#geometry-and-trigonometry

1 messages · Page 255 of 1

iron rain
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Is it vector b + 1/4 vector BT?

idle bloom
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yup

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so now you gotta find those vectors but that's the right path

iron rain
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b = (6 6 0) and BT = (-3 -3 8)

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(6 6 0) + 1/4 (-3 -3 8) = (5.25 5.25 2)

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So P = (5.25; 5.25; 2) ?

hexed kraken
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sup guys

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i have not done trig since my freshmen year of highschool, so this is easy sin cosine and tangnt stuff, can someone help me refresh my memory?

weary drift
hexed kraken
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i need help wish basics basics.

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but thanks. In triangle ABC, let AB = 34.1, LaTeX: m\angle A:=:62^\circm ∠ A = 62 ∘, and AC = 31.8. Find the area of the triangle. <-- thats a problem i need help with then ill remmeber everything

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if someone could add me/ help me id be greatly appreciated!

hexed kraken
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ok

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im hurt.

hallow rose
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Anyone?

cerulean tundra
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find BC

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then the area is easy

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if cm² there

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/2

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because a triangle is a square

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/2

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@hexed kraken @hallow rose

hallow rose
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Random pings?

cerulean tundra
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you said "anyone"

hot pumice
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Does an unchanging, infinite series like this converge and if so at what value?

upper karma
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No

somber coyoteBOT
hot pumice
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hmmmmmm

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Don't really fully understand that, sorry

upper karma
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If you have a sequence whose members are gonna be the summands of your infinite sum and this infinite sum converges, then this sequence must converge to 0

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That means no constant sequence other than the sequence that is 0 everywhere is allowed there

hot pumice
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Ahh right, it doesn't diverge either though right?

upper karma
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If it does not converge it diverges

hot pumice
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Got it, ty

idle bloom
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@hot pumice think about it

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you're infinitely adding up 11/12

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all converging series at some point you add up stuff that tends to zero

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Now just cause your terms tend to zero it doesn't mean you converge

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but if your terms don't tend you zero you definitely diverge

rare pollen
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Have an upcoming test and me and my friend are working through revision books etc. we had this one question which we thought we had the answer and yet the answer in the booklet had something completely different hoping you guys could help?

A box in the shape of a square prism has a base 12 cm by 12 cm and is 40 cm tall. Find to the nearest whole number:

a) the length of the longest diagonal ( we got this right, and the booklet matched)

b) the angle the longest diagonal makes with the base (This we think we have right, didn't match the book)

jade valley
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what are your answers first?

old ferry
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can someone help me with this? i dont seem to make any progress

midnight trout
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I'd probably use atan2 on ba, then bd, then subtract one from the other.

turbid garden
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@old ferry I highly suggest drawing it then placing in all the numbers you know, then working from there

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you also know each of the three angles of ABC is 60 degrees (It's an equilateral triangle)

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I find that finding all of the angles that I can at the time, even if they don't help me in the end, can be helpful.

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Here's something to get you started:
BCD=6
CBD=12
BDC=180-BCD-CBD -> 162

Knowing CBD, we can also know ABD - it's just 60-CBD -> 48

old ferry
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i did all those, but didnt progress after that

eager pendant
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@turbid garden you won't be able to solve something like this just using simple angle chasing

turbid garden
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Oh monkaWat
I mean you'd use that to start out

eager pendant
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@old ferry try trig

old ferry
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trigonometric form of ceva's theorem didnt get me anywhere

midnight trout
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What happened when you tried atan2?

eager pendant
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with ceva you'd have to extend those lines and that seems a bit unwieldy

midnight trout
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I'm curious why it would've failed. It might help me to know.

old ferry
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no i mean trigonometric ceva

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sinDBCsinDCAsinDAB = sinDBAsinDCBsinDAC

turbid garden
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this is wack

sharp patio
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Is there a channel for tri dimensional geometry

dark sparrow
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dunno but it'd probably go here

old ferry
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i've just solved it

old ferry
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can i post the solution here?

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p.s i didn't know the solution before asking it here

turbid garden
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... what year of hs is this

old ferry
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3rd

turbid garden
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Wait multiple years of geometry?

old ferry
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not the US

eager pendant
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yay nice construction

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most of these types of problems involve some type of construction then some cyclic quad / similarity: what not

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or you can draw the diagram accurately, get the angle using a protractor and verify that it’s right (ceva would work)

upper karma
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I want a circle between 0,0 and 1,1. what is the equation

dire rampart
upper karma
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no im serious

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I need this for something I'm working on

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what equation or system of equations or whatever

dark sparrow
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what do you mean by "between (0,0) and (1,1)"

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do you want the segment joining those points to be its diameter?

split geyser
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or do you want one to be the center? or just an arbitrary circle that passes through those points?

dark sparrow
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@upper karma

upper karma
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@split geyser @dark sparrow I mean that its centered between those points, and the edges go to the edges of the square between those points

dark sparrow
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what

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do you mean that it's supposed to be inscribed in the square?

upper karma
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yes

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the square between (0,0) (0,1) (1,0) and (1,1)

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@dark sparrow

dark sparrow
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ok great

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(x - 1/2)^2 + (y - 1/2)^2 = 1/4

upper karma
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wow that was fast

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so inside the circle, will it be less than 1/4? @dark sparrow

dark sparrow
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yes

upper karma
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perfect

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i am making a shader

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i will share it here with you

gleaming creek
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Hey, could someone help me with some problems?

upper karma
quick otter
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hey guys, does a dice become less equal as if its not a cube?

tribal wind
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usually yea

quick otter
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classifying the symmetry can someone explain what that means

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is just the rotational and reflections

tribal wind
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yea just those

quick otter
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im trying to express in words have a cube has 24 symmetrie

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but I don't know how without just copying someone online

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i can describe it with an actual cube though

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im trying to express in words have a cube has 24 symmetrie
@quick otter i mean 48

tribal wind
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uhh I'd just say it's fully decided by the orientation of the top face

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so like you have 1-6, 4 rotations around the top, and a mirrored version, giving 6*4*2=48

quick otter
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so does a cube have 24 rotations, and 24 reflections?

drifting barn
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Hello.

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is
sin5*cos25+sin25*cos5
sin(5+25)=sin(30)=1/2?

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Just wanted to check, not sure if it was correct or not

dark sparrow
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what's that * right before the +

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and are you measuring angles in degrees

drifting barn
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Yes, in angles

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and that is multiplication

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Sorry, that made no real sense

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I know about the formula
sin(a+b) =sina*cosb+sinb*cosa

dark sparrow
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well

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what you wrote is an instance of it

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with a = 5 and b = 25

drifting barn
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So it's correct?

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Is all of that equal to sin30

dark sparrow
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you are telling me you know the formula sin(a+b) = sin(a)cos(b) + sin(b)cos(a), and are asking if it remains correct if you insert a = 5 and b = 25

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of course it does lmao

drifting barn
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Okay, good, just wanted to be sure

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The exercise itself is quite easy, just scared me because there are 10 of those xd

lethal narwhal
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How would I work out for 0 <x < 360 degrees:
3sinx = 4cosx

silent plank
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what have you tried?

lethal narwhal
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trial and error

silent plank
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how does trial and error even work here...

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consider tan(x) = sin(x)/cos(x)

lethal narwhal
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thanks

tall flower
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can anyone help me complete this online test?

silent plank
crisp sparrow
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no help on tests

surreal ingot
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How you do number 41?

cinder portal
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what have you learned that'll help you solve this

surreal ingot
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Area

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Law of sines

cinder portal
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go use that

surreal ingot
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Use area?

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Or law of sines?

cinder portal
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you're going to have to set up equations properly

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set up equations here and there

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and then see if that get's you anywhere

surreal ingot
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👌

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Is this so far looking right?

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Oh shoot I forget 1/2

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Oh wait

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I set up a better equation

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Not quite sure what to do next

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Ohh

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Turn sin2ø to 2sincos

silent plank
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you used the incorrect substitution

surreal ingot
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Oh

silent plank
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but yes, apply the double angle identity after fixing those

surreal ingot
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Sin cancel each other

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Never mind I figure out

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Xd

ruby pulsar
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Hello?

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Can someone help me with my online hw?

dark sparrow
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i'll bite

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what's giving you trouble here

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(but also don't multipost)

ruby pulsar
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Sorry.

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I don't know how to do these problems, @dark sparrow

dark sparrow
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define "these problems"?

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do you know how to solve basic trigonometric equations, i.e. ones of the form sin(x) = a, cos(x) = a or tan(x) = a?

ruby pulsar
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Yeah, but with the intervals, I do not.

dark sparrow
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where a is a constant

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ok wait

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if your problem didn't say "on the interval [0, 2π)", would you be able to do it

ruby pulsar
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Nope, lol. The interval thing is complicating me.

dark sparrow
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no, that's not what i'm asking you

ruby pulsar
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Would I have to crunch it down with identities?

dark sparrow
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if you were just asked to solve $\sin\paren{\frac{\pi}{6} + x} + \sin\paren{\frac{\pi}{6} - x} = \frac{1}{2}$ without any mention of an interval to solve on, would you be able to do it?

ruby pulsar
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Uhw hat

somber coyoteBOT
dark sparrow
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there we go

ruby pulsar
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Like I mentioned above, I am not able to.

dark sparrow
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and yet you said immediately afterwards that "the interval thing was complicating you", making it seem as if the interval was the issue

ruby pulsar
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I require step-to-step assistance on that matter.

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Yeah, it's making me more confused.

dark sparrow
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and if there WASN'T an interval, you would still be unable to do the problem?

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did i get that right?

ruby pulsar
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Ok, nvm\

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I got it from someone

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Thank you for trying to assist me.

dark sparrow
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is that a way for you to say "fuck off, i wanted a quick answer and you refused to provide and i don't want your help anymore you idiot"

white cradle
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usually I'd say you're overreacting

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but nah, this time you're right lmao

white cradle
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it just makes your own life harder, later on

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oof

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if they were too easy then you should've been able to solve it without wasting much time anyways

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the server isn't for asking aid for graded tests or papers anyways

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i probs wouldn't enjoy it per se, but I did do those stuff

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and maybe unbeknownst to me it helped me gain confidence in those basic stuff

formal hamlet
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Find the exact value of tan Θ , given that Sin Θ = 1/2, and Θ is in quadrant 2.

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$$-\frac{\sqrt{3}}{3}$$

somber coyoteBOT
formal hamlet
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Is that right?'

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Since Tan is negative in quad 2

dark sparrow
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yup

deft sleet
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idk if this is the correct place to put it so if this is the wrong place please show me where to ask.

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We got a task to create this graph which went fine

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but then we were asked to read the crossing points of h with the x axis which i think was okay

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however, the next task was to calculate the crossing points of h with the x axis

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i dont know how to do that

round isle
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?

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again with the x axis?

deft sleet
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i can send you the entire thing but its in norwegian and i tried to translate as well as i could

round isle
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I think you meant y axis

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for the second one

deft sleet
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nope :/

round isle
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????

deft sleet
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b) read the crossing points of h with the x axis

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c) calculate the crossing points of h with the x axis

round isle
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what is the difference between read and calculate here?

deft sleet
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Thats what i dont understand

round isle
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Is this something special in norwegian polynomials?

deft sleet
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well read is just to look at it and see where it is

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calculate is to calculate the point

round isle
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that does make sense

hard gale
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i mean in a) they ask you to graph the function i guess

deft sleet
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yes

round isle
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maybe first it wants you to find crossong points by drawing

hard gale
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well yeah just look at the graph

round isle
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and in the next one they want you to calculate it

deft sleet
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Okay well i already drew it

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and made a value sheet

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but i dont know what the meaning of calculating the crossing point is

round isle
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equate it to 0 and solve

deft sleet
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can you give me an example?

round isle
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do you know how to solve a quadratic equation of the form ax^2 + bx + c = 0

deft sleet
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yes i believe so

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using the quadratic formula?

round isle
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do this here by equating h(x) = 0

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at crossing point with x axis, the y values will be 0

deft sleet
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uhh i dont think i understand

round isle
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h(x) = 0

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left hand side of equation becomes 0 at crossing point

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put a 0 on LHS and solve it

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would be much easier and faster if you factorize it

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quadratic formula looks overkill here

deft sleet
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I hate homeschool due to corona

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I still dont understand sadly

round isle
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-x^2 -4x + 5 = 0

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I hope you understand why I did that

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the points at which any graph crosses the x axis are the points whose y value will be 0. Here y value for any point is h(x). Any point A on this graph has coordinates (x,h(x)). Any point B that is a crossing point on the x axis has coordinates (x,0)

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Just imagine h(x) as y

deft sleet
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okay

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but how does -x^2-4x+5 equal 0?

round isle
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are you asking me how to solve this?

deft sleet
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i guess so?

round isle
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hmm, I must ask you what grade are you in

deft sleet
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upper secondary school first grade in norway

round isle
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did your teacher show you how to solve equations of this type?

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if you are uncomfortable with factorizing, you can use the quadratic formula. However, I would highly advise you learn how to factorize since that is a useful trick in maths in general

deft sleet
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Yeah he did a week ago but we were supposed to go more in depth this week however due to the corona virus, there was no more school except for this homeschool type

round isle
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well first thing you should do is multiply both sides with -1 to make the coefficient of the 2nd degree variable positive

deft sleet
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okay

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so it turns into x^2+4x-5=0?

round isle
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yes

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now

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you need to break down 4x into a sum of two numbers

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but the two numbers must be factors of 5

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do you know what a factor is?

deft sleet
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We have different terms in norwegian but would it be 4= 2^2?

round isle
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what are the factors of 5?

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yes the idea is correct

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what are the factors of 5?

deft sleet
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i dont know

round isle
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what two numbers can you multiply to get 5

deft sleet
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1 and 5?

round isle
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yes, there you go, those are called factors of 5

deft sleet
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okay

round isle
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now

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4x = -x + 5x

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replace 4x with that

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hopefully you are able to proceed from that point

deft sleet
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okay just one last question i guess

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why does 4x have to be a factor of 5?

round isle
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4x is not a factor of 5

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we are breaking down 4x into a sum of numbers

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4x can be written as a sum of any two numbers

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but 4x = 1000x - 996x doesn't really make sense here now does it

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However 4x = -x + 5x does make sense here because you have two numbers who share something common with the left and right hand side numbers

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I think you should wait for your teacher to explain this to you in more detail

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No point in rushing like this without proper explanation

deft sleet
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okay well i think you helped me atleast a little bit

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Would the quardratic formula work here aswell?

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even if it is overkill

round isle
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of course but how do you know the quadratic formula but not factorizing?

deft sleet
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no i know factorizing

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but we have different terms in norwegian

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so i was confused

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thats all

round isle
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I see

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try to do by factorizing. Always look for the easy way out

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that is literally how maths developed

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people got tired of using lengthy formulas

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so they looked for shortcuts and better ways

deft sleet
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Cool. I liked your way by factorizing but i couldnt really wrap my head around it i think

supple wedge
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@deft sleet quadratic formula works everywhere

round isle
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I remember my teacher told us a step by step procedure for factorizing when I was your age

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obviously I don't remeber it now

supple wedge
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if u can factorize factorize it

round isle
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It's now muscle memory

supple wedge
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imo quadratic formula is last resort

deft sleet
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Well thanks for the help and showing me other ways :D. I'll try to do my task now

round isle
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good luck

ionic bluff
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factors of ac

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add to equal b

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i mean it's really that simple

deft sleet
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Can you explain with the equation that was given? @ionic bluff

ionic bluff
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what eq?

round isle
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@deft sleet multiply the coefficient of x^2 with the last number in your equation

ionic bluff
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this one?

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x^2+4x-5=0

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factors of 1*5

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which is plus or minus 1, 5

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add to equal 4

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so plus 5, minus 1

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(x+5)(x-1)

round isle
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I think some exercises in factorization would clarify this to you

deft sleet
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The graph gave -5 and +1

ionic bluff
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yes

round isle
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yes that is correct

deft sleet
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no i really understood now

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but it was still not correct?

round isle
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no harm in practice

deft sleet
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true

ionic bluff
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(x+a) is a negative root

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(x-a) is a positive root

round isle
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build up that muscle memory in your hand and your confidence

deft sleet
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okay but shouldnt it be (x-5)(x+1) to fit the graph?

round isle
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no

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x-5 = 0

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x = 5

deft sleet
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huh

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I guess i have to watch some videos on it then

round isle
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I suggest you ask your teacher

ionic bluff
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(x+a) is a negative root
(x-a) is a positive root

round isle
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has your teacher explained all of this before?

ionic bluff
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8

deft sleet
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yeah we had all this (a+b)^2 stuff but i dont understand what you guys are getting at

round isle
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(x-5)(x+1) = 0

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how did your teacher solve this?

deft sleet
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x^2+x-5x-5

round isle
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?????

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what???

deft sleet
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x^2-4x-5?

round isle
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are you doing?

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no no

ionic bluff
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no that's fine actually

round isle
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(x-5)(x+1) = 0
what are the values of x in the above?

ionic bluff
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that's how you factor things by grouping

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x^2+x-5x-5

round isle
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how will you find the value of x then?

ionic bluff
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x(x+1) -5(x+1)

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(x+1)(x-5)

round isle
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yes I gave him that originally

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and asked him to solve for values of x

ionic bluff
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(x+1)(x-5)=0

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@deft sleet

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solve that

round isle
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yes

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@deft sleet please solve that and tell us what are the values of x

deft sleet
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uhm

round isle
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how did your teacher solve it in class?

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makes no sense for you to do these exercises if your teacher didn't show you how to do it

deft sleet
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i remember that he did

ionic bluff
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ok

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you need a more conceptual understanding

deft sleet
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but i guess i forgotr

ionic bluff
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if i have two numbers, a and b

round isle
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I think you should review your lecture notes

ionic bluff
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and i say that a * b = 0

deft sleet
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yes

ionic bluff
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what does that imply

deft sleet
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they can be whatever as long as one is 0?

round isle
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not really

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it means that a = 0 or b = 0 or both are 0

ionic bluff
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yeah. it says that either a or b MUST be 0

deft sleet
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thats what i said

ionic bluff
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(x+1)(x-5)

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(x+1) is just a number like a or b

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so if (x+1)(x+5)=0

deft sleet
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oh my lord im so dumb xd

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-1 then

ionic bluff
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yes.

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what's the other solution

deft sleet
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-5

round isle
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think of the expressions inside brackets as numbers

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and manipulate them as you would with numbers

deft sleet
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yeah

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now i remember it

round isle
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do you have a maths textbook?

deft sleet
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we dont

round isle
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that cannot be possible

deft sleet
#

?

round isle
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there must be a textbook

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how do you study at home then?

deft sleet
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he prints out tasks

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and hands them to us

round isle
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when I was your age, we had a thick textbook and we would go home and do 100s of sums

deft sleet
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but i remember now

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yeah we dont xd

round isle
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no handouts or anything

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opened a big ass textbook and did sums back home. Call me old fashioned but that stuff built a lot of muscle memory that I don't think I would ever forget

deft sleet
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Hahahah

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yeah but remember we have different school systems

round isle
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your professor should give you dozens of trivial sums and exercises to help you build your muscle memory with basic tasks like factorization

deft sleet
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he did

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and i did lots of them

round isle
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can you show me an example handout from your professor?

deft sleet
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sure

round isle
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you should be able to do this stuff if you did lots of exercises

deft sleet
round isle
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lol

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what is this supposed to be ????

deft sleet
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tasks?

round isle
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why so few?

deft sleet
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ask my teacher

round isle
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norway is supposed to have the best education system, either I am missing something or norwegians are natural born mathematicians who don't need to do as many sums as we do

deft sleet
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hahaha

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that was just for 1 day

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we got more papers

round isle
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hmm ok

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get in as much practice as you can

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that's all you need to do

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practice

deft sleet
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I agree

round isle
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also try to understand the theory too

ionic bluff
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hey rainlinkz wanna see something cool

deft sleet
#

sure

ionic bluff
deft sleet
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yup

round isle
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ahhhhhh

deft sleet
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we had that

round isle
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I remember this

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classic proof

ionic bluff
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that's what (a+b)^2 is

round isle
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this and the Pythagoras proof made me fall in love with maths as a child

ionic bluff
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i had to figure that out on my own because my teachers would just say yeah it's a^2+2ab+b^2

deft sleet
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no my teacher gave it to us

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as a task

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and lots of others like it

round isle
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good

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pay attention to the proofs

ionic bluff
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idk if it's just my school but it feels like there's too much random info without any reason why

deft sleet
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he wants us to understand the concepts and proves everything he shows us

ionic bluff
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like memorize this and that

round isle
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theory is as important as doing sums

deft sleet
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he goes deep into it

round isle
#

do you know the proof of the quadratic formula?

ionic bluff
#

wait is there a geometric proof

deft sleet
#

yes

round isle
#

I used to complain about completing the squares

deft sleet
#

he showed us that aswell

round isle
#

until I saw how that was used to get the quadratic formula

#

good good

deft sleet
#

found it

#

he is a great teacher tbh but sometimes hes not

#

thanks for the help @round isle and @ionic bluff

drowsy pond
#

can someone summarize special right triangles in an understandable way? we are doing them in class this week and i have no clue whats going on except something about 30, 60, 90 and 45, 45, 90

drowsy walrus
#

30-60-90 triangles and 45-45-90 triangles

dark sparrow
#

those refer to the angle measures @drowsy pond

drowsy pond
#

okay

drowsy walrus
#

it’s basically Pythagorean theorem

drowsy pond
#

okay

supple wedge
#

@justindoan#6225 those are special angles

#

lol where did he go

onyx basin
#

@drowsy pond

proper solstice
#

How do I explain the relationships here with words/formulas?

#

<@&286206848099549185>

#

Did I do the right ping? :3

stoic steeple
rich wolf
#

,rotate

stoic steeple
#

The second one(if you know the first one... Let me know)

somber coyoteBOT
golden panther
#

I need Halp

supple wedge
round isle
#

Usually you should follow that with your question

golden panther
#

its my first day here

round isle
#

what is your question

golden panther
#

sin2x/2sinx=cos^2x/2-sin^2x/2 after a couple steps i get to this cosx=cos^2x/2-sin^2x/2 what do i do now

round isle
#

cosine raised to the power of 2x?

#

sorry but can you write this on a piece of paper

olive plover
#

why is secant negative in third quadrant if tangent is positive there and tangent is sin/cos

golden panther
#

I cant because im on a laptop

round isle
#

then you need to find a way to write it down properly

golden panther
#

wth

round isle
#

maybe use paint

#

please write down the equation in a proper way so it makes sense. At the moment, it is very hard to understand what your equation is exactly

#

@olive plover well secant is geometric inverse of cos

golden panther
#

i cant believe this

#

@round isle

round isle
#

ok

golden panther
#

im at this part : cosx=cos^2x/2-sin^2x/2

round isle
#

are you trying to make x the subject of the above equation?

#

what is your end goal with this equation?

golden panther
#

no im trying to verify

#

prove

round isle
#

I see

#

right

#

RHS is a trignometric identity

#

(cosx)^2 - (sinx)^2 = cos(2x)

#

please solve now and the equation is proved

golden panther
#

how the heck did you get that

round isle
#

?

#

please go through your class notes on trignometric identities to verify

golden panther
#

are you using half angle identity formula

round isle
#

you can verify this by expanding cos2x

#

now please use the trignometric identity on RHS to verify the equation

golden panther
#

There is no cos2x

round isle
#

(cosx)^2 - (sinx)^2

#

that is equal to cos2x

#

here it is x/2 and not x

#

so make the appropriate substitution

dark sparrow
#

im at this part : cosx=cos^2x/2-sin^2x/2
parentheses

round isle
#

the RHS is equal to cosx

#

cosx = cos(x/2 + x/2)

dark sparrow
#

how do you know whether cosx/2 refers to cos(x/2) or cos(x)/2 and how do you know you won't forget what you actually mean

#

the answer is you don't so you gotta put those parentheses there

#

and ideally you should just always put parentheses around the inputs of trig fictions

golden panther
#

wth. My Apologies

round isle
#

obviously it should be clear to you now

golden panther
#

No

round isle
#

what is not clear?

#

cos(x/2 + x/2) can be expanded using the cosine formula and you would get the original RHS

#

best you review trignometric identities again

dark sparrow
#

cos(2t) = cos^2(t) - sin^2(t)
now replace t with x/2

golden panther
#

is that it ^

#

am i done with the problem after i do that

round isle
#

well RHS will be equal to cosx

#

so yes, proved

dark sparrow
#

uh yeah that just gives you the thing you were stuck at

golden panther
#

thanks ..i guess

upper karma
#

so my mcq exams are giving me problems such as if 3 i + 2 j + a k and 4i -3j + k are perpendicular to each other, what is the value of a?

#

(it's a vector problem so i,j,k are vector co-ords)

#

if they are A and B respectively, then the formula is A × B = 0

weak shoal
#

i,j,k are not vector coordinates, they're unit vectors.

upper karma
#

yeah, sorry, that

weak shoal
#

There's a simpler way to approach this with the scalar product.

weary drift
#

standard inner product on R^3

upper karma
#

how should i go about it?

weak shoal
#

In particular:

$\overrightarrow{A} \cdot \overrightarrow{B} = 0$

somber coyoteBOT
upper karma
#

ohhhhhh

#

right right right

weak shoal
#

Jintarou

#

I swear to god.....

upper karma
#

my dumbass forgot about dot product

weary drift
#

abhi, don't swear at god or He will smite you

weak shoal
#

Lul

#

Don't get me wrong

upper karma
#

don't swear at god because the dude don't exist

weak shoal
#

You could have done it with the cross product

#

It's just a more painful way to do it.

weary drift
#

find $a$ that maximizes $\norm{A\cross B}$. this is painful

somber coyoteBOT
upper karma
#

A x B = AB, right?

#

no wait

#

abs( A x B ) = AB

weak shoal
#

Yes.

$||A \cross B|| = ||A||\cdot ||B||$

somber coyoteBOT
weak shoal
#

WHAT THE FUCK

#

Oh

upper karma
#

is that the latex programming language?

#

how does so many people know all the syntax to use this bot

weary drift
#

experience

upper karma
#

well said

#

thanks, my dudes

weak shoal
#

No u

#

You're welcome.

fleet roost
silent plank
#

what have you tried?

#

though this sounds like it should be in calculus

round isle
#

Yes

#

It's also a very vague question

#

The volume limit is not enough

silent plank
#

it should be

round isle
#

I mean technically you can keep decreasing the base and keep increasing the height

#

While maintaining the same volume

#

So height can potentially be infinite with the base area close to zero

silent plank
#

after a certain point the total SA would start increasing

round isle
#

How so?

#

If I keep increasing the height and decrease the surface area, the volume would remain the same

#

So ideally I could bring the surface area down to a very small value and the height to a very large value

silent plank
#

you're making a very bad assumption

#

what evidence do you have to backup
"increasing height decreases the SA (at large values of h)"

round isle
#

Take a very large height and divide the volume with that

#

You will get the surface area

#

And that surface area would be really small

silent plank
#

uh what?

round isle
#

Cylinder volume = pi * radius * radius * height

#

We know the cylinder volume

silent plank
#

yes

round isle
#

We want to find the smallest surface area for this volume

#

Pi * radius * radius = cylinder volume / height

#

Keep increasing height

#

Increase height to infinity

#

The base area becomes 0

silent plank
#

gets close to 0 but ok

round isle
#

Exactly

silent plank
#

how does that decrease the total SA of the cylinder?

round isle
#

I think he is asking for the base area

silent plank
#

you're ignoring that middle section (and possibly the top) for some reason

#

no

round isle
#

Ah sorry

#

Now I read it again

silent plank
#

SA of a cylinder is not the same as the base area

round isle
#

The total surface area

#

Hahah

#

Right, you could take the derivative of the total surface area and find the value of h that gives you a minima for that

upper karma
agile axle
#

Could someone tell me how I should calculate this one?

http://prntscr.com/ri9n7p
The line AC is just as long as the cirkels radius. The Angel BAC = 40 degrees.
what angle is v?

silent plank
#

consider constructing AM and CM

agile axle
#

@silent plank Thank! I got the answer 😉

outer ravine
#

My teacher had this on the answer key for us to check our notes, is this right?

wooden citrus
#

I suck at math, I was hoping I could get some help on a simple problem

#

I want to calculate a slope of a series of pipes. Let's say X1 is (34.05) and I know that I want to have a Y% slope to X2 which is 56 meters away, how would I calcuate thaT?

round isle
#

Can you formulate this problem in a more formal way.

#

Slope is between two points.

#

@outer ravine yes it is right

outer ravine
#

can you explain how she did it because I screwed it up

#

I pretty much screwed up all of my notes 🙃

round isle
#

Well your teacher has written the Formula for area of a sector

#

Then she just substituted the right values into it

#

You do know what the Formula of a sector is right?

outer ravine
#

yeah I do

#

but this part

#

I don't get that part

#

like the way I solved it was you take the 4.5 and multiply 40 by 4.5 then divide by 360... which is wrong

round isle
#

Sorry I didn't understand your procedure. Best you show your calculation

outer ravine
silent plank
#

,rotate

somber coyoteBOT
silent plank
#

that looks fine. simplify your fraction

outer ravine
#

wait what

#

that works?

silent plank
#

multiplication commutes so yeh.

outer ravine
#

oh

#

also idk why the last 2 problems on my homework just got a lot easier, we just haven't done any algebra for a couple months or so. I kinda forgot a bit of it

dire yarrow
#

Stuck in this question any help would me much appreciated

weak shoal
#

Where are you stuck?

dire yarrow
#

On part a

#

At the moment

weak shoal
#

Alright, do you have any ideas for an approach?

dire yarrow
#

Turn sec into 1/cosk

#

And do the same with tan

weak shoal
#

Well

#

Let me suggest a better approach?

dire yarrow
#

That would be much appreciated

weak shoal
#

So, consider the identity:

$\tan^2(k) + 1 = \sec^2(k)$

somber coyoteBOT
dire yarrow
#

ok

#

Thanks

weak shoal
#

You're welcome. I do hope you're able to solve it now.

dire yarrow
#

That should help slot cheers @weak shoal

hot sable
#

Hey could someone tell me

#

how can i find AB from ABC with (<ACB = 90) when i only have P=60cm and S=120cm?

#

<@&286206848099549185>

quiet mason
#

and what the fuck is P and S

hot sable
#

Perimeter and Area

idle bloom
#

Set up some systems of equations

#

You have 3 unknown variables and 3 equations you can make

hot sable
#

aight

rich wolf
#

Draw a picture

upper karma
#

@hot sable

#

where did you end up posting your question?

#

okay i think I've got it

acoustic peak
#

a^2+b^2 != (a+b)^2

upper karma
#

a²+b²=(a+b)²-2ab

acoustic peak
#

Ah I see it

#

Mb

upper karma
#

np

acoustic peak
#

Ye looks right

upper karma
#

anime cooch :|

#

lets start from the center's height

#

the center of the ferris wheel is 55ft above the ground

#

so whatever your sine function spits, you'll have to add 55to it

#

so d=55

#

now... the radius is 50ft

#

so the amplitude gonna be 50

#

so a=50

#

finally, since f(t) is a function of time, the b is gonna be it's period

#

which is the total time needed to complete the cycle multiplied with 2π

#

so b=2π/4min

idle lynx
#

can someone check this please

onyx basin
#

well

#

do you have values for any of those letters

#

well there's many ways we can calculate y

#

it might just be confused, but i dont know what you're asking

#

you asked for the value of y

#

but you have no values for the others

#

so we can write expressions for y

#

e.g. sinA = y/v

#

sqrt(wz) or sqrt(w) * z

#

i feel like i've learned this before and my mind is just blanking

upper karma
#

like im confused how to find another pair that represents (3,pi/4)

weary drift
#

make it easy for yourself. keep the same radius and just find an angle coterminal with pi/4

upper karma
#

isn't 7pi/4 a coterminal angle with pi/4

upper karma
#

im still confused 💀

#

help pls 😭

#

and with part c 😫

olive plover
#

guys I dont understand how to find lengh of an arc of a cicle

sly marlin
#

@olive plover do you know any formulas that may help?

olive plover
#

2pi r times x/360?

upper karma
#

pi describes the length of half a unit circle you should able to deduce more things from there

weary drift
#

@upper karma close. and i suggested you keep the same radius. same radius+coterminal angle describes the same point

olive plover
#

they give me central angle of 80 and diameter of 20

#

i put 80 in x

#

but then i dont know about 20

upper karma
#

i put 80 in x
@olive plover what does that mean

#

@weary drift so would it be (3, -7pi/4)

olive plover
#

2piRadius times (x/360)

#

?

weary drift
#

@upper karma that's one good answer. ANY angle coterminal w/ pi/4 is ok

upper karma
#

80 degree is your angle so what is that in radians?

#

The length on the unit circle

olive plover
#

4pi/9

upper karma
#

Right so can you find what the length is in the circle you described?

#

It scales linearly

olive plover
#

no

upper karma
#

@weary drift ok and then converting it into a rectangular equation what would that be ?

#

@weary drift is it just sqrt2 / 2 , -sqrt2 / 2 ???

#

4pi/9 is the arc length with the angle you want on the circle of radius 1. The length scales with the radius of the circle. Do you know how to scale this arc length up to your circle?

olive plover
#

the diameter is 20

#

do i multiply?

upper karma
#

@weary drift not a rectangular equation i mean to rectangular coordinates***

olive plover
#

@upper karma

upper karma
#

By what?

olive plover
#

4pi/9 times 20?

upper karma
#

No

#

That is double the size

#

You have 1*4pi/9 because the circle we calculate radians in is the unit circle

#

Which means we want to look at the radius

#

The unit circle has a diameter of 2

olive plover
#

oh its 40pi/9

upper karma
#

Wtf

#

Radius is half the diameter

olive plover
#

given diameter is 20

upper karma
#

Right

#

So what is the radius

olive plover
#

i got it correct

upper karma
#

If you say so

weary drift
#

@upper karma always remember the conversion between polar and rectangular. if you have (r,t) in polar then (x,y) in rectangular is given by (x,y)=(rcos(t),rsin(t))

upper karma
#

@weary drift ok thank you

#

how do you do this ?

#

is there a formula or something

rich wolf
#

@upper karma ok

#

So i want you to ignore all the context of the problem

upper karma
#

ok

rich wolf
#

And just look at the diagram

#

What does it look like

upper karma
#

right triangle

rich wolf
#

Good

#

Now try solving for a side

upper karma
#

for the side opposite from 38 degrees i got 149.179

#

@rich wolf

rich wolf
#

How

upper karma
#

well since its a right triangle the angle opposite of 450 is 90

#

and i subtracted 180- 90 - 38 an got 52 for the last angle

#

then i used law of sines

rich wolf
#

You dont need law of sines lmao, and you got the wrong answer anyway

upper karma
#

oh 💀

#

then how do you do it 💀

rich wolf
#

Lol

#

Its just funny to me that you know law of sines

#

But not SOHCAHTOA

upper karma
#

oh lmao

#

i completely forgot about that

#

did you get 277.047

#

for the side opposite of angle 38 degrees

#

@rich wolf

umbral snow
#

,calc 450sin(38 deg)

somber coyoteBOT
#

Result:

277.04766389655
umbral snow
#

,calc 450cos(38 deg)

somber coyoteBOT
#

Result:

354.60483912302
umbral snow
#

@upper karma
Those

upper karma
#

@umbral snow yeah thats what i got

#

now what do i do

umbral snow
#

Wat u mean? That's the answer

upper karma
#

oh that's it ?

umbral snow
#

Well, they want it in a <x,y> format

upper karma
#

@umbral snow so < 354.604, 277.047> ???

umbral snow
#

Ya

tepid finch
#

yeah people just call it volume

rich wolf
#

@ashen mica what

#

4D volume

#

What

#

Yeah i get that dude

#

But what the fuck

#

Why

#

OMG ITS GRANT SANDERSON

#

From 3brown1blue

supple wedge
#

heil

rich wolf
#

He needs to do a bsauce collab

supple wedge
#

st. 3blue1brown

umbral snow
#

It is called volume.
"Area" and "length" are the exceptions

rich wolf
#

What does 0 dimensional space look like

#

Or -1

#

A point has location

tepid finch
#

you still see area and length called volume sometimes

#

0 dimensional space is a point

#

-1d isnt a thing

#

oops i literally repeated you

umbral snow
#

One way to answer it is with linear algebra. How many vector spaces are zero dimensional? That is, has a basis of zero vectors?

#

The question doesn't make any sense, there's no 0D vector spaces

tepid finch
#

is {()} a vector space?

umbral snow
#

Nvm I just looked it up

tepid finch
#

() is additive identity and multiplicative identity

umbral snow
#

The zero vector space is defined to have dimension 0

tepid finch
#

and () = 0 as well

#

its literally just 0 * stuff = 0 or 0 + 0 = 0, 0 + 0 = 0 + 0 etc

umbral snow
#

So you have exactly one

#

It is the space of one element

tepid finch
#

yea

jolly geode
#

Hey Vsauce!

#

Michael Here!

#

Where are your fingers?

#

D-Don't touch your face!

#

Go wash your hands for 20 seconds.

golden panther
#

how does sinxcosx+sinx = sinx(cosx+1)

#

Please

#

ive been trying for two hours please

silent plank
#

distributive property / factorisation

#

the lack of parentheses is a little disturbing

golden panther
#

dude i did that

silent plank
#

$\sin(x)\cos(x) + \sin(x) = \sin(x) (\cos(x) + 1)$

somber coyoteBOT
silent plank
#

ab + a = a(b+1)

golden panther
#

is that correct

silent plank
#

is what correct?

cinder portal
#

factor out sin(x)

#

lmao

golden panther
#

how does it turn to a +1

#

this isnt a joke bro

silent plank
#

do you agree that:

ab + a = a(b+1)

golden panther
#

i guess I thought i woud be using a trig IDentity

silent plank
#

don't overthink it

#

no trig identites needed at all

#

recognise when they are/aren't needed

golden panther
#

i cant believe this

#

i stayed up for 2 hours for this

cinder portal
#

you're factoring a term

#

that's all

rich wolf
#

@golden panther it can be helpful

#

To introduce new variables

#

Like a or b

#

And set them equal to parts of the equation

viscid ginkgo
#

if I want to find s when v = 21 mi/hr and t = 20 min

#

I do 20/60 * 21 mi/hr to get 7 mi

#

how does the /hr get canceled out?

#

(20/60hr) doesn't make sense

round isle
#

Convert t to hrs

viscid ginkgo
#

I can say 1/3 of an hour

round isle
#

Yes

viscid ginkgo
#

1/3hr?

round isle
#

Yes

viscid ginkgo
#

seems so wrong, because I'm kinda saying 3 hours

round isle
#

????

viscid ginkgo
#

it would look right if it was hr/3

#

1hr/3

#

20 mins is 1/3 of 1 hour

#

so it makes sense logically

round isle
#

Yes

#

1 min = 1 hr / 60

#

So 20 min = 20 hr / 60

#

Just multiply both sides by 20

#

All of this becomes second nature soon with practice

viscid ginkgo
#

well I'm calculating to find the distance traveled

#

if it's 20hr/60 then isn't that 7mi/hr²

grim wharf
dire rampart
#

yes

vale nimbus
#

i dont know if this belongs here since its a physics problem but i have cos(a) = (x)/(y*z) (x,y,z are actual numbers in the problem)

#

i have to find what angle a is

#

i think i have to use Arccos or something for it but we havent covered that in math class yet

vital sedge
#

So what you can do is use arccos at both sides

#

a = arccos((x)/(y*z))

#

Is the angle 0deg<a<360deg or are you looking for multiple answers?

#

because if you're just looking for one answer then hitting cos^-1(x/(y*z)) should be enough

#

@vale nimbus

vale nimbus
#

E_Dumb was it really that simple

#

thanks man

vital sedge
#

@vale nimbus daphBlush np mate

static kiln
#

I need help

upper karma
#

@static kiln DM = 4r + r + 5

#

@static kiln what can you do next

static kiln
#

5r + 5

upper karma
#

no i meant what else do you know about DM

static kiln
#

It’s 60

upper karma
#

so what can you do

static kiln
#

Is the value of r 30

crisp phoenix
#

guys

upper karma
#

i don't know, is it?

static kiln
#

I think it is

#

Am I wrong

upper karma
#

why do you think it is 30?

static kiln
#

Because dm is 60 and it is split in 2 and if u divide it it’s 30

upper karma
#

what does that have to do with r, though

static kiln
#

Wait is it 11

upper karma
#

i don't know, is it?

static kiln
#

Because 4 times 11 equals 44 and 11 plus 5 is 16 and 44 plus 16 is 60

upper karma
#

@static kiln are you guessing the answer?

static kiln
#

No

#

I looked at the choices

#

And I saw 11 and did the math

#

At first I didn’t even look at the choices so that’s why I said 30

#

Is 11 wrong?

#

Okay thanks for answering me

onyx basin
#

first off people have lives

#

secondly, you can check it yourself

static kiln
#

I’m leaving this discord y’all can’t help

onyx basin
#

lmfao okay cya

upper karma
#

Lol

halcyon coyote
upper karma
#

what

#

i went to eat

#

and i asked him if he was guessing the answer

#

so i suppose the answer is yes

onyx basin
#

i dont think he guessed

upper karma
#

he did

#

he said "i saw 11 and did the math"

#

so he thought that looked like the one that is the most right lol

onyx basin
#

oh

#

he had multiple choice

#

well then

#

yeah he guessed

#

lmao

crisp phoenix
#

can someone please help me with this quickly

onyx basin
#

ok let's think about it

#

you know the base

#

you know the area

#

A = base * height / 2

#

for now, we're solving for height

#

h = 2 * A/b

#

now we know the height, and we know the base

#

if we drew in the height, we'd find that the isosceles triangle splits into two equal right triangles

#

divide the base by two to find the base for one right triangle

#

use pythagorean theorem to solve for length of the hypotenuse

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and that's your leg

viscid ginkgo
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if we have omega = 4 radian / second, r = 2 in and t = 5 sec

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doesn't the second become sec²

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which is (1/60)²

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we get 4 rad/second = s / 10 inches / second

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so 4 / sec * (10 in. / sec)

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40 in. / second²

gritty sail
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How these equal

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Going from top to bottom

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A+B+C=180 btw

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This too

viscid ginkgo
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nvm I found my answer. 60 ^2 seconds/ 60^2

brazen depot
viscid ginkgo
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@brazen depot do you still need help with this?

brazen depot
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No i have solved it after asking my classmate! Thank you though :)

viscid ginkgo
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ok np

quick mesa
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This is just a review but I've honestly completely forgotten how to do segment proofs

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What I'm having trouble with is at #5 because I cant tell whether I should use definition of midpoint or angle bisecter

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An explanation is also much appreciated 😁

novel flax
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Transitive Property @quick mesa

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because 4 is PQ = NM and 3 is PN=NM so when you combine them you get PN=NM=PQ or PN=PQ

mellow flicker
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hey

round isle
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yes

golden panther
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guys whats the best way to find the exact answer to y=tan^1(1) without using a calculator

rich wolf
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@golden panther