic vortex
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not this one

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i dont understand this one

upper karma
#

okay sure lemme go

little osprey
#

Didnt we just

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do this question

arctic vortex
#

i dont think its 90

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tho

silent plank
#

have you drawn a diagram?
why don't you think its 90°?

arctic vortex
#

wai

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tit is 90

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because each measure is 0-

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90

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oops

upper karma
#

yup i think so its 90

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@arctic vortex But why so messy language?

arctic vortex
#

?

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wdym

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sorry i just type fast lol

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would tihs be false or true

upper karma
#

..

arctic vortex
#

i just have 1 more

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after this one

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then i am DONEEE

upper karma
#

okay go

silent plank
#

seriously nfi what that's asking

arctic vortex
#

o lol

upper karma
#

@silent plank weSmart

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ask next?

olive solar
#

@arctic vortex which illustration

arctic vortex
#

L

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wait no

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it says D but i think its L

olive solar
#

if the angle ADH is the illustration why does it ask you to use point D

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wait but it refers to an arc from the angle

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like you have to draw an arc left of the arc in ADH

arctic vortex
#

o

olive solar
#

this question is incomprehensible

silent plank
#

its most likely a typo

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mixed with some grammatical errors

upper karma
#

Its like a gud qn to pass ur Lockdown period

arctic vortex
#

this one then?

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last one btw

upper karma
#

True

arctic vortex
#

how

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im confused

upper karma
#

It seems to be like

arctic vortex
#

o

upper karma
#

no mathematically logical

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Test ur eyesight

arctic vortex
#

i have poor eyesight

silent plank
#

there's no clear information relating the 2 angles

upper karma
#

No, they are asking to observe the figures

arctic vortex
#

im thinking its false

silent plank
#

if its unclear, the default response would be false and ignore it

upper karma
#

Cool @silent plank

lofty adder
#

Is it possible to convert a scalene triangle into an isosceles triangle?

#

Like is it possible if i construct a new 3rd side such that the median of the original triangle is the perpendicular bisector of the new side?

#

anyone?

#

this has been bothering me since 2 weeks

paper vale
#

What do u mean convert, like obviously if u just change a side then sure

lofty adder
#

im sorry i didnt mean convert

#

is it possible to construct an isosceles triangle on the existing scalene triangle

#

ABC is scalene

#

im trying to construct a side EF such that AF=AE and AD is the perpendicular bisector to EF

paper vale
#

Well all u need is 2 sides to be the same, so u can do that

#

AD is perpendicular to midpoint iff it is isosceles

lofty adder
#

why is it that if i multiply BC by cos(alpha), i get a value equal to EF

paper vale
#

Is the line other than AD defining alpha perpendicular to BC

lofty adder
#

i dont understand?

paper vale
#

Well that line could just be arbitrary so it it meant to be perpendicular to BC

lofty adder
#

yeah i get that

#

that line is perpendicular to BC

#

hence forming alpha with the median

#

how does cos(alpha) give a result equivalent to EF

midnight hearth
#

Looking for someone who'd be willing to spend a bit of time with me to explain me how to find the points of intersection of three spheres and implement it into code and vector arithmetic. Willing to pay

solar shale
upper karma
#

I think he might be but there’s a dispute so just send yes/no to clarify.

#

,w solve for x 30=1/2((5x+10)-3x)

#

No its not right.

solar shale
#

Ok

upper karma
#

Recall this theorem

#

@solar shale

solar shale
#

Thanks I understand now x=25

upper karma
#

Yep

#

Np

#

hm

#

Nice

solar shale
#

And the answer would be not tangent

upper karma
#

AO = 8 + radius

#

Now what’s the question

#

Looking for the angles?

#

Finishing the sides?

#

Area?

#

Area of the circle not including the triangle?

#

@solar shale

solar shale
#

Its asking if AB is tangent to circle O

upper karma
#

Hmm

#

You need to figure out if AB is perpendicular to BO

#

Meaning if there’s a 90* angle there

charred zephyr
#

pythagoras

#

👏

upper karma
#

^

#

If it checks out, it’s a tangent

charred zephyr
#

AO = 8 + radius
@upper karma use this to find AO

#

then apply pythagoras

upper karma
#

I agree completely

#

12^2 + 16^2 ≠ 16^2

solar shale
#

Ok got it

charred zephyr
#

what? i actually got it's a right triangle

upper karma
#

perhaps

cloud stump
#

do pythagoras and then if BO is equal to the missing part then it's tangent

#

wait

#

never mind

upper karma
#

just apply it for the triangle as a whole

#

That way if it works you know it’s right

cloud stump
#

AO is 20

upper karma
#

And clearly the only possibly right angle on that thing is where it intersects AO

#

er

#

AB

solar shale
#

So I can’t just do 12^2 + 16^2 ≠ 16^2

charred zephyr
#

no

solar shale
#

I would have to use pythogoras

#

Aight

charred zephyr
#

u need to check if
AB² + OB² is equal to AO²

upper karma
#

Where’d you pull those from

#

@charred zephyr yes

#

But why the equation 12^2 + 16^2 = 16^2 @solar shale

charred zephyr
#

u have AB and OB, u need AO and it's easy to find since AO = 8 + r and radius is already pointed out by OB

upper karma
#

Where’d the other 16^2 come from

cloud stump
#

ok let's say the point where AO intersects the circumference is X then XO is 12 because it's a radius. That directly implies OBA is 90 degrees

upper karma
#

sex degrees what

cloud stump
#

sexagesimal

upper karma
#

Mmm yes

solar shale
#

I got the other 16^2 because half of one side was 8 so I added 8 now (other side) I have 16^2 now so I used 12^2 + 16^2 ≠ 16^2

#

@upper karma

upper karma
#

Half of one side is not 8, that is part of one side though

#

Half of that side would be 10 in fact

#

But good try

charred zephyr
#

are u done @solar shale

solar shale
#

AB² + OB² is equal to AO² ok so 16^2+12^2=AO^2

cloud stump
#

that's waste of time

solar shale
#

One side would be 400=AO^2

cloud stump
#

just translate the radius

#

the radius is 12 everywhere which means AO = 8+12

#

20

charred zephyr
#

whats the waste of time?

solar shale
#

I’m lost now

#

Ok I I get it so radius is 12 so I can do 12+8=20 and that is AO=20 so 16^2+12^2=20^2

#

400=400

charred zephyr
#

Step 1: Finding AO
AO = 8 + r (r is the radius of the circle)
Since OB is the radius of the circle, and OB = 12
AO = 8 + 12 = 20

Step 2: Applying the reciprocal of pythagoras
You have sides AB = 16, OB = 12 and AO = 20.
AO is the longest side.
Check if AO² is equal to AB² + OB² and deduce the nature of triangle OBA.

Step 3: Angle ABO
After deducing the nature of triangle OBA, conclude the measure of angle ABO.
Using a famous circle tangent propetry (hint: perpendicular lines), is AB tangent to the circle?

solar shale
#

Yes it’s tangent

#

400=400

charred zephyr
#

gr8

solar shale
#

Someone verify that?

cloud stump
#

2x*6=(x+3) *2

#

12x=2x+6

#

10x=6

#

x=0,6

#

it's ok

#

@solar shale

solar shale
#

Ok thanks

solar shale
runic beacon
#

What is the question? To find area?

glacial haven
#

pi?

#

what do you need pi

#

for

#

tf

#

huh

#

theres no circle

solar shale
#

Oh wait nvm I confused two problems ignore the pi

#

Feel free to @ me once someone verifies that if 2870 is the answer

glacial haven
#

@solar shale yes sir

cloud stump
#

the volume?

#

find the volume of the parallelepiped and divide by 2

#

o wait

#

never mind

#

it's not perpendicular

silent plank
#

@solar shale show work

novel flax
#

how do i prove cos20-cos40-cos80=0

#

without calculator

upper karma
#

cos20=cos40+cos80

somber coyoteBOT
upper karma
#

For RHS

#

Then some manipulation

novel flax
#

ok i will try

#

$\cos (40)+\cos (80)=2\cos (60) 2\cos (20)
= 2\left(\frac{1}{2}\right) \cos(20) = \cos (20)$

somber coyoteBOT
novel flax
#

wow thanks @upper karma

upper karma
#

Np

upper karma
#

if i have two line segments coming out of the middle of a circle and they have two points on the edge of the circle, how do i find the minor arc between the points

#

Middle of a circle?

#

Do you mean center?

#

yes

#

There's a formula

#

If you know the angle between the 2 segments

#

o i think i got it

next fable
#

The rules for rotating a point in a plane are something to the sort of 180 degree rotation counter clockwise (positive) or clockwise (negative) as "-x. -y", but what about rotations such as 130, 120 etc is there any rule for these or do they just have to be done using a protractor?

next fable
#

<@&286206848099549185>

weary drift
#

rotation in the plane by any angle t can be viewed as a linear map on R^2 and can be represented by this matrix R_t @next fable

#

$R_t=\m{\cos(t)&-\sin(t)\\sin(t)&\cos(t)}$

somber coyoteBOT
weary drift
#

a rotation by $\pi$: the image of $(x,y)$ under $R_\pi$ is
$$R_\pi\m{x\y}=\m{\cos(\pi)&-\sin(\pi)\sin(\pi)&\cos(\pi)}\m{x\y}=\m{-1&0\0&-1}\m{x\y}=\m{-x\-y}$$

somber coyoteBOT
solar shale
#

@ me

hollow mica
#

Form is perfect dude

#

And calculations are ok

#

To check yourself : put your answer where "r" is at in the volume equation

umbral snow
#

Easy way to check, what's the volume of a 4.5 cuft radius sphere?

#

Also, be sure to put cuft on your answer

#

Units and all that

solar shale
#

Oh ok I’ll check using that thanks

#

I’ll fix that

hollow mica
#

Well, just feet right? It's raidus

solar shale
#

Just feet

umbral snow
#

Oh haha yes.

hollow mica
#

Why did you drop the pi*r^2 before that part of the equation for the surface area of a cone?

solar shale
#

I’m not sure what you mean like where that go

hollow mica
#

Sorry let me show you the eq I was thinking of

#

But if your assignment defines it as whatever you just showed me as then I'd continue using that

#

From what I saw in your screenshot your math was correct

solar shale
#

Wait I’m not sure honestly

#

I’ll just solve it and give my final answer and then someone could verify that

hollow mica
#

Stuck?

#

Show me your work m80

#

Is the computer you're doing your hw on the same one with discord ?

upper karma
#

How do I find the side length of an equiangular triangle if I know the radius of the triangle

dark sparrow
#

wym by radius

austere dragon
#

what do people use as an alternative to pi in a job or career somethin like that? do they use calculators? 22/7? 3.14? or just leave the pi symbol?

dark sparrow
#

wym

#

what do you mean by alternative

austere dragon
#

i mean, there has to be a convention or something, calculating with pi would be impossible wouldnt it? and theres a whole lotta method out there

glacial haven
#

nah they use pi

austere dragon
#

but pi is infinite?? it has to be estimated

dark sparrow
#

pi isn't infinite

#

don't misuse the word infinite like this

austere dragon
#

zoomEyes what

dark sparrow
#

pi is a finite value. it's less than 4.

austere dragon
#

oh i mean, it uh.. hmm idk what word to use

dark sparrow
#

its decimal expansion is infinite but so what

austere dragon
#

its uh, infinite?

#

wha?

dark sparrow
#

by your logic, so's the number 1/3.

austere dragon
#

sad shit

#

how does that even work

dark sparrow
#

yes pi is irrational yes its decimal expansion is infinitely long and non-repeating but again so what

austere dragon
#

you cant calculate it if the decimals never ends!! it's like multiplying a number you dont know the exact value of, you need to estimate it

dark sparrow
#

...

#

if you're doing any calculations with computers you aren't storing anything with infinite precision anyway

#

you can't calculate 1/3 exactly as a terminating decimal either so what

austere dragon
dark sparrow
#

if you want an approximation then take as many decimal places as you need, and i can hardly imagine needing more than 40, tops

#

as far as symbol manipulation is concerned, pi is just pi

earnest sphinx
#

How can I approach this?

twilit zenith
#

I could be mistaken.
Since you are required to perform a projection, it would be more convenient to transform your current basis (the standard basis with e1 = (1, 0, 0), e2 = (0, 1, 0), e3 = (0, 0, 1)) to an orthogonal basis where (1, 2, 2) is one of the vectors.
Then, you can convert your vector x from the standard basis to the new basis, and then you can apply the "projection matrix" on the "converted" vector.

#

More formally, you begin with a matrix $P_{B}^{E}$ that converts from the standard basis $E = { \begin{pmatrix} 1 \ 0 \ 0 \end{pmatrix}, \begin{pmatrix} 0 \ 1 \ 0 \end{pmatrix}, \begin{pmatrix} 0 \ 0 \ 1 \end{pmatrix} }$ to an orthogonal basis where $b = \begin{pmatrix} 1 \ 2 \ 2 \end{pmatrix}$ is one of the basis vectors, and then you apply $T_{B}^{B}$ which is the projection on a vector whose components are given in the new orthogonal basis $B$, and in the end, the desired transformation is $T_{B}^{T} \circ P_{B}^{E}$.

somber coyoteBOT
twilit zenith
#

I think that was a blob of text with no real explanation. I'll try to give a simpler example: $\$
Let's say that you're interested in finding the projection of a vector to the subspace spanned by $e_1 = \begin{pmatrix} 1 \ 0 \ 0 \end{pmatrix}$. In this case, you need to find an orthogonal basis where $e_1$ is one of the basis vectors. Fortunately, the standard basis, $E = {e_1, e_2, e_3}$ is already such a basis, and thus, in order to perform the projection operation, we must only consider what the projection $T_{E}^{E}$ does on each of the basis vectors. Indeed, since the projection only considers the component of the first vector, keeps it as is and "ignores" the other vectors, our desired transformation is $T_{E}^{E} = \begin{pmatrix} 1 & 0 & 0 \ 0 & 0 & 0 \ 0 & 0 & 0 \end{pmatrix}$. $\$
Indeed, for an arbitrary vector $q = \begin{pmatrix} a \ b \ c \end{pmatrix} = a \cdot e_1 + b \cdot e_2 + c \cdot e_3$, the result of the projection is $T(q) = \begin{pmatrix} a \ 0 \ 0 \end{pmatrix} = a \cdot e_1 + 0 \cdot e_2 + 0 \cdot e_3$, and if we compute the matrix, we get: $\$
$T(q) = \begin{pmatrix} 1 & 0 & 0 \ 0 & 0 & 0 \ 0 & 0 & 0 \end{pmatrix} \cdot \begin{pmatrix} a \ b \ c \end{pmatrix} = \begin{pmatrix} a \ 0 \ 0 \end{pmatrix}$.

somber coyoteBOT
earnest sphinx
#

Great! Very useful! Thanks!!

livid sequoia
near trail
#

How can I calculate how fast to rotate the corner piece texture around it's axis, in order to make it match the texture movement for the joining straight pieces.

Picture for clarification. Any tips are appreciated!

upper karma
#

Establish an angular velocity

#

Every pixel will have the same angular velocity

#

The linear velocity is just the distance from the center of the circle times the angular velocity

#

@livid sequoia can you provide more context?

livid sequoia
#

identify if those are perpindeicular bisectors or angle bisectors

#

@upper karma

livid sequoia
#

nvm I figured it out

upper karma
#

Oh I c

#

Nice

pearl lava
upper karma
#

"How do I write?" or "how do I prove this?"

pearl lava
#

where do I start

upper karma
#

Consider triangle HIJ

#

What can you say about it?

pearl lava
#

it's an isosceles triangle

upper karma
#

Damn right

#

HI=IJ and IF=IG

#

what follows?

pearl lava
#

FH=GJ?

upper karma
#

Yes

#

What next

pearl lava
#

HK=KJ

upper karma
#

Yes

#

Then

pearl lava
#

do I use SAS?

upper karma
#

Yes you got it

pearl lava
#

ok

#

thanks

upper karma
#

Np

paper vale
#

FIK is congruent to GIK is another way

upper karma
#

Yep

#

Because IK is both median and angle bisector

upper karma
#

help please :)

#

i think this is where SOHCAHTOA could apply..?

#

i'd recommend looking into SOHCAHTOA to solve this problem and other similar problems

prisma cape
#

Hint: what trig function is opp/hyp

upper karma
#

@prisma cape sin

prisma cape
#

That would be correct. @upper karma

twilit zenith
#

In this specific case, you are given that the two dimensions of the rectangle are equal, so it's a square pyramid.
However, assuming you have 3 right angles (meaning this is a rectangle) and you aren't told that the dimensions are equal, that it's a square or any other information that would indicate that this is a square, I think you can only assume it's a rectangular pyramid.

solar shale
#

Ok so if 2 sides of a square are the same then I can say that is a square pyramid as a rectangle would be different numbers @twilit zenith

twilit zenith
#

Indeed. (assuming the two sides are next to each other. The opposite sides are equal in any rectangle.)

Also, just a tiny correction:
A rectangle in which all the sides are equal (i.e. a square) is still a rectangle, so it's probably more accurate to say "a non-square rectangle would have different numbers" as opposed to "a rectangle would have different numbers".

idle bloom
upper jetty
#

sorry. [edit : I deleted the question and ping. (see #help-2 ) ]

solar shale
#

Can someone verify that?

dark sparrow
#

total surface area or lateral surface area?

solar shale
#

Total

dark sparrow
#

ok

#

checks out

hidden phoenix
#

So I just popped on to have a quick question about a video I saw

#

So in this one video

#

It claims there is a "chigorchuk group"

dark sparrow
#

holyfuck hyperrogue

hidden phoenix
#

but it looks like {8,3} schläfti thing

dark sparrow
#

hmm

hidden phoenix
#

and then it goes through the vertexes and fills it

#

is that really ghigorchuk group?

dark sparrow
#

you mean grigorchuk

hidden phoenix
#

yes grigorchuk

#

my name memory is horrible

dark sparrow
#

In the mathematical area of group theory, the Grigorchuk group or the first Grigorchuk group is a finitely generated group constructed by Rostislav Grigorchuk that provided the first example of a finitely generated group of intermediate (that is, faster than polynomial but slo...

hidden phoenix
#

Can someone help me with this group

#

I dont get it

dark sparrow
#

@strong sage mind explaining? i don't seem to get it either but you may have a better idea since you made the vid

hidden phoenix
#

wow he is here

hidden phoenix
#

@strong sage So isnt the "grigorchuk set" featured in the video same as if you take {8,3} schläfti tiling and fill it though the edges

strong sage
#

@hidden phoenix generally this is a visualization of the (index 2) subgroup generated by ac, ca, and b. Each of these generators corresponds to a move (isometry) in the hyperbolic plane. You have (ac ac)^4 = (ca b)^4 = (ac b)^4, which is exactly the same as in {3,8}, so the three moves are the moves in {3,8} which makes these relations hold. There are of course also other relations in the Grigorchuk group (which do not hold in {3,8}) -- these are represented by using a hyperbolic manifold (with its isometry group = Grigorchuk group) rather than the hyperbolic plane, so you can take a path in this space which would move you back to the starting point, while in {3,8} the same path would end in a different spot. (The gray lines at the end of the video visualize this.) The implementation and some more comments are in https://github.com/zenorogue/hyperrogue/blob/master/rogueviz/grigorchuk.cpp [I must update it to yesterday's changes in HyperRogue engine, it does not compile at the moment]

hidden phoenix
#

ok

dark sparrow
#

so what you're saying is that in the video we're looking at a quotient?

strong sage
#

quotient space of the hyperbolic plane, yes (although this quotient is a bit too large, so repeated images are only in faraway, small, unseen regions of the Poincare disk)

upper karma
#

when i mention derivatives i get yelled at

#

Still geometry

strong sage
#

geometric group theory

dim pulsar
#

analytical geometry

hidden phoenix
#

Hyperbolic geometry is geometry

livid sequoia
paper vale
#

it is 14.2

supple onyx
#

Hyperbolic geometry might be geometry but it aint pre university stuff

#

For*

hidden phoenix
#

oophe

#

i did not read the channel class

radiant nimbus
#

how many 0.2 km^3 cubes would fit in a 1 km^3 cube would it be 125?

#

like if a 1 km^3 cube was scored by increments of 0.2 in each dimension, that would be 5 per dimension so 5^3?

idle bobcat
#

Hi, how come the answer isn't x=8?

radiant nimbus
#

sqrt(5^2+4^2)

next jackal
#

Pythagoras

idle bobcat
#

My logic being that since we can separate the triangle into two 30 60 90 triangles, the hypotenuse would be double the shortest angle

#

yeah I did the pythagorean theorem to solve

#

but the more i thought about it if the 30 60 90 proportions check out the answer should be 8

radiant nimbus
#

its sqrt 41

#

the length 5 stays same, 8 is divided

#

so 5^2+4^2=r^2

#

to get r you square root both sides

idle bobcat
#

but if you split the entire triangle into two equal triangles you get two 30 60 90 triangles

radiant nimbus
#

no

idle bobcat
#

and therefore shouldnt I be able to use the 30 60 90 proportions

radiant nimbus
#

you get 2 45 45 90s

#

the original is a 30 60 90

#

when you split it down the middle it becomes a perfect right triangle

#

well 2 of them anyway

idle bobcat
#

im confused

#

how is the original triangle 30 60 90

#

the base angles are equal

#

its isosceles

radiant nimbus
#

well im assuming since it's not listed

#

ah well

#

in that case

#

i stand corrected but splitting it wouldn't form 2 30 60 90s, i know that for certain

idle bobcat
#

ah you're right it wouldnt..

#

idk why I thought it did

#

im tired

#

thanks though

radiant nimbus
#

well

#

actually you might be right lol

#

eyeballing it it looks like all 3 sides could be different angles

#

but

#

the important thing is that you are dividing the bottom length in half

#

so it becomes 4^2

#

5 stays the same

#

since both triangles share it

idle bobcat
#

its definitely not 30 60 90 otherwise x would be 8 lol

#

yeah

#

it actually just makes another isosceles triangle

#

now that i think about it

#

wait no it doesnt lol

#

ok im confusing my self im gonna stop

radiant nimbus
#

lol it's all good. were you using the angles to solve?

#

you don't really have to in this case you just need the lengths

#

you would only need angle info if you weren't given info about lengths, then you could solve for a sides length using sin, cos etc

idle bobcat
#

nah my first instinct was just use pythag

#

same way you were describing

radiant nimbus
#

yeah that's all it is

idle bobcat
#

but I just tried to disect it more and thought I had a 30 60 90

#

and then we end up in this rabbit hole

#

lol

radiant nimbus
#

lol

#

i think it is a 30 60 90 though

#

but

#

that would make the length 16 i think

idle bobcat
#

if it were 30 60 90 wouldnt it make x = 8

primal flicker
#

I did the math

radiant nimbus
#

well

idle bobcat
#

since shortest side is 4

radiant nimbus
#

yeah

primal flicker
#

Left/right angle is 51.34

#

So top one is 180-51.34*2

idle bobcat
#

w0w

#

how did you figure that out?

primal flicker
#

Calling the left (or right) angle a

#

tan(a)= 5/4

radiant nimbus
#

well the hypotenuse of a 30 60 90 is 2x

primal flicker
#

so a=arctan(5/4)

#

and using a calculator i got 51.34

idle bobcat
#

ok that is giberish to me i havent gotten to trig yet lol

#

cool tho

primal flicker
#

Yeah i dont think there is an easier way

#

But you dont actually need them

idle bobcat
#

fair enough

#

thanks for the help guys

radiant nimbus
#

so

#

pythag for the win lol

#

I wish I was still doing geometry. I'm taking differential equations next semester and I'm a little nervous about that

idle bobcat
#

im 21 and im only just finished pre algebra recently lol

#

didnt care for math in highschool

radiant nimbus
#

nothing wrong with that. I'm in my 30s and going back to college lol

idle bobcat
#

went onto community college for programming

#

got an internship doing full stack development

radiant nimbus
#

Working on a B.S. in Engineering

#

nice

idle bobcat
#

now im trying to learn math from the ground up

#

ive been using khan academy for 6 hours a day everyday the past month

#

lol

#

its a grind but im enjoying it

radiant nimbus
#

a few things that will help you be a better dev, learn some linear algebra (mostly basic matrix ops) and learn some discrete mathematics/ stats/probability

idle bobcat
#

yeah thats the plan, i wanna get to a level where I can understand the core machine learning algorithms and start implementing my own neural nets

#

and yeah I heard discrete math was a big part of computer science

radiant nimbus
#

its pretty important. you can probably mostly ignore the stuff with proofs. but boolean algebra is a godsend for writing algorithms

#

learn how to write karnaugh maps too, most people find that easier than simplifying/reducting the boolean

idle bobcat
#

dont know what any of that means but 🙂

radiant nimbus
#

if you're already doing full stack stuff, chances are you've already been doing some form of boolean algebra and didn't realize it lol

#

like your statements like say if (this):

#

then this

#

etc

#

or if(not this and not that or this) stuff like that is boolean expressions

#

and the stuff we come up with is often redundant so you can use boolean algebra to get it in its simplest yet equivalent form to your original expression

#

helps make programs more efficient basically

idle bobcat
#

ahh I see what you mean

#

hmm, still a bit difficult to imagine what a whole field of math dedicated to booleans could entail

#

im intrigued

radiant nimbus
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well discrete math is more than just boolean algebra. but boolean algebra in general will be really useful to you. boolean algebra is less of its own field and more of a set of tenets or rules for handling expressions that only deal in trues of falses, or 1's and 0's

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like if I gave you an expression if(A or B) you could write a truth table that would show there is only one state that can exist for that expression where the output would be false, any other time and it's a true result

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and with boolean algebra you can do cool things that are basically equivalent expressions like if I said (Not A and Not B) it is logically equal to (A or B)

idle bobcat
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man that sounds it would be incredibly useful for lower level development

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when do you typically start learning discrete math

radiant nimbus
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its like

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probably a sophmore level class at uni

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maybe freshmen if you started higher in your math classes

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some people can skip a level or 2 of calculus

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I think you need at least Calculus 1 to take it

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but really, you might be able to get by without Calculus if you are studying it on your own

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though knowing basic derivatives and integrals is always useful

idle bobcat
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I don't think I'd be skipping calculus lol

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seems interesting to learn

radiant nimbus
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It's pretty useful lol

idle bobcat
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ye

radiant nimbus
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some of it is pretty boring tbh, but I thought it was fun for the most part

idle bobcat
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my only fear is that by self learning on khan academy I'll be missing out on a lot more core mathematical concepts

radiant nimbus
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A lot of Calculus, especially Multivariate is really more critical thinking and less "plug and chug" numbers

idle bobcat
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that you'd really get only from a real textbook or curriculum

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i feel like khan academy is a supplement for in school learning

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some people on here suggested some website but I forgot the name